Sports Or Outdoor Recreational Activities Patents (Class 273/244)
-
Patent number: 9076304Abstract: A method, apparatus, and computer readable storage medium to implement a wagering paradigm in which a player can place a wager amount to wager on a random potential outcome of a series chosen randomly by a computer. The series can be a sporting event such as the World Series, and the random potential outcome can be an electronically randomly picked team. If the randomly picked team turns out to be the actual team that wins the World Series, then the wager would win. The payout on a winning wager can be determined using a number of algorithms, for example each possible team is given an equal payout. The wager can be placed before the series begins, during the series (e.g., after at least one game has been played or has been started), and even after the series has ended.Type: GrantFiled: February 27, 2012Date of Patent: July 7, 2015Inventor: Dan Setzman
-
Patent number: 8820746Abstract: A realistic professional team sports board game, including an On-The-Roll mechanism where, once play begins, real time play continues, generally against a clock, opposing teams continue to roll dice continuing sub-play actions or elements, until a play is completed, as by a touchdown, tackle and a series of rules and charts, based on statistical compilation that maps various combinations of offensive and defensive strategies and dice rolls into realistic game situations and the progression among them. Both teams: secretly choose a strategy, generally by selecting a card placed face down; roll dice; reveal strategy choices by turning cards face up; determine a situation chart to consult, and further determine which result is selected from within the chart, based on some combination of which cards were played and the results of the dice rolls. A variety of play cards affect the overall game momentum of either team.Type: GrantFiled: September 23, 2013Date of Patent: September 2, 2014Inventor: Jeff Poulos
-
Patent number: 8740684Abstract: A plurality of first team player game pieces, a plurality of second team player game pieces, a football designation device, and a game board are provided for playing a football board game. At least one of the player game pieces may have an advantage over one or more of the other player game pieces. One or more of the player game pieces, may be allowed to move twice as fast as one or more other player game pieces, when a first designation is associated with the one or more player game pieces that are given the advantage. The player game pieces given the advantage may move from a “fast” space, marked with a graphic, to another “fast” space, marked with the same graphic, located a predetermined number of spaces away, such as two spaces away, in any direction.Type: GrantFiled: August 17, 2011Date of Patent: June 3, 2014Inventor: Walter J. Tencza, Jr.
-
Patent number: 8540247Abstract: A realistic professional team sports board game, including an On-The-Roll mechanism where, once play begins, real time play continues, generally against a clock, opposing teams continue to roll dice continuing sub-play actions or elements, until a play is completed, as by a touchdown, tackle and a series of rules and charts, based on statistical compilation that maps various combinations of offensive and defensive strategies and dice rolls into realistic game situations and the progression among them. Both teams: secretly choose a strategy, generally by selecting a card placed face down; roll dice; reveal strategy choices by turning cards face up; determine a situation chart to consult, and further determine which result is selected from within the chart, based on some combination of which cards were played and the results of the dice rolls. A variety of play cards affect the overall game momentum of either team.Type: GrantFiled: January 28, 2013Date of Patent: September 24, 2013Inventor: Jeff Poulos
-
Patent number: 7985134Abstract: An integrated environment for sports watching, sports wagering, and fantasy league play is provided. Odds, spread, or money line information may be displayed for any available sporting contest. Wagers may be accepted and payout information may be automatically calculated. The desired wager amount may be deducted from a wagering account bank balance associated with the user. Data relating to the sporting contest may be received from a supplemental data feed or data source in real-time, and the user's wagering account bank balance may be automatically updated based on the received data and the placed wager. The integrated fantasy league feature allows a user to create or join a public or private fantasy league, create new teams, view player or team statistics, and send messages between other users. Fantasy league point totals may be automatically computed and displayed to the user.Type: GrantFiled: July 31, 2007Date of Patent: July 26, 2011Assignee: Rovi Guides, Inc.Inventor: Michael D. Ellis
-
Publication number: 20100148441Abstract: A method of playing a board game that simulates physical combat between two players uses game equipment including: a game board having a board surface indicia recognizable as a fighting ring with at least two separate fighting areas, the fighting areas each are closed circuits of spaces wherein game pieces are moved and a majority of the spaces define a specific fight action. Fight cards are used to keep score by marking each fight action that a player identifies when moving to a square during each turn. Once it is determined which fighting area is to be used, each player rolls a die in turn and moves around the board which resembles a ring. The player that is able to mark the most fight action squares on his card wins the game. Other features of the game board moves allow changing from one fighting area to another and an instant win.Type: ApplicationFiled: December 15, 2008Publication date: June 17, 2010Inventors: Brett Siciliano, Hedy Porr
-
Patent number: 7686304Abstract: An approach to realistically schematizing professional team sports embodied as board games, and particularly a preferred embodiment schematizing American football, baseball and basketball, as well as soccer, ice hockey and golf. One key to the realistic play of the game is the On-The-Roll™ (“OTR”) mechanism where, once play begins, real time play continues, generally against a clock, where both teams, generally, continue to roll dice continuing sub-play actions or elements, until a play is completed, as by a touchdown, tackle, or otherwise. Other games employ a one-player OTR mechanism for processes such as putting or hazard escape in golf. An additional essential element is a series of rules and charts, based on statistical compilation of many actual professional games, that map various combinations of offensive and defensive strategy options and dice rolls onto realistic game situations and the progression among them.Type: GrantFiled: April 2, 2004Date of Patent: March 30, 2010Inventor: Jeff Poulos
-
Patent number: 7497440Abstract: A board game combining an element of chance (via a random event generator, such as a die) with strategy to decide the outcome of the game. Game pieces are moved along a numerically sequenced series alternating in a pattern from inside a dividing line to outside of this same line and back again until a game piece reaches the free-throw line, at which time it may be “shot” in order to score, provided that the required character is generated by the random event generator. Whether a game piece may come into the game and whether it may advance along the sequential series depends on the random event generator. However, which game piece to play, assuming a valid move can be made, is up to the player(s) of the team, and the strategy followed by the team player(s) can have a major impact in the outcome of the game.Type: GrantFiled: October 5, 2007Date of Patent: March 3, 2009Assignee: Royer CorporationInventor: Michael B. Montgomery
-
Patent number: 7472907Abstract: A board game for 2 to 8 players about the movie business industry, consisting of a square playing board divided into 52 playing spaces, 12 on each side, plus 4 corner “Start Here” squares. Within the interior of the playing board are four “Theater” archways, each showing two “Film Genres.” In the center of the board is the “Spinning wheel,” whereby the player acquires (or loses) the movie industry titles “Producer,” “Director,” “Writer” or “Agent.” The players begin the game by placing a game token on 1 of 4 inside corners to earn a “Salary” through dice rolls before proceeding to one of the “Start Here” squares. The players then enter the “Theater” archways after acquiring from 1 to 8 of the “Film Genre” cards and from 1 to 4 “Industry Title” rings, accumulating the pre-determined amount of money and winning the game.Type: GrantFiled: June 20, 2006Date of Patent: January 6, 2009Inventor: Andrew James Pomeroy
-
Patent number: 7371165Abstract: A card game program has a routine for displaying areas of a player and an opponent, each being comprised of a plurality of hexes, a routine for displaying selective disposition of card on the hex, a routine for removing for displaying remove of a card between the hexes, a routine for dealing with battle for seizing damage between the cards of a player and the opponent and displaying the result, and a routine for computing point for computing victory point from a form of location of a card. A player can fight against the opponent, seizing damage between the player and the opponent by removing the card between the respective areas. Therefore, an element like strategic simulation game of attacking the respective areas can be added in addition to the interest as a card game.Type: GrantFiled: December 10, 2002Date of Patent: May 13, 2008Assignee: Konami CorporationInventors: Hirotaka Reizei, Kazunobu Uchida
-
Patent number: 7334796Abstract: In a system and method for playing a game in conjunction with viewing an event, predictions are made regarding elements of the event, and physical activity simulating an element of the event is performed. The event may be a televised sporting event such as a football game. Predictions are preferably made before the event. Points are awarded for each correct prediction and for achieving a selected objective in physical activities, e.g., propelling a ball to a target. A referee's score sheet may be kept for recording actual results. Awards may be provided for each portion of the event, e.g., quarters, for the physical activities and for of the entire game. Equipment for the physical activity, prediction sheets, referee score sheets, a tote board, a rule book, markers for setting up the physical elements of the game and a container for the game system may further comprise the game system.Type: GrantFiled: February 25, 2005Date of Patent: February 26, 2008Inventor: Charles A. Wittwer
-
Publication number: 20080042351Abstract: A board game simulating the sport of deer hunting comprising a game board, a plurality of game tokens, and a plurality of target tokens. Each player may possess up to three ammunition tokens. The game board has a plurality of space playing positions forming a plurality of paths along the game board. The space playing positions bear indicia instructions. Each player moves their game token along the paths. When a player lands his game token on a first designated space playing position occupied by a target token, the player can use his ammunition token to take possession of the target token. The first player to return to a second designated playing position while in possession of a target token wins.Type: ApplicationFiled: August 15, 2006Publication date: February 21, 2008Inventor: Michael R. Brockman
-
Patent number: 7293771Abstract: A board game combining an element of chance (via a random event generator, such as a die) with strategy to decide the outcome of the game. Game pieces are moved along a numerically sequenced series alternating in a pattern from inside a dividing line to outside of this same line and back again until a game piece reaches the free-throw line, at which time it may be “shot” in order to score, provided that the required character is generated by the random event generator. Whether a game piece may come into the game and whether it may advance along the sequential series depends on the random event generator. However, which game piece to play, assuming a valid move can be made, is up to the player(s) of the team, and the strategy followed by the team player(s) can have a major impact in the outcome of the game.Type: GrantFiled: September 9, 2004Date of Patent: November 13, 2007Assignee: Royer CorporationInventor: Michael B. Montgomery
-
Patent number: 7156393Abstract: A fishing board game to assist in anglers learning the fishing requiremtns in various areas of fishing, such as local fishing regulations, legal sizes, legal limits, boating safety.Type: GrantFiled: September 3, 2004Date of Patent: January 2, 2007Inventors: Jean-Claude Wagnon, Evelyne Wagnon
-
Patent number: 6878059Abstract: A game comprises a frame and 82 cubical playing pieces, or playing cubes, 81 of which cubes are removably retained in the frame. For playing purposes, the playing cubes are divided into 3 groups: 27 scoring cubes, 54 blank cubes, and 1 pilot cube. During play cubes are inserted into the frame, forcing another cube to be ejected from the opposite side of the frame. A score is tallied for a player when a scoring cube is ejected from the frame.Type: GrantFiled: May 24, 2002Date of Patent: April 12, 2005Inventor: Ioan Boeru
-
Publication number: 20040195768Abstract: An approach to realistically schematizing professional team sports embodied as board games, and particularly a preferred embodiment schematizing American football, baseball and basketball, as well as soccer, ice hockey and golf. One key to the realistic play of the game is the On-The-Roll™ (“OTR”) mechanism where, once play begins, real time play continues, generally against a clock, where both teams, generally, continue to roll dice continuing sub-play actions or elements, until a play is completed, as by a touchdown, tackle, or otherwise. Other games employ a one-player OTR mechanism for processes such as putting or hazard escape in golf. An additional essential element is a series of rules and charts, based on statistical compilation of many actual professional games, that map various combinations of offensive and defensive strategy options and dice rolls onto realistic game situations and the progression among them.Type: ApplicationFiled: April 2, 2004Publication date: October 7, 2004Inventor: Jeff Poulos
-
Patent number: 6789799Abstract: The present invention is directed to a kissing shield game and method teaching safe affection to at least one person playing the kissing shield game. The kissing shield game includes a plurality of removable pegs, a playing surface, a gaming member, a plurality of frames and a plurality of thin, flexible membranes forming a kissing shield, and a resetable timer. The playing surface has a plurality of holes arranged in a predetermined pattern with each of the plurality of holes being capable of receiving at least one of the plurality of removable pegs. Each side of the gaming member has a different color associated therewith as well as a predetermined set of alphanumeric symbols associated therewith. The kissing shield is used when a selected person or object determined by a player is kissed so that the player learns safe affection and the proper use of the kissing shield through repetition.Type: GrantFiled: July 12, 2002Date of Patent: September 14, 2004Inventor: Deloris Gray Wood
-
Patent number: 6786486Abstract: A fishing board game comprising a gameboard, fish cards, color cards, bait boards, playing cards, game pieces and a pair of dice. The gameboard comprises a circuitous grid of interconnected fishing points, a portion of which are designated by color as fishing holes where fish may be caught. A fish card identifies a player's target fish which, if caught, increases the points associated with the catch. The color cards assign a point value to a catch which varies depending upon whether the player has selected an appropriate bait on the player's bait board. The playing cards are used to catch a fish, impair an opponent or assist a player. The dice are used to determine the number of spaces which a player may move and for generating random numbers required by the game rules.Type: GrantFiled: November 10, 2003Date of Patent: September 7, 2004Inventor: Paul M. Otremba
-
Patent number: 6755420Abstract: The present invention is a dice game based on the sport of baseball. The game described permits a player to participate by wagering on the combined sum of three rolled dice. Each combined sum of the dice equates to a common baseball outcome such as a home run, error or strikeout. Players make wagers dependent on each at-bat, each half-inning or game result. The game played with three dice follows realistically the outcomes associated with a professional baseball game. The game is designed for player v. player, team v. player or team v. team. In the preferred embodiment the game is played on a table including a pit area similar to a craps table. The table layout displays the outcomes, various odds associated with the various wagers and sections for players to place their wagers. The table design also permits dealers, stickmen and/or croupiers to orchestrate the game.Type: GrantFiled: September 28, 2001Date of Patent: June 29, 2004Inventor: Roland C. Colton
-
Patent number: 6631905Abstract: A basketball skill teaching game apparatus and method for one or a plurality of players playing in a determined order. The apparatus features a game mat placed upon a playing surface and having a plurality of individual game squares arranged sequentially thereon. Upon a signal, from a starting point, the players commence play in a determined order and designated direction of play. Each player moves a determined number of squares from a starting point to a landing point which is another of the game squares, each of which has indicia thereon designating a specific physical exercise to be performed should a player land upon that square. Each of said players landing on their landing point during their respective turn reads the indicia thereon and communicates to fellow team members the specific physical exercise to be performed. When the team is done performing the exercise, the next player takes their turn and repeats the actions of the earlier player.Type: GrantFiled: April 16, 2002Date of Patent: October 14, 2003Inventor: Sandy Slade
-
Patent number: 6626434Abstract: A baseball game which can be advanced while suppressing the number of kinds of cards and using cards evenly. In the case where a player card is disposed on a card disposition area of a batting side, a sum total value of batting force indicated by a batting force indication portion of a batter card and batting force indicated by a batting force indication portion of the player card is derived. Where a player card is disposed on a card disposition area of a fielding side, a sum total value of fielding force indicated by a fielding force indication portion of a pitcher card and fielding force indicated by a fielding force indication portion of the player card is derived. Subsequently, a game is advanced according to a game advance content indicated in a batting table of the batter card, for each of values obtained by a comparison, for example a difference, between a sum total value of the fielding side and a sum total value of the batting side.Type: GrantFiled: August 14, 2001Date of Patent: September 30, 2003Assignee: Konami CorporationInventor: Tokio Tanaka
-
Publication number: 20030141661Abstract: A game having a game board and pieces that attach to the game board is disclosed. The game board may optionally be configured to attach to a support. In one embodiment, game board has a general scoring area defined on it. A first player attempt to cover as much of the general scoring area by positioning one or more blocking pieces onto the game board. Uncovered sections of the general scoring area are designated a specific scoring area. A second player then attempts to position one or more scoring pieces within the specific scoring areas. The players may take alternate turns to determine which player can successfully position more scoring pieces during a selected number of turns. The blocking piece(s) may be positioned directly or by tossing it onto the game board. The scoring piece(s) are typically positioned by tossing or throwing them onto the game board.Type: ApplicationFiled: March 4, 2002Publication date: July 31, 2003Inventor: John MacEachern
-
Publication number: 20020185813Abstract: A new and improved equestrian board game challenging players to collect points through the simulated care and training of their horse while moving their playing piece from the start area to the finish area. The inventive device includes a game board having a plurality of linear movement paths all leading to another circuitous movement path before finally reaching the finishing lane, two sets of playing cards and a single die provided for determining both movement and scoring. A simplified variation of the game rules is provided for younger players.Type: ApplicationFiled: June 8, 2001Publication date: December 12, 2002Inventor: Jennifer Jones
-
Patent number: 6474643Abstract: A paintball simulation game for simulating a paintball game. The paintball simulation game includes a game board having game spaces thereon. A plurality of game tokens includes flag shaped game tokens and game pieces. A plurality of obstacle pieces includes a plurality of water pieces having zero cover value and a plurality of medium cover pieces having a two cover value. A plurality of game cards has indicia thereon comprising either positive or negative actions. Dice determine movement about the game board. The players place the obstacle pieces, game pieces and flag tokens on the game board. A first player draws one of the cards and performs the indicia thereon. The first player next rolls the dice and moves the game pieces a number of game spaces indicated on the die. The first player may then attack the opponent's game piece by determining if the opponent's defending game piece is within shooting range of an attacking player's attacking game piece.Type: GrantFiled: June 8, 2001Date of Patent: November 5, 2002Inventor: Jimmy A. Rehus
-
Publication number: 20020153658Abstract: A board game that uses conceptual trophy case holders for collecting Olympic-style medal awards. The board game utilizes a spinner apparatus and four sets of cards with directives for the collection and distribution of said medals. The game includes a playing board presenting four trophy cases. The object of the game is to fill the trophy cases with medals. The board contains a circular pattern of color-coded symbols and accommodates a central spinner used to select the symbols. The symbols determine the instant awarding of medals or the selection of one of the play action card sets. In addition to traditional gold, silver and bronze medals, the game includes qualifier medals and a set of game pieces called markers. Earning markers is a prerequisite to acquiring medals. These markers and matching medals are objects distributed, collected, traded and exchanged during the play of the game. The game introduces the use of options giving players' choices between directives.Type: ApplicationFiled: February 9, 2001Publication date: October 24, 2002Inventors: Laura Ann Padgett, Clarence Padgett
-
Patent number: 6435508Abstract: Collectible cards and a multi-participant competitive turn-based game played therewith. The game characters are drawn from a story and certain properties of the game cards are activated by the participant in accordance with an algebraic equation, providing, thereby, a literary and mathematical learning experience.Type: GrantFiled: October 26, 2000Date of Patent: August 20, 2002Assignee: Interactive ImaginationInventor: Phillip Alden Tavel
-
Patent number: 6419230Abstract: A simulated baseball game uses conventional cubical dice to determine the outcome of each play. However, the specific rules and method of play of the present game provide an advantage to the player knowledgeable about the actual game of baseball, as that player is better able to judge various decision making points such as steal and hit and run attempts, taking pitches, etc. The present game thus provides an excellent teaching tool for a person learning the theory behind the actual game of baseball. The present game includes a playing field (tangible structure, or electronic video representation) representing an exemplary baseball stadium with its infield, outfield, bases and base paths, score and status boards, etc. The playing field is divided into a series of zones corresponding to the additive numbers achieved by tossing the two cubical dice to determine the simulated location of a ball in play.Type: GrantFiled: January 5, 2000Date of Patent: July 16, 2002Inventor: Clinton Cass
-
Patent number: 6402152Abstract: A collectible element suitable for use in an educational game having a plurality of collectible elements each having a frequency of occurrence related to the number of occurrences of the collectible element with respect to the number of occurrences of other collectible elements of the plurality of collectible elements is disclosed. The collectible element includes an indicia of the frequency of occurrence of the collectible element disposed upon the collectible element. The collectible elements can be cards and a player of a card game can obtain credit in accordance with the frequency of occurrence including in accordance with skill. Furthermore, the collectible element can set forth a character and a player of the game can obtain credit in accordance with skill in identifying the character. The frequency of occurrence of a collectible element is related to the amount of skill required to identify the character set forth on the collectible element.Type: GrantFiled: September 20, 1999Date of Patent: June 11, 2002Inventor: Robert Kutzik
-
Patent number: 6352259Abstract: The present invention is a pet lover's board game. It includes a playing board having a predetermined continuous path with spaces for movement of pieces therealong in accordance with rules. The playing board has marked breed spaces designating a specified breed of animal selected from cats, dogs, birds, horses and combinations thereof which have specified costs to own and a landing fee value. The board also has marked action spaces and marked event spaces. There is a random movement mechanism for randomly determining numbers of spaces to be moved by players in accordance with the rules, a set of pet ownership papers for the marked breed spaces provided to a player in exchange for payment of play money, and a set of event cards. Play money is used to make purchases, pay fines and pay landing fees. In preferred embodiments, houses and macro-houses may be purchased to enhance values and increase landing fees.Type: GrantFiled: September 12, 2000Date of Patent: March 5, 2002Inventor: Richard N. Israel
-
Patent number: 6331005Abstract: An apparatus for playing a tennis game having a rectangular grid containing axes of abscissas and ordinates. Dice are used to determine if a player may serve into and/or into and through the appropriate advantage or deuce courts. Dice are also used to determine if a player may move to and return the serve. Initial service and defensive positions are chosen by the players prior to the beginning of the service. A process for teaching the game is also disclosed so as to enable the players to learn the game as applied to the axes of abscissas and ordinates.Type: GrantFiled: December 9, 1999Date of Patent: December 18, 2001Inventor: Dominic L. Ozanne, II
-
Patent number: 6322073Abstract: A football board game is disclosed. The board game includes a board formed in a rectangular configuration of two essentially square halves pivotably coupled together at a fold line. A playing surface has a central indicia with separate words on each side of the fold line, end zones at the opposite ends parallel with the center fold line with elongated margins between the end zones. Each margin has interiorly, a plurality of apertures for receipt of objects, indicia indicating yardage adjacent the edges thereof and arrows in opposite directions located between the apertures and the yard markers. A pair of pegs are positioned in the apertures, one peg having a cube with “down marker” indicia on each vertical face and the other having a football constituting a ball position marker. The game includes a plurality of decks of similarly configured playing cards, each deck having similar indicia on one side and a different color on the other side and positioned at opposite ends of the board.Type: GrantFiled: June 13, 2000Date of Patent: November 27, 2001Inventor: Eugene A. Davis
-
Patent number: 6315675Abstract: A score counter includes a bar having two spheres on two ends thereof so as to fix the bar by engaging the two spheres with relative members. A plurality of retaining members each have a score marked therein and extend from an outside of the bar. A plurality of blocks are slidably mounted to the bar and each block is separated by the retaining members on the bar. The hole is sized that the user can move the block over the retaining members by force. The blocks on the bar are separated by the retaining members.Type: GrantFiled: March 13, 2000Date of Patent: November 13, 2001Inventor: Tsai Chin Ho
-
Patent number: 6257576Abstract: A novel fishing game for a plurality of players including a game board, playing pieces, playing cards and a die. The game board is arranged into fishing holes for each of up to four players, each fishing hole having playing spaces arranged thereon according to different depths of water. The playing pieces have information printed thereon relating to a type and weight of a particular fish, and also relating to fishing events. The playing cards have information printed thereon relating to fishing bait and lure types. The die includes several faces, each face indicating a depth of water. The playing cards are distributed to each player according to a set of rules. During play a player rolls the die and chooses a playing piece from the player's fishing hole corresponding to the depth of water indicated on the die.Type: GrantFiled: October 7, 1998Date of Patent: July 10, 2001Inventor: Edward J. Pontacoloni
-
Patent number: 6213468Abstract: A board game comprising: (i) a board (13) defining a playing area (24) divided into two halves (20, 22) each of which is subdivided into regions (1-12) each bearing an indicia; (ii) a playing piece for movement between the regions; (iii) means for randomly determining to which region the playing piece is moved; (iv) means for randomly determining the outcome of an event associated with the region on which the playing piece is situated; and (v) rules determining how two opposing players may move the playing piece in an attempt to achieve a specified aim. The random determining means preferably comprises a plurality of dice and the rules specify how many dice a player uses in a given situation to determine the outcome of an event or movement of the playing piece. The game may also include means for recording and displaying parameters selected by a player used for biasing the outcome of certain events.Type: GrantFiled: March 16, 1999Date of Patent: April 10, 2001Inventors: Rob Van Dalen, Arend Pieter Van Dalen
-
Patent number: 6213466Abstract: A car racing game simulates a real racing event involving car crashes that help determine the winner of the race. Opposing cars line up at opposite ends of racing lanes and advance generally toward each other. The cars have wheels and roll along the lanes from one space to another. Each space is designed to prevent the cars from inadvertently rolling out of the space.Type: GrantFiled: March 10, 1999Date of Patent: April 10, 2001Inventor: Max Rosen
-
Patent number: 6170829Abstract: A baseball board game is disclosed consisting of a deck of result cards, sets of cards that represent pitchers (FIG. 2) and batters (FIG. 1) for a real-life team, and tables FIGS. 4-14). Each player chooses a team. Play is controlled by the drawing of result cards (FIGS. 15-128) and by the selection of strategies that represent managerial decisions. Drawing a result card randomly selects a type of batter, pitcher, or fielder rating. The current batter, pitcher, or fielder has a rating of the selected type. If the current player's rating of that type is active on the result card, the type of result controlled by that rating type occurs. For example, if the rating type on the selected result card is B1 (11), the batter's B1 rating (2) is active on the result card, and a B1 rating controls singles on the current result card (13), then a single occurs. The method used to store information about real-life player performance is highly compact.Type: GrantFiled: February 12, 1999Date of Patent: January 9, 2001Inventor: Marshall Harvey
-
Patent number: 6142473Abstract: A board game is provided including a plurality of transparent plastic sheets each mounted along a periphery thereof. Each transparent sheet is equipped with an edge being free from the game board to define an opening facing the central extent thereof. Also included is a plurality of basketball cards, a plurality of dice with numerals printed thereon, and a plurality of tokens. Next provided is a plurality of basketball trading cards each removably positioned within the opening of one of the sheets of the game board.Type: GrantFiled: November 19, 1998Date of Patent: November 7, 2000Inventor: Joe B. Bryant
-
Patent number: 6089568Abstract: The present invention discloses a hockey board game. The hockey board game comprises a board having a planar lower surface positionable upon a recipient support and an upper surface with indicia for use in playing the game. The board is formed in a rectangular configuration with parallel side edges and parallel end edges. The board has a centrally located center region with a large circle located essentially central therewithin. The indicia neutral zone is located on opposite sides of the circle parallel with the end edges. A first action zone is located to one end edge and a second action zone is located adjacent to the other end edge. Each action zone constitutes about 25 percent of the area of the board and is divided into six rectangles. The rectangles include three primary rectangles adjacent an end edge and three secondary rectangles between the primary rectangles and the central region.Type: GrantFiled: October 19, 1998Date of Patent: July 18, 2000Inventor: James M. Milici
-
Patent number: 6068259Abstract: A hockey board game including a game board in the general shape of a hockey rink with two tracks, each track running around the circumference and each track ending with a track to one of the two scoring nets. The game also includes a number of playing cards, game pucks, and game cards used in the play of the game.Type: GrantFiled: October 7, 1998Date of Patent: May 30, 2000Inventor: Ty Douglas Dolin
-
Patent number: 5901956Abstract: A game simulating a team sport which tests and improves players' knowledge of, for example, favorite teams, whereby players select play cards and alternately ask and answer questions. Players generally advance teams and score by answering questions correctly. After answering questions correctly, players spin a move wheel, determining by chance move outcomes. Move outcomes include realistic possibilities, such as various numbers of yards to advance, interception by the opposing team exchanging defense and offense, number of penalty yards to retreat and awards of first downs or touchdowns. Players roll dice to begin play or attempt supplementary moves. Players mark scoreboards to record teams' changing scores. Scoreboards include play counters and question counters for convenience.Type: GrantFiled: August 31, 1995Date of Patent: May 11, 1999Inventor: Tod L. Warmack
-
Patent number: 5876034Abstract: A fishing board game that is designed to be carried in a fishing tackle box style container. The lower portion of the box holds the board, score pads, instructions and bag limits. The upper portion of the box has a tray similar to those found in regular tackle boxes. The tray has six compartments to hold the playing cards, game tokens and die. The game board covers a wide portion of south-central Alaska. This area provides a wide variety of fishing choices and opportunities. Players move around the board, using a die to count spaces. Spaces include fish-on spaces, fly-in fishing spaces, float trip spaces and chance spaces. Players move around the board, catching fish and attempting to avoid trouble. There are several options for scoring and for the type of fishing that can be performed. At the end of the game, the player with the most points wins.Type: GrantFiled: December 17, 1997Date of Patent: March 2, 1999Inventor: James R. Stafford
-
Patent number: 5839725Abstract: A board that has markings for placement of teams in tournament style. Teams are identified by chips bearing the names of the teams. Dice are provided for rolling to determine wins, and rates of advancement. Also cards are provided with instructions, for adding or subtracting score points. The dice are of different kinds, having different numbers of sides having numerals and blanks for producing different probabilities according to seeded and unseeded teams respectively.Type: GrantFiled: October 28, 1996Date of Patent: November 24, 1998Inventor: Andrew D. Conway
-
Patent number: 5826876Abstract: A new field game and board game on which the field game rules are applied is disclosed. In the field game an offensive team and a defensive team oppose each other. The offensive team is divided into an equal number of carrier players and escort players. The carrier players attempt to remove an object from the center marker located in the center of a round or oval playing area. The defensive players attempt to tag-out the carrier player while the escort player attempts to simultaneously tag-out the defensive players. The offensive team scores by either successfully removing the object from the field or by tagging-out all of the defensive players. If the offensive team does not score, the offense and defense change roles. The game continues to be played round by round until a predetermined number of points is reached. The field game offers the advantages of providing a game that demands stamina, agility and mental quickness without requiring elaborate or expensive equipment for the players or for the field.Type: GrantFiled: April 7, 1997Date of Patent: October 27, 1998Inventor: Marcus L. Wagner
-
Patent number: 5749581Abstract: A method for playing a basketball board game is shown. The method includes, providing a deck of passing cards, a deck of rebound cards, a deck of foul shot cards and a deck of playing cards. At least a portion of the passing deck, the rebound deck, and the playing deck carries instructions for their use to replicate the progress of a basketball game. A like plurality of cards are dealt from the playing deck to each of two players. An offense player and a defense player are declared by a coin toss or some other means. The plurality of cards dealt to the offense player are an offense playing hand and the plurality of cards dealt to the defense player are a defense playing hand. The passing deck of cards is dealt to the offense player. A game system with a basketball game board having a representation of a basketball court thereon including two basketball goals, a center court position, two paint areas, a plurality of playing positions is also disclosed.Type: GrantFiled: August 16, 1996Date of Patent: May 12, 1998Inventor: Renald Poisson
-
Patent number: 5738353Abstract: A board game which simulates track and field sports. The game includes a playing board (12), board pieces (4A, 4B), runner figurines (3A to 3D), a pair of dice (7), sets of chance and challenge cards (5A to 6D), and a winner's purse of play money (8). The playing board (12), comprises a generally oval shaped running track (14), with separate lanes for numerous players to compete in a track meet. A track meet comprises a minimum of one relay, out of numerous possible relays, and optional solo sprints and steeplechases, having start blocks (20A to 20E) and finish lines (46, 17). Field events are optional, comprising a shot put (50A, 50B), javelin throw (60A, 60B), long jump (64A, 64B), and a triple jump (62A to 62C), having attainable world record scores. Players are represented by teams of relay runner figurines (3A to 3D) that are moved on the track (14), detour (30), by utilizing a pair of dice (7).Type: GrantFiled: April 2, 1997Date of Patent: April 14, 1998Inventor: Kerry L. Belcher
-
Patent number: 5662325Abstract: Discs bearing markings or other indicators that differentiate them from each other are used to randomly select one of a number of possible outcomes. The discs may thus be used to introduce an element of chance in games. Each disc has two sides, one of which is marked with a number. The discs may be grouped into sets. The number marked on each disc in a set is the same as that of all other discs in that set, but is different from that of all discs in other sets. To use the discs to randomly select an outcome, a person stacks all the discs on top of one another. The person then topples the stack by tossing a heavier or larger disc at the stack. The outcome may be used to play a board game. Each disc may have several distinct types of indicators. Each indicator type may correspond to a different game, and each indicator type may be used in a different way to determine the outcome of that game. Alternatively, an indicator type may be used to determine a number of spaces to move a playing piece on the game board.Type: GrantFiled: December 29, 1995Date of Patent: September 2, 1997Inventor: Rudi Weyand
-
Patent number: 5582409Abstract: A baseball board game which essentially utilizes a plurality of ball squares, a plurality of colored cards, and red and blue dice to simulate a real baseball game by the frequency of plays and events which occur during an actual baseball game.Type: GrantFiled: May 17, 1995Date of Patent: December 10, 1996Inventors: Fernando Mayorga, Ruth Mayorga
-
Patent number: 5551697Abstract: A sport wagering and outcome game apparatus includes a game board having a plurality of game spaces which are sites for specific games. A group of tokens are provided for movement on the game spaces of the game board. Each player adopts a specific token in the group of tokens. A first group of team cards corresponds to a first group of sport teams. A second group of team cards corresponds to a second group of sport teams. A first random number generator generates numbers which correspond to individual teams of the first group of sport teams for selecting an individual first-group team to play in a specific game. A second random number generator generates numbers which correspond to individual teams of the second group of sport teams for selecting an individual second-group team to play in a specific game. A first group of score-bearing cards bears scores of player-predicted winners for specific games. A second group of score-bearing cards bears scores of player-predicted losers for specific games.Type: GrantFiled: November 20, 1995Date of Patent: September 3, 1996Inventor: Vince Willenbring
-
Patent number: 5544891Abstract: An exercise and nutritional game apparatus adapted to be played by a plurality of players operating in turn. The game apparatus includes a game board having a playing path defined by a plurality of contiguous spaces; a set of playing pieces; a pair of dice; a chance means for determining an exercise; a first plurality of cards each having printed thereon a nutritional question, a choice of possible answers, and a correct answer; a second plurality of cards each having printed thereon a number to reduce repetitions of a particular exercise; a third plurality of cards having printed thereon a junk food question, a choice of possible answers, and a correct answer; and a booklet with nutritional and junk food supplemental information and exercise descriptions. Play is conducted by advancing the playing piece along the playing path for the number of spaces determined by a throw of the dice. Various colors of the contiguous spaces determines various courses of action for the player which lands on a space.Type: GrantFiled: May 2, 1995Date of Patent: August 13, 1996Inventors: Sandra J. Gibson, Marlene Barclay
-
Patent number: 5540440Abstract: A baseball board game comprising three game boards, two of which represent offensive and defensive players, the third of which represents the field of play. The field of play board is generally in the shape of a baseball diamond, but is divided into vertical and horizontal polar coordinates. The field of play also has zones upon it to account for scoring, balls, strikes and player positioning. A ball shaped marker is used to designate the position of the ball on the field and player markers designate the position of players on the field. The game may be played with either specially marked dice and one player board or with the use of the two player boards. Each of the player boards can be interchangeably used as the offensive or defensive team. Each player board illustrates a zone for an air or ground ball, a six by six coordinate system for placement of a hit ball, a bad ball zone and a stolen base zone.Type: GrantFiled: August 29, 1995Date of Patent: July 30, 1996Inventor: Lisong Liu