Patents Assigned to DeNA Co., Ltd.
  • Patent number: 9180375
    Abstract: An object of the present invention is to raise a player's interest in an operation of a mission screen in a social game. A server device configured to be connected over a network to a user terminal, the server device configured to control a game that progresses as a player accomplishes given missions, the server device includes: a screen data generation unit configured to generate data of a mission screen in response to a request from the user terminal operated by the player, the mission screen having displayed thereon a plurality of mission progress buttons for causing the missions to progress; and a response process unit configured to perform a process of causing a predetermined event to occur in response to an input from the player through any of the plurality of mission progress buttons.
    Type: Grant
    Filed: April 25, 2013
    Date of Patent: November 10, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Keisuke Tagawa, Junji Okayama
  • Patent number: 9177128
    Abstract: There is provided an authentication device configured to: store, as an authentication information database, authentication information in which a preset authentication identifier including a plurality of identifiers is associated with a pattern of a relative input position of the plurality of identifiers; acquire as input information a piece of information indicating the identifier input from a user and the input position of the identifier; and grant authentication when the identifier included in the input information corresponds with the identifier in the authentication information and when a pattern of a relative input position of the identifier included in the input information corresponds with the pattern of the relative input position of the identifier in the authentication information.
    Type: Grant
    Filed: August 19, 2014
    Date of Patent: November 3, 2015
    Assignee: DENA CO., LTD.
    Inventor: Takashi Ninjouji
  • Patent number: 9174130
    Abstract: A server according to an embodiment provides online games that send game screens more suitably for the throughput of a user terminal. In accordance with one aspect, the server can execute a game program including: a game progress module for progressing a game; a generation module for generating, at first time intervals, frame information containing a plurality of drawing commands to be executed on a terminal device to render one frame of a game screen in accordance with progression of the game; a determination module for determining whether to send the generated frame information to the terminal device; a compression module for compressing the generated frame information; a sending module for sending to the terminal device the compressed frame information to be sent; and a request module for requesting drawing execution time information from the terminal device at second time intervals.
    Type: Grant
    Filed: August 27, 2013
    Date of Patent: November 3, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Kazuho Oku
  • Patent number: 9176925
    Abstract: A non-transitory computer-readable storage medium storing a game program, the game program causing a computer to execute a process, including: an event occurrence process to cause occurrence of an event for allowing a player to obtain an item; an occurrence count acquisition process to acquire the number of times the event has occurred; a number determination process to determine the number of other players different from the player based on the number of times the event has occurred; and a consecutive event occurrence process to cause an event for allowing players to obtain an item to occur in a consecutive manner after the event for allowing the player to obtain the item, the number of the players being the determined number or less.
    Type: Grant
    Filed: January 4, 2013
    Date of Patent: November 3, 2015
    Assignee: DeNa Co., Ltd.
    Inventors: Yuzo Takagi, Takehiro Kusano, Satoshi Sekiguchi, Wataru Takahashi, Yuuki Abe, Minehiro Nagata
  • Patent number: 9174132
    Abstract: Image data including a plurality of consecutively arranged images each indicating an option that is selectable as an instruction specifying a next action in an electronic game is stored. An image area indicating part of the image data is displayed in a command selection area on the touch panel. A slide or a flick, input by a user, on the touch panel is detected. The image area is displayed by scrolling an image area displayed in the command selection area within the image data in response to detection of the input slide or flick.
    Type: Grant
    Filed: October 2, 2013
    Date of Patent: November 3, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Ayumi Takano
  • Patent number: 9177531
    Abstract: When a process of rendering an image in a single frame is performed by allocating an object to be displayed as an image to any of a plurality of layers and superimposing the plurality of layers, an image processing device refers to an object database including a list of object rendering commands for each layer and dynamically changes the number of object rendering processes performed in each layer according to the number of rendering commands included in the list, at the time of rendering an image in a single frame.
    Type: Grant
    Filed: November 13, 2013
    Date of Patent: November 3, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Hironori Bono
  • Publication number: 20150278692
    Abstract: One aspect of the present disclosure relates to a system for providing a recommendation for a game based on a game-centric relationship graph. The relationship graph is a graph depicting relationships between game and game users. One or more recommended games may be determined by leveraging the relationship graph. For example, recommended games may be identified based on graph proximities from candidate game nodes to a target user node or a mathematical score calculated from weight metrics of relationship branches.
    Type: Application
    Filed: September 26, 2012
    Publication date: October 1, 2015
    Applicant: DeNA Co., Ltd.
    Inventor: Robert J. Milewski
  • Patent number: 9132343
    Abstract: One object is to provide a server device that permits players to enjoy provided game contents more effectively. In accordance with one aspect, the server device according to an embodiment includes: a selection unit configured to select, from game contents, a plurality of provided game contents to be provided to a player; an identification unit configured to identify one or more specific game contents satisfying a specific condition and identify one or more normal game contents not satisfying the specific condition, among the plurality of provided game contents; and a display control unit configured to display the one or more specific game contents in a larger size than the one or more normal game contents on a terminal device of the player.
    Type: Grant
    Filed: June 19, 2013
    Date of Patent: September 15, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Masatoshi Inagawa, Tasuku Suenaga, Takao Kawase, Yoshikazu Oda
  • Patent number: 9132353
    Abstract: To reduce labor of a player to search for game content sought by the player. A game program according to the present invention causes a computer to execute: when an operation to designate game content is performed by a player, play event selection processing to select a play event in which the designated game content is obtainable from among a plurality of play events set in advance; game screen generation processing to generate a game screen including a guidance operation area that guides the player to the selected play event; and game progress processing to make a game progress with the guided play event and to make the player play the game when the guidance operation area is operated by the player while the game screen is displayed.
    Type: Grant
    Filed: September 6, 2013
    Date of Patent: September 15, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Takahiro Otomo
  • Patent number: 9137322
    Abstract: The system according to an embodiment of the present invention may more appropriately provide recommendation information of contents based on use status of the contents by a plurality of users.
    Type: Grant
    Filed: November 18, 2013
    Date of Patent: September 15, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Koichi Hamada, Toshiharu Kuroki, Takahide Kimura, Katsura Kiriyama
  • Patent number: 9126117
    Abstract: A server device is connected with a player terminal that displays a game screen including a game content arrangement area in a manner capable of communicating information. The server device includes: a storage unit configured to store a plurality of pieces of game content including special game content; an arrangement unit configured to arrange game content in the game content arrangement area; a determination unit configured to determine whether the special game content is included in a plurality of pieces of game content; and a grant unit configured to grant a part of game content selected from the plurality of pieces of game content, or all of game content to a player when the special game content is not included, and to grant only a part of game content selected from the plurality of pieces of game content to the player when the special game content is included.
    Type: Grant
    Filed: March 5, 2014
    Date of Patent: September 8, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Akihiro Suga, Sadaaki Satsuma, Shota Tanaka
  • Patent number: 9129484
    Abstract: A program causes a computer to execute a process of, upon receiving a content request from a player, consuming the lottery point associated with the player, and executing a lottery game for the player, upon receiving a support request for supporting a first player playing the lottery game by a second player, giving a lottery point to the first player and the second player without consuming a play point of the second player, upon receiving a special support request for supporting a first player playing the lottery game by a second player, consuming a play point of the second player and giving a lottery point to the first player and the second player, and limiting the number of executions of the support process to a predetermined number or smaller and permitting execution of the special support process a number of times larger than the predetermined number.
    Type: Grant
    Filed: November 5, 2014
    Date of Patent: September 8, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Tomoya Watanuki, Sadaaki Satsuma, Akihiro Suga, Satoshi Kagami, Keisuke Kamiyama, Shota Tanaka, Makoto Yamaguchi
  • Patent number: 9120022
    Abstract: A game control server apparatus connected to terminal devices of a plurality of players via a network, includes a developing stage management unit that determines, in a developing stage in which a common character commonly owned by a plurality of players in a same team is developed, a capability parameter of the common character based on an action of each of the plurality of players; and a team battle stage management unit that provides, in a team battle stage in which one team battles against another team, a common character in a team battle while setting a capability parameter of the common character to the capability parameter of the common character determined by the developing stage management unit, upon accepting a calling instruction from a player in the one team.
    Type: Grant
    Filed: October 7, 2013
    Date of Patent: September 1, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Yuuki Abe, Minehiro Nagata
  • Patent number: 9101828
    Abstract: A non-transitory computer-readable storage medium storing a game program that causes a computer to execute the following processes: a reception process; a battle process; and a notification process. The reception process is for receiving a first operational input from a first player and a second operational input from a second player who is associated with the first player. The battle process is as follows: a battle between the first player and an opposing character starts based on the first operational input; a hit point parameter of the opposing character changes through the battle; an outcome of the battle is determined; a battle between the second player and the opposing character starts The notification process is for, before the outcome of the battle with the opposing character is determined in the battle process, notifying participation information to a third player.
    Type: Grant
    Filed: May 20, 2014
    Date of Patent: August 11, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Naoto Yoshie, Yoshiro Kitazawa, Toshinori Suzuki
  • Patent number: 9089778
    Abstract: A server device executes one battle by spending the spending parameter in response to a player's operational input, and recovers the spending parameter by using a recovery item owned by the player. The server device calculates the total number of recovery items used to recover the spending parameter when one battle is fought for a plurality of times while repeating spending and recovering the spending parameter in response to operational inputs from the player until a hit point parameter of the enemy character is brought to less than or equal to a value. In response to one special operational input from the player, the server device determines whether the number of recovery items owned by the player is greater than or equal to the total number of recovery items calculated. When the determination is affirmative, the total number of recovery items calculated is automatically used from among the recovery items.
    Type: Grant
    Filed: September 9, 2014
    Date of Patent: July 28, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Yu Sasaki, Sadaaki Satsuma, Akihito Suga, Keisuke Kamiyama, Satoshi Kagami, Keisuke Kurita, Junichi Kusumoto, Shinichiro Nonaka
  • Patent number: 9089779
    Abstract: A game control apparatus includes an operation accepting unit that accepts an operation input from a player; and a game progression unit that, in addition to performing a battle by a game medium based on the operation input accepted by the operation accepting unit, activates, when the operation accepting unit accepts an operation input to perform a sacrifice command based on a predetermined game medium, a predetermined effect based on sacrifice command management information and invalidates a game medium used for the sacrifice command.
    Type: Grant
    Filed: October 10, 2013
    Date of Patent: July 28, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Mototaka Nakatsu
  • Patent number: 9079101
    Abstract: If an area in which a character has been already placed by a player in another team is selected from the areas displayed in a game field display part on a top screen and a player point count corresponding to Oshikura at the bottom of as PP selection part is selected, a comparison is made between a player point count that was selected by a player at the placement of the currently placed character and a player point count that was selected by a player who will place a new character. Then, the character related to a player having more player points is determined as the character to be placed in the area. Accordingly, more competitive game elements are realized in a game that uses multiple areas.
    Type: Grant
    Filed: June 30, 2014
    Date of Patent: July 14, 2015
    Assignee: DENA CO., LTD.
    Inventors: Shinnosuke Yukishita, Takahiro Yamaguchi, Hiroko Kusuhara
  • Patent number: 9079100
    Abstract: A non-transitory computer-readable storage medium storing game program according to the present invention causes a computer to execute: an automatic move process of automatically moving a player character on a game field toward a first destination on the basis of destination information regarding a destination set in the game field, when an operation input to start an automatic move of the player character on the game field is received from a player; a destination change process of changing the first destination to a second destination on the basis of the destination information when an operation input to change the destination is received from the player while the player character is on the automatic move; and an automatic move changing process of automatically moving the player character, moving toward the first destination on the game field, toward the second destination.
    Type: Grant
    Filed: May 7, 2014
    Date of Patent: July 14, 2015
    Assignee: DeNA, Co., Ltd.
    Inventor: Yoshiki Watabe
  • Patent number: 9079106
    Abstract: One object of the present invention is to reduce the load on a server and reduce the communication traffic produced in providing online games. In accordance with one aspect, the server can execute a game program including: a game progress module for progressing a game; a generation module for generating, at first time intervals, frame information containing a plurality of drawing commands to be executed on a terminal device to render one frame of a game screen; a determination module for determining whether to send the generated frame information to the terminal device; a compression module for compressing the generated frame information; a sending module for sending to the terminal device the compressed frame information to be sent; and a request module for requesting drawing execution time information from the terminal device at second time intervals.
    Type: Grant
    Filed: August 27, 2013
    Date of Patent: July 14, 2015
    Assignee: DeNA CO., LTD.
    Inventor: Kazuho Oku
  • Patent number: 9070157
    Abstract: A payment apparatus that settles merchandise sold at an EC site, includes a receiving unit that receives, when a merchandise page of the EC site is accessed by a user, a merchandise identifier for specifying the merchandise and session data with the user from the merchandise page; a generation unit that generates a payment icon including information regarding a payment of the merchandise based on the merchandise identifier and the session data; a sending unit that sends the payment icon to the merchandise page; and a payment unit that performs, when the payment icon displayed in the merchandise page is operated by the user, a payment process of the merchandise for the user specified by the session data.
    Type: Grant
    Filed: September 26, 2013
    Date of Patent: June 30, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Yusuke Izumi