Patents Examined by Reginald Renwick
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Patent number: 11951405Abstract: A system and method for dynamic generation and display of play data for a media is provided. One or more sets of object data may be associated with the media. One or more media-object bindings between the one or more sets of object data and the media may be formed and stored in one or more databases. The one or more sets of object data may include data about an aspect displayed during at least the portion of the media. One or more object-object associations between the one or more sets of object data and one or more named objects of a metadata reference container, which may maintain a common schema based on commonly experienced characteristics, may be formed and stored the one or more databases. Play data may be dynamically generated based on the one or more media-object bindings and/or one or more object-object associations.Type: GrantFiled: August 23, 2022Date of Patent: April 9, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventor: Dustin Shawn Clingman
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Patent number: 11944886Abstract: A set piece simulation system provides a simulation of a set piece in soccer. The system includes a data transmission/reception unit, an image output unit, a kick information analysis unit, and an image processing unit. The data transmission/reception unit receives ball location information from a sensing device, the image output unit outputs a set piece background screen to an image output device, the sensed ball location and auxiliary information including angle(s) based on the ball location, the data transmission/reception unit receives a user's kick motion image and kick information including speed, spin rate, and/or direction of the ball, the kick information analysis unit analyzes movement path of the ball, and the image processing unit displays trajectory of the ball and the speed and spin information of the ball on the set piece background screen based on the analyzed movement path.Type: GrantFiled: July 25, 2019Date of Patent: April 2, 2024Assignee: CODE REACH CORP.Inventor: Jin Woo Song
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Patent number: 11944870Abstract: The disclosure provides a movement determination method, a movement determination device, and a computer-readable storage medium. The method includes the following. In response to determining that a user has presented an initial movement corresponding to a to-be-detected movement, an anchor joint point among multiple joint points of the user is decided based on the to-be-detected movement. A movable range of each of the anchor joint points is decided. In response to determining that each of the anchor joint points leaves the corresponding movable range, it is determined that the user has stopped performing the to-be-detected movement.Type: GrantFiled: March 31, 2022Date of Patent: April 2, 2024Assignee: BOMDIC INC.Inventors: Leong Kian Tee, Haoyi Chih, En-Tzu Wang
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Patent number: 11925873Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for extracting information from videos. The method includes annotating portions of interest within screen captures. The method also includes receiving at least a first set of videos for a video game. The method also includes training a first machine-learning model to identify the portions of interest within the first set of videos. The method also includes generating validation data based on results of the first machine-learning model. The method also includes extracting information based on the portions of interest identified in the first set of videos.Type: GrantFiled: June 6, 2022Date of Patent: March 12, 2024Assignee: Electronic Arts Inc.Inventors: Alexander Lucas, Mike Kriz, Nathan Frederick
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Patent number: 11918897Abstract: A computing system retrieves historical event data for a plurality of games in a league. The historical event data includes (x,y) coordinates of players within each game and game context data. The computing system learns one or more attributes of each team in each game and each player on each team in each game. The computing system receives a request to simulate a play in a historical game. The request includes substituting a player that was in the play with a target player that was not in the play. The computing system simulates the play with the target player in place of the player based on the one or more attributes learned by the computing system. The computing system generates a graphical representation of the simulation.Type: GrantFiled: April 27, 2022Date of Patent: March 5, 2024Assignee: STATS LLCInventor: Patrick Joseph Lucey
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Patent number: 11918904Abstract: A system for wagering including a server computing device including a processor; and a memory including instructions that, when executed by the processor, cause the processor to cause a virtual representation of a region of a golf course to be displayed on a user device; determine one or more virtual shapes; determine a value associated respectively with each of the one or more virtual shapes; cause the user device to display the one or more virtual shapes over the virtual representation; cause the user device to display the one or more values associated respectively with the one or virtual shapes; and receive a bet selection from the user device.Type: GrantFiled: February 18, 2022Date of Patent: March 5, 2024Inventor: Jonathan Sandler
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Patent number: 11915551Abstract: In various embodiments, the system and method disclosed herein coordinates the access to persistent data amongst a plurality of disparate entities which otherwise have no player data sharing relationship with one another.Type: GrantFiled: September 6, 2022Date of Patent: February 27, 2024Assignee: IGTInventor: Bryan Upton
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Patent number: 11887429Abstract: A brushless motor system for use with a mechanical reel gaming machine is provided. The brushless motor system includes a reel hub and a reel frame rotationally attached to a center shaft of the reel hub. The brushless motor system also includes a permanent magnet (PM) rotor attached to the reel frame and including a plurality of permanent magnets attached to the PM rotor. The brushless motor system further includes a stator including stator coils attached to the reel hub, the plurality of stator coils are mounted parallel to a surface of the PM rotor at a separation distance. The stator causes the PM rotor to rotate during activation of the stator without direct contact between the stator and the rotor, thereby causing the display of one or more symbols of the plurality of symbols during the wagering game based on the rotation.Type: GrantFiled: July 8, 2022Date of Patent: January 30, 2024Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: William Lamb, Thach Du, Charles A. Liter
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Patent number: 11874703Abstract: A mobile dock is provided. The mobile dock is configured to electrically coupled to a mobile device having a first identifier and an application, and includes a control unit, a memory unit and an I/O module. The memory unit is electrically coupled to the control unit and stores at least a second identifier and at least a configuration file. The I/O module includes an I/O unit, a mobile port and an I/O port, and the mobile port is configured to electrically coupled to the mobile device. When the mobile device is electrically coupled to the mobile dock, the control unit receives the first identifier and triggers the configuration file corresponding to the first identifier, and transmits the second identifier corresponding to the first identifier to the mobile device. The mobile device receives the second identifier and triggers the application.Type: GrantFiled: September 29, 2020Date of Patent: January 16, 2024Assignee: DEXIN CORPORATIONInventors: Ho Lung Lu, Hsiu Hsuan Lin, Yuan Jung Chang
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Patent number: 11869314Abstract: The present disclosure relates generally to gaming devices, systems, and methods. An illustrative method includes establishing a gaming session between a player and a gaming device, determining that a predetermined condition has been met during the gaming session, and automatically displaying a prompt to the player via a user interface of the gaming device, where the prompt provides an indication that an automated transfer event will occur a predetermined amount of time after displaying the prompt with respect to a credit meter being used to conduct the gaming session at the gaming device and where the prompt is displayed in response to determining that the predetermined condition has been met during the gaming session.Type: GrantFiled: March 26, 2021Date of Patent: January 9, 2024Assignee: IGTInventors: Fang He, Kun Wang, Bo Cheng
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Patent number: 11865434Abstract: A method for cloud gaming. The method including receiving one or more encoded slices of a video frame at a client, wherein the video frame was generated at a server while executing a video game, and encoded by an encoder at the server into the one or more encoded slices. The method including decoding a first encoded slice at a decoder of the client before fully receiving the one or more encoded slices of the video frame.Type: GrantFiled: August 24, 2020Date of Patent: January 9, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Kelvin M. Yong, Mark E. Cerny
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Patent number: 11845012Abstract: Computer game metadata is used to select a video widget provided in a video template. The widget can be operable to present metadata in the video template, change an association between features of the video template and metadata generated during play of a computer game, search for clips similar to a video clip presented by the video template, vary a length of a video clip presented by the video template, or vary an intensity of action used to select a video clip presented by the video template.Type: GrantFiled: June 7, 2022Date of Patent: December 19, 2023Assignee: Sony Interactive Entertainment LLCInventor: Mohammed Khan
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Patent number: 11834881Abstract: An electronic gaming machine that includes a cabinet, a display, and a hinge assembly coupled therebetween. The hinge assembly includes a first bracket coupled to the cabinet, a second bracket coupled to the display, and at least four pairs of interdigitated members extending between the first bracket and the second bracket. The hinge assembly is selectively expandable and retractable between a retracted position and an expanded position, and the hinge assembly is configured to swing the display from a lowered position to a raised position as the hinge assembly is expanded from the retracted position to the expanded position.Type: GrantFiled: May 6, 2021Date of Patent: December 5, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Deepak Chaudhari, Prabhakar Mutukundu, Muharrem Abali
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Patent number: 11833436Abstract: An electronic gaming device includes a cabinet having a display for presenting a game to a player and a button deck configured to receive a player input for the game. The button deck includes a housing defining an internal cavity and an access door coupled to the housing. The access door is configured to move relative to the housing between open and closed positions. The housing defines an opening providing access to the internal cavity when the access door is opened. The electronic gaming device further includes a latch coupled to the housing that engages and locks the access door in the closed position. An actuator is coupled to the latch for controlling the latch to release the access door. The actuator extends within the internal cavity from the latch and is accessible at a position of the button deck that is spaced from the access door.Type: GrantFiled: July 14, 2022Date of Patent: December 5, 2023Assignee: Aristocrat Technologies, Inc.Inventors: Lindsay McClintock, James McNierney
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Systems and methods for distinguishing multiple distinct wagers at a single bet spot of a game table
Patent number: 11830317Abstract: In accordance with some embodiments there is provided an electronic gaming table system (e.g., a smart table operable to facilitate a card game, such as baccarat, blackjack or poker) which includes (i) at least one detecting mechanism for detecting a plurality of game elements (e.g., wagering chips) placed on, or removed from, a particular physical position of a physical table of the gaming table system to represent at least one wager for a particular game event; and (ii) a game controller operable to identify, based at least on data received from the at least one detecting mechanism, whether the plurality of game elements represent a single wager or multiple distinct wagers placed on the particular physical position and for the particular game event. In some embodiments, the detecting mechanism is an RFID antenna.Type: GrantFiled: August 31, 2021Date of Patent: November 28, 2023Assignee: Walker Digital Table Systems, LLCInventors: Stephen Moore, Carolyn Moore -
Patent number: 11813538Abstract: Disclosed are issue tracking systems, troubleshooting techniques, and user interfaces for troubleshooting, which are associated with a user of a software application triggering the recording of a session. During the session, the user may narrate suggestions or problems for the application while they interact with the application in real-time, and a recording engine of the application may record various types of session data, such as the user's interaction, narration, telemetry data, call stack data, and so forth. The session data is automatically submitted to an issue tracking system to process a support ticket. The issue tracking system may provide a user interface enabling a developer to review a support ticket and any associated session data to quickly determine the relevant portion of the application data (e.g., underlying program code) that needs to be modified. The issue tracking system may also process session data to identify related tickets or recurring issues.Type: GrantFiled: November 19, 2021Date of Patent: November 14, 2023Assignee: ELECTRONIC ARTS INC.Inventor: Grace Yen
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Patent number: 11813532Abstract: Systems and methods to support player-initiated proof of in-game participation by unique digital articles in in-game events are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players; record usage information pertaining to player-owned unique digital articles on a permanent registry; present a player interface for a player to select an in-game event; store video information of the selected in-game event; and record references to the stored video information on the permanent registry such that the video information is accessible for viewing by users of the permanent registry.Type: GrantFiled: August 30, 2021Date of Patent: November 14, 2023Assignee: Mythical, Inc.Inventors: Rudy Koch, John Linden
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Patent number: 11816890Abstract: In various examples, one or more Machine Learning Models (MLMs) are used to identify content items in a video stream and present information associated with the content items to viewers of the video stream. Video streamed to a user(s) may be applied to an MLM(s) trained to detect an object(s) therein. The MLM may directly detect particular content items or detect object types, where a detection may be narrowed to a particular content item using a twin neural network, and/or an algorithm. Metadata of an identified content item may be used to display a graphical element selectable to acquire the content item in the game or otherwise. In some examples, object detection coordinates from an object detector used to identify the content item may be used to determine properties of an interactive element overlaid on the video and presented on or in association with a frame of the video.Type: GrantFiled: August 20, 2021Date of Patent: November 14, 2023Assignee: NVIDIA CorporationInventors: Alexander Hropak, Andrew Fear
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Patent number: 11771997Abstract: There is provided a method and a system for preventing wall-hacking by using server side ray tracing to filter data packets to be provided to user devices during a multiplayer video gaming session. Map information and player updates indicative of player actions are received, and an acceleration structure is generated. Primary rays from the virtual frustum associated with players are generated and intersections between rays and players geometries on the map are determined based on the acceleration structure. The visibility matrix is generated based on the determined intersections. The visibility matrix includes pair wise visibility information between each player. Data packets provided to each user device are then filtered based on the visibility matrix.Type: GrantFiled: January 10, 2022Date of Patent: October 3, 2023Assignee: TooMuchVoltage Software Inc.Inventor: Baktash Abdollah-shamshir-saz
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Patent number: 11775821Abstract: A method and a system are for performing at least one inference task on medical input data. In an embodiment, the system includes: a computing device configured to implement an artificial neural network, ANN. The ANN is configured to receive medical input data as an input and to perform at least one inference task based on the medical input data. The ANN includes an output layer with, for at least one inference task of the at least one inference task, a plurality of output nodes. Each output node corresponds to one quantile out of a plurality of defined quantiles.Type: GrantFiled: May 27, 2020Date of Patent: October 3, 2023Assignee: SIEMENS HEALTHCARE GMBHInventors: Martin Kraus, Florin-Cristian Ghesu