Perceptible Output Or Display (e.g., Tactile, Etc.) Patents (Class 463/30)
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Patent number: 11398076Abstract: A three-dimensional media streaming and broadcasting system and method, which enables different media, such as concerts and sports events, to be transferred in a live and three-dimensional manner, and the transferred image to be broadcast and viewed with devices such as virtual reality goggles.Type: GrantFiled: October 7, 2019Date of Patent: July 26, 2022Inventor: Hamit Mermerkaya
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Patent number: 11386750Abstract: A gaming system includes logic circuitry and a gaming machine for conducting a casino wagering game. The logic circuitry receives, via an acoustic input component of the gaming machine, an acoustic capture signal representative of a player account identifier corresponding to a player account from a mobile device, determines the player account identifier represented by the capture signal, and associates a gaming session on the gaming machine with the corresponding player account. In addition, the logic circuitry, in response to receiving in a prescribed manner, via the acoustic input component, an acoustic maintain-session signal from the mobile device, maintains the association between the gaming session on the gaming machine and the corresponding player account for a period of time, in response to failing to receive the maintain-session signal in the prescribed manner, the logic circuitry terminates the association between the gaming session and the corresponding player account.Type: GrantFiled: April 7, 2021Date of Patent: July 12, 2022Assignee: SG Gaming, Inc.Inventors: Martin Lyons, Ronald Gray
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Patent number: 11386749Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.Type: GrantFiled: July 21, 2020Date of Patent: July 12, 2022Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 11376507Abstract: Disclosed is an operating method of a server which analyzes a user's psychology to classify the user. The operating method includes receiving a raw database from a server of a game service provider, acquiring setup information of at least one module to acquire reference data corresponding to one of a plurality of models from the raw database, generating reference data from data of users included in the raw database on the basis of at least one module which is set on the basis of the setup information, and acquiring psychological state information of a user to be analyzed on the basis of the reference data.Type: GrantFiled: September 17, 2020Date of Patent: July 5, 2022Assignee: Sentience Inc.Inventors: Hyemin Kwon, Insu Gim, Myunsoo Kim, Hyeyon Kwon
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Patent number: 11361632Abstract: A tactile force information presenting system includes: a tactile force presenting device that generates the stimulus; a drive device that drives the tactile force presenting device; and a tactile force non-presenting device that does not generate said stimulus to an operator, and the tactile force presenting device presents the tactile force to the operator.Type: GrantFiled: December 11, 2018Date of Patent: June 14, 2022Assignee: Murata Manufacturing Co., Ltd.Inventors: Norio Nakamura, Natsuo Koda, Yosuke Iizuka
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Patent number: 11344804Abstract: Examples of the disclosure provide real-time display of achievements to a user during gameplay. A computing device receives a request from a user to display a portion of achievement data describing performance of the user in a gaming application. Responsive to the received request, the achievement data is filtered based on contextual criteria. The filtered achievement data is provided to a user interface for display during gameplay. The displayed achievement data is updated by the computing device updates during gameplay. The achievement data may be system-level achievement data. Further, the achievement data may be displayed on another computing device.Type: GrantFiled: October 10, 2019Date of Patent: May 31, 2022Assignee: Microsoft Technology Licensing, LLCInventors: Robert M. Smith, Zane W S Teh, Nathan Johnson, Mengyuan Tu, Mitch A. Johnson, Casey Baker, Eric Cancino, Cierra D. McDonald
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Patent number: 11325042Abstract: A method and system for verifying a client device's location in a parallel reality game hosted by a server. The client transmits its location to the server and receives verification instructions comprising a landmark and a verification pathway. The client prompts a player to capture image data of the landmark and, in response, receives a first set of image data of the landmark from an initial perspective. The client determines whether the first set of image data matches to the landmark before prompting the player to move along the verification pathway while capturing image data. The client receives a second set of image data of the landmark from a moving perspective. The client determines whether the second set of image data matches to an expected change in perspective of the landmark. Upon completion of the verification instructions, the client confirms to the server the client's location.Type: GrantFiled: September 29, 2020Date of Patent: May 10, 2022Assignee: Niantic, Inc.Inventor: Hansong Zhang
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Patent number: 11317959Abstract: The present invention is directed to a method of ablation. The method includes the steps of inserting a probe having an ablation electrode into a body of a living subject and urging the ablation electrode into a contacting relationship with a target tissue. A measurement of at least one electroanatomic parameter is made between the ablation electrode and the target tissue, and the measurement is haptically communicated to an operator. Responsively to the communicated measurement, ablating the target tissue using the ablation electrode.Type: GrantFiled: January 14, 2019Date of Patent: May 3, 2022Assignee: Biosense Webster (Israel) Ltd.Inventors: Yevgeny Bonyak, Dror Shlomo Levy, Meir Bar-Tal, Ronen Krupnik, Natan Sharon Katz
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Patent number: 11318392Abstract: A computer for executing progress of a game by using a game content, the computer including memory and circuitry, the memory configured to store information corresponding to each of a plurality of game contents classified into a plurality of groups associated with an attribute, the circuitry configured to select a first game content from among game contents belonging to a first group among the plurality of groups based on a selection instruction from a player, identify the attribute associated with the selected first game content, select a second game content from among game contents belonging to a second group of the plurality of groups based on the identified attribute, and associate a game content group at least including the selected first game content and the selected second game content with a player and stores the resultant game content group to the memory.Type: GrantFiled: October 8, 2020Date of Patent: May 3, 2022Assignee: GREE, Inc.Inventors: Katsumi Zeniya, Kiyoto Nakamura
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Patent number: 11318382Abstract: Players with a wide range of levels or attack strength can enjoy a time-limited group battle, and the participation rate can be expected to improve throughout the set time slot. A battle time managing unit refers to a timer and a memory resource to manage the time of a battle between groups. A battle condition extraction unit refers to the memory resource and checks whether to change a battle condition during the time of the battle. A target changing unit refers to the memory resource to set a target of change based on the battle condition. A battle condition changing unit changes the battle condition for the target of change that was selected by the target changing unit. Based on the changed battle condition, a battle rendering unit executes rendition processing for the game related to the battle.Type: GrantFiled: September 11, 2020Date of Patent: May 3, 2022Assignee: GREE, Inc.Inventor: Koichi Suzuki
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Patent number: 11315386Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.Type: GrantFiled: July 21, 2020Date of Patent: April 26, 2022Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 11311805Abstract: A handheld object includes a reference element having an angle-identifying element that is captured differently in images depending on a viewpoint of a camera. The angle-identifying element generates a first characteristic in a first captured image from a first viewpoint of the camera, and a second characteristic in a second captured image from a second viewpoint of the camera. Based on the characteristic generated by the angle-identifying element in a captured image, the orientation of the handheld object is determined. A pointing target of the handheld object is also determined based on the orientation of the handheld object and determining the position of the reference element. The reference element also includes a device identifier. The camera captures a first portion of the device identifier a first image, and a second portion of the device identifier in a second image. The portions are combined together to form the complete device identifier.Type: GrantFiled: March 2, 2020Date of Patent: April 26, 2022Assignee: Universal City Studios LLCInventor: Akiva Meir Krauthamer
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Patent number: 11305183Abstract: The embodiments of the present invention provide a method and an apparatus for tactile signal generation, and a computer device. The method includes: obtaining target scene tactile information, the target scene tactile information including a target scene category and a target tactile sensation category corresponding to the target scene category; obtaining a basic frequency band tactile signal set corresponding to the target scene category, the basic frequency band tactile signal set including a plurality of basic frequency band tactile signals, and generating a target tactile signal based on the target tactile sensation category and the basic frequency band tactile signal set. In this way, the generation of the tactile sensation can be more flexible and diverse.Type: GrantFiled: August 3, 2020Date of Patent: April 19, 2022Assignee: AAC Technologies Pte. Ltd.Inventors: Xiuyue Wang, Jianqi Li
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Patent number: 11294531Abstract: A video control, projection and display system is employed in a gaming establishment and used in conjunction with or without a gaming network or gaming components. The control system includes projection cameras or light sources which may generate and display images associated with the electronic gaming machines or with a player of the electronic gaming machines. The control system enhances the image by using pixel cloning, image blending pixel scaling, pixel movement, and pixel masking. The projection system may generate holographic images and may project images onto a variety of surfaces adjacent to the electronic gaming machines. The control system manages devices associated with the projection and display system.Type: GrantFiled: August 8, 2019Date of Patent: April 5, 2022Inventor: Christopher Konopka
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Patent number: 11282330Abstract: Devices, systems, and methods for providing multiple simultaneous pressure sensitive inputs for gaming devices include an input device including a plurality of input locations and a pressure sensor to detect, for each input location of the plurality of input locations, an amount of pressure applied to the input device at the input location by a player of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied to a first input location of the plurality of input locations by the player, and a second pressure parameter value to a second amount of pressure being applied to a second input location of the plurality of input locations by the player. Based on the first pressure parameter value and the second pressure parameter value, the processor circuit modifies a user interface element of the gaming device.Type: GrantFiled: September 12, 2019Date of Patent: March 22, 2022Assignee: IGTInventors: David Small, Michael Russ, Sven Aurich
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Patent number: 11276275Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.Type: GrantFiled: July 21, 2020Date of Patent: March 15, 2022Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 11263778Abstract: A device may receive images identifying interiors of buildings and movable objects and unmovable objects located in the interiors, and may train a machine learning model with the images to generate a trained machine learning model. The device may receive an image identifying an interior portion of a building and objects located in the interior portion, and may process the image, with the trained machine learning model, to identify a movable object and an unmovable object. The device may disregard the movable object to generate an image in which data identifying the movable object has been disregarded, and may process the image in which the data identifying the movable object has been disregarded, with a visual positioning system, to determine a location of the user device in the interior portion of the building. The device may perform one or more actions based on the location of the user device.Type: GrantFiled: April 7, 2020Date of Patent: March 1, 2022Assignee: Verizon Patent and Licensing Inc.Inventors: Rejaul Monir, Ashley A. Vogt, Chad Hammond, Mithu Datta, Derek Wade Ohlarik
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Patent number: 11253787Abstract: A server system reproduces a past gameplay based on original data in a virtual three-dimensional space and displays the scenes of the gameplay on a user terminal of a live commentary user. Along with this, the server system causes a live commentary object having not existed in the original gameplay to appear in the virtual three-dimensional space in accordance with a live commentary addition operation by the live commentary user, and adds an additional virtual camera (additional camera CM1) to the virtual three-dimensional space to modify the reproduction play of the original gameplay. The server system generates modified reproduction data capable of reproducing a modified reproduction play and manages the modified reproduction data in association with the original data.Type: GrantFiled: March 27, 2020Date of Patent: February 22, 2022Assignee: BANDAI NAMCO ENTERTAINMENT INC.Inventor: Kensuke Tsukanaka
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Patent number: 11247120Abstract: The disclosure provides methods and systems for storing and sharing information through a digital pin board within a network gaming platform. An example method comprises maintaining at least one personalized digital board associated with the digital pin board of a user. Furthermore, a selection of an informational item is received from the user. The informational item is associated with at least one personalized digital board of the user. The method further includes presenting, to the user, a graphical user interface of the network gaming platform. The graphical user interface includes a graphical representation of the digital pin board, where the digital pin board includes a graphical representation of at least one personalized digital board of the user.Type: GrantFiled: October 11, 2017Date of Patent: February 15, 2022Assignee: Sony Interactive Entertainment LLCInventors: Taryn Hadfield, Michele Ewing
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Patent number: 11238697Abstract: Systems and methods for assisting game play and wagering are provided. A game assistant system may provide a user with advice on game play or wagering for casino games such as blackjack, roulette, poker, craps, slots, or baccarat. The game assistant may also provide a user with advice on wagering events (e.g., horse racing, etc.) or on other games (e.g., backgammon, chess, etc.). The information provided by the game and wagering assistant during game play or a wagering event may allow a user to minimize losses or the statistical advantage of a casino or game provider. The game and wagering assistant system may also allow a user to allocate a particular amount of money for wagering on games or events, and allow the user to control the rate at which the money is expended.Type: GrantFiled: August 5, 2019Date of Patent: February 1, 2022Assignee: CFPH, LLCInventors: Timothy H. Heaton, Howard W. Lutnick
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Patent number: 11229843Abstract: A video recording method includes recording a sequence of video images output by a videogame, recording a sequence of depth buffer values for a depth buffer used by the videogame, recording a sequence of in-game virtual camera positions used to generate the video images, recording one or more in-game events and their respective in-game positions, associating the depth buffer value sequence, the in-game virtual camera position sequence, and an identifier for the videogame, with the video image sequence, and associating the one or more in-game events and their respective in-game positions with the identifier for the videogame.Type: GrantFiled: August 18, 2020Date of Patent: January 25, 2022Assignee: Sony Interactive Entertainment Inc.Inventors: Nicholas Anthony Edward Ryan, Hugh Alexander Dinsdale Spencer, Andrew Swann
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Patent number: 11226779Abstract: A relay apparatus transmits information corresponding to a registered photograph to the print management apparatus based on an event being specified when the first option is selected, wherein the event that is specified is registration of the photograph in the Web service, and transmits an instruction to print the game contents to the print management apparatus when the second option is selected and a speech instruction in a predetermined phrase spoken toward the speech recognition terminal is specified.Type: GrantFiled: April 12, 2019Date of Patent: January 18, 2022Assignee: Canon Kabushiki KaishaInventors: Koji Yamada, Yu Tomioka
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Patent number: 11222506Abstract: A system that enables the automatic logging out of one player tracking account device when another player tracking account device is attempted to be logged into a player tracking account system.Type: GrantFiled: August 30, 2018Date of Patent: January 11, 2022Assignee: IGTInventors: Erik Petersen, Dwayne R. Nelson
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Patent number: 11222512Abstract: A gaming system, a gaming machine and a method is provided having a Five Card Video Draw poker game with a single hand or multiple hands. The gaming system or gaming machine first determines whether a dream card is going to be used in a particular round of play or a dream card is used on every hand. If the dream card is going to be used, then the last card of the initial hand is chosen so that, when the last card is combined with the other randomly selected cards of the initial hand, the initial starting hand will have the highest possible expected value.Type: GrantFiled: January 2, 2019Date of Patent: January 11, 2022Assignee: IGTInventors: Ernest W. Moody, Michael W. Wood
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Patent number: 11213756Abstract: Systems and methods for recommending video game content based on video game performance are disclosed. A level is identified from among a sequence of playable levels of a currently active video game. A video game performance metric for the identified level is determined. Based on the determined video game performance metric, a video of a performance of the identified level of the video game is selected for recommendation from among a plurality of videos stored in a database in association with corresponding video game performance metrics. An option, which is selectable to cause playback of the selected video, is transmitted for display via a computing device.Type: GrantFiled: December 18, 2019Date of Patent: January 4, 2022Assignee: ROVI GUIDES, INC.Inventors: Govind Raveendranathan Nair, Sangeeta Parida, Rajendran Pichaimurthy, Amrit Srivastava, Prakash Viswanathan
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Patent number: 11207599Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. Th system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.Type: GrantFiled: February 26, 2020Date of Patent: December 28, 2021Assignee: Disney Enterprises, Inc.Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
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Patent number: 11207598Abstract: There is a system and method for gamification of real-life events over a computerized network. The system includes an observer module configured to generate real-life data in response to observation of a real-life event. The system includes an interface engine module configured to operate an ongoing computerized game that includes game objects. The system includes an implementation module configured to receive an implementation instruction and automatically effect a real-world occurrence associated with the implementation instruction. The system includes a control module, including a processor, configured to convert real-life data from the observer module into a game object, provide the created game object to the interface engine module for injection into an ongoing computer game, and convert a player interaction into an implementation instruction and provide the same to the implementation module. The system includes a player module configured to permit a player to play the ongoing game.Type: GrantFiled: November 13, 2019Date of Patent: December 28, 2021Assignee: BOOMANITY CORP. A DELAWARE CORPORATIONInventors: Andrew Jack Thomas, Jane Dudley
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Patent number: 11198066Abstract: A method for controlling a game character is used for controlling a simulated skydiving action of the game character in a game scene and includes: determining a target position to be landed on; obtaining a real-time location of the game character; determining a real-time flight strategy according to the target position and the real-time location during the simulated skydiving action, wherein the real-time flight strategy, comprises one of a released-parachute flight strategy and a folded-parachute flight strategy and according to the real-time flight strategy, automatically controlling the simulated skydiving action of the game character.Type: GrantFiled: February 28, 2019Date of Patent: December 14, 2021Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Qiao Yu, Di Zhao, Jianfeng Shen
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Patent number: 11192026Abstract: A game apparatus includes a position acquisition device configured to acquire information related to a position of a second object movable in a game field in which a first object is disposed and in a three-dimensional virtual space, and an image generation device configured to generate an image representing a view from a virtual viewpoint in the three-dimensional virtual space, and perform an image change by at least one of erasure and transparentization of the first object on the basis of a height of the first object with respect to the position of the second object in a display area including at least a part of the second object when generating the image.Type: GrantFiled: July 10, 2019Date of Patent: December 7, 2021Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventor: Noriaki Okamura
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Patent number: 11196716Abstract: A method, system, and recording medium for communication comparison including communicating from a first device to a second device by the second device reading frequencies and intensities of light projected, by the first device, on an object.Type: GrantFiled: August 22, 2019Date of Patent: December 7, 2021Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATIONInventor: Nicholas Stephen Kersting
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Patent number: 11167215Abstract: A server determines, for each player, whether or not a sanction as a sanction target player is to be imposed based on a state or an action of an operation target player character of the player concerned. When it is determined that the sanction is to be imposed, sanction control processing is executed that provides a terminal owned by a player who differs from the sanction target player with player-related information of the sanction target player as the sanction.Type: GrantFiled: December 26, 2019Date of Patent: November 9, 2021Assignee: BANDAI NAMCO Entertainment Inc.Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
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Patent number: 11161042Abstract: A system for changing appearance of a character composed of a plurality of models judges whether a model can be changed or not on the basis of whether an adjacency condition is satisfied or not. Whether the adjacency condition is satisfied or not is judged on the basis of a shape of a judgement target and a shape of a model adjacent to a change target. The system may refer to a type of a shape set to each model to judge whether the adjacency condition is satisfied or not. The system may also refer to a type regarding a portion adjacent to another model set to each model for the judgement. Moreover, the system may adjust a shape of an adjacent model on the basis of information that is set to the model.Type: GrantFiled: September 22, 2017Date of Patent: November 2, 2021Assignee: SQUARE ENIX CO., LTD.Inventor: Shinpei Sakata
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Patent number: 11163292Abstract: Embodiments relate to apparatuses, methods and computer programs for controlling a machine. The apparatus is suitable for a mobile communication device for providing a sensor input signal to a machine control entity to control a machine. The apparatus comprises one or more sensor modules for providing first user input sensor data and second user input sensor data. The apparatus further comprises a control module configured to determine the sensor input signal based on the first user input sensor data and the second user input sensor data. The control module is further configured to provide the sensor input signal for sensor data processing to the machine control entity to control at least one of a force transmission interface of the machine for an external component and an engine of the machine via an interface.Type: GrantFiled: April 26, 2018Date of Patent: November 2, 2021Assignee: Deere & CompanyInventors: Rasmus Adler, Daniel Schneider, Patrik Feth, Martin Kremmer, Benjamin Neermann, Stefan Volz, Norbert Fritz, Hans Juergen Nissen, Florian Reinmuth
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Patent number: 11138278Abstract: A method including parsing a query into a tree of operations, generating a query matrix and a transcript matrix, determining a cross-correlation of the query matrix and the transcript matrix, applying a softness map to the cross-correlation to determine one or more matches for each of the literals, and combining the one or more matches utilizing the tree of operations to generate an output, each of the operators corresponding to a combination operation for the matches.Type: GrantFiled: August 22, 2018Date of Patent: October 5, 2021Assignee: Gridspace Inc.Inventor: Anthony Scodary
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Patent number: 11126677Abstract: One embodiment provides a system and method for matching including a user interface digital collage for multimedia sharing built using themes paired with theme-based search functionality. This system and method can be used for searching, introducing, matching and exploring people (i.e. for dating, friendship, networking, project collaboration or employment), companies (i.e., for job placement), places (i.e., real estate rentals or sales) or ideas, where the themes are attributes of the person, company, place or idea. Another embodiment integrates this system and method with events and gatherings (e.g., parties, job fairs or open houses for sales or rentals of real estate), enabling connection and exploration of users' digital collages based on which users are attending or having particular gathering or events. In some embodiments the event can be real including for example, concerts, sporting events, theater, or virtual including, for example, online meetings, presentations, or group chats.Type: GrantFiled: March 21, 2019Date of Patent: September 21, 2021Assignee: Kindra Connect, Inc.Inventors: Gina Levy, Austin Neill, Drew McAuliffe, Brandon Rukin
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Patent number: 11120672Abstract: Provided is a garment comprising fabric and at least one seam, said garment comprising at least one vibrotactile actuator configured for producing a vibrational pattern based on audio and/or messaging information provided by an information signal from an external device. The vibrotactile actuator is contained within the seam. Also provided is a system, circuit and method for transmitting audio and/or messaging information to a user. The system comprises the garment, the external device, and a conversion unit comprising a microcontroller that converts the audio and/or messaging information into a driving signal to be provided to the vibrotactile actuator. The circuit comprises the microcontroller and the vibrotactile actuators coupled to one another by a ribbon of a flexible material. The method evaluates the delay between the vibrational pattern produced by the vibrotactile actuator and acoustic and/or visual signals produced by the external device based on the audio and/or messaging information.Type: GrantFiled: January 22, 2018Date of Patent: September 14, 2021Assignee: SANKO TEKSTIL ISLETMELERI SAN. VETIC A.S.Inventors: Jitka Eryilmaz, Ozgur Cobanoglu, Kadir Ozkan, Fehim Caglar
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Patent number: 11120251Abstract: A face capturing method and a related apparatus that are applicable to an electronic apparatus. The method includes: analyzing a captured first video stream to obtain a plurality of images (101); determining a first pattern including a plurality of first codes (102); buffering images of first frame numbers, corresponding to the first codes indicating images to be buffered, to buffers in sequence (103); when buffering the images, determining a second pattern including a plurality of second codes (104); buffering images of second frame numbers, corresponding to the second codes indicating images to be buffered, to the buffers in sequence (105); and when buffering the images, processing the images in the buffers in sequence on the basis of a face capturing algorithm and according to an order of the first numbers of the buffers, to obtain face images, and outputting the face images (106). The method prevents wastage of buffer resources.Type: GrantFiled: October 31, 2019Date of Patent: September 14, 2021Assignee: Shenzhen Intellifusion Technologies Co., Ltd.Inventors: Haijun Liu, Peng Gu, Le Chen
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Patent number: 11107324Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing an award based on matching symbols.Type: GrantFiled: July 2, 2020Date of Patent: August 31, 2021Assignee: IGTInventor: Scott Caputo
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Patent number: 11093029Abstract: A method for determining a position and to a method for aligning at least one virtual reality headset in amusement rides. The virtual reality headset is a mobile virtual reality headset and has at least one receiver or at least one apparatus. The receiver receives a position signal of a position transmitter as a received signal, and the apparatus receives an alignment signal of an alignment transmitter. The disclosure additionally relates to an amusement ride with which a method according to the disclosure can be carried out.Type: GrantFiled: September 7, 2018Date of Patent: August 17, 2021Assignee: VR Coaster GmbH & Co. KGInventors: Dennis Gordt, Michael Heyse
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Patent number: 11069191Abstract: A bonus and/or promotion system, such as for a casino or other retail location, includes one or more sensors for detecting the presence of one or more persons at a location and a bonus or promotion generator configured to generate and output bonuses or promotions based upon detected levels of persons in an area. The bonus or promotion generator may provide an output to existing audio and/or visual display devices of the location for announcing bonuses or promotions.Type: GrantFiled: October 9, 2019Date of Patent: July 20, 2021Assignee: Certus TechnologiesInventor: Rick Rowe
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Patent number: 11065537Abstract: An information processing apparatus including a control section to generate a control signal that controls an operation of a tactile feedback apparatus including a tactile feedback section. The control section changes control on the tactile feedback apparatus on the basis of a type of the tactile feedback section which is recognized by the control section.Type: GrantFiled: February 5, 2020Date of Patent: July 20, 2021Assignee: SONY CORPORATIONInventors: Akihiro Komori, Ikuo Yamano, Yusuke Nakagawa
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Patent number: 11058947Abstract: A mini-game may be generated by recording game data during play of a video game on a computer game system, suspending play of the video game in response to a first input to the computer game system, rewinding the recorded game data to a start point in response to a second input to the computer game system, and uploading recorded game data representing a state of the video game at the start point to a remote mini-game distribution system. The mini-game data may be distributed to other game playing systems. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. This abstract is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: GrantFiled: September 9, 2019Date of Patent: July 13, 2021Assignee: Sony Interactive Entertainment LLCInventor: Gary M. Zalewski
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Patent number: 11049325Abstract: There is provided an information processing apparatus, an information processing method and a program capable of adaptively changing the posture of a virtual object in accordance with a relationship between position information of the virtual object in a real space and position information of a real object. The information processing apparatus includes an information acquisition unit that acquires position information of a virtual object displayed by a display unit in a real space, position information of a first real object associated with a user, and position information of a second real object in the real space; and a display control unit that changes a posture of the virtual object on the basis of a posture change rule corresponding to a relationship between the position information of the virtual object, the position information of the first real object, and the position information of the second real object.Type: GrantFiled: September 5, 2018Date of Patent: June 29, 2021Assignee: SONY CORPORATIONInventor: Ryosuke Murata
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Patent number: 11043070Abstract: A method for processing wagering game e-tickets is described herein. The method can include receiving, from a mobile device over a network, an indication to create an e-ticket. The method can also include determining, by a wagering game server, monetary value information for the e-ticket. The method can also include transmitting, to a ticketing server, the monetary value information; receiving, from the ticketing server, e-ticket information. The method can also include transmitting, over the network, the e-ticket information to the mobile device for generating the e-ticket.Type: GrantFiled: September 26, 2014Date of Patent: June 22, 2021Assignee: SG GAMING, INC.Inventors: Peter R. Anderson, Mark B. Gagner, Anuradha Jandhyala, Sean P. Kelly, Vladislav Modilevsky, Justin A. Perkins, Nickey C. Shin, Craig J. Sylla, Matthew J. Ward, Jorge L. Shimabukuro
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Patent number: 11037409Abstract: A gaming system configured to display a first image of a player-related monetary amount, and responsive to an occurrence of a first change monetary display condition, cause the display device to display a second image that makes the player-related monetary amount less visible on the display device for privacy for the player.Type: GrantFiled: March 11, 2019Date of Patent: June 15, 2021Assignee: IGTInventors: Dwayne R. Nelson, Kevin Higgins
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Patent number: 11036048Abstract: A virtual reality system and method comprises a display for displaying an image to a user, a tracking device for detecting location of the user's head relative to the display and a computing device respectively operatively connected to the display and to the tracking device, the computing device having a processor and a non-transitory memory which are operatively interconnected so that the processor can execute instructions stored on the memory for: projecting a source file on an inverse spherical virtual screen sized larger than the display; using a mathematical model relating the location of the user's head, the display and the virtual screen, determining a visible portion of the projected source file viewable to the user through the display acting as a viewing window between the user and the projected source file; and displaying on the display said visible portion of the projected source file.Type: GrantFiled: October 3, 2019Date of Patent: June 15, 2021Assignee: Project Whitecard Digital Inc.Inventor: Khaled Shariff
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Patent number: 11030847Abstract: A gaming system including a housing and a reel assembly supported by the housing, the reel assembly including a frame, a plurality of individually rotatable reels supported by the frame, and one or more supplemental image displays supported by the frame and associated with the rotatable reels.Type: GrantFiled: November 20, 2018Date of Patent: June 8, 2021Assignee: IGTInventors: Tai Rosander, Allan C. Snippen
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Patent number: 11009954Abstract: One embodiment of the present disclosure sets forth a technique for delivering audio output and generates haptic sensations on or proximate to objects in an environment via which a user can perceive haptic sensations. The device includes transducer arrays that operate in various modalities, including generating audio output, generating haptic output, and sensing objects in the environment. When generating audio output, the transducer arrays produce ultrasonic waves that demodulate to produce audio output. When generating haptic output, the transducer arrays output directional haptic output to various locations to the environment using constructive and/or destructive interference. When sensing objects in the environment, the transducer arrays generate pings and detect ping echoes reflected off of objects in the environment.Type: GrantFiled: June 2, 2018Date of Patent: May 18, 2021Assignee: Harman International Industries, IncorporatedInventors: Joseph Verbeke, Adam Boulanger, Stefan Marti, Davide Di Censo
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Patent number: 11007446Abstract: A method comprising: storing information relating to one or more game objects; determining game objects to be displayed in a manner enabling a first user to play a game using the objects; causing at least one graphical representation associated with a second user to be displayed on the game board in association with at least one of the game objects, information of the at least one graphical representation being obtained from an electronic database storing information relating to a plurality of user profiles, and at least one game criteria being associated with the at least one graphical representation of the second user; and receiving a user input from the first user in response to the user input determining a match condition between a plurality of game objects, the match condition causing the game criteria to be satisfied; and responsive to satisfying the game criteria, initiating communication with the second user.Type: GrantFiled: October 28, 2019Date of Patent: May 18, 2021Assignee: KING.COM LTD.Inventor: Andres Ortega Sabogal
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Patent number: 10997819Abstract: A gaming system includes a frame, a gaming machine coupled to the frame, and an interactive device extending about at least a portion of a periphery of the frame. The gaming machine includes a presentation device configured to present a message associated with an interaction of a player with the gaming system. The interactive device is configured to detect the interaction of the player with the interactive device, and present feedback to the player based on the detection of the interaction of the player with the interactive device.Type: GrantFiled: December 6, 2019Date of Patent: May 4, 2021Assignee: Video Gaming Technologies, Inc.Inventors: Jennifer Pinder, William Douglas Lamb