Simulated Court Game Or Athletic Event (e.g., Soccer, Basketball, Etc.) Patents (Class 463/4)
  • Patent number: 11966567
    Abstract: Systems and methods for generating a personalized lobby interface based on contest attributes and user attributes for one or more users of a contest management system. The contest management system can generate, execute and maintain a plurality of contests, such as but not limited to, fantasy sports contests. Further, the contest management system can maintain a plurality of user profiles with each of the user profiles associated with at least one user. To provide content and/or recommendations to one or user profiles, the contest management system can create one or more personalized lobbies for each of the user profiles. The personalized lobbies can display one or more contests selected by the contest management system that a user associated with the respective user profile may be interested in based in part on their respective profile attributes and/or contest history.
    Type: Grant
    Filed: March 8, 2023
    Date of Patent: April 23, 2024
    Assignee: DK Crown Holdings Inc.
    Inventors: Frank Lo, Brandon Joseph Ward, Brendan Thompson Grove, Jordan Mendell, Travis Dunn
  • Patent number: 11872486
    Abstract: A computer-implemented method for utilizing augmented reality (AR) and gamification to help a user traverse an area that includes hazards. The method includes one or more computer processors receiving at an AR device utilized by a user, visual information corresponding to an area. The method further includes identifying one or more hazards within the area. The method further includes determining a path through the area that the user may traverse to avoid the one or more identified hazards. The method further includes generating a plurality of elements of AR content, where at least a first element of AR content indicates the path for the user to traverse. The method further includes displaying, via the AR device, the received visual information corresponding to the area to include the plurality of elements of AR content.
    Type: Grant
    Filed: May 27, 2021
    Date of Patent: January 16, 2024
    Assignee: International Business Machines Corporation
    Inventors: Shailendra Moyal, Sarbajit K. Rakshit
  • Patent number: 11850524
    Abstract: A method of scoring in a fantasy sports league comprising the steps of: providing a system server in communication with a sports data server; receiving, in the system server, a sports data source from the sports data server, wherein the sports data source includes real time statistics including statistics related to a play within a real life competition; storing, in the system server, a scoring matrix configured to provide a score for a first player or team based on the play, wherein the score is based on a default fantasy score and a contextual modifier for the play, wherein the scoring matrix instructs the system server how to modify the default fantasy score related to the play based on the contextual modifier; and calculating a fantasy lineup score by aggregating the assigned, modified scores of each of the players.
    Type: Grant
    Filed: September 7, 2021
    Date of Patent: December 26, 2023
    Inventor: David A. Thormann
  • Patent number: 11726983
    Abstract: An analytics engine (AE) computing system for analyzing and evaluating data in real-time associated with a performance of parties interacting within a multi-party interaction is provided. The AE system is configured to receive interaction data from a data validation (DV) computing device, retrieve contextual data from a contextual data source, determine a task identifier, and calculate a task score. The AE system is also configured to retrieve normalization model data from a normalization database, compare a plurality of normalization rules to the validated interaction data and the contextual data, and determine at least one normalization factor applies to the task score. The AE system is further configured to normalize the task score based on the at least one normalization factor, calculate an aggregate score using the normalized task score, and store the validated interaction data, the normalized task score, and the aggregate score in an analysis database.
    Type: Grant
    Filed: November 10, 2022
    Date of Patent: August 15, 2023
    Assignee: PFFA Acquisition LLC
    Inventors: Neil Hornsby, Ian T. Perks, Khaled Elsayed, Nathaniel Jahnke
  • Patent number: 11491397
    Abstract: In a first mode, based on an operation input to a controller of a first player, a game system controls a first character object and controls a pointer object. In the first mode, the game system automatically controls a second character object and causes the second character object to perform a predetermined action on a position in a virtual space indicated by the pointer object. In a second mode, the game system controls the first character object based on the operation input to the controller of the first player and controls the second character object based on an operation input to a controller of a second player.
    Type: Grant
    Filed: August 27, 2020
    Date of Patent: November 8, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Kenta Motokura, Shinya Hiratake, Katsuyasu Ando, Jonathan Johnson, Brandon Dulyea
  • Patent number: 11452926
    Abstract: Methods are disclosed in which the user defines three or more categories of plays that an American football opponent may run and multiple regression techniques are used to estimate the probability that the opponent will run a play in each such category, under particular game conditions, based on data collected from the opponent's past games. The regression coefficients and game condition data are entered into a computer device, which calculates the predicted probabilities and sorts and displays the categories of plays according to such probabilities. The user may assign ratings or rankings to schemes that the user may execute, based on the expected effectiveness of each such scheme against each category of plays that the opponent may run, and such ratings or rankings may be combined with the predicted probabilities to recommend schemes to the user under various game conditions. If permitted by the rules, such predictions or recommendations may be used to assist the user in play calling during a game.
    Type: Grant
    Filed: July 8, 2020
    Date of Patent: September 27, 2022
    Inventor: Edward Han
  • Patent number: 11395967
    Abstract: Systems, methods, and media are provided for the selective indication of the presence of off-screen objects in the shared gaming environment of a multiplayer game played on a mobile device. The shared gaming environment can include a game space and a plurality of objects located at various places of the game space. The player may view a portion of the game space via a screen view presented by the mobile device. The screen view can be bordered by a frame area that includes a portion of the game space that is outside of the screen view. Based on a predetermined rule set, the presence of an object that is located within the frame area can be selectively indicated within the screen view by a visual indicator, such as an icon. The visual indicator can be assembled from a library of elements to visually communicate contextually relevant information to the player.
    Type: Grant
    Filed: September 11, 2020
    Date of Patent: July 26, 2022
    Assignee: Riot Games, Inc.
    Inventors: Kam-Wing Fung, Li Jia Tan, Brian Carter Feeney, Christina Norman
  • Patent number: 11395975
    Abstract: In one example, a system includes a movable object, a detection region including a playing surface for supporting the movable object, and a plurality of cameras spaced apart from one another about the detection region, each of the plurality of cameras configured to capture a field of view of the detection region. The system may further include a controller configured to determine the position of the movable object on the playing surface. The cameras may be configured to track the movement of the movable object on the playing surface. The output from the camera may be selected based upon the movement of the movable object on the playing surface. Sensors may be provided to gather telemetry data of the system so as to provide analysis of the system. The system may be part of or be used with various table sports or table games.
    Type: Grant
    Filed: April 24, 2020
    Date of Patent: July 26, 2022
    Inventor: Thomas Charles Starker
  • Patent number: 11343323
    Abstract: Various embodiments provide for a registry for augmented reality (AR) objects, which can provide AR objects to a client device to support various software or hardware applications. For instance, some embodiments provide for an AR object registry that facilitates or enables registration of one or more AR objects in association with one or more locations across a planet.
    Type: Grant
    Filed: December 31, 2019
    Date of Patent: May 24, 2022
    Assignee: Snap Inc.
    Inventors: Jennica Pounds, Brent Mills, Ulf Oscar Michel Loenngren
  • Patent number: 11325043
    Abstract: The present concepts relate to placing gameplay locations in the real world, where gameplay elements can be generated at the gameplay locations. One example categorizes types of physical elements described in geolocation data, and determines scores for the physical elements based on the categorizations. Gameplay locations can then be utilized according to the scores, and the scores can be continuously refined through user or moderator interaction with gameplay elements that may be generated at the gameplay locations.
    Type: Grant
    Filed: May 15, 2020
    Date of Patent: May 10, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Holly Helene Pollock, Stacy Jiayan Chen, Guillaume Philippe Marie Le Chenadec, Michael Meincke Persson, Jason Matthew Cahill, Torfi Frans Olafsson, Jesse D. Merriam
  • Patent number: 11315078
    Abstract: A technical procedure and information enhancement system comprising a multi-function colored display; a computing device having memory and processors; a touch-free gesture-responsive computer input device; computer-readable media containing computer instructions for displaying a plurality of electronic pages selected from the group consisting of a pre-procedural page, a procedure preparation page, an intra-procedural page and a post-procedural page; connection to the internet; a backup memory; a microphone; one or more video cameras situated to record the medical procedure, speakers, and an electronic signature pad.
    Type: Grant
    Filed: May 12, 2020
    Date of Patent: April 26, 2022
    Assignee: Parallax Enterprises, LLC
    Inventor: Jeffrey Scott Woolford
  • Patent number: 11278819
    Abstract: A fantasy sports service that emulates lineups, schedules and scoring in the actual sport on which the fantasy sport is based. Users participate in a season-based, head-to-head fantasy sports league by means of its lineup, scheduling and scoring services. Users draft active rosters of fantasy players, select starting lineups from that roster for fantasy games and acquire players during the season thru free agency or trades that emulate an actual sport. Users compete in a fantasy regular season and postseason schedule of games that emulate an actual season in the number and format of games. Users compete in fantasy games with scores that approximate actual games scores using statistics that are predictive of success in an actual sport. Fantasy game scoring also accommodates circumstances where player statistics are unavailable.
    Type: Grant
    Filed: August 30, 2018
    Date of Patent: March 22, 2022
    Inventor: Morgan Closson
  • Patent number: 11244537
    Abstract: A computer implemented method of providing a plurality of customized display presentations for sports contests. The method includes receiving a first set of sports data from a statistics server at a gaming server, the sports data associated with a sporting event occurring in real time, the sporting event being one of a plurality of sporting events associated with the sports contents. The method also includes generating a customized presentation for each respective user account of a plurality of user accounts; identifying a respective user device associated with each generated customized presentation for the respective user accounts; and sending each of the customized presentations to the respective identified user devices.
    Type: Grant
    Filed: August 28, 2018
    Date of Patent: February 8, 2022
    Assignee: Draftboard, LLC
    Inventors: Philip Galfond, Dan Quinn
  • Patent number: 11232681
    Abstract: A system and method of statistically comparing sports-entities provides real-time data for better informed sporting bets. The system includes at least one remote server and a plurality of personal computing (PC) devices. A plurality of user accounts and at least one real-time sport database are managed by the remote server. The method begins by prompting each user account to enter a sports-entity search query with a corresponding PC device. The sport-entity search query is relayed from the corresponding PC device to the remote server. The sports-entity search query is then compared to the identification information of each sports-entity profile in order to identify a matching profile from the plurality of sports-entity profiles. A plurality of iterations is executed in order to identify a plurality of matching profiles. Information for each matching profile is compiled into a graphical comparison, and the graphical comparison is outputted with the PC device.
    Type: Grant
    Filed: April 24, 2020
    Date of Patent: January 25, 2022
    Assignee: FANALYZE, INC.
    Inventors: Juan Juan, Chris Longboy
  • Patent number: 11185780
    Abstract: Technical solutions are described for controlling an artificial intelligent gaming device. For example, a computer-implemented method includes identifying an electronic opponent profile for an opponent. The computer-implemented method also includes selecting, from a profile repository, a first set of artificial intelligence profiles, where machines trained using artificial intelligence profiles from the first set of artificial intelligence profiles have previously defeated the opponent. The computer-implemented method also includes selecting, from the profile repository, a second set of artificial intelligence profiles, where machines trained using artificial intelligence profiles from the second set of artificial intelligence profiles have previously lost to the opponent. The computer-implemented method also includes generating a current artificial intelligence profile based on the first set of artificial intelligence profiles and the second artificial intelligence profiles.
    Type: Grant
    Filed: April 24, 2017
    Date of Patent: November 30, 2021
    Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Indervir Singh Banipal, Andrew R. Freed, Shikhar Kwatra
  • Patent number: 11138436
    Abstract: Embodiments of a wearable device can include a head-mounted display (HMD) which can be configured to display virtual content. While the user is interacting with visual or audible virtual content, the user of the wearable may encounter a triggering event such as, for example, an emergency condition or an unsafe condition, detecting one or more triggering objects in an environment, or determining characteristics of the user's environment (e.g., home or office). Embodiments of the wearable device can automatically detect the triggering event and automatically control the HMD to deemphasize, block, or stop displaying the virtual content. The HMD may include a button that can be actuated by the user to manually deemphasize, block, or stop displaying the virtual content.
    Type: Grant
    Filed: November 17, 2017
    Date of Patent: October 5, 2021
    Assignee: Magic Leap, Inc.
    Inventors: James M. Powderly, Savannah Niles, Nicole Elizabeth Samec, Ali Amirhooshmand, Nastasja U. Robaina, Christopher M. Harrises, Mark Baerenrodt, Carlos A. Rivera Cintron, Brian Keith Smith
  • Patent number: 11020667
    Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.
    Type: Grant
    Filed: July 29, 2019
    Date of Patent: June 1, 2021
    Assignee: STEELSERIES ApS
    Inventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
  • Patent number: 10950135
    Abstract: A device may receive, from a user device, a request to access a virtual reality (VR) learning environment that includes an identifier associated with a program that supports the VR learning environment. The device may identify a set of objects to use within the VR learning environment by searching a data structure using the identifier associated with the program that supports the VR learning environment. The device may provide the VR learning environment to the user device. The device may receive, from the user device, information associated with interactions within the VR learning environment. The device may identify one or more additional objects to use within the VR learning environment by using one or more natural language processing techniques to analyze the information associated with the interactions within the VR learning environment. The device may provide the one or more additional objects to the user device.
    Type: Grant
    Filed: November 9, 2017
    Date of Patent: March 16, 2021
    Assignee: Accenture Global Solutions Limited
    Inventors: Prakash Ghatage, Nirav Sampat, Kumar Viswanathan, Vinu Varghese, Santhosh Kumar Rajavelu Balachandar
  • Patent number: 10946282
    Abstract: The present disclosure discloses a control-object spatial-location determining method and apparatus. The method includes: detecting, by a game engine of the game application, a spatial-location request, wherein the game engine is not applying physical collision, and the spatial-location request is a request for determining, based on a first spatial-location of a first control-object in the game application, a second spatial-location of a second control-object; determining, by the game engine, multiple candidate spatial-locations according to the first spatial-location of the first control-object, wherein the multiple candidate spatial-locations surround the first spatial-location, and any two of the multiple candidate spatial-locations and the first spatial-location do not overlap; and determining, by the game engine, an unoccupied candidate spatial-location among the multiple candidate spatial-locations as the second spatial-location of the second control-object.
    Type: Grant
    Filed: May 23, 2018
    Date of Patent: March 16, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Ming Zou
  • Patent number: 10936371
    Abstract: A method for resource allocation and related products are provided. The method includes the following. A selection operation performed on a target widget of an operation interface of a target application of a terminal device is received by an operating system of the terminal device. A resource adjustment strategy corresponding to the selection operation performed on the target widget is obtained by the operating system, and allocation of at least one system resource for the target application is adjusted by the operating system within a time interval associated with the selection operation performed on the target widget according to the resource adjustment strategy.
    Type: Grant
    Filed: November 5, 2018
    Date of Patent: March 2, 2021
    Assignee: GUANGDONG OPPO MOBILE TELECOMMUNICATIONS CORP., LTD.
    Inventors: Yan Chen, Jie Cheng
  • Patent number: 10881959
    Abstract: In a first mode, when a movement operation for a moving body is performed, then based on at least one of the movement operation and an operations performed together with the movement operation, a movement parameter for a moving body object is determined, and in a second mode, based on data indicating a marker-indicated position movement operation, a target position of the moving body object indicated by a marker is changed, and the movement parameter for the moving body object is determined based on the target position. Then, when the movement operation is performed, the moving body object is moved based on the determined movement parameter, and an image of a virtual space is generated.
    Type: Grant
    Filed: December 11, 2018
    Date of Patent: January 5, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroyuki Takahashi, Shugo Takahashi, Toshiharu Izuno, Tomohiro Yamamura, Tomoyoshi Yamane
  • Patent number: 10861200
    Abstract: A system and method for creating a diagram includes a display, a touch screen covering the display, and a processor coupled to the display and the touch screen. A memory coupled to the processor stores instructions that, when executed by the processor, cause the processor to generate a first diagram. The processor receives an input for selecting a surface and displays the surface on the display. The processor further detects the placement of a first object on the surface and detects a drawing of a first path of the first object from a first location to a second location. The processor is further configured to determine a first action associated with at least one of the first object, the first path, the first location, and the second location and draw on the surface a first diagram associated with the first action.
    Type: Grant
    Filed: October 3, 2019
    Date of Patent: December 8, 2020
    Assignee: Luceo Sports, LLC
    Inventor: Andrew Graham
  • Patent number: 10847259
    Abstract: A system enables registration of a population of individuals for purposes of managing health-related information. Once registered, an individual presents an identification card which is used by the system to provide authorized access to the individual's health-related information, refer the individual for needed health-related tests, and verify the individual's eligibility to participate in athletic competition. The system is capable of maintaining event-related information for each individual while providing appropriate confidentiality and secure access.
    Type: Grant
    Filed: September 4, 2019
    Date of Patent: November 24, 2020
    Assignee: Compete Safe, Inc.
    Inventor: John M. Johnson
  • Patent number: 10839215
    Abstract: An artificially intelligent entity can emulate human behavior in video games. An AI model can be made by receiving gameplay logs of a video gameplay session, generating, based on the gameplay data, first situational data indicating first states of the video game, generating first control inputs provided by a human, the first control inputs corresponding to the first states of the video game, training a first machine learning system using the first situational data and corresponding first control inputs, and generating, using the first machine learning system, a first artificial intelligence model. The machine learning system can include a convolutional neural network. Inputs to the machine learning system can include a retina image and/or a matrix image.
    Type: Grant
    Filed: May 21, 2018
    Date of Patent: November 17, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Caedmon Somers, Jason Rupert
  • Patent number: 10821363
    Abstract: A computer device providing a computer implemented game, said computer device comprising: a user interface configured to detect user input from a player of said game; at least one processor; and a display, said at least one processor being configured to: cause a game area to be displayed on said display, said game area comprising a plurality of third game objects; cause at least one second game object to move along a trajectory, wherein when said second game object hits one or more of said third game objects, said respective third game object is removed; and cause an angle of a trajectory of said second game object to be altered to cause said second game object to hit one or more third game objects.
    Type: Grant
    Filed: July 26, 2018
    Date of Patent: November 3, 2020
    Assignee: KING.COM LTD.
    Inventors: Julian Perez, Alejandro Moreno, Hugo Lanchares
  • Patent number: 10806988
    Abstract: A method and system for conducting multiple competitions of skill for a single performance are described herein. User generated competition groups and system generated competition groups allow users to participate in multiple competitions at once based on answering the same questions or making the same selections related to a single event. The users are informed of each competition either via email, text message or when logging into the network via a website. The users select which competition groups to join. After joining the desired groups, users then make their selections related to the event which are transmitted to the network where results are tabulated and transmitted back to the users. The results are separated based on each competition group, so that users can continually know where they stand in each separate competition. With multiple competition groups, users are able to have varying success from the same performance in multiple competitions.
    Type: Grant
    Filed: December 14, 2018
    Date of Patent: October 20, 2020
    Assignee: Winview, Inc.
    Inventor: David B. Lockton
  • Patent number: 10780351
    Abstract: An information processing device comprises a representation learning unit for learning characteristic vectors representing the various characteristics of objects, on the basis of a game log, which is game progress history related to an electronic game in which a plurality of objects are used and which comprises information about the game situation including information about objects that affect the game, information about objects used in said situation from among said objects, and information indicating the effect on the game arising from the use of said objects, wherein the characteristic vectors are found by performing learning using a combination of information about the effect on the game and information obtained by excluding the information about at least one of the objects from the information about the game situation.
    Type: Grant
    Filed: December 27, 2018
    Date of Patent: September 22, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Jun Okumura, Yu Kono, Ikki Tanaka
  • Patent number: 10777007
    Abstract: To reduce this amount of bandwidth needed to share 3D map images between mobile devices, according to some embodiments, a user's mobile device (i.e., a host device) may identify its origin in a 3D map and a current virtual camera position relative to the origin based on the physical position of the mobile device. The mobile device may send both the origin and the virtual camera position to another mobile device (i.e., a client device) for use in rendering a corresponding image. Separately, the client device may download the 3D map images from a server, e.g., in preparation for a meeting. In this manner, the host device may send the origin to the client device once, as well as send a data stream of the current virtual camera position for use in accessing the corresponding 3D map images at the client device.
    Type: Grant
    Filed: January 10, 2018
    Date of Patent: September 15, 2020
    Assignee: Apple Inc.
    Inventors: Nathan L. Fillhardt, Syed Mohsin Hasan, Adrian P. Lindberg
  • Patent number: 10692297
    Abstract: A method of allocating virtual objects based on augmented reality (AR) includes displaying, by an AR client terminal of a receiving user, a live map associated with a location of the receiving user. The live map includes a target location to which a virtual object was bound by a distributing user. The AR client terminal of the receiving user scans an image of an environment of the target location. In response to determining that the scanned image includes a preset bound target, the AR client terminal of the receiving user receives information of the virtual object from a server terminal. The preset bound target is associated with the virtual object and the target location.
    Type: Grant
    Filed: December 12, 2017
    Date of Patent: June 23, 2020
    Assignee: Alibaba Group Holding Limited
    Inventors: Qinglong Duan, Guanhua Chen, Jing Ji, Jiahui Cheng, Lu Yuan
  • Patent number: 10642566
    Abstract: A media streaming device is provided. In one configuration, the media streaming device includes an interface for connecting the media streaming device to a display screen. A head mounted display (HMD) output for connecting to an HMD over a wireless connection provide by wireless communication circuitry. A processor for processing received video of interactive content. The processor is configured to format the video of interactive content for rendering on the display screen. A pass-through connection that is configured to interface the video of interactive content to the HMD via the HMD output over the wireless connection. The pass-through connection maintains a left-eye and right-eye format for rendering the video of interactive content in a three-dimensional format in the HMD.
    Type: Grant
    Filed: June 11, 2019
    Date of Patent: May 5, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Brian Watson, Anton Mikhailov, Jeffrey Stafford, Glenn Black
  • Patent number: 10632389
    Abstract: The invention provides a system and methods for measuring, displaying, and comparing player performance in a multi-player computer-based gaming system. The system and methods of the invention are useful for improving a player's performance by identifying strengths and weaknesses relative to other players. The system and methods are also useful for identifying team players, identifying strengths and weaknesses of opponents, developing strategies for dealing with specific opponents, and handicapping players and teams for entertainment and for wagering.
    Type: Grant
    Filed: July 21, 2017
    Date of Patent: April 28, 2020
    Assignee: Outplayed, Inc.
    Inventors: Xing S. Lu, Alan T. Liang
  • Patent number: 10625159
    Abstract: A game program causes a computer to implement: a screen information generating function of generating information for displaying, in a display area of a game screen, a field where a plurality of objects is arranged, a character capable of moving in the field, and a game medium having certain status information; and an instruction accepting function of accepting from a user an instruction regarding an operation of the character. The screen information generating function further includes a preceding object information generating function of generating information for displaying, in the display area of the game screen, preceding object information regarding a plurality of objects arranged in the display area as the character moves.
    Type: Grant
    Filed: August 21, 2015
    Date of Patent: April 21, 2020
    Assignee: GREE, Inc.
    Inventor: Shota Shimoda
  • Patent number: 10528079
    Abstract: A novel display device and the like are provided. The data processing device includes a display panel, a means to obtain locational data, an arithmetic device, an angular sensor, a first housing, a second housing, and a hinge connected the first and second housings. The display panel is flexible, and is held in the inside of the first and second housings. The arithmetic device has a function of generating first image data based on locational data. The angular sensor supplies data of the folding angle between the housings to the arithmetic device. The arithmetic device has a function of generating second image data based on the locational data and the angular data. The second image data includes a second image and display coordinates of the second image. The display panel has a function of displaying an image based on the first image data and the second image data.
    Type: Grant
    Filed: August 24, 2017
    Date of Patent: January 7, 2020
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventor: Kengo Akimoto
  • Patent number: 10500492
    Abstract: An information processing system includes a controller which receives an operation input of a user and an information processing unit which performs an information process based on the operation input received by the controller. The information processing unit includes a game progress unit which controls an own character in the virtual space based on the operation input of the user to draw the virtual space with the corresponding color of the own character and a battle determination unit which performs a battle determination based on a drawing state of a corresponding color of an enemy character, which is different from the corresponding color of the own character, to a virtual space and a drawing state of the corresponding color of the own character to the virtual space.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: December 10, 2019
    Assignee: NINTENDO CO., LTD.
    Inventor: Shintaro Sato
  • Patent number: 10493365
    Abstract: A prediction gaming system is disclosed. The system allows users to predict live scores on a mobile platform ball-by-ball in a Cricket game before the ball is bowled while the game is in progress. There is a user interface (UI), a fast live score feed methodology, user prediction capture, reconciliation and reward framework. The methods and systems described here are further applicable to other sports including tennis, where the methods are applicable point-by-point and in baseball, applicable pitch-by-pitch.
    Type: Grant
    Filed: July 20, 2016
    Date of Patent: December 3, 2019
    Assignee: FANISKO LLC
    Inventors: Prasanna Sugavanam, Aravind Sampath, Sathish Chittibabu
  • Patent number: 10486065
    Abstract: A system to present the user a 3-D virtual environment as well as non-visual sensory feedback for interactions that user makes with virtual objects in that environment is disclosed. In an exemplary embodiment, a system comprising a depth camera that captures user position and movement, a three-dimensional (3-D) display device that presents the user a virtual environment in 3-D and a haptic feedback device provides haptic feedback to the user as he interacts with a virtual object in the virtual environment. As the user moves through his physical space, he is captured by the depth camera. Data from that depth camera is parsed to correlate a user position with a position in the virtual environment. Where the user position or movement causes the user to touch the virtual object, that is determined, and corresponding haptic feedback is provided to the user.
    Type: Grant
    Filed: July 27, 2011
    Date of Patent: November 26, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alex Kipman, Kudo Tsunoda, Todd Eric Holmdahl, John Clavin, Kathryn Stone Perez
  • Patent number: 10471359
    Abstract: A system and method for a fantasy game are provided. In particular, the system and method enables one or more users to draft fantasy players based on any qualifying real-life person, object, or thing onto a roster, create a lineup based on the roster, and use the lineup to compete against other users. The system and method may utilize a deep learning algorithm that may update in real time to award points. At the conclusion of a season, the present invention may provide for two rounds of playoffs, after which the present invention may declare an overall winner and a winner for a particular category.
    Type: Grant
    Filed: March 8, 2017
    Date of Patent: November 12, 2019
    Inventors: William Gumm, Gabe von Ruden
  • Patent number: 10421020
    Abstract: In one embodiment, a method is provided for transmitting participant data relating to one or more participants that are available in a fantasy game, the fantasy game is at least partially related to a players performance in a sporting event; receiving a selected participant data indication from at least one user, the selected participant data indication provides selection of at least one participant from the participant data; generating a participant data update for one or more participants based on the selected participant data indication; the participant data is defined by a time period comprising an event and is calculated based on blink data transmitted from a location tag mounted to the participant; and transmitting the participant data update, the participant data update is viewable via a user interface.
    Type: Grant
    Filed: October 31, 2016
    Date of Patent: September 24, 2019
    Assignee: Zebra Technologies Corporation
    Inventors: David Austerlade, Gene Hofer, James J. O'Hagan
  • Patent number: 10391389
    Abstract: The fantasy sports contest application of the present invention alerts the user of necessary roster changes before an upcoming fantasy sports competition. The fantasy sports contest application may evaluate the user's team roster before an upcoming fantasy sports competition to ensure that all roster spots on the team roster are filled with athletes available for real-life competitions. The fantasy sports contest application may also identify roster changes and roster transactions that may be beneficial to a user's fantasy sports contest team roster. The fantasy sports contest application may recommend roster changes and roster transactions to the user by evaluating the performance of athletes using performance criteria. The performance criteria can be based on the past performance of athletes, either overall, or for certain situations. The performance criteria may be predefined by the system, user-editable, or any suitable combination thereof.
    Type: Grant
    Filed: August 14, 2017
    Date of Patent: August 27, 2019
    Assignee: Rovi Technologies Corporation
    Inventors: Patrick J. Hughes, William Junkin, David Barber
  • Patent number: 10375424
    Abstract: A point of view platform may be comprised of an ingest layer; a processing layer; a rules engine; and a streaming layer. The ingest layer may be configured to: receive audio, video, and telemetric data associated with a plurality of capturing devices. The rules engine may be configured to: determine a plurality of views to be generated from the received data, and derive a set of rules for processing the received data to generate each of the plurality of views. The processing layer may be configured to derive metadata from the received data, apply the set of rules for processing the data, process the received data based on the metadata and the rules, and generate content associated with each of the plurality of views. The streaming layer may be configured to: receive an end-user selection of a particular view and stream the content associated with the particular view.
    Type: Grant
    Filed: January 30, 2018
    Date of Patent: August 6, 2019
    Assignee: FIELDCAST, LLC
    Inventors: Saeed Z Anwar, Tenzing P Tshering
  • Patent number: 10279270
    Abstract: An automated fantasy sports system is rule driven. Rules provide for substitution of players during play. Substitution is allowed only at discrete time periods which are defined for each sport. Rules govern the accumulation of points. When a player is substitute out, the player continues to accumulate points until the end of the discrete time period. The player that is substituted in does not accrue points until the beginning of the next discrete time period.
    Type: Grant
    Filed: August 24, 2017
    Date of Patent: May 7, 2019
    Inventor: Roy McKinnon
  • Patent number: 10226698
    Abstract: A game of skill played simultaneously by several players whereby each participant effectively competes only against players having a similar skill tier to provide a better opportunity to win awards. The system includes a central computer system with each remote participant having a mobile device such as a cell phone. The system also provides for effective promotion or updating to a higher skill tier of successful players of the game. Each skill tier adds complexity which increase point potentials. The game play is relatively easy initially, permitting new users to enjoy success in the game. As the user becomes more skilled and reaches higher tiers prizes increase and game elements become more challenging thus motivating continued play while retaining a player's interest. While players are able to view all scores including those in higher tiers, they will know that players in other tiers had more opportunities to earn points.
    Type: Grant
    Filed: December 9, 2005
    Date of Patent: March 12, 2019
    Assignee: Winview, Inc.
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli
  • Patent number: 10213688
    Abstract: A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience. In another aspect, a sensor coupled to an AR/VR headset detects an eye convergence distance. A processor adjusts a focus distance for a virtual camera that determines rendering of a three-dimensional (3D) object for a display device of the headset, based on at least one of the eye convergence distance or a directed focus of attention for the at least one of the VR content or the AR content.
    Type: Grant
    Filed: September 1, 2016
    Date of Patent: February 26, 2019
    Assignee: WARNER BROS. ENTERTAINMENT, INC.
    Inventors: Greg Gewicke, Gary Lake-Schaal, Piotr Mintus, Lewis Ostrover, Michael Smith
  • Patent number: 10204470
    Abstract: A method, apparatus, and computer readable storage medium to implement a wagering method using at least one electronic random number generator which simulates dice. The method can simulate a game of “football” which is based purely on player decisions and random outcomes of the random number generator. Different sequences of the method can be initiated based on outcomes of the random number generator.
    Type: Grant
    Filed: June 19, 2015
    Date of Patent: February 12, 2019
    Inventor: R L Chinn
  • Patent number: 10163300
    Abstract: The gaming system that includes a first gaming machine operated by a first player at a first location and a second gaming machine operated by a second player at a second location. The second location is remote from the first. The first gaming machine is configured to present a game to the first player upon receipt of a wager from the first player. The second gaming machine is configured to present the game to the second player upon receipt of a wager from the second player. The gaming system further includes a processor programmed to receive a request to execute a game play event for the first player. In response to the request, the processor is configured to execute the game play event for the first player and the second player.
    Type: Grant
    Filed: June 22, 2015
    Date of Patent: December 25, 2018
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jon Yarbrough
  • Patent number: 10002390
    Abstract: A system for benefits management that includes a benefit metaphor engine that can apply a user-facing metaphor over the benefit plan, where characteristics of the benefit plan are used to identify rule sets to generate an appropriate metaphor. The metaphor presents information about the benefit plan within the metaphor setting, and allows for the user to make decisions within the metaphor that affect the benefit plan outside of the metaphor.
    Type: Grant
    Filed: August 13, 2014
    Date of Patent: June 19, 2018
    Assignee: Mercer (US) Inc.
    Inventors: George Fowler, Brian Henderson
  • Patent number: 9967737
    Abstract: Web pages corresponding to example game devices are previously provided in a server. One of the game devices obtains a character from another one of the game devices when these game devices pass each other. The one of the game devices processes the obtained character and transmits the processed character to the web page corresponding to the other game device in the server, and the character is stored in the server. The other game device accesses the web page corresponding to the other game device in the server to obtain the processed character.
    Type: Grant
    Filed: July 30, 2015
    Date of Patent: May 8, 2018
    Assignee: NINTENDO CO., LTD.
    Inventor: Yurie Hattori
  • Patent number: 9943766
    Abstract: Methods and systems for establishing fantasy sports competitions. In one aspect, a method includes generating fantasy team rosters, each fantasy team roster including distinct individual athletes, where each fantasy team roster is balanced to the other fantasy team rosters based on historical data from a database of computed fantasy sports statistics and a database of predictive modeling of projected individual fantasy sports statistics; receiving selected teams within the at least two fantasy team rosters from users; obtaining real-time statistics of the athletes; creating a dynamic database including fantasy scoring of the athletes based on a fantasy scoring scheme; and displaying in real time the dynamic database comparing the fantasy sports statistics for each fantasy team roster to determine which fantasy team roster has amassed higher scoring fantasy sports statistics based on the fantasy scoring scheme.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: April 17, 2018
    Inventor: Michael Brian Balsbaugh
  • Patent number: 9878250
    Abstract: A computerized method and system of facilitating state-based participation in calling plays in a football game thereby allowing fans to proactively participate in real-time in the game with players, referees and coaches. A computing device receives a user profile corresponding to a user registered to vote in a real-time football game. A sequence of states occurring in 100 seconds or less is initiated in response to a start of a play during the real-time football game. The sequence of states includes receiving a submission of a set of plays from a coach, sending the set of plays to a registered user, and receiving a vote from the registered user. A result of a real-time play based on the winning play is received and the coach is score updated by comparing the vote with the winning play and with the result of the real-time play.
    Type: Grant
    Filed: May 11, 2016
    Date of Patent: January 30, 2018
    Assignee: Your Call, Inc.
    Inventors: George F. Colony, Julie H. Meringer, Susan D. Membrino, William Packard Colony
  • Patent number: 9855503
    Abstract: A system and method for providing secondary gaming for fantasy sports to provide more interactive, robust and comprehensive fantasy sports gaming. A secondary game involves one or more fantasy sports players, one or more statistics to measure fantasy performance of the players, one or more time period in which to evaluate the fantasy player, and a game value amount, which is the consideration contested in the fantasy game. Accordingly, Users may place wagers on the expected performance of fantasy players or teams in a fantasy league regardless of whether the party is a participant in the league. The system may be functionally connected to the league software manager to provide real-time registration, submission, monitoring, and submission of second games.
    Type: Grant
    Filed: March 1, 2011
    Date of Patent: January 2, 2018
    Inventor: Rishi Nangia