Patents by Inventor Stefan Keilwert

Stefan Keilwert has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250259504
    Abstract: Game information for a wagering game is received from a remote gaming table. Live actions by a live dealer for the wagering game are captured by an image capture device. Image information based on the captured live actions are transmitted to the remote gaming table to provide a live holographic image of the dealer at the remote gaming table. An input device receives game input from the live dealer and game instructions based on the game input are transmitted to the remote gaming table to execute game actions at the remote gaming table to generate a game result for the wagering game.
    Type: Application
    Filed: February 14, 2024
    Publication date: August 14, 2025
    Applicant: IGT
    Inventors: Michael RUSS, David FROY, Stefan KEILWERT
  • Publication number: 20250252825
    Abstract: The present disclosure relates generally to an escape room game that includes a plurality of puzzles corresponding to different solutions to be solved by a player in a specific order and within a predetermined period of time and in a room with defined boundaries for successful completion of the escape room game. The players can wager on a predicted level of performance of the player in the escape room game. Awards are provided by the gaming system based on the wagers and an actual level of performance of the player in solving one or more of the puzzles.
    Type: Application
    Filed: March 26, 2025
    Publication date: August 7, 2025
    Inventors: David Froy, JR., Stefan Keilwert
  • Patent number: 12361758
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Grant
    Filed: October 5, 2023
    Date of Patent: July 15, 2025
    Assignee: IGT
    Inventors: David Small, David Froy, Jr., Michael Russ, Stefan Keilwert, Sven Aurich, Fayez Idris, Daniel Landry
  • Publication number: 20250182565
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: February 6, 2025
    Publication date: June 5, 2025
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, JR., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20250174070
    Abstract: A position and an orientation of a player in a player area surrounded by a three-dimensional holographic display device is determined. The display device displays a first wagering game and a second wagering game based on the position and the orientation of the player to position the first wagering game in a central field of view of the player and to position the second wagering game in a peripheral field of view outside the central field of view. A game event is determined in the second wagering game. Based on the determined game event, the display device moves the second wagering game to position the second wagering game in the central field of view of the player.
    Type: Application
    Filed: November 28, 2023
    Publication date: May 29, 2025
    Applicant: IGT
    Inventors: David FROY, Stefan KEILWERT, Michael RUSS
  • Publication number: 20250166464
    Abstract: A networked computer system for enabling players of a gaming device to acquire, transfer, and redeem a series of Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: November 22, 2023
    Publication date: May 22, 2025
    Inventors: Stefan Keilwert, Michael Russ
  • Publication number: 20250140055
    Abstract: An electronic gaming machine (“EGM”) can include a set of mechanical reels; a display surface; and a projector. The projector can be configured to project a digital element on the display surface. The display surface can be located between the projector and the set of mechanical reels.
    Type: Application
    Filed: October 27, 2023
    Publication date: May 1, 2025
    Applicant: IGT
    Inventors: David FROY, Sven AURICH, Michael RUSS, David SMALL, Soheil LATIFI, Stefan KEILWERT
  • Patent number: 12288449
    Abstract: The present disclosure relates generally to an escape room game that includes a plurality of puzzles corresponding to different solutions to be solved by a player in a specific order and within a predetermined period of time and in a room with defined boundaries for successful completion of the escape room game. The players can wager on a predicted level of performance of the player in the escape room game. Awards are provided by the gaming system based on the wagers and an actual level of performance of the player in solving one or more of the puzzles.
    Type: Grant
    Filed: March 14, 2024
    Date of Patent: April 29, 2025
    Assignee: IGT
    Inventors: David Froy, Jr., Stefan Keilwert
  • Publication number: 20250118158
    Abstract: A networked computer system for enabling players of a gaming device to collect and stack Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Stefan Keilwert, Sven Aurich
  • Publication number: 20250118157
    Abstract: A networked computer system for enabling players of a gaming device to collect a series of Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Stefan Keilwert, Sven Aurich
  • Publication number: 20250104514
    Abstract: A processor circuit determines player information associated with a first player of a wagering game at a gaming device. The processor circuit embeds the player information in a cryptographic token. The processor circuit transfers the cryptographic token to a player wallet associated with the first player. The processor circuit, in response to the transfer, provides the embedded player information to a player tracking server.
    Type: Application
    Filed: September 27, 2023
    Publication date: March 27, 2025
    Applicant: IGT
    Inventors: Anthony BAERLOCHER, Stefan KEILWERT, Michael RUSS, Soheil LATIFI
  • Publication number: 20250104511
    Abstract: An electronic gaming machine (EGM) configuration system can be configured to manage digital assets for configuration of an EGM. The EGM configuration system can receive an indication of an identity of a user. The EGM configuration system can further determine an EGM configuration associated with the user based on the identity of the user. The EGM configuration system can further transmit an indication of the EGM configuration to the EGM.
    Type: Application
    Filed: September 27, 2023
    Publication date: March 27, 2025
    Applicant: IGT
    Inventors: Ommar ALVAREZ, Gaurav JARIWALA, Michael RUSS, Stefan KEILWERT, Sven AURICH
  • Patent number: 12249208
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: August 16, 2023
    Date of Patent: March 11, 2025
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20250078612
    Abstract: Embodiments of the present disclosure are directed to identifying a player of an electronic game based on gameplay information, a player identification model, player presence data, mobile connectivity data, or any combination therein while maintaining anonymity. According to one embodiment, the present disclosure relates to a method for identifying an anonymous player of an electronic gaming system comprising receiving, by a host system, gameplay information from the electronic gaming system related to an electronic game executed on the electronic gaming system, evaluating, by the host system, the gameplay information based on a player identification model, scoring, by the host system, a probability of identifying the anonymous player based on the evaluating of the gameplay information by the host system, and assigning, by the host system, an identifier based on the scoring by the host system, wherein the identifier identifies the player while maintaining anonymity.
    Type: Application
    Filed: September 6, 2023
    Publication date: March 6, 2025
    Inventors: Stefan Keilwert, Michael Russ, Soheil Latifi
  • Publication number: 20250078603
    Abstract: An electronic gaming machine (“EGM”) can include a surface-integrated speaker, a processor circuit coupled to the surface-integrated speaker, and a memory coupled to the processor circuit. The memory can include machine-readable instructions that, when executed by the processor circuit, cause the EGM to perform operations. The operations can include determining a position on the EGM from which to output audio. The operations can further include outputting, via a surface-integrated speaker, the audio at the position.
    Type: Application
    Filed: September 6, 2023
    Publication date: March 6, 2025
    Applicant: IGT
    Inventors: Michael RUSS, Soheil LATIFI, Sven AURICH, Stefan KEILWERT
  • Publication number: 20250046154
    Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game based on a location of a player of the skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.
    Type: Application
    Filed: August 1, 2023
    Publication date: February 6, 2025
    Inventors: Stefan Keilwert, Michael Russ, David Froy, David Small, Soheil Latifi
  • Publication number: 20250005997
    Abstract: A system, method, and device may operate an intelligent mesh network. The method may include configuring the intelligent mesh network, wherein the intelligent mesh network comprises a plurality of nodes, and wherein the plurality of nodes are able to communicate directly with each other. The method may also include detecting an in-game event on a first node in the intelligent mesh network; and in response to detecting the in-game event, performing an action on a second node, wherein the action is associated with the in-game event, and wherein the second node is in a location near a location of the first node.
    Type: Application
    Filed: June 28, 2023
    Publication date: January 2, 2025
    Inventors: Michael Russ, David Froy, Stefan Keilwert, Soheil Latifi
  • Publication number: 20250006016
    Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, and as will be described in greater detail below, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.
    Type: Application
    Filed: June 28, 2023
    Publication date: January 2, 2025
    Inventors: Stefan Keilwert, Michael Russ, Sven Aurich, David Small, Soheil Latifi
  • Publication number: 20240412585
    Abstract: In certain embodiments, the present disclosure relates to a gaming system that determines states of a gaming system and/or communication device of a player and uses the determined state to suppress received communications; during a gaming session between the player and gaming system to avoid interrupting the player.
    Type: Application
    Filed: June 7, 2023
    Publication date: December 12, 2024
    Inventors: Michael Russ, Stefan Keilwert
  • Patent number: 12160276
    Abstract: The present disclosure relates generally to utilizing ultrasonic transducers and receivers to implement directional sound in combination with gesture detection in an Electronic Gaming Machine (EGM). In one embodiment, a set of ultrasound transducers transmits positional ultrasound pulses to identify the player and/or his gesture, as well as an audio carrier signal, e.g., through a direction speaker, providing directional sound based on the feedback from the ultrasound pulses. Further, embodiments may implement air haptics in both or either of the transmitted pulses of the ultrasonic transducers and/or the audio signal from the directional speaker to provide an enhanced user experience.
    Type: Grant
    Filed: April 2, 2021
    Date of Patent: December 3, 2024
    Assignee: IGT
    Inventor: Stefan Keilwert