Word, Sentence, Or Equation Forming (e.g., Scrabble, Hangman) Patents (Class 273/272)
  • Patent number: 6921074
    Abstract: A board game wherein players make words from multiple letter tiles. Unlike prior word games, the player must construct words of a particular number of letters, which correspond to numbers appearing on the game board. Each player has a colored moving game piece, and starts with 6 letters. Upon making a word of a number of letters shown on the board (shown to the other players), the player is allowed to move the piece diagonally or horizontally to the number on the board. Each of the 4 possible players begins with the game piece at the colored “start” side of the board, and the object is to move the player piece inward, toward the center of the board, to achieve victory. The players may also challenge the spelling of words made by their opponents, in the preferred mode of playing the game. If the challenger is correct, the player loses his or her turn, and if the challenger is incorrect, the challenger loses his or her turn.
    Type: Grant
    Filed: July 11, 2003
    Date of Patent: July 26, 2005
    Inventor: Frances I. Cavallo
  • Patent number: 6902163
    Abstract: A word game includes displaying a first and a second letter from which players form an answer word. A winner is determined when an answer word conforming to an established rule set is submitted. A game-piece dispenser includes a base having two depressions in a top face located closer to a front edge than to a rear edge of the base. The depressions have a depth dimensioned to hold a unitary game piece having an indicium thereon. A game-piece holder having two receptacles with bottom openings is affixed in sliding relation atop the base and is movable between a rear position wherein the receptacle openings are in spaced relation from the depressions and a forward position wherein the receptacle openings are in covering relation to at least a portion of the depressions for depositing a game piece into each depression.
    Type: Grant
    Filed: February 6, 2003
    Date of Patent: June 7, 2005
    Assignee: ThinkFun, Inc.
    Inventors: Ora Coster, Theo Maurice Simon Coster
  • Patent number: 6845980
    Abstract: A method of playing a bingo-style/word game in a game show or computer game format is provided. In accordance with the method, at least two players compete to correctly guess a puzzle phrase by alternately taking turns to reveal hidden clue words on a game board. A player who correctly guesses the puzzle phrase is awarded.
    Type: Grant
    Filed: May 21, 2003
    Date of Patent: January 25, 2005
    Inventor: Sal Falciglia, Sr.
  • Patent number: 6824136
    Abstract: A competitive points based English alphabet word construction game apparatus and method for players who create words from letters determined from a single chance element initiation per turn that is selected from a group of chance elements, wherein long words created from infrequently used letters are rewarded with enhanced points levels. Broadly, the game includes five chance elements comprising a first, a second, a third, a fourth, and a fifth chance elements that each includes six distinct perceptible areas. The first chance element includes six areas, each one a vowel, being A, E, I, O, U, and including the sometimes vowel Y. The second, third, fourth, and fifth chance elements each include six areas, for a total of twenty four areas, the twenty four areas each include a unique one of the twenty consonant letters of the English alphabet and four blank areas.
    Type: Grant
    Filed: April 29, 2002
    Date of Patent: November 30, 2004
    Inventor: Henry R. Koopman
  • Patent number: 6811402
    Abstract: A method of playing a mathematical game to calculate a target value includes generating the target value randomly, generating a plurality of calculating numbers to be used to calculate the target value, and calculating, by a first player, an initial solution that is equal to the target value, by combining the calculating numbers with any combination of a plurality of mathematical operations in any order. The calculating numbers can also be generated randomly and the plurality of mathematical operations includes addition, subtraction, multiplication, division, powers and roots. If the first player fails to attain the initial solution equal to the target value, then an alternate solution is attained by the first player that approximates the target value.
    Type: Grant
    Filed: May 15, 2003
    Date of Patent: November 2, 2004
    Inventor: Samuel English Ritchie
  • Publication number: 20040183253
    Abstract: The present disclosure relates to systems, methods, and kits for facilitating the solving and/or resolution of diagramless crossword puzzles. According to an embodiment of the present disclosure, a system for completing a diagramless crossword puzzle having a solution grid defining a rectilinear array of cells, is provided. The completion system includes a plurality of overlays each having a first and a second surface. Each overlay includes a grid formed on the first surface thereof. The grid of each overlay defines an array of cells. Accordingly, the overlays are selectively placable on a surface of the solution grid such that the array of cells of the overlay correspond with the rectilinear array of cells of the solution grid.
    Type: Application
    Filed: March 19, 2004
    Publication date: September 23, 2004
    Inventor: Kenneth M. LiDonnici P.E.
  • Patent number: 6769692
    Abstract: An apparatus of a game method for sharpening anagramming skills. The apparatus includes at least one game card, a plurality of tiles, and a tile bag. The plurality of tiles are selectively positioned on the at least one game card to form words and the tile bag holds the plurality of tiles. The at least one game card has nine rows of a plurality of playing squares thereon, a draw column, a play column, and a bonus column. The plurality of tiles are positionable on the nine rows of a plurality of playing squares to form words. The draw column indicates the amount of the tiles to draw from the tile bag when playing each of the nine rows of a plurality of playing squares, the play column indicates the amount of tiles needed to be used to qualify for a bonus, and the bonus column indicates the amount of the bonus.
    Type: Grant
    Filed: January 22, 2002
    Date of Patent: August 3, 2004
    Inventor: I. Frank Cavalluzzo
  • Patent number: 6761642
    Abstract: A billiards game, comprising a supporting surface; a plurality of balls to be placed on said supporting surface; at least one stick for striking said balls, at least some of said balls being provided with symbols corresponding to letters of an alphabet.
    Type: Grant
    Filed: November 12, 2002
    Date of Patent: July 13, 2004
    Inventor: Heng Ye
  • Publication number: 20040130097
    Abstract: A spelling and word game including a multitude of letter tiles, buzzers with lights for each player, and an optional dictionary for looking up words that are contested by players. The letters are shuffled face down before dealing to assure that each player does not know the letters that they have been dealt. At the beginning of play the players divide the letters into even piles, or as close to even as possible piles, face down. The first player to take their turn is determined by each player flipping a random chip in their pile. The person who flips the chip with the highest value goes first and play proceeds clockwise thereafter. Each player takes a turn by flipping one of their letters into the middle of all the players. Once a word has been spotted the player should hit their buzzer and immediately shout out their word. The player then receives points for the correctly spelled word.
    Type: Application
    Filed: January 7, 2003
    Publication date: July 8, 2004
    Inventor: Jacqueline Krug
  • Publication number: 20040124583
    Abstract: A board game device and method that includes a game board having a plurality of spaces positioned along the surface of the game board. The device also includes a plurality of bridge pieces receivable by the game board, at least one standard die, and at least one word bridge die. The device includes a plurality of bridge reduction cards along with a plurality of subject cards listing a variety of topical categories. The invention provides a method of building a word bridge with a string of words connected by joining at least one preceding word with the first letter of at least one succeeding word to create the word bridge of successive words aligned in tandem.
    Type: Application
    Filed: December 26, 2002
    Publication date: July 1, 2004
    Inventor: Mark T. Landis
  • Publication number: 20040119233
    Abstract: The present invention provides a word game apparatus and a method of playing said game. The word game apparatus comprising one or more sets of word units having a front, wherein said front has indicia identified thereon comprising an original word, one or more amended words and one or more location identification positions; a plurality of playing pieces having a front having indicia identified thereon representing a letter of an alphabet or a symbol, wherein during play of the game said playing pieces are arranged to form words and a particular formed word is assigned to a particular word unit and said particular word unit is assigned to a particular player, and a playing surface providing a means for displaying said word units such that only an original word is visible. The word game is played according to a playing procedure which provides for the stealing a word unit assigned to an opponent.
    Type: Application
    Filed: January 29, 2004
    Publication date: June 24, 2004
    Inventor: Rodolphe Charpentier
  • Publication number: 20040084840
    Abstract: A single player child's game where game sticks are cut to predetermined lengths from stock material to form groups of sticks with each group having a given length. The sticks can be formed into letters of the alphabet to form a fun and educational game. The result is an attractive game that promotes creativity in learning letters, words and other alphanumeric or numeric symbols. A reference board or guide board my be provided to provide predetermined stick positions to aid younger children to first form letters. Older children can form artistic variations on letters and use the letters to form words.
    Type: Application
    Filed: November 2, 2002
    Publication date: May 6, 2004
    Inventors: Brian David Krigmont, James Robert Krigmont
  • Patent number: 6719290
    Abstract: A group interaction method comprising: randomly selecting a plurality of indicia; requiring a first set of one or more persons to generate one or more texts containing words corresponding to the plurality of indicia; and having a second set of one or more other persons record one or more words that one or more of the first set is likely to use in one or more of the texts.
    Type: Grant
    Filed: February 11, 2002
    Date of Patent: April 13, 2004
    Inventor: Kristina Kershner
  • Publication number: 20040051246
    Abstract: A hoard game for a number of players comprising a playing surface having a plurality of defines spaces (3) arrayed in two dimensions and playing pieces having an upper and a lower surface each including a representation of one letter of an alphabet character set. The first player forms a word on the playing surface, each subsequent player in turn places playing pieces upon the surface to form a word wherein each subsequent word added must incorporate at lease one playing piece previously played by the same player and play continues until one player forms a bridge of playing pieces in which each piece, except the first and last piece, is adjacent two pieces, and the first and last pieces are adjacent one piece.
    Type: Application
    Filed: September 22, 2003
    Publication date: March 18, 2004
    Inventor: Andrew Carson Dunn
  • Patent number: 6692002
    Abstract: A board game for enhancing the spelling skills of each of several players of different ages. The board game comprises a board with a start position, a finish position, with a lengthy path defined by discrete spaces extending therebetween in a serpentine fashion. The path also includes intersecting circles and a by pass leg. Each player receives a game pawn, or marker, and advances same along the spaces on the pathway by rolling six dice, with a different letter on each face. The extent of movement is governed by the number of letters in each word that the player builds from letters on the exposed faces of the dice, augmented by an element of chance introduced by Pick-a-Card cards and/or Keep-a-Letter for Life cards. The player receives one of these cards when his pawn lands on a designated space in the pathway. Additionally, movement controlling spaces in the path come into play when a pawn lands directly on one of these spaces.
    Type: Grant
    Filed: August 21, 2002
    Date of Patent: February 17, 2004
    Inventor: Steve Kummer
  • Patent number: 6685561
    Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.
    Type: Grant
    Filed: October 16, 2001
    Date of Patent: February 3, 2004
    Assignee: WMS Gaming Inc.
    Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
  • Publication number: 20030230848
    Abstract: The present invention is directed to a method and apparatus for word gaming and referred to herein as “Word Sport.” In various embodiments the word game may include a speed or time factor to add excitement. In one embodiment one, two, or more players, that may include a virtual player (e.g., a computer), are randomly allocated a plurality of game pieces (e.g., 25 each) that have a letter or wild card feature to them. A wild card game piece that modifies the method of play may include, for example, the great equalizer, crash and burn, musical chairs, covet your neighbors play, game piece exchange, or letter conversion to wild card. The game may be played with time constraints using, for example, a game clock. In one variation, the gaming pieces may be managed using a game piece dispensing device that may result in time constraints to the gaming play.
    Type: Application
    Filed: April 29, 2003
    Publication date: December 18, 2003
    Inventor: Paul A. Mellerowicz
  • Patent number: 6655688
    Abstract: A word game which is provided using a deck of cards and one or more dies. The cards comprise 26 alphabet cards each card containing a letter. A single die can be employed having a combination of numbers and right and left hand designations on each face thereof. In alternative embodiment, a pair of dice can be used, one containing numbers on respective faces and the other containing right and left designations on the die faces. The object of the word game is to think of words that contain the letter on the card, the letter being in the position within the word specified by the die. As an example if the card shows the letter A and the die shows 3R, the players must think of words in which A is the third letter from the right end of the word; for example, “state”. In one scoring regime, one point is earned for each letter of the word. Thus in the above example the word “state” earns 5 points.
    Type: Grant
    Filed: July 15, 2002
    Date of Patent: December 2, 2003
    Inventor: Joseph O. Boateng
  • Patent number: 6648331
    Abstract: An educational interactive word game is played utilizing only a single game card. During the game a first player, after being given clues by a second player to the identity of a selected object exercises his or her deductive skills by asking questions of the second player to gain background information about the subject. After obtaining background information, the first player guesses the identity of the selected object.
    Type: Grant
    Filed: October 17, 2001
    Date of Patent: November 18, 2003
    Inventor: Patricia R. Stuart
  • Publication number: 20030201605
    Abstract: A method and apparatus for providing randomized letters for forming anagrams is provided. In a particular aspect of the invention, there is provided a game board having a plurality of tracks corresponding to each player in a competitive game of forming anagrams. Each track includes a plurality of holes for receiving pegs, each hole representing a score awarded to a respective player. The game board further includes an area to place a stack of cards, face down. The cards bear different combinations of letter combinations, such as that found on license plates. During play, points are awarded to each player according to the successful formation of at least one word from the randomized letters shown on the license plates. Further complexity is added by including a second set of cards, such as cards bearing a single additional letter to be used in conjunction with the first stack of cards, to provide additional randomized sequences of letters from which to form anagrams.
    Type: Application
    Filed: April 26, 2002
    Publication date: October 30, 2003
    Inventor: Raymond Blair Badger
  • Patent number: 6634644
    Abstract: A word puzzle/game in which the letters of the word or words are “concealed” by superimposing letters of the same known font on the letters of the words.
    Type: Grant
    Filed: January 23, 2002
    Date of Patent: October 21, 2003
    Inventor: Jeffrey W. Falana
  • Patent number: 6623009
    Abstract: A word-phrase forming game for entertaining and promoting interaction among players. The word-phrase game educates players in the areas of grammar, language, and communication, by developing concepts of syntax or word relationships, pronunciation, vocabulary, spelling, reading comprehension, and writing skill. The game utilizes a deck of cards having multiple letters of the alphabet selected and imprinted on them in a random fashion. Players are required use each letter to form individual words that when read together in the order given forms a grammatically correct coherent word-phrase. Players are awarded points for the total number of syllables contained in the word-phrase.
    Type: Grant
    Filed: April 22, 2002
    Date of Patent: September 23, 2003
    Inventors: Clement L. Kraemer, Janet A. Kraemer
  • Patent number: 6612578
    Abstract: A method of playing a bingo-style/word game in a game show or computer game format is provided. In accordance with the method, at least two players compete to correctly guess a puzzle phrase by alternately taking turns to reveal hidden clue words on a game board. A player who correctly guesses the puzzle phrase is awarded.
    Type: Grant
    Filed: December 20, 2000
    Date of Patent: September 2, 2003
    Inventor: Sal Falciglia, Sr.
  • Publication number: 20030151196
    Abstract: A word game includes displaying a first and a second letter from which players form an answer word. A winner is determined when an answer word conforming to an established rule set is submitted. A game-piece dispenser includes a base having two depressions in a top face located closer to a front edge than to a rear edge of the base. The depressions have a depth dimensioned to hold a unitary game piece having an indicium thereon. A game-piece holder having two receptacles with bottom openings is affixed in sliding relation atop the base and is movable between a rear position wherein the receptacle openings are in spaced relation from the depressions and a forward position wherein the receptacle openings are in covering relation to at least a portion of the depressions for depositing a game piece into each depression.
    Type: Application
    Filed: February 6, 2003
    Publication date: August 14, 2003
    Inventors: Ora Coster, Theo Maurice Simon Coster
  • Patent number: 6602133
    Abstract: A system and method which provides an interactive electronic puzzle game and rearranges that same puzzle after a certain amount of time has elapsed and the player has not performed a specific action required by the game. The interactive puzzle game comprises a player interface module, a player monitoring module connected to the player interface module and operable to detect actions of the player, a puzzle generation module that generates an electronic word-search puzzle, a clock module that sets a specific amount of time and a display module connected to the player interface module and operable to display the electronic puzzle to the player. If the player does not perform a specific action required by the game within an allotted amount of time, the puzzle generation module rearranges the electronic puzzle and the display module displays the rearranged electronic puzzle to the player for continued play.
    Type: Grant
    Filed: September 25, 2001
    Date of Patent: August 5, 2003
    Assignee: Hearst Holdings, Inc.
    Inventor: Michael G Chan
  • Patent number: 6598878
    Abstract: The present invention is generally directed to a game for teaching vocabulary playable as a competition between two or more players having comparable or disproportionate vocabulary skills, the game comprising a game board with a play surface including a start point space, an end point space and a plurality of movement spaces arranged linearly to form a sequentially predetermined play path, select ones of the plurality of movement spaces including a first indicia for indicating a play command to a player, a set of game cards, each of the game cards including at least one vocabulary clue and a corresponding answer, a select one of the vocabulary clue of a select game card corresponding to a difficulty level which matches a vocabulary skill level assigned to a player, a set of PASS cards, each of the PASS cards being distributable to at least one opposing player when a player passes a turn, and redeemable by a passing player possessing a PASS card, a plurality of play pieces configured for marking movement on th
    Type: Grant
    Filed: January 9, 2002
    Date of Patent: July 29, 2003
    Inventor: Sherwin D. Burrowes
  • Publication number: 20030127798
    Abstract: The present invention is generally directed to a game for teaching vocabulary playable as a competition between two or more players having comparable or disproportionate vocabulary skills, the game comprising a game board with a play surface including a start point space, an end point space and a plurality of movement spaces arranged linearly to form a sequentially predetermined play path, select ones of the plurality of movement spaces including a first indicia for indicating a play command to a player, a set of game cards, each of the game cards including at least one vocabulary clue and a corresponding answer, a select one of the vocabulary clue of a select game card corresponding to a difficulty level which matches a vocabulary skill level assigned to a player, a set of PASS cards, each of the PASS cards being distributable to at least one opposing player when a player passes a turn, and redeemable by a passing player possessing a PASS card, a plurality of play pieces configured for marking movement on th
    Type: Application
    Filed: January 9, 2002
    Publication date: July 10, 2003
    Inventor: Sherwin D. Burrowes
  • Patent number: 6588752
    Abstract: The invention is a board game and method of playing checkers on this specific board game comprising: a planar 10 row by 10 column checker board comprising 100 square spaces to place game pieces upon; a plurality of said 100 square spaces further including vertical riser blocks affixed to the checker board to provide projecting spaces projecting above the plane of the checker board.
    Type: Grant
    Filed: August 13, 2001
    Date of Patent: July 8, 2003
    Inventor: Daria McArdle Mickowski
  • Patent number: 6581937
    Abstract: A game board apparatus and method of playing a game for improving mathematical skills that includes a game board having a top surface. The top surface has indicia forming a grid thereon and the grid includes a plurality of boxes for positioning one of a plurality of game pieces thereon. The plurality of boxes further includes blank boxes, symbol boxes, chance boxes and bonus boxes. The apparatus also includes a plurality of game tiles comprising number tiles, symbol tiles, and joker tiles and blank tiles. The number tiles have the digits 0 through 9 marked thereon, the symbol tiles have arithmetic symbols marked thereon, and the joker tiles have the word “joker” marked thereon so that the are for representing any symbol or number indicated by a player. The apparatus further includes a plurality of chance cards for use when a player moves a game tile onto a chance box. The chance cards have point and explanation indicia.
    Type: Grant
    Filed: November 9, 2001
    Date of Patent: June 24, 2003
    Inventor: Kenneth B. Crisswell
  • Patent number: 6557854
    Abstract: A method of playing a word forming board game upon an erasable surface (10), divided into rectangular letter spaces (14) by grid lines (11 and 12). In turn each player adds letters to spell a word. This primary word must extend from the previously played letters of the game. A die roll and an instruction card (19) determine the number of letters to be added. A player receives a point for each letter of the primary word, including letters extending from previous play. Additionally, the player receives a point for each letter of any other acceptable words formed during play, such as words within words. Acceptable words must read from left to right without skipping letters and must also be at least three letters long. Further, the words must be acceptable in respect to the word types as defined by the rules. Allowances are made for word challenging. The game proceeds until someone has reached a predetermined number of points.
    Type: Grant
    Filed: November 20, 2000
    Date of Patent: May 6, 2003
    Inventor: Richard L. Jaspers
  • Publication number: 20030080509
    Abstract: A crossword game is disclosed bearing similarities to prior art in games such as Scrabble and the like. The method of play closely resembles that of Scrabble, but advances word formation through the employment of compound character alternates to single letter values that can be put into play. These mutli-character alternates represent many of the common prefix, root and suffix elements in the American and English languages, as well as compound consonants, such diphthongs. They introduce a swifter word completion gambit to classic game strategy, increasing satisfaction in accomplishment, and higher frequency rates of word completion, while also broadening knowledge of word construction left wanting in prior art.
    Type: Application
    Filed: February 11, 2002
    Publication date: May 1, 2003
    Inventor: Sunee Chaisanit
  • Patent number: 6554280
    Abstract: Ant game is provided for playing with family members, where player's knowledge of mathematical relationships are applied, including greater than, less than, odd number or even number relationship, or a combination thereof. The game board has start and end spaces, sequentially disposed game spaces arranged therebetween, an ant cave arranged next to one sequentially disposed game space, an ant tunnel connecting one sequentially disposed game space and another non-adjacent sequentially disposed game space so that a player whose token lands on the first sequentially disposed game space may move across the ant tunnel to a given sequentially disposed game space located on the other side of the ant tunnel, and a move-to-ant-cave indicator on some sequentially disposed game spaces indicating that a player whose token lands thereon is to go to the ant cave.
    Type: Grant
    Filed: March 12, 2002
    Date of Patent: April 29, 2003
    Inventor: Michael Clyde Mazzola
  • Publication number: 20030038424
    Abstract: A board game for enhancing the spelling skills of each of several players of different ages. The board game comprises a board with a start position, a finish position, with a lengthy path defined by discrete spaces extending therebetween in a serpentine fashion. The path also includes intersecting circles and a by pass leg. Each player receives a game pawn, or marker, and advances same along the spaces on the pathway by rolling six dice, with a different letter on each face. The extent of movement is governed by the number of letters in each word that the player builds from letters on the exposed faces of the dice, augmented by an element of chance introduced by Pick-a-Card cards and/or Keep-a-Letter for Life cards. The player receives one of these cards when his pawn lands on a designated space in the pathway. Additionally, movement controlling spaces in the path come into play when a pawn lands directly on one of these spaces.
    Type: Application
    Filed: August 21, 2002
    Publication date: February 27, 2003
    Inventor: Steven Kummer
  • Publication number: 20030020237
    Abstract: A word game which is provided using a deck of cards and one or more dies. The cards comprise 26 alphabet cards each card containing a letter. A single die can be employed having a combination of numbers and right and left hand designations on each face thereof. In alternative embodiment, a pair of dice can be used, one containing numbers on respective faces and the other containing right and left designations on the die faces. The object of the word game is to think of words that contain the letter on the card, the letter being in the position within the word specified by the die. As an example if the card shows the letter A and the die shows 3R, the players must think of words in which A is the third letter from the right end of the word; for example, “state”. In one scoring regime, one point is earned for each letter of the word. Thus in the above example the word “state” earns 5 points.
    Type: Application
    Filed: July 15, 2002
    Publication date: January 30, 2003
    Inventor: Joseph O. Boateng
  • Patent number: 6508468
    Abstract: A tile sequencing game assembly for entertaining a plurality of players. The tile sequencing game assembly includes a plurality of tile game pieces having a point value. Numerical indicia are marked on each of the tile game pieces for indicating a predetermined order of positioning of each of the tile game pieces. A game board is provided for receiving the plurality of tile game pieces. The game board includes a plurality of game squares indicia marked thereon. Each of the players takes a turn positioning as many tile game pieces, in the predetermined order, on the game board as possible with more points being awarded for positioning more of the tile game pieces. Each of the players uses at least one of the tile game pieces already positioned on the game board with the player accumulating the highest number of points winning the game.
    Type: Grant
    Filed: September 7, 2001
    Date of Patent: January 21, 2003
    Inventor: Kevin F. Challice
  • Publication number: 20020195772
    Abstract: The “Family Tree Trivia Game” is conceived and designed to incorporate individual family history's into a customized board game format. It is a unique concept that customizes the game for each family ordering the game, through a process of interaction with the family. The family ordering the game submits a set of photographs that will be scanned and inlaid on the game board creating the path that family members participating in the game will follow throughout game play. The family also submits a questionaire and individual questions, and answers to those questions (relative to the family history and family members). These questions and answers are printed on “game cards” which are selected by the family members as they proceed through game play. Following the game instructions, players will systematically spell out the family Sir name to complete the game. Includes boxed customized game board, customized game cards, and game equipment.
    Type: Application
    Filed: October 16, 2001
    Publication date: December 26, 2002
    Inventor: Mona Louise Tweedy
  • Patent number: 6491300
    Abstract: Apparatus for playing a game and comprising: a board having a grid of squares marked thereon, a set of player tokens which are allocated to respective players for placing on said grid; a set of markers each having a letter marked thereon and being arranged such that each may be placed on a corresponding square of said grid; a set of game cards each having a multiplicity of squares marked thereon, whereby in use selected markers can be removed from the grid by players and placed on squares of the game cards to construct words or phrases; and a set of question cards each having marked thereon a question. Each player throws a die to determine how far he can move his token across the board. Providing that the player can correctly answer a question read to him from a selected question card, he can remove a letter from the square on which he landed and use it to construct a word or phrase on his game card.
    Type: Grant
    Filed: October 10, 2001
    Date of Patent: December 10, 2002
    Inventors: Anthony William Harris, Roger Malcolm Bates
  • Patent number: 6486870
    Abstract: Character input control equipment enables the decrease of moving distance of a cursor between key positions and also enables efficient key input. The character input control equipment includes character input display field display controller for displaying a plurality of character input display fields in a display part, cursor movement controller for specifying one character input display field out of the plurality of character input display fields displayed in the display part by moving the cursor, and input character selector for selecting one character out of the plurality of characters corresponding to the one character input display field specified by the cursor movement controller wherein a plurality of characters correspond to each one of the plurality of character input display fields.
    Type: Grant
    Filed: January 19, 2000
    Date of Patent: November 26, 2002
    Assignee: Sega Enterprises, Ltd.
    Inventor: Akira Kozu
  • Patent number: 6460854
    Abstract: A game for playing a game based on a crossword puzzle includes a field with squares on which pieces can be overlaid to simulate the crossword puzzle. The field is partitioned into zones assigned to the different players. Pieces are positioned by the players in turn to define entries for the puzzle. Points can be assigned to the entries and at the end of the game, when no more entries can be made by a player, the points are tabulated to determine a winner.
    Type: Grant
    Filed: November 9, 1999
    Date of Patent: October 8, 2002
    Inventor: James Roy McCarey
  • Patent number: 6460855
    Abstract: Various embodiments of alphabetic chess puzzles, and methods for forming and solving such puzzles, combine a chessboard and chess piece movement with matrices of letters distributed across the board. A series of embodiments comprise various systems for placing a series of letters upon the board, either in line or separated by other letters and/or board positions. The goal is to find the word(s) and/or expression contained on the board, by moving one or more chess pieces according to the rules of chess to various positions on the board, thereby indicating the letters of the word(s) or expressions. Another embodiment comprises a method for forming chess problems by providing one or more tables of letter hierarchy, forming a word from the letters of the table(s), and positioning opposing chess pieces on the board according to the letter positions in the table(s).
    Type: Grant
    Filed: June 19, 2001
    Date of Patent: October 8, 2002
    Inventor: Albert Shinderovsky
  • Patent number: 6454262
    Abstract: An alphanumeric character scramble game played by two or more players utilizing a set of cards each having imprinted thereon a scrambled alphanumeric character string in the form of an automobile license plate. When unscrambled the alphanumeric character string phonetically or representatively corresponds to a word or phrase written answer. Clues are given to the players during each round of play. Points are awarded to a player who answers correctly and subtracted for incorrect answers. A player wins when his or her score reaches a pre-determined value.
    Type: Grant
    Filed: August 25, 2000
    Date of Patent: September 24, 2002
    Inventors: Carol Vander Wilt, Carl Vander Wilt
  • Patent number: 6450499
    Abstract: The present invention is an educational word game and method of playing same that may be provided in single or bi-lingual versions and that challenges players to form as many new words from a set of at least two base words as possible within a limited amount of time. The word game requires that the players define a set of rules for each game prior to play and by the random selection of round prize amounts and the letter length of the at least two base words, and thus the number and type of letters players may use to form new words. Base word letter length and prize amounts are determined by spinning a pointer on the board. Players fill in a game rules sheet. By requiring that two or more base words be used, the number, length, and sophistication of words a player may potentially make is greatly expanded.
    Type: Grant
    Filed: July 27, 2001
    Date of Patent: September 17, 2002
    Inventor: Henry A. Letang
  • Publication number: 20020125637
    Abstract: This invention provides a game for one or more players that is played as a game show, as an interactive home computer game, as an interactive on-line game and as a board game. The game challenges players to answer clues in various categories by identifying an answer of one or more words to the clue, wherein each word in the answer consists exclusively of two or more syllables from the syllables provided. The game provides both entertainment and educational value to the players and audience, if present. The invention also provides methods for conducting and playing the game.
    Type: Application
    Filed: January 30, 2002
    Publication date: September 12, 2002
    Applicant: Creekview Productions LLC
    Inventor: Mark A. Leis
  • Publication number: 20020125638
    Abstract: The present inventions is a vocabulary building word game that converts common phrases, names, titles, or words into complex and generally not commonly known words. By use of definitional clues, the player or players attempt to determine the meaning of the common phrase, name, title or word. A player's skill is indicated by the number of clues needed to solve the puzzle. While playing the game, the player(s) are building their vocabularies while having fun.
    Type: Application
    Filed: March 4, 2002
    Publication date: September 12, 2002
    Inventor: Robert Levin
  • Patent number: 6447300
    Abstract: An interesting educational game is provided which is fun, appealing, and effective to readily teach children arithmetic. The child-friendly educational game can include a set of playing cards. Each card can have a different graphical representation of one or more Arabic numerals corresponding to a number and can also have a word corresponding to another number. In order to further teach children words associated with numbers, each card has a graphical representation of a hand with pointed fingers, such that the number of pointed fingers corresponds to the numerical value of the word appearing on the playing card.
    Type: Grant
    Filed: February 12, 2001
    Date of Patent: September 10, 2002
    Inventor: Joseph G. Greenberg
  • Patent number: 6435504
    Abstract: A method of playing a spelling game for improving a user's spelling abilities while having fun. The method of playing a spelling game includes a plurality of game pieces. Each of the game pieces includes a plurality of surfaces. Providing. at least one letter indicia marked on each of the surfaces of each of the game pieces. At least one player rolling the plurality of game pieces to generate a plurality of the letter indicia. The player combining the letter indicia on each of the game pieces to generate a plurality of words. Winning the spelling game by achieving a predetermined number of the words.
    Type: Grant
    Filed: May 18, 2001
    Date of Patent: August 20, 2002
    Inventor: Fred M. Nightingale
  • Patent number: 6431545
    Abstract: A board game and a method of playing a question and answer game on a playing board by a plurality of players according to the present invention may comprise steps of providing each player or each team of players with a gaming piece, the gaming piece to be used on the playing board with a starting position and a finish position; requiring the player or team of players to answer questions correctly before being allowed to move along the playing board; the questions being provided in written form with optional clues being provided on the cards to assist the player or team of players to answer the questions; after answering a question correctly, the player or team of player being allowed to move a distance along the board, the distance the player or team of players is allowed to move being potentially increased when fewer clues are provided to the player or team of players as compared to the distance that the player or team of players is allowed to move decreased when more clues are provided to the player or team
    Type: Grant
    Filed: October 24, 2000
    Date of Patent: August 13, 2002
    Inventor: Scott A. Kuhne
  • Publication number: 20020096828
    Abstract: A board game for testing word skills of players. A pack of cards is provided with word puzzles on one side, and puzzle answers on the opposite sides thereof. The cards also carry letters. Teams compete to solve the puzzles and to extract the letters therefrom. The teams also compete to form words from the letters thus extracted.
    Type: Application
    Filed: January 25, 2001
    Publication date: July 25, 2002
    Inventor: Martin C.B. Osman
  • Patent number: 6422562
    Abstract: A word game comprising the steps of turning a plurality of letter tiles upside down with each letter tile having a single letter on one side thereof. Next, distributing a word bracket, a score pad, and a writing implement to all players. Then a die is thrown to determine which player goes first, and each player then draws a single letter tile until each player can form a three letter word composed of a plurality of letters. The players then take turns guessing the word that another player has by making a guess of a three letter word with each guess responded to by the answer ‘odd’ or ‘even’ corresponding to either an odd or even number of correct letters guessed respectively. Points are scored for the player who correctly guessed the word.
    Type: Grant
    Filed: September 6, 2001
    Date of Patent: July 23, 2002
    Inventor: David D. Daniel
  • Patent number: 6422561
    Abstract: A word search based game including a playing surface divided into individual playing cells and a plurality of both alphanumeric playing and directional instruction tiles. The alphanumeric tiles are placed on the playing surface in a manner to form word following a word search format, that is to say words may be forwards or backwards, vertically, horizontally or diagonally and do not necessarily have to form words with every alphanumeric playing tile that happens to be adjacent on the board to the played alphanumeric playing tiles. Directional instruction tiles are of the same size, shape and color as the alphanumeric playing tiles so that they may be drawn at random with alphanumeric playing tiles, but indicate a desired direction in which to form a word and a bonus multiplier if a word follows said direction. Also provided are a plurality of category cards, one drawn at the start of a game, to provide a scoring bonus to words formed which meet the category.
    Type: Grant
    Filed: September 30, 2000
    Date of Patent: July 23, 2002
    Inventor: Jimmy Dale Schroeder