Telephonic (e.g., Modem, Etc.) Patents (Class 463/41)
  • Patent number: 10398970
    Abstract: Systems and methods of managing H.264 compliant video that lacks B Frames include decoding without the use of a significant video frame buffer. This variant of the H.264 standard may include a flag indicating that the video does not include B Frames. The video may be used in applications, such as computer games, in which processing of B Frames introduces undesirable lag.
    Type: Grant
    Filed: September 29, 2015
    Date of Patent: September 3, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 10300379
    Abstract: A system and method for facilitating contextual game notifications and smart action options for one or more online games. Occurrence information regarding occurrences in the virtual space in which an online game takes place may be received. Notifications for presentation on a client computing platform may be generated in response to a determination that a given user is not participating in the online game through any client game application. One or more action options for presentation in association with the notification may be determined. A user may accept one or more action options without launching the client game application. In response to a user accepting the one or more action options, corresponding action requests for executing actions within the virtual space may be received and executed within the virtual space without launching the client game application.
    Type: Grant
    Filed: December 28, 2015
    Date of Patent: May 28, 2019
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Kent Wakeford, David Hernandez-Cerpa, Tyler Gee
  • Patent number: 10286327
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Grant
    Filed: January 26, 2017
    Date of Patent: May 14, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Patent number: 10269210
    Abstract: A system and method for providing matching of bets for an online skill game includes a display device for displaying the game and a computer coupled to the display device. The computer is configured to analyze a skill level of a first player based on the playing history of the first player, to analyze a skill level of a second player based on the playing history of the second player, to generate an initial proposal for a fair match between the first player and the second player based on the analyzed skill levels, and to communicate the initial proposal either one of the first player or the second player, and wherein either the first player or the second player accepts or rejects the initial proposal by communicating the acceptance or rejection to the computer.
    Type: Grant
    Filed: January 15, 2018
    Date of Patent: April 23, 2019
    Inventor: Todd L. Landen
  • Patent number: 10170049
    Abstract: Provided are a display device and method of driving the same. A display device includes: a display panel including: intersecting data lines and gate lines, and pixels in a matrix, a timing controller allowing the pixels to be driven at a lower refresh rate in low-speed driving mode than in normal driving mode, and controlling a horizontal blank time to be longer in the low-speed driving mode than the normal driving mode, the horizontal blank time being a period of time during which no data voltage exists, between an nth data voltage and an (n+1)th data voltage consecutively supplied through the data lines, ā€œnā€ being a positive integer, and a display panel driving circuit writing one frame of image data to the pixels during one frame period in the normal driving mode, and in a distributed manner during a second to fourth frame period in the low-speed driving mode.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: January 1, 2019
    Assignee: LG Display Co., Ltd.
    Inventors: Sungbin Ryu, Youngjang Lee
  • Patent number: 10086293
    Abstract: The field of the invention relates to multi-user online gaming systems, and more particularly to systems and methods that enable customizable teams for online active games. In an embodiment, the system includes an online game session server system communicatively coupled to a network for access by a plurality of users to establish a plurality of real-time interactive games sessions, wherein each game session includes at least one team and wherein the at least one team may be established in accordance with a preferred composition defined by a user.
    Type: Grant
    Filed: May 22, 2017
    Date of Patent: October 2, 2018
    Assignee: RIOT GAMES, INC.
    Inventors: Jeffrey Lin, Tom Cadwell
  • Patent number: 10083135
    Abstract: An embedded system includes a program to be executed. The program is divided into overlays. The embedded system includes a processor configured to request one of the overlays. The requested overlay includes a segment of the program to be executed by the processor. The embedded system also includes a first level memory device coupled to the processor. The first level memory device stores less than all of the overlays of the program. The embedded system further includes a memory management unit coupled to the processor and the first level memory device. The memory management unit is configured to determine, based on a logical address provided by the processor, whether the requested overlay is stored in the first level memory device. The memory management unit is additionally configured to convert the logical address to a physical address when the requested overlay is stored in the first level memory device. The physical address points to the requested overlay.
    Type: Grant
    Filed: August 28, 2015
    Date of Patent: September 25, 2018
    Assignee: Macronix International Co., Ltd.
    Inventor: Yi Chun Liu
  • Patent number: 9978211
    Abstract: An approach to facilitating event-based currency is provided. A first virtual currency usable by users of a game space to purchase in-space benefits may be managed. An event in the game space that is conducted during an event time period may be managed such that, during the event time period, an event virtual currency may be distributed to one or more of the users as a reward for certain operations and/or achievements performed in the game space during the event time period. Exchanges of in-space benefits associated with the event virtual currency may be effectuated for one or more of the users. In some implementations, the event virtual currency may not available to the users after the event time period, while the first virtual currency may be available to the users during and after the event time period.
    Type: Grant
    Filed: March 17, 2017
    Date of Patent: May 22, 2018
    Assignee: Kabam, Inc.
    Inventors: Stephanie K. Schultz, Michael C. Caldarone
  • Patent number: 9905076
    Abstract: A system and method for providing matching of bets for an online skill game includes a display device for displaying the game and a computer coupled to the display device. The computer is configured to analyze a skill level of a first player based on the playing history of the first player, to analyze a skill level of a second player based on the playing history of the second player, to generate an initial proposal for a fair match between the first player and the second player based on the analyzed skill levels, and to communicate the initial proposal either one of the first player or the second player, and wherein either the first player or the second player accepts or rejects the initial proposal by communicating the acceptance or rejection to the computer.
    Type: Grant
    Filed: December 24, 2014
    Date of Patent: February 27, 2018
    Inventor: Todd L. Landen
  • Patent number: 9873054
    Abstract: In some aspects, a system is provided that includes a plurality of mobile devices and an application on at least a first mobile device. The application is adapted to track position information regarding the first mobile device, communicate the position information to a web server, receive position information from the web server regarding other mobile devices within a predetermined distance of the first mobile device, and use the position information regarding the other mobile devices to affect one or more characteristics of a video game executed on the first mobile device. Numerous other aspects are provided.
    Type: Grant
    Filed: May 19, 2016
    Date of Patent: January 23, 2018
    Inventor: Brian M. Dugan
  • Patent number: 9861891
    Abstract: When a particular game stage is selected by the player from the multiple game stages configured in the game stage information, the inventive information processing device extracts, from multiple game content objects configured in the game content information, those game content objects that are associated with the game content objects, which are associated with the selected game stage as fusion source material, and, prior to initiation of game play in the selected game stage, generates screen data providing on-screen display indicating that the extracted game content objects are the original pre-fusion game content objects that can be fused with the game content objects, which are associated with the selected game stage as fusion source material.
    Type: Grant
    Filed: December 15, 2015
    Date of Patent: January 9, 2018
    Assignee: DeNA Co., Ltd.
    Inventor: Mitsuharu Kunugi
  • Patent number: 9861896
    Abstract: A method and system for a platform wide party system that may be deployed in a multiplayer gaming environment. Players may associate themselves with one or more parties, wherein players within a party may choose to automatically exchange messages associated with changes in state of the players in a gaming environment. The party system exposes an API providing a plurality of function calls that may be integrated seamlessly with game play. A first player may indicate desired notification events to be received from a second player associated with the same party as the first player. Upon detection of a desired notification event on the video game console of the second player, an event notification may be communicated to a video game console of the first player causing an action to be performed on the first player's video game console.
    Type: Grant
    Filed: September 4, 2008
    Date of Patent: January 9, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Thomas A. Langan, Vipul Hingne, Ryan Ross Cooper, Tian Lim, Andrew Murphy
  • Patent number: 9833694
    Abstract: A computer-implemented method and system are described for providing rewards, awards, and other incentives to players based on the activities of associated players is described. In some examples, the technology determines an activity level for players associated with a distinguished player, such as friends and other players within a social or game network, and rewards the distinguished player based on their activity levels.
    Type: Grant
    Filed: August 28, 2012
    Date of Patent: December 5, 2017
    Assignee: Zynga Inc.
    Inventor: Anand Adi Subramani
  • Patent number: 9824544
    Abstract: A method of playing a game that uses the numbers generated by a Keno game is described. The method includes i) receiving a wager from a player, ii) the player selecting to play a matrix-like game displaying through a display medium the player selected variables, with the matrix containing subsets each with a plurality of numbers, the subsets defined by linear contiguous trajectories; vertical, horizontal and diagonal; the subsets including generally equivalent amounts of variables, each subset including a variable that is shared with at least one other subset in the matrix and there are a plurality of subsets that include a variable that are mutually exclusive to another subset within the matrix, and iii) determining the gaming operators variables, displaying the gaming operators variables, determining whether the player wins or loses the game according to predetermined rules.
    Type: Grant
    Filed: March 25, 2015
    Date of Patent: November 21, 2017
    Inventor: Ahmnon D. Moskowitz
  • Patent number: 9811978
    Abstract: Some embodiments may include a poker indexing service. For example, a multi dimensional vector of player performance and/or other data may be determined based on gaming related activity that is input or otherwise captured. Such a vector may be used in various forms to generate a metric or to facilitate wagering and/or other gaming activity. Other methods and apparatus are described.
    Type: Grant
    Filed: May 3, 2013
    Date of Patent: November 7, 2017
    Assignee: CFPH, LLC
    Inventor: Philip M Ginsberg
  • Patent number: 9764241
    Abstract: This game system (1) includes multiple game machines (2A, 2B) connected to a network (5), allows a player of a game machine to select one of selective items on a game prepared in advance, and allows the player to play a game having content reflecting the selected item. This game system is provided with a device (32) for storing relation data for determining whether or not a predetermined connection exists between players, a device (11) for determining the selection state pertaining to the items selected by the players on the game machines, a device (11, 12) for determining, based on the relation data, other players that have the predetermined connection with the player, and a device (21) which, when the player is making the selection from the selective items, presents the player making the selection with the selection state of other players having the predetermined connection with that player.
    Type: Grant
    Filed: August 1, 2012
    Date of Patent: September 19, 2017
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yasushi Mito, Hidekazu Shimizu, Masanori Kono, Koji Makino, Masayuki Shamoto, Satoshi Tsuchida, Ryo Horie, Yuki Nakano, Naoko Nasuhara, Tomohiro Inami
  • Patent number: 9687745
    Abstract: The field of the invention relates to multi-user online gaming systems, and more particularly to systems and methods that enable customizable teams for online active games. In an embodiment, the system includes an online game session server system communicatively coupled to a network for access by a plurality of users to establish a plurality of real-time interactive games sessions, wherein each game session includes at least one team and wherein the at least one team may be established in accordance with a preferred composition defined by a user.
    Type: Grant
    Filed: August 22, 2013
    Date of Patent: June 27, 2017
    Assignee: RIOT GAMES, INC.
    Inventors: Jeffrey Lin, Tom Cadwell
  • Patent number: 9628552
    Abstract: A method and apparatus for providing digital streaming media data to client devices via a digital media control room is described. The method may include receiving a request at a server computer system from a mobile device to join a digital media control room, where the digital media control room is a virtual location that provides access to digital media data of a real-world event captured by a plurality of different mobile devices. The method may also include locating one or more available media streams associated with the digital media control room that capture the real-world event as the real-world event occurs. The method may also include transmitting data indicative of the one or more available media streams to the mobile device.
    Type: Grant
    Filed: October 2, 2014
    Date of Patent: April 18, 2017
    Assignee: Google Inc.
    Inventor: Laura Garcia-Barrio
  • Patent number: 9578175
    Abstract: A communication device is provided for enabling a user to establish an automated call back from a communication system, such as a call center, for example. A software device application enables the communication device to communicate with the call center through the exchange of data. The communication device includes a display screen for displaying controls for allowing the user to interact with the communication system. The controls allow the user to request a list of providers from which to select a provider or company to contact. The communication device further provides controls for allowing the user to select a queue to join from a list of queues associated with the selected provider. An embodiment may also communicate contextual data between a communication device and a communication system, including information associated with the user of the communication device and information used to assist, instruct, or solve a user's problem.
    Type: Grant
    Filed: September 14, 2012
    Date of Patent: February 21, 2017
    Assignee: Virtual Hold Technology, LLC
    Inventors: Mark J. Williams, Eric I. Camulli, Larry Miner, Rob Brazier
  • Patent number: 9527208
    Abstract: A device for extending the life of a detachable robotically controlled device that has an electrical interface for communicating between a control system and a robotically controlled device-based circuit mounted within the robotically controlled device includes a circuit that is connected to the electrical interface. The circuit has logic that intercepts requests from the electrical interface such that the logic array recognizes at least one request from the control system and the logic array responds to the at least one request by sending a response to the control system over the electrical interface. At least one other request is forwarded by the logic array to the robotically controlled device-based circuit of which a response from the robotically controlled device-based circuit is received by the logic array and the response is forwarded by the logic array to the control system over the electrical interface.
    Type: Grant
    Filed: December 10, 2014
    Date of Patent: December 27, 2016
    Assignee: F21, LLC
    Inventors: Paul Merana, Mathew McGowan
  • Patent number: 9311528
    Abstract: Systems and methods that incorporate various techniques for teaching gestures to a user of a multi-touch sensitive device are disclosed herein. Such techniques can include presenting visible feedback of gestures, such as animated motion trails and/or hand motions, along with affirmative feedback for correctly performed gestures and negative feedback for incorrectly performed gestures. Such techniques can be expanded to provide training exercises that present tasks requiring a particular gesture or sequence of gestures to be performed. These training exercises can take the form of games or other engaging activities to encourage use.
    Type: Grant
    Filed: June 15, 2007
    Date of Patent: April 12, 2016
    Assignee: Apple Inc.
    Inventor: Wayne Carl Westerman
  • Patent number: 9298576
    Abstract: In accordance with some implementations, a method of collecting statistics about processor usage is disclosed. The method is performed on a data storage server having one or more processors and memory storing one or more programs for execution by the one or more processors. The server system executes one or more processes, wherein each of the one or more first processes is associated with an entity from a group of one or more entities. The server system then receives an interrupt signal at a first predetermined interval. In response to receiving the interrupt signal and for each processor of the one or more processors, the server system interrupts the process currently being executed on the processor. The server system increments the counter associated with the interrupted process. The server system then resumes the interrupted process.
    Type: Grant
    Filed: June 4, 2013
    Date of Patent: March 29, 2016
    Assignee: GOOGLE INC.
    Inventors: Sanjay Ghemawat, Andrew Fikes, Chris Jorgen Taylor
  • Patent number: 9247996
    Abstract: A method of refurbishing a robotic surgical arm that has an interface pin for communicating with a control system and is electrically connected through a conductor to a memory device for storing data associated with the robotic surgical arm, the method includes providing a circuit having a first interface and a second interface. The circuit recognizes at least one request from the first interface and the circuit responds directly to the at least one of the requests over the first interface. The circuit forwards at least one other request from the first interface to the second interface and the circuit forwards a response thereof from second interface back to the first interface. The method includes disconnecting the conductor and inserting the circuit such that the first interface is electrically interfaced to the interface pin and the second interface is electrically interfaced to the memory device.
    Type: Grant
    Filed: December 10, 2014
    Date of Patent: February 2, 2016
    Assignee: F21, LLC
    Inventors: Paul Merana, Mathew McGowan
  • Patent number: 9216354
    Abstract: Methods and systems for emotion-based game character manipulation are provided. Each character is associated with a table of quantified attributes including emotional attributes and non-emotional attributes. An adjustment to an emotional attribute of a game character is determined based on an interaction with another game character. The emotional attribute of the first game character is adjusted, which further results in an adjustment to a non-emotional attribute of the first game character. The behavior of the first game character is then determined based on the adjusted non-emotional attribute.
    Type: Grant
    Filed: May 20, 2014
    Date of Patent: December 22, 2015
    Assignee: SONY COMPUTER ENTERTAINMENT AMERICA LLC
    Inventor: Ed Annunziata
  • Patent number: 9214058
    Abstract: A gaming system for displaying real-time pushed data of tournament scores is disclosed. The system includes a plurality of gaming machines connected to a network each having a display capable of presenting a game, wherein each gaming machine enables play of chat-based games. The system also includes a gaming server and a chat server that are connected to the network. The gaming server is in communication with the plurality of gaming machines via the network. The chat server pushes real-time tournament data to the first and second gaming machines for presenting tournament data and on the display to facilitate competition between the first and second gaming machines.
    Type: Grant
    Filed: May 15, 2014
    Date of Patent: December 15, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Dennis Lockard, Robert A. Luciano, Jr., Jeffrey C. Tallcott
  • Patent number: 9172943
    Abstract: A particular method includes receiving video content at a set-top box device. Scene data defining a three-dimensional scene is accessed, where the scene data includes object data defining at least one three-dimensional graphical object, and where the scene data is accessed based at least in part on information associated with the video content. The method further includes processing the object data to render the at least one three-dimensional graphical object. The rendered at least one three-dimensional graphical object is overlaid on a portion of the video content, thereby generating dynamically modified video content. The method includes sending the dynamically modified video content to a display device.
    Type: Grant
    Filed: December 7, 2010
    Date of Patent: October 27, 2015
    Assignee: AT&T Intellectual Property I, L.P.
    Inventor: Lee Friedman
  • Patent number: 9158531
    Abstract: A method for updating game software is performed at a first client device. While a game session related to the game software is running at the first client device, the first client device performs steps including: identifying updating data for the game software and predefined criteria for locating one or more other client devices that possess the updating data; locating at least one second client device in accordance with the predefined criteria; sending an outgoing downloading request to the located at least one second client device; and upon acceptance of the outgoing downloading request by the at least one second client device, downloading the updating data from the located at least one second client device. The downloading further comprises dynamically adjusting respective bandwidth allocated to the downloading in accordance with data transmission need of the game session.
    Type: Grant
    Filed: April 24, 2014
    Date of Patent: October 13, 2015
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Li Lin
  • Patent number: 9113218
    Abstract: A television viewer interface system provides a viewer interface that allows the viewer to access different functions of a system. A highlight bar is responsive to the user's commands and is used to indicate the current menu item that can be selected by the user. Information is presented in a successive disclosure format where the user navigates through menus by moving the highlight bar to the right to obtain more information or to the left to see less information and return to the previous location. The background colors of each set of menus remains consistent throughout the user's experience such that the user intuitively knows what menu area he is in through the color cues. The invention provides indicators that tell the user that more information is available in a particular direction for a menu item.
    Type: Grant
    Filed: December 22, 2010
    Date of Patent: August 18, 2015
    Assignee: TiVo Inc.
    Inventors: Howard Look, Robert Vallone, David Avraham Brown, Karen Bedard, Wijnand Van Stam, Ain McKendrick
  • Patent number: 9081437
    Abstract: A system and method are provided to enable the indication positions of respective indicators (e.g., fingers) to be detected (multiple-point detection) and also to enable detection of the users of the indicators (user detection). Signal generators for generating different signals for respective users are provided, and the signals from the signal generators are supplied to a sensor section through indicators. In a multi-touch and multi-user detecting device 1, a transmitting section 200 supplies determined signals to respective transmitting conductors 11Y. Respective receiving conductors 12X receive the signals from the transmitting conductors 11Y and also the signals from the signal generators of the users. Based on these signals, a user-and-position identifying circuit 33A and a position detecting circuit 34A in a receiving section 300A function to detect indication positions indicated by the respective indicators as well as the users using the indicators.
    Type: Grant
    Filed: March 13, 2012
    Date of Patent: July 14, 2015
    Assignee: Wacom Co., Ltd.
    Inventors: Yasuo Oda, Yoshihisa Sugiyama
  • Patent number: 9039518
    Abstract: When the player identifies herself to a gaming machine at a casino, for example by inserting a player tracking card into the card reader, she is, at generally the same time, logging onto a game provider's backend system (the game provider being different from the casino operator). This concurrent sign-on to the game provider's system is done in a non-intrusive, transparent, and passive manner. The player is not distracted from the normal steps leading to game play on the machine until she is ready to redeem points with the game provider or for some reason additional authentication is needed from the player. By virtue of this single sign-on to the game provider network, in addition to continuing game play across different casinos, the player can publish events to the Internet, such as on social networking sites, take advantage of offers targeted specifically for her, or facilitate responsible gaming programs.
    Type: Grant
    Filed: July 11, 2012
    Date of Patent: May 26, 2015
    Assignee: IGT
    Inventors: Erik B. Petersen, Kevin M. Higgins, Steven G. LeMay, William C. Little
  • Patent number: 9028330
    Abstract: A network-based gaming system includes a website hosted by a web server connected to the network, the website including a member login interface, a social graph application program interface (API), and at least one hyperlink to a multi-dimensional game served by a game server connected to the network and a social graph information reader accessible to the game server, the social graph information reader for identifying one or more players of the game by correlating identification information provided or known about the players with social graph data aggregated about the players, and a game configuration interface resident on and executable from the digital medium accessible to the game server, the game configuration interface enabling a member to configure rules pertaining to game and or game object recognition of, and treatment of certain players of the game determined to be friends of the member.
    Type: Grant
    Filed: March 4, 2011
    Date of Patent: May 12, 2015
    Assignee: Roblox Corporation
    Inventor: David Baszucki
  • Patent number: 9028331
    Abstract: A game system is provided with a communication mode using communication and a task mode in which a player selects one task from a plurality of tasks (operations), and plays a game with an aim to achieve the task, and operates operation management data 111 so that it is changed by following a predetermined condition whether the status of task is permission or forbiddance. The game system allows the player to select at least one task achieved by the player, and communicates data 112s, 112r in association with the game-play of communication mode between the game apparatuses, the data 112s, 112r being for permitting the selection of task specified by each player. And, the game system operates the operation management data 111 so that the selection of task corresponding to the data 112r received gets permitted.
    Type: Grant
    Filed: September 20, 2011
    Date of Patent: May 12, 2015
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Satoshi Uchiyama, Daisuke Chiba
  • Patent number: 9021598
    Abstract: Systems, methods, and computer-readable media for managing application events are provided. In embodiments, a notifier is received that indicates a usage of an application installed on a user device and a date associated with the usage. A verification notifier is also received that verifies that the user device is registered in association with the application and indicates a date associated with the verification. The date associated with the usage and the date associated with the verification are compared to determine whether the dates occur within a predetermined time period relative to one another. In such a case, it might be determined that a provider of the application installed on the user device should be rewarded.
    Type: Grant
    Filed: January 23, 2009
    Date of Patent: April 28, 2015
    Assignee: Sprint Communications Company L.P.
    Inventors: Steven Duane Myers, Terry Gene Rayburn, Raymond Emilio Reeves, Ryan Alan Wick
  • Patent number: 9017173
    Abstract: A gaming system including a tracking system or a player tracking system and plurality of gaming machines. The gaming machines include at least one display device and a plurality of player preferences selections. These player preference selections enable a player to choose one or more elements of the background or an entertainment setting of the gaming machine while they are playing a game at the gaming machine. The gaming machine enables the player to enter identification information at the gaming machine and choose at least one preference. The gaming machine tracks all of the preference selections made by the player. Upon meeting certain promotional criteria, the gaming machine determines a promotion to provide the player based on the preferences of that player. That is, the player does not directly select any promotions. The gaming system determines personalized promotions for the player based on the preference selections made by that player.
    Type: Grant
    Filed: June 27, 2013
    Date of Patent: April 28, 2015
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 9011242
    Abstract: Individual users may log into the same online game from multiple different social networking platforms. The disclosed technology provides a way to unite users' accounts such that users that have logged into the online game from different social networking platforms can have their progress in the online game preserved regardless of which social networking platforms the user logged in from. Business intelligence about differences in the user's value when logging in from the different social networking platforms can be determined and incentivizing actions can be performed on the social networking platforms based on the business intelligence.
    Type: Grant
    Filed: March 3, 2014
    Date of Patent: April 21, 2015
    Assignee: Kabam, Inc.
    Inventor: Ziqiang Xu
  • Patent number: 9011253
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Grant
    Filed: November 20, 2013
    Date of Patent: April 21, 2015
    Assignee: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco
  • Patent number: 9011252
    Abstract: A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location.
    Type: Grant
    Filed: October 21, 2013
    Date of Patent: April 21, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Claire Jennings, J. Clinton Paul Fowler, Kurtis Kam-Wing Chinn, Michal Bortnik, Steven D. Lamb, Walter Reed Rector
  • Patent number: 9005036
    Abstract: Users are arranged to employ gameplay terminals which including computing hardware for executing one or more software products The users share gameplay experiences by including in the one or more software products a host game software application for implementing one or more games on one or more of the terminals, and appending one or more software components to the host game software application for providing control of the host game software application on a real-time basis for recording gameplay experiences for sharing amongst the users based upon one or more of: game view, sub-game view, sensor data employed to control the game, video camera views of one or more users playing the game, game events occurring during playing the game. A software development kit is also described.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: April 14, 2015
    Assignee: Applifier Oy
    Inventors: Jussi Laakkonen, Olli Sinerma
  • Patent number: 9005030
    Abstract: A system for sharing score experiences includes one or more devices on which one or more games are played, a gameplay experience service arrangement and a communication arrangement for communicatively coupling the devices to the gameplay experience service arrangement. The devices include computing hardware for executing one or more games software products for implementing the one or more games when executed upon the computing hardware. The devices are operable to record a gameplay experience (GEV) played thereupon including an associated score, wherein the one or more devices are operable to upload their recorded gameplay experiences (GEV) and associated score to the gameplay experience service arrangement which maintains a score list corresponding to the uploaded gameplay experiences. The score list is accessible to the devices for identifying relative gameplay performances of users of the devices, for example via replaying of the recorded gameplay experiences.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: April 14, 2015
    Assignee: Applifier Oy
    Inventors: Jussi Laakkonen, Olli Sinerma
  • Patent number: 8992329
    Abstract: The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: March 31, 2015
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Norman C. Gilman, Scott T. Friesen, Steven M. Santisi
  • Patent number: 8986110
    Abstract: Systems and methods in accordance with embodiments operate an anti-cheating hybrid game. One embodiment includes an anti-cheating hybrid game constructed to communicate occurrences based upon a player's skillful execution of an entertainment game that triggers a randomly generated payout to a gambling game; where the anti-cheating hybrid game incorporates an anti-cheating module constructed to: receive player data for a player, where the player data is indicative of the player's current gameplay performance at the entertainment game; analyze the player data to determine whether cheating is occurring by comparing the player's current gameplay performance with historical gameplay data to evaluate whether the player's current gameplay performance is beyond the statistical limits of the randomness inherent in the anti-cheating hybrid game; and send a command to penalize the player during play of the entertainment game based upon a determination that cheating has occurred from the analyzed player data.
    Type: Grant
    Filed: May 27, 2014
    Date of Patent: March 24, 2015
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross, Eric Meyerhofer
  • Patent number: 8986105
    Abstract: A printing and dispensing system for an electronic gaming device has been developed. The system includes a gaming device with a processor that generates an outcome for the gambling device and a bonus system that generates payout that is supplemental to the payout of the gaming device. The supplemental payout is generated is response to gaming events in the gaming device.
    Type: Grant
    Filed: January 11, 2005
    Date of Patent: March 24, 2015
    Inventor: Douglas M. Okuniewicz
  • Patent number: 8986124
    Abstract: A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location.
    Type: Grant
    Filed: December 9, 2013
    Date of Patent: March 24, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Claire Jennings, J. Clinton Paul Fowler, Kurtis Kam-Wing Chinn, Michal Bortnik, Steven D. Lamb, Walter Reed Rector
  • Patent number: 8986123
    Abstract: An information provision apparatus includes a storage section that stores item data, an update section that updates the item data when an item quantity change event has occurred during a first game that is executed by a first terminal, and a control section that causes a communication section to transmit item information to a second terminal when a purchase request operation has been performed by using a second terminal.
    Type: Grant
    Filed: July 30, 2012
    Date of Patent: March 24, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Shinya Satake, Masahiro Akatsuka
  • Patent number: 8979646
    Abstract: Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time.
    Type: Grant
    Filed: November 30, 2006
    Date of Patent: March 17, 2015
    Assignee: IGT
    Inventors: Timothy Moser, Dwayne Nelson, Richard Williams, Rick Rowe
  • Patent number: 8979656
    Abstract: A game system includes multiple game machines which implement a game by alternating turns. Each game machine implements the game on its turn, and transmits game progress information to the other game machines. The game is implemented in accordance with the transmitted game progress information. A host game machine of the game machines transmits turn determination information to the other game machines, and receives turn completion information from each of the other game machines. When the turn confirmation information is not returned from one of the other game machines, the host game machine recognizes that communication has been cut off. When the communication has been cut off, the host game machine functions as a substitute for the cut off game machine.
    Type: Grant
    Filed: May 8, 2007
    Date of Patent: March 17, 2015
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Masanori Ichikawa, Toshiyuki Uehara, Akihito Ota, Kei Shimo, Toshihiko Machita, Kunihiro Sasagawa
  • Patent number: 8974294
    Abstract: Methods and systems for gaming are provided. A transpiring of a collective element in an entertainment game portion of a hybrid game is determined where the collective element is shared by two or more players of the entertainment portion of the hybrid, and where the hybrid game includes a gambling game portion and the entertainment game portion. A wager is triggered in the gambling game portion of the hybrid game based on the transpiring of the collective element in the entertainment game portion of the hybrid game. A real world credit gambling game result is distributed in the gambling game portion of the hybrid game between the two or more players. The distribution may be made on the basis of various parameters of the use of the shared collective element by the players. In addition, an allocation of an amount of a real world credit for the wager may also be based on various parameters of the players use of the shared collective element.
    Type: Grant
    Filed: April 28, 2014
    Date of Patent: March 10, 2015
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer
  • Patent number: 8974296
    Abstract: A game apparatus executes game processing on the basis of microphone input information input through a microphone. The CPU of the game apparatus executes an imaging step for imaging a user with a camera, a detection determining step for determining whether or not a user is detected on the basis of image data indicating the image obtained by imaging through the imaging step, and a performing step for performing the game processing on the basis of the microphone input information when the detection determining step determines that the user is detected.
    Type: Grant
    Filed: August 28, 2009
    Date of Patent: March 10, 2015
    Assignee: Nintendo Co., Ltd
    Inventors: Tetsuya Satoh, Youhei Kubotsu
  • Patent number: 8974307
    Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
    Type: Grant
    Filed: October 9, 2013
    Date of Patent: March 10, 2015
    Assignee: Elbo, Inc.
    Inventors: Peter Anthony Walker, Oswald Anthony Becca
  • Patent number: 8974300
    Abstract: The present invention relates to a remote play device for an interactive entertainment system and may include a class D amplifier and at least one motion detection device. The remote play device may also include a processor to adapt sound effects played through the class D amplifier based upon the at least one motion detection device. A battery may also be included powering at least the class D amplifier.
    Type: Grant
    Filed: January 4, 2008
    Date of Patent: March 10, 2015
    Assignee: Stmicroelectronics S.R.L.
    Inventors: Marco Angelici, Andrea Onetti