Perceptible Output Or Display (e.g., Tactile, Etc.) Patents (Class 463/30)
  • Patent number: 10984629
    Abstract: An emotive lighting system creates volumetric lighting effects with a plurality of point light sources. The plurality of point light sources may be disposed on a plane and are viewable through a lenticular lens disposed a different, non-parallel plane.
    Type: Grant
    Filed: May 4, 2018
    Date of Patent: April 20, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Robert James Glenn, Timothy C. Loose, Nicholas Matthew Garoufalis, Paul Michael Lesley
  • Patent number: 10970560
    Abstract: This disclosure relates to a system to trigger presentation of in-vehicle content based on detected physical objects. The system may be coupled to a vehicle. The system may include one or more physical processors. The processor(s) may be configured to obtain output signals conveying detection information that facilitates detection and identification of physical objects near and/or within an interior of the vehicle. The processor(s) may be configured to identify the physical objects near or within the interior of the vehicle. The processor(s) may be configured to obtain usage information conveying recent and/or anticipated use of the physical objects. The processor(s) may be configured to control one or more vehicle components to provide content that is specific to the identity of the physical object and/or specific to the usage information.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: April 6, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Alif Khalfan, Patricia Chao, Thomas M. DeKeyser, David Feder, Nina W. Chai, David Castor
  • Patent number: 10963765
    Abstract: Electronic combinable modular system based on a plurality of multidimensional geometric forms, to locate the position of a plurality of Transponder RFID in a multidimensional space and to read and write the informations included. The system includes: a plurality of combinable modular local units, a plurality of combinable modular subsystems, at least a microcontroller and at least an irradiating antenna, connected to the modular subsystems, to put any individual modular local unit in communication with at least a reader/writer Receiver of Transponder RFID. The innovation of the finding allows significant improvements and cost-effectiveness in the construction of arrays or series of antennas as well as new operating modes in recreational, educational and communication fields. The innovation is significant as it facilitates the interaction even to children not yet schooled and to disabled people of any age.
    Type: Grant
    Filed: January 17, 2018
    Date of Patent: March 30, 2021
    Assignee: WAVEDU S.R.L.
    Inventors: Stefano Mordente, Francesco Mordente
  • Patent number: 10965570
    Abstract: In order to improve a transient response and stability of remote control when a transmission delay varies, a remote control device receives a control result from a control target device, generates control data for performing a feedback control with dead time compensation, based on the control result and a delay setting value, determines the delay setting value, based on a history of a delay amount of transmitted/received data to/from the control target device, transmits the delay setting value, and transmits the control data and a generation time of the control data. And, a delay adjustment device receives control data from a remote control device and storing the control data, receives a delay setting value to be used for dead time compensation in the remote control device, and outputs the control data to a control target, based on the delay setting value and a generation time of the control data.
    Type: Grant
    Filed: August 7, 2017
    Date of Patent: March 30, 2021
    Assignee: NEC CORPORATION
    Inventor: Hiroshi Yoshida
  • Patent number: 10946293
    Abstract: Methods and systems are provided for adaptively modifying audio during online multiplayer games. In an audio system that outputs audio to a use, one or more audio control settings, for adjusting audio generated or handled in the system, may be determined based on a reference audio, with at least one of the one or more audio control settings being configured to adjust a voice associated with a user of the system. Audio handled in the system during the operation of the system by the user may then be processed, with the processing including applying the one or more audio control settings, and modifying, based on applying the one or more audio control settings, at least audio corresponding to a voice associated with the user. The reference audio may be processed, and the at least one audio control setting may be determined based on the processing of the reference audio.
    Type: Grant
    Filed: June 18, 2019
    Date of Patent: March 16, 2021
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventor: Richard Kulavik
  • Patent number: 10949647
    Abstract: A method, system, and article of efficient illuminator and camera sensor synchronization to capture images comprises generating a sequence of frames each associated with a captured image and comprising operating an electronic shutter using vertical-blanks (vblanks) occurring between the last reset of a previous frame and a first read of a current frame consecutively after the previous frame of the sequence of frames. The generating also comprises receiving, by at least one camera sensor, from at least one infra-red-related illuminator and limited to a time within or equal to the vblanks so that the illuminator is turned on and off at the same vblank, and sensing the received light at the camera sensor to convert the light into image data to form the frames in the sequence of frames.
    Type: Grant
    Filed: November 9, 2017
    Date of Patent: March 16, 2021
    Assignee: Intel Corporation
    Inventors: Richmond Hicks, Khaled Ahmed, Haibo Zhang
  • Patent number: 10952006
    Abstract: Disclosed herein is a web-based videoconference system that allows for video avatars to navigate within the virtual environment. The system has a presented mode that allows for a presentation stream to be texture mapped to a presenter screen situated within the virtual environment. The relative left-right sound is adjusted to provide sense of an avatar's position in a virtual space. The sound is further adjusted based on the area where the avatar is located and where the virtual camera is located. Video stream quality is adjusted based on relative position in a virtual space. Three-dimensional modeling is available inside the virtual video conferencing environment.
    Type: Grant
    Filed: October 20, 2020
    Date of Patent: March 16, 2021
    Assignee: Katmai Tech Holdings LLC
    Inventors: Gerard Cornelis Krol, Erik Stuart Braund
  • Patent number: 10933314
    Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
    Type: Grant
    Filed: October 30, 2018
    Date of Patent: March 2, 2021
    Assignee: ELBO INC.
    Inventors: Peter Anthony Walker, Oswald Anthony Becca
  • Patent number: 10937269
    Abstract: The present disclosure is directed towards Class II electronic gaming systems and/or machines that present a bingo game outcome (and/or associated bingo game reward) to a player via a spinning reel (and/or slot) game simulation. In some examples, the bingo game outcome may trigger a free spin feature mode comprised of one or more spinning reel game outcomes. During the free spin feature mode, each spinning reel game outcome may be a winning outcome, with an associated spinning reel game reward. The sum of the one or more spinning reel game rewards may be equal to the bingo game reward. In some examples, each spinning reel game reward may include a base reward and a multiplier. In some examples, the multiplier is always one (i.e., 1×) during regular play (i.e., not in free spin feature mode), and one or more (e.g., 1×, 2×, 3×, 4×, 5×, 10×, etc.) during free spin feature mode. The multiplier may be highlighted and/or emphasized when greater than one.
    Type: Grant
    Filed: November 13, 2018
    Date of Patent: March 2, 2021
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Karl A. Roelofs, David Marsh
  • Patent number: 10918956
    Abstract: A system for monitoring online gaming activity. The system primarily comprises of a controller extension unit, web server, a listening device and a software application designed to provide an interface for parents or guardians to review captured audio data of in-game oral communication. The controller extension unit is designed to capture audio data and to transmit the captured audio data to the web server where it can be processed and stored. The listening device is designed to wirelessly stream in-game audio data in real-time through built-in speakers from any room in a house. The software application allows parents or guardians to belatedly review in-game audio data at their convenience. The software further includes a customizable keyword detection and notification feature to allow parents or guardians to prioritize the language that they are most concerned by and wish to discourage.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: February 16, 2021
    Inventors: Kelli Rout, Kim Rout, Kamryn Rout
  • Patent number: 10915166
    Abstract: A simulation system includes a processor including hardware. The processor is configured to perform: acquiring tracking information for point-of-view information about a user wearing an HMD; moving a moving body, corresponding to the user, in a virtual space; controlling a virtual camera set as a first person point-of-view of the user; and generating an image as viewed from the virtual camera in the virtual space, as a display image on the HMD. The processor is configured to perform, in controlling the virtual camera, setting the virtual camera so that a position and/or an orientation of the virtual camera is changed based on the tracking information, but orientation change of the virtual camera corresponding to at least one of pitching and rolling is disabled or limited in a case where a traveling direction of the moving body changes.
    Type: Grant
    Filed: January 11, 2019
    Date of Patent: February 9, 2021
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Yoshiaki Ishii, Shinya Making
  • Patent number: 10912998
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: April 23, 2019
    Date of Patent: February 9, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Patent number: 10885694
    Abstract: System and methods for defining and applying animations to virtual characters with interchangeable body parts that may be combined to form composite virtual characters are disclosed. According to aspects of the invention, a software program running on a gaming platform comprises a plurality of virtual characters, each comprising a plurality of interchangeable body parts. An animation clip may be defined for an interchangeable body part of a first virtual character. The animation clip may be defined for the first virtual character's interchangeable body party using a virtual skeleton that has the bones of the interchangeable body part and the bones of one or more generic body parts. The defined animation clip may control one or more of the bones of the interchangeable body part and one or more of the bones of the one or more generic body parts.
    Type: Grant
    Filed: August 13, 2019
    Date of Patent: January 5, 2021
    Assignee: Activision Publishing, Inc.
    Inventors: Adam Olshan, Daniel Doptis, Anthony Pardee
  • Patent number: 10874822
    Abstract: An aircraft seat assembly for supporting a seat occupant, and a method for fabricating an aircraft seat assembly for supporting a seat occupant are provided. In one non-limiting example, the aircraft seat assembly includes a seat cushion supported by the seat structure. A vibration producing apparatus configured to produce vibrations conducive for inducing drowsiness. The vibration producing apparatus is disposed adjacent to or within the seat structure for transferring the vibrations to the seat occupant.
    Type: Grant
    Filed: November 21, 2018
    Date of Patent: December 29, 2020
    Assignee: Gulfstream Aerospace Corporation
    Inventor: Michael Knight
  • Patent number: 10857463
    Abstract: The present invention provides a non-transitory computer-readable storage medium storing program configured to enable an operation input scheme to be switched for game operation, the program causes a computer to execute processing for selecting to receive operation input by either a first operation input scheme or a second operation input scheme; processing for receiving operation input defined for the selected operation input scheme; processing for, based on the received operation input, controlling the game; and processing for outputting a game screen according to the game, wherein the game screen includes a graphical user interface (GUI), and a GUI arrangement configuration in the game screen differs depending on which of the first operation input scheme or the second operation input scheme the selected operation input scheme is.
    Type: Grant
    Filed: June 3, 2019
    Date of Patent: December 8, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Yasuhiro Ikuta, Atsushi Katada
  • Patent number: 10835830
    Abstract: A computer for executing progress of a game by using a game content, the computer including memory and circuitry, the memory configured to store information corresponding to each of a plurality of game contents classified into a plurality of groups associated with an attribute, the circuitry configured to select a first game content from among game contents belonging to a first group among the plurality of groups based on a selection instruction from a player, identify the attribute associated with the selected first game content, select a second game content from among game contents belonging to a second group of the plurality of groups based on the identified attribute, and associate a game content group at least including the selected first game content and the selected second game content with a player and stores the resultant game content group to the memory.
    Type: Grant
    Filed: October 1, 2018
    Date of Patent: November 17, 2020
    Assignee: GREE, Inc.
    Inventors: Katsumi Zeniya, Kiyoto Nakamura
  • Patent number: 10828573
    Abstract: Systems, methods, and devices disclosed herein relate to an improved interactive experience. The system can be for delivery of an interactive attraction experience. The system can include a passenger vehicle having a plurality of passenger locations and a content presentation system that can present a virtual portion of the attraction experience viewable from the plurality of passenger locations. The system can include a transceiver that can transmit a trigger signal and at least one processor. The at least one processor can control delivery of the virtual portion of the attraction experience via the content presentation system, detect presence of a non-ride device, and deliver a trigger signal via the transceiver to the non-ride device, the trigger signal linked with the attraction experience.
    Type: Grant
    Filed: May 23, 2019
    Date of Patent: November 10, 2020
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Asa K. Kalama, Robert S. Trowbridge, Peter Stepniewicz, Casey M. Ging, John C. Hampton
  • Patent number: 10828569
    Abstract: A method and system for verifying a client device's location in a parallel reality game hosted by a server. The client transmits its location to the server and receives verification instructions comprising a landmark and a verification pathway. The client prompts a player to capture image data of the landmark and, in response, receives a first set of image data of the landmark from an initial perspective. The client determines whether the first set of image data matches to the landmark before prompting the player to move along the verification pathway while capturing image data. The client receives a second set of image data of the landmark from a moving perspective. The client determines whether the second set of image data matches to an expected change in perspective of the landmark. Upon completion of the verification instructions, the client confirms to the server the client's location.
    Type: Grant
    Filed: December 27, 2019
    Date of Patent: November 10, 2020
    Assignee: Niantic, Inc.
    Inventor: Hansong Zhang
  • Patent number: 10805543
    Abstract: A display method, a system and a computer-readable recording medium thereof are provided, where the method includes the following steps. An image of a user in front of a screen is captured by using an image capturing device to generate a user image. A foreground region and a background region in the user image are distinguished by using a depth sensor. A virtual window is set on a display area of the screen according to its display size. Human face detection is performed on the foreground region to obtain plane information of the human face, and depth information of the human face is obtained by using the depth sensor. A background image is generated based on the background region according to the virtual window, the plane information and the depth information of the human face. The foreground region is combined with the background image to generate an output image.
    Type: Grant
    Filed: January 25, 2017
    Date of Patent: October 13, 2020
    Assignee: Wistron Corporation
    Inventors: Meng-Chao Kao, Hui-Chen Lin, Jie-Ci Yang
  • Patent number: 10799788
    Abstract: An electronic table top game board that includes: an interface area, where the interface area adapts to a predetermined configuration based on user input; player informational displays surrounding the interface area; and a plurality of user interactive devices. The interface area and the plurality of user interactive devices preferably include touch interactive protocol. The electronic table top game board may also include an alternative controller, where the alternative controller includes a joystick and a plurality of control buttons.
    Type: Grant
    Filed: March 5, 2019
    Date of Patent: October 13, 2020
    Inventor: Brian Hovey
  • Patent number: 10786731
    Abstract: According to various embodiments, a wearable device may be provided. The wearable device may include: a determination circuit configured to determine data related to a gaming action performed on a computer to which the wearable device is external; and a feedback circuit configured to provide feedback to a user based on the determined data.
    Type: Grant
    Filed: November 24, 2015
    Date of Patent: September 29, 2020
    Assignee: RAZER (ASIA-PACIFIC) PTE. LTD.
    Inventor: Jun Shen Chia
  • Patent number: 10783753
    Abstract: An electronic gaming table executes player-versus-player playing card games. The gaming table has a display screen where at least one random virtual playing card is virtually delivered to individual player positions for each of the multiple players. The electronic gaming table includes the display screen, a processor associated with memory, player input controls and a playing card masking element at each player position. The playing card masking system at each player position is positioned over an individual position that is a portion of the display screen where the processor directs delivery of the at least one random virtual playing card virtual face down. The playing card masking system includes a three-dimensional element having a visible light transmissive line of sight between the individual position and a player at the individual player position, while excluding visible light transmission to player positions across from or adjacent to the individual player position.
    Type: Grant
    Filed: April 21, 2018
    Date of Patent: September 22, 2020
    Inventors: James Thomas Crawford, III, Gehrig H. White, Kendal Ferner, Lyle Arnold Berman
  • Patent number: 10777037
    Abstract: Systems and methods that utilizes an application running on a mobile device to collect game data regarding a player's experience at an electronic gaming machine, wherein the application subsequently utilizes such collected game data is inform the player of their prior experiences at different EGMs.
    Type: Grant
    Filed: February 21, 2019
    Date of Patent: September 15, 2020
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Kevin M. Higgins
  • Patent number: 10755007
    Abstract: The disclosure includes a system, method, and tangible memory for generating a simulation. The method may include receiving real-world sensor stream data that describes a real-world data stream that is recorded by onboard sensors in one or more test vehicles, wherein the real-world sensor stream data describes real-world active agents and real-world environmental elements. The method may further include generating three-dimensional (3D) models of active agents and 3D models of environmental elements in a vehicle environment. The method may further include generating a simulation of the vehicle environment that synthesizes the real-world active agents with 3D models of active agents and synthesizes the real-world environmental elements with the 3D models of environmental elements.
    Type: Grant
    Filed: May 17, 2018
    Date of Patent: August 25, 2020
    Inventors: Jonathan Shum, BaekGyu Kim, Shinichi Shiraishi
  • Patent number: 10748325
    Abstract: A system and method for automatic rigging of three dimensional characters for facial animation provide a rigged mesh for an original three dimensional mesh. A representative mesh is generated from the original mesh. Segments, key points, a bone set, and skinning weights are then determined for the representative mesh. The Skinning weights and bone set are placed in the original mesh to generate the rigged mesh.
    Type: Grant
    Filed: November 19, 2012
    Date of Patent: August 18, 2020
    Assignee: ADOBE INC.
    Inventors: Stefano Corazza, Emiliano Gambaretto, Prasanna Vasudevan
  • Patent number: 10744412
    Abstract: Systems and methods for providing customized camera views and customized objects within virtualized environments are provided herein. In one embodiment a method includes detecting a gameplay event of interest within a virtual gaming environment and displaying a customized camera view of the gameplay event of interest based on user input receiving during traversal of a projectile from a weapon to a target. The customized camera view has a focal point of the projectile. In some embodiments the projectile has a virtual wrapper that can include a user-provided image.
    Type: Grant
    Filed: March 27, 2018
    Date of Patent: August 18, 2020
    Assignee: Hothead Games Inc.
    Inventors: James Paul Ceraldi, Brad Steeves, Bryan Brandt
  • Patent number: 10740600
    Abstract: The present invention discloses a posture estimation system including a range image camera for acquiring and outputting range image and an attitude estimation device connected via the network to the range image camera. The range image camera includes a range image sensor, a range image generator that extracts a region including foreground pixels from the input range image acquired from the range image sensor and generates a range image including the extracted area, a first posture estimator that estimates a first joint position from the range image, and a first communicator that transmits the range image and the estimated first joint position.
    Type: Grant
    Filed: September 10, 2018
    Date of Patent: August 11, 2020
    Assignee: Hitachi, Ltd.
    Inventors: Akinobu Watanabe, Katsuyuki Nakamura, Yasuyuki Mimatsu, Toshio Kamimura
  • Patent number: 10724874
    Abstract: A vehicle state sensor data record associated with a current state of a vehicle is received. A predictive vehicle navigation data record based on map data is also received. The map data is associated with a current location of the vehicle. A first element of a virtual reality environment is adapted based on the received vehicle state sensor data record, and second element of the virtual reality environment is generated based on the received predictive vehicle navigation data record.
    Type: Grant
    Filed: October 13, 2015
    Date of Patent: July 28, 2020
    Assignee: HERE Global B.V.
    Inventor: Jerome Beaurepaire
  • Patent number: 10706666
    Abstract: Embodiments disclosed herein concern messaging for gaming apparatus. Gaming apparatus that are operated by dealers can also be controlled, managed, monitored or enhanced by an electronic control system. Through such electronic control, gaming apparatus can be providing with relevant information for presentation at or proximate to the gaming apparatus. The electronic control system can present the relevant information on a display device as messages or notifications to dealers, managers and/or players. The electronic control system can also provide or facilitate monitoring of dealer status or actions and/or gaming apparatus status or events, such that the relevant information be presented can signal such status or actions.
    Type: Grant
    Filed: August 28, 2017
    Date of Patent: July 7, 2020
    Assignee: Empire Technological Group Limited
    Inventors: Linyi Frank Feng, Daryn Kiely
  • Patent number: 10706660
    Abstract: A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes may be decoupled from the process used to execute the game of chance played on the gaming machine such that the content output by the host-controlled process does not alter the play of game of chance.
    Type: Grant
    Filed: July 12, 2018
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventors: Steven G. LeMay, Dwayne R. Nelson
  • Patent number: 10705683
    Abstract: This disclosure describes a system in which a user is enabled to efficiently locate and view messages of a conversation that are likely to be more relevant or pertinent to the user. The system is configured to determine that a message in the conversation is associated with a trigger feature that comprises a piece of information and/or an interaction from another user that is likely worthy of the user's attention. The system can then generate a visual notification associated with the trigger feature. The visual notification can be displayed in association with a graphical element that represents the conversation. Upon receiving an indication of a selection of the visual notification, the system can display the message and trigger feature and/or change visual characteristics associated with the message to bring focus to the message.
    Type: Grant
    Filed: October 31, 2016
    Date of Patent: July 7, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Casey Baker, Jose Rodriguez
  • Patent number: 10695666
    Abstract: A game processing device controls a first mounted display worn by a first player to display a virtual space in association with a first virtual position in the virtual space, and controls a second mounted display worn by a second player to display the virtual space in association with a second virtual position in the virtual space. The device also determines a position of the first player in a real space based on an output of a first sensor, moves the first virtual position in accordance with the position of the first player, determines a position of the second player in the real space based on an output of a second sensor, and moves the second virtual position in accordance with the position of the second player. The device produces a game special effect when a distance between the first and second virtual positions is within a predetermined range.
    Type: Grant
    Filed: September 26, 2018
    Date of Patent: June 30, 2020
    Assignee: GREE, INC.
    Inventor: Makoto Chida
  • Patent number: 10694163
    Abstract: A first image is generated by imaging a first three-dimensional virtual space including a predetermined object by a first virtual camera. In addition, a map object formed by a three-dimensional model corresponding to the first three-dimensional virtual space is generated, and an indicator object indicating the position of a predetermined object is placed on the map object. Then, a second image is generated by imaging the map object by a second virtual camera. At this time, the second image is generated such that, regarding the indicator object placed on the map object, the display manners of a part hidden by the map object and a part not hidden by the map object as seen from the second virtual camera are different from each other.
    Type: Grant
    Filed: November 30, 2017
    Date of Patent: June 23, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Hiroshi Ueda, Kazuhide Ueda, Norihiro Morita, Arisa Kitani
  • Patent number: 10685533
    Abstract: Systems and methods for use in providing a random reward associated with at least one game are disclosed. One exemplary method includes receiving, by a gaming server, data representative of gaming activity of a player of the at least one game, providing, by the gaming server, a code associated with the random reward, wherein the code is representative of an entry to win the random reward, receiving, by the gaming server, data representative of a text message including the code, determining whether the player won the random reward based on the received code, and providing a notification indicating whether the player won the random reward.
    Type: Grant
    Filed: August 15, 2016
    Date of Patent: June 16, 2020
    Assignee: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Christopher John Thacker, Daniel William Milligan
  • Patent number: 10678486
    Abstract: When image data cannot be spooled in a non-volatile memory due to a shortage in an available capacity of the non-volatile memory, an attempt to spool the image data in a volatile memory is started after an available capacity of the volatile memory is increased to enable the volatile memory to spool the image data.
    Type: Grant
    Filed: March 20, 2019
    Date of Patent: June 9, 2020
    Assignee: CANON KABUSHIKI KAISHA
    Inventors: Hiroyuki Shioiri, Kazuya Sato
  • Patent number: 10661178
    Abstract: A game system includes an input receiving unit (71) that receives input by a player, an operated character changing unit (722) that changes an object to be assigned as an operated object that is operated in response to the input received with the input receiving unit (71) among objects in a virtual space between a PC and an NPC, and an NPC control unit (723) that controls the NPC using a first control method while the NPC is not assigned as the operated object. During a period until a predetermined condition is satisfied after an object to serve as the operated object is changed from the NPC to the PC by the operated character changing unit (722), the NPC control unit (723) controls the NPC using a second control method different from the first control method.
    Type: Grant
    Filed: March 29, 2018
    Date of Patent: May 26, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Wataru Tanaka, Rikuto Yoshida
  • Patent number: 10661172
    Abstract: The present disclosure provides a visual display method and apparatus for compensating sound information, a storage medium, and an electronic device, and relates to the field of human-computer interaction technologies. The method includes: providing an orientation ruler on a graphical user interface, the orientation ruler including an orientation identifier for indicating an orientation; detecting a sound in a first preset range of a game scene, and when the sound in the first preset range of the game scene is detected, acquiring orientation information of a sound source of the sound; and generating a graphic identifier corresponding to the sound at a corresponding position of the orientation ruler according to the orientation information.
    Type: Grant
    Filed: August 14, 2018
    Date of Patent: May 26, 2020
    Assignee: NETEASE (HANGZHOU) NETWORKS CO., LTD.
    Inventor: Teng Shao
  • Patent number: 10653960
    Abstract: A method for controlling interaction with a virtual target includes: obtaining an interaction instruction; detecting whether there is a virtual target within an interaction distance range corresponding to the interaction instruction; after a plurality of virtual targets are detected within the interaction distance range, obtaining preset priority data; selecting a virtual target within the interaction distance range according to the priority data; and controlling, according to the interaction instruction, a controlled virtual character to interact with the selected virtual target.
    Type: Grant
    Filed: August 30, 2017
    Date of Patent: May 19, 2020
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yong Tang, Changyan Liao
  • Patent number: 10650595
    Abstract: A method comprising: displaying a background of a scene from a first point of view and a foreground of the scene from the first point of view; displaying a background of the scene from the first point of view and a modified foreground of the scene from the first point of view; displaying a background of a scene from a second point of view and a modified foreground; and displaying a background of a scene from the second point of view and a foreground of the scene from the second point of view.
    Type: Grant
    Filed: July 4, 2016
    Date of Patent: May 12, 2020
    Assignee: Nokia Technologies Oy
    Inventors: Jussi Leppänen, Antti Eronen, Arto Lehtiniemi
  • Patent number: 10635380
    Abstract: An HMD (10a) generates region information indicating a region having, as an axis, a line which passes through the position of the HMD (10a) and that of a wireless I/F (105a). The HMD acquires position information of each of wireless I/Fs of other image processing apparatuses (11b, 11c). The HMD determines if the position indicated by the acquired position information is included in the region indicated by the region information. The HMD selects one of the wireless I/F (105a) and other wireless I/Fs as a wireless communication partner according to the determination result, and receives images via wireless communication with the selected wireless I/F.
    Type: Grant
    Filed: July 29, 2008
    Date of Patent: April 28, 2020
    Assignee: Canon Kabushiki Kaisha
    Inventors: Yoshiki Kajita, Takuya Tsujimoto, Kazuhide Miyata
  • Patent number: 10617960
    Abstract: A device and method include: determining the action content of each character engaged in battle by allowing the player to perform an operation whereby an arbitrary item not selected by the opponent is selected from a group of common items, and an operation whereby the selected item is associated with the player's battle character, while allowing the opponent to perform an operation, whereby an arbitrary item not selected by the player is selected from the group, and an operation whereby the selected item is associated with the opponent's battle character; determining the action order of the characters based on an action speed parameter configured for each respective character engaged in battle; and, upon selection of all the items from the group, causing each character engaged in battle to act based on the character action content corresponding to the respectively associated items in accordance with the determined action order.
    Type: Grant
    Filed: April 10, 2018
    Date of Patent: April 14, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Kimihiko Miyamae, Juhyun Kim, Jun Morita, Kiharu Shishikura, Toshihiko Sasaki
  • Patent number: 10617945
    Abstract: A game information system that locates and identifies content in live or prerecorded video of games or other events, and that obtains information about the located content from one or more sources. Players associated with the located and identified content may be identified, and information about the players may also be obtained. The information about the identified content and/or players may be provided to devices associated with participants for display. The information may be overlaid on the game video and/or displayed in separate windows or screens. A participant may interact with the displayed information to obtain additional information about the content and/or players. Video and/or audio analysis techniques may be used to locate the content in the video. A machine learning technique may be used to improve performance of content location and identification over time.
    Type: Grant
    Filed: December 14, 2015
    Date of Patent: April 14, 2020
    Assignee: Amazon Technologies, Inc.
    Inventors: Michael Martin George, Scott Edward Van Vliet
  • Patent number: 10616741
    Abstract: An entertainment system includes video display units that can establish Bluetooth connections with user terminals. A central Bluetooth controller is connected to control establishment of Bluetooth connections between the user terminals and the video display units. The central Bluetooth controller receives connection authorization requests from the video display units, and generates connection authorization decisions based on application of a Bluetooth connection rule to characteristics of the user terminals which are identified from the connection authorization requests. The connection authorization decisions are then used to control whether Bluetooth connections are established between the user terminals and the video display units, and to control what security mode levels are used when establishing and using the Bluetooth connections for signaling therebetween.
    Type: Grant
    Filed: February 22, 2018
    Date of Patent: April 7, 2020
    Assignee: Thales Avionics, Inc.
    Inventors: Khosro Rabii, Jean-Yves Couleaud, Jay Eggenberger, Maneesha Bhate Sumien
  • Patent number: 10609719
    Abstract: A wireless communication device includes a transmission unit that transmits a signal to a plurality of destinations after waiting for a common waiting time set for transmission to the plurality of destinations, a counter that updates a counter value on the basis of acknowledgement information from each destination for the signal transmitted by the transmission unit, and an update determination unit that determines a settable range of the common waiting time which is to be set for transmission to a plurality of scheduled transmission destinations according to the counter value. The transmission unit determines the common waiting time for transmission to the plurality of scheduled transmission destinations on the basis of the settable range determined by the update determination unit.
    Type: Grant
    Filed: August 3, 2016
    Date of Patent: March 31, 2020
    Assignee: KDDI CORPORATION
    Inventors: Hiroaki Honma, Tomoki Sada
  • Patent number: 10591987
    Abstract: A method, a virtual reality (VR) apparatus and a recording medium for fast moving in a virtual reality are provided. The method is applicable to a VR apparatus including a head-mounted display (HMD), a locator and a calculation device. In the method, the calculation device executes an application of the VR to display frames of the application on the HMD. Then, the calculation device detects a moving direction of a user wearing the HMD in a three-dimensional space by using the locator. Afterwards, the calculation device fast moves a field of view of the frames from a current location toward the moving direction.
    Type: Grant
    Filed: November 4, 2016
    Date of Patent: March 17, 2020
    Assignee: HTC Corporation
    Inventor: Sheng-Yang Pan
  • Patent number: 10589169
    Abstract: An information processing apparatus including a control section to generate a control signal that controls an operation of a tactile feedback apparatus including a tactile feedback section. The control section changes control on the tactile feedback apparatus on the basis of a type of the tactile feedback section which is recognized by the control section.
    Type: Grant
    Filed: February 26, 2016
    Date of Patent: March 17, 2020
    Assignee: SONY CORPORATION
    Inventors: Akihiro Komori, Ikuo Yamano, Yusuke Nakagawa
  • Patent number: 10559159
    Abstract: An electronic gaming machine for providing a game to a player includes a camera configured to generate camera data. The electronic gaming machine further includes a display configured to provide auto stereoscopic 3D viewing of at least a portion of the game and a processor coupled with the display and the camera. The processor is configured to: determine a location of the player relative to the electronic gaming machine from camera data; adjust the display based on the determined location of the player to provide auto stereoscopic three dimensional viewing by the player; responsive to movement of the player indicated by the camera data, update the display to account for a change in location of the player; and determine that the movement of the player corresponds to a predetermined gesture and, in response, update a game state of the game based on the predetermined gesture.
    Type: Grant
    Filed: September 22, 2015
    Date of Patent: February 11, 2020
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Peter John Post
  • Patent number: 10554101
    Abstract: One embodiment is an untethered, handheld, kinesthetic, haptic device that produces torque using gyroscopic precession to eliminate the need for a grounded surface. In particular, one embodiment is a haptic device that includes: (a) an angular momentum generator apparatus; and (b) a torque generator apparatus coupled to the angular momentum generator apparatus; wherein: (i) the angular momentum generator apparatus is adapted to generate one or more predetermined values of angular momentum; and (ii) the torque generator apparatus is adapted to apply a torque to the angular momentum generator apparatus to cause the angular momentum generator apparatus to rotate about a rotation direction which is perpendicular to a direction of the angular momentum generated by the angular momentum generator apparatus.
    Type: Grant
    Filed: July 30, 2019
    Date of Patent: February 4, 2020
    Inventor: Eric K. Wang
  • Patent number: 10546419
    Abstract: Technical solutions are described for generating an augmented reality map of an environment. An example method includes obtaining, by a 2D scanner, a 2D scan set including 2D coordinates of points in the environment. The method further includes capturing and displaying, by a portable computing device, a live video stream of a field of view, the portable computing device being fixed at a relative position with respect to the 2D scanner. The method further includes displaying a selection marker overlaid on the live video stream at a location in response to a user input. The method further includes projecting a beam of visible light on an object point in the field of view, corresponding to the location on the display of the selection marker. The method further includes receiving, via the portable computing device, a selection input and in response generating and storing an annotation at the object point.
    Type: Grant
    Filed: February 14, 2018
    Date of Patent: January 28, 2020
    Assignee: FARO TECHNOLOGIES, INC.
    Inventors: Oliver Zweigle, Ahmad Ramadneh, Aleksej Frank, Joao Santos
  • Patent number: 10532290
    Abstract: A method for sharing recorded gameplay of a video game to a social network, includes: executing, by a game console, a session of a video game; receiving, by the game console during the session of the video game, button input from a controller device that is interfaced with the game console; in response to receiving the button input, presenting, by the game console, a user interface configured to enable sharing of gameplay of the video game; receiving, by the game console via the user interface, one or more commands to share a video of at least a portion of the session of the video game to a social network, the video being recorded to a storage device during the session of the video game; sharing the video to the social network.
    Type: Grant
    Filed: December 31, 2017
    Date of Patent: January 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary