Having Three-dimensional Pattern Patents (Class 273/241)
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Patent number: 11794118Abstract: A game system comprising a game surface generator configured to generate a game surface having: a primary game surface with a first edge; an additional game surface with a second edge, wherein the primary game surface and the additional game surface are each divided into a plurality of game spaces and the first edge of the primary game surface is coupled to the second edge of the additional game surface, there being a bijective mapping between the primary game surface and the additional game surface; a game piece control module configured to position a plurality of game pieces on the primary game surface such that each game piece is positioned on one of the game spaces and a plurality of additional game pieces are positioned on corresponding game spaces of the additional game surface according to the bijective mapping.Type: GrantFiled: July 29, 2019Date of Patent: October 24, 2023Assignee: Qatar Foundation for Education, Science and Community DevelopmentInventor: Michael Jean-Marie Aupetit
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Patent number: 11484779Abstract: A dynamic gameboard comprising an electronic control system and a board having a plurality of dynamic board pieces, wherein the electronic control system includes a server, lift control board and a user interface, the server having a first processor, a first memory, and a first communication device, wherein instructions are stored on the first memory to cause the first processor to direct the lift control board to instruct the plurality of dynamic board pieces to move between a first position and a second position, and between the second position and the first position, where the first position is a fully extended up position and the second position is a fully recessed down position; the lift control board having a second processor, a second memory, and a second communication device, and the user interface having a third processor, a third memory, and a third communication device.Type: GrantFiled: June 22, 2020Date of Patent: November 1, 2022Assignee: Zerep Holdings, LLCInventors: Marcus Perez, Aram Perez, Triston Clark, Celton O'Garro, Aiden Perez
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Patent number: 11331562Abstract: A game apparatus is disclosed that comprises a plurality of tokens including first tokens and second tokens, a frame arranged to define multiple pathways along which the tokens can move under force of gravity, and a retainer arranged to controllably retain the tokens relative to the pathways. The retainer is movable between a first position wherein the retainer retains the tokens relative to the pathways, and a second position wherein the tokens can move under force of gravity. The game apparatus also includes a separating mechanism arranged to direct the first tokens towards a first collection zone and to direct the second tokens towards a second collection zone. The separating mechanism comprises a first separating component associated with each first token and at least one second separating component associated with the frame.Type: GrantFiled: December 18, 2018Date of Patent: May 17, 2022Assignee: JAMES T. HOLDINGS PTY LTDInventor: Aaron Titelius
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Patent number: 11065531Abstract: A portable board game that allows the player to journey through different terrains, providing a fun and educational foundation for learning all types of information with a unique game board; the multidimensional game board allows for choice within the gaming experience. The polarities of game components all have a secure, designated spot within the board game case. This platform provides an addition outlet for absorbing information while having fun at the same time.Type: GrantFiled: July 1, 2014Date of Patent: July 20, 2021Inventors: James Paul Burrow, Traci Michelle Burrow
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Patent number: 10953313Abstract: This three-dimensional (3D) gaming platform provides snap-together construction components and designs for building a variety of custom, multi-level game boards (grid-sets) on which players (one or more) can play a wide variety of included and extensible logic and strategy games. The invention includes sets of player pieces as well as custom “node” components that modify the behavior of spaces on the grid-set. Players may use additional grid-set construction parts and nodes to modify the physical board during play. The gaming platform enables an extensible variety of games as well as opportunities for further customizing grid-sets, game types, player pieces, 3D printable extensions, and virtual digital implementations.Type: GrantFiled: March 27, 2019Date of Patent: March 23, 2021Assignee: GRIDOPOLIS GAMES, LLCInventor: Dave Schultze
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Patent number: 10814213Abstract: A game and method of playing the same is characterized by offensive strategy having an object of occupying a majority of designated goal space(s). The game comprises a board defined by spaces arranged, in part, as a grid. One or more of the spaces is visually distinguishable from the others as a goal space. Players may take turns in sequence placing a tile from their respective decks of such tiles on a space on the board. Tiles may comprise one or more movement indicators which enable a player to move tiles already occupying a space on the board into an adjacent unoccupied space, and further prevent a player from moving certain tiles already occupying a space on the board. When a game ending event occurs, the player whose tiles occupy the most goal spaces may be deemed the winner.Type: GrantFiled: June 30, 2017Date of Patent: October 27, 2020Inventors: Sean Velasco, Alec Faulkner, David Anthony D'Angelo, Shane Calimlim, Carl-Henrik Skårstedt, Ian Michael Flood, Adam David Pascual, Michael Joseph Herbster, Shannon Noriko Hatakeda, Nickolas A. Wozniak, Morgan Guyer
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Patent number: 10744399Abstract: A three-dimensional chess set includes a three-dimensional chess gameboard having a multi-tiered playing surface, and a three-dimensional tray for storing chess playing pieces within the three-dimensional chess gameboard.Type: GrantFiled: August 19, 2017Date of Patent: August 18, 2020Inventor: Jose Sifuentes, III
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Patent number: 10441889Abstract: A non-transitory computer-readable storage medium that stores a game program causing a computer to execute functions includes moving each of a game medium in a game field including a plurality of regions, along respective paths set in accordance with a movable path and a moving speed set in the game medium associated with a first player and an attribute of the region; displaying a selection object so that the selection object is shown in at least one of the plurality of regions according to an operation by a second player; changing an attribute of a region in which the selection object is shown and an attribute of regions contained in an influence range set in the selection object; and moving, when the attribute of the region in which the selection object is shown is changed, the game medium according to the attribute of the region in which the selection object is shown, the movable path and the moving speed set in the game medium.Type: GrantFiled: October 18, 2017Date of Patent: October 15, 2019Assignee: GREE, Inc.Inventor: Makiko Tamura
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Patent number: 10099113Abstract: A game comprises a matrix that includes a central core and a plurality of stems emanating from the central core, with the lengths of the stems and the orientations of the stems such that the outer ends (or terminals) of the stems are on the surface of a cube, and playing pieces for attachment to the outer ends (or terminals) of the stems.Type: GrantFiled: May 12, 2017Date of Patent: October 16, 2018Inventor: Kris Kris
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Patent number: 9821229Abstract: A non-transitory computer-readable storage medium stores a game program that processes progress of a game using a plurality of game mediums. The game program causes a computer to execute functions including: moving each of the game mediums along a predetermined path in a game field that includes a plurality of regions; displaying a selection object configured to select at least one of the plurality of regions so that the selection object flies out according to an operation detected by a certain input unit; receiving, via the certain input unit, an indication of at least one region among the plurality of regions selected by the selection object; and changing, responsive to the received indication of the selected at least one region, an attribute set in the selected at least one region to change the predetermined path where the respective game medium moves.Type: GrantFiled: May 29, 2015Date of Patent: November 21, 2017Assignee: GREE, Inc.Inventor: Makiko Tamura
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Patent number: 9795866Abstract: Embodiments disclosed herein describe systems and methods for games with individual and independent pieces that are configured to move to create new routes and boards. Embodiments may include a series of symmetrical or asymmetrical blocks that can be dynamically moved or repositioned to for a maze with shifting channels or patterns.Type: GrantFiled: March 7, 2017Date of Patent: October 24, 2017Inventors: Jeb Belcher, Earl Wilson Belcher
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Patent number: 9700950Abstract: The present disclosure is directed to an apparatus for the application of soldering flux to a semiconductor workpiece. In some embodiments the apparatus comprises a dipping plate having a reservoir which is adapted to containing different depths of flux material. In some embodiments, the reservoir comprises at least two landing regions having sidewalls which form first and second dipping zones. The disclosed apparatus can allow dipping of the semiconductor workpiece in different depths of soldering flux without the necessity for changing dipping plates.Type: GrantFiled: August 15, 2012Date of Patent: July 11, 2017Assignee: Taiwan Semiconductor Manufacturing Co., Ltd.Inventors: Bor-Ping Jang, Lin-Wei Wang, Ying-Jui Huang, Yi-Li Hsiao, Chien Ling Hwang, Chung-Shi Liu
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Patent number: 9481059Abstract: Part positioning apparatus are disclosed. An example apparatus to hold an object comprises: a first assembly including a first post and a first puck fitted onto the first post, the first puck to hold the object such that the first puck eliminates a roll moment of the object; and a second assembly including a second post and a second puck fitted onto the second post, the second puck to hold the object such that the second puck eliminates yaw movement of the object, at least one of the first assembly or the second assembly being adjustable to change a distance between the first and second pucks.Type: GrantFiled: January 15, 2014Date of Patent: November 1, 2016Assignee: THE BOEING COMPANYInventors: Brian K. Malin, Richard Lawson
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Patent number: 9330522Abstract: A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display at a corresponding plurality of display positions, an outcome evaluator arranged to determine whether the selected symbols correspond to a winning symbol combination by evaluating symbols disposed in defined win lines, and a prize allocator arranged to allocate a prize to a player when a winning symbol combination exists in a defined win line. At least one display position is of different size to at least one other display position and the defined win lines are dependent on the respective sizes of and locations of the display positions. A corresponding method is also disclosed.Type: GrantFiled: April 26, 2012Date of Patent: May 3, 2016Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventor: Michael A. Shai-Hee
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Patent number: 9311350Abstract: Spatial location systems can be based on multi-resolution grids such as mixed aperture combinations of hexagonal cells. A particular finest resolution can be selected based on a suitable combination of intermediate grid apertures such as arbitrary combinations of aperture 3, aperture 4, and aperture 7 hexagons. Location identifiers can be uniquely assigned by generating child cells from a parent cell so that the generated child cells do not overlap child cells of other parent cells. One or more child blocks can be used at any resolution to avoid such overlap. For aperture three and aperture four hexagonal cells, blocks of four and three child cells, respectively, can be used to provide unique location identifiers.Type: GrantFiled: October 28, 2010Date of Patent: April 12, 2016Assignee: State of Oregon Acting By and Through the State Board of Higher Education on Behalf of Southern Oregon UniversityInventor: Kevin Sahr
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Patent number: 9030380Abstract: A method, system and an interactive device for interaction with the electric field of touch-sensitive electronic display of a computing device is provided.Type: GrantFiled: November 21, 2013Date of Patent: May 12, 2015Assignee: R2Z Innovations Inc.Inventors: Wolfgang Richter, Faranak Zadeh
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Patent number: 8894067Abstract: A board game is provided having the theme Death and Taxes. Multiple levels of paths of spaces are indicated on a board, each level having differing rules affecting the amount of scrip currency that a player receives or loses in playing. Players' pieces are moved to differing levels dependent on the amount of currency assigned to that player (Net Worth).Type: GrantFiled: June 10, 2008Date of Patent: November 25, 2014Inventors: Henley W. Futrell, III, Bobbie J. Futrell
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Patent number: 8783687Abstract: Three-dimensional game devices and methods of their use and manufacture are provided. One game device is disclosed for use with a plurality of game pieces and includes a three-dimensional pathway segmented into a plurality of distinct spaces in which the game pieces fit. The pathway rises and falls in elevation with at least one portion of the pathway passing over at least one other portion of the pathway such that the game pieces pass over the underlying portion and under the overlying portion when traveling along the pathway. The pathway is at least partially defined in a housing. An entrance portion of the pathway may be sloped downwardly and at least partially covered; and an exit portion of the pathway may be sloped downwardly, at least partially covered, and include an opening through which the game pieces pass to exit the pathway.Type: GrantFiled: September 6, 2012Date of Patent: July 22, 2014Inventor: Sara Hoestje
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Publication number: 20140070489Abstract: A collapsible three-dimensional game board having platforms separated by pillars, there being elastic cords which allow the game board to be held in an erect or collapsed position. The board may be used to play a game in which tokens, which may carry numbers or letters or be in the shape of numbers or letters, are placed into empty spaces of the platforms to achieve a desired effect.Type: ApplicationFiled: August 29, 2013Publication date: March 13, 2014Inventor: Robert F. SPENCER
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Patent number: 8579290Abstract: Interchangeable glasses in accordance with one embodiment include a glasses frame; a first pair of lenses that are interchangeable with the glasses frame and have a first set of lenses that are a first color; a second pair of lenses that are interchangeable with the glasses frame and have a second set of lenses that are a second color; and a third pair of lenses that are interchangeable with the glasses frame and have a third set of lenses, where the third set of lenses includes a first lens that is the first color and a second lens that is the second color.Type: GrantFiled: October 13, 2011Date of Patent: November 12, 2013Assignee: 3D Experience, Inc.Inventor: Sagi Kormandel
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Patent number: 8505918Abstract: A three-dimensional tic-tac-toe game including a game board having a plurality of modules adapted to be interconnected to one another, a plurality of X-shaped game pieces, and a plurality of O-shaped pieces. Each of the X-shaped game pieces and O-shaped pieces includes protrusions at one end and recesses in an opposite end. Each of the modules includes recesses. The protrusions of each of the X-shaped and O-shaped pieces are adapted to engage the recesses of the modules, as well as the recesses of other X-shaped or O-shaped pieces. The X-shaped and O-shaped pieces may be stacked on top of one another for three-dimensional game play. Alternately, the modules and the X-shaped and O-shaped pieces include magnets to engage one another.Type: GrantFiled: February 6, 2013Date of Patent: August 13, 2013Assignee: Accomplice Productions, LLCInventor: Robert Appelblatt
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Patent number: 8435037Abstract: A learning system for testing aspects of how a child learns includes a toy-like electro-mechanical chassis having upstanding pegs. The child is encouraged to place donut shaped hand pieces onto the pegs. The hand pieces test the ability of the child to discriminate between different colors, and separately between different textures and different shapes and also tests the child's abilities in perception and creativity. The electro-mechanical chassis also is able to test the child's ability to discern and copy tones and rhythms. Information of the child's performance is automatically collected and compared with normalized results of a large tested group of subjects. Remediation focuses on activities related to the learning channels where the child is least astute and periodic retesting measures the ability of the child to improve in those channels to enable improvement of remediation approaches.Type: GrantFiled: December 28, 2010Date of Patent: May 7, 2013Inventor: Tina Marie Davis
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Patent number: 8419017Abstract: The King of the Mountain board game includes a board game having a mountain located on a portion of the game board surface. The mountain is composed of differently numbered squares at varying tiers; whereas the remaining flat surface of the game board includes differently numbered squares ordered sequentially and up to the mountain. The board game is collapsible such that the mountain folds up and down before and after use. Rules of play are provided on a small portion of the game board. The game further includes uniquely characterized dice that when rolled, and accordingly to the rules of play, move a player's piece along the game board. The objective of the game is to be the first player to traverse the game board, and ascend to the top of the mountain, and pursuant to the rules of play.Type: GrantFiled: February 14, 2012Date of Patent: April 16, 2013Inventor: Joel E. Lazare
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Patent number: 8403328Abstract: Game board having a wavy relief structure formed of a series of rises and dips extending at regular distances from one another in at least two different directions and whereby one or several game pieces are further formed as sliding pieces with one block or with several blocks which are connected to one another and whereby the lower contact surface of every block has a sloping shape which is predominantly complementary to the shape of the dips of the game board.Type: GrantFiled: February 3, 2010Date of Patent: March 26, 2013Inventor: Rolf Vandoren
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Patent number: 8353515Abstract: A three-dimensional game shaped as a pyramid or prism with four or more faces, in which each face has nine terraced levels that attenuate to the peak of the pyramid. Each level has a plurality of circular depressions for the placement of each player's playing pieces. The corresponding level of each face has the same number of circular depressions, and each consecutive higher level has two fewer depressions than its immediate lower level. The peak of the pyramid is truncated and has a single circular depression. The peak can only be occupied by one playing piece at a time.Type: GrantFiled: August 19, 2010Date of Patent: January 15, 2013Inventors: Wei Chuan Cheng, Chiat Jin J Lee, Jasmine Hannah Sze En Lee, Jeanette Faith Sze Yee Lee
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Patent number: 8282103Abstract: A flight stand apparatus for use in playing a airplane combat game including a deck having a first attachment device and a deck top surface, a base having a first opening, and an altitude pole having a first end and an opposing second end. The altitude pole and the base may be configured so that the first end of the altitude pole is adapted to be inserted into the first opening of the base, and the altitude pole is thereby temporarily fixed to the base so that the altitude pole is substantially at a right angle with respect to the base. The first attachment device of the deck is configured to temporarily fix the deck on the altitude pole between the first end and the second end of the altitude pole, so that the deck top surface is substantially at a right angle with respect to the altitude pole and substantially parallel to the base.Type: GrantFiled: July 6, 2010Date of Patent: October 9, 2012Inventor: John F. Stanoch
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Publication number: 20120248698Abstract: A game having a three-dimensional game board and two or more sets of tokens. The game board has at least three vertically spaced-apart platforms each of which has thereon markings dividing it into nine or more areas laid out in a square patterns. The tokens of each set are distinguishable from the tokens of each of the others sets, and the tokens of each is provided with serial markings. The game is played by placing sequentially marked tokens into empty spaces in a game board platform and/or matrix game board to achieve an in-line arrangement of at least three of the tokens.Type: ApplicationFiled: October 11, 2011Publication date: October 4, 2012Inventor: Robert F. Spencer
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Publication number: 20120235354Abstract: A game is provided including an attractive cardboard, with folding borders dividing the attractive cardboard into several mutually alignable portions, and removable play pieces attractable to the attractive cardboard and to each other. The attractive cardboard is folded and placed on a substantially horizontal plane such that mutually alignable portions are vertically disposed. The removable play pieces are placed on the vertical portions without falling. The attractive cardboard may include magnets, Velcro or glue. The folding borders divide the cardboard into three portions disposable on a substantially horizontal plane as a room having two adjacent walls and a floor in between. The game may also include a booklet having a plurality of scenarios to be reproduced on the cardboard using the removable play pieces. The game may be implemented as a computerized game over a variety of mobile devices or a personal computer.Type: ApplicationFiled: March 9, 2010Publication date: September 20, 2012Inventor: Itzhak Grinold
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Patent number: 8191896Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.Type: GrantFiled: November 30, 2007Date of Patent: June 5, 2012Assignee: Sega CorporationInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Publication number: 20120091659Abstract: Interchangeable glasses in accordance with one embodiment include a glasses frame; a first pair of lenses that are interchangeable with the glasses frame and have a first set of lenses that are a first color; a second pair of lenses that are interchangeable with the glasses frame and have a second set of lenses that are a second color; and a third pair of lenses that are interchangeable with the glasses frame and have a third set of lenses, where the third set of lenses includes a first lens that is the first color and a second lens that is the second color.Type: ApplicationFiled: October 13, 2011Publication date: April 19, 2012Inventor: Sagi Kormandel
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Publication number: 20120043718Abstract: A three-dimensional game shaped as a pyramid or prism with four or more faces, in which each face has nine terraced levels that attenuate to the peak of the pyramid. Each level has a plurality of circular depressions for the placement of each player's playing pieces. The corresponding level of each face has the same number of circular depressions, and each consecutive higher level has two fewer depressions than its immediate lower level. The peak of the pyramid is truncated and has a single circular depression. The peak can only be occupied by one playing piece at a time.Type: ApplicationFiled: August 19, 2010Publication date: February 23, 2012Inventors: Wei Chuan Cheng, Chiat Jin Lee, Jasmine Hannah Sze En Lee, Jeanette Faith Sze Yee Lee
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Patent number: 8079594Abstract: A board game incorporating multiple paths of travel which traverse a plurality of elevations with moveable obstacles that change the paths of travel. The moveable obstacles may be transferrable game face members containing moveable structures; such as stairs; bridges and moveable-walls which cut-off some available paths while opening others. Additional obstacles include tunnels, spinning indicators determining the path of travel, vertical obstacles, rotating vehicles, rotating hidden compartments, and linearly sliding vehicles. Through strategic use of the obstacles; players can facilitate their own movement through the game while impeding that of their opponents.Type: GrantFiled: August 3, 2010Date of Patent: December 20, 2011Inventor: Thomas H. Greenawalt
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Patent number: 8074990Abstract: A Halloween Afternoon at Dracula's Castle board game which comprises a game board having a first outer pathway level, a second middle pathway level and a third inner pathway level. A plurality of playing pieces is for use by players, wherein the playing pieces are positionable on the spaces. A plurality of player residences, trespass tokens for use by the players. A chance determining mechanism is for indicating a number of the spaces to be traversed by each playing piece. A plurality of play money, spookology cards, lucky/unlucky cards, Possession Cards, item cards are provided to the players. In addition, a plurality of player sound pieces is provided with light and a silhouette to replicate a spooky player and Halloween theme sounds. A three dimensional plastic pentagon shape castle was built on the game board. The 3-D castle has light and a silhouette to replicate Halloween theme sounds and songs.Type: GrantFiled: December 2, 2010Date of Patent: December 13, 2011Inventors: Marshall Kennedy, Heather Andrea Kennedy, Stephen Kennedy, Chris Kennedy
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Patent number: 8025295Abstract: A game comprises: a game board; a tree trunk for each player playing the game, the tree truck attachable to the game board; a plurality of branches for the each player playing the game, the plurality of branches attachable to the tree trunk; a tree topper; and a pair of dice; wherein players in turn roll the pair of dice and build a tree from the tree trunk and the plurality of branches based on rolls of the pair of dice.Type: GrantFiled: February 18, 2010Date of Patent: September 27, 2011Inventors: Stephen J. Bizilia, Lori Elizabeth McCarthy
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Publication number: 20110127720Abstract: Whereas prior art inventions had sets with widely spaced and fixed boards, this invention—for playing chess and its variants in the third dimension; has seventeen interlocking, interchangeable, rotating, revolving parts. When fully constructed the several parts forms a tower with eight interlocking, rotating, revolving tiers no more than three and a half to four feet in height, each tier is design to hold a custom design clear acrylic chessboard with alternating raised squares of varying styles and design measuring up to 20.?×20.?×0.25; moreover, the basic rules of three dimensional/multilevel chess.Type: ApplicationFiled: June 1, 2009Publication date: June 2, 2011Inventor: KENNETH FOURCELL
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Patent number: 7946587Abstract: A base has upper and lower surfaces. Cylindrical recesses are arranged in rows and columns. A plurality of rods is received by the cylindrical recesses and held in a vertical orientation. A plurality of balls is adapted to be stacked upon the rods. The balls have an exterior surface with various optical characteristics. The number of different optical characteristics of the balls corresponds to the number of players of the game. The optical characteristics are chosen from the class of optical characteristics including colors and designs. The game is won when a player aligns a predetermined number of balls of a common optical characteristic in a line in response to players alternately placing balls on the base.Type: GrantFiled: July 28, 2009Date of Patent: May 24, 2011Inventor: Michael S. Renfro
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Patent number: 7934724Abstract: A role-playing board game in which players strategically build structures and destroy opponents' structures according to various game modes having a different objectives, by utilizing cards, a three-dimensional game board, three-dimensional models representing futuristic races and battlefield units, and various attachable accessories, along with a rule book, tokens, and a divided box for storing the tokens.Type: GrantFiled: August 24, 2009Date of Patent: May 3, 2011Inventors: Andrew J. Esquivel, Brian L. Esquivel
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Patent number: 7900925Abstract: A game apparatus for an abstract strategy pattern building board game that has two walls, each with multiple apertures. A number of dividers are intermediate the two wall and form multiple channels disposed along the two walls. The dividers also form multiple gaps defined by spaces between the channels. Two sets of playing markers are used to build patterns during game play. One set of playing markers fills a single channel along one wall, and one set of playing markers fills two channels and a gap in between the two channels.Type: GrantFiled: October 20, 2008Date of Patent: March 8, 2011Assignee: Hasbro, Inc.Inventors: Toby Hextall, Katharine Chapman
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Patent number: 7857624Abstract: An apparatus for testing aspects of how a child learns includes a toy-like base having upstanding pegs. The child is encouraged to place donut shaped hand pieces onto the pegs. The hand pieces test the ability of the child to discriminate between different colors, and separately between different textures and different shapes and also tests the child's abilities in perception and creativity. The base also is able to test the child's ability to discern and copy tones and rhythms. Information of the child's performance is automatically collected within the apparatus and then compared with a normative baseline. Remediation focuses on activities related to the learning channels where the child is least astute and periodic retesting measures the ability of the child to improve in those channels to enable improvement of remediation approaches.Type: GrantFiled: November 13, 2006Date of Patent: December 28, 2010Inventors: Tina Marie Davis, Robert Duncan McDonald
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Patent number: 7832729Abstract: The open frame form of the polyhedron-shaped game structures are disclosed for playing a three-dimensional racing game. A variety of spacers and polyhedron shapes are introduced to configure the shape of the present invention. The preferred embodiment of the game structure is constructed with cubic frame and orbital routes. Each player has single set of game pieces and advances each game piece on the game structure according to the number shown on the die. The players are challenged to race and capture the opponent's game pieces according to their strategic plan. After orbiting the game structure, the first player who races back all of his or her game pieces to the predetermined finish point becomes the winner.Type: GrantFiled: August 21, 2006Date of Patent: November 16, 2010Inventor: Alexander C Park
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Publication number: 20100276882Abstract: A player designable game board and parlor games which may be playable thereon to suit the design specifications of a user. In a preferred embodiment, the game board is three dimensional. The game board may adopt any geometric arrangement preferred by the user and may be comprised of any number of board playing tiers preferred by the user. In addition, playing spaces for game playing pieces may be marked with insert substrates to represent various stations in a play of a game. Individual boards and posts are provided to achieve the various tiers and the game playing space substrates or so-called tiles are also provided with the game board. In one embodiment, the game tiles may be inserted in recessed areas on the game board. In another embodiment, game tiles may be laid on a flat surface and located between upright posts which allow for individual playing tiers.Type: ApplicationFiled: May 2, 2009Publication date: November 4, 2010Inventor: Dean Natson
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Publication number: 20100276881Abstract: An improved entertaining balancing ball set includes a basis ball of a pre-determined outer diameter and a rolling ball of a smaller diameter. The basis ball includes one or more grooved orbits of which the shape could be branching, labyrinth-like, curving, extending, etc. The grooved orbits include a skewed side, one or more traps, a starting point on one end for each of grooved orbits, and a destination on the other end for each of grooved orbits. The rolling ball has a diameter that is determined based on the width of the groove orbits over which the rolling ball is to move within. The inside of the basis ball could be either hollow or solid.Type: ApplicationFiled: April 30, 2009Publication date: November 4, 2010Inventor: Li-Chuan TU
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Patent number: 7819404Abstract: An Indiana Jones theme board game having a tower supporting a plurality of collapsible stairs mounted in a spiral fashion, a deck of chance cards, dice, and pawns for the players. A tower top is mounted to the upper portion of the tower for rotation and downward vertical movement. A tube is mounted within the tower, and a number of pegs are mounted in the tower wall, one peg supporting a corresponding stair. The tube and pegs cooperate to transmit the rotational and vertical movement of the tower top to the collapsible stairs. The player picks a card and follows instructions printed on the card. During the game, certain cards instruct the players to rotate the tower top, causing openings in the outer wall of the tube to be located adjacent different combination of pegs, the combination being hidden and unknown to the players, such that the next vertical movement of the tower top and the tube results in an unknown combination of stairs to collapse.Type: GrantFiled: August 8, 2008Date of Patent: October 26, 2010Assignee: Hasbro, Inc.Inventors: William Creech, Daniel Sanfilippo, Lee Lenkarski, Andrew Lage
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Patent number: 7766335Abstract: A board game incorporating multiple paths of travel which traverse a plurality of elevations with moveable obstacles that change the paths of travel. The moveable obstacles take the form of moveable structures; such as stairs; bridges and moveable-walls which cut-off some available paths while opening others. Through strategic use of the obstacles; players can facilitate their own movement through the game while impeding that of their opponents.Type: GrantFiled: January 6, 2006Date of Patent: August 3, 2010Inventor: Thomas H. Greenawalt
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Publication number: 20100148440Abstract: A computer useable recording storage medium having computer program logic stored thereon for executing on a processor for implementing a multi-player game, the computer program logic including computer program code means for displaying a game board structure. The game board structure includes a base platform, a plurality of vertically aligned support assemblies engaged with the base platform at one or more locations about the perimeter of the base platform by connection of each of the plurality of vertically aligned support assemblies to the base platform. The game board structure also includes an elevated board game level horizontally disposed substantially within a boundary formed by the engagement of the base platform and the plurality of vertically aligned support assemblies and positioned at a height above the base platform sufficient to provide an amount of space between the base platform and the elevated board game level above the base platform.Type: ApplicationFiled: December 10, 2009Publication date: June 17, 2010Inventor: Teal Hart
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Patent number: 7699317Abstract: A hierarchical, multi-dimensional, strategy board game apparatus includes game boards having game spaces, posts for supporting the board members, and game pieces including a static piece, a pawn-like piece, a first promotion piece, and a second promotion piece. In playing the game, a base board is designated, along with a riser space, a promotion space, and a return space. Each player starts with a designated number of pieces, and takes turns to move their pieces in prescribed ways via the designated spaces as available. The players thereby attempt to attain higher levels for their pieces with respect to the boards, with means for promotion and demotion of the pieces and an in-hand ability to return them to play via the return space. The pieces may thus gain expanded movement capabilities for capturing other players' pieces and, ultimately, the static piece to win the game.Type: GrantFiled: February 3, 2006Date of Patent: April 20, 2010Inventor: Jay R. Eggers
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Publication number: 20100032901Abstract: An Indiana Jones theme board game having a tower supporting a plurality of collapsible stairs mounted in a spiral fashion, a deck of chance cards, dice, and pawns for the players. A tower top is mounted to the upper portion of the tower for rotation and downward vertical movement. A tube is mounted within the tower, and a number of pegs are mounted in the tower wall, one peg supporting a corresponding stair. The tube and pegs cooperate to transmit the rotational and vertical movement of the tower top to the collapsible stairs. The player picks a card and follows instructions printed on the card. During the game, certain cards instruct the players to rotate the tower top, causing openings in the outer wall of the tube to be located adjacent different combination of pegs, the combination being hidden and unknown to the players, such that the next vertical movement of the tower top and the tube results in an unknown combination of stairs to collapse.Type: ApplicationFiled: August 8, 2008Publication date: February 11, 2010Inventors: William Creech, Daniel Sanfilippo, Lee Lenkarski, Andrew Lage
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Patent number: 7651094Abstract: A multi-level board game comprises a base assembly, a plurality of vertical support assemblies disposed substantially on a top surface of the base assembly, at least one elevated planar surface disposed substantially within a boundary formed by a configuration of the plurality of vertical support assemblies and positioned above the base assembly, a plurality of first tab assemblies, a plurality of second tab assemblies and plurality of elongated members coupled to a top surface of the base assembly and projecting substantially upward from the base assembly. The at least one elevated planar surface further comprises at least one slot formed within a lateral edge the elevated planar surface and each of the first tab assemblies and the second tab assemblies are suitable for insertion into the at least one slot formed within the at least one elevated planar surface.Type: GrantFiled: September 20, 2007Date of Patent: January 26, 2010Inventor: Teal Hart
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Publication number: 20090302538Abstract: A board game is provided having the theme Death and Taxes. Multiple levels of paths of spaces are indicated on a board, each level having differing rules affecting the amount of scrip currency that a player receives or loses in playing. Players' pieces are moved to differing levels dependent on the amount of currency assigned to that player (Net Worth).Type: ApplicationFiled: June 10, 2008Publication date: December 10, 2009Inventors: Henley W. Futrell, III, Bobbie J. Futrell
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Patent number: 7600757Abstract: A game playset includes at least one movable game piece object for a player to advance during game play. It also includes a game board which has a path provided thereon across which the at least one movable game piece object advances. The game board also including a plurality of components attached to a surface of the game board, and each of the plurality of components is pivotably mounted and has a manual trigger associated therewith. So when a first of the plurality of components pivots downwardly in a falling motion, it comes into contact with a corresponding trigger associated with a second of the plurality of components, thereby causing the second of the plurality of components to pivot downwardly by falling.Type: GrantFiled: September 19, 2007Date of Patent: October 13, 2009Assignee: Mattel, Inc.Inventors: Kimberly V. Matilla, Stephen Pang Kwai Lau, Sammy Wai Nang Lam, Eric C. Ostendorff