Patents Examined by William H McCulloch, Jr.
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Patent number: 11925861Abstract: A spectator system may provide for spectating in online gaming. The spectator system may receive, at a spectator server, game state data from a game simulation server hosting an online game for one or more players, generate one or more spectator game state data corresponding to one or more spectator devices and output the one or more spectator game state data to the spectator devices. The spectator server may further output the game state data to another spectator server.Type: GrantFiled: September 2, 2021Date of Patent: March 12, 2024Assignee: Electronic Arts Inc.Inventors: Yuval Noimark, Jeffrey E. Skelton, Henrik Karlsson, Eneko Bilbao
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Patent number: 11918898Abstract: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.Type: GrantFiled: January 26, 2023Date of Patent: March 5, 2024Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Patent number: 11908267Abstract: An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed by the processor, cause the processor to generate a game-state-retention sign based upon a plurality of game variables representing a state of a wagering game, where the game-state-retention sign includes a first two-dimensional machine-recognisable image that encodes the plurality of game variables. When executed, the instructions also cause the processor to display the game-state-retention sign on the display device for image capture by a handheld player device, where the handheld player device is configured to display a game-continuation sign generated from the game-state-retention sign for resuming play of the wagering game.Type: GrantFiled: January 13, 2023Date of Patent: February 20, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Natalie Bryant
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Patent number: 11896907Abstract: A multiplayer software “wrapper” is provided around a conventional single-player modality game. The wrapper allows multiple players, each with their own player device, to share a common multiplayer game session. The single player game is hosted on a game server and is coded to support only a single player device. The wrapper provides a multiplayer interface to the single-player game in a way that does not require any modification of the underlying game code or game server architecture. A centralized and automated gameplay system sits between, on the one hand, the multiple player devices and, on the other hand, the gameplay server hosting the single player. The gameplay system collects game instructions from multiple player devices and determines single-player inputs to the game based on the game instructions from the multiple player devices.Type: GrantFiled: July 29, 2022Date of Patent: February 13, 2024Assignee: Gecko Garage LtdInventors: Karolina Pelc, Cristina Turbatu
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Patent number: 11896902Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for changing music of a video game based on a player's emotion. The method includes receiving indicators of emotion comprising in-game attributes of a player in a video game. The method also includes predicting an emotion of the player based on the indicators of emotion from the video game. The method also includes receiving original music from the video game. The method also includes determining an original tone of the original music. The method also includes determining a transformed tone based at least in part on the emotion of the player that was predicted. The method also includes transforming the original tone of the original music to the transformed tone. The method also includes generating transformed music from the original music based on the transformed tone.Type: GrantFiled: March 7, 2023Date of Patent: February 13, 2024Assignee: Electronic Arts Inc.Inventors: Jie Sheng, Hulya Duygu Yigit, Chong Zhao
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Patent number: 11896913Abstract: A chess-like game played by at least two or as many players as possible on a non-polyhedron or a polyhedron rotating surface wherein a number of chess boards are connected to each other, back-to-back and wrapped around the said rotating surface so that the rows of at least two chess boards are parallel.Type: GrantFiled: September 23, 2022Date of Patent: February 13, 2024Inventor: Craig Wallace Coulter
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Patent number: 11896899Abstract: This disclosure describes, in part, techniques for providing network applications. For instance, system(s) may install a network application on a first virtual server. The system(s) may then receive first data representing events that occurred during a first launching of the network application on the first virtual server. Using the events, the system(s) may generate second data for optimizing a second launching of the network application on a second virtual server and store the second data in one or more databases. As such, after installing the network application on the second virtual server, the system(s) may provide the second virtual server with the second data so that the second virtual server may use the second data to optimize the second launching of the network application. In some examples, using the second data reduces the amount of time that it takes for the second virtual server to launch the network application.Type: GrantFiled: May 16, 2021Date of Patent: February 13, 2024Assignee: Amazon Technologies, Inc.Inventors: Kunjan Shridhar Naik, Brian Fisher, Mickey Ottis Williams, Clifford Julius Berger, Skyler J. Brown, Peter Han, Greg Roberts
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Patent number: 11872498Abstract: A virtual pet breeding system that allows users of the game to buy virtual pets for their account which can be bred to obtain or generate new virtual pets (offspring) that are added to the user's account, wherein at least some of the offspring can materialize into a physical toy or object for the user to enjoy in the real world. In particular, some virtual offspring will be paired with a redemption code which allows the user to order and/or receive a real world/physical item resembling the virtual offspring that was produced from the virtual breeding.Type: GrantFiled: June 10, 2022Date of Patent: January 16, 2024Assignee: GANZInventors: Howard Ganz, Karl Joseph Borst
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Patent number: 11872482Abstract: A distributed multi-terminal and multi-network supporting system for an Android online game App includes an online game server, an Android online game App distributed video and remote control server, and an Android online game video and remote control mode client. The online game server is configured to store Android online game account information and game information of a user. The Android online game App distributed video and remote control server establishes network communication with the online game server, and the Android online game video and remote control mode client, respectively. The Android online game App distributed video and remote control server includes an enhanced ARM CPU version Android OS, an enhanced multi-instance ARM Linux Docker container, a host server, and an enhanced ARM CPU version Linux. A distributed multi-terminal and multi-network supporting method for an Android online game App based on the distributed multi-terminal and multi-network supporting system is provided.Type: GrantFiled: October 16, 2019Date of Patent: January 16, 2024Assignee: HUNAN DUOXINGYUN CLOUD TECHNOLOGY CO., LTD.Inventors: Weixun Wang, Lin Xu, Sheng Huang, Chao Ma, Lei Zhou
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Patent number: 11872490Abstract: A method, apparatus, and system of selective advertising includes a gaming server to receive a request to play a game of chance from a gaming device, transmit gaming data to the gaming device, the gaming data associated with the requested game of chance, and receive player data, the player data associated with the player's eye movement, gestures, or change in state. The server may also be configured to analyze the player data, determine a context associated with the player data; and initiate an action based on the determined context.Type: GrantFiled: October 29, 2021Date of Patent: January 16, 2024Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
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Patent number: 11872484Abstract: The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display unit that displays an image of at least the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object displayed on the display unit, in accordance with the operation information from the object operation unit.Type: GrantFiled: September 30, 2022Date of Patent: January 16, 2024Assignee: GREE, INC.Inventors: Hitoshi Imai, Gaku Kawamura
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Patent number: 11865459Abstract: Systems and methods for maintaining contests including non-fungible tokens (NFTs), determining that an outcome of a contest indicates a tie, and establishing a placeholder are disclosed. The NFTs can be associated with attributes and stored on a blockchain. The system can receive a request and selections of NFTs for entering a contest. Each NFT can be associated with a player profile and satisfy a selection rule. The system can generate a fantasy sports lineup including NFTs and modifying a restriction condition for each NFT. The system can determine that an outcome of a contest indicates a tie and calculating edition number totals to determine a winner of the tie. The system can determine that an NFT has been transferred to a player profile. The system can modify a first lineup to include a placeholder in lieu of an NFT.Type: GrantFiled: December 29, 2022Date of Patent: January 9, 2024Assignee: DK Crown Holdings Inc:Inventors: Peter Arthur Leondires, Andrew John Botelho, Kenneth Scott Bacon
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Patent number: 11857866Abstract: Method and system for updating a character profile of a virtual character of a telematics-based game. In some examples, a computer-implemented method includes: generating a virtual trip including one or more virtual occurrences with the associated one or more outcomes; presenting a trip success prediction, a predicted change in vehicle condition, a first user-selectable command, and a second user-selectable command to the user; upon receiving the user's selection of the first user-selectable command, updating the character profile by at least initiating the virtual trip with the virtual character; upon receiving the user's selection of the second user-selectable command: updating the one or more outcomes according to a predetermined adjustment; and updating the character profile by at least initiating the virtual trip with the virtual character based on the updated one or more outcomes.Type: GrantFiled: July 19, 2022Date of Patent: January 2, 2024Assignee: BLUEOWL, LLCInventors: Micah Wind Russo, Kenneth Jason Sanchez
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Patent number: 11850509Abstract: The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.Type: GrantFiled: February 15, 2022Date of Patent: December 26, 2023Assignee: Falcon's Beyond Brands, LLCInventors: Cecil D. Magpuri, Syed Saham Ali, David Consolo
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Patent number: 11850526Abstract: A gaming machine receives a first play input at a first gaming machine, determines a first quantity of play areas based on a first wager, generates at least one first play area based on the determined first quantity, and determines whether the at least one first play area satisfies a predetermined first threshold. At least a portion of the first wager associated with the first play input is allocated to a progressive jackpot. At least a first portion of the progressive jackpot is allocated to the first gaming machine when the at least one first play area satisfies the predetermined first threshold.Type: GrantFiled: December 12, 2022Date of Patent: December 26, 2023Assignee: Video Gaming Technologies, Inc.Inventors: Jon Yarbrough, Ryan Cuddy, Mike Oberberger
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Patent number: 11845003Abstract: Provided is a golf game that is readily intuitively playable by a user. An input reception section receives an operation input indicating a motion of an input device gripped by the hands of the user. A control section controls a motion of a player character in a game space in accordance with the operation input. An image generation section generates a game image. When a golf club held by the player character comes into contact with the ground in the game space, the control section drives a stimulus generation section disposed in the input device to stimulate the user's hands gripping the input device.Type: GrantFiled: September 4, 2018Date of Patent: December 19, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Reina Fukushima, Kentaro Motomura, Tatsuo Shinozaki, Takashi Namima, Masashi Muramori
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Systems and methods for multi-currency utilities in an online game supporting different player types
Patent number: 11833435Abstract: Systems and methods to facilitate usage of multiple currencies having different utilities for different types of players within an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; control player accounts associated with the players; facilitate usage of a first currency that is exchangeable for a first set of utilities by players of a first player type, including a first player; facilitate usage of a second currency that is usable to upgrade players from the first player type to a second player type, wherein upgrading unlocks additional utilities; receive an upgrade instruction from the first player; perform an in-game action falling within the additional utilities on behalf of the first player, wherein the in-game action is performed by virtue of the first player having been upgraded to the second player type; and/or other steps.Type: GrantFiled: November 21, 2022Date of Patent: December 5, 2023Assignee: Mythical, Inc.Inventor: Cameron Thacker -
Patent number: 11833419Abstract: Aspects of the disclosure provide methods and apparatuses for cloud gaming. In some examples, an apparatus for cloud gaming includes processing circuitry. For example, the processing circuitry receives a video sequence and metadata associated with the video sequence. The video sequence includes a sequence of picture frames generated in response to gaming control information, and the metadata is determined based on the gaming control information. The processing circuitry can determine, based on the metadata, an encoding configuration for encoding the video sequence. Then the processing circuitry encodes, based on the encoding configuration, the video sequence into a coded video bitstream.Type: GrantFiled: February 24, 2021Date of Patent: December 5, 2023Assignee: TENCENT AMERICA LLCInventors: Guichun Li, Xiang Li, Xiaozhong Xu, Byeongdoo Choi, Shan Liu
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Patent number: 11826644Abstract: Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correction value required to perform the action. The method includes applying the correction value to the controller input to increase an accuracy of the controller input when performing the action. In this way, when correction values are applied to the controller input from the mobile device of a user playing a game, the accuracy of the control input is increased so that the user can achieve the intended action in the game.Type: GrantFiled: October 5, 2021Date of Patent: November 28, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Warren M. Benedetto, Alvin Daniel, Daniel Hiatt, Jon Webb
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Patent number: 11819759Abstract: A server-side gaming method performed by a framework for the delivery of remotely-rendered content to a user device, where the framework comprises a provisioning server for generating and managing impression content; a remote server for generating a plurality of frames of remotely-rendered content, wherein the plurality of frames of remotely-rendered content comprises gaming content and the impression content; and an API, for sending and receiving data between the user device and the remote server. The method comprises monitoring connection characteristics between the user device and the remote server, representing at least a quality of the transmission of data from the remote server to the user device, and determining whether the connection characteristics meet a threshold.Type: GrantFiled: March 17, 2022Date of Patent: November 21, 2023Assignee: Bidstack Group PLCInventors: Arvids Kokins, Francesco Petruzzelli