Patents by Inventor Derek Andrew

Derek Andrew has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12246253
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: April 30, 2024
    Date of Patent: March 11, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20250017319
    Abstract: A midsole for an article of footwear including a three-dimensional mesh including interconnected unit cells and methods of making the same. The interconnected unit cells each include a plurality of struts defining a three-dimensional shape. The interconnected unit cells are connected at nodes having a valence number defined by the number of struts connected at that node. The valence number of the nodes may vary to provide customized characteristics to zones or portions of the midsole. The plurality of interconnected unit cells may be organized in a warped cubic lattice structure. The warped cubic lattice structure and the size/shape of interconnected unit cells may vary to provide customized characteristics to zones or portions of the midsole. The three-dimensional mesh may be customized based on a biometric data profile for an individual, or group of individuals. The midsole may be manufactured using an additive manufacturing process.
    Type: Application
    Filed: September 30, 2024
    Publication date: January 16, 2025
    Inventors: Jacques PERRAULT, Derek Andrew LUTHER, Berin Skye B., Marco Florian KORMANN
  • Publication number: 20250000206
    Abstract: An article of footwear may include a sole and an upper connected to the sole. The sole may include a first solid component and a second solid component. The sole may further include an additively manufactured mesh component that is arranged between the first solid component and the second solid component. The mesh component may be connected to each of the first solid component and the second solid component.
    Type: Application
    Filed: September 9, 2024
    Publication date: January 2, 2025
    Inventors: Zachary C. COONROD, Berin Skye B, Keith A. BLUME, Derek Andrew LUTHER, Ladan SALARI-SHARIF, Iain Martin HANNAH, Jacques M. PERRAULT, Christian Manuel ARIAS DELGADO, Dustin KENDRICK
  • Patent number: 12102172
    Abstract: A midsole for an article of footwear including a three-dimensional mesh including interconnected unit cells and methods of making the same. The interconnected unit cells each include a plurality of struts defining a three-dimensional shape. The interconnected unit cells are connected at nodes having a valence number defined by the number of struts connected at that node. The valence number of the nodes may vary to provide customized characteristics to zones or portions of the midsole. The plurality of interconnected unit cells may be organized in a warped cubic lattice structure. The warped cubic lattice structure and the size/shape of interconnected unit cells may vary to provide customized characteristics to zones or portions of the midsole. The three-dimensional mesh may be customized based on a biometric data profile for an individual, or group of individuals. The midsole may be manufactured using an additive manufacturing process.
    Type: Grant
    Filed: February 26, 2021
    Date of Patent: October 1, 2024
    Assignee: adidas AG
    Inventors: Jacques Perrault, Derek Andrew Luther, Berin Skye B, Marco Florian Kormann, Pradeepan Indrakumar, Florian Josel Fick, Felix Braun, Yuehong Tu, Andrew Jacob Schneider, Christian Siegl, Brendan Epley
  • Patent number: 12082646
    Abstract: An article of footwear may include a sole and an upper connected to the sole. The sole may include a first solid component and a second solid component. The sole may further include an additively manufactured mesh component that is arranged between the first solid component and the second solid component. The mesh component may be connected to each of the first solid component and the second solid component.
    Type: Grant
    Filed: October 13, 2020
    Date of Patent: September 10, 2024
    Assignee: adidas AG
    Inventors: Zachary C. Coonrod, Berin Skye B, Keith A. Blume, Derek Andrew Luther, Ladan Salari-Sharif, Iain Martin Hannah, Jacques M. Perrault, Christian Manuel Arias Delgado, Dustin Kendrick
  • Publication number: 20240278126
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: April 30, 2024
    Publication date: August 22, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20240256237
    Abstract: The present disclosure relates to A data processing apparatus, comprising: graph partitioning circuitry configured to receive a computation graph, the computation graph comprising a plurality of nodes representing operators and a plurality of edges representing relationships amongst the plurality of operators, and to divide the computation graph into a plurality of partitions, each partition comprising one or more nodes and/or edges; graph compilation circuitry configured to compile a computation graph to generate one or more compilation outputs; and storage to store the one or more compilation outputs; wherein the graph compilation circuitry is configured to: compile a first partition of the plurality of partitions to generate a first compilation output; and output the first compilation output to a first target portion of the storage assigned to the first partition.
    Type: Application
    Filed: January 25, 2024
    Publication date: August 1, 2024
    Applicant: Arm Limited
    Inventors: Derek Andrew Lamberti, Aaron Debattista
  • Publication number: 20240257432
    Abstract: A method is provided for generating a mipmap. A processor comprises a neural processing engine comprising a plurality of hardware units suitable for performing integer operations on machine learning models. The method comprises receiving initial image data and one or more commands to perform an operation for generating a further layer of image data from the initial image data that has a different resolution to the initial image data. The method processes the commands to generate the further layer using the neural processing engine of the processor.
    Type: Application
    Filed: January 31, 2023
    Publication date: August 1, 2024
    Inventors: Derek Andrew LAMBERTI, Kévin PETIT, Thomas James COOKSEY
  • Patent number: 11992762
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: April 6, 2023
    Date of Patent: May 28, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11789701
    Abstract: A multiplier circuit is provided to multiply a first operand and a second operand. The multiplier circuit includes a carry-save adder network comprising a plurality of carry-save adders to perform partial product additions to reduce a plurality of partial products to a redundant result value that represents a product of the first operand and the second operand. A number of the carry-save adders that is used to generate the redundant result value is controllable and is dependent on a width of at least one of the first operand and the second operand.
    Type: Grant
    Filed: August 5, 2020
    Date of Patent: October 17, 2023
    Assignee: Arm Limited
    Inventors: Tai Li, Jack William Derek Andrew, Michael Alexander Kennedy
  • Patent number: 11766618
    Abstract: Computer-implemented systems and methods for providing contextual game guidance are described herein. An example method includes determining based on contextual information regarding an application an objective of the user; automatically deriving based on the contextual information and the objective contextual guidance to assist the user; generating a user interface having the contextual guidance; and transmitting the user interface to a client device.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: September 26, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Nitin Mohan, Matthew Ito, Xifan Chen, Hugh Alexander Dinsdale Spencer, Paul Edridge, Andrew John Nicholas Jones, Simon Andrew St. John Brislin, Nicholas Anthony Edward Ryan, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker
  • Publication number: 20230241502
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: April 6, 2023
    Publication date: August 3, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11707684
    Abstract: Computer implemented systems and methods for cross-platform consumption of in-game objects are provided herein. An exemplary method includes receiving by a data platform from at least one first device game object data discovered by a user while playing a video game associated with the data platform; attributing by the data platform a cross-platform identifier to the game object data; storing by the data platform metadata associated with the game object data to a database associated with the data platform, and receiving by the data platform from a second device associated with the data platform a request for access to the game object data and the metadata. The request may include the cross-platform identifier. The exemplary method further includes authenticating by the data platform the request based on the cross-platform identifier; and based on the authentication selectively providing by the data platform access to game object data and the metadata.
    Type: Grant
    Filed: October 23, 2019
    Date of Patent: July 25, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Adil Sherwani, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker
  • Patent number: 11673051
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The event data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: August 26, 2021
    Date of Patent: June 13, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11659889
    Abstract: A midsole for an article of footwear including a three dimensional mesh including interconnected unit cells and methods of making the same. The interconnected unit cells each include a plurality of struts defining a three dimensional shape. The interconnected unit cells are connected at nodes having a valence number defined by the number of struts connected at that node. The valence number of the nodes may vary to provide customized characteristics to zones or portions of the midsole. The plurality of interconnected unit cells may be organized in a warped cubic lattice structure. The warped cubic lattice structure and the size/shape of interconnected unit cells may vary to provide customized characteristics to zones or portions of the midsole. The three dimensional mesh may be customized based on a biometric data profile for an individual, or group of individuals. The midsole may be manufactured using an additive manufacturing process.
    Type: Grant
    Filed: March 2, 2020
    Date of Patent: May 30, 2023
    Assignee: adidas AG
    Inventors: Jacques Perrault, Derek Andrew Luther, Berin Skye B, Marco Florian Kormann
  • Publication number: 20230041552
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.
    Type: Application
    Filed: October 19, 2022
    Publication date: February 9, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Patent number: 11550735
    Abstract: Memory access control circuitry controls handling of a memory access request based on at least one memory access control attribute associated with a region of address space including the target address. The memory access control circuitry comprises: lookup circuitry comprising a plurality of sets of comparison circuitry, each set of comparison circuitry to detect, based on at least one address-region-indicating parameter associated with a corresponding region of address space, whether the target address is within the corresponding region of address space; region mismatch prediction circuitry to provide a region mismatch prediction indicative of which of the sets of comparison circuitry is predicted to detect a region mismatch condition; and comparison disabling circuitry to disable at least one of the sets of comparison circuitry that is predicted by the region mismatch prediction circuitry to detect the region mismatch condition for the target address.
    Type: Grant
    Filed: September 27, 2021
    Date of Patent: January 10, 2023
    Assignee: Arm Limited
    Inventors: François Christopher Jacques Botman, Thomas Christopher Grocutt, Jack William Derek Andrew
  • Patent number: 11512262
    Abstract: The present disclosure relates generally to antioxidants. More particularly, the present disclosure relates to lubricating compositions comprising an antioxidant.
    Type: Grant
    Filed: March 15, 2018
    Date of Patent: November 29, 2022
    Assignee: University of Ottawa
    Inventors: Derek Andrew Pratt, Evan Haidasz
  • Patent number: 11504618
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 22, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Publication number: 20220280875
    Abstract: Computer-implemented systems and methods for providing contextual game guidance are described herein. An example method includes determining based on contextual information regarding an application an objective of the user; automatically deriving based on the contextual information and the objective contextual guidance to assist the user; generating a user interface having the contextual guidance; and transmitting the user interface to a client device.
    Type: Application
    Filed: May 23, 2022
    Publication date: September 8, 2022
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Nitin Mohan, Matthew Ito, Xifan Chen, Hugh Alexander Dinsdale Spencer, Paul Edridge, Andrew John Nicholas Jones, Simon Andrew St. John Brislin, Nicholas Anthony Edward Ryan, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker