Patents Examined by Steve Rowland
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Patent number: 10672289Abstract: Methods and systems allow a user or operator to easily create cyber-training environments for use in a cyber-training system. In one embodiment, the environments are configured as missions. The missions may have a plurality of features, such as training objectives, a mission storyline, a mission order and mission objectives, relative to a mission environment. The mission environment comprises a virtual environment, such as defined by a virtual network having virtual machines or devices.Type: GrantFiled: August 22, 2018Date of Patent: June 2, 2020Inventors: Laura Lee, Raymond C. Prouty, Joseph T. Kowtko, Ryan Pressley
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Patent number: 10668378Abstract: Client machines are configured to compile shaders during execution of a program (e.g., a video game) that renders graphics on a display. These client machines may upload information—including a hardware configuration of the client machine, an application identifier (ID) of the program, and a set of shader IDs for compiled shaders—to a remote computing system, which catalogues the shader IDs, selectively requests compiled shader code from one or more of the client machines, and selectively prepares the compiled shader code for redistribution. Thereafter, a requesting client machine with a matching hardware configuration may receive compiled shader code from the remote system for a particular program, and may precache the compiled shader code for use during program execution.Type: GrantFiled: January 26, 2018Date of Patent: June 2, 2020Assignee: Valve CorporationInventor: Pierre-Loup Miguel Griffais
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Patent number: 10665057Abstract: An electromechanical gaming machine for providing a gambling hybrid game with an accumulated trigger and deferred gambling are disclosed. The gambling hybrid game monitors the game state during play of an entertainment game and activates a gambling game in a manner dependent upon the entertainment game state. Awards of a game currency and/or real credits based on the results of gambling events in the gambling game may also be determined by the entertainment game state.Type: GrantFiled: January 29, 2018Date of Patent: May 26, 2020Assignee: Gamblit Gaming, LLCInventor: Miles Arnone
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Patent number: 10665059Abstract: An electronic gaming machine, including an interactive controller configured to: communicate application telemetry; display a wager outcome; communicate an indication to enter a tournament; communicate tournament application telemetry associated with the tournament; display a tournament award; a wager controller constructed to: receive wager request; determine and communicate the wager outcome; the application controller operatively connecting the interactive controller and the wager controller, the application controller also operatively connected to a tournament controller and constructed to: receive the application telemetry; determine whether to trigger a wager; communicate the wager request; receive the wager outcome; receive the tournament entry indication; receive tournament award; communicate the tournament award.Type: GrantFiled: January 29, 2018Date of Patent: May 26, 2020Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Eric Meyerhofer
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Patent number: 10660597Abstract: The present invention relates to a method for estimating perfusion indices (PI) in a mammal (200), e.g. a human. Data (DAT, DAT?) representative of a contrast agent concentration as a function of time of an injected contrast agent is obtained from a medical imaging system (100). Perfusion indices (PI) are found by applying a parametric model (PM) for capillary transit time distributions as a function of time, and a minorize-maximization (MM) type procedure, such as an expectation-maximization (EM) type procedure, with regularization. The minorize-maximization type procedure has an exact analytical expression for the variance of an observation error of the contrast agent (C?) in a non-linear observation model for the contrast agent concentration used in the maximization step. Clinical tests performed for 7 patients show improved MTT mapping as compared to singular value decomposition (SVD), and reduced sensitivity to delay.Type: GrantFiled: September 19, 2014Date of Patent: May 26, 2020Assignee: Aarhus UniversitetInventors: Kim Mouridsen, Mikkel Bo Hansen, Irene Klærke Mikkelsen, Susanne Lise Bekke, Birgitte Fuglsang Kjølby
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Patent number: 10665062Abstract: Systems and methods of conducting wagering games involving, among other things, distributing groups of cards to form a player hand and a dealer hand; responsive to the group of cards being divided into a high hand and low hand by each of the players and the dealer, determining the game outcome wherein the high hand has a score that is equal to or higher than the low hand based on conventional Baccarat scoring rules, the game outcome being (i) a player win responsive to either of the player high or low hands outscoring the corresponding dealer high or low hands and the other player high or low hand score being at least equal to or greater than the other dealer high or low hand score; (ii) a loss responsive to the dealer high or low hands outscoring the corresponding player high or low hands and the other dealer high or low hand score being at least equal to or greater than the other player high or low hand score; (iii) a push under any other circumstance; and settling the wager received by either collecting thType: GrantFiled: April 12, 2017Date of Patent: May 26, 2020Assignee: SG Gaming, Inc.Inventors: Daniel Lubin, Michael Shackleford
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Patent number: 10653223Abstract: A hair braiding kit. The hair braiding kit includes a base mat and at least a first hair attachment. The base mat includes an upper surface, a lower surface and an outer edge. The first hair attachment includes a first support protruding from the upper surface of the base mat. The first hair attachment further includes a plurality of strands each having a first end, a second end and a unique identifier. The first end of each of the strands is attached to the first support.Type: GrantFiled: May 26, 2017Date of Patent: May 19, 2020Inventor: Emalia Denoon
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Patent number: 10648781Abstract: A system for scoring shooting sports includes an adapter that attaches an optical device to a mobile computer programmed to support scoring, analysis, and coaching. The mobile computer includes an image detector to sample images of a target, the images including pre-launch image data sampled before a projectile is launched at the target and post-launch image data sampled after the projectile is launched at the target. The system includes an accelerometer to detect projectile launches and thus distinguish pre-launch and post-launch image data. The mobile computer compares the pre-launch image data and the post-launch image data to locate a point of impact of the projectile on the target. A user interface on the mobile computer indicates the point of impact to the shooter.Type: GrantFiled: January 28, 2018Date of Patent: May 12, 2020Inventor: Arthur J. Behiel
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Patent number: 10649920Abstract: A data store for a modular assembly system is described. The data store comprises a number of records, each record relating to a physical module in the modular assembly system and comprising a module ID, an owner ID for the module and one or more properties fields. The properties field(s) define any property of the module and different records may define different properties. At least one of the fields in each data record (e.g. the module ID or owner ID) is verified by an authentication service. A user assembles two or more modules into a coherent physical whole object to act as a user input device to an interactive software experience. The data store communicates with the interactive software experience and causes a change in behavior of the interactive software experience in response to a check of the data records for each of the modules in the object.Type: GrantFiled: August 22, 2018Date of Patent: May 12, 2020Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Nicolas Villar, Haiyan Zhang, James William Scott, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison
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Patent number: 10639553Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.Type: GrantFiled: November 5, 2018Date of Patent: May 5, 2020Assignee: ELECTRONIC ARTS INC.Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
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Patent number: 10639544Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: GrantFiled: December 20, 2018Date of Patent: May 5, 2020Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sebastien Vandenberghe, Alma Coyolxauhqui Salinas Lopez, Simon Jay Carter
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Patent number: 10632386Abstract: One aspect of the disclosure relates to automatically triggering events (e.g., sales, promotions, gameplay-based events, and/or other events) in an online game based on varying levels of spend by users in the game. This automation of live operations in the online game may provide for management of revenue generation in the online game. The events may serve to draw users into the online game during traditional off-peak hours, may serve to entice user spending in the online game during times when spending would be low without an event, and/or provides for other enhancements.Type: GrantFiled: October 2, 2017Date of Patent: April 28, 2020Assignee: ELECTRONIC ARTS INC.Inventors: Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
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Patent number: 10636252Abstract: Methods and systems are disclosed providing slot machine games a capability of adjusting probabilities of triggering different bonus games based on non-random factors provided in supplemental data. Programming and data structure design are provided to implement a bonus trigger probability adjuster based on supplemental data input. Such data can include the state a dynamic interactive game theme displayed at the gaming machine. Player interactions with the theme can alter the sequence of the theme display.Type: GrantFiled: January 26, 2018Date of Patent: April 28, 2020Assignee: Everi Games, Inc.Inventor: Steven Meyer
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Patent number: 10629092Abstract: Systems and methods improve call center performance. A system can include a motor training component and a communication training component. A composite training component can determine a composite accuracy based on both motor training and communication training. A method can train motor skills, communication skills, and develop a composite training metric reflecting at least performance with respect to these aspects.Type: GrantFiled: July 25, 2019Date of Patent: April 21, 2020Assignee: United Services Automobile Association (USAA)Inventor: George Selix
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Patent number: 10610779Abstract: Methods and systems for assigning a data center in a second geo location for migrating data in anticipation of receiving a request from a user account from the second geo location includes receiving an indication of a change in geo location of a user from a first geo location to the second geo location. Save data for the user is identified at the first geo location. The save data is analyzed to determine usage trend of the user for the plurality of games. A portion of the save data is identified, based on the usage trend, and transmitted to a second data center in the second geo location in anticipation of the user's likely access of the save data at the second geo location. The save data is made available to game logic of one or more games, when executed on a cloud gaming system, so as to provide current state of game play of the respective one or more games for rendering on a client device of the user used to access the game.Type: GrantFiled: September 25, 2017Date of Patent: April 7, 2020Assignee: Sony Interactive Entertainment LLCInventor: Nicholas Robertson Hunter
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Patent number: 10599746Abstract: A real-time method for determining zero-sum event probabilities for a selected contest between at least two participants, employing a computer connected to the internet, from reported betting odds from a betting market available on the internet which method includes determining event probability based on the relative inverse payout of the result's occurrence compared to the summed inverse payouts of that results' non-occurrence, i.e., competitive zero-sum results on a given betting platform.Type: GrantFiled: January 27, 2018Date of Patent: March 24, 2020Inventor: James B. Fraivillig
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Patent number: 10600509Abstract: A system for automatically generating an athletic training schedule includes a wearable device having one or more sensors for determining a quantity of athletic training performed by a user wearing the wearable device and an athletic performance of the user. A processor is configured to receive the quantity of athletic training performed and the athletic performance data from the wearable device, and to estimate a relationship between the quantity of athletic training performed and the athletic performance. A selection of a competitive target is received. A performance level of the selected competitive target is estimated. A minimum level of training needed to meet or exceed the estimated performance level is determined based on the estimated relationship between the quantity of athletic training performed and the athletic performance. The athletic training schedule is automatically generated based on the determined minimum level of training.Type: GrantFiled: February 22, 2017Date of Patent: March 24, 2020Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATIONInventors: Priscilla Barreira Avegliano, Carlos Henrique Cardonha, Matheus Palhares Viana, Lucas Correia Villa Real
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Patent number: 10589172Abstract: Useful metadata can be embedded directly into dynamically rendered content in a way that is minimally perceptible to a viewer. Objects to be rendered for an application, such as backgrounds and gameplay elements for a gaming application, can have their appearance modified in order to embed specified metadata. The modifications can impact the color, patterns, configuration, or other aspects of the objects. The metadata can include any data useful for identifying a state, context, or configuration for the presentation of content, such as the state of a game at the time of rendering, as well as information about the player or device corresponding to a device-specific rendering of the content. A video segment including a representation of the rendered content can be analyzed to quickly identify and extract the metadata, which can help to quickly obtain the information needed to perform certain tasks, such as debugging or issue spotting.Type: GrantFiled: September 25, 2017Date of Patent: March 17, 2020Assignee: AMAZON TECHNOLOGIES, INC.Inventors: Brent Ryan Nash, Christopher Talucci, Drew Repasky, Syed Suhaib Sarmad Barbero, Christopher Navin Stewart
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Patent number: 10593234Abstract: Provided is a cardiac virtualization test tank and testing system and method. A test tank is provided that includes a physical heart model representing the structure of the heart and a plurality of electrodes that output simulated biopotential signals based on an EP model representing the electrophysiological activity of the heart. The test system can be used for training, teaching, or validating a cardiac mapping, diagnosis, and/or treatment system, as examples.Type: GrantFiled: May 11, 2016Date of Patent: March 17, 2020Assignee: ACUTUS MEDICAL, INC.Inventors: Min Zhu, Derrick R. Chou, Graydon E. Beatty, R. Maxwell Flaherty
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Patent number: 10583269Abstract: Catheters, vascular access devices using such catheters, methods of using such catheters and uses of such catheters are disclosed. The catheter comprises polymeric tubing including a composition that can be magnetized by application of an externally applied magnetic field, thereby magnetizing the tubing. Detection of the magnetic field provides location information for the catheter in the vasculature.Type: GrantFiled: June 1, 2016Date of Patent: March 10, 2020Assignee: Becton, Dickinson and CompanyInventors: Jonathan Karl Burkholz, Ming Zhou, Siddarth Shevgoor, Marc W. Weimer