Patents Examined by Reginald Renwick
  • Patent number: 11508206
    Abstract: The present disclosure provides a gaming system including a central controller, a central display which includes a plurality of display segments and a plurality player stations. The display segments are configured to each separately display one of a plurality of games, to co-act to display a plurality of games, or to co-act to display one game. Each player station is configured to enable a player to play one or more of the games displayed by the display segments. The gaming system enables a plurality of players to play a group game on the central display, a plurality of players to simultaneously play multiple group games on the central display, and a plurality of players to each simultaneously play multiple individual games on the central display.
    Type: Grant
    Filed: September 25, 2020
    Date of Patent: November 22, 2022
    Assignee: IGT
    Inventors: James K. Kovacs, Anthony J. Baerlocher, Michael M. Oberberger, Bryan D. Wolf
  • Patent number: 11497963
    Abstract: Systems and methods for identifying golf equipment. The system may include one or more performance tracking devices, such as an optical sensor system or a radar sensor system for tracking at least one of a golf club swing or a golf ball flight. The system also may include at least one processor and memory storing instructions that, when executed by the at least one processor, cause the system to perform a set of operations. The operations include receiving current dynamic input for a golf shot from a golfer and current static input for the golfer. The operations also include executing a trained machine-learning model based on the received current dynamic input and current static input to generate predicted golf club properties and/or predicted golf ball properties for the golfer. The predicted golf club properties and/or predicted golf ball properties are displayed on a connected display.
    Type: Grant
    Filed: September 8, 2020
    Date of Patent: November 15, 2022
    Assignee: Acushnet Company
    Inventors: Chris Hixenbaugh, Nicholas M. Nardacci
  • Patent number: 11500376
    Abstract: An embodiment of the present disclosure provides a vehicle management game service providing device installed in a vehicle. The vehicle management game service providing device includes a receiver, a controller, which obtains vehicle information, and determines whether a user's intervention is required with regard to a vehicle-related task on the basis of the obtained vehicle information, a user interface, which receives a user input signal, and provides a screen according to execution of the user game, and an operator, which operates the vehicle according to a vehicle control signal. At least one among an autonomous vehicle, a user terminal, and a server according to embodiments of the present disclosure may be associated or integrated with an artificial intelligence module, a drone (unmanned aerial vehicle (UAV)), a robot, an augmented reality (AR) device, a virtual reality (VR) device, a 5G service related device, and the like.
    Type: Grant
    Filed: September 26, 2019
    Date of Patent: November 15, 2022
    Assignee: LG ELECTRONICS INC.
    Inventors: Jun Young Jung, Hyun Kyu Kim, Ki Bong Song, Chul Hee Lee, Sang Kyeong Jeong
  • Patent number: 11491250
    Abstract: Systems and methods for providing ultraviolet (UV) sterilization, disinfection and decontamination of electronic gaming machines (EGMs), gaming chips, dice, playing cards, currency, TITO tickets, etc. The ultraviolet sterilization, disinfection and decontamination may include a plurality of UV LEDs or RGB-UV LEDs of such wavelengths to be effective in reducing or eliminating viruses or the like. Pass through or planar arrays of UV or RGB-UV LEDs are mounted to or installed within a variety of gaming devices or equipment such as EGMs, chip trays, dice holders, automatic card shufflers, bill validators, magnetic card readers, currency counting or currency dispensing devices, printers, etc.
    Type: Grant
    Filed: April 7, 2021
    Date of Patent: November 8, 2022
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 11488439
    Abstract: A gaming table includes input sensors which are configured to receive multiple inputs from a player. The sensors are linked to a gaming table controller and are configured to receive different types of inputs from players at different times. One input may comprise a wager input in the form of one or more chips which are associated with the sensor. Another input may comprise a game play input, such as a spin input for a bonus game, received by a player placing their hand proximate to the sensor.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: November 1, 2022
    Assignee: AGS LLC
    Inventors: Zbigniew Czyzewski, Michael Skvorzov
  • Patent number: 11471751
    Abstract: Systems and methods for providing ultraviolet (UV) sterilization, disinfection and decontamination of electronic gaming machines (EGMs), gaming chips, dice, playing cards, currency, TITO tickets, etc. The ultraviolet sterilization, disinfection and decontamination may include a singular or plurality of UV lamps of any type or style or UV LEDs or RGB-UV LEDs or any type or style of UV LEDs of at least such wavelengths to be effective in at least partially reducing or eliminating viruses or the like. The UV sources are mounted on, in or proximate to a variety of gaming devices or equipment such as EGMs, mechanical gaming machines, chip trays, chippers, dice holders, automatic card shufflers, bill validators, currency counting devices, currency dispensing devices, printers, magnetic card readers, playing card and currency sterilization, disinfection or decontamination storage mechanisms, ATMs, redemption machines, promotional kiosks, etc., or similar devices used in other industries.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: October 18, 2022
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 11471775
    Abstract: A method comprises: providing a three dimensional computer-generated environment and providing a controllable character within the three dimensional computer-generated environment; receiving user input and controlling the character based at least on the received user input; and providing a three dimensional computer-generated virtual reality device in the three dimensional computer-generated environment for generating a virtual reality environment for the controllable character.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: October 18, 2022
    Assignee: Build A Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 11465051
    Abstract: A method for processing a self-coaching interface is described. The method includes identifying a gameplay event during gameplay by a user. The gameplay event is tagged as falling below a skill threshold. The method further includes generating a recording for a window of time for the gameplay event and processing game telemetry for the recording of the gameplay event. The game telemetry is used to identify a progression of interactive actions before the gameplay event for the window of time. The method includes generating overlay content in the self-coaching interface. The overlay content is applied to one or more image frames of the recording when viewed via the self-coaching interface. The overlay content appears in the one or more image frames during a playback of the recording. The overlay content provides hints for increasing a skill of the user to be above the skill threshold.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: October 11, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Josh Eads
  • Patent number: 11458391
    Abstract: A method for cloud gaming. The method including generating a video frame when executing a video game at a server. The method including performing a scan-out process to deliver the video frame to an encoder configured to compress the video frame, wherein the scan-out process begins at a flip-time of the video frame. The method including transmitting the video frame that is compressed to a client. The method including determining at the client a target display time for the video frame. The method including scheduling at the client a display time for the video frame based on the target display time.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: October 4, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Roelof Roderick Colenbrander, Mark E. Cerny
  • Patent number: 11462077
    Abstract: An electronic gaming machine (EGM) may present first visual effects on a display system, including game play items, corresponding to one or more instances of a base game and determining instances of game play items that correspond to feature credits towards an automatic award of a feature comprising one or more bonus games. The EGM may present second visual effects corresponding to an accumulation of feature credits towards the automatic award of the feature, receive an indication of a player's initiation of an attempt to trigger an award of the feature, at a time during which less than a number of feature credits necessary for an automatic award of the feature has been accumulated, determine whether an award of the feature will be triggered and control the display system to present third visual effects corresponding to whether an award of the feature has been triggered.
    Type: Grant
    Filed: October 2, 2020
    Date of Patent: October 4, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Lane Alan Shapiro, Erick T. Ching, Chad La Guardia, Hanna Lee Sanborn, Arlen Avakian, Brittany Nyberg Nelson
  • Patent number: 11450175
    Abstract: Provided are systems for providing ticket and cashless discount offers. As system includes a processor circuit that receives, from a player, a request for a cashout that corresponds to a cash balance held by the player at the end of a gaming session. A cashout bonus status that corresponds to the player and to the gaming session is determined. A bonus portion that is based on the cashout bonus status and the cash balance is determined. The system transmits an offer message to the player. The offer message includes an offer to allocate the bonus portion and the cash balance to be spent with a predefined vendor that is associated with a game provider. If the player accepts the offer, the bonus portion and at least a portion of the cash balance are transferred to an account that is associated with the player and the predefined vendor.
    Type: Grant
    Filed: March 6, 2019
    Date of Patent: September 20, 2022
    Assignee: IGT
    Inventors: Samantha Ascheri-Phillips, Patrick Danielson, Dwayne Nelson
  • Patent number: 11446573
    Abstract: An illustrative multi-access server system obtains trajectory data from a plurality of client devices engaged in a massive multiplayer application. The trajectory data is representative of asynchronous attempts, by users of the plurality of client devices, to direct respective virtual objects associated with each client device to a target at a real-world location and associated with a real-world event. Based on the trajectory data, the system determines a plurality of virtual trajectories for the asynchronous attempts to direct the respective virtual objects to the target, and, based on the plurality of virtual trajectories, renders a plurality of videos that each concurrently depict the asynchronous attempts to direct the respective virtual objects to the target. The system also streams different videos to different client devices, including customized videos for each client device. Corresponding methods and systems are also disclosed.
    Type: Grant
    Filed: September 14, 2020
    Date of Patent: September 20, 2022
    Assignee: Verizon Patent and Licensing Inc.
    Inventors: Christian Guirnalda, Joshua Christopher Ness, Julian Gompertz, Cory Terzis, Andrew Linde, Jayaporsith Suong, John O'Meara
  • Patent number: 11450174
    Abstract: In various embodiments, the system and method disclosed herein coordinates the access to persistent data amongst a plurality of disparate entities which otherwise have no player data sharing relationship with one another.
    Type: Grant
    Filed: July 6, 2020
    Date of Patent: September 20, 2022
    Assignee: IGT
    Inventor: Bryan Upton
  • Patent number: 11446571
    Abstract: An apparatus to facilitate processing of cloud gaming data is disclosed. The apparatus includes one or more processors to receive a plurality of frames of game video data, render the plurality of frames to have a variable frame rate, encode the plurality of frames as encoded game data and transmit the encoded game data to a client computing device.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: September 20, 2022
    Assignee: Intel Corporation
    Inventor: Perazhi Sameer Kalathil
  • Patent number: 11439913
    Abstract: Methods, systems, and media for coordinating multiplayer game sessions are provided.
    Type: Grant
    Filed: June 15, 2018
    Date of Patent: September 13, 2022
    Assignee: Google LLC
    Inventors: Catherine Hsiao, Alan Merzon, Kristie Fisher, Stacey Peterson, Haochen Liu, Nicholas Dunn, Tahasildar Ramachandra Shivputrappa, Sam Cheung, Erica Hansen, Benjamin Frenkel
  • Patent number: 11433308
    Abstract: The present disclosure relates to an apparatus and method for improving the processing speed of a game implementing multithreaded, characterized to include a moving object trajectory generator that generates a moving trajectory of a moving object in a reference terrain coordinates system that is based on a space that the game provides, when the moving object moves in the space that the game provides according to a game player's manipulation; an aircraft involvement recognizer that recognizes involvement of an aircraft in the space that the game provides; an aircraft area setter that sets an aircraft area where the aircraft is involved in the space that the game provides, when the involvement of the aircraft is recognized in the space that the game provides; a moving object entry determiner that determines whether the moving object entered into the aircraft area in the space that the game provides; a terrain data manager that provides aircraft terrain data that is based on the aircraft, when it is determined t
    Type: Grant
    Filed: March 13, 2019
    Date of Patent: September 6, 2022
    Assignee: KRAFTON, Inc.
    Inventor: Seung-Hwan Han
  • Patent number: 11433302
    Abstract: An interactive play apparatus comprising: an input device configured to receive an input from a user, one or more communications interfaces, and one or more processors, wherein the one or more processors are configured to: detect one or more electronic devices; for each detected electronic device, determine one or more capabilities of said electronic device; receive one or more inputs via the input device; determine one or more user-perceptible play actions based at least in part on the received one or more inputs; translate the determined one or more play actions into one or more instructions operable to cause one or more of the detected electronic devices to perform one or more functions that at least approximate the determined one or more play actions; wherein the translation is based at least in part on the detected one or more capabilities of the respective detected electronic devices; cause the one or more of the detected electronic devices to perform said one or more functions.
    Type: Grant
    Filed: October 16, 2018
    Date of Patent: September 6, 2022
    Assignee: LEGO A/S
    Inventors: Erik Hansen, Jesper Søderberg, Thomas Alan Donaldson, Martin Møller Jensen
  • Patent number: 11420129
    Abstract: Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.
    Type: Grant
    Filed: January 30, 2020
    Date of Patent: August 23, 2022
    Assignee: Dell Products L.P.
    Inventors: Erik Summa, David Joseph Zavelson, Marc Randall Hammons
  • Patent number: 11420123
    Abstract: A method is provided, for enabling a spectator of a video game to provide assistance to a player, including: streaming, over a network to a spectator client device operated by a spectator, gameplay video generated from a session of a video game driven by interactive gameplay of a player via a player client device, the gameplay video being rendered by the spectator client device through a spectator interface for viewing by the spectator; during the streaming of the gameplay video, receiving a request from the player client device; responsive to the request, surfacing a notification through the spectator interface, the notification indicating a request for assistance; receiving via the spectator interface, a response to the notification indicating acceptance of the request; responsive to receiving the response, initiating a private communication channel between the spectator client device and the player client device to enable communication between the spectator and the player.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: August 23, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Elke Wiggeshoff
  • Patent number: 11420130
    Abstract: A system and method for dynamic generation and display of play data for a media is provided. One or more sets of object data may be associated with the media. One or more media-object bindings between the one or more sets of object data and the media may be formed and stored in one or more databases. The one or more sets of object data may include data about an aspect displayed during at least the portion of the media. One or more object-object associations between the one or more sets of object data and one or more named objects of a metadata reference container, which may maintain a common schema based on commonly experienced characteristics, may be formed and stored the one or more databases. Play data may be dynamically generated based on the one or more media-object bindings and/or one or more object-object associations.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: August 23, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dustin Shawn Clingman