Patents Issued in February 1, 2024
-
Publication number: 20240033598Abstract: Systems and methods relating to evaluating the performance of a person playing basketball are described. The systems and methods can be used to provide an evaluation sequence that can determine and evaluate the performance level of a person at one or more basketball skills. The evaluation sequence for the person can include a first sequence of actions that are the same each person being evaluated for a particular skill and a second sequence of actions that is based on the results of the first sequence and may be different for each person. Once the first and second sequences have been completed by the person, the system can determine a performance level for the person for the skills being evaluated.Type: ApplicationFiled: October 10, 2023Publication date: February 1, 2024Inventors: Alan W. Marty, John Carter
-
Publication number: 20240033599Abstract: A system for generating a fitting recommendation includes: at least one processor; and a memory storing instructions that, when executed by the at least one processor, cause the at least one processor to perform operations including: receiving ball flight data for each of a plurality of golf shots taken with a first golf club, plotting, for each of the plurality of golf shots, the ball flight data onto each of at least one virtual golf hole, respectively corresponding to at least one real golf hole, to generate at least one hole position data respectively on the at least one virtual golf holes for the golf shot, and generating, based on the plurality of hole position data on each of the at least one virtual golf holes, a first golf club recommendation.Type: ApplicationFiled: October 16, 2023Publication date: February 1, 2024Inventors: Gregory D. Johnson, Alan Hocknell
-
Publication number: 20240033600Abstract: A computing system retrieves historical hole-by-hole data for a plurality of holes for plurality of golf tournaments for a plurality of players. The computing system clusters the plurality of holes into a plurality of clusters of hole types. The computing system generates a strokes gained metric for each hole type of the hole-by-hole data for each player. The computing system adjusts the strokes gained metric for each hole type. The computing system generates a probability of player performance of each player for each hole in the target tournament based at least one the adjusted strokes gained metric. The probability of player performance includes a probability of each player achieving each possible score for each hole. The computing system generates a projected outcome of the tournament by simulating player performance using the probability of player performance of each player.Type: ApplicationFiled: July 28, 2023Publication date: February 1, 2024Applicant: STATS LLCInventors: Kyle Cunningham-Rhoads, Peter McKeever
-
Publication number: 20240033601Abstract: A ball game practice apparatus for receiving and delivering balls. The ball game practice apparatus including a backstop assembly having a framework supporting a flexible covering, the flexible covering including a back portion with an opening and a bottom portion shaped to funnel balls to an exit opening formed therein. A ball elevating device includes a base, a framework extending vertically from the base, an endless conveyor carried by the framework, and a feeder mechanism coupled to the endless conveyor, the feeder mechanism positioned under the exit opening of the bottom portion. A ball throwing device has a hopper and an outlet. The hopper is positioned to receive balls from the endless conveyor and deliver balls through the outlet and the opening.Type: ApplicationFiled: July 27, 2023Publication date: February 1, 2024Inventor: Akira Kakizawa
-
Publication number: 20240033602Abstract: The embodied invention is an organized way of storing and transporting a net that is used in a field sport, like soccer or volleyball, where the net corners include connecting tabs inside the storage bag. The net is then stored by a combination of folding and rolling the net, and then pulling the storage bag inside out and around the sporting net. When taking the net out of the bag, the net is pulled out of the other end of the bag, and the labeled corners are readily identified by the clips with labels. The net is then more easily unfolded into the correct shape and orientation without entanglements, and facilitates a quick and easy net installation.Type: ApplicationFiled: July 26, 2022Publication date: February 1, 2024Inventors: Nicholas J. Markette, Carl J. Metz
-
Publication number: 20240033603Abstract: A system for providing golf swing guidance to a user can include a sensor assembly positionable on a ground surface. The sensor assembly can communicate with a network device to determine a location of the sensor assembly positioned on the ground surface. The sensor assembly can receive, based on the location of the sensor assembly, data representing aim instructions and a required swing characteristic for a desired trajectory of a golf ball. The sensor assembly can monitor a practice swing of the user and can produce practice swing data based on the monitored practice swing. The sensor assembly can determine a practice swing characteristic from the practice swing data and can determine a probable stroke result based on the practice swing characteristic and the required swing characteristic. The sensor assembly can transmit the probable stroke result to the user device.Type: ApplicationFiled: July 20, 2023Publication date: February 1, 2024Inventor: Jack W. Peterson
-
Publication number: 20240033604Abstract: According to an embodiment, a processor of an electronic device may be configured to identify, based on data of a sensor, a first position of the electronic device. The processor may be configured to obtain, in response to an external object identified using the camera, information for moving the external object based on the first position. The processor may be configured to, while the external object is viewed through the display, display, based on the information, a visual object having a shape of a line extended from a second position in the display where the external object is viewed.Type: ApplicationFiled: July 26, 2023Publication date: February 1, 2024Applicant: THINKWARE CORPORATIONInventors: Sukpil KO, Haejong CHOI
-
Publication number: 20240033605Abstract: A server includes a detection signal reception unit that receives a detection signal related to a detection of an exercise of a user A, an exercise schedule reception unit that acquires an exercise schedule of the user A, and a message request transmission unit that transmits a message request to a UEN of a user N before the exercise schedule. The server further includes a message reception unit that receives a message corresponding to the message request from the UEN of the user N, a determination unit that determines whether or not the user A is exercising according to the exercise schedule based on the exercise schedule and the detection signal, and a mess age transmission unit that provides the user A with the message when the determination unit determines that the user A is exercising according to the exercise schedule.Type: ApplicationFiled: July 31, 2023Publication date: February 1, 2024Applicant: TOYOTA JIDOSHA KABUSHIKI KAISHAInventors: Issei NAKASHIMA, Toru MIYAGAWA, Hideo HASEGAWA, Yusuke KINOSHITA, Makoto ASO, Takatoshi MORIMITSU, Aya ISHIHARA, Hiroshi SHIMADA
-
Publication number: 20240033606Abstract: During a first time period and for a first user, a second user is automatically selected based on competitive data of the first user and competitive data of the second user, and a workout selection is sent to cause a video of a workout to be displayed during a second time period on a smart mirror of the first user and a smart mirror of the second user. During the second time period, a live stream of the first user exercising is displayed at the smart mirror of the second user, and a live stream of the second user exercising is received and displayed at the smart mirror of the first user. During the second time period, a performance score of the first user and a performance score of the second user is displayed at the smart mirrors of the first user and the second user.Type: ApplicationFiled: October 13, 2023Publication date: February 1, 2024Applicant: Curiouser Products Inc.Inventors: Brynn PUTNAM, Kristie D'AMBROSIO-CORRELL
-
Publication number: 20240033607Abstract: A system that managing playing cards to which information is given by an RFID tag and gaming chips to which information is given by an RFID tag. A system is provided with a storage box integrally configured to contain a card drawer for storing playing cards and a chip drawer for storing gaming chips, a card RFID reader for reading information of an RFID tag attached to the playing cards stored in the card drawer, and a chip RFID reader for reading information of the RFID tag attached storing gaming chips stored in the chip drawer. A card RFID reader and a chip RFID reader reads information of each RFID tag using different frequencies.Type: ApplicationFiled: October 13, 2023Publication date: February 1, 2024Inventor: Yasushi SHIGETA
-
Publication number: 20240033608Abstract: A dice and cards game, including a plurality of dice to facilitate play of a game based on a die roll, each of the plurality of dice including a die body having at least one suit disposed on each side thereof, and a plurality of cards to facilitate play of the game with the plurality of dice.Type: ApplicationFiled: July 28, 2022Publication date: February 1, 2024Inventor: Rory Conway
-
Publication number: 20240033609Abstract: Systems, devices, and methods for a system for a 3-D combination puzzle cube. A game device may include: an outer shell defining a set of guide channels, an inner shell housed within the outer shell, a tumbler system housed within the inner shell, and a set of cube components configured to slide across the set of guide channels, where the set of cube components are arranged to form a 3×3×3 cube, and where at least four cube components on each side of the formed 3×3×3 cube have an imprinted chess piece.Type: ApplicationFiled: October 6, 2023Publication date: February 1, 2024Inventor: Alessandro Cornia
-
Publication number: 20240033610Abstract: A puzzle with tactile clues that includes a tactile image that can be felt by a visually impaired person includes orientation indicia for the puzzle, as well as orientation indicia for individual pieces. The puzzle orientation indicia are raised, distinguishable clues. The piece orientation indicia are indicated by the shape of the tabs and blanks. The puzzle is waterjet cut to ensure a tight tolerance, and constructed of a washable material so it can be disinfected. Optionally, a guide puzzle of less difficulty may be included with the primary puzzle to instruct the assembler on assembly and the final image.Type: ApplicationFiled: February 24, 2023Publication date: February 1, 2024Inventor: Philip Raymond Einshon
-
Publication number: 20240033611Abstract: An example storage device for a puzzle, the storage device can include: a main portion positioned to provide a working surface for the puzzle; a cover portion positioned to cover the main portion to secure the puzzle; a hinge portion coupled to the main portion and the cover portion to allow the cover portion to move relative to the main portion between a closed position and an open position; and an inner border portion coupled to and extending from the main portion, wherein the inner border portion maintains the puzzle within the storage device.Type: ApplicationFiled: July 26, 2023Publication date: February 1, 2024Inventor: Theresa Nuno Powless
-
Publication number: 20240033612Abstract: A handheld electronic game includes a housing assembly; resilient domes protruding from the housing assembly; and a programmable, interactive system and at least one light emitting diode mounted within the housing, electrically connected to the programmable, interactive system. The housing assembly has a front housing portion and a rear housing portion. Each of the domes has a first surface and a second surface. The domes can transition from a first position where the first surface is convex to a second position where the second surface is convex. The programmable, interactive system includes a microprocessor and a sensor. The sensor is electrically connected to the microprocessor and senses when one or more of the domes transitions from the first position to the second position or from the second position to the first position. The domes can be returned to their first position with a reset mechanism or manually.Type: ApplicationFiled: July 28, 2023Publication date: February 1, 2024Inventors: Dan Klitsner, Gary Levenberg, Brian Clemens
-
Publication number: 20240033613Abstract: “Systems and methods for creating a location-based gamified application configured to be played by one or more player units on a playground are disclosed. The system comprising one or more player units configured to execute and play the gamified application and a location-based mobile game application configured to track and supervise the creation of the location-based gamified application. The system further comprises a gaming content module configured to store a plurality of contents of different media required for creation of the gamified application and a database storing a plurality of customization and relocation tools, wherein the tools are organized in a plurality of hierarchical templates. The location-based gamified application may be created as a relocatable location-based gamified application which can be customized automatically or manually for a plurality of playing sites and players.Type: ApplicationFiled: May 31, 2023Publication date: February 1, 2024Inventor: Reuven BAKALASH
-
Publication number: 20240033614Abstract: Disclosed are a positioning method and a locator of a combined controller, a combined controller and a virtual system. The positioning method of a combined controller includes: acquiring initial positioning information of the control handle and initial positioning information of the handle housing after the control handle is in communication connection with a head-mounted display device; acquiring a calibrated positioning of the control handle and a calibrated positioning of the handle housing; and calibrating the initial positioning information of the control handle and the initial positioning information of the handle housing according to the calibrated positioning of the control handle and the calibrated positioning of the handle housing to obtain spatial positioning information of the combined controller.Type: ApplicationFiled: July 28, 2023Publication date: February 1, 2024Applicant: PIMAX TECHNOLOGY (SHANGHAI) CO., LTDInventors: Zhibin WENG, Ke ZHOU, Lei CHEN
-
Publication number: 20240033615Abstract: The present invention relates to a mobile game pad. The mobile game pad according to the present invention includes: a body having an accommodation groove corresponding to a mobile phone on the top to be mounted on the mobile phone while surrounding the rear side and the edge of the mobile phone; and a grip unit coupled to the bottom of the body. The grip unit includes: a pack having an internal space; a filler filling the internal space and being able to flow in the internal space; and a separator positioned in the pack and dividing the internal space into two or more spaces. The pack having the internal space filled with the filler has a grip region protruding downward from the body so that user can hold the grip region by hand.Type: ApplicationFiled: August 29, 2019Publication date: February 1, 2024Inventor: Sunwoong LEE
-
Publication number: 20240033616Abstract: A control assembly for a portable electronic device includes a mount seat, two link portions, two controllers, and at least one multiple-angle positioning hinge. The mount seat is configured to support a portable electronic device. The link portions respectively connect to two opposite sides of the mount seat. The controllers are separated from each other and movably connected to the mount seat via the link portions. The multiple-angle positioning hinge is at least connected between the link portions and the controllers or the mount seat.Type: ApplicationFiled: March 16, 2023Publication date: February 1, 2024Applicant: DEXIN CORP.Inventors: Ho Lung LU, Hung-Yi FAN
-
Publication number: 20240033617Abstract: An improved controller for a game console that is intended to be held by a user in both hands in the same manner as a conventional controller, which has controls on the front operable by the thumbs, and has two additional controls located on the back in positions to be operated by the middle finger of a user.Type: ApplicationFiled: October 9, 2023Publication date: February 1, 2024Applicant: Ironburg Inventions LimitedInventors: Simon Burgess, Duncan Ironmonger
-
Publication number: 20240033618Abstract: There is provided an information processing apparatus including at least one processor including hardware, in which the at least one processor predicts a first amount of movement of a head-mounted display between a first time and a second time, by using images captured of a periphery of the head-mounted display respectively at the first time and the second time, derives a degree of reliability of the predicted first amount of movement, predicts a second amount of movement of the head-mounted display between the first time and the second time, by using sensor data acquired by a posture sensor between the first time and the second time, generates a display image to be displayed on a display different from the head-mounted display, and determines whether or not to generate a display image including a pattern representing a still image.Type: ApplicationFiled: July 21, 2023Publication date: February 1, 2024Inventors: MITSURU NISHIBE, TAKANORI MINAMINO, DAISUKE TSURU
-
Publication number: 20240033619Abstract: A method including executing game logic of a video game to generate a plurality of video frames for a game play of the video game by a player, wherein game state data is generated during the executing the game logic. The method including identifying an effect that is generated for at least one video frame in the plurality of video frames based on the game state data. The method including translating the effect to a haptic response presentable to the player simultaneous with the at least one video frame, wherein the haptic response is communicating a gaming experience that is rendered by the effect in the at least one video frame.Type: ApplicationFiled: July 27, 2022Publication date: February 1, 2024Inventors: Alessandra Luizello, Steven Osman
-
Publication number: 20240033620Abstract: A force feedback device includes a base, a working body, a driving assembly, and a transmission structure. The working body includes a key assembly and a working surface. The working surface is disposed on the key assembly. The working body is rotatably connected to the base through a first transmission shaft. The driving assembly is rotatably disposed on the base. The driving assembly is disposed opposite to the working surface. The transmission structure is disposed on the working surface. The transmission structure is in transmission connection with the driving assembly. Compared with the related art, the first transmission shaft of the driving assembly provides forward and reverse rotation to drive the transmission structure to realize force feedback effects, which is compact in overall space, small in friction resistance, and facilitates user experience effect.Type: ApplicationFiled: July 21, 2023Publication date: February 1, 2024Inventors: Yuntong Li, Liang Jiang, Bing Xie, Simon Forest, Neil Olien
-
Publication number: 20240033621Abstract: An information processing program contained in a non-transitory storage medium is executed by a computer of a first user terminal 30 among a plurality of networkable user terminals 30. The information processing program causes the computer to function as: string setting means 33 for setting an arbitrary string specified by a first user in association with the first user; status information acquisition means 34 for executing a specified application and, while executing the specified application, acquiring status information that is sent from second terminal of second user for whom the same string set in association with the first user is set and indicates a status of the specified application being executed on the second terminal; and notification presentation means 35 for presenting a notification based on the acquired status information to the first user.Type: ApplicationFiled: June 23, 2023Publication date: February 1, 2024Inventor: Shintaro SATO
-
Publication number: 20240033622Abstract: An information processing program contained in a non-transitory storage medium is executed by a computer of a first terminal of a first user among a plurality of networkable terminals.Type: ApplicationFiled: June 23, 2023Publication date: February 1, 2024Inventor: Shintaro SATO
-
Publication number: 20240033623Abstract: Client machines running game executables of a video game(s) may utilize a file system proxy component that is configured to track read operations made by the game executable during a game session, to generate access data based on the tracked read operations, and to report the access data to a remote system. This telemetry approach allows the remote system to collect access data reported by multiple client machines, to catalogue the access data according to client system configuration, and to analyze the access data to generate data that is usable by client machines to implement various game-related features including, without limitation, “instant play” of video games, discarding of unused blocks of game data to free up local memory resources, and/or local prefetching of game data for reducing latency during gameplay.Type: ApplicationFiled: October 6, 2023Publication date: February 1, 2024Inventor: Pierre-Loup Miguel Griffais
-
Publication number: 20240033624Abstract: According to some embodiments, a method performed by a virtual environment rendering engine for remote rendering of a virtual environment for a client device comprises: receiving an indication of network latency between the virtual environment rendering engine and the client device; receiving an indication of a client viewport field of view for the client device; based on the network latency, determining an adjusted viewport field of view; and generating a projection mapped 360 degree video frame. The pixel density within the adjusted viewport field of view is greater than the pixel density outside the adjusted viewport field of view. The method further comprises encoding the projection mapped 360 degree video frame and transmitting the encoded projection mapped 360 degree video frame to the client device.Type: ApplicationFiled: July 20, 2020Publication date: February 1, 2024Inventors: Chris Phillips, Per-Erik Brodin, Robert Hammond Forsman, Jr.
-
Publication number: 20240033625Abstract: This application provides a rendering method performed by an electronic device. The method includes: sampling an animation of a target three-dimensional element in the virtual scene to obtain a mesh sequence frame corresponding to the animation of the target three-dimensional element, the animation of the target three-dimensional element comprising a current frame and at least one historical frame, and each historical frame comprising the target three-dimensional element; obtaining mesh data corresponding to the target three-dimensional element from the mesh sequence frame; creating a transformed two-dimensional element corresponding to the target three-dimensional element through transforming the mesh data corresponding to the target three-dimensional element; and rendering the transformed two-dimensional element corresponding to the target three-dimensional element.Type: ApplicationFiled: October 9, 2023Publication date: February 1, 2024Inventors: Jiaxun HE, Dejia ZHANG
-
Publication number: 20240033626Abstract: This application provides techniques for implementing interactions in games. The techniques comprise in response to detecting that a client device associated with a player enters a plot stage of a target game, capturing a current game picture at intervals of a preset duration; obtaining a screen recording video corresponding to the target game from a video platform; determining a plot video frame that is in the screen recording video and that matches the current game picture; obtaining target bullet-screen comment information corresponding to the plot video frame from the video platform; and synchronously displaying target bullet screens in the current game picture on the client device, wherein the target bullet screens correspond to the target bullet-screen comment information.Type: ApplicationFiled: July 25, 2023Publication date: February 1, 2024Inventors: Xinyue GUO, Bin WANG, Da HUA, Cheng QIAN, Hongfei YU, Shun LI, Jiadong YANG
-
Publication number: 20240033627Abstract: A role capable of being designated and determined on the basis of an aptitude information piece set for an operation character, among a plurality of roles for which usable item types are determined, respectively, is presented and designated. In addition, a special character with which any of a plurality of aptitude information pieces is associated is associated with the operation character. A game event is advanced using an item designated by a user from among aptitude items corresponding to the role of the operation character among owned items owned by the operation character. A parameter set for a combination of the operation character and the special character is updated on the basis of progress of a game, and when the parameter satisfies an aptitude information addition condition, an aptitude information piece of the special character is added to the operation character.Type: ApplicationFiled: March 13, 2023Publication date: February 1, 2024Inventors: Yuya ISHII, Susumu ISHIHARA, Yusuke SHIBATA
-
Publication number: 20240033628Abstract: An item selected by a user is set as a first owned item. A state change item which changes a state of an operation character from a first state to a second state is associated with the operation character, and the operation character is caused to own a second owned item associated with the state change item. During a game, when a state change condition is satisfied, the state of the operation character is changed from the first state to the second state. When the operation character is in the first state, use item candidates not including the second owned item are presented to the user, and when the operation character is in the second state, use item candidates including the second owned item are presented and a game event is advanced using an item designated by the user.Type: ApplicationFiled: March 13, 2023Publication date: February 1, 2024Inventors: Yuya ISHII, Susumu ISHIHARA, Yusuke SHIBATA
-
Publication number: 20240033629Abstract: This application discloses a method and apparatus for controlling a skill indicator, a storage medium, and an electronic device. The method is performed by the electronic device and includes: obtaining a target selection instruction in a game application, the target selection instruction selecting a target virtual skill of a first virtual character; displaying a skill indicator of the target virtual skill in the game application in response to the target selection instruction; and controlling, when a target following function is enabled in the game application, the skill indicator to move along with a target object in the game application.Type: ApplicationFiled: October 23, 2023Publication date: February 1, 2024Inventors: Yu ZHENG, Yafei SONG
-
Publication number: 20240033630Abstract: An interactive control method, an apparatus, a storage medium, an electronic device is provided. The method includes: displaying an interactive interface corresponding to a target virtual event, in response to a first trigger operation of a user on the target virtual event in a virtual scene, the interactive interface displays a first target value corresponding to the target virtual event and virtual object components corresponding to a plurality of virtual objects; generating, by the virtual object components, a second target value corresponding to each virtual object, in response to a second trigger operation of the user on the interactive interface; determining a number of second target values that meet a preset condition, based on the first target value and the second target value; displaying information about success of the target virtual event, in response to the number of second target values that meet the preset condition reaching a preset threshold.Type: ApplicationFiled: July 7, 2023Publication date: February 1, 2024Inventor: Zhong GUAN
-
Publication number: 20240033631Abstract: A method of determining a position for a virtual object is described. A location of a client device is determined, and , based on the determined location a set of map segments is retrieved. A virtual object is determined to be displayed on the client device. Relation vectors between the virtual object and each map segment of the retrieved set of map segments are obtained. Each relation vector is weighted based on object parameters of the virtual object. A position to display the virtual object is determined based on the weighted relation vectors. The virtual object is provided for display on the client device as the determined position.Type: ApplicationFiled: July 29, 2022Publication date: February 1, 2024Inventors: Ben Benfold, Victor Adrian Prisacariu, Daniel Knoblauch
-
Publication number: 20240033632Abstract: The present disclosure provides an interactive control method, apparatus, computer device, and readable storage medium. The interactive control method includes: in response to a first trigger operation on a target control, controlling the plurality of virtual objects to enter a first state, and presenting a piece of first indication information corresponding to the first state in a region corresponding to the virtual object identifier; in response to a first change operation on a state of a target virtual object, controlling the target virtual object to enter a second state, and presenting a piece of second indication information corresponding to the second state in a region corresponding to a virtual object identifier of the target virtual object; and the second state refers to a state in which a virtual object manually releases a skill.Type: ApplicationFiled: July 12, 2023Publication date: February 1, 2024Inventors: Qidi FENG, Zhangzheng CHEN, Borui LI
-
Publication number: 20240033633Abstract: A virtual space provision system that provides a virtual space in which a character moves along a course in the virtual space in conjunction with movement of a user includes: a storage that stores movement course information including information on scenery of the course in which the character is capable of moving; an acquisition unit that acquires biometric information indicating a biological state of the user that exercises, and acquires exercise amount information indicating an amount of exercise by the user; a computation unit that computes movement quality information from quality of the exercise of the user on the basis of the biometric and exercise amount information and quality of movement of the character on the basis of the course in the virtual space in which the character moves; and a course controller that controls a situation of the course in which the character moves through by changing a viewpoint in the virtual space on the basis of the movement quality information.Type: ApplicationFiled: May 17, 2023Publication date: February 1, 2024Applicant: ASICS CorporationInventors: Masaru ICHIKAWA, Yasuhiro NOMURA
-
Publication number: 20240033634Abstract: A non-limiting example game system includes a main body apparatus that executes a virtual game, and a game screen is displayed on a display. In the game screen, a player character and background objects such as a floor, stairs and a door are displayed. In a normal mode during play of a normal game, if a change to a shooting mode is selected, a virtual camera is arranged in a position and a direction that are set based on a position and a direction of a virtual camera in the normal mode. Moreover, if a change to a menu mode from the normal mode is selected, the virtual camera is arranged based on a position and a direction of the player character to view a virtual space over a shoulder of the player character. If the shooting mode is selected in the menu mode, the virtual camera is arranged in a position and a direction that are set based on a position and a direction of the virtual camera in the menu mode.Type: ApplicationFiled: July 28, 2023Publication date: February 1, 2024Inventors: Shinya SANO, Kodai MATSUMOTO, Takaki ABE
-
Publication number: 20240033635Abstract: A non-limiting example game system includes a main body apparatus that executes a virtual game, and a game screen is displayed on a display. On the game screen, a player character and background objects such as a floor, stairs and a door are displayed, an indicating object is displayed so as to surround the player character. The indicating object is an object that indicates a direction that the player character is to move, and specifically, indicates a target point set in a virtual space. The indicating object includes a first direction indicating portion of a circular shape or cylindrical shape and a second direction indicating portion of a triangular shape, and a horizontal orientation and a lean are controlled so that a direction toward a colored portion from a non-colored portion of the first direction indicating portion faces the target point.Type: ApplicationFiled: June 22, 2023Publication date: February 1, 2024Inventors: Shinya SANO, Kodai MATSUMOTO, Takaki ABE
-
Publication number: 20240033636Abstract: Embodiments of this disclosure describe a method and an apparatus for controlling a virtual object to interact with a projectile. The method includes: determining a shooting direction of a camera of the virtual scene as a throwing direction of a projectile controlled by the virtual object; determining a motion trajectory of the projectile according to an initial position, the throwing direction, an initial throwing speed of the projectile, and a motion law of an object under an influence of gravity acceleration, so that the motion trajectory conforms to the motion law; displaying, in the virtual scene, the motion trajectory; adjusting the shooting direction of the camera of the virtual scene, to obtain an adjusted throwing direction of the projectile; updating the motion trajectory of the projectile based on the adjusted throwing projectile; and displaying, in the virtual scene, an updated motion trajectory.Type: ApplicationFiled: October 10, 2023Publication date: February 1, 2024Applicant: Tencent Technology (Shenzhen) Company LimitedInventor: Bojun LIU
-
Publication number: 20240033637Abstract: An example of an information processing system executes competitive game processing for causing a plurality of characters including a use character used by a player and an opponent character as an opponent of the use character to compete against each other in a virtual space. For each of the plurality of characters, at least a kind of the character, at least one first type associated with each kind of the character, a second type individually set with respect to each character, and categories of attacks which can be used by a character in a competition and with which a third type is associated are set. In the competitive game processing, the information processing system performs control to, in a case where a predetermined condition is satisfied, change a state of a character satisfying the condition from a first state to a second state.Type: ApplicationFiled: March 1, 2023Publication date: February 1, 2024Inventor: Shigeru OHMORI
-
Publication number: 20240033638Abstract: Provided is an information processing program for causing a computer to realize: a game execution unit (113) that consumes a first parameter to execute a first game in the case where it is determined on the basis of the first parameter that it is possible to execute the first game; a first recovery unit (115) that recovers the first parameter up to a first recovery upper-limit value as time elapses; a second recovery unit (117) that recovers a second parameter, which is different from the first parameter, up to a second recovery upper-limit value as time elapses; and an instructed recovery unit (119) that, in the case where an instruction from a player is accepted, consumes the second parameter using a second parameter consumption amount based on the current amount of the second parameter and recovers the first parameter on the basis of the consumption amount. This makes it possible to provide a game with which the motivation of the player to participate in the game and to continue the game can be enhanced.Type: ApplicationFiled: October 6, 2023Publication date: February 1, 2024Applicant: CYGAMES, INC.Inventors: Keisuke Teramoto, Yasuyuki Tomita, Atsushi Yamazaki
-
Publication number: 20240033639Abstract: A client device operates by: reading an optical code associated with a coupon; sending, in response to reading the optical code, a request to download a coupon NFT associated with the coupon from an NFT distribution platform; downloading from the NFT distribution platform, via the client device, the coupon NFT associated with the coupon; and storing the coupon NFT in a wallet associated with a user of the client device.Type: ApplicationFiled: October 12, 2023Publication date: February 1, 2024Applicant: Galiant Arts, LLCInventors: Mark Meyers, Bruce E. Stuckman, John W. Howard, Brian G. Howard, Gregory Meador
-
Publication number: 20240033640Abstract: A method including executing game logic of a video game to generate a plurality of video frames for a game play of the video game by a player, wherein game state data is generated during the executing the game logic. The method including determining a current context in the game play of the video game based on the game state data. The method including determining a user sentiment of the player towards the current context in the game play of the video game. The method including determining that the user sentiment of the player is inconsistent with an expected user sentiment for the current context. The method including generating an in-game effect for the current context. The method including presenting the in-game effect simultaneous with one or more video frames associated with the current context in the game play of the video game.Type: ApplicationFiled: July 27, 2022Publication date: February 1, 2024Inventors: Celeste Bean, Victoria Dorn
-
Publication number: 20240033641Abstract: Provided is a game machine in which pieces of music prepared in a music distribution service provided only to members can be utilized in game play. A game machine provides a music selection opportunity to select music for play, such that multiple pieces of music are included as options in a music distribution service, which is provided separately from music games as a service that distributes multiple pieces of music only to user terminal devices that have passed member authentication. In addition, the game machine acquires musical score data for play corresponding to music for play from a game distribution system connected via a network. Furthermore, the game machine acquires music data corresponding to music for play from a music distribution system connected via the network, such that a music game is provided according to the combination of the music data and the musical score data for play.Type: ApplicationFiled: October 13, 2023Publication date: February 1, 2024Applicant: KONAMI AMUSEMENT CO., LTD.Inventors: Naoyuki SATO, Yoshitaka Nishimura, Shinya Ishida, Yuto Nishino
-
Publication number: 20240033642Abstract: Systems and methods for hindering play of an adult video game by a child and for protecting the child are described. One of the methods includes receiving an indication of access to the adult video game via an adult user account, determining whether a user accessing the adult video game is the child after receiving the indication of the access to the adult video game, and hindering the child from playing the adult video game upon determining that the user accessing the adult video game is the child.Type: ApplicationFiled: July 29, 2022Publication date: February 1, 2024Inventors: Victoria Walker, Benaisha Patel
-
Publication number: 20240033643Abstract: A method performed for evaluating activity in a video game, including: executing a multi-player session of a video game; during the multi-player session, receiving flag event data from a first player device, the flag event data indicating that a first player has flagged a gameplay incident occurring during the multi-player session as potentially inappropriate; responsive to receiving the flag event data, then sending a request to a plurality of second player devices, wherein responsive to said request each of the plurality of second player devices renders a voting interface to obtain voting input from each of a plurality of second players regarding whether the gameplay incident is inappropriate; receiving said voting input from the plurality of second player devices, and responsive to said voting input identifying a threshold amount of the plurality of second players considering the gameplay incident to be inappropriate, then administering a penalty for the gameplay incident.Type: ApplicationFiled: July 26, 2022Publication date: February 1, 2024Inventors: Steven Osman, Celeste Bean
-
Publication number: 20240033644Abstract: Implementations described herein relate to methods, systems, and computer-readable media to automatically detect prohibited content. For example, a method can include receiving data associated with a game hosted on a gaming platform, the data indicative of at least one developer, at least one user, and game content, automatically assigning a classification to the game with a machine learning model, the classification based on the data indicative of the at least one developer, at least one user, and game content, determining whether the classification of the game meets a safety threshold, and based on determining that the classification of the game does not meet the safety threshold, identifying the game as having prohibited content.Type: ApplicationFiled: October 16, 2023Publication date: February 1, 2024Applicant: Roblox CorporationInventors: Matt KAUFMAN, Shyna KHURANA, Dean Neal BROWNE, Arthur Remy MALAN
-
Publication number: 20240033645Abstract: A game management device includes a storage unit that stores a list of a plurality of groups constituted of a member. The device further includes a merging-subject search unit that searches for various groups that satisfy a merging condition and that can be mutually merged from among groups with which the numbers of members have not reached an upper limit set in advance in a game and that are in a state in which it is possible to add a member. The device further includes a proposition unit that presents a proposal for merging to the groups that can be mutually merged and that accepts replies to the proposal. The device further includes a merging unit that merges the groups to generate a single group in the case where replies to the effect of accepting the proposal have been received from the groups.Type: ApplicationFiled: September 12, 2023Publication date: February 1, 2024Applicant: CYGAMES, INC.Inventor: Shuichi Kurabayashi
-
Publication number: 20240033646Abstract: A game program causes a processor to execute the steps of presenting a first game field associated with a first player to the first player; matching the first player and a second player different from the first player based on an input operation of the first player and an input operation of the second player; and associating a specific game object shared by the first and second players with the matched first player and second player. In the presenting step, the first game field is presented to the first player with both a game object that only the first player can operate and the specific game object arranged in the first game field.Type: ApplicationFiled: October 10, 2023Publication date: February 1, 2024Applicant: BANK OF INCUBATION, INC.Inventor: Takahiro FURUKAWA
-
Publication number: 20240033647Abstract: Disclosed is a system and method configured for increased efficiency in the conducting of specific first-person shooter video game tournaments and matches having a pay-per-kill feature. The invention is directed to a plurality of networked gaming devices, a plurality of gaming servers, a plurality of contestant digital accounts, a plurality of database servers and memory storing readable instructions to execute a method for operating a system and of conducting online video game tournaments and matches includes the steps of providing contestants, collecting a required entry fee from contestant digital accounts, organizing players into a match, beginning the match, collecting statistics from a match, reviewing statistics from the match and tallying game metrics such as opponents eliminated or assist count, ranking contestants according to tallied game metrics, and paying out contestants according to tallied game metrics. Other steps and methods can be and are included.Type: ApplicationFiled: October 10, 2023Publication date: February 1, 2024Applicant: Ryvals, Inc.Inventors: Christopher Shaya, Sean Murphy