Patents Issued in April 19, 2018
  • Publication number: 20180104570
    Abstract: Sports card game systems. In at least one embodiment of a game system of the present disclosure, the game system comprises a first home team offense card, a first home team defense card, a first away team offense card, a first away team defense card, wherein each card comprises a card score section indicating of a plurality of plays and indicating of a plurality of minutes, and wherein each card further comprises a play result section indicating the plurality of plays and indicating at least one column comprising numbers corresponding to a first numbered die.
    Type: Application
    Filed: December 19, 2017
    Publication date: April 19, 2018
    Inventor: Gary Davis
  • Publication number: 20180104571
    Abstract: A board game apparatus for use by a plurality of opposing players traversing opposite directions along a game board is provided. The game board provides a plurality of marked spaces constituting a path extending between two opposing starting lines, each marked space of the plurality of marked spaces provide a plurality of game indicia including two numeral indices, wherein the two numeral indicia represent the number of marked spaces until the two opposing starting lines, respectively. Each player represented by a token indicating their offensive position along the path. The board game apparatus includes pair of playing-dice for indicating the number of marked spaces along the path, and a pair of s-dice for indicating the number of marked spaces along the path the offensive player moves before the defensive player moves in an opposite direction along said path.
    Type: Application
    Filed: October 14, 2016
    Publication date: April 19, 2018
    Inventor: Alvin Cornell Hopkins
  • Publication number: 20180104572
    Abstract: Methods, systems, and devices are described herein for controlling movement of a platform in a dice gaming system. In one aspect, a dice system may include a platform and at least one member extending from the platform. The at least one member may include at least one magnet. The system may also include a first magnetic movement limiter positioned in a first direction from the at least one magnet and a second magnetic movement limiter positioned in a second direction opposite to the first direction from the at least one magnet. The first magnetic movement limiter and the second magnetic movement limiter may limit movement of the member in the first and second directions.
    Type: Application
    Filed: September 26, 2017
    Publication date: April 19, 2018
    Inventors: Urban Bergant, Ivo Zavbi, Peter Kroselj
  • Publication number: 20180104573
    Abstract: A control device with a touch screen and motion sensors is held in one hand with the screen facing the user. Preferably, thumb motion of the hand holding the control device on the touch screen sensor of the control device is the input to control the motion and animations of an avatar, wherein the avatar motion is displayed on the control device touch screen or, in an embodiment, on an external display device. An important aspect of the present invention is tilting the control device, causing an angular rotation velocity, which can trigger a game event such as throwing, kicking, shooting or other action of the game.
    Type: Application
    Filed: October 17, 2016
    Publication date: April 19, 2018
    Applicant: Aquimo, LLC
    Inventors: Mark John Jeffery, Robert Sunshin Komorous-King, Manoj Kumar Rana, James S. Frey, Jordan Matthew Blackman
  • Publication number: 20180104574
    Abstract: An electronic game controller designed to be compatible with a plethora of gaming platforms/consoles and operating systems. The console in question, may be, but is not limited to, any computer based system that generates computer graphics through which a user interacts. The invention, shall communicate with the computerized system in question using any form of communication, which includes but is not limited to a universal serial bus (USB), Inter-Integrated Circuit (I2C), local area network (LAN), wireless local area network (WLAN), Bluetooth, etc. The invention shall house the ability to generate computer graphics through the use of, but not limited to, an on board liquid crystal display (LCD) of any type or derivation, a projector or a hologram. The on board graphics shall be used to allow the user to select from a list of varying communication protocols/USB drivers, thus enabling the user to interface with the desired gaming platform.
    Type: Application
    Filed: April 22, 2016
    Publication date: April 19, 2018
    Inventor: Sean TAGER
  • Publication number: 20180104575
    Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
    Type: Application
    Filed: December 14, 2017
    Publication date: April 19, 2018
    Inventors: Shoya TANAKA, Masato KUWAHARA, Toru OE, Teruyuki YOSHIOKA
  • Publication number: 20180104576
    Abstract: A controller for an electronic system includes a controller body having a head and a handle, and a tracking member that is fixed to the controller body. The head includes at least one thumb-operated control, and the handle has a tubular housing that is partially wrapped by an outer shell. The controller includes a hand retainer configured to physically bias the user's palm against the outer shell. A first plurality of tracking transducers is disposed in the tracking member, the first plurality of tracking sensors being coupled with the electronic system via electromagnetic radiation. An array of proximity sensors is spatially distributed on the outer shell, the array of proximity sensors being responsive to a proximity of the user's fingers to the outer shell.
    Type: Application
    Filed: December 7, 2017
    Publication date: April 19, 2018
    Applicant: VALVE CORPORATION
    Inventors: ERIC JAMES HOPE, SCOTT NIETFELD, CARL CONLEE, SCOTT RICHARD BRITT, JEFFREY WALTER MUCHA, JEFFREY GEORGE LEINBAUGH, JEREMY SLOCUM
  • Publication number: 20180104577
    Abstract: Provided is a game system capable of imposing restriction upon the beneficial effects of the characteristics of a character that has been selected. This game system is provided with control panels having individual rotational buttons. The game system provides a music game in which operation timings at which the individual rotational buttons are to be operated are guided in accordance with the rhythm of a musical piece selected from a musical piece group. Furthermore, the game system awards card selection opportunities for selecting character cards to be used in play, from a plurality of character cards prepared so as to have a plurality of skills which are different to each other, and which respectively correspond to changes. In a special mode, the game system sequentially implements, in a prescribed order every time the special mode is offered, the changes corresponding to the skills of the respective selected character cards.
    Type: Application
    Filed: December 13, 2017
    Publication date: April 19, 2018
    Inventors: Masahiro Kiyomoto, Koichi Tomita, Toyokazu Sakai, Shohei Sakuraba, Erina Takeda, Toru Miki, Atsushi Usami, Kanae Kokutani, Naotaka Okamoto, Yusuke Kobayashi
  • Publication number: 20180104578
    Abstract: An improved virtual reality system comprises a chair 110 integrated with a pedestal 120, which contains a motion platform 150 and base 160. The chair 110 can be rotated continuously in the yaw axis by a stepper motor 230 and substantially in the pitch axis by an additional stepper motor 240 in coordination with the content of the VR display as directed by a chair controller located on the motion platform 150.
    Type: Application
    Filed: October 12, 2017
    Publication date: April 19, 2018
    Inventors: Jeffrey Travis, Jennifer Rundell, Ricardo Ruiz-Torres, Mehul Dilip Sati Kunvar
  • Publication number: 20180104579
    Abstract: To enhance motivation of a player to invite another player to a social game, thus activating the social game and a platform that provides the social game, a server device includes incentive giving means that gives an incentive to a player who operates a first terminal device when a player of a second terminal device that receives, from the first terminal device, invitation information including solicitation information to at least suggest participating in the game and specific information to at least specify a landing screen associated with a home screen of the game operates the second terminal device to access the landing screen on a basis of the specific information.
    Type: Application
    Filed: December 14, 2017
    Publication date: April 19, 2018
    Inventor: Yuki Ino
  • Publication number: 20180104580
    Abstract: A virtual reality (VR) system has a server coupled to a data repository and having a processor executing software, a VR game stored in the data repository; and a first network-connected appliance having a display screen, in communication with the network-connected server over the network. The server interacts with the first appliance enabling a user to play a VR game, and prepares a data stream based on the interaction to be streamed to a second computerized appliance, enabling a user of the second computerized appliance to view the activity of a virtual object of the user of the first network-connected computerized appliance as a passive observer from the viewpoint of the avatar, having no control input.
    Type: Application
    Filed: October 18, 2016
    Publication date: April 19, 2018
    Applicant: Roblox Corporation
    Inventor: Baker Humadi
  • Publication number: 20180104581
    Abstract: A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.
    Type: Application
    Filed: December 14, 2017
    Publication date: April 19, 2018
    Inventors: Henry Rull, Luc Pieron, Kevin Simmons, Jay Jodway
  • Publication number: 20180104582
    Abstract: A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.
    Type: Application
    Filed: December 18, 2017
    Publication date: April 19, 2018
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli, David Lowe
  • Publication number: 20180104583
    Abstract: An example information processing system includes a main body apparatus, a handheld console controller, and a wireless controller. The handheld console controller is configured to be unified with the main body apparatus. The wireless controller is configured to be wirelessly connected to the main body apparatus. The main body apparatus sets one of the handheld console controller and the wireless controller, a predetermined button of which has been pressed down, to “active,” and performs a game process based on operation data from the activate controller.
    Type: Application
    Filed: September 26, 2017
    Publication date: April 19, 2018
    Inventor: Shintaro SATO
  • Publication number: 20180104584
    Abstract: In an example game processing of moving a predetermined object in a predetermined course in a virtual space on the basis of an operation performed by a player, first, an input amount according to an input for controlling a moving direction of the predetermined object based on the operation performed by the player is obtained. Next, the input amount according to the input for controlling the moving direction is corrected so as to cause the moving direction of the predetermined object to be close to a direction along a travelling direction as a direction toward a destination, by increasing/decreasing a predetermined correction value which is added to the input amount, on the basis of relationship between a current moving direction of the predetermined object and the travelling direction of the course. Then, movement of the predetermined object is controlled on the basis of the corrected input amount.
    Type: Application
    Filed: August 30, 2017
    Publication date: April 19, 2018
    Inventor: Shun UTSUGI
  • Publication number: 20180104585
    Abstract: Customized wait state experiences for an avatar in a virtual universe are provided by determining user alternative wait context preferences, selecting alternative wait state content objects accordingly, creating a wait state context in the virtual universe system using the alternative wait state content objects, and transporting the waiting avatar to the newly created wait state context for the duration of the wait. The custom context can include scenery, sounds, and even information streams and feeds. The avatar is optionally returned to the original context upon an event, such as a customer service representative, being available and ready to interact with the user. Artificial intelligence processes are optionally used to determine probable wait state context preferences for the user. Rewards may be given to the user for waiting, and for completing games or challenges.
    Type: Application
    Filed: December 19, 2017
    Publication date: April 19, 2018
    Inventors: Christopher J. Dawson, Rick A. Hamilton, II, Clifford A. Pickover, Anne R. Sand
  • Publication number: 20180104586
    Abstract: A system and method for facilitating a cross-game competitive event are disclosed. The cross-game competitive event may measure user performance in multiple online games during an event time period. For such measurement, the cross-game competitive event may be associated with an event metric. The event metric may correspond to gameplay metrics for users of the multiple online games. The value of the event metric may be determined for a given user based on aggregation of changes in the values of gameplay metrics in the multiple online games within the event time period. An award may be distributed to the given user based on the event metric value determined for the given user upon conclusion of the cross-game competitive event.
    Type: Application
    Filed: December 15, 2017
    Publication date: April 19, 2018
    Inventors: John Kim, Kevin Chanthasiriphan, Kevin Lee
  • Publication number: 20180104587
    Abstract: Systems, methods, and computer media for implementing a video game platform based on video game state data are provided herein. A system can include a processor, a data store, an intake coordinator, and a distribution coordinator. The data store can be configured to store video game state data for different video game play sessions. The intake coordinator can be configured to receive video game state data representing a video game environment over a period of time while a video game is being played by a first user. The video game state data can include frames having time stamps. Some of these frames can be designated as key frames that contain sufficient information to recreate the video game environment at a specific time. A distribution coordinator can be configured to transmit the video game state data to a requesting client, and the requesting client can recreate the video game environment.
    Type: Application
    Filed: November 4, 2016
    Publication date: April 19, 2018
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Stephan J. Zachwieja, Wisgary Francisco Torres Marrero, Joaquin Bolbrugge Chavolla, Scott Nathaniel Munro, Marcus Michael Powers, James Lao
  • Publication number: 20180104588
    Abstract: Method, apparatus, and storage medium for displaying data are provided. The method includes: obtaining game data of a game application running on a mobile terminal via a first application and displaying the game data in a desktop plug-in corresponding to the first application. The game data includes one or more of: a game event and an event time corresponding to the game event. The desktop plug-in is displayed on a desktop of the mobile terminal.
    Type: Application
    Filed: December 19, 2017
    Publication date: April 19, 2018
    Inventors: Zhipeng ZHANG, Tao SUN, Huihao XING, Bo XU
  • Publication number: 20180104589
    Abstract: The game system provides a music game which guides respective operation timings. Concretely, the game system presents on a game screen, a game area which includes: five lane images extending in parallel to each other such that a height difference is formed between an upper lane image group and a lower lane image group; and evaluation sign images and object images which are disposed along the respective lane images. The game system controls the display of the evaluation sign images and the object images such that the evaluation sign images are moved through the object images on the respective lane images at the respective operation timings to guide the respective operation timings through the coincidence of the evaluation sign images and the object images.
    Type: Application
    Filed: December 13, 2017
    Publication date: April 19, 2018
    Inventors: Masahiro Kiyomoto, Koichi Tomita, Toyokazu Sakai, Shohei Sakuraba, Erina Takeda, Toru Miki, Atsushi Usami, Kanae Kokutani, Naotaka Okamoto
  • Publication number: 20180104590
    Abstract: A system and method for generating individual player bases in a virtual space using markup information are disclosed. Player base definitions specific individual players may be managed. The player base definitions may indicate boundaries of player bases in the virtual space, a base type for the player bases, and/or any other information related to the player bases. Player base markup information may be obtained for a given player base type. The obtained player base markup information may indicate, in a markup language format, building information regarding one or more default buildings within a player base having the given base type. Individual player bases may be generated in the virtual space base on the boundaries of the player bases as indicated in the player base definitions associated with the individual players and further based on the player base markup information for the base type of the player bases.
    Type: Application
    Filed: December 14, 2017
    Publication date: April 19, 2018
    Inventors: Justin RHINESMITH, Christopher VUKICEVICH
  • Publication number: 20180104591
    Abstract: In an example system according to the present embodiment, on a display, a map image is displayed and superimposed on a game image of a game space as viewed from a virtual camera provided behind a player character. When a user changes the orientation of a controller, the line-of-sight direction of the virtual camera is changed, and at the same time, the position of a cursor on the map image is changed. When the user presses down a predetermined button, a bullet is fired toward the center of a screen. When the user presses down another button, the player character moves to a location indicated by the cursor.
    Type: Application
    Filed: September 26, 2017
    Publication date: April 19, 2018
    Inventor: Yoshiteru FUKUDA
  • Publication number: 20180104592
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device, where the casual, social game is downloaded as an app to a smartphone and/or tablet computer and can be accessed or played using a social network application or environment; and in which one or more of the processors are programmed such that: a notification is automatically generated if a player is stuck at a level for more than a defined time or after more than a defined number of attempts to pass that level, the notification alerting friends of the player so that they can assist him or her.
    Type: Application
    Filed: December 18, 2017
    Publication date: April 19, 2018
    Inventors: Sebastian KNUTSSON, Lars JORNOW
  • Publication number: 20180104593
    Abstract: A computer-implemented method of using a scene data structure to display a game tutorial on a display, including accessing a scene data structure, the scene data structure having a plurality of display data elements, each associated with a respective data element identifier, the display data elements containing display data for displaying game elements on the display in a game scene; accessing tutorial data, the tutorial data comprising a tutorial data element identifier; searching the scene data structure for a data element associated with the tutorial data element identifier, that data element containing display data for displaying a respective game element; generating highlighting data using the results of the searching step, the highlighting data for highlighting the respective game element on the display; and displaying the respective game element as a highlighted game element on the display in a tutorial scene using the generated highlighting data. Devices and systems are disclosed.
    Type: Application
    Filed: December 19, 2017
    Publication date: April 19, 2018
    Inventors: Alberto Denia NAVARRO, David Mari LARROSA
  • Publication number: 20180104594
    Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.
    Type: Application
    Filed: December 1, 2017
    Publication date: April 19, 2018
    Applicant: STEELSERIES ApS
    Inventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
  • Publication number: 20180104595
    Abstract: A server computer is connected to a plurality of client computers through a network, and controls objects in a Metaverse accessed by the client computers. The server computer includes a storage unit for storing an object ID specifying an object accessible in the Metaverse by the plurality of client computers and authenticity information associated with the object ID. The authenticity information indicates that the object is genuine. The server computer also includes a communication unit for communicating with each of the client computers. The server computer also includes an enquiry unit for causing the communication unit to transmit the authenticity information corresponding to the object ID to at least one of the plurality of client computers upon receipt of an enquiry request to enquire about the object ID of the object from one of the plurality of client computers.
    Type: Application
    Filed: October 5, 2017
    Publication date: April 19, 2018
    Inventors: Kiyokuni Kawachiya, Michiaki Tatsubori
  • Publication number: 20180104596
    Abstract: A system and method are provided for updating game participants. In some embodiments, the participants receive game control information via a one-way broadcast. The method selects a set of sampling participants from the set of all participants of a game. In some embodiments, the selection occurs prior to the start of the game. The method of some embodiments establishes a two-way connection between a server and each of the sampling participants. For some embodiments, the two-way connection is realtime. The method continuously maintains the two-way connection throughout the game. During each discrete game period, the method receives from a sampling participant, data for the sampling participant's game period performance. Based on the received data, the method determines the performance for the game period and broadcasts this information to a non-sampling participant. A non-sampling participant is a participant who was not selected for the set of sampling participants.
    Type: Application
    Filed: October 17, 2017
    Publication date: April 19, 2018
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli
  • Publication number: 20180104597
    Abstract: One particular implementation of the present invention may take the form of a method and apparatus for providing various movements as input to a video game. The method and apparatus may detect the body movements of a video game player and interpret those movements as inputs to the video game. The video game may then compare the movements of the user to expected movements to determine if the correct movement was performed by the user. The video game may also display a video game environment that instructs and interacts with the user to perform several movements of the video game. In this manner, the method and apparatus may provide a move realistic and dynamic video game experience than previous video games that only allowed the player to press buttons as inputs to the game.
    Type: Application
    Filed: December 18, 2017
    Publication date: April 19, 2018
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: C. Matthew Dawson, Emily Tyndall, Kristin Mae Yee, David Neil Christenson, Edward Gilmore Martin, James Patrick Rowe, Casey Shane Nelson, Jamison R. Titera, Paul Mombourquette, Rich Reagan
  • Publication number: 20180104598
    Abstract: A smartphone has an application to play a fantasy sports game at a specific location, the fantasy sports game being under control of a server. The fantasy sports game uses data obtained from a second server that is updated based on a real-life sports game being played. The server uses a subset of data from the second server to determine a winner of the game. Other smartphones at the specific location also compete in the fantasy sport game. The server uses a subset of data from the second server to determine a winner of the fantasy sports game.
    Type: Application
    Filed: October 13, 2016
    Publication date: April 19, 2018
    Inventors: James H. Robbins, Thomas J. Rademaker
  • Publication number: 20180104599
    Abstract: A computer program for marketing fantasy sports and/or stock market teams to potential investors, where an investor in a fantasy team shares in the winnings of that team. An owner of a fantasy sports team or a fantasy stock market portfolio offers his/her team up for sale or investment. The team can be sold in its entirety, or only a partial stake in the team can be sold, at the discretion of the owner. Potential investors view teams which are up for sale or investment, research team background and performance, and if desired, make an offer to buy a share of a team. Offers to sell and buy can be handled as either fixed price transactions or as auction-style bidding. Team owners split profits with investors according to ownership percentage. Investor pools and partnerships are possible, and many other features for facilitating investment transactions are disclosed.
    Type: Application
    Filed: December 11, 2017
    Publication date: April 19, 2018
    Inventor: Jay Wolgin
  • Publication number: 20180104600
    Abstract: A system includes one or more retro-reflective markers positioned within a ride system and a tracking system that may detect the one or more retro-reflective markers to track a position of a rider. The tracking system includes an emitter that may emit light toward the one or more retro-reflective markers, a detector that may detect reflected light from the one or more retro-reflective markers, and a controller that may determine the position of the rider relative to the one or more retro-reflective markers based on detection of the reflected light and that may provide an indication of the position of the rider.
    Type: Application
    Filed: December 5, 2017
    Publication date: April 19, 2018
    Inventor: Paula Stenzler
  • Publication number: 20180104601
    Abstract: An amusement-ride-specific computer program is used to provide a virtual reality corresponding to a journey of the vehicle is generated and is represented on a head-mounted display associated with the passenger of a vehicle in accordance with the position of the vehicle on the route, and in accordance with the position and/or the orientation of the head-mounted display. The amusement-ride-specific computer program is executed on a mobile terminal of the passenger which comprises a communication interface. Alternatively, the amusement-ride-specific computer program is executed on an apparatus which is firmly connected to the vehicle and is designed to connect with the head-mounted display of the passenger.
    Type: Application
    Filed: December 6, 2017
    Publication date: April 19, 2018
    Inventor: Thomas WAGNER
  • Publication number: 20180104602
    Abstract: A toy top includes three components. A first component has a hole. A second component has an insertion unit which can be inserted in the hole to a first depth position, and the second component can be turned manually. A third component is prevented from moving in a depth direction in the hole when attached to the first component. A groove is provided with a guide section which makes the protrusion slide against an inner surface of a groove wall on one side to make the insertion unit rise to a second depth position and which prevents the insertion unit from falling out. The third component has a part which functions as a stopper that prevents the insertion unit from moving to a first depth position direction.
    Type: Application
    Filed: October 11, 2017
    Publication date: April 19, 2018
    Applicant: TOMY COMPANY, LTD.
    Inventor: Makoto MURAKI
  • Publication number: 20180104603
    Abstract: A toy top includes a body and a shaft unit. The body includes rotating components which are attached to be rotatable relative to each other. At least two of the rotating components include respective contact portions which come in contact with each other to regulate a rotation range between the two rotating components. The contact portions are configured such that contact between the contact portions gradually become loose as the contact portions repeatedly come in contact with each other due to relative rotation of the two rotating components, and capability of regulating rotation is eventually lost so that the rotation range is expanded.
    Type: Application
    Filed: October 17, 2017
    Publication date: April 19, 2018
    Applicant: TOMY COMPANY, LTD.
    Inventor: Makoto MURAKI
  • Publication number: 20180104604
    Abstract: A plush toy having an interchangeable face or head portion is provided. In one example, a toy includes a body portion and a head portion, the head portion having a first or default face, coupled to the body portion. The head portion further includes a hood or flap portion having an inner surface with a second or alternate face and an outer surface, where the hood portion is coupled to the head portion and configured to transition from a first position on a back side of the head portion (where the second face is hidden) to a second position covering the first face and exposing the second face. In one example, the body portion is further coupled to a left arm portion, a right arm portion, a left leg portion, and a right leg portion.
    Type: Application
    Filed: August 31, 2017
    Publication date: April 19, 2018
    Inventors: Gordon TUCKER, Tae Woong SON
  • Publication number: 20180104605
    Abstract: Presented herein are techniques in which the proximity of an object to a toy is determined using a photosensor (photo sensor) circuit. The proximity is classified/categorized as falling into one of a plurality of different proximity ranges. The proximity range in which the object is located is mapped to one or more audible or visual outputs, where the audible or visual outputs are adjusted/varied as the relative proximity of the object to the toy changes.
    Type: Application
    Filed: October 18, 2016
    Publication date: April 19, 2018
    Inventors: Peter E. Teel, Scott E. Wilger, Kenny Y.W. Lui
  • Publication number: 20180104606
    Abstract: The present invention provides for a protective enclosure comprising a base comprising a first continuous mating surface and at least one conveyance aperture, a cover comprising a second continuous mating surface, wherein the second continuous mating surface is configured to form a seal with the first continuous mating surface, and a clamp, wherein at least a portion of the clamp is coupleable to the base, wherein a mouth of the clamp is configured to be offset from the aperture when the clamp is coupled to the base, wherein the clamp comprises a first sealing layer, and wherein the clamp is configured to seal the aperture against contaminants. The protective enclosure may be configured for use in a remotely controllable model vehicle to protect a control module.
    Type: Application
    Filed: December 13, 2017
    Publication date: April 19, 2018
    Applicant: TRAXXAS LP
    Inventors: Timothy E. Roberts, Jon Kenneth Lampert, Otto Karl Allmendinger
  • Publication number: 20180104607
    Abstract: The present disclosure discloses an information processing system. The system includes at least two toy battle devices and control devices corresponding to the toy battle devices. A first control device is configured to send attack information to a first toy battle device. The first toy battle device is configured to modulate the attack information into a laser signal, and emit the laser signal. A second toy battle device is configured to receive the laser signal by using a laser receiving component, and obtain the attack information by demodulating the laser signal by using a demodulation circuit; and send the attack information to a second control device; determine an attacked status of the second toy battle device according to the attack information; and send a feedback instruction to the second toy battle device, the feedback instruction indicating the attacked status of the second toy battle device.
    Type: Application
    Filed: December 15, 2017
    Publication date: April 19, 2018
    Inventors: Ming Zhao, Yong Yang, Sixi Lu, Yanqing Jing
  • Publication number: 20180104608
    Abstract: Toy track sets for toy vehicles are disclosed. A toy track set for a toy vehicle may include a first track section having a first travel surface and a first tubular connector at a first connecting end of the first travel surface. The toy track set may further include a second track section that is configured to be rotatably coupled to the first tubular connector. The second track section may include a second travel surface having first and second travel portions. The second track section may be configured to rotate relative to the first track section between a first position in which the first travel surface forms a continuous travel path with the first travel portion, and a second position in which the first travel surface forms a continuous travel path with the second travel portion.
    Type: Application
    Filed: October 18, 2016
    Publication date: April 19, 2018
    Applicant: Mattel, Inc.
    Inventors: Andrey Cherednichenko, Kurnia Alim
  • Publication number: 20180104609
    Abstract: A customizable adhesive toy playscape is constructed of a combination of printed adhesive playscape tape and other accessories, such as printed stickers, upstanding signs, toy vehicles, and the tape roll core that can be used by children (or adults) for creating imaginary playscape tape worlds for play, education, or other uses. The playscape tape can be part of a single layer track construction that includes machine-readable codes for controlling movement of a mobile agent traveling thereover.
    Type: Application
    Filed: October 25, 2017
    Publication date: April 19, 2018
    Inventor: Andrew J. Musliner
  • Publication number: 20180104610
    Abstract: A toy helicopter configured to enhance a lateral stability by eliminating quickly a lateral tilt of a fuselage to restore its normal state includes a fuselage having a main body portion, a main rotor disposed above the main body portion and a balancing device fixed to an upper portion of the main body portion, the balancing device includes a long balance rod extending laterally across the fuselage, the balance rod has a protuberant portion at each end thereof and is allowed to oscillate so as to be held horizontal even though the fuselage is caused to tilt, and the balance rod is supported at a central portion thereof by a support portion.
    Type: Application
    Filed: February 21, 2017
    Publication date: April 19, 2018
    Inventor: Shinji Todokoro
  • Publication number: 20180104611
    Abstract: A toy construction set. The toy construction set includes at least a plurality of hubs and a plurality of connectors. The plurality of hubs may each include a plurality of segments joined together to form a shape. Each of the plurality of segments includes a plurality of connection points. The plurality of connectors each include a first clip and a second clip. The first clips and the second clips are configured to releasably connect to the connection points of the plurality of segments of the plurality of hubs.
    Type: Application
    Filed: September 22, 2017
    Publication date: April 19, 2018
    Inventor: John Adib Gabra
  • Publication number: 20180104612
    Abstract: Toy play systems are disclosed. A toy play system may include a first toy play set having a first base. The first base may include opposed upper and lower sides, the upper side may include at least one play feature and the lower side may include a plurality of protrusions. The toy play system may further include a base connector which may have at least two coupling structures. At least a first coupling structure of the at least two coupling structures may frictionally engage a protrusion of the plurality of protrusions. At least a second coupling structure of the at least two coupling structures may frictionally engage a second toy play set.
    Type: Application
    Filed: October 18, 2016
    Publication date: April 19, 2018
    Applicant: Mattel, Inc.
    Inventors: Erich W. Weidetz, Jebraeil Samo
  • Publication number: 20180104613
    Abstract: A viewing instrument has an optical module having a first light pathway for conveying visible light reflected from an object to an eye of a user viewing the object; a thermal radiation detecting module having a thermal radiation detector adapted to detect thermal radiation emitted from the object being viewed to thereby generate one or more signals; an aiming module having at least one visible light-emitting member electrically connected with the thermal radiation detecting module, wherein the aiming module is adapted to receive the one or more generated signals from the thermal radiation detecting module, and in response to the received one or more signals, project a visible mark along the first light pathway to the eye of the user. The invention also provides a toy gun having the viewing instrument as described above.
    Type: Application
    Filed: October 13, 2016
    Publication date: April 19, 2018
    Inventor: Bradley S. Faecher
  • Publication number: 20180104614
    Abstract: A comprehensive solution is provided to transforming locations and retail spaces into high-traffic VR attractions that provide a VR experience blended with a real-world tactile experience. A modular stage and kit of stage accessories suitable for a wide variety of commercial venues contains all of the necessary equipment, infrastructure, technology and content to assemble and operate a tactile, onsite VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content, without requiring extensive construction or specialized expertise.
    Type: Application
    Filed: October 13, 2017
    Publication date: April 19, 2018
    Inventors: KALON ROSS GUTIERREZ, JOHN JOSEPH DUNCAN, DOUGLAS GRIFFIN, RICHARD SCHULZE
  • Publication number: 20180104615
    Abstract: A lift system for lifting a load includes a counterweight, a base unit, a fly line, a load line, and pulleys. The base unit includes a movable cam assembly coupled to a fixed frame. The cam assembly includes a cam member that is rotatable relative to a carriage of the cam assembly. The cam assembly can be moved between first and second positions relative to the frame member, and prevents movement of the fly line through the base unit in the first position, while movement of the fly line through the base unit is allowed when the cam assembly is in the second position.
    Type: Application
    Filed: October 19, 2016
    Publication date: April 19, 2018
    Inventor: James Heath
  • Publication number: 20180104616
    Abstract: A method for separating lighter components of a hydrocarbon product in a container tank includes introducing the hydrocarbon product into the container tank via an inlet located near or at the bottom of the container tank; routing the hydrocarbon product through a pipe-in-pipe conduit that is at least partially surrounded by a bulk fluid stored in the container tank; providing a vapor-liquid interface that allows efficient evaporation of the lighter components resulting in separation of the lighter components and a processed hydrocarbon product; and routing the processed hydrocarbon product into the annular space of the pipe-in-pipe conduit thereby thermally insulating incoming hydrocarbon product from the surrounding bulk fluid and eliminating or minimizing vapor liquid equilibrium shift of the incoming hydrocarbon product caused by increased head pressure and/or reduction in temperature of the incoming hydrocarbon product.
    Type: Application
    Filed: October 9, 2017
    Publication date: April 19, 2018
    Inventor: Jeffrey A. HALL
  • Publication number: 20180104617
    Abstract: A distillation column for separating components of a feed stream is described herein. The distillation column has a top end; a bottom end spaced from the top end; a set of trays dispersed along a length of the distillation column between the top end and the bottom end; and a dividing wall extending between the top end and the bottom end to divide the distillation column into a pre-fractionation zone, a top zone, a bottom zone and an outflow zone. The feed stream includes a most volatile component, a first intermediate volatile component, a second intermediate volatile component and a least volatile component.
    Type: Application
    Filed: October 16, 2017
    Publication date: April 19, 2018
    Inventors: Thomas A. Adams, II, Sarah Ballinger
  • Publication number: 20180104618
    Abstract: The present invention discloses a method to continuously manufacture micro- and/or nanoparticles of single component particles or multi-component particles such as particulate amorphous solid dispersions or particulate co-crystals. The continuous method comprises the steps of 1. preparing a first solution comprising at least one component and at least one solvent and a second solution comprising at least one anti-solvent of the at least one component comprised in the first solution, 2. mixing said first solution and said second solution by means of microfluidization to produce a suspension by precipitation or co-precipitation, 3. feeding said suspension to a filtration system to obtain a concentrate stream, 4. feeding said concentrate stream to a spray dryer, 5. atomizing said concentrate stream using at least one atomization nozzle, 6. drying said atomized concentrate stream to obtain particles, and 7. collecting said particles.
    Type: Application
    Filed: March 30, 2016
    Publication date: April 19, 2018
    Inventors: Tiago FONSECA, Iris DUARTE, Márcio TEMTEM, João VICENTE
  • Publication number: 20180104619
    Abstract: Apparatus and methods are provided for extracting compounds from raw materials. One such apparatus may include an extraction column where it is a one column, one pass design capable of withstanding high temperatures and pressure. Additionally, the extraction column may also be capable of containing a self-perpetuating energy cycle used to achieve the required solubilization and mass transfer temperatures necessary for optimal extraction. The apparatus may also include a first opening and a second opening to control the flow of incoming solvent and filter extraneous sediment trapped within the fully extracted effluent. Additionally, the apparatus may be configured to create a self-perpetuating and self-sustaining energy cycle by manipulating the pressure and temperature generated within the apparatus.
    Type: Application
    Filed: December 15, 2017
    Publication date: April 19, 2018
    Applicant: CALIFORNIA EXTRACTION VENTURES, INC.
    Inventor: Stephen Corey