Dice Patents (Class 273/146)
  • Publication number: 20030201601
    Abstract: A competitive points based English alphabet word construction game apparatus and method for players who create words from letters determined from a single chance element initiation per turn that is selected from a group of chance elements, wherein long words created from infrequently used letters are rewarded with enhanced points levels. Broadly, the game includes five chance elements comprising a first, a second, a third, a fourth, and a fifth chance elements that each includes six distinct perceptible areas. The first chance element includes six areas, each one a vowel, being A, E, I, O, U, and including the sometimes vowel Y. The second, third, fourth, and fifth chance elements each include six areas, for a total of twenty four areas, the twenty four areas each include a unique one of the twenty consonant letters of the English alphabet and four blank areas.
    Type: Application
    Filed: April 29, 2002
    Publication date: October 30, 2003
    Inventor: Henry R. Koopman
  • Publication number: 20030197329
    Abstract: The game of craps is modified to allow a player to make an HARD WAY CRAPS bet instead of the standard ODDS bet. The HARD WAY CRAPS bet is available whenever a point number of 4, 6, 8, or 10 has been rolled and the player has a PASS line or COME line wager. If the point is 6 or 8, the HARD WAY CRAPS bet would pay two-to-one odds if the point is made with a 3,3 or 4,4 and would pay one-to-one odds if the point is made with any other roll. If the point is 4 or 10, the HARD WAY CRAPS bet would be pay four-to-one odds if the point is made with a 2,2 or 5,5 and would pay one-to-one odds if the point is made with any other roll. A corollary wager is offered for the DON'T PASS line or the DON'T COME line.
    Type: Application
    Filed: April 20, 2002
    Publication date: October 23, 2003
    Inventor: Ernest W. Moody
  • Publication number: 20030193137
    Abstract: A method and apparatus for playing a game of chance and skill. The apparatus includes a group of dice comprising a scoring die, a challenge die, and a choice die. The scoring die relates to the scoring of points. The challenge die relates to challenging another player in attempt to take points away from the other player, and to having an opportunity to roll the choice die. The choice die provides opportunities for challenging, gaining a free turn, losing a turn, and gaining extra points. The players take turns in rolling the dice. A player becomes the winner of the game by acquiring a predetermined number of points, having a predetermined excess of points of points relative to the points of any other player, and rolling one of predetermined die combinations to end the game.
    Type: Application
    Filed: April 22, 2003
    Publication date: October 16, 2003
    Inventor: Todd Mathew Kennedy
  • Publication number: 20030168806
    Abstract: A chance device cuboidal in shape. Three faces of the cube have a background color that is the same. The other three faces of the cube have a different color background in common. The indicia used most commonly is dots, which can be replaced with numbers or anything of the like that will show a quantity, are numbered from either one to three or four to six, or any other combination of three numbers. For the set of numbers chosen, three faces of the cube, all with the same color background, have one of the numbers present on each of the faces. The other three faces of the cube have the same set of numbers, but these numbers are present on a different color background then the other three faces of the cube. Examples of use of the described chance device includes two games, Diamonds and Killer Spider.
    Type: Application
    Filed: March 5, 2002
    Publication date: September 11, 2003
    Inventor: Arvind Nigale
  • Publication number: 20030168802
    Abstract: A number ball assembled by an upper and lower ball housings for playing a lotto or bingo game and disposed with an integrated circuit chip inserted therein for a sensor to detect and read is characterized that the spherical surfaces combined by the upper and lower ball housings have six symmetric planes as that on a dice. Various figures or numbers are printed on the surfaces. The surfaces are easier to be printed than that on a conventional spherical number ball; the printed figure is larger and the combination of the spheroid is easier to be positioned and recognized.
    Type: Application
    Filed: July 9, 2002
    Publication date: September 11, 2003
    Inventors: Tien-Shu Hsu, Kang-Wei Ku, Shun-Tsung Hsu
  • Patent number: 6612577
    Abstract: The present invention is a lightweight plastic toy that is used in a game of chance. The toy includes a cylindrical body having a central axial bore defined by an interior wall; and a plurality of open cells defined by the interior wall, a concentric exterior wall, and a number of radial webs. The body includes first and second opposing ends that lie in planes perpendicular to the axial bore. The toy is used to play a game where the toy is tossed onto a planar surface and bounces until it comes to rest. Various outcomes are assigned depending on whether the toy comes to rest with the exterior wall or the first or second ends remaining in contact with the planar surface. The outcomes may relate to any number of subjects such as a sporting event or fortune telling.
    Type: Grant
    Filed: November 30, 2001
    Date of Patent: September 2, 2003
    Inventor: Wesley D. Tiffin
  • Patent number: 6612579
    Abstract: A method of playing a dice game with a plurality of players comprises selecting a first shooter, and designating players into first and second groups. Players in the first group then bet money, in sequence, in favor of the first shooter winning, based on the dice throw, and players in the second group then bet, in sequence, against the first shooter winning. The first shooter rolls the dice, and the first shooter wins or loses based on a designated set of winning and a designated set of losing numbers. If the first shooter wins, the losing second group players' money is dispersed to the first player group in the sequence and based on the amount bet by each of the players in the first player group. If the first shooter loses, the losing first group players' money is dispersed to the second player group in a similar sequence.
    Type: Grant
    Filed: December 17, 2002
    Date of Patent: September 2, 2003
    Inventor: John Cembruch
  • Publication number: 20030155708
    Abstract: A method for playing a stand-alone and a bonus casino poker dice having X dice, each of the X dice having F faces with a different symbol thereon so as to form a set {S} of symbols on each of the X dice. The method of the present invention includes the steps of placing a wager; rolling the dice; holding none, any, or all of the rolled dice; ending the casino poker dice game when the dice are all held or when re-rolling occurs Y times; paying any winning combinations of symbols based on the placed wager and in response to the step of ending the game; re-rolling the non-held dice when less than all the X dice are held; and repeating various of these steps until the game ends. Variations on this basic method are set forth for stand-alone games, bonus games, used in conjunction with underlying gaming machines, and playing a bonus game of the present invention in parallel with an underlying game so that a number of hands are played.
    Type: Application
    Filed: March 11, 2003
    Publication date: August 21, 2003
    Inventors: Kenneth Allan Perrie, Olaf Vancura
  • Patent number: 6601848
    Abstract: A dice game is disclosed. A method of playing a dice game is also disclosed. The dice game includes three to five similarly colored dice, and a game table. The game table has a game board displaying representations of all the possible single roll dice combinations for three to five dice, and the payout odds for each of the possible single roll dice combinations.
    Type: Grant
    Filed: May 22, 2002
    Date of Patent: August 5, 2003
    Inventor: William P. Timmons, Sr.
  • Publication number: 20030137104
    Abstract: Hardway is an invention which deals with a new way of dealing with games which involve throwing a pair of dice and moving game pieces. It is unique, because the corresponding pieces are moved based on the sum of 2 dice on a unique layout with unique rules, and also because this same layout incorporates most aspects of the game of craps.
    Type: Application
    Filed: March 13, 2003
    Publication date: July 24, 2003
    Inventor: Edward Appleton Gaylor
  • Publication number: 20030137103
    Abstract: Hardway is an invention which deals with a new way of dealing with games which involve throwing a pair of dice and moving game pieces. It is unique, because the corresponding pieces are moved based on the sum of 2 dice.
    Type: Application
    Filed: January 22, 2002
    Publication date: July 24, 2003
    Inventor: Edward Appleton Gaylor
  • Patent number: 6596351
    Abstract: Collectible dice wherein each is unique and includes a cube-shaped element defining six flat sides; indicia positioned on predetermined of the sides; and an electromagnetic radiation transmitting/transponding element embedded within the cube-shaped element for transmitting a unique identifying signal or code for reception and reading by a receiver/reader. A packaging system for each die includes a base for receiving the die thereon and covers for removably fitting onto the base and over the die.
    Type: Grant
    Filed: January 3, 2000
    Date of Patent: July 22, 2003
    Inventor: Robert J. Thompson
  • Patent number: 6588748
    Abstract: An illuminated novelty dice display having two opaque hollow dies with non-opaque dots on the die faces. The dots are illuminated by light sources within the hollow portions. The light sources are energized by an electric cord which may also be used to hang the dice from an overhead support such as a vehicle rear view mirror mounting bracket.
    Type: Grant
    Filed: June 12, 2001
    Date of Patent: July 8, 2003
    Assignee: Wolow Manufacturing Corp.
    Inventors: Joseph Solow, Stanley Solow
  • Patent number: 6585265
    Abstract: A board game in which a game can be developed in an unexpected way can be provided. Plural dice selected from among plural dice which can be unfolded two-dimensionally are rolled. According to the results of the rolling of the dice, a die is unfolded and placed on the play field. On the unfolded dice a player places his/her piece. Also according to the results of the rolling of the dice, a player saves costs necessary for pursuing a game on an Addition/Deduction Unit. On the cards respectively corresponding to pieces, the Group, Level, Ability etc. of the pieces are indicated. A player makes his/her piece advance or attack the opponent's piece by paying the saved costs, and at the same time makes his/her piece defend itself by paying the saved costs as well. A player who succeeds in giving pre determined damage to a specific piece of the opponent wins a game.
    Type: Grant
    Filed: March 15, 2002
    Date of Patent: July 1, 2003
    Assignee: Konami Corporation
    Inventors: Shoji Dewa, Akihiro Takatoku
  • Publication number: 20030111794
    Abstract: A game board for playing a game of chance and trivia, which include; at least one set of valued question/answer cards and at least one consecutive series of blocks and integers, with each of the individual blocks being separately individually pivotally mounted on a horizontal shaft to conceal or display an integer, and at least one die. The object of the game is to achieve the highest/lowest score by; tossing at least one die and conceal or display one or more integers which; add up to the value of the die or dice. Player continues playing until the number(s) remaining in the series do not add up to the total rolled by die or dice, whereupon; the player collects a question/answer card from the corresponding categories that match the remaining displayed integer(s) from the series. Player to left of player reads the question/answer card to player, if answered correctly the player keeps card.
    Type: Application
    Filed: November 11, 2002
    Publication date: June 19, 2003
    Inventors: Severino DiGirolamo, Cody James Shaw, Jolen Gerhard DiGirolamo
  • Publication number: 20030107172
    Abstract: A dice game uses six dice. Each player makes a wager on the sum total of the six dice which would result from a single roll. A plurality of sum total groups are pre-established and a player makes a wager on one more of the sum total groups that can be achieved from a single roll of the six dice.
    Type: Application
    Filed: November 25, 2002
    Publication date: June 12, 2003
    Inventor: Ernest W. Moody
  • Publication number: 20030094755
    Abstract: In a die which has a regular polyhedron form and which can be opened into a continuous polygonal form on a plane, boundary areas (Rb) between planes (11 through 16) on the inner side of the regular polyhedron have inclination angles determined according to the regular polyhedron. In addition, engaging portions (21a, 21b, 24a, 24b, 25a, 25b, 26a, 26b) not exceeding the respective boundary areas (Rb) are placed on the boundary areas (Rb) of predetermined planes (11 through 16). Such a die is formed by injecting plastic resin within a mold (31, 32) according to the form of the opened die. This realizes a three-dimensional die capable of being opened onto a two-dimensional plane, which has only been fictionally conceived, and further provides a manufacturing method thereof.
    Type: Application
    Filed: October 28, 2002
    Publication date: May 22, 2003
    Applicant: KONAMI CORPORATION
    Inventors: Shoji Dewa, Akihiro Takatoku
  • Publication number: 20030094754
    Abstract: In a die which has a regular polyhedron form and which can be opened into a continuous polygonal form on a plane, boundary areas (Rb) between planes (11 through 16) on the inner side of the regular polyhedron have inclination angles determined according to the regular polyhedron. In addition, engaging portions (21a, 21b, 24a, 24b, 25a, 25b, 26a, 26b) not exceeding the respective boundary areas (Rb) are placed on the boundary areas (Rb) of predetermined planes (11 through 16). Such a die is formed by injecting plastic resin within a mold (31, 32) according to the form of the opened die. This realizes a three-dimensional die capable of being opened onto a two-dimensional plane, which has only been fictionally conceived, and further provides a manufacturing method thereof.
    Type: Application
    Filed: October 28, 2002
    Publication date: May 22, 2003
    Applicant: KONAMI CORPORATION
    Inventors: Shoji Dewa, Akihiro Takatoku
  • Patent number: 6565088
    Abstract: A method for playing a stand-alone and a bonus casino poker dice having X dice, each of the X dice having F faces with a different symbol thereon so as to form a set {S} of symbols on each of the X dice. The method of the present invention includes the steps of placing a wager; rolling the dice; holding none, any, or all of the rolled dice; ending the casino poker dice game when the dice are all held or when re-rolling occurs Y times; paying any winning combinations of symbols based on the placed wager and in response to the step of ending the game; re-rolling the non-held dice when less than all the X dice are held; and repeating various of these steps until the game ends. Variations on this basic method are set forth for stand-alone games, bonus games, used in conjunction with underlying gaming machines, and playing a bonus game of the present invention in parallel with an underlying game so that a number of hands are played.
    Type: Grant
    Filed: May 1, 2002
    Date of Patent: May 20, 2003
    Assignee: Mikohn Gaming Corporation
    Inventors: Kenneth Allan Perrie, Olaf Vancura
  • Patent number: 6565085
    Abstract: An original game for play apparatus is disclosed which provides through chance and competition a winner by the highest score. This device not found in other art is originally designed to provide fun through the use of playing pieces, of guessing and personal notions with the excitement of the resulting realization of the skillful use thereof. The unique concept is that a plurality of playing pieces devised in a manner to enable coded combinations, are conjunctively used with a printed chart about the rules of predetermined combinations and other novelties providing values of the coded combinations enabling scoring and a winner.
    Type: Grant
    Filed: September 27, 2000
    Date of Patent: May 20, 2003
    Inventor: Stanley Edward Kornafel
  • Publication number: 20030085515
    Abstract: A dice game including dice, chips, predictive markers, and methods of play. The goal of the game is to be the first person to obtain all the chips from the other players. Chips are used for wagering on the outcome of dice rolls. The game may optionally employ predictive markers to facilitate predictions for the outcome of the dice roll.
    Type: Application
    Filed: October 31, 2002
    Publication date: May 8, 2003
    Inventors: Brian Yu, Jonathan Bedford
  • Patent number: 6557852
    Abstract: Cubic senary (base 6) dice uniquely harness the power of the base 6 number system and generate random numbers from a predetermined set of consecutive numbers, each tending to occur with the same relative frequency. Cubic senary dice have numerical values corresponding to the place values of the base 6 number system, and face values corresponding to the senary notational digits (0, 1, 2, 3, 4, 5). Notational digits on cubic senary dice have two values: an intrinsic value—which is that signified by the isolated symbol itself, and a local value—the value possessed by the numeral by virtue of the power of its die, 60, 61, 62, etc. The magnitude of the senary number cast is a sum of products involving powers of the number 6. A random senary number is obtained by casting the dice and reading the notational digits returned from each die cast, in order, from the highest to the lowest power die. The random senary number is converted to its decimal equivalent with a calculator.
    Type: Grant
    Filed: August 20, 2001
    Date of Patent: May 6, 2003
    Inventor: Michael Dyer Cuddy
  • Patent number: 6557854
    Abstract: A method of playing a word forming board game upon an erasable surface (10), divided into rectangular letter spaces (14) by grid lines (11 and 12). In turn each player adds letters to spell a word. This primary word must extend from the previously played letters of the game. A die roll and an instruction card (19) determine the number of letters to be added. A player receives a point for each letter of the primary word, including letters extending from previous play. Additionally, the player receives a point for each letter of any other acceptable words formed during play, such as words within words. Acceptable words must read from left to right without skipping letters and must also be at least three letters long. Further, the words must be acceptable in respect to the word types as defined by the rules. Allowances are made for word challenging. The game proceeds until someone has reached a predetermined number of points.
    Type: Grant
    Filed: November 20, 2000
    Date of Patent: May 6, 2003
    Inventor: Richard L. Jaspers
  • Patent number: 6554281
    Abstract: A casino game of chance utilizing a pair of dice, a betting surface, and a combination selector. The game is played by wagering on the two sides of the dice which are thrown. A card is drawn from a deck of specialized cards having each of the twenty-one possible side combinations (i.e., 1-1, 3-2, 4-6). The side combination on the card drawn becomes the house side combination. The remaining combinations are available for betting on by the players. Each side combination is associated with a betting area on the playing surface. The betting area may be arranged in pyramids or rectangles to permit betting on multiple combinations. The house number combination is withdrawn from the betting field by extinguishing a light beneath the number or by placing a marker on the betting area. If the player has bet on the side combination rolled, the player then wins according to the payback set forth on the table.
    Type: Grant
    Filed: December 21, 2000
    Date of Patent: April 29, 2003
    Inventor: Robert Flannery
  • Publication number: 20030075864
    Abstract: A method for playing a three dice game by at least two participants, in which one participant is the banker, and the remaining participants are players. The banker establishes a bank, and the players bet against the banker. The dice are rolled first by the banker. Each roll is either an automatic win, an automatic loss, or a point. An automatic win is a triple, a 4-5-6, or a double and a 6. An automatic loss is a 1-2-3, or a double and a 1. When the banker rolls a double, and the remaining die is a 2, 3, 4 or 5, that remaining die determines the point, against which the players bet. Each player then rolls either an automatic win, and automatic loss, or a point. Where the player rolls an automatic win or a point that is higher than the banker's point, the player wins up to the amount that the player has bet, or the amount of the bank, whichever is less. If the player rolls an automatic loss, or a point that is lower than the banker's point, then the player loses the bet.
    Type: Application
    Filed: October 22, 2002
    Publication date: April 24, 2003
    Inventors: Cyril Swavy, Quiana Morgan
  • Publication number: 20030075863
    Abstract: The embodiments of the present invention provide a method of playing wagering games with dice, or other gaming indicia. According to a first embodiment of the present invention, a shooter places a wager and rolls a pair of standard six-sided dice. The shooter then rolls the dice repeatedly until either the sum of the two dice is less than, or equal to, the previous sum rolled, or the number of rolls qualifies for a maximum game payout. Once the shooter stops rolling, the total number of rolls is compared with a pay table and the wager is resolved. The embodiments of the present invention may be implemented in a live table game version or electronic version.
    Type: Application
    Filed: October 15, 2002
    Publication date: April 24, 2003
    Inventor: Stacy A. Friedman
  • Publication number: 20030067110
    Abstract: A bar code strip embedded within a translucent die proximal to a face thereof The bar code strip carries a coded representation of a verification number. A scanner is programmed to provide an indication that the strip carries the coded representation when the face is scanned by the scanner.
    Type: Application
    Filed: October 9, 2001
    Publication date: April 10, 2003
    Inventor: Edward J. Mancuso
  • Patent number: 6543768
    Abstract: A chance game uses both luck and skill in a dice controlled game. A player must roll dice having at least a certain die value to begin play and is penalized every time the dice are rolled without that die value until the first time the value is achieved. Thereafter, a turn continues as long as at least one die has the required die value, and dice are removed from each succeeding roll until the specified dice value is no longer achieved. Points are awarded to the player according to a hierarchy of die values. A player achieving a certain number of points can declare an end game which can be blocked by certain other players that achieve minimum values on one last roll during the end game.
    Type: Grant
    Filed: January 7, 2002
    Date of Patent: April 8, 2003
    Inventor: Martin R. Kuzel
  • Publication number: 20030062676
    Abstract: The present invention is directed to a kissing shield game and method teaching safe affection to at least one person playing the kissing shield game. The kissing shield game includes a plurality of removable pegs, a playing surface, a gaming member, a plurality of frames and a plurality of thin, flexible membranes forming a kissing shield, and a resetable timer. The playing surface has a plurality of holes arranged in a predetermined pattern with each of the plurality of holes being capable of receiving at least one of the plurality of removable pegs. Each side of the gaming member has a different color associated therewith as well as a predetermined set of alphanumeric symbols associated therewith. The kissing shield is used when a selected person or object determined by a player is kissed so that the player learns safe affection and the proper use of the kissing shield through repetition.
    Type: Application
    Filed: July 12, 2002
    Publication date: April 3, 2003
    Inventor: Deloris Gray Wood
  • Publication number: 20030062672
    Abstract: A method of playing a multiple dice rolling game includes the steps of: providing a set of dice each having a predetermined number of sides and a predetermined number of different indica marked on the sides respectively; rolling the dice by a player wherein the indicia on the side which is facing up of each of the dice stands as a playing mark of the respective die; selecting and setting aside at least one of the rolled dice as a playing die while the playing mark of the playing die is to be used to form a playing hand; rolling the remaining dice by the player and selecting at least another one of the dice to set aside; repeatedly rolling the remaining dice until all of the dice are selected and set aside; and forming a complete hand with all of the playing dice.
    Type: Application
    Filed: April 5, 2002
    Publication date: April 3, 2003
    Inventor: Tom Sloper
  • Patent number: 6533275
    Abstract: A plurality of collectible dice, each including a multi-faceted polyhedron having an opaque base. A three dimensional character is positioned on the base and contained within each die. At least one of the facets of each die, other than the base, is transparent or translucent to permit viewing of the character. Indicia for distinguishing the die and for use in game play are contained on each die. Players obtain a collection of dice from a universe of distinctive dice and establish a set of dice from the collection. A set of dice for use in a given turn of a game is selected from the collection. At least one selected die is cast and the value is determined from a combination of the character contained within the die and the indicia showing on the upwardly facing facet of the die.
    Type: Grant
    Filed: February 15, 2001
    Date of Patent: March 18, 2003
    Assignee: Breslow, Morrison, Terzian & Associates, L.L.C.
    Inventors: John V. Zaruba, Dino C. Crisanti, Robert E. G. Annis, Jamie D. MacBain
  • Patent number: 6523828
    Abstract: Random-chance gaming components and a game table arrangement provide for games of skill, free from complicated rules, enabling unexperienced newcomers to participate. Participants do not play against each other, and individual wagers can be made uniform in amount. Each participant can, in sequence, have an opportunity to “toss” a pair of six-sided game components which are coded by number and by color. Return odds on particular combinations are presented on the game table; individual selection(s) for wagering are made by participants before a “toss”. A third game component provides possible percentage reduction(s) in the amount of return on a wager; such an arrangement can be used to pay for commercially run games; or, can be used for games run to help support a volunteer organization, or can help to establish funds when an individual “banker” is selected from among the participants in a residence, using game board arrangement as a table cover.
    Type: Grant
    Filed: October 12, 2001
    Date of Patent: February 25, 2003
    Inventor: Serge Lorenzin
  • Publication number: 20030020238
    Abstract: A method of playing a poker game using a standard deck of cards, a first die having indicia representative of Jokers and numbers, a second die having indicia representative of numbers, and Joker icons, wherein the number of cards and Joker icons from which a player builds the best possible five card poker hand is determined by rolling the dice.
    Type: Application
    Filed: July 26, 2002
    Publication date: January 30, 2003
    Inventor: Robert Terry Yaple
  • Patent number: 6508469
    Abstract: A novel game and board or surface is played in combination with two sets of playing pieces consisting of three dice each, one set being visibly distinguishable from the second set and wherein in one embodiment all bets are placed on the board or surface before the first set of dice is throw to speed up the method of play and payoffs for each bet are set by the house. Optionally, the house may set and take additional bets between a throw of the first set of dice and a throw of the second set of dice. In another embodiment of the invention, players use the two sets of dice in sequence wherein winning bets are related to poker hands such as open numbers from 3-35; 3 of a kind; 4 of a kind; 5 of a kind, straight; any 3 pair; 6 of a kind, and six sixes (but specifically excluding two of a kind to provide decisive winning odds for the house) and where the payoffs for each bet are 2 for 1, 3 for 1, 4 for 1, 5 for 1, 8 for 1, 8 for 1, 12 for 1, and 20 for 1, respectively, for example.
    Type: Grant
    Filed: May 25, 2001
    Date of Patent: January 21, 2003
    Inventor: Rocco Promutico
  • Publication number: 20020190465
    Abstract: A betting game in which the winner of a given bet is determined by the numbers which appear on the faces of two thrown die. The individual throwing the dice is deemed the winner of a bet if a particular combination of indicia are found to be facing upward on the dice after they have been cast. Certain other combinations of indicia will result in the player winning the bet. Yet other combinations of indicia result in a higher payout ratio or no winners with a transfer of the dice to another shooter. The game is played upon a the surface of a table with specific demarcations for the various actions involved in the game, such as placing bets, throwing the dice, etc.
    Type: Application
    Filed: December 21, 2001
    Publication date: December 19, 2002
    Inventors: Ayman Ibrahim, Faten Ibrahim
  • Publication number: 20020185812
    Abstract: An illuminated novelty dice display having two opaque hollow dies with non-opaque dots on the die faces. The dots are illuminated by light sources within the hollow portions. The light sources are energized by an electric cord which may also be used to hang the dice from an overhead support such as a vehicle rear view mirror mounting bracket.
    Type: Application
    Filed: June 12, 2001
    Publication date: December 12, 2002
    Inventors: Joseph Solow, Stanley Solow
  • Patent number: 6488282
    Abstract: A game of chance comprising a cup called a cube and five flat round pieces called “duds”, which are marked Plus (+) on one side and Minus (−) on the other side. The cube should be preferably made with thick transparent material, to resemble a disposable plastic cup, and the duds with a material consistent in weight to that of a twenty-five cent coin (quarter) that will induce the piece to fall flat when tossed on a surface. The material, weight, size, may vary, as long as the changes do not affect the original idea for the operation of the game. This wagering system can be used as a game for two or more persons. It can be utilized for other games, board-games, and casino table games. It may be used for electronic games also. To play the game, a player inserts the five duds into the cube, covers the opening with one hand, shakes the cube, and then tosses the duds randomly on the playing surface.
    Type: Grant
    Filed: April 30, 2001
    Date of Patent: December 3, 2002
    Inventor: Maria Teresa Portela
  • Patent number: 6481713
    Abstract: A method for playing a stand-alone and a bonus casino poker dice having X dice, each of the X dice having F faces with a different symbol thereon so as to form a set {S} of symbols on each of the X dice. The method of the present invention includes the steps of placing a wager; rolling the dice; holding none, any, or all of the rolled dice; ending the casino poker dice game when the dice are all held or when re-rolling occurs Y times; paying any winning combinations of symbols based on the placed wager and in response to the step of ending the game; re-rolling the non-held dice when less than all the X dice are held; and repeating various of these steps until the game ends. Variations on this basic method are set forth for stand-alone games, bonus games, used in conjunction with underlying gaming machines, and playing a bonus game of the present invention in parallel with an underlying game so that a number of hands are played.
    Type: Grant
    Filed: September 12, 2001
    Date of Patent: November 19, 2002
    Assignee: Mikohn Gaming Corporation
    Inventors: Kenneth Allan Perrie, Olaf Vancura
  • Publication number: 20020145252
    Abstract: A player elimination board and dice game having a board, two standard dice, nine flippers, and wherein flippers are chosen to be flipped according to the sum of the upper face value of two rolled dice or according to combinations of numbers which in sum equal the sum of the upper face value of the two rolled dice.
    Type: Application
    Filed: April 5, 2001
    Publication date: October 10, 2002
    Inventor: Kenneth J. Michalek
  • Publication number: 20020117801
    Abstract: A method and apparatus for playing a game of chance and skill. The apparatus includes a group of dice comprising a scoring die, a challenge die, and a choice die. The scoring die relates to the scoring of points. The challenge die relates to challenging another player in attempt to take points away from the other player, and to having an opportunity to roll the choice die. The choice die provides opportunities for challenging, gaining a free turn, losing a turn, and gaining extra points. The players take turns in rolling the dice. A player becomes the winner of the game by acquiring a predetermined number of points, having a predetermined excess of points of points relative to the points of any other player, and rolling one of predetermined die combinations to end the game.
    Type: Application
    Filed: February 28, 2001
    Publication date: August 29, 2002
    Inventor: Todd Mathew Kennedy
  • Patent number: 6435505
    Abstract: A method for allowing at least one player to play a game of chance against a house, such as a casino. The method includes the step of allocating a predetermined number of indicia to the house and to the at least one player by chance. These indicia may be obtained by rolling dice, but other processes are contemplated. More indicia are allocated to the at least one player than to the house. The method also includes the step of applying ordinary values to the indicia allocated to the house. Another step is applying the ordinary values to the indicia allocated to the at least one player, unless one or more exceptions are invoked under a predetermined devaluation rule. Another step is declaring the at least one player a winner if the values applied to the indicia allocated to the at least one player after invoking the predetermined devaluation rule, exceed in total the ordinary values applied to the indicia allocated to the house.
    Type: Grant
    Filed: April 19, 2001
    Date of Patent: August 20, 2002
    Inventor: Arthur Hoffman
  • Patent number: 6435504
    Abstract: A method of playing a spelling game for improving a user's spelling abilities while having fun. The method of playing a spelling game includes a plurality of game pieces. Each of the game pieces includes a plurality of surfaces. Providing. at least one letter indicia marked on each of the surfaces of each of the game pieces. At least one player rolling the plurality of game pieces to generate a plurality of the letter indicia. The player combining the letter indicia on each of the game pieces to generate a plurality of words. Winning the spelling game by achieving a predetermined number of the words.
    Type: Grant
    Filed: May 18, 2001
    Date of Patent: August 20, 2002
    Inventor: Fred M. Nightingale
  • Patent number: 6431546
    Abstract: A casino-type dice game employing at least two dice having identical indicia on each of the six faces. The game is provided with three different betting areas each associated with a different payoff rate and wager minimum. Each betting area has a different indicia combination scheme. Players selectively place wagers next to different indicia combinations associated with each of the three betting areas. Payouts depend on the rolled indicia combinations, the betting areas, and the indicia combination selected by the player.
    Type: Grant
    Filed: November 14, 2000
    Date of Patent: August 13, 2002
    Inventor: Renee M. Keller
  • Patent number: 6428005
    Abstract: In a poker game, a player places an initial “ante” bet. The player then throws a first set of five poker dice. The dealer than throws two of a second set of poker dice. The player may then proceed with the game by placing a further “call” bet or may withdraw from the game by passing and losing his “ante” bet. If the player continues, the dealer then throws the remaining three of the second set of dice. The game is decided on the value of the hands thrown by the player and the dealer, the higher ranking poker dice hand winning.
    Type: Grant
    Filed: December 5, 2000
    Date of Patent: August 6, 2002
    Inventor: Chi Fat Au-Yeung
  • Patent number: 6422558
    Abstract: A method for initiating interaction between clients and psychological therapists, social workers or family mediators, as well as initiating interaction in other social settings, such as in parlor games or the like, where members may otherwise be inhibited from interaction with a central character or with other members. The method utilizes one or more game pieces having patches distributed about surface(s) of the game piece(s). The patches correspond to general topics for discussion or issue-related topics, depending on the make up and purpose of the group of participants. The game pieces are then tossed to a participant, rolled across a floor or table, or thrown at a wall or receiving board whereby one patch per game piece is displayed and the identified participant is required to discuss or react to the topic corresponding to the displayed patch(es).
    Type: Grant
    Filed: January 25, 2000
    Date of Patent: July 23, 2002
    Inventor: Kyla J. Chambers
  • Patent number: 6419229
    Abstract: A new golf board game with a playing surface, said playing surface containing a plurality of golf links, each one of said golf links having a starting area, a fairway area, and a green area, said fairway areas and green areas also having proximate thereto certain strategically placed sand bunkers areas, and rough areas, and additionally one or more of said fairway areas also having at least one water hazard area proximate thereto, one regular die with the numbers one through six on the respective sides thereof, one lettered die with two letters “A” on random sides thereof, two letters “B” on random sides thereof, and a letter “C” and a letter “D” on the remaining two sides thereof, one putting die with random placement on two sides of the numeral “1”, on two other sides the numeral “2”, and on two other sides the numeral “3”, between one to about 72 player marker piece(s) of any desired shape representing an individual player&
    Type: Grant
    Filed: September 12, 2000
    Date of Patent: July 16, 2002
    Inventors: Robert Whittington, Robert Areddy
  • Patent number: 6406022
    Abstract: The method of mass amusement uses the stake field simulating a roulette-type betting field with various-color stake squares with various-color information marks from 1 to 36 formed thereupon and the twelve Zodiac signs in the stake squares with digital information marks 1, 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31. Also formed is a flat image of a stationary roulette wheel having 36 main sectors and one or two additional sectors, with each main sector to contain, first, the images of digits from 1 to 36 with the images of the twelve Zodiac signs in the places of location of the prime numbers 1, 2, 3, 5 ,7, 11, 13, 17, 19, 23, 29, and 31, and, secondly, two images of the hexagonal die with information marks being various number of spots: from one to six. Then, the players place their bets on the stake squares of the stake field, the procedure to be followed by choosing two pairs of random gambling indices by means of double simultaneous casting of two hexagonal dice.
    Type: Grant
    Filed: May 11, 2000
    Date of Patent: June 18, 2002
    Inventor: Tamazi G. Nadibaidze
  • Publication number: 20020070498
    Abstract: A method for initiating interaction between clients and psychological therapists, social workers or family mediators, as well as initiating interaction in other social settings, such as in parlor games or the like, where members may otherwise be inhibited from interaction with a central character or with other members. The method utilizes one or more game pieces having patches distributed about surface(s) of the game piece(s). The patches correspond to general topics for discussion or issue-related topics, depending on the make up and purpose of the group of participants. The game pieces are then tossed to a participant, rolled across a floor or table, or thrown at a wall or receiving board whereby one patch per game piece is displayed and the identified participant is required to discuss or react to the topic corresponding to the displayed patch(es).
    Type: Application
    Filed: February 8, 2002
    Publication date: June 13, 2002
    Inventor: Kyla J. Chambers
  • Publication number: 20020066998
    Abstract: A method and apparatus for playing a dice game for one or more players. Dice are presented in a variety of colors. Players can bet on obtaining predetermined combination of dice with respect to color and number. A predetermined number of dice are provided for each player. Players are permitted to reject some or all dice and receive substitute dice to complete a final combination of dice. The final combination is evaluated against a predetermined pay table of values to determine the pay out, if any, to the player. Apparatus may include electronic or mechanical game machines.
    Type: Application
    Filed: October 17, 2001
    Publication date: June 6, 2002
    Inventor: Max Stern
  • Patent number: 6394901
    Abstract: A gaming device configured as a slot machine for play of the dice game of craps is provided. The device provides all of the nuances associated with the casino play of the craps game while, simultaneously, eliminating all biases historically associated with the play of this game.
    Type: Grant
    Filed: June 26, 2000
    Date of Patent: May 28, 2002
    Inventor: John A. Marta