Data Storage Or Retrieval (e.g., Memory, Video Tape, Etc.) Patents (Class 463/43)
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Patent number: 12145073Abstract: This application discloses a virtual map switching method in a virtual game environment performed at a computer device. The method includes: obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game; and teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.Type: GrantFiled: September 6, 2023Date of Patent: November 19, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Haiyuan Guo, Yan Xia, Wei Sun, Lei Zheng, Jing Liu
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Patent number: 12145072Abstract: An information processing system generates at least one virtually arranged object based on at least one event log within a unit period of actual time among event logs about in-game events that occur based on in-game activities in a virtual game space, arranges one or more of the at least one virtually arranged objects in a virtual field which is a unit for generation of an output image to be shown on a display, stores the virtual field together with the one or more of the at least one virtually arranged objects as a past object based on arrangement of a reference number of the virtually arranged objects in the virtual field, and arranging one or more of the at least one virtually arranged objects in another virtual field when the reference number of virtually arranged objects are arranged in the virtual field.Type: GrantFiled: September 21, 2022Date of Patent: November 19, 2024Assignee: NINTENDO CO., LTD.Inventor: Yurie Hattori
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Patent number: 12145069Abstract: A game management system is configured for automated analysis of player behavior regarding traversal of different screens and options in a game application (as opposed to exclusively gameplay behavior) and to generate an automated estimation or inference about one or more psychological aspects of player behavior, such as motivation for game engagement and/or emotional states at different stages of interaction. The results of such analysis are automatically parametrized and included in a multidimensional parametric player model that informs player clustering and/or automated customization of game content.Type: GrantFiled: June 16, 2023Date of Patent: November 19, 2024Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 12138541Abstract: Game decisions are coordinated using a semantic natural language processing (NLP) machine learning (ML) algorithm, which is stored in a memory in some cases. In response to a game event, a processor records a text string that represents the game event in a text log that includes a sequence of text strings that represent game events that have transpired during a portion of the game. The processor also generates, using the semantic NLP ML algorithm, scores for labeled actions or content based on the text log and a curve that represents a target player experience as a function of progress through the game. The processor further serves one or more of the labeled actions or content that is selected based on the scores. The labeled actions or content are served to a display associated with the processor.Type: GrantFiled: May 15, 2020Date of Patent: November 12, 2024Assignee: GOOGLE LLCInventor: Anna Kipnis
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Patent number: 12141922Abstract: A shape generation system can generate a three-dimensional (3D) model of an object from a two-dimensional (2D) image of the object by projecting vectors onto light cones created from the 2D image. The projected vectors can be used to more accurately create the 3D model of the object based on image element (e.g., pixel) values of the image.Type: GrantFiled: June 29, 2023Date of Patent: November 12, 2024Assignee: Snap Inc.Inventors: Chen Cao, Menglei Chai, Linjie Luo, Soumyadip Sengupta
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Patent number: 12136439Abstract: A method may include serially joining different video clips from videos of different historical competitions to form a composite video competition, the different video clips comprising an indeterminate subset of clips drawn from a larger pool of clips, wherein each clip from a historical competition has an associated partial result contribution to a final result of the historical competition further include presenting a result during the composite video competition, the result comprising a linked combination of the partial result contributions from the different video clips.Type: GrantFiled: December 23, 2022Date of Patent: November 5, 2024Assignee: MeshPro Sports LLCInventors: John Richard Moore, Timothy James Knipper, Jason Daniel Allen, Steven Richard Fishwild
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Patent number: 12131338Abstract: A system and method for identifying and authenticating a physical article to a virtual environment. A physical article, such as a decorative pin used in gameplay or some purchased article with anti-counterfeiting tag information, may be scanned by a mobile device and verified by a mobile device application. Such a process may uniquely identify a product as being associated with one particular customer, which may limit counterfeiting and may also allow the article to be incorporated in some form into a game or other virtual environment, such as in the form of an accessory for a game character.Type: GrantFiled: December 20, 2022Date of Patent: October 29, 2024Assignees: thatgamecompany, Inc., ThatMemory LLCInventors: Jenova Xinghan Chen, Amy Li Gussin, Peter Lee, Jeffrey Exterkate, Yang Liu, Kunal Lanjewar, Botao Hu
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Patent number: 12125155Abstract: An example electronic device includes a display; at least one sensor; at least one camera; and a processor operably connected to the display, the at least one sensor, and the at least one camera, wherein the processor executes an augmented reality (AR) application, obtains image data of surroundings of the electronic device by using the at least one camera, generates a 3D space coordinate system on the basis of the obtained image data, obtains a first input of selecting a 3D object, obtains a second input of selecting a first point on the display, maps the first point to a first coordinate of the 3D space coordinate system, generates a 3D path connecting the first coordinate of the 3D space coordinate system to a second coordinate of the 3D space coordinate system, on the basis of movement of the electronic device detected by the at least one sensor and movement of the second input on the display, and arranges the 3D object on a plurality of coordinates on the 3D path.Type: GrantFiled: August 8, 2022Date of Patent: October 22, 2024Assignee: Samsung Electronics Co., Ltd.Inventors: Sanghun Lee, Daiwoong Choi, Hyunjin Kim, Hongil Kim, Byungjun Son, Dasom Lee
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Patent number: 12121805Abstract: Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform are disclosed. Exemplary implementations may: manage user inventories for users of the online gaming platform; receive a request, from the first user, for activation of the replay asset by the first user; and execute the set of in-game operations automatically such that a first current user game state for the first user is advanced to a first subsequent user game state for the first user within the online gaming platform, responsive to the activation of the replay asset as requested by the first user.Type: GrantFiled: August 31, 2023Date of Patent: October 22, 2024Assignee: Mythical, Inc.Inventors: Stephan Cunningham, Cameron Thacker, John Linden
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Patent number: 12117643Abstract: The number of light sources that emit light according to identification information regarding an input device is reduced. An input device (10) includes a first light source (S1), a second light source (S2), a first illumination part (E1) that is illuminated by light from the first light source (S1) in order to indicate identification information allocated to the input device, two second illumination parts (E2) that are placed at positions different from a position of the first illumination part (E1) and that are illuminated by light from the second light source in order to indicate the identification information, and a light guide member (50) that guides the light from the second light source (E2) to the two second illumination parts (E2).Type: GrantFiled: February 21, 2022Date of Patent: October 15, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Ryu Sannomiya, Takeshi Igarashi
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Patent number: 12115444Abstract: System and methods for increasing the engagement of a guest with experiences provided at a destination using an interactive gaming system controllably operating a multiplicity of game access points. Game access points scan an individual guest passing through a detection zone to determine the amount and use of themed products such as clothing being worn, or themed articles and devices being carried (where devices include active glasses for use in selectively revealing secret messages). Scanning comprises wireless electronic means such as RFID tags embedded in clothing, articles, and devices, and image processing of images. The combination of sensing methods confirms both presence and current used (e.g., currently “being worn or carried.”) Guest may pre-associate with “themed personas” where scanning is indicative of one or more personas and used to change the guest's destination experience accordingly. The system encourages the purchase and wearing of destination products as advantageous to gaming goals.Type: GrantFiled: April 7, 2023Date of Patent: October 15, 2024Inventors: James Andrew Aman, Jeffrey Paul Cheesman
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Patent number: 12115454Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.Type: GrantFiled: December 7, 2022Date of Patent: October 15, 2024Assignee: STEELSERIES ApSInventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
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Patent number: 12109488Abstract: A game server generates a set of game content items for a designated game. The set of game content items is customized for one or more user accounts based on numerical values from a player model representing the one or more user accounts. The player model is generated based on previous in-game behavior of the one or more user accounts while playing the designated game. The game server forecasts, using the player model, a sequence of user actions of the one or more user accounts during gameplay of the designated game with the generated set of game content items. The sequence of user actions represents a prediction of in-game user interaction with the set of game content items. The game server computes a set of metrics associated with gameplay of the one or more user accounts represented by the player model in the designated game.Type: GrantFiled: July 28, 2022Date of Patent: October 8, 2024Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 12111984Abstract: In one embodiment, a device includes a stylus tip capable of communicating wirelessly with another device through a touch sensor of the other device. The stylus tip includes one or more surface areas, one or more substrates disposed along one or more of the surface areas of the stylus tip, and a plurality of electrodes disposed on or in the one or more substrates.Type: GrantFiled: July 7, 2022Date of Patent: October 8, 2024Assignee: Wacom Co., Ltd.Inventors: Kishore Sundara-Rajan, Shahrooz Shahparnia
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Patent number: 12112353Abstract: Methods, systems, and devices for providing in-flight communication sessions. In some examples, a communication session delivery system may provide network access service or other types of content once a passenger has completed a brand interaction. The brand interaction may be any number of options that a brand partner may require in exchange for access to content. The communication session delivery system may choose from a plurality of reward offers and then display the chosen offers to a passenger. The chosen offers may be selected based on profile information of a passenger and characteristics targeted by a brand partner. The passenger may then choose an offer and perform the required brand interaction. Once the brand interaction has been verified, the passenger may receive the reward associated with the offer.Type: GrantFiled: September 25, 2023Date of Patent: October 8, 2024Assignee: Viasat, Inc.Inventors: Niall O'Sullivan, Fergal Murray, Ultan O'Brien
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Patent number: 12109500Abstract: A method of recording a seamless customised video recording of a video game, the method comprising the steps of: video recording a first run-through of at least a part of the video game; saving a saved-game state of a first game state of the video game, the saved-game state enabling a game state of the video game to be reset to the saved-game state that is at least visually identical to the first game state; detecting, in response to the saving of the saved-game state, a time within the video recording of the first run-through corresponding to the time the saved-game state is saved; video recording, when the game state is reset to the saved-game state, another run-through from the saved-game state; and editing the video recording of the first run-through by replacing some or all the video recording of the first run-through recorded from the detected time with the video recording of the other run-through when the other run-through meets a predetermined preference criterion.Type: GrantFiled: April 12, 2022Date of Patent: October 8, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Maria Chiara Monti, Hugh Alexander Dinsdale Spencer, Maurizio Cerrato
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Patent number: 12102918Abstract: Systems and methods for dynamic control of behavioral characteristics of artificial intelligence (AI) characters are provided. The method includes ascertaining an occurrence of an event in a virtual environment associated with an AI character model; receiving a plurality of narratives associated with the AI character model; selecting, based on the event, a narrative from the plurality of narratives; determining, based on the selected narrative, behavioral settings; and applying the behavioral settings to the AI character model, thereby causing the AI character model to follow the narrative in interactions with a user in the virtual environment.Type: GrantFiled: December 29, 2023Date of Patent: October 1, 2024Assignee: Theai, Inc.Inventors: Ilya Gelfenbeyn, Mikhail Ermolenko, Kylan Gibbs, Evgenii Shingarev
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Patent number: 12106628Abstract: In accordance with the teachings of the present embodiment, a system and method for wireless gaming with location-dependent gaming functions are provided. In a particular embodiment, the apparatus includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property is used to alter a game play function, such as a bet option, wager, graphic overlay, permission, or to provide location-dependent advertising or embedded advertising. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled and/or controlled.Type: GrantFiled: December 8, 2022Date of Patent: October 1, 2024Assignee: INTERACTIVE GAMES LLCInventors: Kevin Burman, Dean P. Alderucci
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Patent number: 12106626Abstract: A rewards system awards a prize to a player of a gaming machine, where the prize is awarded separate from any winnings awarded by the gaming machine for a winning wagering game outcome. The rewards system may comprise an automated prize redemption device having a housing which defines a prize storage area and a rewards server configured to compare activity information obtained from the gaming machine to criteria associated with stored prize events and when met, command the gaming machine to issue a media from a media dispenser of the gaming machine to the player. The player may present the media to the automated prize redemption device to cause it to dispense the awarded prize.Type: GrantFiled: June 23, 2023Date of Patent: October 1, 2024Assignee: ARIES TECHNOLOGY, LLCInventors: Ronnie W. Harris, Kent Reisdorph, Janae Hoover, Rochelle Terman
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Patent number: 12105937Abstract: In one example, an electronic device may include a display screen defining a plurality of display regions. Further, the electronic device may include a camera to capture an image of an operator of the electronic device. Furthermore, the electronic device may include a controller operatively coupled to the camera and the display screen. The controller may detect an orientation of the operator's face with respect to the display screen using the captured image. Further, the controller may determine a first display region of the plurality of display regions corresponding to the detected orientation of the operators face. Furthermore, the controller may activate the first display region to position a cursor of a pointing device within the first display region.Type: GrantFiled: January 14, 2020Date of Patent: October 1, 2024Assignee: Hewlett-Packard Development Company, L.P.Inventors: Yi-Chien Lin, Chih-Hung Lin, Ling-Yu Wu, Chih-Shiuan Lee
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Patent number: 12102927Abstract: A game system includes a game apparatus providing gameplay concerning development of characters evolving through multiple evolution stages and an information communication terminal with the game apparatus, which causes a display unit to display an evolution flow indicating a group of characters. Type information uniquely identifying the type and the evolution state of each character is defined. The evolution flow is displayed in an aspect in which at least part of the characters is unidentifiable in an initial state and is configured so that the number of kinds of the characters in each evolution stage is identifiable. The information communication terminal includes a first acquisition unit acquiring the type information and a display control unit that changes the evolution flow including the character having the acquired type information from an unidentifiable aspect to an identifiable aspect to cause the display unit to display the evolution flow.Type: GrantFiled: November 29, 2021Date of Patent: October 1, 2024Assignee: BANDAI CO., LTD.Inventors: Hirohiko Sekido, Yuta Shimano, Fumiya Kobayashi
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Patent number: 12097436Abstract: A first ring buffer records a game moving image by game software currently being executed, together with time information. In a case where an event is generated in a game, an event information acquiring part acquires event information including an event code that identifies the generated event, from the game software. A second ring buffer records therein the acquired event information together with the time information synchronized with the first ring buffer.Type: GrantFiled: March 18, 2020Date of Patent: September 24, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Benedikt Neuenfeldt, Yohei Nishikawa, Takahisa Ishikawa, Akihiko Kusumoto, Nobukazu Koyama, Masahiro Fujihara, Steven Trombetta, Adil Sherwani
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Patent number: 12083415Abstract: An input device includes a case body, a plurality of markers configured to emit light to the outside of the case body, and an indicator configured to indicate the state of the input device. A control portion lights the plurality of markers at predetermined intervals, and lights the indicator in a period during which the plurality of markers are unlit.Type: GrantFiled: March 26, 2020Date of Patent: September 10, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Kenzo Nishikawa, Takanori Minamino
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Patent number: 12087132Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: October 17, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay
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Patent number: 12087133Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: November 16, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R Nelson, Steven G. LeMay
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Patent number: 12087126Abstract: A management system for game tokens includes a player identification device installed at a predetermined location in a casino facility to identify a player and thereby identify that the player is at the predetermined location, a database storing information on holders of game tokens, and a management device referring to the database to determine whether there is an anomaly in the holder information, wherein the management device determines whether or not there is an abnormality in the combination of the predetermined location where the player identified by the player identification device is located and the holder information stored in the database.Type: GrantFiled: December 4, 2019Date of Patent: September 10, 2024Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 12087131Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: October 17, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay
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Patent number: 12088955Abstract: Various embodiments of video display systems and related methods for wirelessly coupling video content from a plurality of video sources to one or more shared display devices are disclosed. The video display system includes a dongle for coupling to a video output of each of the video sources. In some embodiments, audio from some of the video sources may also be coupled to a shared display device, and may be reproduced at the shared display device. In some embodiment, video content from one or more video sources may be combined on one ore more of the shared display devices.Type: GrantFiled: July 31, 2021Date of Patent: September 10, 2024Assignee: Vizetto Inc.Inventors: Avanindra Utukuri, Bhupinder Randhawa
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Patent number: 12087129Abstract: Systems and methods that enable a user, such as a player, to manage persistent data, such as game state data, remote from any electronic gaming machine, such as via a mobile device executing a mobile device application.Type: GrantFiled: December 23, 2022Date of Patent: September 10, 2024Assignee: IGTInventor: Patrick Danielson
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Patent number: 12080120Abstract: A system that utilizes an application running on a mobile device to provide a service window associated with a gaming establishment.Type: GrantFiled: October 5, 2022Date of Patent: September 3, 2024Assignee: IGTInventors: Kevin M. Higgins, Dwayne R. Nelson
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Patent number: 12076148Abstract: An emotion analysis and recognition system including an automated recognition of bodily expression of emotion (ARBEE) system is described. The system may include program instructions executable by a processor to: receive a plurality of body movement models, each body movement model generated based on a crowdsourced body language dataset, calculate at least one evaluation metric for each body movement model, select a highest ranked body movement model based on the at least one metric calculated for each body movement model, combine the highest ranked body movement model with at least one other body movement model of the plurality of body movement models, calculate at least one evaluation metric for each combination of body movement models, and determine a highest ranked combination of body movement models to predict a bodily expression of emotion.Type: GrantFiled: July 1, 2020Date of Patent: September 3, 2024Assignee: THE PENN STATE RESEARCH FOUNDATIONInventors: James Z. Wang, Yu Luo, Jianbo Ye, Reginald B. Adams
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Patent number: 12076644Abstract: To provide a game program capable of achieving high amusement. A game program causes an object to execute a first action by a player's operation, and changes a first parameter with the passage of time; and causes the object to execute a second action by the player's operation in a case where the first parameter satisfies a predetermined first condition.Type: GrantFiled: July 29, 2020Date of Patent: September 3, 2024Assignee: SQUARE ENIX CO., LTD.Inventors: Mitsunori Takahashi, Naoki Hamaguchi, Nobuyuki Matsuoka, Ryota Iwagami, Teruki Endo
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Patent number: 12080130Abstract: A sportsbook odds optimization and parlay correlation analysis platform may be provided. The platform may be configured to assess the correlation value for proposition bet parlays. The platform may be employed by a sportsbooks or other betting event hosting establishment. The platform may be configured to establish parameters for processing at least one parlay offered to the establishment. The parameters may include, for example, but not be limited to, a correlation value and a payout type. Next, at least one parlay may be received for processing. A correlation value and a payout value associated with the at least one parlay may be calculated. The platform may be configured to determine whether to accept or decline the at least one parlay offering based on the parameters defined by the establishment. The at least one parlay may then be accepted or declined in accordance to the determination.Type: GrantFiled: February 15, 2022Date of Patent: September 3, 2024Assignee: SidePrize LLCInventors: David Adam Wexler, Jay Sudarshan Deuskar, Dylan Edward Cooper
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Patent number: 12073053Abstract: A method and system for creation of a virtual home center is disclosed. The system includes a plurality of IoT or smart devices connected to a network and arranged throughout a physical space, such as a house, apartment building, or other physical structure or edifice. In some embodiments, the devices can serve as beacons and receive sensed information via internal sensors and/or from other nearby devices such as a smoke detector. The sensors can be used to generate and render a virtual home within a virtual environment (e.g., VR/AR). In one example, the system is configured to communicate information between the virtual environment and IoT devices in the user's real home. If the user would like to read and/or modify controls of any IoT devices, they can enter the virtual environment as a virtual avatar and locate the room with the desired smart device.Type: GrantFiled: September 16, 2022Date of Patent: August 27, 2024Assignee: United Services Automobile Association (USAA)Inventors: Noe Alberto Martinez, Megan Sarah Jennings, Christopher Russell, Justin Royell Nash
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Patent number: 12070687Abstract: A system and method provide application assistance with a mobile device including running an application on a computer system. A challenging application state of the application is detected. An assistance for the challenging application state may be determined wherein the assistance includes display of one or more assistance frames on the mobile device. Information regarding the determined one or more assistance frames is sent to the mobile device.Type: GrantFiled: August 17, 2022Date of Patent: August 27, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Elizabeth Ruth Juenger, Ryan Sutton, Gary Grossi, Jason Grimm, Mingtao Wu, Yuji Tsuchikawa
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Patent number: 12064690Abstract: Methods and apparatus provide for executing an application program to control a game based on gameplay of a game player; receiving instructions from the game player and forwarding the instructions for controlling the game in order to manipulate the execution of the application program and to affect the game; setting respective viewpoints, from among a plurality of viewpoints, serving as bases for generating respective watching screens for viewing the game during gameplay of the game player, which viewpoints are offered to respective watching players, among a plurality of watching players, different from the game player; and deleting the at least one of the plurality of viewpoints to be the one of the respective positions of the one of the one or more objects when the one of the one or more objects disappears from view due to the gameplay of the game player.Type: GrantFiled: September 15, 2022Date of Patent: August 20, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Toshiya Ikenaga, Nobuaki Tanaka, Yasuhiro Watari, Toshiharu Sayano, Hiromasa Ohkubo
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Patent number: 12063405Abstract: The present technology pertains to a penannular slider in a user interface. The penannular slider can accept an input to drag an indicator about the penannular slider to a location between a first terminal end of the penannular slider representing a first input source, and a second terminal end of the penannular slider representing input audio from playback of a media item. The location of the indicator can control a mixing of audio from the first input source and the input audio, and generating a mix includes first audio from the first input source at a first volume level and second audio from the input audio at a second volume level based on the location of the indicator about the penannular slider.Type: GrantFiled: September 6, 2022Date of Patent: August 13, 2024Assignee: Block, Inc.Inventors: Jesse Dorogusker, Pål Berg, Agustina Sacerdote, Tait Svenson, Kirupa Pushparaj, Anders Herning
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Patent number: 12059622Abstract: A non-fungible token (NFT) platform operates by: accessing, via a network interface, a plurality of game NFTs, each of the plurality of game NFTs including a playable instance of an associated game that is accessible by a user of a client device; generating, via a processor, display data associated with a customized collection display that contains the plurality of game NFTs; sending, via the network interface, the display data associated with a customized collection display to the client device for display via a graphical user interface associated with the client device; receiving, via the graphical user interface, a selection of one the plurality of game NFTs for play of the associated game; and facilitating, via the network interface, play of the associated game in conjunction with the client device.Type: GrantFiled: April 12, 2023Date of Patent: August 13, 2024Assignee: Gallant Arts, LLCInventors: Mark Meyers, Bruce E. Stuckman, John W. Howard, Brian G. Howard, Gregory Meador
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Patent number: 12056980Abstract: An gaming system includes a display device, an input device, and a game controller. When the game controller determines that a condition is met, the game controller modifies a plurality of symbols selected for display to include a prize awarding symbol. When the game controller determines that a designated condition is met, the game controller modifies the prize awarding symbol to reveal an award. The game controller evaluates the plurality of symbols to determine an award amount.Type: GrantFiled: June 6, 2022Date of Patent: August 6, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Billy Tam, Liam Sanders, Alessandro Sidoti
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Patent number: 12056981Abstract: A method of providing usable data to a user of a play-by-play sports wagering network about the factors that may be impacting the odds in a currently open wagering market. Before betting, additional information about circumstances related to the current bet is provided to the user.Type: GrantFiled: November 12, 2021Date of Patent: August 6, 2024Assignee: AdrenalineIPInventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
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Patent number: 12039833Abstract: There is provided a gaming method and system that utilize a presentation assembly configured to present a series of spins of a plurality of reels arranged in an array, the plurality of reels including value-bearing symbols, wherein any value-bearing symbol that lands in an active subset of the array is collected in a collection area. At a conclusion of the series of spins, a payout based on the values of the collected value-bearing symbols is awarded.Type: GrantFiled: May 11, 2023Date of Patent: July 16, 2024Assignee: LNW Gaming, Inc.Inventors: Bernadine Attard, David Little
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Patent number: 12033531Abstract: Systems and methods are described in which a “one-of-N” selection may be produced based on one or more associations made by a human between a selected object from a group of “N” objects, and visual or acoustic cues produced by a handheld device. Objects may be comprised of real or virtual (i.e., displayed) objects in the environment of the handheld device user. Visual and/or acoustic cues may be generated by the handheld device under the control of the device user. Upon determining a perceived association between a cue and a selected object, the user may indicate a selection using one or more handheld device sensing elements such as a pushbutton, touch sensor, or inertial force measurement. Systems and methods may provide simple and intuitive methods to produce selected actions on the handheld device or on a connected device.Type: GrantFiled: September 13, 2022Date of Patent: July 9, 2024Assignee: Kibeam Learning, Inc.Inventors: Lewis James Marggraff, Nelson George Publicover
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Patent number: 12029977Abstract: A method for generating a special effect for social networking interaction in a virtual environment of a game is performed by an electronic device. The method includes: displaying an object presentation interface of a target battle of the game when loading a virtual scene corresponding to the target battle, the object presentation interface being used for displaying a plurality of virtual objects participating in the target battle; receiving a special effect generating instruction for a first virtual object of the plurality of virtual objects, the special effect generating instruction being used for instructing to generate a special effect based on the first virtual object, and the first virtual object corresponding to a user of the electronic device triggering the special effect; and generating the special effect identifying the first virtual object in the object presentation interface.Type: GrantFiled: May 20, 2022Date of Patent: July 9, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Yingjie Mei, Zhengguo Han, Lili Hao, Xianqi Jing, Chuan Lv, Zhaoyang Li, Ruowei Jiang, Jun Zhang, Xiaoqiang Hong, Lichao Wu, Jiabin Liang, Yi Wang, Yingtong Liu, Hao Meng
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Patent number: 12023585Abstract: A posture adjustment method includes: obtaining a first operation through a client, determining a second action in response to the first operation, and playing a target picture in the client. The first operation is used for indicating that a first object performs a first action, the first object is an object in a virtual scene displayed by the client, and a first part of the first object holds a target item being used for launching an attack in the virtual scene. The second action is used for driving, by a second part of the first object, the first part to adjust a holding posture to the target item to automatically achieve a relatively proper and accurate posture of using the target item. The target picture being used for displaying that the first object performs the first action and the second part of the first object performs the second action.Type: GrantFiled: August 17, 2020Date of Patent: July 2, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Yourui Fan
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Patent number: 12023583Abstract: This application discloses a method and apparatus for selecting an accessory in a virtual environment. The method includes: displaying a first virtual environment interface; receiving a trigger operation on an accessory switching control; displaying a candidate accessory zone in a local peripheral region of the accessory switching control according to the trigger operation; receiving a selection operation on a target gun accessory in n gun accessories; and displaying a second virtual environment interface according to the selection operation. The accessory switching control is displayed superimposed on a picture. When the trigger operation on the accessory switching control is received, the candidate accessory zone is displayed in the peripheral region of the accessory switching control, and the n gun accessories of the same accessory type are displayed in the candidate accessory zone.Type: GrantFiled: November 1, 2022Date of Patent: July 2, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Meng Qiu, Weijian Cui, Jiaqi Pan, Shuting Zhang
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Patent number: 12023589Abstract: Embodiments of this application disclose an object control method and device, a storage medium, and an electronic device. The method includes: detecting a first operation triggered in a client, the client displaying a virtual scene, and the first operation being used for instructing a target object in the virtual scene to move from one side of a target obstacle to the other side of the target obstacle; determining a target action to be performed by the target object, the target action being determined according to attributes of the target obstacle, and the target action being a crossing type or climbing type action performed by the target object to move from one side of the target obstacle to the other side of the target obstacle; and controlling, in the virtual scene, the target object to perform the target action. The embodiments of this application resolve a technical problem of an undiversified operation manner in an encounter of an obstacle in the related art.Type: GrantFiled: April 5, 2023Date of Patent: July 2, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Chuang Han, Jie Tang
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Patent number: 12027009Abstract: During play of a feature game, a gaming machine holds each feature trigger symbol at its respective display position, and if a group of symbol display positions has spins remaining, spins/respins reels of the respective group to obtain replacement symbols for each non-feature trigger symbol in the group. For each of group of symbol display positions, the gaming machine determines, based on the symbols in the groups, whether to award a prize identified by a prize tab associated with the group. Aspects of the feature game may be implemented in a base or primary game.Type: GrantFiled: April 26, 2023Date of Patent: July 2, 2024Assignee: ARISTOCRAT TECHNOLOGIES, INC. (ATI)Inventor: Eric Boese
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Patent number: 12017143Abstract: A method and device for selecting a game object and a storage medium are provided. The method includes: in response to an object selection operation acting on a first display area on a graphical user interface, selecting multiple game objects in a game scene; and displaying an object selection control in a second display area of the graphical user interface. Multiple game objects are selected by an object selection operation. A first game object indicator and/or a second game object indicator is further displayed in an object selection control, and respectively corresponds to different game objects or types of game objects.Type: GrantFiled: December 13, 2019Date of Patent: June 25, 2024Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Feng Rao
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Patent number: 12013981Abstract: Provided is a vibration device that is connected to an information processing apparatus and includes a vibration mechanism that generates a vibration. The vibration device receives a first vibration command for the vibration device from the information processing apparatus, receives a second vibration command for a different type of vibration device from the information processing apparatus in parallel with the first vibration command, and operates the vibration mechanism on the basis of at least one of the first vibration command and the second vibration command. The second vibration command is in a format different from that of the first vibration command. The different type of vibration device is of a type different from that of the vibration device.Type: GrantFiled: June 16, 2020Date of Patent: June 18, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Takashi Enokihara, Takuro Sawada, Masatoshi Nakae, Shinya Mikami, Kenichi Sato, Yoshiyuki Imada
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Patent number: 12010155Abstract: A device for providing operating system managed group communication sessions may include a memory and at least one processor. The at least one processor may be configured to receive, by an operating system level process executing on a device and from an application process executing on a device, a request to initiate a group session between a user associated with the device and another user. The at least one processor may be further configured to identify, by the operating system level process, another device associated with the other user. The at least one processor may be further configured to initiate, by the operating system level process, the group session with the user via the other device. The at least one processor may be further configured to manage, by the operating system level process, the group session.Type: GrantFiled: April 6, 2021Date of Patent: June 11, 2024Assignee: Apple Inc.Inventors: Geoffrey Stahl, Jeffrey S. Norris, Timothy R. Oriol, Joel N. Kerr, Srinivas Vedula, Bruno Sommer