Pool Amount (e.g., Jackpot, Etc.) Patents (Class 463/26)
  • Patent number: 8821266
    Abstract: A method of linking gaming machine audio content to a player and network-based gaming system are provided. The system may include a gaming machine, a database, and a server system configured to be coupled to the gaming machine and the database. The server system may be associated with a server-based network configured to associate a connection identification (ID) with a listening device, receive an identification of the listening device through the gaming machine, and transmit an audio content generated by the gaming machine to the identified listening device using the connection ID.
    Type: Grant
    Filed: August 23, 2011
    Date of Patent: September 2, 2014
    Assignee: IGT
    Inventor: Mark C. Nicely
  • Patent number: 8814667
    Abstract: A gaming system includes an input device for receiving wagers to lay a wagering game in which the player is eligible to win first and second progressive award levels. At least one display device is configured to display a monetary value for the first progressive award level and a number of free spins for the second progressive award level. The gaming system includes two sets of reels, each set being associated with a respective mathematical model. A controller increments the monetary value and the number of free spins based on plays of the wagering game, and awards current values of the monetary value and the number of free spins in response to respective triggering events.
    Type: Grant
    Filed: August 29, 2012
    Date of Patent: August 26, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Christopher J. Caspers, Peter R. Hopkins
  • Patent number: 8814668
    Abstract: A pari-mutuel wagering system has a gaming computer, a wager database, an account database, and a wager receiving program operably installed in the memory of the gaming computer. The wager receiving program defines a first group of sporting events, and a second group of the sporting events. Wagers are made on who will win each of the sporting events in the first and second groups, and a primary pool of the wagers is allocated to a first common pari-mutuel fund, a second common pari-mutuel fund, and to a house commission. Winning wagers regarding the first group receive a payout according to a pari-mutuel strategy from the first common pari-mutuel fund, and are also eligible to win the second common pari-mutuel fund if they make winning wagers regarding the second group.
    Type: Grant
    Filed: September 13, 2010
    Date of Patent: August 26, 2014
    Assignee: Pari-Mutual Solutions, LLC
    Inventor: Mark A. Cornett
  • Publication number: 20140228106
    Abstract: An interaction and/or combined efforts of a pool and a book may provide an increased flexibility over a traditional book of wagers and a traditional pool of wagers. Various examples of accepting and forming one or more wagers by a book and a pool are described that enhance the ability to make wager related offers to wagerers.
    Type: Application
    Filed: February 8, 2013
    Publication date: August 14, 2014
    Applicant: CFPH, LLC
    Inventors: Lee Amaitis, Kenneth L. Miller
  • Patent number: 8801520
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: August 12, 2014
    Assignee: IGT
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Publication number: 20140221063
    Abstract: A real-time betting system includes an event control server enabled to communicate data via a network. The event control server communicates gaming event information to various system components and an event control database for collecting and storing event data. A real-time betting system server communicates in operative communication with the event control server and includes an odds transformation module for transforming probabilities to odds. The system has a bookmaker server and a plurality of betting devices in operative communication with the event control server. The real-time betting system server enables a jackpot payout possibility for each bet enabled by the bookmaker server. The betting devices receive event information, including odds. Bets placed at the betting devices are communicated to the bookmaker server. The events having a short time interval and are selectively communicated to the betting devices to enable bets to be placed.
    Type: Application
    Filed: February 1, 2014
    Publication date: August 7, 2014
    Inventor: Martin Zimmerl
  • Publication number: 20140221077
    Abstract: A gaming machine and method are provided which allow a player to play a gaming machine. The gaming machine and method allow a player to make a wager, display a first game on a display device, generate an outcome associated with the first game, and award the player an award for the first game based at least in part on the generated first game outcome. In addition, the gaming machine determines if a triggering condition occurred, displays a second game if the triggering condition has occurred, and calculates a current trigger cycle of the generated second game. The current trigger cycle is equal to a number of first games played after an occurrence of a previous second game triggering condition. The player is provided an award for the second game based at least in part on the second game current trigger cycle.
    Type: Application
    Filed: January 30, 2014
    Publication date: August 7, 2014
    Inventors: Arthur Lee, Scott Delekta
  • Patent number: 8795069
    Abstract: A bonus game having multiple levels of play includes credit-based and jackpot awards at one or more of the levels. The jackpot awards remain at a constant value regardless of the wager made. The expected return at the jackpot award level is generally held constant despite varying wagers through the use of a feature that provides for early termination of the bonus game at one or more levels played prior to that of jackpot award level. A reduced probability of reaching the jackpot award compensates for increased wagers and maintains the expected return constant or increasing with wager.
    Type: Grant
    Filed: May 13, 2011
    Date of Patent: August 5, 2014
    Inventor: Peter Causley
  • Patent number: 8795066
    Abstract: A game for a gaming machine having a plurality of different items to be selected by a player, each item having a value in an amount preset for a given bonus round, and a respective initial quantity in a preset amount. The player selects an item, such as one of many items for purchase in a store, and the value for that item is registered, along with subtraction of a unit from the quantity of that item. Provided that the quantity for that item selected is not then zero, the player continues to select another item, with registration of the value for that item and subtraction until an item is selected thereby having a zero quantity.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: August 5, 2014
    Assignee: IGT
    Inventor: Scott D. Slomiany
  • Patent number: 8795062
    Abstract: A gaming system comprising: a plurality of gaming devices; a common physical group game display comprising a an object arranged to travel on a path relative to the plurality of gaming devices; and a group game controller in data communication with the plurality of gaming devices and the group game display, the group game controller configured to: determine a game outcome of a group game; and control movement of the object relative to the plurality of gaming devices based on the game outcome.
    Type: Grant
    Filed: August 26, 2008
    Date of Patent: August 5, 2014
    Assignee: Aristocrat Technologies Pty Limited
    Inventor: Nicholas Luke Bennett
  • Patent number: 8790177
    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.
    Type: Grant
    Filed: September 28, 2011
    Date of Patent: July 29, 2014
    Assignee: IGT
    Inventors: Mark C. Nicely, Carmen Tan, Alan R. Weiss
  • Patent number: 8790174
    Abstract: The present invention provides a drawing machine for jackpot game, etc., capable of preventing reduction of the game attractiveness even when one player wins the jackpot prize.
    Type: Grant
    Filed: February 9, 2007
    Date of Patent: July 29, 2014
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Masato Okuaki
  • Patent number: 8784194
    Abstract: A gaming system for playing a progressive wagering game includes a progressive award having a default value, which is determined based on wagers received from a plurality of players. A bonus eligibility time period is enabled, in accordance with at least one of a wager size and a player speed of play, during which an award modifier is available to at least one of the players. Based on the award modifier, the default value is changed to a modified value that is displayed in response to the award modifier being available to the player. In response to the award modifier becoming unavailable, the default value of the progressive award is displayed. The progressive award is awarded in response to achieving a winning outcome.
    Type: Grant
    Filed: July 30, 2010
    Date of Patent: July 22, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Joel R. Jaffe
  • Publication number: 20140200068
    Abstract: Embodiments of the invention include a gaming device that has a video display. When the player initiates the game, an animation is shown. If the game had a losing outcome, the animation is very short and allows the player to quickly try for a win. If instead the game has a winning outcome the gaming device spins reels or otherwise shows the player how much he or she has one. The animation may also indicate progress toward a mystery jackpot or a group mystery jackpot.
    Type: Application
    Filed: March 18, 2014
    Publication date: July 17, 2014
    Applicant: Patent Investment & Licensing Company
    Inventor: John F. Acres
  • Patent number: 8777749
    Abstract: A system for conducting gaming includes at least one gaming machine communicating with an award server. Optionally, the gaming machine communicates with the award server via a network server. In an optional embodiment, the gaming machine includes a bonus selection apparatus with a bonus award display. Bonus award indicia are transmitted from the award server to the bonus selection apparatus, optionally via the gaming machine, for display at the bonus display. A game is conducted at the gaming machine. A determination is made whether a bonus trigger has occurred. In an optional embodiment, the bonus trigger is random; in another optional embodiment, the bonus trigger is based on the outcome of the game. A displayed bonus award indicium is selected in response to a bonus trigger and the bonus award associated with the selected bonus award indicium is issued.
    Type: Grant
    Filed: September 10, 2007
    Date of Patent: July 15, 2014
    Assignee: Battle Born Gaming, Inc.
    Inventor: Jason Mayeroff
  • Patent number: 8777724
    Abstract: In one embodiment, the gaming system and method disclosed herein employs a symbol accumulation sequence and a symbol evaluation sequence. The symbol accumulation sequence includes an accumulation of a designated quantity of symbols in association with a persistence game. The symbol accumulation sequence also includes the maintenance of a persistence game arrangement that displays a designated quantity of currently accumulated symbols (which in certain instances, includes some, but not all of the total number of symbols accumulated). In one embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on the accumulated symbols of the persistence game. In another embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on at least one of the accumulated symbols of the persistence game and at least one symbol generated for a current play of a wagering game.
    Type: Grant
    Filed: March 12, 2013
    Date of Patent: July 15, 2014
    Assignee: IGT
    Inventors: Timothy L. Kennedy, Cullen P. O'Day, Paulina Rodgers, Robert F. Lester
  • Patent number: 8777719
    Abstract: A bonus device and method are set forth for gaming machines. The bonus device is configured as a two dimensional display or three dimensional object, such as a sphere, box, or football shape, which can be controlled to rotate, spin or move to display a bonus. The bonus device is embedded with display technology that allows the bonus amounts, to change upon certain conditions in the base game such as an increased number of credits wagered, combinations achieved in the base game, or other random occurrences.
    Type: Grant
    Filed: March 31, 2004
    Date of Patent: July 15, 2014
    Assignee: Battle Born Gaming, Inc.
    Inventor: Jason M. Mayeroff
  • Publication number: 20140194185
    Abstract: To conduct a contest, game parameters are downloaded from a server to a device in response to a player app being launched on the device. The player device displays available games that can be played by a player, the games including target game locations from which the games can be played. A player is allowed to select a game to play only when the player is within a predetermined distance of a target game location and when check-ins are still available for the game. A jackpot prize is awarded to the player if the player is a winner of a game selected by the player. The player is entered in a raffle if the player is not the winner of the game selected by the player.
    Type: Application
    Filed: March 12, 2014
    Publication date: July 10, 2014
    Inventor: Anthony D. Bautista
  • Patent number: 8771060
    Abstract: Techniques for providing progressive games in a gaming environment are disclosed. Progressive configuration data can effectively define one or more progressive games for a gaming environment that includes one or more gaming machines. The progressive gaming data can, for example, be provided as a set of rules (e.g., rules in an XSLT form). A progressive configurator uses the progressive configuration data and gaming data received from the gaming machines in order to effectively implement one or more progressive games. The gaming data can, for example, include information about a gaming machine (e.g., serial number, network, location), one or more games available on the gaming machine (e.g., type of the game, minimum and maximum bet for a game), and data regarding a specific game instance (e.g., amount wagered, outcome of a game instance).
    Type: Grant
    Filed: March 23, 2007
    Date of Patent: July 8, 2014
    Assignee: IGT
    Inventors: Chris D. Reddicks, Connie Louise Thome, Jeremy J. Warner
  • Publication number: 20140179417
    Abstract: A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome.
    Type: Application
    Filed: March 3, 2014
    Publication date: June 26, 2014
    Applicant: IGT
    Inventors: Lee E. Cannon, Mick D. Roemer, Robert Guinn, Michael J. Mitchell
  • Patent number: 8758123
    Abstract: A system and method are disclosed for operating a gaming machine on a gaming network is disclosed. The gaming machine allows playing a wagering game and includes a storage device to store an instruction set for the wagering game. The wagering game includes a randomly selected outcome selected from a plurality of outcomes in response to receiving a wager input from a player. An interface is coupled to the storage device and is capable of communication with the network to receive at least a part of the instruction set for the wagering game from the network. The wagering game provides access to a community event over the network.
    Type: Grant
    Filed: September 21, 2007
    Date of Patent: June 24, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Christopher J. Frattinger, Michael W. Mastropietro
  • Patent number: 8758124
    Abstract: Apparatus (1) is disclosed for determining the award of a prize. The apparatus includes memory (2) for storing prize data indicative of a prize value for the prize. An input device (4) is responsive to input signals from a respective plurality of gaming terminals (6) for providing an increment signal. An increment device (8) is responsive to the increment signal for incrementing an accumulating value. A comparator (15) is responsive to the prize data and the accumulating value for determining if the prize is to be awarded and, if not, generating a continue signal. A processor (15) is responsive to the continue signal for refreshing the prize data.
    Type: Grant
    Filed: July 24, 2008
    Date of Patent: June 24, 2014
    Assignee: Paltronics Australasia Pty Limited
    Inventors: Stephen Cowan, Dean Wright
  • Patent number: 8753197
    Abstract: A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards, wherein at least one gaming machine may be provided a plurality of bonus awards.
    Type: Grant
    Filed: April 16, 2013
    Date of Patent: June 17, 2014
    Assignee: IGT
    Inventors: Carl V. Kniesteadt, Anthony J. Baerlocher, James A. Vasquez, Tonja M. Ferry, Erick T. Ching
  • Patent number: 8747207
    Abstract: A slot machine operable is in a basic mode and a bonus mode. The bonus game is entered upon the occurrence of start-bonus game outcome in the basic mode. In the bonus game, a player may select from an array of windows, each associated with a bonus game outcome. Credits are awarded based upon which ones of the windows are selected. The bonus game may end upon selection of a window associated with an end-bonus outcome but otherwise continues, allowing the player to make further selections until encountering an end-bonus outcome. A bonus game resource obtained in the basic game may be exercised in the bonus game to affect the bonus game outcome. For example, where the occurrence of an end-bonus outcome would otherwise end the bonus game, a player having a bonus game resource may exercise the bonus game resource to continue playing the bonus game.
    Type: Grant
    Filed: May 6, 2013
    Date of Patent: June 10, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Alfred Thomas, Benjamin T. Gomez, Robert J. Wilson, Jr., Roger A. Delott
  • Patent number: 8747220
    Abstract: Methods of administering wagering games may comprise accepting a first wager from individual players to play against a dealer. A second wager may be accepted from at least two players to play against one another. A portion of the second wager may be placed in a first pot. A remainder of the second wager may be placed in a second pot. Cards may be dealt to each player and to the dealer. The first wager may be resolved for each player against the dealer. The second wager may be resolved for the at least two players against one another. At least a portion of the first pot may be awarded to at least one player at a conclusion of each round of play. At least a portion of the second pot may be awarded to at least one player holding a predetermined winning hand.
    Type: Grant
    Filed: September 12, 2012
    Date of Patent: June 10, 2014
    Assignee: SHFL entertainment, Inc.
    Inventors: Louis Castle, Roger M. Snow
  • Patent number: 8747217
    Abstract: A system for enabling a player to use residual credits on a gaming machine to provide the player with a chance to win a prize. The system includes means for determining a range of values as a function of a jackpot pool to generate randomly an outcome in the range of values, random number generation means for generating the random outcome, means for determining a range of outcome values of the player that provides a chance of the player winning the jackpot pool, and means for determining whether the generated random outcome matches any outcome value of the player.
    Type: Grant
    Filed: May 24, 2010
    Date of Patent: June 10, 2014
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Stephen William Byng
  • Patent number: 8747205
    Abstract: A gaming machine and a method of conducting a game of chance on the gaming machine are disclosed. The machine receives a wager from a player to purchase a series of plays of the game. In response to the wager, the machine provides the player with the series of plays and randomly generating at least one outcome for each play. The machine provides an accumulation feature that accumulates an element of the game over a plurality of the plays in the series and redeems the accumulated element for a bonus in response to a predetermined event in the game. The predetermined event may, for example, correspond to collection of a predetermined number of the element or a certain position of the element on a trail, feature ladder, or meter.
    Type: Grant
    Filed: February 15, 2002
    Date of Patent: June 10, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Allon G. Englman
  • Publication number: 20140155149
    Abstract: A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s).
    Type: Application
    Filed: February 10, 2014
    Publication date: June 5, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Damon E. Gura, Alfred Thomas
  • Patent number: 8734226
    Abstract: Systems and methods for assisting game play and wagering are provided. A game assistant system may provide a user with advice on game play or wagering for casino games such as blackjack, roulette, poker, craps, slots, or baccarat. The game assistant may also provide a user with advice on wagering events (e.g., horse racing, etc.) or on other games (e.g., backgammon, chess, etc.). The information provided by the game and wagering assistant during game play or a wagering event may allow a user to minimize losses or the statistical advantage of a casino or game provider. The game and wagering assistant system may also allow a user to allocate a particular amount of money for wagering on games or events, and allow the user to control the rate at which the money is expended.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: May 27, 2014
    Assignee: BGC Partners, Inc.
    Inventors: Timothy H Heaton, Howard W Lutnick
  • Patent number: 8727870
    Abstract: A lottery-like game played by a plurality of players, where each player chooses a whole number within some specified range. The winner(s) are determined by a simple rule that depends on the particular choices the players make. The game can be played by a small group in proximity, or by a large group over the internet.
    Type: Grant
    Filed: July 27, 2012
    Date of Patent: May 20, 2014
    Inventor: Burton Simon
  • Patent number: 8727860
    Abstract: A method, apparatus, and computer readable storage to allow players to wager on video games. The method disclosed herein can allow players to win or lose money while partaking in any video game previously played for entertainment purposes. A player can purchase play time on a game, play the game and earn monetary prizes during the game, and then redeem the monetary prizes for real cash.
    Type: Grant
    Filed: February 13, 2012
    Date of Patent: May 20, 2014
    Assignee: Olympian Gaming LLC
    Inventors: Stacy Friedman, Jon Muskin
  • Patent number: 8727854
    Abstract: A matching game is triggered for play by a plurality of players while the players are performing a transaction. A matching rule is established for playing the matching game and a jackpot pool is established for awarding prizes to the players. The players are allowed to initiate a session by logging onto a gaming machine to perform the transaction and the players are identified. A selected set of symbols are established for each player and a match set of symbols are generated. The matching game is triggered in response to a predetermined trigger where only the players in the current session are eligible for the matching game. The match set of symbols are compared against each selected set of symbols. The prize is responsively awarded from the jackpot pool to each player whose selected set of symbols satisfies the matching rule.
    Type: Grant
    Filed: July 18, 2007
    Date of Patent: May 20, 2014
    Assignee: Konami Gaming, Inc
    Inventors: Jeffrey George, Edward Sepich, Thomas E. Soukup, Steve Sutherland
  • Patent number: 8727889
    Abstract: A game playing information integration system is provided which is capable of objectively performing selection and/or settings according to preference of a player, and is capable of effectively making entry into market, based on a result of logical analysis of a gaming machine invoking demands of a player and a manger in gaming facility in a well-balanced manner. The system includes a plurality of gaming machine units and a server connected to enable communication with each of the gaming machine units. Each of the gaming machine units includes player identification information reading means, number-of-consumptions data output means, and number-of-payouts data output means. Gaming machine unit identification information is individually assigned to each of the gaming machine units.
    Type: Grant
    Filed: October 7, 2010
    Date of Patent: May 20, 2014
    Assignee: Universal Entertainment Corporation
    Inventor: Kazuo Okada
  • Publication number: 20140135113
    Abstract: A method of gaming comprising: determining which of a plurality of gaming devices, each operable for independent play of one or more games, are eligible for an additional game; initiating an additional game; and determining in response to initiation of the additional game, which eligible gaming devices will participate in the initiated additional game, the determination including a random determination in respect of at least one of the eligible gaming devices to determine whether the respective eligible gaming device will participate in the additional game.
    Type: Application
    Filed: January 20, 2014
    Publication date: May 15, 2014
    Applicant: Aristocrat Technologies Australia Pty Limited
    Inventor: Sek Joung
  • Publication number: 20140135112
    Abstract: This disclosure describes systems, methods, and computer-readable media related playing a progressive game. In some embodiments, at least one request may be received from a player to play a first game associated with a first prize pool. Play of the first game may be facilitated on at least one networked terminal based at least in part on receiving the at least one request from the player to play the first game. Play of a second game associated with a second prize pool on the at least one networked terminal may be initiated. The second game may be initiated in response to the second prize pool reaching a predetermined amount.
    Type: Application
    Filed: October 17, 2013
    Publication date: May 15, 2014
    Applicant: GATEWAY SYSTEMS, LLC
    Inventors: Bob Mosley, Troy Jungmann
  • Publication number: 20140135114
    Abstract: Systems and methods for a providing a jackpot bonus in a gaming system A jackpot bonus element is generated in an entertainment game portion of a hybrid game and a gambling game in a gambling game portion of the hybrid game is triggered when a player initiates an encounter in the entertainment game with the bonus element. It is then determined if the player wins the gambling game triggered by the player's encounter with the bonus element in the entertainment game a payout is provided to the player when it is determined that the player has won the gambling game.
    Type: Application
    Filed: January 23, 2014
    Publication date: May 15, 2014
    Applicant: Gamblit Gaming, LLC
    Inventors: Eric Meyerhofer, Caitlyn Ross
  • Patent number: 8721437
    Abstract: In accordance with the present invention, a gaming device such as a slot machine calculates a speed of game play, and in turn determines a pay schedule based on the speed of game play. In some embodiments, a count is adjusted throughout a multiple play session based on point values associated with symbols on the reels of a slot machine, and payouts are awarded in accordance with (i) a finishing count, and/or (ii) a “virtual average speed”.
    Type: Grant
    Filed: November 20, 2013
    Date of Patent: May 13, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco
  • Patent number: 8721435
    Abstract: A gaming device such as a slot machine is provided having a payout proportional to a wager value. In accordance with one or more embodiments, the gaming machine provides a player with the ability to flexibly and automatically increase and decrease wagers, thereby allowing the player to press his bets when he feels lucky, and to decrease his bets when he feels unlucky. Different proportional payout tables are provided for different levels of wagers.
    Type: Grant
    Filed: January 17, 2013
    Date of Patent: May 13, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch
  • Patent number: 8721420
    Abstract: Methods and apparatus for team play in video games is provided. One method includes receiving a request to initiate a gambling game for a player of a first network connected device, and joining a second player from a second networked connected device to a team. The method enables transfer of currency between the first and second players of the team using the networked during play of the gambling game. The method enables debiting an account of a player that transferred the currency and crediting an account of a player that that received the currency, and enabling wagers in the gambling game using the credited currency. The method enables displaying an avatar of the first player on a display of the second networked connected device; and displaying an avatar of the second player on a display of the first networked connected device, the method being executed by at least one processor.
    Type: Grant
    Filed: June 28, 2013
    Date of Patent: May 13, 2014
    Assignee: Zynga Inc.
    Inventors: Jay S. Walker, James A. Jorasch, Magdelena M. Fincham, Geoffrey M. Gelman, Stephen C. Tulley, Daniel E. Tedesco, Robert C. Tedesco
  • Patent number: 8715051
    Abstract: A method of simulating a gaming tournament utilizing a plurality of electronic game machines in a quasi-tournament includes the steps of: a) receiving value from a plurality of human users of the electronic game machines, the received value corresponding to a plurality of wagering credits whereby each human user is provided with a plurality of wagering units enabling the human user to participate in the quasi-tournament by playing one or more games on one of the electronic game machines, b) initiating a machine-implemented game on each game machine used in the quasi-tournament, whereby a human user may play the game using the electronic game machine to participate in the quasi-tournament, c) receiving input from the human user via a user interface associated with the electronic game machine to play the machine-implemented game, d) determining an outcome for each machine-implemented game played by each of the plurality of human users using the electronic game machines, e) updating the number of wagering units
    Type: Grant
    Filed: August 12, 2010
    Date of Patent: May 6, 2014
    Assignee: Brain Games, L.C.
    Inventor: Malcolm B. Davis
  • Patent number: 8715052
    Abstract: A gaming system (50) has a controller (52) in communication with a plurality of gaming machines (10) that are operable by a player to play at least one base game (16). Each of the plurality of gaming machines (10) can participate in a secondary game that is common to the plurality of gaming machines (1) and which has an outcome resulting in the allocation of an award to a player of at least one of the gaming machine (10). A plurality of common events having a randomly determined component that dictates whether the outcome is achieved in the secondary game are displayed to players of the plurality of gaming machines (10). The outcome is capable of being achieved for any one gaming machine (10) without any other gaming machine (10) also achieving the outcome.
    Type: Grant
    Filed: August 11, 2005
    Date of Patent: May 6, 2014
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Nicholas Luke Bennett, Paul Thornley
  • Patent number: 8708794
    Abstract: A gaming system providing a progressive link includes a game controller arranged to facilitate play of a game by a player in association with a progressive link, the progressive link including a progressive award; and an incremental award stored in a memory, the incremental award associated with and funded apart from the progressive award associated with the progressive link. The game controller is to award the progressive award plus the incremental award to a player based on a criterion established by an operator associated with the progressive link.
    Type: Grant
    Filed: November 10, 2010
    Date of Patent: April 29, 2014
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: James Morrow
  • Patent number: 8708801
    Abstract: According to one embodiment of the present invention, a system and method for conducting a wagering game on a plurality of gaming machines is disclosed. A first community event is triggered and two or more gaming machines from the plurality of gaming machines are selected to participate in the first community event. A second community event is triggered—prior to completion of the first community event—and at least one gaming machine is selected from the plurality of gaming machines to participate in the second community event. The at least one gaming machine being different from the two or more gaming machines selected to participate in the first community event. A substitute-community-event award is provided to the at least one gaming machine without playing the second community event.
    Type: Grant
    Filed: November 15, 2011
    Date of Patent: April 29, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Jeremy M. Hornik, Michael W. Mastropietro
  • Publication number: 20140113711
    Abstract: Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time.
    Type: Application
    Filed: December 13, 2013
    Publication date: April 24, 2014
    Inventor: John F. Acres
  • Publication number: 20140113695
    Abstract: Various methods and apparatus related to gaming are described. Some embodiments relate to a multi-tiered game involving multiple participants. Some embodiments relate to players establishing gaming elements based on desired criteria. Other embodiments are described.
    Type: Application
    Filed: October 21, 2013
    Publication date: April 24, 2014
    Applicant: CFPH, LLC
    Inventor: Lee Amaitis
  • Patent number: 8702487
    Abstract: A method and apparatus for playing a wagering game with a winning game outcome determined by the selection of at least two groups from a plurality of groups. Each group having a plurality of possible game outcomes, with the possible game outcomes duplicated in some or all of the groups. The winning or selected game outcome is the game outcome associated with each of the selected groups. The selected game outcome may be determined by the intersection of the selected groups, or may be the game outcome that is common to each of the selected groups.
    Type: Grant
    Filed: September 30, 2005
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Alfred Thomas
  • Publication number: 20140106871
    Abstract: The invention generally relates to gaming machines and methods implemented with use of a gaming machine. A prize awarded on a gaming device is awarded by obtaining a turnover value for at least one gaming device over a period of time, calculating a probability value based on the turnover value and using the probability value to determine whether the prize is to be awarded. In some implementations there may be two prizes that are awarded with different probabilities when the gaming machine system is in different configurations.
    Type: Application
    Filed: December 13, 2013
    Publication date: April 17, 2014
    Applicant: Aristocrat Technologies Australia Pty Limited
    Inventor: Paul Francis Jason Bramble
  • Publication number: 20140106872
    Abstract: Electronic gaming machines and gaming systems for allowing communication between the electronic gaming machines and a plurality of external systems are described. The electronic gaming machine is configured to provide gameplay of a wager-based game. The electronic gaming machine includes a processor and a memory. The electronic gaming machine further includes a slot accounting system port configured to allow communications between the EGM and a plurality of separate master control systems. The electronic gaming machine includes a universal game module (UGM) having a UGM SAS port, wherein the UGM SAS port is coupled to the SAS port of the EGM with a connector.
    Type: Application
    Filed: December 23, 2013
    Publication date: April 17, 2014
    Applicant: IGT
    Inventors: Rolland STEIL, Clyde RUCKLE, John LORD
  • Patent number: 8696445
    Abstract: A gaming system includes at least one community display, a first gaming machine, and a second gaming machine. The at least one community display displays a communal game that includes a plurality of elements. At least some of the plurality of elements have a communal value associated therewith. The first and second gaming machines have a respective first and second video display for displaying the plurality of elements. At least some of the plurality of elements have a first and second player value associated therewith. The first and second gaming machines determine the first and second player values by applying a respective first and second value-enhancement parameter to the communal values associated with at least some of the plurality of elements. The first value-enhancement parameter is different than the second value-enhancement parameter.
    Type: Grant
    Filed: June 30, 2010
    Date of Patent: April 15, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Larry J. Pacey, Peter R. Anderson, Jeremy M. Hornik
  • Patent number: 8696447
    Abstract: A method for use with a plurality of linked gaming machines, the plurality of linked gaming machines each having a game controller. The method comprises initiating a feature at the end of the play of a game on at least one of the plurality of gaming machines, enabling a bidding sequence during the feature, the bidding sequence ending at a time that is unknown to the players playing at the plurality of the linked gaming machines, enabling at least one of the players playing at the plurality of linked gaming machines to place at least one bid during the bidding sequence, and awarding a feature award to the player who places a highest bid during the bidding sequence.
    Type: Grant
    Filed: July 3, 2013
    Date of Patent: April 15, 2014
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: James Kroon