Data Storage Or Retrieval (e.g., Memory, Video Tape, Etc.) Patents (Class 463/43)
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Patent number: 12294587Abstract: Systems, devices, and methods for managing data processing systems are disclosed. The data processing systems may provide computer implemented services based on commands provided to the data processing systems. To manage the data processing systems, a security framework may be enforced to interpret and/or resolve commands as the commands are invoked. The security framework may be deployed to data processing systems to reduce the likelihood of undesired use and/or interaction with the data processing systems.Type: GrantFiled: April 18, 2023Date of Patent: May 6, 2025Assignee: Dell Products L.P.Inventors: Bradley K. Goodman, Joseph Caisse
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Patent number: 12285680Abstract: This disclosure discloses a multiplayer somatosensory system, method, and apparatus combining virtual and reality, and a medium, which belongs to the field of human-computer interaction. The system includes: a computer device, and a simulation carrier, n simulation firearms and a display apparatus; where the simulation carrier includes a driver's seat and n passenger seats; the display apparatus is configured to display a virtual environment picture and n aiming points provided by the computer device; and the computer device is configured to control a virtual carrier to change a driving direction in the virtual environment; control the virtual carrier to change a driving speed in the virtual environment; and shoot a virtual object aimed at an ith aiming point in the virtual environment in response to a shooting operation on an ith simulation firearm in the n simulation firearms.Type: GrantFiled: May 18, 2022Date of Patent: April 29, 2025Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Gaolei Wang, Yingyan Zhu, Hui Xiao, Xin Liu, Jin Wang, Li Luo, Yu Lin
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Patent number: 12289354Abstract: One or more computer processors include (i) a distribution portion that distributes, to a viewing user terminal, information about a video including an animation of a character object of a distribution user, (ii) a receiver that receives a display request for a specified gift transmitted from the viewing user terminal, (iii) an object display device that displays a specified gift object corresponding to the specified gift in the video, based on the display request received by the receiver, (iv) a determination portion that determines whether behavior information of the distribution user or another gift object satisfies a predetermined condition associated with the specified gift object, and (v) an expression portion that changes at least one of a movement and a shape of the specified gift object when the determination portion determines that the predetermined condition is satisfied.Type: GrantFiled: November 3, 2023Date of Patent: April 29, 2025Assignee: GREE, INC.Inventor: Aya Kurabuchi
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Patent number: 12285693Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: December 18, 2023Date of Patent: April 29, 2025Assignee: GREE, INC.Inventor: Robert Jay Gould
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Patent number: 12284420Abstract: Systems and methods for generating and displaying groupings of content recommendations using personas are provided. The system determines content for each of the plurality of personas. The determined content for each of the plurality of personas comprises content that shares a common genre or theme for each persona. The system populates each of the plurality of personas using the determined content for each of the plurality of personas. The system then causes display of at least some of the plurality of personas on a viewing device of a user. The at least some of the plurality of personas is selected for the user based on device data corresponding to the user, whereby the device data indicates user preferences and interactions with previous content.Type: GrantFiled: January 9, 2024Date of Patent: April 22, 2025Assignee: OpenTV, Inc.Inventors: Crx K. Chai, Alex Fishman, Danielle Maslow Zimmerman, Robert Chen, David Daniel Kempe, Colin Shengcai Zhao
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Patent number: 12274944Abstract: A computer game device and method including initiating a special game when at least one game parameter of an object in a main game falls below a predetermined threshold, the special game including matching a guide element against a virtual game element, the guide element corresponding to the object, and concluding the special game and returning to the main game in response to a failure of a user to maintain a matching state between the guide element and the virtual game element for a predetermined period of time.Type: GrantFiled: September 28, 2022Date of Patent: April 15, 2025Assignee: GREE, Inc.Inventors: Hitoshi Imai, Gaku Kawamura, Yuzaburo Maruyama
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Patent number: 12277556Abstract: In one embodiment, a payment service system-implemented method of assigning payment card numbers for individual user accounts associated with the payment service system includes receiving payment card numbers activated by a third-party server that are unassigned to accounts registered. The method includes receiving a first transaction authorization request for one of the payment card numbers and denying the request, without notifying the third-party server, based on the number being unregistered with the payment service system. The method includes receiving, via an executable application, a request to register a user account for a payment service system user, and in response, generating a record assigning the payment card number to the user account.Type: GrantFiled: April 26, 2023Date of Patent: April 15, 2025Assignee: Block, Inc.Inventors: Brian Grassadonia, Michael Moring, Robert Andersen, Daniele Perito, Ayokunle Omojola
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Patent number: 12277833Abstract: A method and device are disclosed for pseudorandomly generating a streamed video presentation of a draw game from a plurality of previously recorded video fragments. After all wagering is concluded, a random number generator determines the outcome of the drawing. The method and device enable the automated generation of a lifelike video draw game by culling a set of video fragments from a larger plurality, with the culling process at least partially determined by a feedback loop of player preferences. After the culling process is completed, a random number generator pseudorandomly selects video fragments from the culled set creating various scenes comprising the streamed video presentation.Type: GrantFiled: October 28, 2024Date of Patent: April 15, 2025Assignee: INSPIRED GAMING (UK) LIMITEDInventors: Steven Collett, Simon R. Twigg, Kenneth E. Irwin, Jr.
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Patent number: 12268967Abstract: A method for guiding game play of a game in an augmented reality game space. The game runs on a smart device in conjunction with a game space. The method includes determining that a user has completed a game objective and earned the right to a game piece having a concealed value. Information including an indication that the user has completed the game objective is sent from a smart device to a game server. The game server receives information from the smart device and sends information including a location of the game piece having a concealed value to the smart device and to a confirmation device. The smart device displays a location of the game piece having a concealed value in the augmented reality game space. Also, a system for game play including the smart device, the game server, and the confirmation device.Type: GrantFiled: September 26, 2023Date of Patent: April 8, 2025Assignee: United Services Automobile Association (USAA)Inventor: Ruthie D. Lyle
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Patent number: 12263402Abstract: A trigger driving apparatus and hand-held terminal having said apparatus are provided. Wherein the trigger driving apparatus comprises a bracket (8) and a movable trigger housing arranged on the bracket, and further comprises: a drive device, wherein a drive shaft of the drive device is connected to one end of a link rod mechanism, the other end of the link rod mechanism is connected to the trigger housing, and the drive shaft is configured to drive the trigger housing to move; a detection device is configured to detect the state of the trigger housing; a control device is configured to receive the state signal detected by the detection device, and control the output torque of the drive device according to the state signal.Type: GrantFiled: October 31, 2020Date of Patent: April 1, 2025Assignee: GOERTEK INC.Inventors: Xuefang Teng, Yanlong Liu, Dong Liang, Lin Geng, Xing Zhang
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Patent number: 12257503Abstract: Disclosed herein are systems and methods utilizing an application that utilizes the hardware and software capabilities of a mobile device to extend the time of user engagement. The hardware and software capabilities of the mobile device that are utilized can include gaze tracking, requiring user engagement for award redemption, requiring two-device confirmation in a trading system, blockchain tracking, geo-location reminders, Global Positioning System (GPS) reminders, and combinations thereof.Type: GrantFiled: August 24, 2023Date of Patent: March 25, 2025Assignee: PJ HAMMER CORPORATIONInventors: P J Putnam, Ruben Hammer
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Patent number: 12251637Abstract: A control method for game accounts, a control apparatus for game accounts, a computer-readable medium, and an electronic device are provided. The control method for game accounts comprises: obtaining account information for a plurality of login accounts, and generating account control widgets corresponding to the login accounts according to the account information, wherein said login accounts comprise a controlled account and non-controlled accounts (S210); displaying the account control widgets on a graphical user interface, and displaying a first game interface corresponding to the controlled account (S220); in response to a first trigger control operation used on the account control widgets, selecting a target account from among the non-controlled accounts according to the first trigger control operation, and switching the first game interface to a second game interface corresponding to the target account (S230).Type: GrantFiled: July 13, 2020Date of Patent: March 18, 2025Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Zhou Tan
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Patent number: 12251622Abstract: A system for automatic computer monitoring and management of a billiard game comprises a controller comprising a memory of processor executable code and a database of billiard game information, an image capturing system for capturing real time images of the billiard game and providing the controller with these images and a user interface. Execution of the processor executable code causes the controller to perform the computer implementable steps of storing in the database player information, identifying players of the billiard game based on the stored player formation, identifying the balls on the playing surface area of the billiard table, associating the identified balls to the identified players, assessing billiard game results by comparing the images to the stored billiard game information and communicating assessed billiard game results via the user interface. The system provides apparatus, kits and associated methods therefor.Type: GrantFiled: August 9, 2019Date of Patent: March 18, 2025Assignee: COMPUSPORT INC.Inventors: David Bouchard, Francis Côté, Nil Gaudet, Christian Lavallée
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Patent number: 12250338Abstract: The information processing terminal that performs automatic response, comprises: a database configured to store personal information of a user of the information processing terminal; a receiver configured to receive an access and a message from an access partner; an automatic response unit configured to, after receiving the access, perform a request to the access partner to transmit the message when an operation in response to the access is not input in the information processing terminal, and create a response to the message which has been received in response to the request; and a transmitter configured to transmit the response to the access partner, wherein the automatic response unit includes: an intention recognition unit configured to recognize an intension of the message; and a response creation unit configured to create a response to the message by referring to the intension of the message and the personal information.Type: GrantFiled: May 19, 2022Date of Patent: March 11, 2025Assignee: MAXELL, LTD.Inventors: Hirokazu Ishii, Tomonori Nomura, Akira Ishiyama
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Patent number: 12242714Abstract: Disclosed are an icon arrangement method, an icon arrangement apparatus, a user terminal, and a storage medium. The method includes: determining a target interface; determining at least one first icon in the target interface and an arrangement position of each first icon in the target interface; determining, from a plurality of second icons on the user terminal, a target icon matching the first icon; determining a target position, corresponding to the target icon, in an interface of the user terminal based on the arrangement position corresponding to the first icon that matches the target icon; and arranging the target icon in the interface of the user terminal based on the target position. In this way, automatic arrangement of icons in the interface of the user terminal can be achieved, thereby improving user experience.Type: GrantFiled: December 22, 2022Date of Patent: March 4, 2025Assignee: GREE ELECTRIC APPLIANCES, INC. OF ZHUHAIInventors: Jinwu Huang, Lu Zhang, Guoren Bian, Yingjiang Ma
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Patent number: 12237199Abstract: Methods and systems allow a user or operator to easily create cyber-training environments for use in a cyber-training system. In one embodiment, the environments are configured as missions. The missions may have a plurality of features, such as training objectives, a mission storyline, a mission order and mission objectives, relative to a mission environment. The mission environment comprises a virtual environment, such as defined by a virtual network having virtual machines or devices.Type: GrantFiled: March 2, 2023Date of Patent: February 25, 2025Assignee: CIRCADENCE CORPORATIONInventors: Laura Lee, Raymond C. Prouty, Joseph T. Kowtko, Ryan Pressley
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Patent number: 12236752Abstract: In various embodiments, players around the casino may predict cards to be dealt in a game of blackjack.Type: GrantFiled: November 14, 2022Date of Patent: February 25, 2025Assignee: CFPH, LLCInventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
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Patent number: 12233344Abstract: Facets of a video game are modified based on scanning of bar codes. The bar codes may be bar codes of retail products. The facets of the video game may one or more of availability of game characters for use in play of the video game, characteristics of the game characters, availability or characteristics of in-game items, or game player status.Type: GrantFiled: March 8, 2023Date of Patent: February 25, 2025Assignee: Activision Publishing, Inc.Inventors: Ranjani Gogulapati, Alykhan Lyakat Kaba, Lee Morris Reed, III, William Quinn Oscar Shelton, III, Michael Dave Finn
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Patent number: 12226692Abstract: A online gaming system may provide for a videographer mode in online gaming. The online gaming system may initiate an instance of an online game for players playing the online game in a player mode, establish connections to respective game clients of the players and to a videographer client of a computing device of a videographer, the videographer being a user participating in the online game in a videographer mode differing from the player mode, the videographer mode including capturing gameplay at least one of the players. Then, the online game system may receive player input data from at least one of the players, update a game state of the instance based on the player input data, and output respective game client data to the respective game clients and videographer client data the videographer client.Type: GrantFiled: April 6, 2023Date of Patent: February 18, 2025Assignee: Electronic Arts Inc.Inventor: Garrett Knights
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Patent number: 12229472Abstract: Aspects of the present disclosure provide techniques, including devices and system implementing the techniques, to provide feedback to a user of an event when the user is wearing a wearable device. For example, the wearable device may provide high quality noise canceling audio playback to the user, lowering the user's situation awareness. The techniques include measuring ambient sound using two or more microphones on the wearable device. The measured ambient sound is used to determine a related event worth relaying to the user. Based on the location attribute and sound properties, the nature and/or classification of the event may be ascertained using pattern recognition algorithms according to user threshold settings. Insignificant events that the user prefers to ignore will be ruled out by the algorithm. Upon determining the event that merits the user's attention, the wearable device provides feedback to the user indicating the nature and location of the event.Type: GrantFiled: March 22, 2023Date of Patent: February 18, 2025Assignee: Bose CorporationInventors: Jeremy Kemmerer, Elio Querze, III, Shuo Zhang, Christopher Alexis Kotelly, Junyan Jiang, Chuan-Che Huang, Lauren Westendorf, Todd R. Reily, Trevor Caldwell, Yang Liu
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Patent number: 12230104Abstract: A system which makes available game outcome data to a player to enable the player to access a post-play reproduction of a game outcome previously determined utilizing the game outcome data.Type: GrantFiled: November 27, 2023Date of Patent: February 18, 2025Assignee: IGTInventors: Dwayne R. Nelson, Bruno Rittner, Matthew Hiu, Shuangliang Zheng
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Patent number: 12220630Abstract: A game system and others enable a player to appropriately win a mission achievement reward etc. The game system includes: a group organizing unit which associates two or more players constituting a group with each other; a game option setting unit which sets, for each of the two or more players, a game option related to a shared mission; a game control unit which advances the game for each of the two or more players based on the set game option; a mission achievement determining unit which determines, based on gameplay data of the two or more players in the group, whether or not the shared mission has been achieved; and a reward determining unit which determines, based on an achievement status of the shared mission and a setting status of the game option, a reward to be associated with the two or more players.Type: GrantFiled: December 21, 2020Date of Patent: February 11, 2025Assignee: BANDAI NAMCO ENTERTAINMENT INC.Inventor: Toru Takahashi
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Patent number: 12214284Abstract: A computer is caused to execute: acquiring the log; generating a natural sentence based on the acquired log; and generating story content to be appreciated by a user by arranging the generated natural sentence and one or a plurality of game-related contents that are related to the log.Type: GrantFiled: June 8, 2023Date of Patent: February 4, 2025Assignee: SQUARE ENIX CO., LTDInventors: Youichiro Miyake, Shinpei Sakata
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Patent number: 12217570Abstract: Systems and methods for transferring funds from a financial institution account to a cashless wagering account and then to an electronic gaming machine without utilizing any physical forms of currency.Type: GrantFiled: January 26, 2021Date of Patent: February 4, 2025Assignee: IGTInventors: Sina Miri, Erik B. Petersen, Kevin Higgins, Dwayne A. Davis, Matthew Levin
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Patent number: 12217574Abstract: A system involving analytics and collecting sensor data in real time. This system allows players to predict and wager on players actions during the course of a play that has yet to occur by collecting sensor data on the players to create a historical database. Utilizing an algorithm, the wagering odds may be improved using the various sensor data collected using artificial intelligence or machine learning. The algorithm may determine the probability of the outcome of the play through player's sensor data and these probabilities of the outcome provide additional data for a wagering platform to provide improved wagering odds to its users.Type: GrantFiled: June 23, 2022Date of Patent: February 4, 2025Assignee: AdrenalineIPInventors: Casey Alexander Huke, John Cronin, Joseph Bodkin
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Patent number: 12211346Abstract: Methods and systems are provided for managing a wagering system. In one exemplary embodiment, state information of a live event such as a sports game may be received in real time. During the event, a plurality of possible future states of the event and their associated probabilities (and odds) may be determined based on the state information, historical information, and current in-game information. A betting market is created for betting on the possible future states at determined odds. The betting market is closed and winning and losing bets are resolved based on updated state information.Type: GrantFiled: August 8, 2022Date of Patent: January 28, 2025Assignee: CG TECHNOLOGY DEVELOPMENT, LLCInventors: Lee Amaitis, Andrew Garrood, Mike Colbert, Heather Parks, Anthony Storm, Foster Barton, Thomas D. Bradshaw
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Patent number: 12198504Abstract: In various embodiments, players may compete in a gaming context.Type: GrantFiled: March 10, 2022Date of Patent: January 14, 2025Assignee: CFPH, LLCInventor: Howard W. Lutnick
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Patent number: 12190255Abstract: Computer systems that use artificial intelligence to predict strategies, scenarios and or game plans for sports games that are already in progress. In some embodiments a feedback loop is used so that the artificial intelligence takes into account events occurring in and/or around the game as they occur to provide updated predictions.Type: GrantFiled: June 5, 2019Date of Patent: January 7, 2025Assignee: Kyndryl, Inc.Inventors: Steven Joseph Kurtz, Pritpal S. Arora, Tedrick N. Northway, Laxmikantha Sai Nanduru, Clea Anne Zolotow
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Patent number: 12190684Abstract: A lottery gaming system and method providing a lottery ticket with a pre-draw cash-in amount based on the player symbols of the lottery ticket.Type: GrantFiled: February 13, 2023Date of Patent: January 7, 2025Assignee: IGT Global Solutions CorporationInventors: Bradford Heathcote, Aaron Michael Koll, Sarah Simpkins
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Patent number: 12186660Abstract: A virtual character control method includes: displaying a virtual environment interface; receiving a skill cast operation and a movement control operation, the skill cast operation being used for casting a directional skill in a first direction, and the movement control operation being used for controlling a main control virtual character to move in a second direction, the first direction and the second direction being independent of each other; and controlling the main control virtual character to cast the directional skill in the second direction. When the directional skill is cast, the second direction is determined according to the received movement control operation, and the main control virtual character is controlled to cast the directional skill in the second direction.Type: GrantFiled: January 7, 2022Date of Patent: January 7, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Yulin Wan, Xun Hu, Jianmiao Weng, Shandong Su, Yong Zhang
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Patent number: 12179104Abstract: This application discloses a method for updating a virtual environment picture performed by a computer device. The method includes: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a first directional operation on the virtual character, displaying a skill indicator in accordance with the first directional operation; and when at least a portion of the skill indicator is going to exceed the first virtual environment picture, replacing the first virtual environment picture with displaying a second virtual environment picture, wherein the virtual character is relocated from the first position in the first virtual environment picture to a second position in the second virtual environment picture so as to present the skill indicator in the second virtual environment picture.Type: GrantFiled: December 15, 2023Date of Patent: December 31, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Jiacheng Wei, Xun Hu, Shandong Su, Xiangyu Zhang, Yong Zhang, Kang Zhang
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Patent number: 12179102Abstract: The present disclosure generally relates to a system and method for capturing, replaying, and modifying data inputs and methods of using the same, and it specifically relates to a system and method adapted for capturing, replaying, editing, and modifying controller inputs to a video game system and a method of using the same in connection with generating scripted video sequences using an in-game rendering engine.Type: GrantFiled: July 26, 2022Date of Patent: December 31, 2024Assignee: Dark Burn Creative LLCInventors: Tanner Lucas Boyajian, Christopher Addison Harris, Clifford Solomon Elion
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Patent number: 12161937Abstract: A ring buffer 136 records a game video provided by a running game software 110 together with time information. When an unlock condition of a trophy that is a virtual award is satisfied, a trophy processing section 124 gives a trophy to a user playing a game. A video acquiring section 140 reads, from the ring buffer 136, the video including the game image that is at a time when the unlock condition becomes satisfied, and records the video in a second recording section 160. A video processing section 152 carries out an editing process on the video recorded in the second recording section 160.Type: GrantFiled: September 28, 2020Date of Patent: December 10, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Masayuki Uno, Masanao Nishikido
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Patent number: 12161940Abstract: A system and method is provided that generates a game log that specifies game events during gameplay to enable efficient distribution of video game playback, facilitates the annotation of gameplay through content from users and others, and generates a video game stream that includes the game log and content. The system facilitates the efficient sharing of video game playback, as well as annotations from users and others. For example, e-sportscasters may use the system to broadcast video game playback with their commentary and/or graphical overlays. Video game players may use the system to share video game playback efficiently with other users. The system may also facilitate the sharing of loadout conditions and micro-transactions relevant to video game playback.Type: GrantFiled: June 19, 2023Date of Patent: December 10, 2024Assignee: Activision Publishing, Inc.Inventors: Michael D. Marr, Keith S. Kaplan
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Patent number: 12160276Abstract: The present disclosure relates generally to utilizing ultrasonic transducers and receivers to implement directional sound in combination with gesture detection in an Electronic Gaming Machine (EGM). In one embodiment, a set of ultrasound transducers transmits positional ultrasound pulses to identify the player and/or his gesture, as well as an audio carrier signal, e.g., through a direction speaker, providing directional sound based on the feedback from the ultrasound pulses. Further, embodiments may implement air haptics in both or either of the transmitted pulses of the ultrasonic transducers and/or the audio signal from the directional speaker to provide an enhanced user experience.Type: GrantFiled: April 2, 2021Date of Patent: December 3, 2024Assignee: IGTInventor: Stefan Keilwert
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Patent number: 12159460Abstract: A method and system for generating a customized summary of virtual actions and events. Gameplay data sent over a communication network from a client device of the player engaged in a current activity of the respective interactive content title within a current gameplay session may be monitored. A trigger in the monitored gameplay data is detected and associated with a request for a summary that encapsulates actions and events of past gameplay associated with the trigger. A subset of the actions and events of the past gameplay for the summary is selected based on one or more selected customized tags associated with the trigger. The summary is generated based on the selected subset of the actions and events and provided to the client device for presentation.Type: GrantFiled: July 21, 2022Date of Patent: December 3, 2024Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Angela Bartolome, Supriti Dan, Genie-Rose Luluquisin, Benaisha Patel, Celeste Bean
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Patent number: 12157055Abstract: An example of an information processing system sets a room in a virtual space based on an operation input provided by a player and places an item object in the room. If an item object is placed in a room by the player, the information processing system increases the appearance rate of a character of a type relating to the placed item object in accordance with the type of the placed item object and causes a character to appear in the virtual space based on the increased appearance rate.Type: GrantFiled: August 8, 2022Date of Patent: December 3, 2024Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Junichi Masuda, Yuichi Ueda
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Patent number: 12151167Abstract: Methods of the present disclosure may collect data when a user plays one or more different types of games when determinations are made as to whether the difficulty of a game should be changed. The collected data maybe evaluated to identify whether a user gaming performance level corresponds to an expected level of performance. When the user gaming performance level does not correspond to an expected level of performance, parameters that change the difficultly of the game may be changed automatically. Parameters that relate to movement speed, delay or hesitation, character strengths, numbers of competitors, or other metrics may be changed incrementally until a current user performance level corresponds to an expectation level of a particular user currently playing the game. At this time, the user expectation level may be changed, and the process may be repeated as skills of the user are developed over time.Type: GrantFiled: May 31, 2022Date of Patent: November 26, 2024Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Victoria Dorn, Celeste Bean, Elizabeth Juenger, Kristie Ramirez, Sepideh Karimi, Mahdi Azmandian
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Patent number: 12145069Abstract: A game management system is configured for automated analysis of player behavior regarding traversal of different screens and options in a game application (as opposed to exclusively gameplay behavior) and to generate an automated estimation or inference about one or more psychological aspects of player behavior, such as motivation for game engagement and/or emotional states at different stages of interaction. The results of such analysis are automatically parametrized and included in a multidimensional parametric player model that informs player clustering and/or automated customization of game content.Type: GrantFiled: June 16, 2023Date of Patent: November 19, 2024Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 12145073Abstract: This application discloses a virtual map switching method in a virtual game environment performed at a computer device. The method includes: obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game; and teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.Type: GrantFiled: September 6, 2023Date of Patent: November 19, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Haiyuan Guo, Yan Xia, Wei Sun, Lei Zheng, Jing Liu
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Patent number: 12145072Abstract: An information processing system generates at least one virtually arranged object based on at least one event log within a unit period of actual time among event logs about in-game events that occur based on in-game activities in a virtual game space, arranges one or more of the at least one virtually arranged objects in a virtual field which is a unit for generation of an output image to be shown on a display, stores the virtual field together with the one or more of the at least one virtually arranged objects as a past object based on arrangement of a reference number of the virtually arranged objects in the virtual field, and arranging one or more of the at least one virtually arranged objects in another virtual field when the reference number of virtually arranged objects are arranged in the virtual field.Type: GrantFiled: September 21, 2022Date of Patent: November 19, 2024Assignee: NINTENDO CO., LTD.Inventor: Yurie Hattori
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Patent number: 12141922Abstract: A shape generation system can generate a three-dimensional (3D) model of an object from a two-dimensional (2D) image of the object by projecting vectors onto light cones created from the 2D image. The projected vectors can be used to more accurately create the 3D model of the object based on image element (e.g., pixel) values of the image.Type: GrantFiled: June 29, 2023Date of Patent: November 12, 2024Assignee: Snap Inc.Inventors: Chen Cao, Menglei Chai, Linjie Luo, Soumyadip Sengupta
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Patent number: 12138541Abstract: Game decisions are coordinated using a semantic natural language processing (NLP) machine learning (ML) algorithm, which is stored in a memory in some cases. In response to a game event, a processor records a text string that represents the game event in a text log that includes a sequence of text strings that represent game events that have transpired during a portion of the game. The processor also generates, using the semantic NLP ML algorithm, scores for labeled actions or content based on the text log and a curve that represents a target player experience as a function of progress through the game. The processor further serves one or more of the labeled actions or content that is selected based on the scores. The labeled actions or content are served to a display associated with the processor.Type: GrantFiled: May 15, 2020Date of Patent: November 12, 2024Assignee: GOOGLE LLCInventor: Anna Kipnis
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Patent number: 12136439Abstract: A method may include serially joining different video clips from videos of different historical competitions to form a composite video competition, the different video clips comprising an indeterminate subset of clips drawn from a larger pool of clips, wherein each clip from a historical competition has an associated partial result contribution to a final result of the historical competition further include presenting a result during the composite video competition, the result comprising a linked combination of the partial result contributions from the different video clips.Type: GrantFiled: December 23, 2022Date of Patent: November 5, 2024Assignee: MeshPro Sports LLCInventors: John Richard Moore, Timothy James Knipper, Jason Daniel Allen, Steven Richard Fishwild
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Patent number: 12131338Abstract: A system and method for identifying and authenticating a physical article to a virtual environment. A physical article, such as a decorative pin used in gameplay or some purchased article with anti-counterfeiting tag information, may be scanned by a mobile device and verified by a mobile device application. Such a process may uniquely identify a product as being associated with one particular customer, which may limit counterfeiting and may also allow the article to be incorporated in some form into a game or other virtual environment, such as in the form of an accessory for a game character.Type: GrantFiled: December 20, 2022Date of Patent: October 29, 2024Assignees: thatgamecompany, Inc., ThatMemory LLCInventors: Jenova Xinghan Chen, Amy Li Gussin, Peter Lee, Jeffrey Exterkate, Yang Liu, Kunal Lanjewar, Botao Hu
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Patent number: 12121805Abstract: Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform are disclosed. Exemplary implementations may: manage user inventories for users of the online gaming platform; receive a request, from the first user, for activation of the replay asset by the first user; and execute the set of in-game operations automatically such that a first current user game state for the first user is advanced to a first subsequent user game state for the first user within the online gaming platform, responsive to the activation of the replay asset as requested by the first user.Type: GrantFiled: August 31, 2023Date of Patent: October 22, 2024Assignee: Mythical, Inc.Inventors: Stephan Cunningham, Cameron Thacker, John Linden
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Patent number: 12125155Abstract: An example electronic device includes a display; at least one sensor; at least one camera; and a processor operably connected to the display, the at least one sensor, and the at least one camera, wherein the processor executes an augmented reality (AR) application, obtains image data of surroundings of the electronic device by using the at least one camera, generates a 3D space coordinate system on the basis of the obtained image data, obtains a first input of selecting a 3D object, obtains a second input of selecting a first point on the display, maps the first point to a first coordinate of the 3D space coordinate system, generates a 3D path connecting the first coordinate of the 3D space coordinate system to a second coordinate of the 3D space coordinate system, on the basis of movement of the electronic device detected by the at least one sensor and movement of the second input on the display, and arranges the 3D object on a plurality of coordinates on the 3D path.Type: GrantFiled: August 8, 2022Date of Patent: October 22, 2024Assignee: Samsung Electronics Co., Ltd.Inventors: Sanghun Lee, Daiwoong Choi, Hyunjin Kim, Hongil Kim, Byungjun Son, Dasom Lee
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Patent number: 12117643Abstract: The number of light sources that emit light according to identification information regarding an input device is reduced. An input device (10) includes a first light source (S1), a second light source (S2), a first illumination part (E1) that is illuminated by light from the first light source (S1) in order to indicate identification information allocated to the input device, two second illumination parts (E2) that are placed at positions different from a position of the first illumination part (E1) and that are illuminated by light from the second light source in order to indicate the identification information, and a light guide member (50) that guides the light from the second light source (E2) to the two second illumination parts (E2).Type: GrantFiled: February 21, 2022Date of Patent: October 15, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Ryu Sannomiya, Takeshi Igarashi
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Patent number: 12115454Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.Type: GrantFiled: December 7, 2022Date of Patent: October 15, 2024Assignee: STEELSERIES ApSInventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
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Patent number: 12115444Abstract: System and methods for increasing the engagement of a guest with experiences provided at a destination using an interactive gaming system controllably operating a multiplicity of game access points. Game access points scan an individual guest passing through a detection zone to determine the amount and use of themed products such as clothing being worn, or themed articles and devices being carried (where devices include active glasses for use in selectively revealing secret messages). Scanning comprises wireless electronic means such as RFID tags embedded in clothing, articles, and devices, and image processing of images. The combination of sensing methods confirms both presence and current used (e.g., currently “being worn or carried.”) Guest may pre-associate with “themed personas” where scanning is indicative of one or more personas and used to change the guest's destination experience accordingly. The system encourages the purchase and wearing of destination products as advantageous to gaming goals.Type: GrantFiled: April 7, 2023Date of Patent: October 15, 2024Inventors: James Andrew Aman, Jeffrey Paul Cheesman