Patents Assigned to DeNA Co., Ltd.
  • Patent number: 9333428
    Abstract: A server device connected with a player terminal used by a player when performing a game operation over a network includes: a rental unit; a providing unit; a storage unit configured to store player information in which the rental game content rented from the rental unit is set as game content temporarily possessed by the player, and the game content provided by the providing unit is set as game content possessed by the player; a parameter varying unit; a game content determination unit; a parameter setting unit configured to set a parameter of the game content based on a parameter of the rental game content varied by the parameter varying unit; a condition determination unit configured to determine whether a return condition of the rental game content is satisfied; and an update unit configured to update the player information stored in the storage unit.
    Type: Grant
    Filed: March 19, 2014
    Date of Patent: May 10, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Shun Hashimoto, Yuji Ukai, Naoto Yoshie
  • Patent number: 9314700
    Abstract: The information processing device according to the present invention fuses a basic first game content and a second game content used as source material for fusion before a preset condition related to fusing the first game content and second game content is satisfied, thereby varying the upper limits of parameters configured in the first game content in a stepwise manner, and, once the preset condition is satisfied, initializes the parameters configured in said first game content while at the same time providing items capable of increasing at least the initialized parameters configured in said first game content.
    Type: Grant
    Filed: November 3, 2014
    Date of Patent: April 19, 2016
    Assignee: DeNA Co., Ltd
    Inventor: Kyohei Yamaguchi
  • Publication number: 20160104349
    Abstract: The game program according to the present invention causes a computer to perform a registering process to register in advance in a storage unit attribute information specified by the player, an offering process to offer the game content to the player, a judgment process to compare the attribute information of the game content offered to the specified attribute information, a combining process to combine the game content offered with another game content to create a combined game content, and a recording process to record in the storage unit the combined game content as the game content owned by the player, without recording in the storage unit the game content offered as the game content owned by the player.
    Type: Application
    Filed: December 17, 2015
    Publication date: April 14, 2016
    Applicant: DeNA Co., Ltd.
    Inventors: Yuji UKAI, Naoto YOSHIE, Tomoyuki ONO
  • Patent number: 9308459
    Abstract: A system according to an embodiment allows a player to easily enjoy a competition game using a plurality of game contents while feeling the playability. The system includes: a game progress control unit; an information storage unit; a first formation setting unit for setting formations used by the player and an opponent and arrangement of athlete cards to a plurality of positions constituting the formations; a first competition processing unit for performing a competition process in a first half based on the formations and information on the arranged athlete cards; a second formation setting unit for setting, after the competition process in the first half, formations to be used by the player and the opponent and the arrangement of the athlete cards; and a second competition processing unit for performing a competition process in a second half based on the set formations and the information on the arranged athlete cards.
    Type: Grant
    Filed: February 10, 2014
    Date of Patent: April 12, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Ken Nakatani, Yuichiro Mori
  • Patent number: 9313264
    Abstract: One object is to provide a system for facilitating posting for digital contents. The system according to an embodiment includes: a service control unit; an information storage unit a determination unit for determining whether a user is a fan of an artist a user information updating unit for storing a determination result by the determination unit in the information storage unit a use history information sending unit for sending reproduction history information; a posting information reception unit for receiving posting information including musical piece specifying information; a posting information registration unit for storing received posting information in the information storage unit; a posting information sending unit for sending the posting information to the terminal; a reproduction screen sending unit for sending, to the terminal, screen data of a musical piece reproduction screen; and a recommended user information sending unit for sending information on recommended users to the terminal.
    Type: Grant
    Filed: March 21, 2014
    Date of Patent: April 12, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Shinya Masuda, Tomoyuki Shimada
  • Patent number: 9308457
    Abstract: To improve the operating characteristics of character manipulation on touchscreen panels while at the same time providing a compact display of the control areas on a game screen. When a first operation is accepted as input by allowing a player to select any single area among multiple unit areas with a touch gesture on a game screen, or when a second operation is accepted as input by allowing a player to select any two or more areas among multiple unit areas in a successive manner, the inventive game program directs a computer to execute a process that determines the actions that a player-operated character is directed to perform respectively in response to the first operation and the second operation.
    Type: Grant
    Filed: February 12, 2015
    Date of Patent: April 12, 2016
    Assignee: DeNA CO., LTD.
    Inventor: Takashi Aizono
  • Patent number: 9295918
    Abstract: A game control server apparatus includes an enemy character providing unit that provides a normal enemy character and a strong enemy character in a game; and a game management control unit that repeats for a first period, a normal step of providing the normal enemy character to appear in the game, a determining step of determining whether an appearance condition of the strong enemy character is satisfied, and a strong step of providing the strong enemy character when the appearance condition is satisfied.
    Type: Grant
    Filed: December 9, 2014
    Date of Patent: March 29, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Akira Yamamura, Toshiko Enomoto
  • Patent number: 9289690
    Abstract: A method for computing a social game in a social media providing a computing environment in which members are visualized with their avatars respectively associated with the members and the members socialize. An environment in which the members play a master game and a slave game is provided, in which the slave game is a battle card game. Playing history data of the master game and playing history data of the slave game are stored and managed. The playing history data card information of cards possessed by each of the members is described; and a process of managing the slave game is provided, the process including a card-issuing process in which a member-avatar card that is used for playing the card game and is derived from each member is issued and is possessed by any of the members.
    Type: Grant
    Filed: September 8, 2014
    Date of Patent: March 22, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Taku Kojo
  • Patent number: 9283481
    Abstract: A server device connected to a first player terminal used by a first player and a second player terminal used by a second player to communicate with each other, including: a storage unit that stores player information in which each of items owned by players is associated with each of the players; a reception unit that receives, from the first player terminal, an exchange request to exchange a first item owned by the first player for a second item different from the first item, and receives, from the second player terminal after the exchange request, an acquisition request that the second player acquire the first item in an exchange source from the first player; a judging unit that judges whether or not the second player owns the second item based on the player information when the reception unit receives the acquisition request; and an item exchange processing unit.
    Type: Grant
    Filed: June 9, 2014
    Date of Patent: March 15, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Yuji Kishimoto, Hisashi Sakamoto
  • Patent number: 9283473
    Abstract: One object of the present invention is to produce an operation method that allows a player to enjoy moving a character in a game space. In accordance with an aspect, the server device according to an embodiment includes an information storage unit for storing information, a game progression control unit for controlling progression of a game, a display image generating unit for generating an image to be displayed on a display device of the terminal device and displaying the image on the display device, a moving direction setting unit for setting a moving direction of a player character which is operated by the player, a player character control unit for controlling the movement of the player character in the game space, and a non-player character control unit for controlling the movement of a non-player character which is not operated by the player.
    Type: Grant
    Filed: September 23, 2013
    Date of Patent: March 15, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Keisuke Tagawa, Yoshiki Watabe
  • Patent number: 9283486
    Abstract: There is presented a means of making a player more likely to receive a notification notifying the occurrence of a game event. The server device includes: a storage unit; an acceptance processing unit that accepts from a corresponding player terminal a priority display request for displaying a player on a priority basis in a notification candidate list; an update processing unit that performs, when the priority display request is accepted, an update by subtracting data on a consideration charged for the priority display request from data on player information about the player requesting for priority display; a probability setting unit that sets a probability of the player requesting for priority display being selected as a player displayed in the notification candidate list higher than probabilities of other players not requesting for priority display being selected; and a list creating unit that creates the notification candidate list.
    Type: Grant
    Filed: November 4, 2013
    Date of Patent: March 15, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Takashi Morioka
  • Patent number: 9283487
    Abstract: A server device includes a storage unit which stores data of player information including information on the amount of virtual currency possessed by the player in the game and data of a friend player associated with the player; an acceptance processing part which accepts a help request asking for help in the battle from a first player in the battle to another player; an update processing part which, when the help request from the first player is accepted, deducts data of compensation to be paid for making the help request from the data of the player information relevant to the first player and stores/updates the data in the storage unit; and a screen data generation part which generates screen data of a game page including a link which invites the friend player and a second player different from the friend player to participate in the battle to help the first player.
    Type: Grant
    Filed: November 4, 2013
    Date of Patent: March 15, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Takashi Morioka
  • Patent number: 9278290
    Abstract: One object is to provide a video game system that can technically restrain real money trade. In accordance with one aspect, a server device 10 according to an embodiment of the present invention includes: a determination unit 58 configured to determine whether an exchange of exhibited game contents and bid game contents is concluded based on a game content parameter value characterizing the exhibited game contents and the game content parameter value characterizing the bid game contents; and an updating unit 61 configured to update an owned game content storage unit 52 such that, only when the determination unit 58 determines that the exchange is concluded, the exhibited game contents are stored in association with player identification information of a bidder player and the bid game contents are stored in association with player identification information of an exhibitor player.
    Type: Grant
    Filed: January 29, 2015
    Date of Patent: March 8, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Osamu Ikeda
  • Patent number: 9282159
    Abstract: An information terminal configured to execute an application, functions as a proxy that accesses a server through a network and performs communication by executing a native part execution unit, and functions as a browser that acquires download information from the server through the proxy and outputs the download information by executing a web browser.
    Type: Grant
    Filed: November 19, 2013
    Date of Patent: March 8, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Nobutaka Takushima
  • Patent number: 9272205
    Abstract: A non-transitory computer-readable storage medium with a game program stored thereon, the game program instructing a computer to perform the following processes: a reception process to receive an operational input from a player; and a battle process in which a battle between the player and an opposing character starts based on the operational input by consuming a consumption parameter set for the player, a hit point parameter indicative of an amount of damage that the opposing character can withstand changes through the battle, an outcome of the battle between the player and the opposing character is determined, and when a single operational input is received from the player in the reception process, a recovery process and an attack process are collectively performed, the recovery process being a process to recover the consumption parameter, the attack process being a process to attack the opposing character.
    Type: Grant
    Filed: June 16, 2014
    Date of Patent: March 1, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Naoto Yoshie
  • Patent number: 9241836
    Abstract: The game program according to the present invention causes a computer to perform a registering process to register in advance in a storage unit attribute information specified by the player, an offering process to offer the game content to the player, a judgment process to compare the attribute information of the game content offered to the specified attribute information, a combining process to combine the game content offered with another game content to create a combined game content, and a recording process to record in the storage unit the combined game content as the game content owned by the player, without recording in the storage unit the game content offered as the game content owned by the player.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: January 26, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Yuji Ukai, Naoto Yoshie, Tomoyuki Ono
  • Patent number: 9227143
    Abstract: A game control server apparatus includes an evolution information storing unit that stores a base character, a partner character and an evolved character associated with each other, the base character being converted to the evolved character by combining the base character and the partner character; and an evolution process management unit that coverts, upon accepting an evolution instruction of a base character possessed by a first player by combining the base character and a partner character possessed by another second player to evolve the base character from the first player, the base character to an evolved character that is associated with the base character and the partner character using the partner character of the second player under a condition that a process of paying reward from the first player to the second player is performed.
    Type: Grant
    Filed: December 10, 2014
    Date of Patent: January 5, 2016
    Assignee: DeNA Co., Ltd.
    Inventor: Takuro Yoda
  • Publication number: 20150336004
    Abstract: Systems and methods for automatically provisioning game objects, such as gear, to characters in online applications, such as games, are described. In some embodiments, the systems and methods receive an indication that a player of an online game has achieved a task provided by the online game, identify a character assigned to the player, the character being one of multiple characters available to players of the online game, select a game object that is directly associated with the identified character assigned to the player, and automatically provide the player of the online game with the selected game object.
    Type: Application
    Filed: May 21, 2014
    Publication date: November 26, 2015
    Applicant: DeNA Co., Ltd.
    Inventors: Yuji SHIMIZU, Nobyshi FUJIMORI, Kazuhiro KONDO
  • Publication number: 20150335999
    Abstract: Systems and methods for facilitating the collaboration of players in an online game are described. In some embodiments, the systems and methods determine a first player of the online game has reached a zero lives status within a game instance of the online game, select a second player of the online game according to a predetermined selection criteria, and provide the second player with access to the game instance of the online game at a stage within the game instance that corresponds to a stage at which the first player reached the zero lives status.
    Type: Application
    Filed: May 21, 2014
    Publication date: November 26, 2015
    Applicant: DeNA Co., Ltd.
    Inventors: Yuji SHIMIZU, Nobyshi FUJIMORI, Kazuhiro KONDO
  • Patent number: 9180377
    Abstract: A computer program according to an embodiment of the present invention comprises: a grouping module configured to group the plurality of objects into a plurality of groups; a reference point determination module configured to determine a reference point and a group fixation point in the virtual space for each of the plurality of groups; a viewpoint control module configured to control positions of the viewpoint and the fixation point in the virtual space; and a display control module configured to display, on the display device, the view of the virtual space as viewed from the viewpoint toward the fixation point. While events are generated in the particular group among the plurality of groups, the viewpoint control module according to an embodiment of the present invention fixes the viewpoint at the reference point of the particular group and the fixation point at a group fixation point of the particular group.
    Type: Grant
    Filed: November 14, 2013
    Date of Patent: November 10, 2015
    Assignee: DeNA Co., Ltd.
    Inventor: Ryuji Ikeda