Patents by Inventor Andrew Van Luchene

Andrew Van Luchene has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140024448
    Abstract: Embodiments of the invention permit characters in an online video game to provide assistance to other characters, and to advertise offers to help other characters. In an embodiment, the game tracks the amount of helpfulness of each character and permits rewards to be received based on the amount of helpfulness provided.
    Type: Application
    Filed: June 25, 2013
    Publication date: January 23, 2014
    Inventor: Andrew Van Luchene
  • Patent number: 8600924
    Abstract: Systems and methods for storing a transaction history with respect to a business entity, and an incentive regarding a business entity, previously offered to an account. A desired transaction involving a holder of the account and the business entity may be generated based on the transaction history and a metric. An incentive may be generated based on an artificial intelligence program (AIP), the transaction history, and the metric. The desired transaction and the incentive may be transmitted for presentation to a holder of the account.
    Type: Grant
    Filed: December 9, 2011
    Date of Patent: December 3, 2013
    Assignee: RetailDNA, LLC
    Inventors: Jonathan Otto, Andrew Van Luchene, Michael R Mueller
  • Patent number: 8577819
    Abstract: Systems and methods for storing a transaction history with respect to a business entity, and an incentive regarding a business entity, previously offered to an account. A desired transaction involving a holder of the account and the business entity may be generated based on the transaction history and a metric. An incentive may be generated based on an artificial intelligence program (AIP), the transaction history, and the metric. The desired transaction and the incentive may be transmitted for presentation to a holder of the account.
    Type: Grant
    Filed: December 9, 2011
    Date of Patent: November 5, 2013
    Assignee: RetailDNA, LLC
    Inventors: Jonathan Otto, Andrew Van Luchene, Michael R Mueller
  • Patent number: 8574065
    Abstract: Players of a video game can enter contracts and engage in various simple or complex financial transactions employing credit systems such as credit cards, other financial instruments and other mechanisms to facilitate the enforcement of such contracts. Default on agreements by players or player characters can result in financial penalties which the video game system can apply.
    Type: Grant
    Filed: June 21, 2011
    Date of Patent: November 5, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Publication number: 20130267329
    Abstract: In a video game or other virtual environment, player characters in the video game can form different types of interactions and relationships. Some relationships provide benefits and/or obligations. The video game facilitates the monitoring, forming and terminating of various kinds of relationships.
    Type: Application
    Filed: June 3, 2013
    Publication date: October 10, 2013
    Inventor: Andrew Van Luchene
  • Patent number: 8469821
    Abstract: According to an embodiment, various features in an online video game permit characters to provide assistance to other characters, and to advertise offers to help other characters. In an embodiment, the game tracks the amount of helpfulness of each character and permits rewards to be received based on the amount of helpfulness provided.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: June 25, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Publication number: 20130143644
    Abstract: Methods and Apparatus generate a virtual environment such as a video game, in which institutions and transactions of a financial nature are facilitated by the video game. Some types of financial transactions may be guaranteed, such as by real world financial devices including credit cards.
    Type: Application
    Filed: December 6, 2011
    Publication date: June 6, 2013
    Inventor: Andrew Van Luchene
  • Patent number: 8454431
    Abstract: In various embodiments, systems generate a video game or other virtual environment and player characters in the video game can form different types of interactions and relationships. Some relationships provide benefits and/or obligations. The video game facilitates the monitoring, forming and terminating of various kinds of relationships.
    Type: Grant
    Filed: December 6, 2011
    Date of Patent: June 4, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Patent number: 8454442
    Abstract: According to an embodiment, in an online video game various features permit characters to render assistance to other characters, and to advertise offers to help other characters. In an embodiment, the game tracks the amount of helpfulness of each character and permits rewards to be received based on the amount of helpfulness.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: June 4, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Patent number: 8409015
    Abstract: According to an embodiment, a video game permits revenue sharing by players of the video game and other entities. For example, players can buy and sell whole or fractional portions of the revenue sources derived from a particular game environment. The ownership may be represented as stock or as some other allocations mechanism.
    Type: Grant
    Filed: September 18, 2012
    Date of Patent: April 2, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Patent number: 8360866
    Abstract: According to an embodiment, a video game is capable of providing offer to player of the video game. For example, the video game can provide to the player an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price. The time at which the offer is provided to the player can be governed by the status in the game of the player character of the player.
    Type: Grant
    Filed: July 24, 2012
    Date of Patent: January 29, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Patent number: 8360867
    Abstract: In an embodiment, a video game provides offers to players of a video game. For example, the video game can provide to the player an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price, such as the player character wearing a logo or branded material of an advertiser. The time at which the offer is provided to the player can be governed by the status in the game of the player character of the player.
    Type: Grant
    Filed: July 24, 2012
    Date of Patent: January 29, 2013
    Assignee: Leviathan Entertainment, LLC
    Inventor: Andrew Van Luchene
  • Publication number: 20130024263
    Abstract: A system for managing a purchase agreement, including: a memory element for at least one specially-programmed general purpose computer for storing an artificial intelligence program (AIP) and a purchase agreement between a customer and at least one business entity, the purchase agreement including at least one requirement regarding at least one retail transaction between the customer and the business entity; a processor in the specially-programmed general purpose computer for: compiling a purchasing history for the customer with respect to the business entity and the purchase agreement, the memory element for storing the purchasing history, and modifying, using the purchasing history and the AIP, the at least one requirement to increase revenue or profitability of the business entity; and an interface element in the specially-programmed general purpose computer for transmitting the modified at least one requirement for presentation to the customer.
    Type: Application
    Filed: July 17, 2012
    Publication date: January 24, 2013
    Applicant: RETAILDNA, LLC
    Inventors: Jonathan Otto, Andrew Van Luchene
  • Publication number: 20120323661
    Abstract: Systems and methods for storing a transaction history with respect to a business entity, and an incentive regarding a business entity, previously offered to an account. A desired transaction involving a holder of the account and the business entity may be generated based on the transaction history and a metric. An incentive may be generated based on an artificial intelligence program (AIP), the transaction history, and the metric. The desired transaction and the incentive may be transmitted for presentation to a holder of the account.
    Type: Application
    Filed: December 9, 2011
    Publication date: December 20, 2012
    Applicant: RetailDNA, LLC
    Inventors: Jonathan Otto, Andrew Van Luchene, Raymond J. Mueller, Michael R. Mueller
  • Publication number: 20120323662
    Abstract: Systems and methods for storing a transaction history with respect to a business entity, and an incentive regarding a business entity, previously offered to an account. A desired transaction involving a holder of the account and the business entity may be generated based on the transaction history and a metric. An incentive may be generated based on an artificial intelligence program (AIP), the transaction history, and the metric. The desired transaction and the incentive may be transmitted for presentation to a holder of the account.
    Type: Application
    Filed: December 9, 2011
    Publication date: December 20, 2012
    Applicant: RetailDNA, LLC
    Inventors: Jonathan Otto, Andrew Van Luchene, Raymond J. Mueller, Michael R. Mueller
  • Publication number: 20120289315
    Abstract: According to an embodiment, a video game is capable of providing offer to player of the video game. For example, the video game can provide to the player an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price. The time at which the offer is provided to the player can be governed by the status in the game of the player character of the player.
    Type: Application
    Filed: July 24, 2012
    Publication date: November 15, 2012
    Inventor: Andrew Van Luchene
  • Publication number: 20120289346
    Abstract: In an embodiment, a video game provides offers to players at particular times, such as in response to failed attempts by the players to accomplish objectives. For example, the video game can provide an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price. Players can create the offers and have the video game deliver the offers to the appropriate other players.
    Type: Application
    Filed: July 24, 2012
    Publication date: November 15, 2012
    Inventor: Andrew Van Luchene
  • Publication number: 20120289316
    Abstract: In an embodiment, a video game provides offers to players of a video game. For example, the video game can provide to the player an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price, such as the player character wearing a logo or branded material of an advertiser. The time at which the offer is provided to the player can be governed by the status in the game of the player character of the player.
    Type: Application
    Filed: July 24, 2012
    Publication date: November 15, 2012
    Inventor: Andrew Van Luchene
  • Publication number: 20120283005
    Abstract: According to an embodiment, a video game permits players to provide funding to other players. Such funding may be used to develop and create virtual assets and game environments. In return the receiving player can provide a benefit to the funding source. Funding sources include taxes, fees, licenses, bond issuance, loans, investors, commercial paper, convertible debt, bills, notes, debt issuance, promissory notes, venture capital, the issuance of private shares, transforming the game environment into a public company through an initial public offering, or through a follow on offering such as the issuance of common stock, preferred stock, and treasury stock.
    Type: Application
    Filed: July 17, 2012
    Publication date: November 8, 2012
    Inventor: ANDREW VAN LUCHENE
  • Publication number: 20120283014
    Abstract: According to an embodiment, various features in an online video game permit characters to provide assistance to other characters, and to advertise offers to help other characters. In an embodiment, the game tracks the amount of helpfulness of each character and permits rewards to be received based on the amount of helpfulness provided.
    Type: Application
    Filed: July 17, 2012
    Publication date: November 8, 2012
    Inventor: Andrew Van Luchene