Electrical Patents (Class 273/237)
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Patent number: 4244635Abstract: A checkerboard or a "go" board is implemented with a liquid crystal display or an electrochromic display. A pair of a disc pattern electrode and a ring pattern electrode are provided for showing a black "go" stone and a white "go" stone, respectively. A plurality of the disc pattern elecrodes and the ring pattern electrodes are formed on a first transparent glass substrate to serve as segment electrodes. A common electrode is provided opposite to the pair of the disc pattern electrode and the ring pattern electrode. The common electrode is arranged on the opposing second transparent glass substrate. A plurality of checks are printed on, for example, the first transparent glass substrate. The common electrodes, the disc pattern electrodes, and the ring pattern electrodes are activated by a driver coupled to a memory. The memory is adapted to store arrangement information of the black and the white "go" stones, and the blank indication.Type: GrantFiled: June 2, 1978Date of Patent: January 13, 1981Assignee: Sharp Kabushiki KaishaInventors: Takehiko Sasaki, Yuji Yashiro
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Patent number: 4240638Abstract: An electronic game having a field of play arranged in an array as a key board of individually operable key pad switches defining array positions on which one or more players attempt to discover a hidden maze path from a designated starting point. A player wins or completes the game when the maze path is traversed from start to finish. The device utilizes a microprocessor to control the progress of the game, generate different maze paths for each play of the game, monitor the entry of key board information, and control the output of indications to the players as to the progress of the game. The microprocessor also controls the generation of distinct aural tones and/or tone sequences representing each players' turn, incorrect moves, not responding within the time period for a move, the duration of each player's turn, and a game completion message. In an alternative scheme of play, two players start at opposite ends of a common maze path and attempt to reach other others' starting point.Type: GrantFiled: January 6, 1978Date of Patent: December 23, 1980Assignee: Marvin Glass & AssociatesInventors: Howard J. Morrison, Ralph H. Baer, Jeffrey D. Breslow
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Patent number: 4235442Abstract: An electronic board game system for a game normally played by two players, such as chess, in which the game system makes respective moves to moves by a player, displays the moves and in which the position and identity of each piece can be displayed, as well as other indicators.Type: GrantFiled: August 26, 1977Date of Patent: November 25, 1980Assignee: Fidelity Electronics, Ltd.Inventor: Ronald C. Nelson
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Patent number: 4228596Abstract: An illuminated teaching device and board game comprising a square receptacle having opaque side walls and bottom and a top wall formed with a plurality of orifices each of which receives a pushbutton switch for completing an electrical circuit from a battery to a lamp positioned beneath each section of the receptacle defined by vertical partitions arranged in normal relation to each other. Opposed side walls are formed with confronting channels which slidably receive the edges of a panel which performs different functions in providing aids to education. For teaching purposes, this removable panel includes sections of different colors and indicia, such as the names of colors, arithmetical figures or representations of such objects as pets. When used as a game board, each pushbutton switch may be depressed to turn on a light which is kept illuminated until the particular game or step thereof being played is completed.Type: GrantFiled: March 30, 1978Date of Patent: October 21, 1980Assignee: Jerry W. DanielInventor: Linda A. Daniel
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Patent number: 4223893Abstract: An electronic backgammon game includes an illuminated display which is energized utilizing a microprocessor programmed according to the rules of the game of backgammon. The display includes pictorial representations of pips of a backgammon board, and first, second, and third sets of electrically responsive visual indicators. The first set of visual indicators manifest a substantially randomly determined chance value, the second set of visual indicators indicates the occupancy of a given pip during the play of the game, and the third set of indicators indicates which contestant is to enter the next in sequence play instruction. The microprocessor energizes the third set of indicators according to a value given by the first set of indicators to indicate which contestant is to enter the first instruction.Type: GrantFiled: November 11, 1975Date of Patent: September 23, 1980Assignee: Tryom, Inc.Inventors: Tim A. Shane, Gary J. O'Hara
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Patent number: 4222570Abstract: A simulated radar game having a radar-like display screen with an illuminated circular rotating scanning line. A first set of programming switches may be used to establish one or more target positions on the screen corresponding to selected angular and radial positions with visual indication occurring each time a selected position is passed over by the scanning line. A second set of programming switches may be used to establish reference coordinates corresponding to desired angular and radial reference positions. Coincidence between a target position and a reference position causes a scoring indication.Type: GrantFiled: July 3, 1978Date of Patent: September 16, 1980Inventor: Patrick M. Gray
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Patent number: 4222571Abstract: Game board devices to be used as bingo cards are provided with changeable numbering sequences capable of being more readily perceived and remembered by sight handicapped persons. Through switches on the game board card, chance selected numbers may be registered by each player and through parallel circuits produce an audible sound when a winning game is achieved upon closure of those switches corresponding to predetermined patterns on the game board.Type: GrantFiled: November 3, 1978Date of Patent: September 16, 1980Inventor: Joseph H. Molat
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Patent number: 4218063Abstract: A system for playing bingo which includes a transmitter and at least one receiver. The transmitter includes a masterboard with associated ball-actuated switches which deliver signals in parallel format representing numbers in a bingo game. A parallel-to-series converter is provided to convert the signals into a series format. The receiver includes a series-to-parallel converter which effects a reconversion of the received signals into a parallel format and a flashboard which is coupled to outputs of the series-to-parallel converter and displays the numbers of a bingo game.Type: GrantFiled: March 7, 1978Date of Patent: August 19, 1980Assignee: G.L.S. PartnershipInventors: Gary D. Cooper, Ronald D. Brigman
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Patent number: 4216965Abstract: A sequence association game in which a participant may play one or more games against the machine and/or other participants utilizes a microprocessor for controlling the play of the games and also for generating a random sequence for each play of the game. The machine generates a random sequence correspondence between a plurality of participant actuated controls and a plurality of machine actuated indicators. The participant attempts to actuate the indicators by correctly establishing the random-generated correspondence between the controls and the indicators in an attempt to actuate all the indicators in sequence such as from left to right. The participant attempts to actuate the indicators with the least number of attempts by attempting to remember the association between respective controls and indicators from previous attempts.Type: GrantFiled: December 30, 1977Date of Patent: August 12, 1980Assignee: Marvin Glass & AssociatesInventors: Howard J. Morrison, Ralph H. Baer, Jeffrey D. Breslow
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Patent number: 4185832Abstract: A pursuit game apparatus which includes a board divided into two segments in visual isolation of each other, each segment having a plurality of electrical connectors thereon within a design pattern and a moveable probe, with both the design and connector location being identical in each segment. Each connector on one segment is electrically connected to a connector in the corresponding location on the other segment. An electrical power supply and an indicator connected in series with the probes produce a signal indicative of positioning of the two probes in identical complementary connectors in each segment. A die and instruction card means restrict the movement and location of each probe introducing a variation of the pure chance element in the position matching process.Type: GrantFiled: August 2, 1978Date of Patent: January 29, 1980Inventor: Michael G. Traficante
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Patent number: 4184676Abstract: A pocket-calculator type electronic game is described for playing Tic-Tack-Toe. The game includes a keyboard having a 3-by-3 matrix of keys each of which may be depressed once to input an "O", and twice to input an "X"; a matrix display for displaying the inputted O's and X's; a mode selector for selectively operating the device according to either a Continuous-Display Mode (wherein the inputted indications are continuously displayed), or a Suppressed-Display Mode (wherein the inputted indications are displayed only when a complete line of one of the indications has been inputted); and a "Tilt" indicator energized whenever a player depresses a key which had previously been depressed in the same game. The latter two features introduce a memory factor in playing the game.Type: GrantFiled: December 13, 1977Date of Patent: January 22, 1980Inventor: Benjamin J. Barish
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Patent number: 4182514Abstract: An electronic game comprising a board provided with plural discrete positions including a predetermined target position. A plurality of light sources is associated with the board, each light source being associated with one of the board positions. A light source indicates the position of the player on the board. Plural manually operable direction switches advance the position of the player via a direction logic gating circuit in combination with plural up/down counters and a binary to decimal decoder. A programmable board provided with plural obstacle positions correlated to the positions of the playing board prevents the advance of the player to preselected board positions via an obstacle check circuit, an initiate obstacle encounter gate, and a three bit counter.Type: GrantFiled: May 31, 1977Date of Patent: January 8, 1980Inventors: Donni Magid, Zelig Z. Magid
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Patent number: 4182515Abstract: A mathematical gameboard implemented electronically for use in a variety of games having elements of chance and skill. The gameboard includes a plurality of keys having numerical values embossed thereon, but whose positive or negative value is unknown to the player. A randomizing circuit determines whether the number represented by the key pressed is positive or negative, the odds of a negative value increasing as the value of the key increases. Windows are provided to display a player's score and the number of plays he has made. Electronic circuits are provided to implement the use of the gameboard.Type: GrantFiled: May 1, 1978Date of Patent: January 8, 1980Inventor: Joseph J. Nemeth
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Patent number: 4181308Abstract: An electronic backgammon game is disclosed. A memory stores m unique sets of dice rolls, each of the m sets of dice rolls includes n sequential rolls and defines a unique game to be played. A game select input is provided for enabling a player to select a desired one of the m sets of dice rolls and thereby to select a unique game to be played. A human actuatable dice roll switch controls the operation of the game. Each time the dice roll switch is reactivated, the next sequential roll in the selected set of dice rolls is displayed on a display board.Type: GrantFiled: July 24, 1978Date of Patent: January 1, 1980Inventors: Elinor Fox, William Rubinstein, William Hamilton
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Patent number: 4171813Abstract: A chance device for randomly selecting one of a plurality of radial directions on a game board. The device includes a housing defining an internal cavity and a plurality of light transmitting apertures defined generally around the periphery of the housing. An illuminator is rotatably mounted within the housing by an indexing mechanism causing the illuminator to stop adjacent one of the apertures. The chance device further includes a switch for alternately energizing the illuminating device at the termination of rotation to direct a flashing beam through the selected aperture. The game board includes a position for mounting the chance device and radial indicia extending away from the chance device in directions aligned with the apertures defined in the housing.Type: GrantFiled: February 10, 1978Date of Patent: October 23, 1979Assignee: Marvin Glass & AssociatesInventors: Wayne A. Kuna, Howard J. Morrison, Jeffrey D. Breslow
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Patent number: 4171135Abstract: Game apparatus comprises a control and display console, and a board marked to represent a plurality of ship and submarine positions. The console provides game initiate elements providing a game initiate signal, display light, and player data input switches for input of signals by the player including challenge signals. The apparatus has a randomness source, data storage registers, and submarine data write circuitry responsive to the game initiate signal and to the randomness source for writing initial covert data into the data storage registers. The apparatus further has a range clue comparator responsive to the stored covert data and to the input data signals for outputting clue signals partially representative of the stored covert data for display on the display light, and a challenge comparator responsive to the stored covert data and to the player input signals including the challenge signals for outputting a challenge outcome indicating signal for display.Type: GrantFiled: February 14, 1978Date of Patent: October 16, 1979Inventors: Holly T. Doyle, Robert O. Doyle, Wendl Thomis
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Patent number: 4136878Abstract: A toy amusement device including a rotatable disc and a magnetizable gameboard for receiving a plurality of magnetic pegs which are moved sequentially on a gridwork printed on the gameboard in response to a corresponding indication provided by the rest position of the disc. The disc is rotated by an electric motor operated by a push button switch. Interposed between the motor and disc is a ball-bearing wheel having an outer race drivingly connected to the disc for continuing the rotation of the disc after the switch is opened to increase the chance factor involved in determining the rest position of the disc.Type: GrantFiled: May 11, 1977Date of Patent: January 30, 1979Inventor: Ben L. Caldwell
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Patent number: 4124211Abstract: An AND gate has a first input biased ON and a second input normally biased OFF. A switch selectively biases the second input ON. The output of the AND gate is fed back to the second input to bias the second input ON when the output is ON. A transistor connected in a common collector configuration has its base electrode connected to the output of the gate. A light-emitting diode is connected in the emitter circuit of the transistor.Type: GrantFiled: August 26, 1977Date of Patent: November 7, 1978Inventor: Roy R. Worrall
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Patent number: 4119319Abstract: Apparatus for playing a game comprising a game board having a playing area comprising a plurality of playing positions arranged in regular array, and sets of opposed playing pieces adapted to be moved within the playing area on the playing positions. The playing area including opposed starting/finishing positions and including indicating devices which are adapted, upon actuation of operating controls connected thereto, to indicate whether a playing piece may move within the playing area. The apparatus also includes a determining device to determine the number of playing positions to be moved by a playing piece.Type: GrantFiled: January 6, 1977Date of Patent: October 10, 1978Inventors: Adolph E. Goldfarb, Erwin Benkoe
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Patent number: 4114890Abstract: Apparatus reproducing a game, such as GO, which employs two kinds of stones or pieces. The apparatus includes an information pick-up, a plurality of display elements and controllers for operating the display elements. The information pick-up picks up desired information from a recording medium which provides information as to the positions of the respective stones placed sucessively by each opponent in an alternate order. The display elements designate each of the two kinds of stones and the fact that no stone is placed. The controllers are actuated in dependence on the output of the information pick-up.Type: GrantFiled: July 14, 1976Date of Patent: September 19, 1978Assignee: Nippon Kogaku K.K.Inventors: Hiroshi Yamamoto, Shigetada Fukuoka
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Patent number: 4108442Abstract: A golf game in which a game board is provided on which to determine a wind-condition for play and to mark and record player decisions relative to club selection, method of aiming, and the type shot that will be made. A plurality of fairways are provided on cards or boards preferably simulating an actual golf course i.e., there could be nine boards with a fairway on each side of the board simulating the eighteen fairways of an actual golf course. Each fairway board is marked to show the area, distance marker, selected terrain features, and areas that are possible landing sites for shot balls. The greens are color-coded for the purpose of defining putt difficulty. Before teeing off, a player spins the wind vane to determine the wind condition with which he must cope, then with reference to the fairway board, he chooses a club, the point of aim, and the type shot. These decisions are punched on to a calculator and totaled.Type: GrantFiled: March 31, 1976Date of Patent: August 22, 1978Inventor: Holland Eldridge Bynam
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Patent number: 4105211Abstract: The present invention relates to a game of logic which matches the skill and strategy of one player against the other. This game includes a game board having a central display portion wherein a plurality of display devices such as electric lamps are activated by the actuation of the proper combination of switches in the control console at each player's end of the game board. Each switch at one player's console is dependently connected to the corresponding switch at the other player's console and to an electric lamp in such manner that either player can activate or deactivate each lamp in the central display portion of the game board. In play, each player attempts to activate the lamps on the central display area of the game board whereby patterns contained on any of a number of playing cards associated with the Game of Logic are duplicated in the central display area.Type: GrantFiled: June 11, 1976Date of Patent: August 8, 1978Inventor: Fred E. Wernig
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Patent number: 4082285Abstract: An electronic chess game is provided, including a playing board surface made up of a number of push-button squares. Display circuitry is provided for displaying at each of the squares an image of any one of the playing chess pieces required for the chess game. Logic circuitry is provided to permit each of the chess players to selectively cause the chess images to be automatically transferred from one square to another. Recall circuitry is provided so that a player can recall a partially completed or a totally completed prior move. The logic circuitry also includes storage circuitry and auxiliary storage circuitry both in the form of flip-flops. Replacement circuitry is provided for replacing a pawn that has moved through the opponent's ranks into the opponent's back row. Indicator circuitry is provided to indicate when it is a particular player's turn. Also provided is a double transfer circuitry for allowing the particular players to "castle" and a means for an "En-Passant" (in passing) move.Type: GrantFiled: November 15, 1976Date of Patent: April 4, 1978Inventor: David B. Bathurst
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Patent number: 4073067Abstract: A pocket-size portable electronic device for playing chess problems comprises an electronic visual display, a display driver, an 8-digit keyboard and scanner, function keys and scanner, a random access memory, registers and counters, and a logic control unit which includes a switchable data bus controlled by a read only memory, a ROM pointer and a clock. The logic control unit decodes entered coded groups of data according to a special decoding algorithm, the decoded groups represent white and black moves for solving a chess problem. The groups are stored in a random access memory in use. The device responds to specific white moves input. If the input white move is the same as the stored corresponding white move, the device will display the next black move. The user then decides upon his next white move, the play is continued until the problem is solved by the entry of correct white moves.Type: GrantFiled: May 9, 1977Date of Patent: February 14, 1978Inventor: Bruce M. Beach