Patents by Inventor Daniel Marks

Daniel Marks has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240278139
    Abstract: Multi-player games in which players cooperate and/or compete with one another over the course of several rounds of the game are disclosed. A controller may synchronize gaming devices used by the players during the multi-player games. The controller may send sync commands to the gaming devices. In response to the sync commands, the gaming devices may start a sync timer which defines a window in which certain guarded operations may be accepted by the gaming devices. The controller may send periodic sync update commands to the gaming devices which cause the gaming devices to update their respect sync timers to a time remaining of a master sync timer or window maintained by the controller. The controller may ensure that play of the multi-player game proceeds in a relatively lock-step manner across the gaming devices.
    Type: Application
    Filed: May 1, 2024
    Publication date: August 22, 2024
    Inventors: Daniel Marks, Hua Xu, Dinesh Dua
  • Publication number: 20240265786
    Abstract: A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display one or more spins are provided during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The player is awarded a prize based on the values carried by the configurable symbols. The gaming machine includes one or more progressive play meters that are incremented when spin award symbols are displayed in base game outcomes. When the feature game is triggered, the number of spins provided in the feature game is determined based on the value carried by one of the progressive play meters.
    Type: Application
    Filed: April 17, 2024
    Publication date: August 8, 2024
    Inventors: Daniel Marks, Hua Xu, Dinesh Dua
  • Publication number: 20240233490
    Abstract: A gaming machine provides a base game from which a feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided with more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The configurable symbols include mystery symbols whose value is not determined until the mystery symbol is displayed. A first valuation game, such as a wheel spin, is used to determine the value for the mystery symbols. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. A second valuation game, such as a wheel spin, is used to provide an enhanced award if the player collects a determined number of configurable symbols during the feature game.
    Type: Application
    Filed: March 21, 2024
    Publication date: July 11, 2024
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 12020543
    Abstract: An electronic gaming machine enables implementation of a base game, from which a bonus game may be triggered. Outcomes achieved during a play of the bonus game may be retained for use during subsequent triggering of the bonus game. For example, during play of the bonus game a player may achieve one or more game conditions, such as held special symbols, sticky WILD symbols, or award multipliers. These game conditions may be retained at the end of the bonus game and used if the player subsequently triggers another bonus game while playing the base game.
    Type: Grant
    Filed: October 31, 2022
    Date of Patent: June 25, 2024
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 11998852
    Abstract: Multi-player games in which players cooperate and/or compete with one another over the course of several rounds of the game are disclosed. A controller may synchronize gaming devices used by the players during the multi-player games. The controller may send sync commands to the gaming devices. In response to the sync commands, the gaming devices may start a sync timer which defines a window in which certain guarded operations may be accepted by the gaming devices. The controller may send periodic sync update commands to the gaming devices which cause the gaming devices to update their respect sync timers to a time remaining of a master sync timer or window maintained by the controller. The controller may ensure that play of the multi-player game proceeds in a relatively lock-step manner across the gaming devices.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: June 4, 2024
    Assignee: ARISTOCRAT TECHNOLOGIES, INC.
    Inventors: Daniel Marks, Hua Xu, Dinesh Dua
  • Publication number: 20240169803
    Abstract: An electronic gaming system is described. The electronic gaming system includes a server computing device configured to receive an input from a first user computing device including a request to initiate an electronic game and assign a plurality of user devices to the electronic game. The server is further configured to identify a second player account as an initial play player account, wherein the initial play player account is designated to initiate a first play of the electronic game. The server is further configured to transmit content to a second user computing device that causes a gameplay user interface at the second user computing device to include a first display area including video images from a video stream from the second user computing device and a second display area including video images received by the server from a video stream received from the first user computing device.
    Type: Application
    Filed: January 30, 2024
    Publication date: May 23, 2024
    Inventors: Daniel Marks, Alfred Thomas, Hua Xu, Scott Burns, Joseph Masinter, II, Jehoshua Josue
  • Patent number: 11990007
    Abstract: A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display one or more spins are provided during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The player is awarded a prize based on the values carried by the configurable symbols. The gaming machine includes one or more progressive play meters that are incremented when spin award symbols are displayed in base game outcomes. When the feature game is triggered, the number of spins provided in the feature game is determined based on the value carried by one of the progressive play meters.
    Type: Grant
    Filed: July 19, 2021
    Date of Patent: May 21, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, Hua Xu, Dinesh Dua
  • Patent number: 11978316
    Abstract: A gaming machine provides a base game from which a feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided with more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The configurable symbols include mystery symbols whose value is not determined until the mystery symbol is displayed. A first valuation game, such as a wheel spin, is used to determine the value for the mystery symbols. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. A second valuation game, such as a wheel spin, is used to provide an enhanced award if the player collects a determined number of configurable symbols during the feature game.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: May 7, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Daniel Marks, Hua Xu
  • Publication number: 20240127677
    Abstract: An electronic gaming machine that includes a display device, a memory device, and a processor. The processor configured to control the display device to display a matrix of symbol positions formed by a plurality of reels and display a first bingo card and a second bingo card wherein the first bingo card includes a first feature indicator and the second bingo card includes a second feature indicator, store in the memory device a first memory structure corresponding to the first bingo card and a second memory structure corresponding to the second bingo card, and in response to determining that a first prize symbol indicator of a first prize symbol displayed in the matrix of symbol positions corresponds to a combination of the first feature indicator and the second feature indicator, populate a position on each of the first bingo card and the second bingo card with the first prize symbol.
    Type: Application
    Filed: December 26, 2023
    Publication date: April 18, 2024
    Inventors: Daniel Marks, Hua Xu, Lokesh Jain, Ashish Bhandari
  • Patent number: 11954975
    Abstract: A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided one or more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. An ante bet entitles to player to additional game instances in the hold and spin feature game. The additional game instances duplicate the configurable symbols that trigger the feature game, but are played independently from one another during the hold and spin feature.
    Type: Grant
    Filed: July 15, 2022
    Date of Patent: April 9, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Daniel Marks
  • Publication number: 20240112524
    Abstract: An electronic gaming system including a memory with instructions stored thereon and a processor in communication with the memory is described. The instructions, when executed by the processor, cause the processor to cause display of an electronic game with a first theme, receive an input associated with a second theme, and transmit an identifier associated with the second theme to a host component. The instructions also cause the processor to receive content associated with the second theme and cause display of the electronic game with the second theme. The instructions further cause the processor to cause a game outcome for the electronic game to be stored in a game log wherein upon generation of a replay of the game outcome the replay includes the at least one symbol, and cause display of the game outcome.
    Type: Application
    Filed: September 30, 2022
    Publication date: April 4, 2024
    Inventors: Dinesh Dua, Daniel Marks, John Milliner, III
  • Publication number: 20240112527
    Abstract: In one aspect, an electronic gaming system that includes at least one memory device with instructions stored thereon, and at least one processor in communication with the at least one memory device, wherein the instructions, when executed by the at least one processor, cause the at least one processor to display a game interface including a game matrix and generate a game outcome of a base game comprising a plurality of displayed symbols within the game matrix. The displayed symbols include at least a first symbol and a second symbol. If a wild symbol is displayed on a spin, a counter configured to track a number of displayed wild symbols over a predetermined period of time is incremented. If the number of counted wild symbols satisfies a threshold within the predetermined period of time, the second symbol is converted to or replaced by the first symbol.
    Type: Application
    Filed: July 13, 2023
    Publication date: April 4, 2024
    Inventors: Daniel Marks, Hua Xu, John Milliner, III, Dinesh Dua, Sean Davis
  • Publication number: 20240112543
    Abstract: An electronic gaming system including processor in communication with a memory with instructions stored thereon is described. The instructions cause the processor to cause display of an electronic game including a plurality of reels, a plurality of persistent win positions, and a timer, and cause the timer to incrementally transition between a first time and a second time. As spins of the plurality of reels occur, the instructions also cause the processor to identify any trigger symbols, for game outcomes that include at least one trigger symbol, cause a respective output amount associated with a respective at least one trigger symbol to be displayed, for game outcomes that do not include at least one trigger symbol, cause the plurality of persistent win positions to be cleared, and when a predetermined number of positions of the plurality of persistent win positions include output amounts, cause the output amounts to be awarded.
    Type: Application
    Filed: September 30, 2022
    Publication date: April 4, 2024
    Inventor: Daniel Marks
  • Publication number: 20240112545
    Abstract: In one aspect, an electronic gaming system that includes at least one memory device with instructions stored thereon, and at least one processor in communication with the at least one memory device, wherein the instructions, when executed by the at least one processor, cause the at least one processor to display a game interface including a game matrix and generate a game outcome of a base game comprising a plurality of displayed symbols within the game matrix. The displayed symbols include at least a first symbol and a second symbol. If a wild symbol is displayed on a spin, a counter configured to track a number of displayed wild symbols over a predetermined period of time is incremented. If the number of counted wild symbols satisfies a threshold within the predetermined period of time, the second symbol is converted to or replaced by the first symbol.
    Type: Application
    Filed: July 13, 2023
    Publication date: April 4, 2024
    Inventors: Daniel Marks, Hua Xu, John Milliner, III, Dinesh Dua, Sean Davis
  • Publication number: 20240112525
    Abstract: A gaming system including a display having a plurality of reels. A controller controls the display to animate a zone that occupies a subset of the reels, and selects symbols for the zone and the rest of the reels from a first set of symbols including zone symbols, and a second set of symbols both zone symbols and gem symbols, respectively. The first and second symbol sets associated with the reels are shuffled from a current instance to a subsequent instance for a balanced symbol selection. For the current instance, assigned values of zone symbols selected for the zone are collected, but only the assigned values of the gem symbols selected for outside the zone are collected. The zone is expanded for the subsequent instance when enough gem symbols selected for outside the zone are collected.
    Type: Application
    Filed: September 30, 2022
    Publication date: April 4, 2024
    Inventors: Daniel Marks, Hua Xu
  • Publication number: 20240087415
    Abstract: A slot type game with one or more dynamic paylines and/or dynamic payline modifiers includes a grid or matrix of symbols for which one or more symbol outcomes may be determined and presented. In embodiments with a dynamic payline, the slot type game also includes a payline determination for which a payline outcome may be determined and presented. The payline outcome may correspond to positions of symbols in the grid or matrix and may determine whether or not the corresponding symbols in the grid or matrix are winners. In embodiments with a dynamic payline modifier, the slot type game also includes a payline modifier for which a payline modifier outcome may be determined and presented. The payline modifier outcome may correspond to positions of symbols in one or more paylines and may determine whether or not the one or more paylines and/or symbols are modified.
    Type: Application
    Filed: November 24, 2023
    Publication date: March 14, 2024
    Inventors: Daniel Marks, Hua Xu, David Marsh, Karl Roelofs, William Lamb
  • Patent number: 11928936
    Abstract: An electronic gaming system is described. The electronic gaming system includes a server computing device configured to receive an input from a first user computing device including a request to initiate an electronic game and assign a plurality of user devices to the electronic game. The server is further configured to identify a second player account as an initial play player account, wherein the initial play player account is designated to initiate a first play of the electronic game. The server is further configured to transmit content to a second user computing device that causes a gameplay user interface at the second user computing device to include a first display area including video images from a video stream from the second user computing device and a second display area including video images received by the server from a video stream received from the first user computing device.
    Type: Grant
    Filed: June 7, 2022
    Date of Patent: March 12, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, Alfred Thomas, Hua Xu, Scott Burns, Joseph Masinter, II, Jehoshua Josue
  • Publication number: 20240062625
    Abstract: An electronic gaming machine includes a display device, a memory device, and a processor. The processor displays a matrix of symbol positions formed by a plurality of reels. The processor also displays a bingo card. The processor determines an outcome that includes a first plurality of symbols to display in the matrix of symbol positions and evaluates the outcome to determine a win amount. The processor populates the matrix of bingo positions with the first prize symbol to a bingo position of the matrix of bingo positions corresponding to a position of the prize symbol in the matrix of symbol positions. The processor evaluates the matrix of bingo positions to determine whether a predefined winning pattern is formed and, in response, determines an award value based at least in part on numerical values of prize symbols forming the predefined winning pattern in the matrix of bingo positions.
    Type: Application
    Filed: November 3, 2023
    Publication date: February 22, 2024
    Inventors: Daniel Marks, Hua Xu
  • Patent number: D1018558
    Type: Grant
    Filed: July 9, 2021
    Date of Patent: March 19, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, Hua Xu, Bradford Blanar, Stephen Ramsey
  • Patent number: D1034668
    Type: Grant
    Filed: August 17, 2023
    Date of Patent: July 9, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, Hua Xu