Patents Examined by Chase E Leichliter
-
Patent number: 12145067Abstract: A virtual object control method is described. The method includes determining a search range greater than a maximum shooting range of a target skill in a virtual scene corresponding to the target skill, in response to receiving an operation on a target skill control searching the determined search range for a target virtual object in the virtual scene, and controlling, when the target virtual object is found within the search range, and based on a position of the target virtual object in the virtual scene, a first virtual object to cast the target skill in the virtual scene. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are provided.Type: GrantFiled: October 22, 2021Date of Patent: November 19, 2024Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Yulin Wan, Jianmiao Weng, Xun Hu, Shandong Su
-
Patent number: 12142106Abstract: Wagering gaming systems, devices, and methods are presented. A gaming device includes a credit input mechanism, a player interface mechanism, a display, and a controller. The credit input mechanism receives a physical item representing a monetary value and increases a credit balance of a credit meter based on the monetary value of the received physical item. The display includes symbol positions arranged in an array of rows and columns. During game play, the controller is further configured to display symbols selected from the set of symbols on the array. The symbol set includes a plurality of image segments that form a contiguous image when they are displayed in a predetermined arrangement on the array of symbol positions. The controller makes an award or triggers an event, such as a bonus game, if the displayed symbols include the plurality of image segments arranged to display the contiguous image. Numerous additional aspects are disclosed.Type: GrantFiled: August 30, 2023Date of Patent: November 12, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: David Marsh, Karl Roelofs
-
Patent number: 12134039Abstract: In a process for selecting a LOD visual asset from a set of pre-generated LOD visual assets for rendering during gameplay, data representative of the set of pre-generated LOD visual assets and associated switch distances is accessed. One or more variables related to the client devices and/or the gameplay being rendered on the client devices is monitored. Thereafter, either a first action of applying at least one corrective factor to the associated switch distance in order to generate modulated switch distances and then selecting a LOD from the set of pre-generated generated LOD visual assets based on one of the modulated switch distances or a second action of selecting a LOD visual asset from the set of pre-generated LOD visual assets based on the associated switch distances corresponding to the selected LOD visual asset is performed.Type: GrantFiled: August 10, 2023Date of Patent: November 5, 2024Assignee: Activision Publishing, Inc.Inventor: Rulon Joseph Raymond
-
Patent number: 12134027Abstract: A game mat according to an aspect of the present technology is a mat including: a mobile terminal antenna that receives a radio wave output by a reader/writer of a mobile terminal that communicates with a server that manages a game using an IC card; an IC card antenna that communicates with the IC card including an IC chip for an IC card in which reading/writing of data is performed contactlessly by a command transmitted from the reader/writer; a memory that stores a mat ID, which is identification information of a mat; and an internal IC chip that receives a command transmitted from the reader/writer and stores, into the memory in association with the mat ID, information regarding the game transmitted from the server. The present technology can be applied to a play mat of a card game using a smartphone having an NFC function and an IC card.Type: GrantFiled: November 9, 2020Date of Patent: November 5, 2024Assignee: SONY GROUP CORPORATIONInventors: Yuji Hiura, Hisanori Arai, Masahiro Sueyoshi, Junya Matsui
-
Patent number: 12134035Abstract: A cloud native 3D scene game and method thereof, including: initiating a game request by one or more users to a cloud server through a game client, creating and starting one corresponding game process according to the game request of the one or more users by the cloud server, and processing the game data of the one or more users at the same time by the game process. The invention has the advantages that: game data of multiple users are processed through one game process, and multiple virtual cameras are controlled to generate corresponding game screens for different users at the same time in one game process which can obviously reduce consumption of server resources and reduce the number of the servers, meanwhile, the fluency of game screens can be guaranteed, the user experience can be improved, and the interaction fluency among different users can be improved.Type: GrantFiled: September 8, 2020Date of Patent: November 5, 2024Assignee: WELLINK TECHNOLOGIES CO., LTD.Inventors: Huaqing Sun, Jianjun Guo
-
Patent number: 12136319Abstract: Computer-implemented systems and methods for secondary game creation and management include a plurality of gaming machines, and a scheduler configured to initiate a secondary game in response to a request from one or more players or a schedule defined by an administrator, the secondary game including one or more games executed on the plurality of gaming machines. A controller is also provided that is configured to validate each player to participate in the secondary game on respective ones of the plurality of gaming machines and enable secondary gameplay by the validated players on the plurality of gaming machines. Further, a data analyzer is provided that is configured to receive primary game player data and secondary game player data from the plurality of gaming machines and process the primary game player data and secondary game player data to determine at least one of a progression, position, or score of a player of a secondary game.Type: GrantFiled: December 9, 2020Date of Patent: November 5, 2024Assignee: Poarch Band of Creek IndiansInventors: James F. Dorris, Jr., Kenneth William Rohman, III, Brian Franklin Bell, Peter Anderson, Ronald E. Nesbitt, Peter A. Connelly
-
Patent number: 12134038Abstract: A method for generating at least one proxy level of detail (LOD) visual asset for contents of a grid cell of a game map is described. A LOD management engine receives data indicative of grid cell contents and at least one function is applied to the data. The LOD engine generates a base proxy LOD visual asset representative of the data and an associated base proxy switch distance as a result of the applying, received by a LOD management module which generates a first proxy LOD visual asset by iteratively reducing a polygon mesh complexity of the base proxy LOD visual asset until a maximum geometric deviation of the first proxy LOD visual asset approaches a predefined threshold value. The LOD management module generates a first proxy switch distance at which the predefined threshold value, when projected on a display of a default resolution, comprises a predefined number of pixels.Type: GrantFiled: August 7, 2023Date of Patent: November 5, 2024Assignee: Activision Publishing, Inc.Inventor: Rulon Joseph Raymond
-
Patent number: 12125350Abstract: Various systems and methods for providing an enhanced return to player (RTP) mode is provided. During play of a base game, certain tracking elements are collected over a number of plays. After a predetermined quantity of elements are collected, play of the enhanced RTP mode begins. For the play of the enhanced RTP mode, a wager is required. A quantity of plays of the enhanced RTP mode is provided that matches the quantity of tracking elements accumulated to trigger the mode.Type: GrantFiled: April 14, 2023Date of Patent: October 22, 2024Assignee: Aristocrat Technologies, Inc.Inventor: Eric Boese
-
Patent number: 12112600Abstract: An electronic sports wagering exchange system to facilitating a wager-based transaction for a plurality of products or services. The system receives a wager from a user for a predetermined event through a sports betting module. The system maintains a pricing data and an availability data for each of the plurality of products or services using an inventory tracking module. The system receives a purchase order for one or more products or services from the plurality of products or services via an order processing module. The system adjusts a purchase price through the order processing module for the purchase order based on an outcome of the wager. The system dynamically determines a value of a discount or coupon through an odds calculation module based on a plurality of evolving betting odds and a potential payout of the wager.Type: GrantFiled: January 6, 2024Date of Patent: October 8, 2024Inventor: Marshall Gause
-
Patent number: 12106432Abstract: Virtual game worlds for computer games can be provided using machine learning. The use of machine learning enables the virtual game worlds to be generated at run time by standard consumer hardware devices. Machine learning agents are trained in advance to the characteristics of the particular game world. Then, these suitably trained machine learning agents can be used to generate a relevant portion of a virtual game world, such as a portion of the virtual game world that is proximate to a play's position. Advantageously, the virtual game world can be provided in high resolution and is able to cover a substantially larger region than conventional practical.Type: GrantFiled: March 20, 2023Date of Patent: October 1, 2024Assignee: PlayerUnknown Productions B.V.Inventors: David Lupien St-Pierre, Noel Lopez-Gonzaga, Serge Vankeulen
-
Patent number: 12102913Abstract: A method wherein a client application on a client device receives a command to perform an action, calculates a consequence of the action and renders the consequence in a first instance of the game is disclosed. A server then receives a data package from the client device, the data package comprising the action and the consequence, determines that the consequence is valid, and disseminates the data package to other client devices, so that client applications in the other client devices can render the consequence in other instances of the game.Type: GrantFiled: November 26, 2021Date of Patent: October 1, 2024Assignee: Garena Online Private LimitedInventor: Chen Lu
-
Patent number: 12090398Abstract: The disclosure is generally directed to in-vehicle entertainment systems and methods. An example method executed by processor of a vehicle may include displaying an iconic representation containing a first icon representing a musical instrument and a second icon representing a vehicle component. The processor may detect an assigning of the musical instrument to the vehicle component. The assigning may be carried out, for example, by a driver of the vehicle executing a drag-and-operation to overlap the first icon with second icon. The processor may then detect a physical contact made upon the vehicle component and generate, based on detecting the physical contact, a musical sound corresponding to the musical instrument.Type: GrantFiled: April 7, 2022Date of Patent: September 17, 2024Assignee: Ford Global Technologies, LLCInventors: Diana Varela, Angelica Godinez, Jose Mauricio Sanchez, Victor Lopez
-
Patent number: 12091422Abstract: A system and method for concurrently wagering on multiple past events such as sports events that may include retrieving data about multiple events that occurred in the past that included multiple participants. The data may include information about the participants as well as pre-event rankings, and final or post-event rankings ordering the results with respect to other participants in the same event. A user may adjust the pre-event rankings or accept them as—is. The user's rankings for the participants of the events may be submitted, and a prize calculated based on the difference between the predicted rankings submitted by the user, and the final rankings of the participants based on actual past events. Various terminals, terminal configurations, and user interface aspects are also disclosed.Type: GrantFiled: September 16, 2022Date of Patent: September 17, 2024Assignee: Exacta Systems, LLCInventors: Patrick Neely, Glen M. Rose, Jeremy F. Stein, Jefferson C. Lind, Joseph R. Enzminger, Thomas L. Aronson
-
Patent number: 12090390Abstract: A foldable touch screen display device made up of flexible or tiled display segments that can be folded from a compact state to an expanded state which also includes a gaming motion control interface. The form factor of the compact state is roughly the size of a typical handheld phone or smaller. The form factor of the expanded state is roughly the size of a larger phone or tablet computer, which may also have the mechanical functionality of a laptop. The gaming motion control interface can provide enhanced interaction and viewing of a game application by utilizing the inherent folding mechanics and position of each display segment relative to each other such that a virtual object or point of reference shown on the display corresponds with the device's folding motion. Other applications that do not relate to gaming may also be applied utilizing the same techniques disclosed.Type: GrantFiled: November 30, 2021Date of Patent: September 17, 2024Assignee: LEPTON COMPUTING LLCInventor: Stephen E. Delaporte
-
Patent number: 12064697Abstract: A gamified application is provided for users to feed animated virtual characters with images of real-world food items. The images fed to the virtual characters are to be uploaded to a data store in a cloud environment, for use in training a custom machine learning model. A server in the cloud environment receives a photo of a food item fed to a virtual character in an augmented reality environment in the gamified application executing on a user device, invokes the custom machine learning model to generate classification information for the photo, sends the classification information to the user device for verification by a user, and stores the verified information to the data store used for periodically training the machine learning model. Over time, the data store would include a large volume of food images with label data verified by a large number of users.Type: GrantFiled: June 12, 2023Date of Patent: August 20, 2024Assignee: SideChef Group LimitedInventors: Kevin Yu, Simone Rebaudengo, Nick Pittom, Kang Zhang, Matt Au
-
Patent number: 12067837Abstract: A gaming environment may provide a user with a community gaming experience by providing, via a first interface at a first gaming machine, a display of a wagering game to a first player; determining an initial game outcome for a play of the wagering game by the first player, wherein the initial game outcome is a losing game outcome; based on the losing game outcome by the first player, receiving, from a second player, a selection of an option to wager on a final game outcome, the final game outcome being based in part on the losing game outcome; displaying, via a second interface at a second gaming machine, the final game outcome to the second player; and providing an award to the second player based on the final game outcome.Type: GrantFiled: September 25, 2020Date of Patent: August 20, 2024Assignee: IGTInventor: Franco E. Crivelli
-
Patent number: 12051306Abstract: Various embodiments may include offering wagering opportunities, receiving wager requests, balancing risk, determining wager requests to accepted based on risk, forming wagers based on wager request, and/or performing other actions by one or more apparatus. Further methods and apparatus are described.Type: GrantFiled: July 10, 2023Date of Patent: July 30, 2024Assignee: CFPH, LLCInventors: Lee M. Amaitis, Andrew Garrood
-
Patent number: 12046107Abstract: A gaming machine includes a processor and a presentation device coupled to the processor. The processor is programmed to determine that a free play trigger condition is satisfied, and to execute one or more free plays based on the free play trigger condition to create one or more free play outcomes. Each free play outcome is a winning free play outcome or a non-winning free play outcome. The presentation device is configured to present winning free play outcomes when at least one free play outcome is a winning free play outcome. Non-winning free play outcomes are not presented.Type: GrantFiled: June 2, 2023Date of Patent: July 23, 2024Assignee: Video Gaming Technologies, Inc.Inventors: Mark Daniel Eubanks, Sarah Jean Gozdecki, Steve Nicodemus, Richard Kerr Sisson, Jeremy Michael Webb
-
Patent number: 12042728Abstract: A method for implementing a moment of a videogame for playing a portion of a videogame; it includes receiving user selection input of a moment of a particular videogame associated with starting at a particular progress point of the particular videogame; causing an emulation to start of the particular videogame for streaming on the computer of the user; performing image analysis of the image stream to generate metadata on progress of the particular game by the user; determining if one or more end conditions of the moment is met through analysis of the metadata; and causing the emulation to end, resulting in an end of the streaming of the particular game on the computer of the user, if the one or more end conditions is met.Type: GrantFiled: February 24, 2023Date of Patent: July 23, 2024Inventors: Richard Rispoli, Ivano Mansueto, Henrik Lewander, Julien Duranton
-
Patent number: 12029975Abstract: This application discloses an action execution method in a virtual gaming environment performed at a terminal device. The method includes: setting a key status of a first virtual key in the virtual gaming environment to a touchable state in response to a target object associated with the first virtual key completes a first action; in response to a first touch operation performed on the first virtual key by a user of the computing device: resetting the key status of the first virtual key to an untouchable state; accelerating the target object to perform a second action for a predefined time period; and setting the key status of the first virtual key to the touchable state in response to the target object completes the second action.Type: GrantFiled: February 21, 2023Date of Patent: July 9, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Xiongfei Huang