Travel Or Exploration (e.g., Touring, Treasure Hunt, Archeology) Patents (Class 273/254)
  • Patent number: 11790439
    Abstract: Systems, methods, and computer-readable media (transitory and non-transitory) are provided herein for automated bidding on auctioned online content. In various embodiments, a bidder process operating on a bidder management computing system may determine an IP address associated with an impression to be populated with consumable content. The impression may be solicited by a content auction computing system. The bidder process may retrieve, e.g., from volatile memory local to the bidder process management computing system, bidding guidelines associated with the IP address. The bidder process may determine, based on the retrieved bidding guidelines, a bid for a particular consumable content item to populate the solicited impression. The bidder process may then submit the bid to the content auction computing system.
    Type: Grant
    Filed: June 7, 2021
    Date of Patent: October 17, 2023
    Assignee: EL TORO.COM, LLC
    Inventors: Stacy B. Griggs, David T. Stadler, III, Richard M. Teachout, III, Benjamin Charles Woolley
  • Patent number: 11037228
    Abstract: Systems, methods, and computer-readable media (transitory and non-transitory) are provided herein for automated bidding on auctioned online content. In various embodiments, a bidder process operating on a bidder management computing system may determine an IP address associated with an impression to be populated with consumable content. The impression may be solicited by a content auction computing system. The bidder process may retrieve, e.g., from volatile memory local to the bidder process management computing system, bidding guidelines associated with the IP address. The bidder process may determine, based on the retrieved bidding guidelines, a bid for a particular consumable content item to populate the solicited impression. The bidder process may then submit the bid to the content auction computing system.
    Type: Grant
    Filed: February 22, 2016
    Date of Patent: June 15, 2021
    Assignee: EL TORO.COM, LLC
    Inventors: Stacy B. Griggs, David T. Stadler, III, Richard M. Teachout, III, Benjamin Charles Woolley
  • Patent number: 10607248
    Abstract: The present invention relates generally to a method where the price of a commodity open for sale decreases from the seller-entered preset initial price to the seller-entered preset bottom price during the given period of time, and buyers who are willing to buy the commodity may participate in the active price reduction sale. A deal is made once any of the participants selects the price displayed during the market time. The same item that the seller has multiple stock can be marketed altogether, partially or one by one in separate or the same spaces online. Also, the seller can sell multiple different items in the platform using various settings. The deal can be made between commercial retailers, individual sellers or any other entities and buyers online. The commodity may include new or used items, services, tickets, and other items that can be marketable online.
    Type: Grant
    Filed: April 18, 2017
    Date of Patent: March 31, 2020
    Inventor: Jae Kyun Kim
  • Patent number: 9314690
    Abstract: A game is playable in two phases. In a first phase, a player is required to perform certain tasks, after which the player earns a collectible item. In a second phase, the player uses the earned collectible item to play a board game. The first phase may include multiple stages, and the game may be constructed such that a game piece is awarded for completing each stage. Alternatively, the collectible item may be awarded only after completing the last stage. Certain tasks may comprise at least one of solving problems, achieving certain goals, answering questions, solving puzzles, etc.
    Type: Grant
    Filed: April 5, 2011
    Date of Patent: April 19, 2016
    Inventor: Jonah C. Kagen
  • Patent number: 9259650
    Abstract: The present invention relates to a game method for traffic reality entertainment system. The game method includes a portable device installing a program, vehicles installing vehicular systems, traffic facilities, and a cloud operating server. The traffic facility or the portable device is connected with the vehicular system. The portable device, the vehicular system, and the traffic facility are connected with the cloud operating server. When the portable device carried by a user is adjacent to the predefined vehicle or the predefined traffic facility, a game is started to perform or the cloud operating server starts to transmit the game data to the program of the portable device. Therefore, various game contents are produced by the traffic reality entertainment system according to the environment where the user stays, so the purpose of integrating the reality with the game and improving the interesting, attractive, and the sense of participation can be achieved.
    Type: Grant
    Filed: August 26, 2014
    Date of Patent: February 16, 2016
    Inventor: Tang-Hsien Chang
  • Patent number: 9186572
    Abstract: A board game is provided that relates to identifying music and associating the music with the geographic region. The board game comprises one or more map game pieces that show geographic regions of the world. The board game also has an audio storage medium that is configured to store a plurality of music tracks from various geographic regions depicted on the map game pieces, wherein the geographic regions comprise continents, subregions of continents and countries around the world. The board game further comprises a legend game piece that provides a list of the names of the continents, subregions of continents and countries shown on the map game pieces. An instruction manual is also provided for the board game. The instruction manual comprises an answer key that lists the association of the plurality of music tracks on the audio storage medium with the various continents, subregions of continents and countries.
    Type: Grant
    Filed: September 18, 2013
    Date of Patent: November 17, 2015
    Inventor: Jason Armstrong Baker
  • Patent number: 9058725
    Abstract: A gaming machine, at the time of the result of the base game associated with the payout, determines whether at least a competing game condition associated with the payout is satisfied or not. In the case where it is determined that the competing game condition is satisfied, the gaming machine sets the neighboring gaming terminals as opponents. When the opponent participates in the competing game for winning a payout by competing against the opponent, the gaming machine repeatedly runs an auxiliary unit game as a trigger of running a competing game. In the auxiliary unit game, pieces move on a plurality of chained frames scroll-displayed on the common display. In the case where the frame on which the piece is stopped corresponds to the trigger of the competing game, the competing game is run.
    Type: Grant
    Filed: March 21, 2012
    Date of Patent: June 16, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Masumi Fujisawa, Hiroki Nakamura
  • Patent number: 8731833
    Abstract: Technology is generally described for computing paths between geographical localities. In some examples, the technology can receive a request for a path between two or more geographical localities, and compute a path based at least on a popularity rating of intermediate geographical localities.
    Type: Grant
    Filed: July 23, 2013
    Date of Patent: May 20, 2014
    Assignee: Empire Technology Development LLC
    Inventor: Arvind Vijay Keerthi
  • Patent number: 8560238
    Abstract: Technology is generally described for computing paths between geographical localities. The technology can receive a request for a path between two or more geographical localities, and compute a path based at least on a popularity rating of intermediate geographical localities.
    Type: Grant
    Filed: April 9, 2013
    Date of Patent: October 15, 2013
    Assignee: Empire Technology Development LLC
    Inventor: Arvind Vijay Keerthi
  • Patent number: 8454019
    Abstract: An educational board game that is comprised of authentic American government and newspaper article conspiracies involving the American people and culture. Play money, drug and oil stocks and gold, silver and platinum gold coin tokens are distributed and traded to acquire conspiracy files.
    Type: Grant
    Filed: October 30, 2009
    Date of Patent: June 4, 2013
    Inventor: Frank Stuempfl
  • Patent number: 8172230
    Abstract: A novel board game and a method of playing said game is herein described. The invention provides players an opportunity to traverse a town or city represented symbolically on the game board by a plurality of landmark buildings and locales that can be found throughout a typical town. Accordingly, the present invention includes both an apparatus with which the game is played as well as a method for playing the game according to the rules of play.
    Type: Grant
    Filed: August 17, 2006
    Date of Patent: May 8, 2012
    Assignee: Par-Go, LLC
    Inventors: Yvonne T. Killgo, Nancy S. Parker
  • Patent number: 8052149
    Abstract: The present invention relates to an interactive board game comprising a playing surface having a series of tabs, wherein each opened tab reveals clues or directions to the next tab to be opened. In one embodiment, the board game comprises individual cells containing a prize, such as a chocolate, located under each tab, which are accessible upon opening the tabs.
    Type: Grant
    Filed: January 13, 2009
    Date of Patent: November 8, 2011
    Assignee: Madelaine Chocolate Novelties, Inc.
    Inventor: Joan Sweeting
  • Publication number: 20110101610
    Abstract: A transportation game that simulates movement about a city, town or other area using different modes of transportation and different station locations as stops for the modes of transportation. In a preferred embodiment, the game is configured as a board game with a map of the area on the surface of the game board. The map has a plurality of transportation paths comprised of individual path segments and station locations. Each path segment includes a mechanism for identifying the mode of transportation which can move along the path segment and a direction indicator indicating the direction of travel for the player's token. Each station location is associated with at least one mode of transportation. The players move their token along the game paths to accomplish a mission. In a preferred embodiment, the area is an actual city and the transportation paths and modes correspond to those in that city.
    Type: Application
    Filed: October 30, 2009
    Publication date: May 5, 2011
    Inventor: Salih Murat Mayalidag
  • Publication number: 20110062664
    Abstract: A board game wherein the board represents a map of the world and each of several countries are visited by the players is provided. The countries are identified by infectious diseases, and the players are challenged to identify the appropriate treatment. The players are challenged to avoid or treat infectious diseases found in particular countries of the world.
    Type: Application
    Filed: September 14, 2009
    Publication date: March 17, 2011
    Inventor: Roxanne Royce
  • Publication number: 20100283203
    Abstract: Disclosed is an entertaining, enlightening, and educational travel related game, and method of play, in which players compete to fulfill predetermined itineraries. Each player's itinerary is determined prior to the beginning of the game by the random distribution of itinerary cards, which relate directly, on a one to one basis, to travel destinations located on the game pathway. Distinct playing pieces are provided to represent each player's “family”, as well as tokens that represent each player's travel allowance, and a die to determine the extent of movement. The path also contains several spaces relating to instruction cards that may advance or impede the player's collection of the said itinerary. The winner is the first player to successfully visit all the travel destinations on his or her individual itinerary and then return all of his or her “family members” back to his or her home position.
    Type: Application
    Filed: May 11, 2009
    Publication date: November 11, 2010
    Inventor: Mark Alan Smith
  • Patent number: 7665734
    Abstract: A board game which represents a predetermined geographic area including a plurality of cites which a plurality of players may visit. The players may enter and exit the predetermined area through various entrances and exits and a plurality of travel routes are designated within the area along which a player may move. A player receives points determined by which area of interest and which themes related thereto exist. Various cards are provided for each player which may be used by the player during the play of the games which the cards determining the manner in which the player may move or be restricted from motion.
    Type: Grant
    Filed: March 31, 2006
    Date of Patent: February 23, 2010
    Inventor: Russell B. Williams
  • Patent number: 7458581
    Abstract: The invention is a Christian board game that teaches biblical principles. The Christian board game comprises a board game, dice, angel playing pieces, jewel crown, chance cards, guide cards, and jewel cards. By rolling the dice, the angel playing pieces follow the path designated on the board game and taking up a chance card, guide card, or jewel card when instructed. When a player lands on a jewel card spot, and answers the question correctly, a jewel is given to said player. The object of the game is to be the first player to ascend the stairway to heaven and have collected seven jewels to fill up his or her jewel crown.
    Type: Grant
    Filed: January 18, 2007
    Date of Patent: December 2, 2008
    Inventor: Donnalee Balosky
  • Publication number: 20070284818
    Abstract: The license plate geography game described by this provisional patent is a multi-player game intended to be played while traveling in a car, and in which players accumulate points by identifying the geography of origin for license plates on the cars around them, and using a pre-determined scoring system which attaches values to plates from different geographies.
    Type: Application
    Filed: June 7, 2006
    Publication date: December 13, 2007
    Inventor: Michael G. LaRocque
  • Patent number: 7249764
    Abstract: The board game is set up so that a group of people each control a single game figure and play against a single person who controls a group of game figures. The game board includes a number of castle spaces which each have a treasure card. This treasure card is revealed when a figure lands on the castle space. All players move across the board trying to obtain the scepter treasure card which is hidden at one of the castle spaces and determine the location of the living throne located at another castle space. If one of the individually controlled figures finds the scepter, that specific figure must bring the scepter to the living throne castle space in order to win the game. If one of the group of figures controlled by one player obtains the scepter treasure card, any one of the group of figures just get to the living throne castle space in order to win the game.
    Type: Grant
    Filed: June 21, 2005
    Date of Patent: July 31, 2007
    Assignee: Sevinpold Castles, Inc.
    Inventor: Don R. Donovan
  • Patent number: 7234699
    Abstract: A family vacation board game, designed to encourage family unity and cooperation and to help parents help children learn life skills, such as good decision making, comprises a board having a start space connected by game spaces to an end space. One player is chosen as banker. An amount of start-up currency is distributed to players and to the game banker. After family members choose a vacation designation and the total cost of the vacation, the play begins. Each player moves a representative token a number of spaces, determined by a throw of the dice, to be awarded or penalized according to play instruction presented on the game instruction spaces or according to instructions on a choice card given to a player landing on a choice card space. When all players reach the end space, they must determine if they have accumulated enough money to go on their dream vacation.
    Type: Grant
    Filed: April 5, 2005
    Date of Patent: June 26, 2007
    Inventor: Anne Putnam
  • Patent number: 7219894
    Abstract: Board games may include a game board, player movers, and indicia-bearing tokens and player-wearable costume components including one or more mounting sites to which the tokens may be removably attached. Some embodiments may further include game pieces having indicia indicating one or more of the tokens. Thus, some methods of game play may involve each player attempting to collect a predetermined set of tokens by determining if various game pieces indicate any of the tokens in the set. Other methods may involve concealing the indicia on one or more game pieces, and allowing players to attempt to guess the concealed indicia by the process of elimination.
    Type: Grant
    Filed: November 7, 2005
    Date of Patent: May 22, 2007
    Assignee: Mattel, Inc.
    Inventors: Chip Stewart, Jim Keifer, Peter MacIver
  • Patent number: 7195489
    Abstract: An education set used for education of a work including a series of work steps. The education set includes segment diagrams (105a, 105b, 105c) where work directions for executing the series of work steps, work directions including work guide information from which part of information is excluded, or work guide information are shown and subsegment diagrams (106a, 106b, 106c) where the information excluded from the segment diagrams are shown.
    Type: Grant
    Filed: October 6, 2004
    Date of Patent: March 27, 2007
    Inventor: Hideo Fujita
  • Patent number: 7121549
    Abstract: A game comprising a mechanical or electronic based game board having a continental world map thereon, plurality of different colored passport cards (one for each player), plurality of different colored game pieces, plurality of question cards, plurality of cultural situation based cards, die with six sides, answer cards denoted with an “A,” “B” or “C,” passport stamps, scoring chart and scoring pads. Each question card has a question and answer on one side and the corresponding answer and question, respectively, on the opposite side. The answer cards comprise a plurality of cards having either an “A,” “B” or “C”. The cultural situation based cards have a hypothetical cultural situation and response, and instructions to the player based on how the hypothetical person responded to the cultural situation. The game board includes a map showing all the continents and two or more intersecting closed-loop paths with question, culture or airport spaces.
    Type: Grant
    Filed: February 13, 2004
    Date of Patent: October 17, 2006
    Inventor: Howard N. Levine
  • Patent number: 7033180
    Abstract: An education set used for education of a work including a series of work steps. The education set includes segment diagrams (105a, 105b, 105c) where work directions for executing the series of work steps, work directions including work guide information from which part of information is excluded, or work guide information are shown and subsegment diagrams (106a, 106b, 106c) where the information excluded from the segment diagrams are shown. FIG. 6.
    Type: Grant
    Filed: December 30, 2002
    Date of Patent: April 25, 2006
    Inventor: Hideo Fujita
  • Patent number: 6932698
    Abstract: A treasure hunt type game that utilizes location positioning technology equipped wireless communications devices. Players are given clues or directions to proceed along one of many predetermined treasure hunt routes based on their location. Based on these clues or directions, players change their locations. Based on these changed locations, as determined by the location positioning devices, additional clues or directions are given to the players until one of the players completes the treasure hunt route and arrives at the treasure to win the game. The game also incorporates other variables in determining the clues to provide to players, such as the location of other players, the previous locations of the player and other players and whether the player has correctly solved certain clues.
    Type: Grant
    Filed: January 31, 2002
    Date of Patent: August 23, 2005
    Inventor: Peter Sprogis
  • Patent number: 6883803
    Abstract: A board game apparatus for educating players with respect to tourist attractions within a particular geographical region that includes a gameboard having a continuous path of areas representing particular localities within the geographical region and a set of cards having either questions concerning various tourist attractions of the localities or other instructions. Another set of cards represent rewards obtained during the course of playing the game. Each of the areas representing the localities are marked to indicate whether a locality is accessible by a conveyance such as a boat and/or by an airplane while all of the localities are accessible by a car. Each player has a single multi-token of parallelepiped shape with a side surface each having a respective representation of an automobile, a boat and an airplane that is permitted to occupy only those areas designated as being accessible by that particular conveyance and whose ends designate STOP and GO attributes.
    Type: Grant
    Filed: October 30, 2000
    Date of Patent: April 26, 2005
    Inventor: Dennis P. Barry
  • Patent number: 6837493
    Abstract: A mountain and cave game, using a game board which depicts both a cave and a mountain, played by two teams who can either explore the cave or climb the mountain with the goal of exiting the cave or reaching the top of the mountain. Each team has a team marker which is moved along the spaces of paths toward the goal. Obstacle, helper, guide, and hope playing cards are provided in various decks. The teams alternate play, wherein obtaining one of the various obstacle cards can prevent a team from moving during their turn. Obtaining a helper card specifically matched to the specific obstacle can overcome that obstacle to allow the team to resume movement. Hope cards can overcome any obstacle but can be used a limited number of times. Guide cards allow movement of the team during their turn through the cave or mountain path.
    Type: Grant
    Filed: April 18, 2003
    Date of Patent: January 4, 2005
    Inventors: Kenneth Cotton, Fred Cotton
  • Publication number: 20040188934
    Abstract: This game will allow different age groups to play together using different rules, yet giving each person a fair chance to win the game. For younger children, the object will be to move around the board from a “start” to a “finish”, building a picture puzzle along the way. The older the child/adult is, the more strategy will come into play. The game will educate older children and will grow with the child.
    Type: Application
    Filed: March 28, 2003
    Publication date: September 30, 2004
    Inventors: Mary Ann Rusnak, Joanne Carol Hoffman, Kim Rose, Joseph David Rose, Susan MayBell Rose Werner
  • Publication number: 20040160004
    Abstract: A game comprising a mechanical or electronic based game board having a continental world map thereon, plurality of different colored passport cards (one for each player), plurality of different colored game pieces, plurality of question cards, plurality of cultural situation based cards, die with six sides, answer cards denoted with an “A,” “B” or “C,” passport stamps, scoring chart and scoring pads. Each question card has a question and answer on one side and the corresponding answer and question, respectively, on the opposite side. The answer cards comprise a plurality of cards having either an “A,” “B” or “C”. The cultural situation based cards have a hypothetical cultural situation and response, and instructions to the player based on how the hypothetical person responded to the cultural situation.
    Type: Application
    Filed: February 13, 2004
    Publication date: August 19, 2004
    Inventor: Howard N. Levine
  • Publication number: 20040041345
    Abstract: A method for playing a game related to trucking where the player is one or more of a truck driver, a federal or state official regulating the truck driver, or owner of a 1) service center, 2) insurance company, 3) truck stop having a restaurant, 4) produce broker, shipper, 5) casino, 6) tow service, 7) truck payment center, 8) tire service, and/or 9) farmers' market. The method includes the step of winning the game by building a fleet of trucks of a predetermined number.
    Type: Application
    Filed: February 4, 2003
    Publication date: March 4, 2004
    Inventor: Greg J. Novak
  • Publication number: 20040032082
    Abstract: A mystery game system optimized for children and/or developmentally disadvantaged individuals. Various game mechanics are provided in order to provide a role-playing mystery game that is suitable in terms of level of difficulty for all participants; that does not require any participant to play the role of a criminal and/or “bad guy”, that allows responsible supervision of the course of the game, that provides positive social rewards to a selected individual (for example a particular child whose birthday party is the occasion for the game), that provides a carefully structured format for progression of the game, and which includes one or more modest “physical” challenges such as hunts for treasure and/or clues.
    Type: Application
    Filed: August 16, 2002
    Publication date: February 19, 2004
    Inventor: Cindy W. Vincent
  • Publication number: 20040026858
    Abstract: A board game incorporating the elements of wine evaluation, wine appreciation and wine trivia. At the beginning of the game, the players evaluate or taste test a plurality of wines and record their impressions on those wines along with other vital information. During the game, the players advance along a game board by answering trivia questions relating to wine evaluation, wine making, and wine history. In addition, players perform blind taste tests on the sample of wine evaluated at the beginning of the game. The players can advance along the game board by answering questions pertaining to the blind taste test correctly.
    Type: Application
    Filed: June 20, 2003
    Publication date: February 12, 2004
    Inventors: Richard J. Murphy, Tamara L. Murphy
  • Patent number: 6672590
    Abstract: A board game system for promoting hometown identity includes providing a game apparatus, rolling a die, and moving the player's game piece along the game path. The method also includes coloring, by a player, one of the stripe portions of the scoring sheet red or coloring the field portion of the scoring sheet blue, when a preset condition is satisfied. The game is won by the player having all of the stripe portions colored red and the field portion colored blue. The game apparatus may include a game board having a path for advancing game pieces of players along. Some spaces have sponsor indicia associated with a sponsoring entity located in a hometown local. The apparatus includes a scoring sheet having stripe portions and a field portion. The stripe portions and field portion are arranged on the scoring sheet in a configuration appearing as a United States flag.
    Type: Grant
    Filed: October 17, 2002
    Date of Patent: January 6, 2004
    Inventors: Jeffrey S. Olsen, Jacqueline R. Olsen, Jentre J. Olsen
  • Publication number: 20030094758
    Abstract: The present invention provides a board game wherein players attempt to purchase a complete set of items from a number of repositories. The game further includes rules for the game including multiple levels of play, allowing older and younger children to play with the same apparatus. In a more advanced version of the game, the game board includes two sets of paths and rules for traveling along the paths.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 22, 2003
    Inventors: Jeannie Burns Hardie, James Harrison
  • Patent number: 6565090
    Abstract: A game and a method of playing a game provide for a way to establish one among a plurality of disasters to be prevented by players as well as a variety of ways to prevent the predetermined disaster from occurring. In one embodiment, the disaster is represented by disaster cards and players move tokens around a game board from one airport to another collecting other types of cards in an attempt to be the first to prevent the predetermined disaster from occurring. There may also be provided a mechanism to enforce a time limit within which the disaster must be prevented for there to be a winner.
    Type: Grant
    Filed: December 5, 2001
    Date of Patent: May 20, 2003
    Inventor: Rychlund Tasman Aldridge
  • Patent number: 6527273
    Abstract: A game that has a map of the contiguous U.S. with the players trying to construct roads at random locations between cities. Four cities on the map are selected at random, the first to construct roads between the cities wins the game using selected cards and overcoming other obstacles.
    Type: Grant
    Filed: May 17, 2001
    Date of Patent: March 4, 2003
    Inventor: Ralph Dixson
  • Publication number: 20030030214
    Abstract: A board game includes a playing structure having a playing structure upper surface marked with at least one path representing a road, the road being made up of a series of discrete spaces, at least a number of the spaces being marked with representations of driving events, and at least a number of the spaces marked with the representations of driving events being coupled with specific player instructions concerning advancement along the road in view of the nature of the particular driving event; several player tokens for marking the positions of players as the players advance along the road. The road preferably is configured as a complete loop so that players can travel around the road repeatedly during a game. The road has an outer perimeter and the perimeter preferably defines a recognizable shape of road vehicle for establishing a theme for the game. The road vehicle is preferably an automobile.
    Type: Application
    Filed: October 2, 2002
    Publication date: February 13, 2003
    Inventor: Claudia Marlin
  • Publication number: 20020190466
    Abstract: A game board and game apparatus is provided with the game board including a network of paths that originate at a starting point and which lead to a performing stage. The overall theme of the game revolves around a touring band and the object of the band is to arrive on the performing stage with a certain number of band members and with band equipment. Forming a part of the game is a series of tokens that are moved along the network of paths. Further, there is provided a deck of “Consequence” cards, a deck of “Band Member” cards, and a set or deck of “Band Equipment” cards.
    Type: Application
    Filed: May 31, 2001
    Publication date: December 19, 2002
    Inventor: Paul J. Bryan
  • Publication number: 20020149150
    Abstract: A board game includes a playing structure having a playing structure upper surface marked with at least one path representing a road, the road being made up of a series of discrete spaces, at least a number of the spaces being marked with representations of driving events, and at least a number of the spaces marked with the representations of driving events being coupled with specific player instructions concerning advancement along the road in view of the nature of the particular driving event; several player tokens for marking the positions of players as the players advance along the road. The road preferably is configured as a complete loop so that players can travel around the road repeatedly during a game. The road has an outer perimeter and the perimeter preferably defines a recognizable shape of road vehicle for establishing a theme for the game. The road vehicle is preferably a punch buggy.
    Type: Application
    Filed: April 15, 2001
    Publication date: October 17, 2002
    Inventor: Claudia Marlin
  • Patent number: 6446968
    Abstract: A themed board game, is family oriented and recreates the fun and wonder of Halloween, preferably for 3 to 8 players (ages preferably 8 and older), and takes about one hour to play. A game board has printed thereon a thematic scene, a preferred example of which being a Haunted House. Twin sets of cards each include three category groups: a place category (depicted as locations of the Haunted House), an entity category (Halloween related persons or things, as for example a werewolf, a witch, a ghost, etc.), and an event category (Halloween related occurrences, as for example a scream, a laugh, a howl, an odor, etc.). A randomizing instrument is provided, preferably in the form of a single die which preferably may uniquely include a Halloween indicia in place of the six dots face (as for example a cat or a jack-o-lantern). Three cards, one from each category are secretly selected, the indicia of which form a Haunting Mystery.
    Type: Grant
    Filed: August 31, 2000
    Date of Patent: September 10, 2002
    Inventor: Paul W. Koch
  • Publication number: 20020121740
    Abstract: A game and a method of playing a game provide for a way to establish one among a plurality of disasters to be prevented by players as well as a variety of ways to prevent the predetermined disaster from occurring. In one embodiment, the disaster is represented by disaster cards and players move tokens around a game board from one airport to another collecting other types of cards in an attempt to be the first to prevent the predetermined disaster from occurring. There may also be provided a mechanism to enforce a time limit within which the disaster must be prevented for there to be a winner.
    Type: Application
    Filed: December 5, 2001
    Publication date: September 5, 2002
    Inventor: Rychlund Tasman Aldridge
  • Patent number: 6267375
    Abstract: A game that provides choices concerning different life pursuits now available to girls and to persons generally. The game features a game board having a start space, and a number of life paths each of which has spaces marked successively over the length of the path with indicia representing instructions to a player who lands a game piece on a given space. A first set of paths extend away from or about the start space. A second set of paths are choice paths each of which has spaces with indicia relating to a life pursuit, and an entry space and a finish space at opposite ends of the path. The entry and the finish spaces of a given choice path are contiguous with corresponding spaces of one of the first set of paths from which a player can choose to move their playing piece into the entry space of the given choice path. The game may also be provided in CD-ROM or equivalent media form for simulation on a monitor of a personal computer.
    Type: Grant
    Filed: November 10, 1999
    Date of Patent: July 31, 2001
    Inventors: Robin S. Bernstein, Ariel Bernstein, Elizabeth Herrick, Marshall Lucas, David Hamby
  • Patent number: 6257578
    Abstract: Disclosed herein are checkers board games for two players. Included in this invention are variations of checkers games involving geographical facts and historical facts or personalities. These games combine the general tactics and game playing skills of checkers with knowledge of various facts and are educational in objective.
    Type: Grant
    Filed: May 23, 1998
    Date of Patent: July 10, 2001
    Inventor: Daniel Gulliver
  • Patent number: 6247698
    Abstract: A board game apparatus upon which a card game is played contains a plurality of principal areas representing either a) international wine-producing continents in the world or, b) districts within a wine region depending upon whether the game version is a) international or, b) regional. Localities within the principal areas represent either a) wine regions within the international wine-producing continents of the world or, b) vineyards within the districts of the wine region. Playing cards correspond to the areas and localities on the board and also list one of four purchase prices and symbols as the object of the game is for players match and purchase the symbols for one of three winning playing card combinations. The playing cards must originate from either a) inside a first principal area e.g. Europe, or b) any other principal area(s) outside of the first principal area. Players must rid themselves of any remaining cards.
    Type: Grant
    Filed: January 5, 2000
    Date of Patent: June 19, 2001
    Inventor: Susan Mabel Twombly
  • Patent number: 6123334
    Abstract: A board game for two or more players wanting to experience the common pleasures and pitfalls of airline travel, and the method of playing same, which preferably involves a game board, a distinguishable traveler game piece for each player, luggage game pieces which are easily connected and disconnected from traveler game pieces, travel advancing and delaying ticket-styled instruction cards, tokens, and a pair of identically numbered dice. The object of the game is to be the first player to complete a predetermined number of circuits around the game board and return to the Start/Finish "Airport" square by exact count with original luggage. Before play begins, players decide the number of completed circuits required to win.
    Type: Grant
    Filed: January 19, 1999
    Date of Patent: September 26, 2000
    Inventor: L. Wayne Norris
  • Patent number: 6102398
    Abstract: A game including a game board which has a map and a path around which players may progress. The map has a grid references and the game is played by players progressing around the path and when the marker lands on an appropriate position, the player has the chance of answering a question. The questions are contained on a series of cards and the answers are provided with either the question or the answer including a grid reference position on the map. Progress around the path is at least partly determined by whether a player answers a question correctly.
    Type: Grant
    Filed: September 8, 1998
    Date of Patent: August 15, 2000
    Assignees: Anthony Kolleth, Hans Kolleth, Sofia Kolleth, Hans Peter Kolleth, Brian White, Dirk Navara
    Inventor: Hans Peter Kolleth
  • Patent number: 5992852
    Abstract: A game method for learning trucking that includes a game board with a peripheral path therearound and having different indicia thereon, various decks of cards, truck play pieces, and a spinner assembly. The different indicia on the peripheral path includes a start terminal, two truck sales, two rest areas, a runaway ramp, a weigh station, a truck stop, names of cities, and speed zones. The player moves his truck play piece around the peripheral path following the instructions given on the cards in the various card decks.
    Type: Grant
    Filed: December 17, 1997
    Date of Patent: November 30, 1999
    Inventors: Randall W. Brooks, Allan L. Manson, Thomas W. Hoffman
  • Patent number: 5988642
    Abstract: A board game apparatus is provided for instructing game participants on safety rules and regulations comprising a game board, at least one game marker, at least one marker-movement chance device and at least one stop-or-go chance device. The game board has a playing surface, which can be its upper surface, that has a plurality of domains delineated at least by outline demarcations. The domains include at least one hazard domain and at least one journey domain. The journey domain is comprised of a succession of spaces having a beginning and an end. The hazard domain comprises a hedged-hazard region that includes at least one hazard space immediately preceded by a stop-or-go security space that contains a representation of a stop-or-go safety regulation.
    Type: Grant
    Filed: March 5, 1998
    Date of Patent: November 23, 1999
    Inventors: Michael Ziemba, Barbara M. Ziemba
  • Patent number: 5931469
    Abstract: A method of playing a board game and method for practicing making positive and negative life choices and experiencing the subsequent results. The game board has a plurality of game sites depicted on its playing surface with at least one of the game sites being associated with a therapeutic exercise. A plurality of game pieces are used by players to move between game sites along a series of roadways. When a player stops at a game site, the player is engaged in any therapeutic exercise associated with that site.
    Type: Grant
    Filed: May 2, 1997
    Date of Patent: August 3, 1999
    Inventor: Cynthia Marie Biggerstaff Stichnoth
  • Patent number: 5876035
    Abstract: A taxi cab management board game providing a gaming environment and associated apparatus wherein the players experience the daily routine and practical business pressures associated with the successful operation of a taxi cab business. The game playing surface is comprised of interconnected location blocks 12 denoting geographical locations for navigation of vehicle playing pieces 20 to transport fare playing pieces 25. Fare playing pieces may be selected based on their physical proximity to vehicle playing pieces or assigned by an instruction card set 34A. Vehicle playing pieces 20 transport fare playing pieces 25 to assigned destinations accumulating transportation revenue and possible gratuity income. The player is limited economically by traffic, government regulation and practical business choices in the quest to expand the taxi company through the purchase of three company expansion certificates 50.
    Type: Grant
    Filed: September 12, 1997
    Date of Patent: March 2, 1999
    Inventor: Victor M. Medina, Jr.