Alignment Games (e.g., Tic-tac-toe, Go-moko) Patents (Class 273/271)
  • Patent number: 11745089
    Abstract: A board game apparatus is described that includes a square playing board, and a first set and a second set of game coins. The square playing board includes a playing surface and two opposite playing sides, namely, attacking side (A) and defending side (D). The first set of game coins (f) are marked with indicia, such as I, II, III, IV, V, VII, and XI. The second set of game coins (s) consist of indicia Hash (#). The attacking side (A) is allotted with the first set of game coins (f) and the defending side (D) is allotted with the second set of game coins (s). The board game apparatus is designed to play games employing mathematical skills which provide amusement and educational stimulation to both adults and children.
    Type: Grant
    Filed: September 23, 2021
    Date of Patent: September 5, 2023
    Inventor: Pratima Patil
  • Patent number: 11386802
    Abstract: A set of letter manipulatives and a board on which said letter manipulatives may be placed, where the board comprises an identification module that can identify the letter manipulatives placed on the board and communicate the identification to a computing device.
    Type: Grant
    Filed: September 22, 2020
    Date of Patent: July 12, 2022
    Assignee: Learning Squared, Inc.
    Inventors: Andrew Butler, Tom Boeckle, F Brian Iannce, Hector Javier Farias, Carey Lee
  • Patent number: 11281419
    Abstract: A dual-screen computing device includes two separate displays that are coupled to an interconnecting hinge. A hinge detector detects movement or position of the hinge, and the positions of the displays may be determined based on the hinge movement or position. The positions of the displays relative to each other may then be used to determine which mode of operation the dual-screen computing device is operating (e.g., tent mode, open, closed, etc.). Additionally, the dual-screen computing device may include various sensors that detect different environmental, orientation, location, and device-specific information. Applications are configured to operate differently based on the mode of operation and, optionally, the sensor data detected by the sensors.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: March 22, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Kapil Kumar, Robert I. Butterworth
  • Patent number: 10878722
    Abstract: An educational apparatus is disclosed. The educational apparatus has one or more first sheet members including a first side and a second side, the first side and the second side each having first markings indicating the same first surface area, and one or more first attachment portions disposed along some or substantially all of a perimeter of the one or more first sheet members. The educational apparatus also has one or more second sheet members including a first side and a second side, the first side and the second side each having second markings indicating the same second surface area, and one or more second attachment portions disposed along some or substantially all of a perimeter of the one or more second sheet members.
    Type: Grant
    Filed: February 21, 2018
    Date of Patent: December 29, 2020
    Inventor: Gavin Palmer
  • Patent number: 10325516
    Abstract: A system and method for teaching arithmetic has a plurality of training aides or manipulatives wherein a child/student learns arithmetic facts by executing the method using the system. The physical training aids may include a plurality of dice (10,12), a numerical board (20), a plurality of pennies (26) and a container (22). The physical training aids are used with the child where the child creates addition/subtraction problems by rolls of the dice (10,12) wherein the child uses the numerical board (20) and container (22) along with the pennies (26) to solve problems and verify answers by direct observation. Games may be incorporated where the child can use the system and method in playing the games.
    Type: Grant
    Filed: June 9, 2016
    Date of Patent: June 18, 2019
    Inventor: David Drymiller
  • Patent number: 8985584
    Abstract: In a board- or computer-implemented game, each of two opposing players is associated with a set of markers distinguishable from the markers associated with the other player. The markers are initially set up in an array of mutually perpendicular rows and columns of allowable marker positions, with the markers of each player being in two adjacent rows and a V-shaped pattern composed of two oblique rows extending from an apex toward end markers in a second of the two rows. Players take turns, moving markers to unoccupied allowable positions, optionally jumping their own markers, and optional jumping and capturing an opponent's marker or markers.
    Type: Grant
    Filed: July 21, 2009
    Date of Patent: March 24, 2015
    Inventor: David M. Jimick
  • Publication number: 20150031424
    Abstract: A strategy game, and a method of playing said strategy game, comprising a board including a matrix, a first set of pieces, and a second set of pieces differing from the first set of pieces by an attribute such as color, wherein, a first plurality of the first set of pieces are placed in the matrix, the first plurality of the second set of pieces are placed in the matrix, and a winning position is determined when a second plurality of the first or second set of pieces are placed in a continuous line in the matrix, with the second plurality greater than the first plurality. The pieces may be placed in adjacent or non-adjacent positions in the matrix. In a particular embodiment, the second plurality is greater than the first plurality by at least three.
    Type: Application
    Filed: July 25, 2013
    Publication date: January 29, 2015
    Inventors: Dharmik M. Shroff, Parth M. Shroff
  • Publication number: 20150014931
    Abstract: A game set and method for playing a strategy game on a playing surface by one or more persons including a plurality of playing pieces, each playing piece having a predetermined number of edges, wherein each edge is at least one of an exterior edge and a connecting edge; a plurality of playing cards, each playing card containing an indicia corresponding to the shape of one of the plurality of playing pieces; and a playing surface. Each player randomly selects a plurality of playing cards; exchanges each of the playing cards for a corresponding one of a plurality of playing pieces, and places each playing piece obtained by the exchange on a playing surface by (i) orienting an exterior edge according to a perimeter of the playing surface and (ii) orienting a connecting edge according to a corresponding connecting edge of an adjacent playing piece. The strategy game may be played in various configurations, including without playing cards, without playing pieces, without a game board, or with a timer.
    Type: Application
    Filed: September 30, 2014
    Publication date: January 15, 2015
    Applicant: TRUCTO LLC
    Inventor: Javier Pabon
  • Publication number: 20140203507
    Abstract: Disclosed is a method of playing a game using a set of parts. The set comprises a playing board provided with a plurality of identical recessed polygonal spaces being arranged in a grid of rows and columns, and a plurality of identically-shaped playing chips to removably fill the plurality of recessed polygonal spaces in order to form a particular pattern. The method of playing the game comprises the steps, respectively performed by each of the plurality of players, of choosing any free area of one of the polygonal spaces; and laying down one chip on the chosen area, wherein the method further comprises the steps of detecting whether a player has a combination of forms constituting at least a predetermined number of points; and detecting whether a player has signaled a designated term.
    Type: Application
    Filed: January 23, 2013
    Publication date: July 24, 2014
    Inventor: Leonardo M. YU
  • Publication number: 20140159309
    Abstract: A strategic pattern building game that includes a marker matrix configured to receive playing markers along an insertion edge of the marker matrix and guide each of the playing markers into one of a plurality of predefined positions. The marker matrix is further configured to define a plurality of parallel channels that segregate the plurality of predefined positions into one of horizontal rows and vertical columns. Each of the plurality of parallel channels is configured to receive a playing marker into an insertion position adjacent the insertion edge of the marker matrix. A previously inserted playing marker present in a channel and located at a prior position is urged into an adjacent position characterized as being adjacent to the prior position and displaced one predefined position further away from the insertion position when a subsequent playing marker is inserted into the insertion position of the channel.
    Type: Application
    Filed: July 31, 2013
    Publication date: June 12, 2014
    Inventor: Thomas Jiang
  • Publication number: 20130221616
    Abstract: A game in which the moves players can make simulate both the symmetric and antisymmetric couplings of muscle pairs that accompany co-ordinated movement of the two sides of the human body, and in which each player's move comprises two components, one beneficial to the player and the other beneficial to the player(s) opponents (herein called chiralkines); a kit for playing the game; an electronic gaming device for use in playing the game; left- and right handed money and left- and right-handed property rights for use in a game or commerce; and apparatuses adapted for use with these.
    Type: Application
    Filed: November 11, 2011
    Publication date: August 29, 2013
    Inventor: Martin Alexander Hay
  • Patent number: 8505918
    Abstract: A three-dimensional tic-tac-toe game including a game board having a plurality of modules adapted to be interconnected to one another, a plurality of X-shaped game pieces, and a plurality of O-shaped pieces. Each of the X-shaped game pieces and O-shaped pieces includes protrusions at one end and recesses in an opposite end. Each of the modules includes recesses. The protrusions of each of the X-shaped and O-shaped pieces are adapted to engage the recesses of the modules, as well as the recesses of other X-shaped or O-shaped pieces. The X-shaped and O-shaped pieces may be stacked on top of one another for three-dimensional game play. Alternately, the modules and the X-shaped and O-shaped pieces include magnets to engage one another.
    Type: Grant
    Filed: February 6, 2013
    Date of Patent: August 13, 2013
    Assignee: Accomplice Productions, LLC
    Inventor: Robert Appelblatt
  • Publication number: 20130150137
    Abstract: A board game for at least two opposing players that is designed to incorporate the competitive game concept of rock-paper-scissors. The board game includes a game board with a plurality of rows and columns that form a checkered grid pattern with a plurality of grid cells formed by the rows and columns. The opposing players use game pieces designated with at least one identifying characteristic for each opposing player, and place them, in alternating moves, in the grid cells. The goal of the game is to use the game pieces, in a single game, to form the pattern of game elements representing rock, paper and scissors, and with the rock game element beating the scissors or no game element, the paper game element beating the rock or no game element, and the scissors game element beating the paper or no game element. Other game elements can also be used. The board game can include a wild card. In addition, the board game can be played in such a manner that players accumulate points for various types of game play.
    Type: Application
    Filed: December 12, 2012
    Publication date: June 13, 2013
    Inventors: Robert Brian Sommers, Aidan Yoshiro Sommers, Patricia Mariko Sommers
  • Publication number: 20130140771
    Abstract: The present disclosure relates to a system and methods for a board game in which boards, each containing multiple letters are combined in numerous combinations and configurations in order to generate and play different board games on different game boards. The object of the board game is for a player or team to place that team's colored translucent chips or tokens on letters and adjacent letters to create words, thereby creating a line or path of chips. By using this line of chips and adding to the line at each turn, the player or team can meet certain objectives, such as connecting various locations or ends on the game board, or racing from one end of the game board to the other, and other objectives as necessary to play each game.
    Type: Application
    Filed: November 16, 2012
    Publication date: June 6, 2013
    Applicant: Word Winder, Inc.
    Inventor: Word Winder, Inc.
  • Patent number: 8454021
    Abstract: A strategy game is disclosed herein. The game comprises a plurality of playing pieces, a plurality of stopper tiles, and a rule set. The rule set includes a plurality of rules, where a first rule provides that a stopper tile is an edge of a game playing area when placed on a playing pieces.
    Type: Grant
    Filed: October 12, 2010
    Date of Patent: June 4, 2013
    Assignee: Mattel, Inc.
    Inventor: Brian M. Yu
  • Patent number: 8333381
    Abstract: A game board is disclosed for playing tic-tac-toe. The game board comprises a substantially concave playing surface, having a plurality of depressions at a lower region thereof. In use, the game playing members are launched onto the playing surface and spiral down the concave surface before locating within one of the depressions.
    Type: Grant
    Filed: February 3, 2009
    Date of Patent: December 18, 2012
    Inventor: Andi Francis
  • Publication number: 20120205868
    Abstract: The various embodiments herein provide a Sudoku gaming board having a plurality of square grids. A plurality of chambers is provided in each square grid and a Sudoku gaming part is placed in each chamber. The Sudoku gaming part is made based on a visual sense, an olfactory sense, a hearing sense, a somatic sense and a taste sense of an individual. The Sudoku gaming parts comprises one of the oval shaped objects, cartoon characters, symbolic objects and round shaped objects. The Sudoku gaming parts help in preventing various nervous disorders and improve a brain activity of the individual.
    Type: Application
    Filed: February 15, 2011
    Publication date: August 16, 2012
    Inventor: Monica Yahoodazadeh
  • Patent number: 8210537
    Abstract: A multi-grid tic-tac-toe game herein requires players to strategically plan moves in advance. An associated game apparatus includes a plurality of individual tic-tac-toe grids. Each grid includes playing areas that receive playing pieces. At least one of the grids shares at least one common playing area with another one of the grids. To play, different players use different sets of playing pieces. The players take turns placing their pieces in different playing areas, attempting to form tic-tac-toes. A player forms a tic-tac-toe if he or she places a predetermined number of pieces in a corresponding number of adjacent playing areas that are aligned, irrespective of whether those playing areas belong to different grids. Points are awarded for each tic-tac-toe, and are accumulated over the course of the game. The game apparatus may include a mechanism for tracking each player's points. The winner is the player with the most points accumulated.
    Type: Grant
    Filed: January 27, 2011
    Date of Patent: July 3, 2012
    Inventors: Pankaj S. Ladhe, Manish P. Maheshwari
  • Patent number: 8137201
    Abstract: A game description language is provided for human computation games, as well as a game platform or generator component that can generate the code base for the game. The game description language and schema framework can be used to represent the game logic and synchronization patterns of a human computation game. The automated code generation tool takes a file, e.g., a file made from the above game description language, or the like, as an input and generates a code base for the corresponding human computation game. These tools allow a prototype of a human computation game to be generated within minutes.
    Type: Grant
    Filed: January 9, 2009
    Date of Patent: March 20, 2012
    Assignee: Microsoft Corporation
    Inventors: David M. Chickering, Edith Law, Anton Mityagin
  • Patent number: 8123225
    Abstract: A game apparatus for play by at least two players, having game pieces that are manually rotated in at least four slideably mounted, apertured slats, each having at least four apertures with a rotating game piece, and a base assembly for slideably mounting the slats, such that the slats can be moved, and the game pieces rotated in the apertures, at the option of each of the players who take turns in playing the game. The game pieces are generally grouped in two different colors. The number of slats are generally the same as the number of apertures, and are preferably four or eight in number. The method of play by two players of apparatus involves each of the players taking turns that are selected from two possible moves: rotating a game piece in one of the apertures on one of the slats or linearly displacing one of the slats one stop. The game commences with all pieces on the board rotated to a neutral color, and with no home area for determining opening and winning of the game.
    Type: Grant
    Filed: December 14, 2010
    Date of Patent: February 28, 2012
    Inventor: Patricia Marie McLaughlin
  • Patent number: 8020870
    Abstract: A target pattern recognition and matching game using a game box, game slats, and a target pattern. A user is provided with multiple game slats and a game box. There is a predetermined target pattern which a user then tries to match by adding or removing game slats from the game box. The pattern may have multiple rows and columns and be matched by the display in display box of the game slats having the same number of rows and columns. Typically, the front of the game box will be transparent and the rear of the game box will be a predetermined color and then may appear on the target pattern and on portions on the game slats used to play the game. The rules of the game and the apparatus of the game may be adjusted to provide a very simply played game for young children or people who have mental impairments to much more complex patterns to provide a much more challenging game for advanced players. It may be played electronically on a computer or using a game program.
    Type: Grant
    Filed: August 28, 2009
    Date of Patent: September 20, 2011
    Inventor: Charlie K. Robuck, Jr.
  • Publication number: 20110210511
    Abstract: A target game with, for example, weighted game pieces or unweighted game pieces and game boards onto which the weighted or unweighted game pieces are dropped is disclosed, The elements of the game may include, for example, playing surface, targets and playing pieces. The target areas may be used to progress throughout the game using one or more game pieces.
    Type: Application
    Filed: March 1, 2011
    Publication date: September 1, 2011
    Inventor: Gary Gugliotti
  • Patent number: 7987124
    Abstract: A method of and system for evaluating an appraisal value associated with a loan are disclosed. The method includes receiving an appraisal value and at least one of foreclosure sale data and purchase money transaction data associated with a loan in a computerized system. The method also includes estimating the accuracy of the appraisal value based the at least one of foreclosure sale data and purchase money transaction data. The system includes memory configured to store an appraisal value and at least one of foreclosure sale data and purchase money transaction data associated with the loan. The system also includes a processor coupled to the memory and operable to execute programmed instructions, wherein the programmed instructions are configured to estimate the accuracy of the appraisal value based on the at least one of foreclosure sale data and purchase money transaction data.
    Type: Grant
    Filed: August 18, 2005
    Date of Patent: July 26, 2011
    Assignee: Fannie Mae
    Inventors: Steven J. Holden, Randall K. Price, Mark T. Simpson, Kagan E. Coughlin
  • Publication number: 20110169220
    Abstract: A combination food delivery box and game board includes a foldable cardboard delivery box, preferably a pizza delivery box, having a box bottom and a box top pivotally attached to the box bottom with both the bottom and the top having surfaces on which are imprinted game boards for such board games as checkers, chess, tic-tac-toe, and backgammon and the sides of the box bottom having integrally formed thereon punch-out game playing pieces corresponding to the particular game board imprinted on the surface—inside or outside—of the box top or bottom whereupon after the food is removed, the game playing pieces can be punched out along their perforations and the delivery box can be laid open so that the surface with the game board is exposed for commencing play of the board game thereby enhancing an activity such as a pizza party.
    Type: Application
    Filed: January 8, 2010
    Publication date: July 14, 2011
    Inventor: Harry P. Nouhan, JR.
  • Publication number: 20110111817
    Abstract: A game apparatus for play by at least two players, having game pieces that are manually rotated in at least four slideably mounted, apertured slats, each having at least four apertures with a rotating game piece, and a base assembly for slideably mounting the slats, such that the slats can be moved, and the game pieces rotated in the apertures, at the option of each of the players who take turns in playing the game. The game pieces are generally grouped in two different colors. The number of slats are generally the same as the number of apertures, and are preferably four or eight in number. The method of play by two players of apparatus involves each of the players taking turns that are selected from two possible moves: rotating a game piece in one of the apertures on one of the slats or linearly displacing one of the slats one stop. The game commences with all pieces on the board rotated to a neutral color, and with no home area for determining opening and winning of the game.
    Type: Application
    Filed: December 14, 2010
    Publication date: May 12, 2011
    Inventor: Patricia Marie McLaughlin
  • Publication number: 20110095479
    Abstract: The board game requires two or more alternating players to place tiles on a game board while attempting to form a sequential line along a row, column, or diagonal of the board while simultaneously preventing the opponent(s) from doing so. One rule requires the winning player to form a line of tiles of precisely the number required to win, i.e., a longer line does not win. Another rule prohibits players from forming multiple branched lines having a single common point, if those lines are within two tiles of the number required to win. Thus, a player may not form two joined lines having four potential playing orientations to win, with the opponent having only three turns remaining to block such play. Players may select the number of tiles required for a win, and/or the size of the game board. The game may also be adapted to computer or electronic play.
    Type: Application
    Filed: October 18, 2010
    Publication date: April 28, 2011
    Inventor: BRUCE P. ATTWOOD
  • Patent number: 7900925
    Abstract: A game apparatus for an abstract strategy pattern building board game that has two walls, each with multiple apertures. A number of dividers are intermediate the two wall and form multiple channels disposed along the two walls. The dividers also form multiple gaps defined by spaces between the channels. Two sets of playing markers are used to build patterns during game play. One set of playing markers fills a single channel along one wall, and one set of playing markers fills two channels and a gap in between the two channels.
    Type: Grant
    Filed: October 20, 2008
    Date of Patent: March 8, 2011
    Assignee: Hasbro, Inc.
    Inventors: Toby Hextall, Katharine Chapman
  • Publication number: 20110018202
    Abstract: In a board- or computer-implemented game, each of two opposing players is associated with a set of markers distinguishable from the markers associated with the other player. The markers are initially set up in an array of mutually perpendicular rows and columns of allowable marker positions, with the markers of each player being in two adjacent rows and a V-shaped pattern composed of two oblique rows extending from an apex toward end markers in a second of the two rows. Players take turns, moving markers to unoccupied allowable positions, optionally jumping their own markers, and optional jumping and capturing an opponent's marker or markers.
    Type: Application
    Filed: July 21, 2009
    Publication date: January 27, 2011
    Inventor: David M. Jimick
  • Patent number: 7867113
    Abstract: A system is disclosed for detection of whether a movable object, such as a sports object, e.g. a football or an ice hockey puck, has passed a flat plane in space, such as a goal plane defined e.g. as a vertical plane extending from a goal line or a horizontal plane defined by the upper rim of the basketball basket.
    Type: Grant
    Filed: March 1, 2004
    Date of Patent: January 11, 2011
    Assignee: Goalref APS
    Inventor: Hans Petersen
  • Publication number: 20110001287
    Abstract: A game board is disclosed for playing tic-tac-toe. The game board comprises a substantially concave playing surface, having a plurality of depressions at a lower region thereof. In use, the game playing members are launched onto the playing surface and spiral down the concave surface before locating within one of the depressions.
    Type: Application
    Filed: February 3, 2009
    Publication date: January 6, 2011
    Inventor: Andi Francis
  • Patent number: 7810814
    Abstract: A game apparatus for a strategic pattern building board game with a feature for ejecting playing markers is defined. The game board has a multiplicity of channels having a first end and an opposite second end for receiving and ejecting playing markers respectively. The multiplicity of channels may be disposed between a first wall having a multiplicity of first apertures that define a matrix within the first wall and a second wall having a multiplicity of second apertures juxtaposed relative to the first wall. One or more openings disposed at the second end allow a player to eject playing markers. A retainer may be used to maintain playing markers in the matrix, and the retainer may comprise a pivoting and shifting set of bars that allows or prevents ejecting and emptying the matrix of playing markers. Some playing markers have indicia that define game play.
    Type: Grant
    Filed: November 26, 2008
    Date of Patent: October 12, 2010
    Assignee: Hasbro, Inc.
    Inventors: Katharine Chapman, Lee Lenkarski
  • Publication number: 20100244379
    Abstract: An embodiment of a gameboard with a playing surface divided into at least nine squares. There are a plurality of writing/playing cards of at least two sets that have an X on the back of one set and an O on the back of the other set. The writing/playing cards have a writing surface on the front of both sets in which players write words to complete fill-in-the-blank sentences. The back of the writing/playing cards, which are marked with an X or an O, is utilized to participate in playing the game of “Tic-Tac-Toe” after a correct response is given for the fill-in-the-blank sentence.
    Type: Application
    Filed: March 24, 2010
    Publication date: September 30, 2010
    Inventor: Abasi Hasani McKinzie
  • Publication number: 20100171266
    Abstract: The present invention is a board game. In a preferred embodiment, a competitive board game for two to nine players is disclosed. The game board is initialized by placing markers on the game board in a specified fashion. Distinct markers are distributed, and play progresses in turn by each player placing a marker on the game board such that each row, column, and box does not contain two identical markers. In an alternative embodiment, a board game for team play is disclosed. The board game may also be implemented in a computer or other electronic device.
    Type: Application
    Filed: March 15, 2010
    Publication date: July 8, 2010
    Inventors: Michael Hohenstein, John F. Hohenstein
  • Publication number: 20100096806
    Abstract: A game apparatus for an abstract strategy pattern building board game that has two walls, each with multiple apertures. A number of dividers are intermediate the two wall and form multiple channels disposed along the two walls. The dividers also form multiple gaps defined by spaces between the channels. Two sets of playing markers are used to build patterns during game play. One set of playing markers fills a single channel along one wall, and one set of playing markers fills two channels and a gap in between the two channels.
    Type: Application
    Filed: October 20, 2008
    Publication date: April 22, 2010
    Inventors: Toby Hextall, Katharine Chapman
  • Patent number: 7690654
    Abstract: A card game combined with a board game. The object of the game, which can be played by at least two players, is to score the most points over the other competitors. A related aim of the game in this quest to achieve the highest points possible is to create horizontal, vertical, and diagonal placements of cards in the spirit and basics of tic-tac-toe.
    Type: Grant
    Filed: December 18, 2007
    Date of Patent: April 6, 2010
    Inventor: Michael E. Vosper, Sr.
  • Patent number: 7688219
    Abstract: Hand position monitoring systems and methods for use with firearms. The hand monitoring system monitors a hand position of a firearm user and includes a sensor assembly and a controller. The sensor assembly acquires hand position information (e.g., index or trigger finger position information) of a firearm user and electronically communicates the hand position information for review and/or analysis.
    Type: Grant
    Filed: December 22, 2006
    Date of Patent: March 30, 2010
    Assignee: Force Science Institute, Ltd.
    Inventors: William B. Hudson, William J. Lewinski
  • Patent number: 7677570
    Abstract: The present invention is a board game. In a preferred embodiment, a competitive board game for two to nine players is disclosed. The game board is initialized by placing markers on the game board in a specified fashion. Distinct markers are distributed, and play progresses in turn by each player placing a marker on the game board such that each row, column, and box does not contain two identical markers. In an alternative embodiment, a board game for team play is disclosed. The board game may also be implemented in a computer or other electronic device.
    Type: Grant
    Filed: January 12, 2007
    Date of Patent: March 16, 2010
    Inventors: Michael Hohenstein, John F. Hohenstein
  • Publication number: 20090152814
    Abstract: A card game combined with a board game. The object of the game, which can be played by at least two players, is to score the most points over the other competitors. A related aim of the game in this quest to achieve the highest points possible is to create horizontal, vertical, and diagonal placements of cards in the spirit and basics of tic-tac-toe.
    Type: Application
    Filed: December 18, 2007
    Publication date: June 18, 2009
    Inventor: Michael E. Vosper, SR.
  • Patent number: 7530571
    Abstract: The present invention is a strategy game involving the insertion of square pegs into the three round holes on each game box playing surface. The three holes are circular and are placed on the left side, right side and toward the topmost edge away from the player and centered between the left and right peg holes. The play proceeds by choosing a square peg from the central pool of play pegs and attempting to fit the square peg into one of the unoccupied circular game box holes, by proceeding from left to right to top. The first player to fill all three holes wins the round and is awarded the available points for their game box holes and peg points from the other players. The player accumulating 6,000 points, wins the game.
    Type: Grant
    Filed: October 30, 2006
    Date of Patent: May 12, 2009
    Inventor: Goldie F. Bell
  • Patent number: 7458580
    Abstract: A lottery game card including a plurality of squares distributed in a matrix format, and a plurality of game indicia initially covered by a removable material. Each squares of the matrix are populated with a game symbol and some of the squares of the matrix are covered by the removable material, forming a Sudoku puzzle. A player may play the Sudoku puzzle using the matrix. The player may remove the removable material from the game indicia and covered squares. If the squares identified by the game indicia form a predefined pattern, a prize is awarded to the player.
    Type: Grant
    Filed: November 8, 2006
    Date of Patent: December 2, 2008
    Assignee: Scientific Games International, Inc.
    Inventors: Jeffrey Martineck, S. Kyle Rogers, Jennifer M Welshons, Paul Guziel
  • Publication number: 20080258386
    Abstract: A board can accept or reject an individual's action without a controlling action initiated by the individual. The board game permits a plurality of players to place game pieces on the board to indicate their progress in a game. The game comprises a board, and a plurality of game pieces designed to be placed on specific areas on the board wherein the board includes undetectable means for accepting or rejecting a game piece when it is placed thereon. In one example of the game, the board is similar to a familiar tic-tac-toe game of the type having a three-by-three matrix game board and a plurality of game pieces of two distinct identities, defining a board having nine playing locations in a three-by-three matrix. A plurality of game pieces are designed to be placed on the playing locations on the board to indicate progress of a player. Each of the playing locations is adapted for accepting or rejecting a game piece when it is placed thereon.
    Type: Application
    Filed: April 18, 2007
    Publication date: October 23, 2008
    Inventor: Winthrop Eastman
  • Patent number: 7438292
    Abstract: A board game has a plurality of game pieces and pair of dice. A method is disclosed for playing a plurality of games one a game board that includes a plurality of playing surfaces. The surfaces have intersecting columns and rows defining nine spots. One of the surfaces is on a top side of the board and a second surface is on a bottom side thereof. Players roll dice to determine who goes first. The dice have six sides numbered zero through five. Play continues until one player aligns three of their game pieces in a row, or the entire chosen surface is covered with game pieces. If neither player has three pieces aligned in a row, the player having the most pieces on the surface wins and gets to start the next game. Each of the players accumulates points during each round of play until one reaches a predetermined point total.
    Type: Grant
    Filed: October 7, 2006
    Date of Patent: October 21, 2008
    Inventor: Robert Brandt
  • Publication number: 20070187893
    Abstract: A board game for at least two players comprises a plurality of boards each board having a plurality of recesses located at the perimeter of the board, a plurality of counters each counter of a size suitable to be located within a recess of the board wherein the boards are arranged to be mounted one on top of another, the largest board being placed at the bottom and the arrangement of the boards being such that it forms a tower of boards, each board, except for the largest board, being mounted within the perimeter of the top surface of the board beneath it, the winner of the game being the first player to position a pre agreed number of counters of their own in a row horizontally, vertically or diagonally across any of the boards.
    Type: Application
    Filed: February 16, 2007
    Publication date: August 16, 2007
    Inventor: Antony BROWN
  • Patent number: 7168704
    Abstract: A method and apparatus for amusement and gaming is described. The apparatus includes a board comprising horizontal and vertical disposed lines that enclose a plurality of playing areas, wherein the playing areas are arranged into an equal number (N) of rows and columns of at least 10, and each playing area in a row and column contains an indicia corresponding to a first through an N-th number to identify the playing area in each row and column wherein each row and column may not repeat an indicia, and a plurality of game pieces comprising a first side and a second side wherein the first side is distinguishable from the second side and comprising N sets of game pieces having on both the first side and the second side the same indicia corresponding to a first through N-th number. The apparatus may tangible or virtually generated.
    Type: Grant
    Filed: September 3, 2004
    Date of Patent: January 30, 2007
    Inventor: Robert L. Lawless
  • Patent number: 7114720
    Abstract: A game device having a three-dimensional playing surface with strategically positioned points and a method of playing a game on the game device which has a three-dimensional playing surface with strategically positioned points whereby the game is played by at least two players alternately claiming the points.
    Type: Grant
    Filed: July 31, 2003
    Date of Patent: October 3, 2006
    Inventor: J. Paul Whitehurst
  • Patent number: 6955355
    Abstract: A board game is disclosed, said game including a board having at least nine squares arranged in three rows of three squares each. In a first preferred embodiment, each player receives six pieces arranged in two stacks of differentially sized and nested pieces, three pieces to a stack. The object of play is to occupy squares on the board forming a continuous straight line of three pieces of the same color.
    Type: Grant
    Filed: March 19, 2003
    Date of Patent: October 18, 2005
    Inventor: Thierry Denoual
  • Patent number: 6866266
    Abstract: A game system and method of playing a game for providing amusement for a plurality of players. The game system includes a plurality of game tokens is designed for being selectively placed on a support surface. The game tokens comprise a plurality of sets of game tokens whereby each of the sets of game tokens is designed for representing one of a plurality of players. Each of the game tokens comprises plurality of side faces whereby at least one of the side faces of one of the game tokens abuts one of the side faces of an adjacent one of the game tokens when the associated one of the game tokens is placed on the support surface.
    Type: Grant
    Filed: August 8, 2003
    Date of Patent: March 15, 2005
    Inventor: Gary Thorne
  • Publication number: 20040262839
    Abstract: A game board is divided into a plurality of zones. A zone is selected. A projectile is projected through the selected zone. The projectile is shot at. Whether the projectile was hit within the selected zone is determined. If the projectile was hit within the selected zone, the selected zone is marked. The marked zone is eliminated from further selection. A pre-determined number of points are assigned based on the configuration of marked zones.
    Type: Application
    Filed: June 24, 2003
    Publication date: December 30, 2004
    Inventor: Shari LeGate-Aitken
  • Publication number: 20040178578
    Abstract: The drawing toy includes a rigid transparent panel having first and second oppositely directed surfaces and drawing utensils. Each player has access to a different one of the surfaces such that the player can draw upon the surface with the drawing utensil. The panel is maintained in an upright position such that the players can draw on the respective surfaces while simultaneously observing both surfaces, and hence what each player has drawn, by looking at and through the panel. Grid or game outline carrying flexible plastic sheets can be removeably mounted on the panel such that the players can play a board game. Stick-on flexible plastic cells can be used for other art related activites.
    Type: Application
    Filed: March 14, 2003
    Publication date: September 16, 2004
    Inventors: John Weiss, A. Joseph Lipton
  • Patent number: RE44786
    Abstract: Hand position monitoring systems and methods for use with firearms. The hand monitoring system monitors a hand position of a firearm user and includes a sensor assembly and a controller. The sensor assembly acquires hand position information (e.g., index or trigger finger position information) of a firearm user and electronically communicates the hand position information for review and/or analysis.
    Type: Grant
    Filed: March 30, 2012
    Date of Patent: March 4, 2014
    Assignee: Force Science Institute Ltd.
    Inventors: William B. Hudson, William J. Lewinski