Patents Examined by Reginald Renwick
  • Patent number: 11660542
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Grant
    Filed: August 19, 2021
    Date of Patent: May 30, 2023
    Assignee: Roblox Corporation
    Inventors: Richard Sim, Dmitri Parks, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman, Enrico D'Angelo
  • Patent number: 11660539
    Abstract: A character is displayed in its initial state in a virtual space with at least two of a plurality of parts set as non-exposed parts that are at least partially covered by respective corresponding accessories. A playback process of playing back a scene that an accessory for one of the at least two non-exposed parts is moved such that the one of the at least two non-exposed parts is exposed, and a changing process of allowing a user to change the part exposed by the playback process, are executed serially for the at least two non-exposed parts of the character in the initial state.
    Type: Grant
    Filed: December 23, 2021
    Date of Patent: May 30, 2023
    Assignee: Nintendo Co., Ltd.
    Inventor: Seita Inoue
  • Patent number: 11654332
    Abstract: Systems and methods for providing a customized exercise protocol to a computing device of a user. As the user performs the exercise protocol, one or more cameras of the computing device can track the user's movements. The user's movement are assessed to determine if proper form and technique is being used.
    Type: Grant
    Filed: July 14, 2021
    Date of Patent: May 23, 2023
    Assignee: IncludeHealth, Inc.
    Inventor: James Ryan Eder
  • Patent number: 11657274
    Abstract: Systems, methods, and computer-readable media are described for performing weakly supervised semantic segmentation of input images that utilizes self-guidance on attention maps during training to cause a guided attention inference network (GAIN) to focus attention on an object in an input image in a holistic manner rather than only on the most discriminative parts of the image. The self-guidance is provided jointly by a classification loss function and an attention mining loss function. Extra supervision can also be provided by using a select number pixel-level labeled input images to enhance the semantic segmentation capabilities of the GAIN.
    Type: Grant
    Filed: October 9, 2018
    Date of Patent: May 23, 2023
    Assignee: SIEMENS AKTIENGESELLSCHAFT
    Inventors: Kunpeng Li, Ziyan Wu, Kuan-Chuan Peng, Jan Ernst
  • Patent number: 11636505
    Abstract: A method of incentivizing location-based actions by groups is disclosed. A group of users of a game networking system is notified that an incentive reward is to be provided based on a number of members of the group performing a location-based action transgressing a threshold. The incentive reward is provided based on the number of members of the group performing the location-based action transgressing the threshold.
    Type: Grant
    Filed: November 18, 2020
    Date of Patent: April 25, 2023
    Assignee: Zynga Inc.
    Inventors: Erik Paul Bethke, Scott Koenigsberg, Amitt Mahajan, Matthew Adam Ocko
  • Patent number: 11623145
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for preventing rendering of a character in a video game. The method includes receiving an action regarding a first character rendered in a first-person point of view (POV), the action causing the POV of the first character to change from the first-person POV to a third-person POV. The method includes detecting the POV of the first character is to be changed. The method includes determining characters are outside of a field of view (FOV) of the first character in the first-person POV and would be within the FOV of the first character in the third-person POV. The method includes changing the POV of the first character from the first-person POV to a third person POV. The method includes causing rendering of the video game in a third-person POV of the first character, the rendering preventing rendering of other characters.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: April 11, 2023
    Assignee: Electronic Arts Inc.
    Inventor: Carlos Emmanuel Reyes Pineda
  • Patent number: 11623125
    Abstract: The present disclosure provides a rotation estimation device including an acquisition section and a rotation estimation section.
    Type: Grant
    Filed: March 9, 2021
    Date of Patent: April 11, 2023
    Assignee: OMRON CORPORATION
    Inventors: Yuki Sasaki, Masamune Nakayama, Kyohei Asai, Satoshi Yase, Masayuki Koizumi
  • Patent number: 11617962
    Abstract: For real-time creation of a play-recording video that is not boring, the system includes: a first terminal having a first display section; second terminals each having a second display section; a storage section holding display data of a virtual space and avatars of characters; an avatar display controller which displays avatars within the virtual space according to input operations on the second terminals; a shooting position setter which sets, as a shooting position, a long-shot position or an avatar-capturing position for capturing a character's avatar according to an input operation on the first terminal; a virtual space imager which creates an image taken with a virtual camera at the shooting position; first and second screen display controllers which display the image on the first and second display sections; and a play-recording-video creator which sequentially records a play screen and creates a video.
    Type: Grant
    Filed: December 9, 2021
    Date of Patent: April 4, 2023
    Assignees: REDEFINEARTS CO., LTD
    Inventors: Masahiro Sakakibara, Masashi Komoshita
  • Patent number: 11620869
    Abstract: Disclosed are various methods for determining a wagering game to play on a client device. In some embodiments, the method includes receiving data describing an orientation of a client device and determining, based at least upon the orientation of the client device, a number of symbols to display in connection with a wagering game. The number of paylines to provide may be determined based on the orientation of the client device. An outcome of the wagering game may be determined based at least in part on the determined number of symbols and the determined number of paylines.
    Type: Grant
    Filed: June 8, 2021
    Date of Patent: April 4, 2023
    Assignee: IGT
    Inventor: Dwayne Nelson
  • Patent number: 11583771
    Abstract: An electronic device may receive audio during play of a game on a game console over a network. The electronic device may detect one or more sounds during the monitoring of the audio. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.
    Type: Grant
    Filed: May 11, 2021
    Date of Patent: February 21, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11583768
    Abstract: The disclosed computer-implemented method may include (1) provisioning a cloud gaming environment with a plurality of containers that share a single operating system instance, (2) allocating each container within the plurality of containers to a corresponding user, (3) executing, concurrently, within each container within the plurality of containers a corresponding video game instance and (4) streaming, concurrently, from the cloud gaming environment, a video game instance from each container within the plurality of containers to a corresponding client system. Various other methods, systems, and computer-readable media are also disclosed.
    Type: Grant
    Filed: October 21, 2021
    Date of Patent: February 21, 2023
    Assignee: Meta Platforms, Inc.
    Inventors: Qunshu Zhang, Carlos Lopez Menendez, Francisco Javier Merino Guardiola
  • Patent number: 11571616
    Abstract: Embodiments of the present invention are directed to a gaming device configured to record gaming activity, a method of processing the recorded gaming activity to analyze player behavior, and a system including the gaming device. The gaming device may include a gaming display to display gaming events played on the gaming device by a player during a gaming session, a player interface panel including a plurality of gaming buttons and a game initiating button configured to initiate the gaming events, and a game processor configured to record each activity between the player and the gaming device, wherein each recorded activity is associated with a time stamp.
    Type: Grant
    Filed: February 19, 2021
    Date of Patent: February 7, 2023
    Assignee: Acres Technology
    Inventor: John F. Acres
  • Patent number: 11571615
    Abstract: Systems and methods for providing ultraviolet (UV) sterilization, disinfection and decontamination of electronic gaming machines (EGMs), gaming chips, dice, playing cards, currency, TITO tickets, etc. The ultraviolet sterilization, disinfection and decontamination may include a singular or plurality of UV lamps of any type or style or UV LEDs or RGB-UV LEDs or any type or style of UV LEDs of at least such wavelengths to be effective in at least partially reducing or eliminating viruses or the like. The UV sources are mounted on, in or proximate to a variety of gaming devices or equipment such as EGMs, mechanical gaming machines, chip trays, chippers, dice holders, automatic card shufflers, bill validators, currency counting devices, currency dispensing devices, printers, magnetic card readers, playing card and currency sterilization, disinfection or decontamination storage mechanisms, ATMs, redemption machines, promotional kiosks, etc., or similar devices used in other industries.
    Type: Grant
    Filed: February 23, 2022
    Date of Patent: February 7, 2023
    Inventors: David Colvin, Eric D. Colvin, Keith Matthew Kruczynski, Sassoun Sarhadian
  • Patent number: 11557173
    Abstract: Apparatus and methods are provided for facilitating the funding of gaming and preferably the purchase of gaming vouchers with commercial bank cards and/or with casino and/or new credit accounts and/or the prompting of opening of a new credit account, including an automated kiosk located on a gaming floor proximate to gaming machines but separate from particular gaming machines, including reading and printing equipment in communication with a voucher host; also including a prompt to open new a gaming oriented line of credit in response to a refusal of an EFT transaction, including a preferred gaming oriented credit card account and card having cash advance limits commensurate with credit limits for gaming oriented transaction, the approval of the account preferably based on EFT gaming transaction history.
    Type: Grant
    Filed: January 20, 2021
    Date of Patent: January 17, 2023
    Assignee: Everi Payments, Inc.
    Inventors: Kirk Edward Sanford, Thomas Michael Sears, Robert Vincent Connelly, Jr.
  • Patent number: 11544536
    Abstract: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for generating neural network architectures. One of the methods includes receiving a request to determine an architecture for a task neural network; maintaining data specifying a plurality of candidate architectures for the task neural network; repeatedly performing operations comprising: selecting one or more candidate architectures in the maintained data to be modified; generating a new candidate architecture from the selected candidate architecture by, for each hyperparameter in the set of hyperparameters, selecting the value for the hyperparameter for the new candidate architecture; and adding data specifying the new candidate architecture to the maintained data; and selecting, as the final architecture for the task neural network, one of the candidate architectures specified in the maintained data.
    Type: Grant
    Filed: September 27, 2019
    Date of Patent: January 3, 2023
    Assignee: Google LLC
    Inventor: Andrea Gesmundo
  • Patent number: 11532201
    Abstract: Disclosed are embodiments of a mechanical wheel display assembly including a mechanical rotatable bezel surrounding a mechanical wheel. The mechanical wheel display input assembly is suitable for use in a gaming terminal, a gaming cabinet or a gaming machine. Direction and speed of a manual rotation of the bezel is detected and interpreted. The result may be used to control various aspects of operation of the gaming terminal, gaming cabinet or gaming machine, including providing input for game play. The mechanical wheel may be rotated in real-time to reflect the rotation of the bezel. A motor may be coupled to the rotatable bezel to provide resistance, assistance or operator feedback.
    Type: Grant
    Filed: November 16, 2020
    Date of Patent: December 20, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Vernon Bernard, Karl Wudtke, Benjamin E. Isaac
  • Patent number: 11532211
    Abstract: Embodiments of the present invention are directed to a bonus game that is common to a bank of electronic gaming devices. One or more pools accrue with each wager placed. A player qualifies to play the bonus game when at least one tracked player or game criterion, such as wagers made, exceeds a threshold, triggers a mystery-jackpot counter, or is selected by a weighted pay table. The bonus game includes a video display of a wheel bouncing against a brick wall with bricks being exploded by coins. After an opening is formed in the wall and the wheel escapes, a wheel spin determines the bonus game outcome. More than one player may play the bonus game in sequence until the last player spins the wheel.
    Type: Grant
    Filed: December 29, 2020
    Date of Patent: December 20, 2022
    Assignee: Acres Technology
    Inventor: John F. Acres
  • Patent number: 11524230
    Abstract: A method for cloud gaming. The method including generating a plurality of video frames when executing a video game at a cloud gaming server. The method including encoding the plurality of video frames at an encoder bit rate, wherein the plurality of video frames that is compressed is transmitted to a client from a streamer of the cloud gaming server. The method including measuring a maximum receive bandwidth of a client. The method including monitoring the encoding of the plurality of video frames at the streamer. The method including dynamically tuning a parameter of the encoder based on the monitoring of the encoding.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: December 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mark E. Cerny, Kelvin M. Yong
  • Patent number: 11524240
    Abstract: A method and system for assisting a play is disclosed. A gameplay of a user of media content that is associated with a game type is received. A skill involved in the gameplay of the user is determined based on the gameplay of the user and the game type. A skill level of the user is determined based on the gameplay of the user. A training curriculum is provided to the user based on the skill and the skill level of the user upon detecting a triggering event.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: December 13, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Ellana Fortuna, Elizabeth Juenger, Sarah Karp, Jennifer Sheldon
  • Patent number: 11504619
    Abstract: A video reenactment system and method analyze a video clip that a video game player wishes to reenact and maps objects and actions within the video clip to virtual objects and virtual actions within the video game. A reenactment script indicating a sequence of virtual objects and virtual actions as mapped to objects and actions in the video clip is generated using a video translation model and stored for use in reenacting the video clip. The reenactment script can be used within the video game to reenact the objects and actions of the video clip. The reenactment of the video clip may be interactive, where a player may assume control within the reenactment and when the player relinquishes control, the reenactment will continue at an appropriate part of the sequence of actions by skipping actions corresponding to the ones played by the player.
    Type: Grant
    Filed: August 24, 2021
    Date of Patent: November 22, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Igor Borovikov, Harold Henry Chaput, Nitish Victor, Mohsen Sardari