Patents Examined by Teresa Walberg
  • Patent number: 6780104
    Abstract: A method of playing a card game is provided which includes the steps of providing a set of card hand locations, betting at least one credit at each of the card hand locations, dealing a first hand of cards at a first of the card hand locations from a deck of cards, determining a mathematical value for the first hand of cards, dealing hands of cards at all remaining card hand locations, each hand having a mathematical value about equal to the mathematical value of the first hand, and crediting in accordance with a pay table associated with the value of each hand played.
    Type: Grant
    Filed: August 28, 2002
    Date of Patent: August 24, 2004
    Inventor: John Fox
  • Patent number: 6780015
    Abstract: A training system and method for use of simulated night vision goggles (NVG) which provides the full dynamic range of NVG simulation including low intensity, medium intensity and high intensity irradiance images of night-time terrain. Each of three 12-bit video signals are allocated to a preselected portion or all of the total irradiance range representing scene elements corresponding to low, medium and high light intensity and a video camera scans and converts the resultant generated image to preserve its resolution and dynamic range. The image is viewable in the simulated goggles.
    Type: Grant
    Filed: November 14, 2001
    Date of Patent: August 24, 2004
    Assignee: The Boeing Company
    Inventors: Steven D. Swaine, Harold R. Streid
  • Patent number: 6780113
    Abstract: An object of the present invention is to make it possible to execute a video-game software program read from a video-game program recording medium, to convert contents data to print data, and to enable a printer of an unknown type to print the print data. To achieve the object, a data-reading module determines whether the printer connected to a video game apparatus is of an unknown type (Step S11). If the printer is of an unknown type, or a type not designated by the printer driver, printing parameter is read from the printer, the parameter of a device engine module is changed in accordance with the printing parameter (Step S12). And the print data is printed (Steps S13 to S17).
    Type: Grant
    Filed: September 7, 2001
    Date of Patent: August 24, 2004
    Assignee: Sony Corporation
    Inventors: Kohei Nojiri, Hiroshi Udagawa, Koichiro Ishigami, Haruo Asano
  • Patent number: 6780109
    Abstract: The present invention provides a gaming device having a transformable wild symbol or card on a set of reels or a transformable wild card in a set of cards. The transformable wild symbol or card provides a signal to a player through a wild indicator or a non-wild indicator. The wild indicator indicates that the transformable wild symbol or card is in a wild state. The non-wild indicator indicates that the transformable wild symbol or card is in a non-wild state. In a wild state, the transformable wild symbol or card acts as a wild symbol or card on a set of reels, or a wild card.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: August 24, 2004
    Assignee: IGT
    Inventor: Joseph E. Kaminkow
  • Patent number: 6780107
    Abstract: The present invention relates to a gaming device and method having a pick reduction game. Initially, a plurality of first selections are displayed to the player. Also, a number of picks is displayed to the player where the number of picks is greater than the number of first selections. The player uses the number of picks to pick first selections until the player picks a trigger selection. The number of picks are reduced after each pick by the player. When the player picks the trigger selection, the gaming device displays a plurality of second selections to the player. Each of the second selections is associated with an award. The player picks second selections and receives awards for each picked second selection until there are no picks remaining.
    Type: Grant
    Filed: April 12, 2002
    Date of Patent: August 24, 2004
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Joseph E. Kaminkow, Megan N. Schlegel, Randall D. Mead
  • Patent number: 6778807
    Abstract: Methods and apparatus for assessing and linking market research questions to participant's (user's) credentials, where the market research questions are integrated into selected continuing education courses or product training. The users may not earn credit for such continuing education unless they answer the market research questions. This method allows a mechanism to perform market research on any group of professionals that require continuing education or training. The method and apparatus of the various embodiments of the present invention have applications on the Internet, stand-alone and networked computer systems, integrated computer-television systems, and conventional communication systems, such as voice telephony.
    Type: Grant
    Filed: September 14, 2001
    Date of Patent: August 17, 2004
    Assignee: Documus, LLC
    Inventors: J. David Martino, Mitchell Smith
  • Patent number: 6776711
    Abstract: The present provides a multileveled bonus round having a plurality of random generations, differing average awards and differing levels of risk. The gaming device contains a display that prompts the player to select one of a plurality of pick buttons. When the player does so, the game assigns an award set to each pick button of the display. The game then displays each of the awards in the award sets so that the player can easily recognize the assignments. The game randomly chooses one of the awards from each of the award sets and displays the chosen awards. The player's award for any given level is thus the selected award of the selected award set of the picked or chosen pick button. The awards of the present invention can be an award multiplier, outright base game credits or a bonus round terminator. A bonus round terminator terminates the bonus round.
    Type: Grant
    Filed: October 4, 2000
    Date of Patent: August 17, 2004
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 6776714
    Abstract: A roulette game utilizing the existing roulette wheel and layout to enhance the game of roulette. Players make wagers on the conventional layout and using the plurality of token acceptors can place an extra wager to win two separate progressive jackpots.
    Type: Grant
    Filed: March 7, 2001
    Date of Patent: August 17, 2004
    Inventors: Mark Curran Ungaro, Carlo Palombo
  • Patent number: 6776717
    Abstract: By transmitting function information indicative of functions of a game machine manipulation device CT10, previously stored therein, to a game machine main body 27 with a command from the game machine main body 27, it is possible to retrieve functions of the game machine manipulation device CT10 required for the game machine main body 27 and to set the retrieved functions of the game machine manipulation device CT10 in the game machine manipulation device CT10.
    Type: Grant
    Filed: June 18, 2003
    Date of Patent: August 17, 2004
    Assignee: Sony Computer Entertainment, Inc.
    Inventors: Satoshi Shinohara, Toshio Honda
  • Patent number: 6773266
    Abstract: A method for implementing a collaborative training and learning system on a computer system accessible to a plurality of remote users through a computer network includes (a) submitting questions, (b) combining the questions to provide a test, (c) administering the test to a group of students, and (d) computing a power score for each question.
    Type: Grant
    Filed: June 18, 2002
    Date of Patent: August 10, 2004
    Assignee: Athenium, L.L.C.
    Inventors: Charles F. Dornbush, Gary B. Robinson, Edward J. Cornelia
  • Patent number: 6773344
    Abstract: Methods and apparatus for integrating interactive toys with interactive television and cellular communication systems are described. Interactive toys have real time conversations with users, preferably employing speech recognition. Interactive toys are preferably connected to at least one interactive toy server which is preferably connected to entertainment, education, sales promotion and other content providers possibly via Internet communication systems. Such a connection may utilize, for example, telephone lines, cellular communication systems, coaxial cables, satellite, DSL or other broadband systems. Interactive toys may be connected, via a wireless link, to a computing device such as a home computer, an Interactive Television set-top box or a base unit which provides Internet connectivity for the toy. Interactive toys may support mobile cellular or satellite communication. These toys are able to provide entertainment, education, sales promotion and other content to a user.
    Type: Grant
    Filed: July 28, 2000
    Date of Patent: August 10, 2004
    Assignee: Creator Ltd.
    Inventors: Oz Gabai, Jacob Gabai, Nimrod Sanlerman, Nathan Weiss
  • Patent number: 6775580
    Abstract: A method for playing an interactive computer processed golf tournament in real time via the Internet. The method includes the steps of registering users via the Internet and storing the user name, address, age, telephone, credit card data and club number on a library file. The method includes scheduling named tournaments, registering users via the Internet as contestants in one of the named tournaments including, assigning the user a position within a flight of a first round of the named tournament, and storing the assigned position on the library file. Participating contestant logins are accepted via the Internet prior to each named tournament. Participating contestants are provided with a scorecard display for the assigned flight including a tournament name, a countdown clock, one or more contestant scores, a cursor, and a message area.
    Type: Grant
    Filed: October 24, 2001
    Date of Patent: August 10, 2004
    Assignee: Gyro Golf Systems, Inc.
    Inventors: Thomas J. Jira, Clyde H. Boyer
  • Patent number: 6773349
    Abstract: A computer game controller with integrated video display device. The controller has a video device mounted or otherwise integrated into a hand held controller. A communication cable connects the controller with a stand alone computer game device. The cable establishes a communication link to facilitate the transmission of both command signals and audio/video signals between the controller and computer device. The integrated controller and video display device of the present invention provides two-way interaction with the stand-alone computer device within a single accessory device. The integrated controller and video display device may also incorporate a speaker or headphone jack to deliver additional audio stimulation.
    Type: Grant
    Filed: July 31, 2002
    Date of Patent: August 10, 2004
    Assignee: Intec, Inc.
    Inventors: Saied Hussaini, Marc Iacovelli, Matthew Johnston
  • Patent number: 6769988
    Abstract: An operation unit provided with an operation axis as an input unit of an entertainment unit is more effectively utilized. An entertainment unit receives input information from an operation unit and calculates a displacement value with respect to the rotation movement of the operation axis around a predetermined standard axis based on the position information of the operation axis included in the input information and based on the displacement value the display condition of the object is changed. In another mode, a first parameter is set based on the tilt angle of the operation axis, and a second parameter is set according to the rotation angle or rotation angular velocity of the operation axis. An evaluation value for the operation object is set based on the first and second parameters, and where either one of the first and second parameters exceeds a predetermined value the evaluation value of the player character may be changed or clearing may occur.
    Type: Grant
    Filed: September 8, 2000
    Date of Patent: August 3, 2004
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Akira Sato, Keima Yamada, Fumiteru Sato, Satoshi Tamaki
  • Patent number: 6769985
    Abstract: The present invention provides a gaming device and method for enhancing an award or a transfer of a plurality of credits. The gaming device and method initially displays one or more audio and visual signals as the device begins to transfer gaming device credits. At certain points, preferably in accordance with the gaming device theme, the device selectively adds one or more visual and audio signals to the original display, as the device transfers more and more credits. The method of adding consecutive layers of sound and visual displays creates denser, richer and more complex displays that associates with larger amounts of accumulated credits. The method contemplates basing the set points on a predetermined amount of time, or a percentage of total credits transferred or on a number of credits transferred.
    Type: Grant
    Filed: May 31, 2000
    Date of Patent: August 3, 2004
    Assignee: IGT
    Inventors: Jeffrey P. Laakso, Joseph E. Kaminkow
  • Patent number: 6769987
    Abstract: A game system and method is disclosed that has at least one game display, an input controller, and a device executing a game program, wherein a controller for displaying the progress of a game as a real time image on the game display, in response to information input through the input controller is provided. The invention includes data storage for replaying a predetermined scene of the real time image and a replay controller for displaying the replay sequence in response in response to predetermined criteria. The replay is displayed on a replay display window that appears on the game display and replay display is shown along with a part of or the entire said real time image. Furthermore, the replay display and the real time image are simultaneously displayed.
    Type: Grant
    Filed: January 13, 1999
    Date of Patent: August 3, 2004
    Assignee: Sega Enterprises, Ltd.
    Inventors: Masamoto Morita, Akimitsu Hanato
  • Patent number: 6769986
    Abstract: A method of customizing a casino game of chance has the steps of depicting to the player, before the base game, information about a plurality of aspects for playing the bonus game and allowing the player to pre-select one of the aspects before the bonus play. The step of basing the play of the bonus game upon the pre-selected aspect of the bonus game is a step. The method allows for a question and answer bonus game with choices of answers about trivia. The method has the step of choosing one of a plurality of categories for questions or the difficulty and/or monetary awards of the questions.
    Type: Grant
    Filed: September 26, 2001
    Date of Patent: August 3, 2004
    Assignee: Mikohn Gaming Corporation
    Inventor: Olaf Vancura
  • Patent number: 6769918
    Abstract: A learning system and method for visually displaying learning contents stored on a memory onto a display for facilitating easy learning by humans. The learning system and method being capable of causing a visual presentation to be displayed on a display screen for a predetermined period of time such as less than 0.2 second. The learning contents can be introduced at changing locations in a region of the visual presentation on the display screen. The visual presentation include, for example, a computer game, a television film, or a video game being displayed on the display screen.
    Type: Grant
    Filed: January 28, 2000
    Date of Patent: August 3, 2004
    Inventor: Heinz Göd
  • Patent number: 6767213
    Abstract: Disclosed is a system and method of assessing cognitive and metacognitive skills and leadership abilities used in the creative problem solving process central to leader effectiveness. The system and method provide a new model of leader performance and a validated computer based assessment battery. The system and method present scripted scenarios configured to activate a problem solving process resulting in the construction of a mental representation of the problem and requiring the selection of a set of alternative responses. The system and method define and operationalize six leadership abilities in terms of the requisite cognitive and metacognitive skills. A computerized interactive assessment battery measures these abilities by presenting six scenarios describing situations and events requiring large scale organizational interventions that require the use of these leadership abilities.
    Type: Grant
    Filed: March 15, 2002
    Date of Patent: July 27, 2004
    Assignee: Management Research Institute, Inc.
    Inventor: Edwin A. Fleishman
  • Patent number: 6767285
    Abstract: To improve a screen display on the computer game device, according to the present invention, when a game character and its attribute information are to be displayed on the computer game screen and the display size of the game character is to be enlarged or reduced, it is possible to avoid disadvantages such as the attribute information being overly enlarged and thereby covering a large portion of the screen or being overly reduced and thereby becoming illegible by fixing the display size of the game character's attribute information, and provide an easily viewable screen to the player.
    Type: Grant
    Filed: November 7, 2001
    Date of Patent: July 27, 2004
    Assignee: Sega Corporation
    Inventors: Norio Haga, Kota Matsumoto