Patents Examined by Chase E Leichliter
  • Patent number: 11839821
    Abstract: This application discloses an operation control method performed at a computer device. The method includes: detecting a target distance between a first virtual object and a second virtual object in a process that a client runs a round of racing game, a position of the first virtual object being located behind a position of the second virtual object, the first virtual object being controlled by the client; triggering an operation instruction when detecting that the target distance is continuously less than or equal to a first distance threshold for a first time threshold, the operation instruction being used for indicating that the first virtual object has satisfied a trigger condition for performing an acceleration operation; and responding to the operation instruction to control the first virtual object to perform the acceleration operation and surpass the second virtual object.
    Type: Grant
    Filed: May 19, 2021
    Date of Patent: December 12, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Xiongfei Huang
  • Patent number: 11839813
    Abstract: An interactive scenario implementation method includes: displaying, on a game scenario structure interface, one or more readable game scenario blocks. Each block represents one or more game scenarios that a player has played, and each block has a corresponding game scenario path data stored. The method also includes: determining, according to a scenario skipping instruction triggered by the player through the game scenario structure interface, a skip-origin block and a skip-destination block; updating, upon determining that the skip-origin block is located on a target game scenario path and that skip-origin game scenario path data of the skip-origin block and target game scenario path data of the skip-destination block have connectivity in the game logic, the target game scenario path data according to the skip-origin game scenario path data. A game scenario corresponding to the skip-destination block is entered according to the updated target game scenario path data.
    Type: Grant
    Filed: April 5, 2021
    Date of Patent: December 12, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Ying Yang, Liping Tan, Xuejie Hu, Yongnian Liu, Xing Zeng, Yingqi Liu, Jie Li, Tong Rui, Qun Li
  • Patent number: 11826660
    Abstract: An intuitive music composition game platform with various modes of operation in a single reader system and a music mash up collectable card game and method using cards with tags and unique identifications. A single reading platform includes a cover for card storage and for supporting a smart device platform for reading many Near Field communication (NFC) embedded cards, with stacking features and colored light indicated input lanes selection for user identification and selection. Various game modes include individual, studio mix, party modes game play features in music mash up collectable card games, which may be used together with or independent of accessory devices as controllers, or smart device user interfaces with Bluetoothâ„¢ or Wi-Fi for communicating user selection and operation.
    Type: Grant
    Filed: July 7, 2022
    Date of Patent: November 28, 2023
    Assignee: Hasbro, Inc.
    Inventors: Alex Howell, John Barros, Carlos E Dominguez, Craig Desrosiers
  • Patent number: 11816956
    Abstract: Various embodiments may include an apparatus operable to determine a value of a statistic describing cards that have been dealt from a deck.
    Type: Grant
    Filed: September 27, 2021
    Date of Patent: November 14, 2023
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Stephen Merkel
  • Patent number: 11806615
    Abstract: A method includes: recording gameplay metadata generated from execution of a first session of a video game, wherein the execution of the first session renders a first view of a virtual environment of the video game for presentation through the first HMD, the first view being from a first location in the virtual environment determined by the interactive gameplay; after completion of the first session, storing the gameplay metadata to a cloud storage; receiving a request from a client device to spectate gameplay from the first session; responsive to the request, then retrieving the gameplay metadata from the cloud storage, and initiating execution of a second session of the video game using the gameplay metadata to recreate gameplay events from the first session in the second session, wherein the execution of the second session renders a second view of the virtual environment for presentation through a second HMD.
    Type: Grant
    Filed: April 25, 2022
    Date of Patent: November 7, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Ken Miyaki
  • Patent number: 11798374
    Abstract: A bonus game server including game-logic circuitry that monitors a plurality of bonus ticket balances associated with a plurality of players and a bonus jackpot associated with a bonus tournament game, transmits, in response to an amount of the bonus jackpot exceeding an eligibility threshold, participation requests to player devices of eligible players for the bonus tournament game, initiates a participation timer, enters, in response to at least one of the eligible players accepting the participation request, the accepting eligible player into the bonus tournament game, generates, using a random number generator and in response to the participation timer reaching a concluding threshold, one or more random numbers to determine at least one outcome of the bonus tournament game, and awards a bonus game prize from the bonus jackpot to a winning player of the participating players identified at least partially by the determined outcome of the bonus tournament game.
    Type: Grant
    Filed: September 22, 2020
    Date of Patent: October 24, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Oliver Andrews, Alex Chapman, Adam Fox, Thomas Wood
  • Patent number: 11790728
    Abstract: An electronic gaming machine includes a display device, a memory device, and a processor. The processor displays a matrix of symbol positions formed by a plurality of reels. The processor also displays a bingo card. The processor determines an outcome that includes a first plurality of symbols to display in the matrix of symbol positions and evaluates the outcome to determine a win amount. The processor populates the matrix of bingo positions with the first prize symbol to a bingo position of the matrix of bingo positions corresponding to a position of the prize symbol in the matrix of symbol positions. The processor evaluates the matrix of bingo positions to determine whether a predefined winning pattern is formed and, in response, determines an award value based at least in part on numerical values of prize symbols forming the predefined winning pattern in the matrix of bingo positions.
    Type: Grant
    Filed: November 15, 2021
    Date of Patent: October 17, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 11783664
    Abstract: Wagering gaming systems, devices, and methods are presented. A gaming device includes a credit input mechanism, a player interface mechanism, a display, and a controller. The credit input mechanism receives a physical item representing a monetary value and increases a credit balance of a credit meter based on the monetary value of the received physical item. The display includes symbol positions arranged in an array of rows and columns. During game play, the controller is further configured to display symbols selected from the set of symbols on the array. The symbol set includes a plurality of image segments that form a contiguous image when they are displayed in a predetermined arrangement on the array of symbol positions. The controller makes an award or triggers an event, such as a bonus game, if the displayed symbols include the plurality of image segments arranged to display the contiguous image. Numerous additional aspects are disclosed.
    Type: Grant
    Filed: May 18, 2022
    Date of Patent: October 10, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: David Marsh, Karl Roelofs
  • Patent number: 11771999
    Abstract: Described herein are, among other things, techniques, devices, and systems for generating personalized game-notification feeds for users. In some instances, a remote computing system that offers one or more games for acquisition may determine which notifications generated by respective game publishers are likely to be of interest to different users and, after doing so, may generate personalized game-notification feeds comprising the selected notifications. Further, each of the users may provide feedback regarding one or more of the notifications in the notification feed, which the system may use to re-select notifications and re-generating personalized game-notification feeds.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: October 3, 2023
    Assignee: Valve Corporation
    Inventors: John O'Rorke, Dennis Geels, Adil Sardar, Alden Kroll
  • Patent number: 11769374
    Abstract: A gaming machine includes a processor and a presentation device coupled to the processor. The processor is programmed to determine that a free play trigger condition is satisfied, and to execute one or more free plays based on the free play trigger condition to create one or more free play outcomes. Each free play outcome is a winning free play outcome or a non-winning free play outcome. The presentation device is configured to present winning free play outcomes when at least one free play outcome is a winning free play outcome. Non-winning free play outcomes are not presented.
    Type: Grant
    Filed: August 22, 2022
    Date of Patent: September 26, 2023
    Assignee: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Mark Daniel Eubanks, Sarah Jean Gozdecki, Steve Nicodemus, Richard Kerr Sisson, Jeremy Michael Webb
  • Patent number: 11759701
    Abstract: A system for generating video game inputs is provided. The system comprises an input unit operable to obtain images of a passive non-luminous object being held by a user as a video games controller. The system also comprises an object detector and object pose detector for detecting the object and its respective pose in the obtained images. The pose detector is configured to detect the pose of the object based on at least one of a (i) contour detection operation and (ii) the output of a machine learning model that has been trained to detect the poses of passive non-luminous objects in images. A user input generator is configured to generate user inputs based on the detected changes in pose of the passive non-luminous object and to transmit these to a video game unit at which a video game is being executed. A corresponding method is also provided.
    Type: Grant
    Filed: July 15, 2020
    Date of Patent: September 19, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Timothy Edward Bradley, David Erwan Damien Uberti
  • Patent number: 11759702
    Abstract: The game system includes a processor including hardware. The processor performs a reception process of receiving coordinates of a touching operation in a touch screen as touching operation coordinates when the touching operation is performed by a player with respect to the touch screen; a virtual touch area process of associating the touching operation coordinates in the virtual touch area set in the touch screen as an area smaller than the touch screen with mapping coordinates on the touch screen; when the touching operation is performed with respect to the virtual touch area, an input process of setting the mapping coordinates as input coordinates, assuming that the touching operation is performed with respect to the mapping coordinates associated with the touching operation coordinates in the virtual touch area in which the touching operation is performed; and a game process based on the input coordinates.
    Type: Grant
    Filed: June 25, 2021
    Date of Patent: September 19, 2023
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Teppei Miyano
  • Patent number: 11752432
    Abstract: An information processing device includes: a controller that generates a game image of an object disposed in a virtual game space; and a touch panel that displays the game image. The touch panel detects an input of a user's touch operation on the game image and outputs, to the controller, a detection signal indicating the detection of the input. The controller determines a contact surface area at an indicated position on the touch panel indicated by the user's touch operation based on the detection signal. The controller determines, based on a size of the contact surface area, whether ae first operation or a second operation has been inputted. The controller performs a first control related to the object in response to the first operation, and a second control related to the object when the second operation has been inputted.
    Type: Grant
    Filed: January 21, 2020
    Date of Patent: September 12, 2023
    Assignee: SEGA CORPORATION
    Inventor: Shinpei Ito
  • Patent number: 11735005
    Abstract: A gaming system including one or more progressive awards. Each progressive award is associated with a plurality of different progressive award reset values. Upon a progressive award triggering event occurring and the progressive award being provided to one or more players, the gaming system resets the progressive award to a randomly selected one of the plurality of different progressive award reset values associated with the provided progressive award. Thus, upon a determination to provide a progressive award to a player, that progressive award is reset to a randomly selected value which may be above the reset value historically associated with such a progressive award.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: August 22, 2023
    Assignee: IGT
    Inventors: William Keith Hughes, Timothy Kennedy, Robin S. Heenan
  • Patent number: 11724188
    Abstract: In a process for selecting a LOD visual asset from a set of pre-generated LOD visual assets for rendering during gameplay, data representative of the set of pre-generated LOD visual assets and associated switch distances is accessed. One or more variables related to the client devices and/or the gameplay being rendered on the client devices is monitored. Thereafter, either a first action of applying at least one corrective factor to the associated switch distance in order to generate modulated switch distances and then selecting a LOD from the set of pre-generated generated LOD visual assets based on one of the modulated switch distances or a second action of selecting a LOD visual asset from the set of pre-generated LOD visual assets based on the associated switch distances corresponding to the selected LOD visual asset is performed.
    Type: Grant
    Filed: September 29, 2020
    Date of Patent: August 15, 2023
    Assignee: Activision Publishing, Inc.
    Inventor: Rulon Joseph Raymond
  • Patent number: 11717753
    Abstract: A method for generating at least one proxy level of detail (LOD) visual asset for contents of a grid cell of a game map is described. A LOD management engine receives data indicative of grid cell contents and at least one function is applied to the data. The LOD engine generates a base proxy LOD visual asset representative of the data and an associated base proxy switch distance as a result of the applying, received by a LOD management module which generates a first proxy LOD visual asset by iteratively reducing a polygon mesh complexity of the base proxy LOD visual asset until a maximum geometric deviation of the first proxy LOD visual asset approaches a predefined threshold value. The LOD management module generates a first proxy switch distance at which the predefined threshold value, when projected on a display of a default resolution, comprises a predefined number of pixels.
    Type: Grant
    Filed: September 29, 2020
    Date of Patent: August 8, 2023
    Assignee: Activision Publishing, Inc.
    Inventor: Rulon Joseph Raymond
  • Patent number: 11721169
    Abstract: A system and method for providing progressive awards can include a computing device in communication with a memory. The computing device can generate outcomes for a wagering game using a bet amount. The outcome can include one or more indicia. The computing device can update a progressive value using the bet amount and determine if a progressive threshold is satisfied based on an accrued hand count. In response to the progressive threshold being satisfied, the computing device can provide an award based on the progressive value.
    Type: Grant
    Filed: December 11, 2020
    Date of Patent: August 8, 2023
    Assignee: Primero Games, LLC
    Inventors: Michael Mayo Macke, Gregory S. Gronau, Jeremy M. Meister-Gronau, Mark C. Nizdil
  • Patent number: 11712633
    Abstract: A gamified application is provided for users to feed animated virtual characters with images of real-world food items. The images fed to the virtual characters are to be uploaded to a data store in a cloud environment, for use in training a custom machine learning model. A server in the cloud environment receives a photo of a food item fed to a virtual character in an augmented reality environment in the gamified application executing on a user device, invokes the custom machine learning model to generate classification information for the photo, sends the classification information to the user device for verification by a user, and stores the verified information to the data store used for periodically training the machine learning model. Over time, the data store would include a large volume of food images with label data verified by a large number of users.
    Type: Grant
    Filed: March 12, 2020
    Date of Patent: August 1, 2023
    Assignee: SideChef Group Limited
    Inventors: Kevin Yu, Simone Rebaudengo, Nick Pittom, Kang Zhang, Matt Au
  • Patent number: 11707674
    Abstract: A game apparatus for providing a user interface able to realize various game developments without degrading usability, including a display unit including a display screen and a processing unit that causes a plurality of objects to be displayed on the display screen of the display unit, changes, in a case in which at least one object of the plurality of objects is operated by a player in a first game, a display form of at least the operated object and specifies an area corresponding to the object whose display form is changed, and displays, in a case in which a first condition related to the first game is satisfied, the specified area as a second game area used in a second game different from the first game.
    Type: Grant
    Filed: October 1, 2020
    Date of Patent: July 25, 2023
    Assignee: GREE, Inc.
    Inventor: Tomoya Numakura
  • Patent number: 11694503
    Abstract: A hinge assembly for securing a door on a gaming machine cabinet includes a first flange coupled to the door, a second flange coupled to the cabinet, a first link pair coupled to and extending from the first flange at a first pivot joint, a second link pair coupled to and extending from the first flange at a second pivot joint, a third link pair coupled to the first link pair at a third pivot joint, wherein the third link pair is further coupled to the second flange at a fourth pivot joint, and wherein the third link pair is further coupled to the second link pair at a fifth pivot joint, and a fourth link pair coupled to the second flange at a sixth pivot joint, wherein the fourth link pair is further coupled to the second link pair at a seventh pivot joint.
    Type: Grant
    Filed: November 17, 2021
    Date of Patent: July 4, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Jigarkumar Ghanshyambhai Patel, Timothy Francis Barbour