Alignment Games (e.g., Morris, Mill) Patents (Class 273/264)
  • Patent number: 11167202
    Abstract: The invention provides a three-dimensional game board, comprising at least two tiers of board frames arranged up and down, each tier comprising at least one square frame, the size of each square frame in each tier varying, and on each square frame, a position for setting a piece being provided on each of four corners and on the midpoint of each of four sides; four support frames are arranged among the square frames in each tier of the board frame, which connect the positions at the midpoints of corresponding sides of each of the square frames to form a three-dimensional game board.
    Type: Grant
    Filed: January 31, 2019
    Date of Patent: November 9, 2021
    Assignee: Einsteinmill (Shanghai) Ltd.
    Inventor: Bertran Marc Sennwald
  • Patent number: 9089765
    Abstract: A board game accessory for use in holding and displaying hexagonally shaped tile pieces is disclosed. The board game accessory comprises a hexagonally shaped frame defining interiorly shaped holding portions for use in the support and replacement of the tile pieces. Additionally, the game board accessory interiorly houses diametrically magnetized solid cylindrical two-pole magnets within each side of its frame such that board game accessory pieces may be magnetically connected and held in place when located adjacent to each other. In use, the board game accessory allows for easy initial set-up and storage while allowing for different game configurations then prior art board game accessories.
    Type: Grant
    Filed: September 30, 2014
    Date of Patent: July 28, 2015
    Inventor: Tim Walsh
  • Publication number: 20100127454
    Abstract: A game of strategy includes a plurality of game pieces that are dividable into smaller game pieces. The game pieces initially comprise some in a first color and some in a second color. The game pieces are arranged in a pattern on a playing surface to define a playing field. Each of the pieces has a legal shape such that the pieces may only be divided into legal shapes. The game pieces may be one or more of divided, joined, swapped and captured during play. A process for playing a game of strategy is also described. A winning position for a game of strategy includes a contiguous chain of game pieces of a single color that extends from one or both of the left side to the right side and the top side to the bottom side of a playing field. A notation system for describing the moves of play is also described.
    Type: Application
    Filed: November 24, 2009
    Publication date: May 27, 2010
    Inventor: Zachary Brown
  • Patent number: 7690654
    Abstract: A card game combined with a board game. The object of the game, which can be played by at least two players, is to score the most points over the other competitors. A related aim of the game in this quest to achieve the highest points possible is to create horizontal, vertical, and diagonal placements of cards in the spirit and basics of tic-tac-toe.
    Type: Grant
    Filed: December 18, 2007
    Date of Patent: April 6, 2010
    Inventor: Michael E. Vosper, Sr.
  • Patent number: 7674173
    Abstract: A gaming machine (10) has a display (14) and a game controller arranged to control images displayed on the display (14).The game controller is arranged to play a game (16) wherein at least one random event is caused to be displayed on the display (14). If a predefined winning event occurs, the machine (10) awards a prize. When a special symbol is carried by a symbol-carrying element into a display position on the display (14), the special symbol substitutes as more than one occurrence of a standard symbol of the game (16).
    Type: Grant
    Filed: May 15, 2001
    Date of Patent: March 9, 2010
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Nicholas Luke Bennett
  • Patent number: 7530571
    Abstract: The present invention is a strategy game involving the insertion of square pegs into the three round holes on each game box playing surface. The three holes are circular and are placed on the left side, right side and toward the topmost edge away from the player and centered between the left and right peg holes. The play proceeds by choosing a square peg from the central pool of play pegs and attempting to fit the square peg into one of the unoccupied circular game box holes, by proceeding from left to right to top. The first player to fill all three holes wins the round and is awarded the available points for their game box holes and peg points from the other players. The player accumulating 6,000 points, wins the game.
    Type: Grant
    Filed: October 30, 2006
    Date of Patent: May 12, 2009
    Inventor: Goldie F. Bell
  • Publication number: 20080227510
    Abstract: A game apparatus for play by at least two players, having game pieces that are manually placed in at least four slideably mounted, apertured slats, each having at least four apertures for receiving one or more of the game pieces, and a base assembly for slideably mounting the slats, such that the slats can be moved, and the game pieces placed in the apertures, at the option of each of the players who take turns in playing the game. The game pieces are generally grouped in two different colors. The number of slats are generally the same as the number of apertures, and are preferably four or eight in number. The method of play by two players of apparatus involves each of the players taking turns that are selected from two possible moves: placing a game piece in one of the apertures on one of the slats or linearly displacing one of the slats one stop. The game commences with no pieces on the board, and with no home area for determining opening and winning of the game.
    Type: Application
    Filed: March 11, 2008
    Publication date: September 18, 2008
    Inventor: Patricia McLaughlin
  • Patent number: 7380793
    Abstract: A game is provided that generally includes a structure having a first playing surface. The playing surface includes a plurality of marked spaces. A first group of marked spaces form a perimeter, a second group of marked spaces extend from the first group of marked spaces and form a series of starting regions, and a third group of marked spaces extend from the first group of marked spaces and form a series of home regions. Each of the adjacent starting regions has an equal number of marked spaces from the first group disposed therebetween. Each of the adjacent home regions has an equal number of marked spaces from the first group disposed therebetween. Movable pieces are provided that are configured for movement between the marked spaces. A move-determining structure configured for determining a number of marked spaces that a player may move one of his movable pieces is also provided.
    Type: Grant
    Filed: December 14, 2005
    Date of Patent: June 3, 2008
    Assignee: Dellightful Games, LLC
    Inventors: Del C. Schroeder, Janet L. Schroeder
  • Publication number: 20040160001
    Abstract: A Go board with generalized topology and rules are presented. The board topology is generalized to include concave corner points, vacuous areas, two-dimensional grids over the surface of three-dimensional objects, grids consisting of three-dimensional meshes, a random graph, and temporarily invisible areas of the Go board. The Go playing rule is also generalized by allowing a player to place multiple stones, and by assigning different scores to different points on the Go board.
    Type: Application
    Filed: February 18, 2003
    Publication date: August 19, 2004
    Inventor: Yong Koo Hwang
  • Patent number: 6581933
    Abstract: The invention is a three-dimensional, pyramid-shaped, word forming game having a plurality of levels independently rotatable around a vertical support column secured to a base. The game is played with cards of four different colors, which correspond to the same colors of the pyramids' sides. Players take turns inserting playing cards into card holding slots located on the outer edges of the levels in an attempt to spell words. The levels freely rotate in either direction. Each letter-bearing card has a point value associated with it and players earn points for words spelled on the pyramid shaped game. The game is won by the player with the most points for words spelled out on the game.
    Type: Grant
    Filed: March 26, 2002
    Date of Patent: June 24, 2003
    Inventor: George Zivan
  • Patent number: 6443454
    Abstract: A board game 20 is provided including a support member 22, and a planar shaped game board 36 supported on the support member. The game board 36 is provided with four spaced aligned elongated playing surfaces 40 having twelve numbered triangle shaped numbered spaces 48 formed on each playing surface. A plurality of triangular shaped position spaces 54 are provided on the board 36 adjacent each of the playing surfaces 40. The board game 20 is also provided with forty nine triangularly shaped game pieces 60. The game pieces 60 are formed in seven groups of seven pieces each having distinct surface markings 72. Each game piece 60 is provided with a predetermined pair of numbered designations. The board game 20 is also provided with a set of scoring members 80. The game pieces 60 are used in conjunction with the scoring members 80 and the triangular shaped numbered spaces 48 on the playing surface 40 to score points and implement the game playing strategy for ultimately winning the game.
    Type: Grant
    Filed: February 5, 2001
    Date of Patent: September 3, 2002
    Inventor: James Williams
  • Patent number: 6431547
    Abstract: A game, and method of playing a game, using colored polygonal game pieces on a flat surface. The game pieces are divided into playing pieces and scoring pieces, and the object of the game is to surround a scoring piece with a ring of playing pieces, or to score points by partially surrounding a scoring piece. The playing and scoring pieces are in colored groups, and the color of the playing piece must match the color of the scoring piece.
    Type: Grant
    Filed: June 26, 2000
    Date of Patent: August 13, 2002
    Inventors: Rachel M. Arkoosh, John C. Arkoosh, Julie Ann Nance, William W. Boyer
  • Publication number: 20020105141
    Abstract: A board game 20 is provided including a support member 22, and a planar shaped game board 36 supported on the support member. The game board 36 is provided with four spaced aligned elongated playing surfaces 40 having twelve numbered triangle shaped numbered spaces 48 formed on each playing surface. A plurality of triangular shaped position spaces 54 are provided on the board 36 adjacent each of the playing surfaces 40. The board game 20 is also provided with forty nine triangularly shaped game pieces 60. The game pieces 60 are formed in seven groups of seven pieces each having distinct surface markings 72. Each game piece 60 is provided with a predetermined pair of numbered designations. The board game 20 is also provided with a set of scoring members 80. The game pieces 60 are used in conjunction with the scoring members 80 and the triangular shaped numbered spaces 48 on the playing surface 40 to score points and implement the game playing strategy for ultimately winning the game.
    Type: Application
    Filed: February 5, 2001
    Publication date: August 8, 2002
    Inventor: James Williams
  • Patent number: 6398644
    Abstract: A virtual matrix comprised of a plurality of grid elements is provided, on which a hidden pattern, comprised of a plurality of matrix entries, is randomly placed. A player views a gaming matrix having a plurality of visible positions, each visible position corresponding to one of the grid elements. The player chooses at least one of the plurality of visible positions on the gaming matrix, after which the game displays the corresponding grid element of the virtual matrix on the gaming matrix. Based on the correct number of guesses matching the pattern location, the player is awarded and a media presentation signals the player's success. If the player guesses incorrectly, a second media presentation signals the incorrect guess.
    Type: Grant
    Filed: December 22, 1998
    Date of Patent: June 4, 2002
    Assignee: Mikohn Gaming Corporation
    Inventors: Kenneth Allan Perrie, Olaf Vancura
  • Patent number: 6394455
    Abstract: A board game comprises a board having sixteen squares arranged in four rows of four squares each. Each player receives twelve pieces arranged in three stacks of nested pieces, four pieces to a stack. The object of play is to occupy squares on the board forming a continuous straight line of four pieces of the same color.
    Type: Grant
    Filed: March 27, 2001
    Date of Patent: May 28, 2002
    Inventor: Thierry Denoual
  • Patent number: 6325374
    Abstract: A method and apparatus for playing a board game comprises a rectangular game board having one hundred rectangular spaces of equal dimension, two each of the spaces having color and pictorial indicia different than color and pictorial indicia of any other two spaces. The board game further includes a first and second deck of cards having identical cards, each card having first and second indicia associated with the color and pictorial indicia of two spaces of the game board. The indicia of the cards is not identical to that of the spaces and requires an associative mental step to correspond a card with a respective space. The board game further includes tokens for positioning upon a space associated with a selected card. The method of play includes shuffling cards from the two decks into a single deck, distributing a predetermined number of cards to game players, and dividing the combined deck into two decks.
    Type: Grant
    Filed: March 9, 2000
    Date of Patent: December 4, 2001
    Inventors: Eric A. Burger, Kathleen A. Burger
  • Patent number: 6276687
    Abstract: A board game, comprising a game board, a scoreboard, playing pieces, and a playing method and strategy. The game board includes a grid of approximately sixty-four spaces. The game may be played between two players or two teams. The game includes two sets of thirty-two (32) game pieces, each set being a different color with one color for each player/team. The object of the game is for each player, in turn, to place their game pieces on the board within the spaces provided in a manner that forms squares of one color. The spaces between the corners of the squares must be equal but do not have to be filled in to receive points. An additional object is to place game pieces in positions that prevent the opponent from completing squares. The squares may be horizontal or diagonal. Points are won for each square formed of one color, with more points being awarded for larger squares. The point system is preferably based on the number of spaces between the corners of the squares.
    Type: Grant
    Filed: May 24, 2000
    Date of Patent: August 21, 2001
    Inventor: Herbert S. Lenhart
  • Patent number: 6273422
    Abstract: A strategy game system and method that requires a player to align three markers wherein each marker is positioned at one of three levels.
    Type: Grant
    Filed: November 8, 1999
    Date of Patent: August 14, 2001
    Inventor: Terrence J. McGahan
  • Patent number: 6254098
    Abstract: A layout which is practically useful for playing tic-tac-toe (TTT) in four dimensions is disclosed. The layout consists of an array of tiles, each tile containing a 5×5 array of substantially square cells, where the tiles are arrayed in a 5×5 pattern. For ease of visual interpretation, the tiles are preferably separated by approximately the width of a cell. The layout is implemented physically or as an electronic program coupled to a display. The rules are analogous to classical TTT; two variants are described.
    Type: Grant
    Filed: March 1, 1999
    Date of Patent: July 3, 2001
    Inventor: Francis H Kirkpatrick
  • Patent number: 6024361
    Abstract: A board game 10 for familiarizing the players with the concept of strategy, as well as educating the players with respect to typical African culture and tradition. The game board 10 has three concentrically arranged game squares 21, 22, 23, connected to one another by a plurality of connecting lines 24, 25, 26, and 27 and provided with a plurality of pictorial squares 30 representative of the broad spectrum of African traditions and culture.
    Type: Grant
    Filed: June 18, 1998
    Date of Patent: February 15, 2000
    Inventor: Ngoran Assoumou
  • Patent number: 5961118
    Abstract: A strategy board game for two players comprises a game board having a square matrix of playing positions thereon, with each player having a number of player position markers equal to the number of positions in any given row, column, or diagonal of the board. Each player's markers are initially positioned along the horizontal row of the board adjacent the respective player, with each player alternatingly moving one marker to one adjacent position of the board during each turn. The object of the game is for a player to attain a straight line of markers along any one of the rows (except the starting row), columns, or diagonals of the game board. While the game superficially resembles tic-tac-toe, the rules of play are considerably different, in that each of the markers may be moved any number of times as desired by the controlling player, and may even be returned to the starting row or position if desired.
    Type: Grant
    Filed: December 31, 1997
    Date of Patent: October 5, 1999
    Inventors: Nancy K. Chie, Robert M. Chie, Jr., Wredee B. Chie
  • Patent number: 5918883
    Abstract: A method of playing a board game for one or more players includes the steps of allocating a set of playing pieces for each player, each set being visually distinctive, and providing a playing surface. The playing surface contains defined spaces arrayed in two dimensions. Each space may have an identifying icon. The method includes variations for forming winning lines of playing pieces, and varying steps to play the game, depending on the level of difficulty and style of game required. The most frequently used method of determining a winning outcome is by the placement by one player of playing pieces to form a line from one side of the playing surface to another side without diagonal connecting links between pieces. Random number generators may be used. If icons are used, a random icon generator includes the same icons as those used to identify spaces on the playing surface for determining where a player may place a piece.
    Type: Grant
    Filed: January 28, 1998
    Date of Patent: July 6, 1999
    Inventors: Richard Brooke McKenzie, Roger John Swolf
  • Patent number: 5788236
    Abstract: A competitive strategy game playable by two or more players. The illustrated game includes a board defining a plurality of channels arranged adjacent to one another. Each channel has a plurality of positions arranged along the channel. Each player is provided with a set of player pieces, the player pieces of each set being visually distinguishable from the pieces of the other set. For example, the pieces of each set may be difference colors. The players take turns adding one or more of their pieces to selected channels. The channels each include structure to guide the process along the channel. The channels and pieces are proportioned and arranged to that when a piece is added to an already occupied position in a channel, the displaced piece that was in that position is shifted to an adjacent position in the channel, which in turn shifts additional pieces in the channel to new positions.
    Type: Grant
    Filed: March 24, 1997
    Date of Patent: August 4, 1998
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5687970
    Abstract: A gameboard includes a plurality of top-slotted, intersecting channels to define a grid of tracks for movement of playing pieces along and between the tracks. Each of the playing pieces includes a head projecting from the channel and a base within the channel. The head and base are interconnected by a neck having a collar so as to expand its cross section over a portion of its length. The neck passes through the slot to allow free movement of the piece along the tracks and inhibit removal of the piece from the plane of the gameboard. The collar is seated within the track intersections to restrict movement of the piece out of the intersections.
    Type: Grant
    Filed: July 3, 1996
    Date of Patent: November 18, 1997
    Inventor: William H. Clark
  • Patent number: 5655773
    Abstract: A game device includes a game board divided into a plurality of zones arranged in a plurality of columns and a plurality of rows and forming a plurality of diagonals. The game device also includes first and second sets of playing pieces respectively used by first and second players. At least three of the first and second sets of the playing pieces are placed into at least three of the plurality of zones of the game board until at least three of the first playing pieces or at least three of the second playing pieces have been placed in one of the plurality of rows, one of the plurality of columns or one of the plurality of diagonals. The game device also includes first and second sets of cards, respectively distributed to the first and second players. Each of the first and second cards having respective first and second rankings associated therewith. To determine which playing piece is to be placed in one of the zones of the game board, the rankings of the first and second cards are compared to each other.
    Type: Grant
    Filed: August 30, 1996
    Date of Patent: August 12, 1997
    Assignee: PTT, LLC
    Inventor: Howard M. Marks
  • Patent number: 5611538
    Abstract: Board game apparatus of the Tic Tac Toe variety consisting of a pair of square matrix grid game boards each containing a square grid playing area defined by a plurality of grid units existing in a number of criss cross and diagonal rows. Each of the grid units is capable of containing a game playing piece or other designation for at least partially covering the grid unit in which logical deployment of a plurality of game playing pieces are used by players during alternating designated turns to cover an entire row of the grid units on one of the boards to determine the winner of the game. Each of the boards contains sixteen grid unit identification symbols, all of the symbols on each board being different from each other and both boards containing the same number of grid units, thus the same number of symbols.
    Type: Grant
    Filed: May 9, 1995
    Date of Patent: March 18, 1997
    Assignee: Aristoplay, Ltd.
    Inventor: Andrzej Ehrenfeucht
  • Patent number: 5524897
    Abstract: A method of playing a pattern forming game for two or more players.
    Type: Grant
    Filed: August 10, 1995
    Date of Patent: June 11, 1996
    Inventor: Joseph Mastronunzio
  • Patent number: 5497997
    Abstract: A game apparatus includes a game board assembly which includes a base portion and a plurality of piece-guidance portions located on top of the base portion. The piece-guidance portions include bottom guiding portions supported by the base portion and include top guiding portions supported by the bottom guiding portions. The top guiding portions extend outward beyond the bottom guiding portions, such that grooves are formed by the top guiding portions, the bottom guiding portions, and the base portion. The piece-guidance portions are spaced apart from each other on the base portion so that guidance channels are provided between adjacent piece-guidance portions and so that game-piece-reception areas are provided at selected positions on the base portion. A plurality of game pieces are adapted to be placed on the base portion. Each game piece includes a foot portion, a body portion, and a head portion.
    Type: Grant
    Filed: April 13, 1995
    Date of Patent: March 12, 1996
    Inventors: Dimitrios Nikas, Harry Jakoncic
  • Patent number: 5429370
    Abstract: A Mill game includes a game board having a playing surface, a plurality of game piece locations on the playing surface and arranged in a manner defining concentric rectangles, a plurality of lines interconnecting the game piece locations and a plurality of game pieces for movement along the lines between the game piece locations.
    Type: Grant
    Filed: November 30, 1993
    Date of Patent: July 4, 1995
    Inventor: Henry Binder
  • Patent number: 5427379
    Abstract: A gameboard includes a platen having intersecting channels that define a grid of tracks. Playing pieces are movable along the tracks and are retained by a bae on the playing piece that co-operates with the re-entrant walls of the channels. The flanges of the channels extend into the interstices of the tracks to retain the playing pieces while allowing their movement through the interstices.
    Type: Grant
    Filed: June 15, 1994
    Date of Patent: June 27, 1995
    Assignee: Wondergame Corporation
    Inventor: De-Lei Lee
  • Patent number: 5419564
    Abstract: A game apparatus includes fourteen playing pieces and a playing surface divided into sixteen squares. The players try to arrange their own pieces and two wild pieces into a winning configuration of four in a row, the four corner squares of the playing surface, or four adjacent squares which form a solid square. The playing surface may be formed into a pouch to contain the playing pieces.
    Type: Grant
    Filed: May 2, 1994
    Date of Patent: May 30, 1995
    Inventor: Stewart M. Lamle
  • Patent number: 5415413
    Abstract: An apparatus and method of play for a board game with a board having spaces defining vertical, horizontal, and diagonal paths. Each player has a set of markers. The object of the game is to complete any one path before the other players by occupying with its markers all the spaces for that path. A directional name indicator randomly selects a players move options each turn. A number selector randomly selects numbers for each player each turn which controls the maximum number of markers that can be added, or other players markers which can be removed, each turn.
    Type: Grant
    Filed: September 9, 1994
    Date of Patent: May 16, 1995
    Inventor: Andrew G. Morinich
  • Patent number: 5332229
    Abstract: A board game is arranged to include a game board having a plurality of sets of spaces, with the game board of a rectilinear configuration associating spaces with cards of a conventional solitaire type playing card of a plurality of decks of such cards, wherein indication of obtaining a playing card is indicated upon the game board and upon a sequence of a row of spaces, a "run" is obtained, wherein a player to obtain a greatest number of "runs" after a predetermined time interval is declared a winner.
    Type: Grant
    Filed: July 26, 1993
    Date of Patent: July 26, 1994
    Inventors: Phillip D. Fielder, Shelley L. Fielder
  • Patent number: 5308080
    Abstract: A game apparatus includes fourteen playing places and a playing surface divided into sixteen squares. The players try to arrange their own pieces and two wild pieces into a winning configuration of four in a row, the four corner squares of the playing surface, or four adjacent squares which form a solid square. The playing surface may be formed into a pouch to contain the playing pieces.
    Type: Grant
    Filed: January 24, 1992
    Date of Patent: May 3, 1994
    Inventor: Stewart M. Lamle
  • Patent number: 5301952
    Abstract: A game apparatus for alternative participation by a plurality of players using a pair of dice, markers, and a game card formed into intersecting columns, rows, and diagonal locations. A game object requires that any row, column, or diagonal locations be appropriately designated with markers upon a series of throws of the dice; and, a winner is determined by the first player to complete a required number of such locations each one of which has an assigned value for calculating a score.
    Type: Grant
    Filed: November 6, 1992
    Date of Patent: April 12, 1994
    Inventor: Stanley E. Fitzgerald
  • Patent number: 5269531
    Abstract: A board game has two sets of nodes fixed to the board in a pattern with the sets intermingled in an orderly manner. Two sets of game pieces matching the two sets of nodes are provided. The game is played by each of two players trying to complete an enclosure the edges of which are made up of nodes and game pieces.
    Type: Grant
    Filed: October 31, 1991
    Date of Patent: December 14, 1993
    Assignee: Connections International Limited
    Inventor: Thomas McNamara
  • Patent number: 5265878
    Abstract: A game board includes a perimeter continuous game path having a plurality of categories of directional spaces therewithin to direct players to effect the removal, reversal, replacement, or selection of various coloration discs from a quantity of such discs to provide for the duplication of a pattern upon a central section of position squares to duplicate a pattern from a directional card afforded each player. Boxes of squares are positioned adjacent the exterior of the central section, whereupon individual players may duplicate various patterns of the central section to permit removal of discs therefrom to alter plans of opposing players in completion of a predetermined pattern of discs.
    Type: Grant
    Filed: October 28, 1992
    Date of Patent: November 30, 1993
    Inventor: Jun Y. Kim
  • Patent number: 5230516
    Abstract: The invention is a two-player board game in which the object is to occupy four adjacent spaces in a row. The gameboard is a configuration of four concentric circles divided by four lines to create 32 game spaces. The game is won by getting four adjacent spaces occupied in a row. Adjacent spaces being those in the same concentric circle; or by getting four spaces radiating out from the center of the circle in the same quadrant; or by having four spaces spaces in a spiral configuration (otherwise known as a diagonal configuration) from center circle to outermost circle.
    Type: Grant
    Filed: April 24, 1992
    Date of Patent: July 27, 1993
    Inventor: Thomas R. Semmens
  • Patent number: 5064201
    Abstract: A board game apparatus is provided wherein the players are challenged with an objective of advancing and arranging movable game pieces within certain designated areas on a game board without being captured by the opponent. The game apparatus comprises a game board having a playing surface consisting of a plurality of squares and boundary markings dividing the playing surface into a plurality of subset areas.
    Type: Grant
    Filed: April 11, 1990
    Date of Patent: November 12, 1991
    Inventor: Mark R. Smith
  • Patent number: 4940235
    Abstract: A game board (10) having nine regions (12, 14, 16, 18, 20, 22, 24, 26, 28) and four penalty regions (30, 32, 34, 36) is played using a pair of standard, six sided dice (42), a plurality of instruction cards (40), and a plurality of game pieces (38). Each game player has a set of game pieces (38) which are the same shape and/or color. Seven of the nine regions are defined as playing regions (12, 14, 16, 18, 20, 22, 24) and have numbers associated with each, one region (28) is where the instruction cards (40) are placed and selected from and also has a unique number associated with it, and one region (26) is where a new game piece enters the board. Each instruction card (40) has an instruction relating to the movement of a game piece (38) on the board (10).
    Type: Grant
    Filed: July 26, 1989
    Date of Patent: July 10, 1990
    Inventor: Linda Martin
  • Patent number: 4852887
    Abstract: With a special game board design in a game that requires filling the intersections of the design by players taking alternate turns at placing markers at the intersections one at a time. In this process each player tries to achieve three of his markers in a row, whereupon he may remove one of his opponent's markers from the board. Play continues until all of the intersections are filled. Some intersections may be vacated by removing surrounded markers after which each player moves his markers one space into vacated intersections. Again, each player tries to get three in a row. Any of the following three events ends the game; namely, there are no surrounded markers and all the intersections are covered with markers so that the loser cannot fulfull his turn; all of the loser's markers are surrounded; all of a loser's markers are removed from the board.
    Type: Grant
    Filed: June 14, 1988
    Date of Patent: August 1, 1989
    Inventor: Jian X. Li
  • Patent number: 4844473
    Abstract: A board game of strategy in which a plurality of unique game pieces are moved about a uniform array of descrete positions on a board. Each game piece has two game piece members linked by a specified length of chain. A linking member is attached to a swivel assembly located at or near the upper portion of each game piece to allow free rotation or one member about the other linking game piece member when the other linking game piece member is secured to a discrete position on the board. The relative distance of separation between the two linking members of a game piece can vary. However, the length of the chain automatically restricts the movements of the game piece on the game board.
    Type: Grant
    Filed: March 29, 1988
    Date of Patent: July 4, 1989
    Inventor: Marcus L. Landsberg
  • Patent number: 4700951
    Abstract: A game and method of play are disclosed. The game consists of a playing field and at least two groups of playing markers, the groups being distinguishable from one another. Each playing marker has memory indicia thereon to mnemonically signify a continuous, sequential order by which the markers are moved. Players move their markers around the playing field one at a time, adhering to the order described above. A player cannot deviate from the specified order, and must move a marker with each turn. The object of the game is for one player to arrange his markers in a line on the playing field while preventing an opponent from doing so. Points are awarded when a player arranges his markers in a line.
    Type: Grant
    Filed: July 1, 1985
    Date of Patent: October 20, 1987
    Inventors: Timothy T. Lachenmeier, Christian S. Howard
  • Patent number: 4647049
    Abstract: A board game including a board having a plurality of squares indicating playing piece movement areas. The game also includes a movable grid which fits over and encompasses nine of the squares on the board. Certain of the squares on the board are differently colored so as to represent bonus squares. Players move the moveable grid and their own playing pieces in an attempt to align their playing pieces in horizontal, vertical or diagonal rows. The first player reaching a predetermined score is the winner.
    Type: Grant
    Filed: December 23, 1983
    Date of Patent: March 3, 1987
    Inventors: Philip H. Oretsky, Jack Fogelman
  • Patent number: 4620709
    Abstract: There is disclosed a board game and a method of playing the same. The game board used in the game comprises a playing surface with a first plurality of spaced apart pathways on the surface of the game board, and a second plurality of spaced apart pathways on the game board intersecting the first plurality of pathways. A continuous interconnecting pathway connecting all of the first plurality and the second plurality of pathways may be provided if desired. In addition, the game board may be three dimensional in nature, and the pathways may be recessed into the playing surface of the game board if desired. Regardless of which of the several modifications of the game board is used, the method disclosed has as its object to align the playing pieces such that two rows of like colored playing pieces will win the game, regardless of whether any one of the rows so formed is vertical, horizontal or diagonal.
    Type: Grant
    Filed: April 13, 1984
    Date of Patent: November 4, 1986
    Assignee: Game Concepts, Inc.
    Inventor: John R. Palladino, Jr.
  • Patent number: 4607847
    Abstract: A game derived from tick-tack-toe, and a gameboard and game pieces for playing the game. The gameboard is square, with a grid of sixteen square locations to receive game pieces. For two players, a cover is placed over seven of the locations to leave a grid of nine, and for three or four players all sixteen locations are used. The game pieces are octagonal and are placed for movement along the grid or diagonally to the grid. Pieces are placed in turn to attempt to place three in a contiguous line. When all pieces have been placed and no player has won, the pieces are moved within the grid in an effort to win. A piece must be moved in the direction set when the piece was placed, but the piece can be changed during a move, or the direction can be changed as one player's turn.
    Type: Grant
    Filed: December 20, 1984
    Date of Patent: August 26, 1986
    Inventor: W. Reginald Chung
  • Patent number: 4579347
    Abstract: A game board apparatus (10) comprising a plurality of playing pieces (12), and a game board (11); wherein the game board has a number x of diminishing diameter geometrical configurations (14) in the form of squares (15) formed from and attached to one another by solid (17) and broken (16) lines that delineate the movement of the playing pieces (12) on the game board (11).
    Type: Grant
    Filed: December 11, 1984
    Date of Patent: April 1, 1986
    Inventor: Wilhelm Reman
  • Patent number: 4288078
    Abstract: The disclosure is of a game apparatus in which two players manually move counters on a board having specific figures. The object of the game is to have five of a player's pieces placed colinearly along a diameter of the figure.
    Type: Grant
    Filed: November 20, 1979
    Date of Patent: September 8, 1981
    Inventor: Julio I. Lugo
  • Patent number: 4239230
    Abstract: A board game is disclosed which includes a plurality of each of three different kinds of playing pieces and a board having playing fields thereon adapted to receive each kind of playing piece. Two of the kinds of playing pieces are adapted to be played simultaneously on any playing field and to be moved independently of each other to other playing fields. The third kind of playing piece is adapted to block the playing of at least one of the other two kinds of playing pieces and to be blocked by such kind of playing pieces depending upon which is played first on a given playing field. Two of the three kinds of playing pieces preferably have the same exterior shape and dimensions. Additional kinds of playing pieces having various blocking and non-blocking relationships to the other kinds of playing pieces on the playing fields of an appropriate board are described.
    Type: Grant
    Filed: December 28, 1978
    Date of Patent: December 16, 1980
    Inventor: Philip L. Shoptaugh
  • Patent number: 4210337
    Abstract: A board game for two or more players in which the board has a playing area comprising two sets of parallel rows, the intersection of the rows defining regions for receiving playing pieces (preferably balls). The playing pieces in a row in which all its receiving regions are occupied are movable together along the axis of that row by applying a force to one of the two end pieces in that row so that each of the pieces in that row except the other end piece is moved into its next adjacent receiving region in that row.
    Type: Grant
    Filed: January 11, 1978
    Date of Patent: July 1, 1980
    Assignee: J. W. Spear & Sons Limited
    Inventor: Gilbert K. J. Obermair