Patents Examined by William H McCulloch, Jr.
-
Patent number: 11872482Abstract: A distributed multi-terminal and multi-network supporting system for an Android online game App includes an online game server, an Android online game App distributed video and remote control server, and an Android online game video and remote control mode client. The online game server is configured to store Android online game account information and game information of a user. The Android online game App distributed video and remote control server establishes network communication with the online game server, and the Android online game video and remote control mode client, respectively. The Android online game App distributed video and remote control server includes an enhanced ARM CPU version Android OS, an enhanced multi-instance ARM Linux Docker container, a host server, and an enhanced ARM CPU version Linux. A distributed multi-terminal and multi-network supporting method for an Android online game App based on the distributed multi-terminal and multi-network supporting system is provided.Type: GrantFiled: October 16, 2019Date of Patent: January 16, 2024Assignee: HUNAN DUOXINGYUN CLOUD TECHNOLOGY CO., LTD.Inventors: Weixun Wang, Lin Xu, Sheng Huang, Chao Ma, Lei Zhou
-
Patent number: 11865459Abstract: Systems and methods for maintaining contests including non-fungible tokens (NFTs), determining that an outcome of a contest indicates a tie, and establishing a placeholder are disclosed. The NFTs can be associated with attributes and stored on a blockchain. The system can receive a request and selections of NFTs for entering a contest. Each NFT can be associated with a player profile and satisfy a selection rule. The system can generate a fantasy sports lineup including NFTs and modifying a restriction condition for each NFT. The system can determine that an outcome of a contest indicates a tie and calculating edition number totals to determine a winner of the tie. The system can determine that an NFT has been transferred to a player profile. The system can modify a first lineup to include a placeholder in lieu of an NFT.Type: GrantFiled: December 29, 2022Date of Patent: January 9, 2024Assignee: DK Crown Holdings Inc:Inventors: Peter Arthur Leondires, Andrew John Botelho, Kenneth Scott Bacon
-
Patent number: 11857866Abstract: Method and system for updating a character profile of a virtual character of a telematics-based game. In some examples, a computer-implemented method includes: generating a virtual trip including one or more virtual occurrences with the associated one or more outcomes; presenting a trip success prediction, a predicted change in vehicle condition, a first user-selectable command, and a second user-selectable command to the user; upon receiving the user's selection of the first user-selectable command, updating the character profile by at least initiating the virtual trip with the virtual character; upon receiving the user's selection of the second user-selectable command: updating the one or more outcomes according to a predetermined adjustment; and updating the character profile by at least initiating the virtual trip with the virtual character based on the updated one or more outcomes.Type: GrantFiled: July 19, 2022Date of Patent: January 2, 2024Assignee: BLUEOWL, LLCInventors: Micah Wind Russo, Kenneth Jason Sanchez
-
Patent number: 11850509Abstract: The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.Type: GrantFiled: February 15, 2022Date of Patent: December 26, 2023Assignee: Falcon's Beyond Brands, LLCInventors: Cecil D. Magpuri, Syed Saham Ali, David Consolo
-
Patent number: 11850526Abstract: A gaming machine receives a first play input at a first gaming machine, determines a first quantity of play areas based on a first wager, generates at least one first play area based on the determined first quantity, and determines whether the at least one first play area satisfies a predetermined first threshold. At least a portion of the first wager associated with the first play input is allocated to a progressive jackpot. At least a first portion of the progressive jackpot is allocated to the first gaming machine when the at least one first play area satisfies the predetermined first threshold.Type: GrantFiled: December 12, 2022Date of Patent: December 26, 2023Assignee: Video Gaming Technologies, Inc.Inventors: Jon Yarbrough, Ryan Cuddy, Mike Oberberger
-
Patent number: 11845003Abstract: Provided is a golf game that is readily intuitively playable by a user. An input reception section receives an operation input indicating a motion of an input device gripped by the hands of the user. A control section controls a motion of a player character in a game space in accordance with the operation input. An image generation section generates a game image. When a golf club held by the player character comes into contact with the ground in the game space, the control section drives a stimulus generation section disposed in the input device to stimulate the user's hands gripping the input device.Type: GrantFiled: September 4, 2018Date of Patent: December 19, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Reina Fukushima, Kentaro Motomura, Tatsuo Shinozaki, Takashi Namima, Masashi Muramori
-
Patent number: 11833419Abstract: Aspects of the disclosure provide methods and apparatuses for cloud gaming. In some examples, an apparatus for cloud gaming includes processing circuitry. For example, the processing circuitry receives a video sequence and metadata associated with the video sequence. The video sequence includes a sequence of picture frames generated in response to gaming control information, and the metadata is determined based on the gaming control information. The processing circuitry can determine, based on the metadata, an encoding configuration for encoding the video sequence. Then the processing circuitry encodes, based on the encoding configuration, the video sequence into a coded video bitstream.Type: GrantFiled: February 24, 2021Date of Patent: December 5, 2023Assignee: TENCENT AMERICA LLCInventors: Guichun Li, Xiang Li, Xiaozhong Xu, Byeongdoo Choi, Shan Liu
-
Systems and methods for multi-currency utilities in an online game supporting different player types
Patent number: 11833435Abstract: Systems and methods to facilitate usage of multiple currencies having different utilities for different types of players within an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; control player accounts associated with the players; facilitate usage of a first currency that is exchangeable for a first set of utilities by players of a first player type, including a first player; facilitate usage of a second currency that is usable to upgrade players from the first player type to a second player type, wherein upgrading unlocks additional utilities; receive an upgrade instruction from the first player; perform an in-game action falling within the additional utilities on behalf of the first player, wherein the in-game action is performed by virtue of the first player having been upgraded to the second player type; and/or other steps.Type: GrantFiled: November 21, 2022Date of Patent: December 5, 2023Assignee: Mythical, Inc.Inventor: Cameron Thacker -
Patent number: 11826644Abstract: Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correction value required to perform the action. The method includes applying the correction value to the controller input to increase an accuracy of the controller input when performing the action. In this way, when correction values are applied to the controller input from the mobile device of a user playing a game, the accuracy of the control input is increased so that the user can achieve the intended action in the game.Type: GrantFiled: October 5, 2021Date of Patent: November 28, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Warren M. Benedetto, Alvin Daniel, Daniel Hiatt, Jon Webb
-
Patent number: 11819759Abstract: A server-side gaming method performed by a framework for the delivery of remotely-rendered content to a user device, where the framework comprises a provisioning server for generating and managing impression content; a remote server for generating a plurality of frames of remotely-rendered content, wherein the plurality of frames of remotely-rendered content comprises gaming content and the impression content; and an API, for sending and receiving data between the user device and the remote server. The method comprises monitoring connection characteristics between the user device and the remote server, representing at least a quality of the transmission of data from the remote server to the user device, and determining whether the connection characteristics meet a threshold.Type: GrantFiled: March 17, 2022Date of Patent: November 21, 2023Assignee: Bidstack Group PLCInventors: Arvids Kokins, Francesco Petruzzelli
-
Patent number: 11806631Abstract: Systems and methods for providing game content recommendation of a video game based on player's performance are disclosed. Prior to an actual video game play, a performance metric is calculated based on a stored player data and video settings of the game. The performance metric is evaluated to further calculate a performance metric of video game play session content indicative of aspects of actual video game play. A metrics data of each player in determined from the video game play session content. The player metrics data is analyzed relative to the stored player data and the video settings of the game to determine whether to recommend the video game play session content.Type: GrantFiled: May 11, 2020Date of Patent: November 7, 2023Assignee: Rovi Guides, Inc.Inventors: Govind Raveendranathan Nair, Sangeeta Parida, Amrit Srivastava
-
Patent number: 11801447Abstract: A cross-era sports game system that involves current and historical players, trading cards, stats, and fantasy sports, and is configured to tie fantasy play to physical trading card or token player assets through substitutions or live game play is disclosed. The cross-era sports game system provides a manual or digital sports game everyone can play using historical players, trading cards, stats and fantasy sports.Type: GrantFiled: January 6, 2023Date of Patent: October 31, 2023Inventor: Aaron Michael Pate
-
Patent number: 11801441Abstract: A server-side gaming method performed by a framework for delivering remotely-rendered content. The framework comprises a provisioning server for generating impression content, a remote server for generating frames of the remotely-rendered content comprising gaming content and the impression content; and an API for sending and receiving. The method comprises requesting from the provisioning server, a media asset associated with the impression content; and storing the media asset in storage of the remote server. On receipt of a request from the first user device, generating, a first instance of remotely-rendered content, where the impression content comprises the stored media asset. On receipt of a request from the second user device. generating a second, different, instance of remotely-rendered content, where the impression content comprises the stored media asset. Transmitting, to the first user device, the first instance and transmitting to the second user device, the second instance.Type: GrantFiled: March 17, 2022Date of Patent: October 31, 2023Assignee: BIDSTACK GROUP PLCInventors: Arvids Kokins, Francesco Petruzzelli
-
Patent number: 11794116Abstract: Session participation in online content streams or activities like multiplayer games is enhanced through management of session tracking and automated queuing of players via a central system between host/streamer client device and guest player client devices. Spectators viewing a content stream or waiting to join a multiplayer activity over a network via a game/streaming service request to be placed in a queue to participate in a session of the content stream or activity as guest players with the host/streaming user. Sessions are tracked to determine start and end events. Sets of prior guest players are removed from sessions when the sessions end, and sets of queued spectators are automatically added to the start of a new session of the content stream or activity as guest players. Queuing may be automatically prioritized for users based on user characteristics, and guest players removed at the end of sessions may be automatically re-queued.Type: GrantFiled: April 26, 2021Date of Patent: October 24, 2023Assignee: Microsoft Technology Licensing, LLCInventors: Ruben Omar Cardona Cruz, Keith R. Kline, Warren Alpert
-
Patent number: 11783666Abstract: In one embodiment, a system and method to facilitate playing games of chance on a MGD includes a game zone, having: a) at least one portable transceiver configured to: i) detect the MGD; ii) obtain MGD data from the MGD; and iii) periodically re-detect the MGD within the game zone, the at least one portable transceiver repositionable to form the game zone; b) a portable controller configured to receive MGD data; and c) a gaming server configured to: i) receive the MGD data from the portable controller; ii) determine if the MGD is authorized to place a monetary wager to play games of chance based on the MGD data; iii) periodically receive detection confirmation from the portable controller if the MGD is present in the game zone; iv) transmit and/or receive game of chance data to/from the MGD, wherein the game zone is repositionable and configurable.Type: GrantFiled: June 2, 2021Date of Patent: October 10, 2023Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
-
Patent number: 11759711Abstract: A method for quasi-random placement of a virtual item in an XR space includes: accessing a previously generated spatial mapping mesh (SMM) of the XR space; compiling a record from the SMM of open spaces between surfaces of physical elements in the XR space, with corresponding positions and dimensions; selecting from the open spaces: a spawn position for a virtual character, and a random set of other positions, filtering the random set to form a subset. The method then performs a collision analysis to assign a score to each position in the subset partly based on accessibility to that position for the virtual character beginning from the spawn position; and places the virtual item at a position in the subset having a score as high or higher than all other positions in the subset. The method is carried out before user interaction with any virtual element in the XR space.Type: GrantFiled: September 28, 2021Date of Patent: September 19, 2023Assignees: SONY GROUP CORPORATION, SONY CORPORATION OF AMERICAInventors: Robert M. McCain, Tsubasa Tsukahara
-
Patent number: 11752428Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: transmitting request information to an external device in response to an input of a request operation from an operation section; updating a play state on the basis of at least a game play situation; receiving invitation information from the external device in the case where the play state is a permitted state; reporting reception of the invitation information when receiving or after receiving the invitation information; receiving an input of a prescribed participation operation when reporting or after reporting the reception of the invitation information; and executing a communication game with other player terminals when the participation operation is input and a prescribed start condition is satisfied.Type: GrantFiled: July 27, 2021Date of Patent: September 12, 2023Assignee: CYGAMES, INC.Inventor: Yuki Ono
-
Patent number: 11752429Abstract: Systems and methods are provided for generating demonstration gameplay streaming via a cloud gaming system. The method includes executing a game from a library of games managed by the cloud gaming system. The executing causing the game to launch and progress to a gaming session where modules of the game are pre-loaded and waiting for interactive input of the game. The method includes advancing, by the cloud gaming system, in the game from a level to a later level in the game. Then pausing the game on the cloud gaming system and generating a post that is indicative of the game and the later level. The post being displayed on a website, and wherein the executing of the game, the advancing and the pausing being processed by the cloud gaming system without user input. In some embodiments, other users can advance the gameplay, and other users can resume play from where they left off, without needed to re-load the game.Type: GrantFiled: June 22, 2021Date of Patent: September 12, 2023Assignee: Sony Interactive Entertainment LLCInventors: David Perry, Jee Yoon Choi
-
Patent number: 11752426Abstract: A cloud gaming system includes a messaging bus and a plurality of servers that are interconnected via the messaging bus and communicatively coupled to one or more client devices. Each server executes a game simulation instance for each of one or more players associated with one of the client devices. Each game simulation instance associated with a player within a specified region of a game world communicates player input by the player to one or more other game simulation instances via an ad-hoc peer-to-peer network formed between multiple game simulation instances associated with players within the specified region. Each game simulation instance associated with a player within the specified region also calculates a current state for the player based on the player inputs received via the ad-hoc peer-to-peer network.Type: GrantFiled: March 10, 2021Date of Patent: September 12, 2023Assignee: GOOGLE LLCInventor: Michal Todorovic
-
Patent number: 11749051Abstract: In various embodiments, motion is used to control games played on a mobile gaming device.Type: GrantFiled: April 30, 2021Date of Patent: September 5, 2023Assignee: CFPH, LLCInventors: Dean P. Alderucci, Geoffrey M. Gelman