Card- Or Tile-type (e.g., Bridge, Dominoes, Etc.) Patents (Class 463/11)
  • Patent number: 10843083
    Abstract: An item can be provided to a user by a lottery and the item odds can be changed in accordance with a prescribed condition. A control method, performed by a server device connected via a communication line to a terminal device operated by a user, can be initiated by selecting a lottery mode from among a plurality of lottery modes. Following the selection of the lottery mode, the system may hold a drawing from among a plurality of types of items on the basis of the selected lottery mode, and, following the holding of the drawing, may ensure that the won item is provided to the user via the terminal device.
    Type: Grant
    Filed: April 18, 2019
    Date of Patent: November 24, 2020
    Assignee: GREE, Inc.
    Inventor: Takayuki Sano
  • Patent number: 10810842
    Abstract: An electronic gaming machine, a system, and a method provide a wagering game to a player. Four community cards are dealt to a community area of a table. The player enters a wager associated with an expected characteristic of a fifth community card to be dealt during the game. The fifth community card is dealt and a determination is made whether the player wins the wager based on the actual characteristic of the fifth community card matching the expected characteristic associated with the player's wager. An award to be received by the player is determined based on the player winning the wager.
    Type: Grant
    Filed: November 1, 2017
    Date of Patent: October 20, 2020
    Assignee: FLIP-IT THE HOLDING COMPANY, LLC
    Inventor: Tamra A. Thompson
  • Patent number: 10776763
    Abstract: Aspects of the present disclosure involve systems, methods, devices, and the like for processing a transaction. In one embodiment, a system is introduced that enables a communication between applications. The communication occurs through the use of one or more gestures that enable the request for information, funds, items for purchase and the like. In another embodiment, a system if introduced that enables a unified multi-marketplace communication. The communication includes the use of gestures for the transfer of information, funds, items for purchase, discounts, etc., using a unifying entity. The unifying entity can be a financial institution, payment provider, or the like that may be used to carry a transaction between applications allowing for a single checkout.
    Type: Grant
    Filed: September 12, 2017
    Date of Patent: September 15, 2020
    Assignee: PAYPAL, INC.
    Inventor: Rahul Nair
  • Patent number: 10726660
    Abstract: Gaming machine button decks are connected with a button deck filler for connecting between two adjacent gaming machines to provide continuity between button decks and to provide lighting effects between the gaming machines. Light sources may be controlled by a multimedia server operating to control various presentation interfaces for a group of adjacent gaming machines.
    Type: Grant
    Filed: October 1, 2018
    Date of Patent: July 28, 2020
    Assignee: Everi Games, Inc.
    Inventors: Travis B. Bussey, Daniel C. Gibson, Craig Steven Gallagher, Peter A. Phillips, Jr.
  • Patent number: 10726669
    Abstract: A gaming table apparatus has a gaming table with a gaming table support surface. At least two token sensors are provided, which are electrically connected in series to a token sensor controller. The at least two token sensor units are physically restrained by the table support surface. The game controller is in communication with the token sensor controller, wherein the game controller is configured to associate player position data with transmitted wager data received from the token sensor controller.
    Type: Grant
    Filed: March 31, 2017
    Date of Patent: July 28, 2020
    Assignee: SG Gaming, Inc.
    Inventors: James V. Kelly, Troy D. Nelson, Vladislav Zvercov, Attila Grauzer
  • Patent number: 10532271
    Abstract: The present invention relates to a data processing method for a reactive augmented reality card game and a reactive augmented reality card game play device and, more particularly, to a data processing method for a reactive augmented reality card game and a reactive augmented reality card game play device, by checking collision between virtual objects, in which preconfigured animation data is processed and reproduced by checking collision between virtual objects.
    Type: Grant
    Filed: August 29, 2016
    Date of Patent: January 14, 2020
    Inventor: Chol Whan Oh
  • Patent number: 10476880
    Abstract: A method for providing a locked electronic item includes receiving a selection of an electronic lock and the electronic item from a first computing device associated with a sender. The electronic lock includes a lock clue and a lock solution. The method includes determining an answer input field configuration that includes a number of input boxes and spaces that may be arranged to correspond to the lock solution. The method includes transmitting the lock clue and the input field configuration to a second computing device associated with a recipient for display by the second computing device and receiving an attempted lock solution from the second computing device. The method further includes transmitting the electronic item to the second computing device for display or use by the second computing device in response to determining that the attempted lock solution matches the lock solution.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: November 12, 2019
    Assignee: CAPITAL ONE SERVICES, LLC
    Inventors: Taurean Butler, Christine Berglund, Adam Vukich, Jessica Greenberg, Colin Hart, Mykhaylo Bulgakov, Jason Ji, Kaylyn Gibilterra
  • Patent number: 10476881
    Abstract: A method for providing a locked electronic item includes receiving a selection of an electronic lock and the electronic item from a first computing device associated with a sender. The electronic lock includes a lock clue and a lock solution. The method includes determining an answer input field configuration that includes a number of input boxes and spaces that may be arranged to correspond to the lock solution. The method includes transmitting the lock clue and the input field configuration to a second computing device associated with a recipient for display by the second computing device and receiving an attempted lock solution from the second computing device. The method further includes transmitting the electronic item to the second computing device for display or use by the second computing device in response to determining that the attempted lock solution matches the lock solution.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: November 12, 2019
    Assignee: CAPITAL ONE SERVICES, LLC
    Inventors: Taurean Butler, Christine Berglund, Adam Vukich, Jessica Greenberg, Colin Hart, Mykhaylo Bulgakov, Jason Ji, Kaylyn Gibilterra
  • Patent number: 10460554
    Abstract: A gaming table having multiple player input positions on a playing surface of the gaming table can be constructed in a manner that provides individual player sensitive touchscreen areas and both simplifies the methods of construction use and repair of the table, but also reduces its initial cost significantly. The table may, for example, have: a continuous, flat, transparent gaming table surface layer; multiple, independent touchscreen plates under the transparent gaming table surface layer; each of the multiple, independent touchscreen plates having a communication link to a game server; and at least some or all of the multiple, independent touchscreen plates being physically separated from other independent plates.
    Type: Grant
    Filed: September 16, 2014
    Date of Patent: October 29, 2019
    Assignee: Jackpot Digital Inc.
    Inventors: Michael Stanford, Kendal Boyd Ferner
  • Patent number: 10424169
    Abstract: A hotel themed interleaved wagering system is disclosed. The system includes an interactive controller operatively connected to an application controller and configured to: communicate a card request; receive a card based on the card request; communicate a card selection from one or more received cards; and receive a wager outcome based on the card selection. The system also includes a wager controller operatively connected to the application controller, the wager controller constructed to: receive a wager request; determine a wager outcome based on the received wager request; and communicate the wager outcome.
    Type: Grant
    Filed: March 22, 2018
    Date of Patent: September 24, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 10335670
    Abstract: A table game system for detecting special arrangements of shuffled playing cards having: a shuffle card set made up of a predetermined number of decks; a computer; and a card shoe apparatus, which is communicably connected to the computer, for storing the shuffled playing cards and manually dealing the cards housed in the card shoe apparatus one by one onto a game table, the card shoe apparatus that stores rules of a card game, the card shoe apparatus having: a card housing unit for housing the shuffled playing cards; an opening for drawing out the cards from the card housing unit one by one; a card reading unit that reads information from the card being drawn from the card housing unit; a restriction unit for preventing any cards from moving in a slot; and a motion sensor for detecting movement of any cards travelling through the slot.
    Type: Grant
    Filed: March 10, 2017
    Date of Patent: July 2, 2019
    Assignee: ANGEL PLAYING CARDS CO., LTD
    Inventor: Yasushi Shigeta
  • Patent number: 10311673
    Abstract: A gaming table apparatus has a gaming table with a gaming table support surface. A token sensor assembly includes a container having a height and side walls that define an inside and outside perimeter of the container, and a top surface and bottom surface, a translucent cover disposed on the top surface of the side walls, a circuit board secured to the inside perimeter of the container, a plurality of lights disposed on a top side of the circuit board, and a passive ambient light sensor disposed on the top side of the circuit board. The passive ambient light sensor and the translucent cover may operate within predetermined wavelength ranges for receiving and passing light, respectively. A condition of the passive ambient light sensor may not be polled if the plurality of lights is emitting light.
    Type: Grant
    Filed: December 16, 2016
    Date of Patent: June 4, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: James P. Helgesen, Troy D. Nelson, Vladislav Zvercov
  • Patent number: 10307681
    Abstract: An item can be provided to a user by a lottery and the item odds can be changed in accordance with a prescribed condition. A control method, performed by a server device connected via a communication line to a terminal device operated by a user, comprises the step of selecting a lottery mode from among a plurality of lottery modes, the step of following the selection of the lottery mode, holding a drawing from among a plurality of types of items on the basis of the selected lottery mode, and the step of following the holding of the drawing, providing the won item to the terminal device.
    Type: Grant
    Filed: March 27, 2014
    Date of Patent: June 4, 2019
    Assignee: GREE, INC.
    Inventor: Takayuki Sano
  • Patent number: 10297166
    Abstract: The disclosed embodiments provide a system that improves learner engagement in online discussions. During operation, the system selects an experience level for use in moderating answers to a question submitted to an online forum. Next, the system matches the experience level to a first subset of users in a set of potential respondents to the question. The system then improves an engagement of the first subset of users with the online forum by generating output that targets the first subset of users with the question, prior to displaying the question to a first remainder of the potential respondents that does not include the first subset of users.
    Type: Grant
    Filed: January 27, 2017
    Date of Patent: May 21, 2019
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Dhananjay R. Ragade, Nishit Tewari
  • Patent number: 10198913
    Abstract: In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.
    Type: Grant
    Filed: August 25, 2017
    Date of Patent: February 5, 2019
    Assignee: Generation Z, LLC
    Inventors: Stephen Deckoff, Thomas W. Bowling, Jr.
  • Patent number: 10118090
    Abstract: An apparatus for electronically enhanced reimagining of the game of dominoes that moves faster than the traditional form and only requires two players instead of the requisite four. Design intent is to provide a more exciting form of a classic game for the 21st century.
    Type: Grant
    Filed: July 27, 2015
    Date of Patent: November 6, 2018
    Inventor: Richard Gonzalez
  • Patent number: 10115261
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: October 30, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Khaled Adams
  • Patent number: 10099147
    Abstract: A method for interfacing with a video game is provided, including: rendering display data on a main display, the display data defining a scene rendered by the video game, the display data being configured to include a visual cue; capturing the display data by an image capture device incorporated into a portable device; analyzing the captured display data to identify the visual cue; in response to identification of the visual cue, determining additional information that is in addition to the scene of the video game that is displayed on the main display, the additional information defining graphics or text to be added to the scene of the video game; presenting the additional information on a personal display incorporated into the portable device, the presentation of the additional information being synchronized to the rendering of the display data on the main display.
    Type: Grant
    Filed: September 30, 2013
    Date of Patent: October 16, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Dominic S. Mallinson, Richard L. Marks
  • Patent number: 10102712
    Abstract: A system and method for controlling a player's rate of play is provided. In an embodiment, a rate of play is defined that influences when a player is transferred to a new hand, such as upon folding or when play in a current hand is completed. Rate of play may be expressed, for example, as a percentage of hands to transfer upon which the player is to be moved upon folding. In another embodiment, a player may select, for example, a “Fold and Transfer” option or a “Fold and Observe” option, thereby allowing the player to better control the rate of play. In yet another embodiment, a player may designate a rate of play and be presented with a “Fold and Transfer” option and/or a “Fold and Observe” option, wherein the “Fold and Transfer” option and/or the “Fold and Observe” option may override the designated rate of play.
    Type: Grant
    Filed: February 1, 2018
    Date of Patent: October 16, 2018
    Assignee: Jack Ten Suited
    Inventor: Robert Burnside
  • Patent number: 10013848
    Abstract: Systems and methods for conducting multiple remote wagering games in a live table game system or similar system wherein the gaming symbols which are randomly generated as a result of a live table game are used to resolve the live table game and simulate play and resolve wagering outcomes of one or more remote wagering games which differ from the live table game.
    Type: Grant
    Filed: May 2, 2017
    Date of Patent: July 3, 2018
    Assignee: IGT
    Inventor: Jay Chun
  • Patent number: 9928680
    Abstract: Various embodiments include determining a value of a statistic describing cards that have been dealt from a deck, and modifying the rules of a game based on the statistic.
    Type: Grant
    Filed: July 8, 2008
    Date of Patent: March 27, 2018
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Lee Amaitis, Stephen M. Merkel, Kevin Burman, Manu Gambhir
  • Patent number: 9886815
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: February 6, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Khaled Adams, Bethany Trainor, Francois Leger, William George Amos
  • Patent number: 9868050
    Abstract: A duplicate playing card output and recycling device is provided for an electronic game system to print, output, and recycle playing cards. The device is connected to the game system to print a duplicate playing card having the same suit and numeral as that dealt by the electronic game system. The device includes a printing device and a recycling device. The printing device is able to print the duplicate playing card to the player. The recycling device is able to recycle the duplicate playing card. The device enhances the fun and excitement of the game, and the duplicate playing card won't be arbitrarily disposed.
    Type: Grant
    Filed: January 24, 2017
    Date of Patent: January 16, 2018
    Assignee: Bingotimes Digital Technology Co., Ltd.
    Inventor: Chih-Tsung Lo
  • Patent number: 9842470
    Abstract: A method of gaming in a gaming system comprising; generating a game outcome by spinning a plurality of reels to respective stop positions at which a plurality of symbols of each reel are displayed at respective ones of a plurality of symbol display positions; controlling spinning of the reels prior to the reels reaching their respective stop positions to include a first mode in which all of the reels spin independently of each other, and a second mode in which at least two adjacent reels are synchronized to spin together; evaluating the game outcome to determine whether to make an award in respect of the game outcome; and making any determined award.
    Type: Grant
    Filed: August 10, 2015
    Date of Patent: December 12, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 9824525
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display: a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and at least one of the game components as a multi-faceted game component, wherein the multi-faceted game components are displayed in a 3D configuration in relation to the plane of the display device, wherein the at least one processor is configured to associate at least one additional symbol with at least one facet of the multi-faceted game component; and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: November 21, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Bethany Trainor
  • Patent number: 9805540
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes at least one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least two additional game components to provide a 3D enhancement in relation to the plane of the display device, wherein the at least one processor is configured to merge the at least two additional game components to provide at least one additional symbol, and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 28, 2014
    Date of Patent: October 31, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Francois Romeo Leger, Bethany Trainor
  • Patent number: 9779578
    Abstract: An electronic gaming machine, system and method for providing game components with 3D enhancement are provided. The machine includes: one persistent data store; one receiver to receive game data for storage in the persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run multiple instances of the given game in parallel on different facet gaming surfaces of the multi-faceted gaming surface.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: October 3, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Vicky Leblanc, Bethany Trainor
  • Patent number: 9741206
    Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.
    Type: Grant
    Filed: November 9, 2015
    Date of Patent: August 22, 2017
    Assignee: IGT
    Inventors: Olaf Vancura, Terrance William Oliver
  • Patent number: 9724607
    Abstract: A computer-implemented method of controlling a display of a computer device by: rendering on the display a game board having a plurality of selectable game objects, each at a respective tile location in an array. User input is detected to select a game object causing the game object to move in a direction. A game move is implemented in which the selected game object is moved to an adjacent new tile location and swapped with the selected game object. Match data is generated if the move results in at least three game objects of the same characteristic occupying adjacent tile locations, which are removed from the rendered image. New game objects are generated to replace the removed game objects.
    Type: Grant
    Filed: September 30, 2014
    Date of Patent: August 8, 2017
    Assignee: KING.COM LIMITED
    Inventor: Daniel Frostberg
  • Patent number: 9724602
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched, such as in a match-3, clicker or switcher game; and in which the processor draws the elements as irregularly arranged columns of colored blocks; and the processor draws small animals are placed on or amongst the blocks; and the processor is programmed such that the object of the game is to enable a target number of the animals to descend to the ground and be rescued, by the player removing blocks from the gameboard.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: August 8, 2017
    Assignee: KING.COM LTD.
    Inventor: Sebastian Knutsson
  • Patent number: 9710152
    Abstract: A computer implemented method of managing objects presented on a user interface of a computer device having at least one processor and at least one memory, comprising displaying an arrangement of selectable objects each having one or more characteristics, information on said arrangement of objects and said objects being stored in said at least one memory, determining a selection of at least a first object in dependence on a user input received via the user interface, evaluating using the stored information on said arrangement, if the selected shares one or more characteristic with neighboring objects in the arrangement, determining an input time period of the user input; determining, in dependence on the stored information on said board arrangement if the selected object shares one or more characteristics with neighboring objects; and if so indicating a valid status to a user by highlighting or removing at least the selected object.
    Type: Grant
    Filed: August 13, 2014
    Date of Patent: July 18, 2017
    Assignee: KING.COM LTD.
    Inventors: David Picon, Oriol Canudas, David Guerrero
  • Patent number: 9607479
    Abstract: A tournament gaming system offers a wagering game tournament to players and includes displaying game-play series on a first display device and a second display device. A plurality of players, including a first player and a second player, participate in the game-play series. In accordance with respective randomly selected outcomes achieved in the plurality of game-play series, the players are assigned a tournament rank. A tournament element is shared between the first player and the second player in response to a tournament incentive. The tournament element has an effect on the tournament rank. A tournament award is awarded based on the tournament rank.
    Type: Grant
    Filed: September 7, 2014
    Date of Patent: March 28, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Richard B. Robbins, Joel R. Jaffe, Daniel P. Louie, Zachary T. Salem, Aaron Jon Schurman, Jamie W. Vann
  • Patent number: 9573054
    Abstract: A computer implemented method defines game pieces for play which can complement a natural human tendency to be attracted by people's faces. The game is based on segmenting an image of a user's face under control of a programmed processor, the user's face being captured by the mobile application or provided to it, and then turned into a plurality of segments. A reconstituted image of a face made up of multiple segments from two or more different users for presentation to each respective user in a user interface. A user can select or be selected for a game, which once started has each user revealing a further part of their image to the other until either the whole image of both are revealed and the game is won and they can further communicate. Alternatively a user loses by having their image segment rejected with no further communication available.
    Type: Grant
    Filed: May 29, 2014
    Date of Patent: February 21, 2017
    Assignee: Grahame Keith Cohen
    Inventor: Grahame Keith Cohen
  • Patent number: 9569924
    Abstract: A system and method for enabling play of a casino table card game. Multiple randomized sets of playing cards of known composition are formed and delivered, and are set by following automatically generated house way instructions. An automatic card shuffler is configured to deliver randomized sets of physical cards, the shuffler equipped with a playing card reading system that reads at least one of a rank and suit of markings on each of the playing cards. A processor receives the read card information from the playing card reading system and determines a composition of each individual set of playing cards dispensed. At least one display is in communication with a processor programmed with house way rules for displaying instructions on how to set hands from a distributed set of cards a house way. Processors of the present invention may also cause a display of a house commission amount.
    Type: Grant
    Filed: August 6, 2015
    Date of Patent: February 14, 2017
    Assignee: Bally Gaming, Inc.
    Inventor: Roger M. Snow
  • Patent number: 9489806
    Abstract: A card game includes a plurality of rounds playable upon at least one base wager and at least one supplemental wager. Each one of the rounds results in an outcome, where a base award is associated with at least one of the outcomes. A pattern condition is fulfillable when a pattern of the outcomes corresponds to one of a plurality of designated patterns. Different supplemental awards are provided based on the fulfillment of the pattern condition.
    Type: Grant
    Filed: July 1, 2014
    Date of Patent: November 8, 2016
    Assignee: IGT
    Inventor: Mark C. Nicely
  • Patent number: 9418510
    Abstract: Various embodiments of the present disclosure provide gaming systems, gaming devices and methods which have casual games with dynamic award schemes. Each game has a designated number of elements such as positions, moveable elements, or the combination of positions and moveable elements. For each play of the wagering game, the gaming system: receives a wager from a player; determines a number of the designated number of elements which will function as or be designated as payout elements; determines which of the designated number of elements to make the payout elements; for each payout element, determines the payout value associated with that payout element; and (e) determines a game ending condition. The gaming system enables the player to play the wagering game in accordance with the predetermined rules of the wagering game. This includes enabling the player to employ the elements until the game ending condition occurs.
    Type: Grant
    Filed: November 12, 2009
    Date of Patent: August 16, 2016
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 9373216
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: December 27, 2013
    Date of Patent: June 21, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Bethany Trainor, Francois Leger, William George Amos, Vicky Leblanc, Khaled Adams, Franz Pierer
  • Patent number: 9349256
    Abstract: Systems and methods for collecting gaming data from the play of a live table game and using the collected data to conduct and facilitate the remote play of the live table game and independent wagering games, including providing selectable features which enable remote players to, among other things, obtain unique access to the collected gaming data and customize the collected gaming data for use in remote play.
    Type: Grant
    Filed: September 24, 2014
    Date of Patent: May 24, 2016
    Inventor: Otho Dale Hill
  • Patent number: 9349244
    Abstract: A dual mode progressive bingo video gaming system that allows the switching between Class II and Class III gaming rules on a play by play basis and encourages play on the system by enhancing the player's experience with a bingo-based progressive jackpot integrated into games on the gaming system or that can be added as a separate plug-in module to virtually any base game regardless of classification.
    Type: Grant
    Filed: October 20, 2015
    Date of Patent: May 24, 2016
    Inventors: Gary Weingardt, Gary L. Loebig, Gamin Weingardt, Jefferson Craig Lind
  • Patent number: 9349254
    Abstract: The Applicants provide a process for playing “NDH/21.” Their inventive processes utilize both Standard decks of Fifty-two cards or any of several types of acceptably configured decks, such as; over Fifty-two cards (Jokers included) as well as under Fifty-two cards (a.k.a., Carnival or Spanish decks, etc., with or without Joker-cards) and/or the electronic simulation of all the like. This process is inclusive to an encompassing video gaming apparatus or a live action table gaming environment, as accommodated for. In play action, the Dealer's Hand is replaced, with the application of a triggering thread of numbers, ranging from Twelve up to Twenty-One. Through such a design, the Applicants present Housemasters with uniquely exploitable degrees of volatility; meaning a tolerable Player vigorish is in store, one that Players won't quickly shy away from.
    Type: Grant
    Filed: October 10, 2014
    Date of Patent: May 24, 2016
    Inventor: J. Richard Hedge, Jr.
  • Patent number: 9314697
    Abstract: A system and method is disclosed for advertising through a social network by immersion of participants in a sponsored game. A game application for the sponsored game is developed on a server and deployed on consumer devices connected to the server. The game application operating on a consumer device, such as a smart phone, utilizes onboard GPS and camera subsystems to carry out and facilitate the game functions. A dashboard is provided for designing the game around an advertising campaign. The game application is syndicated and shared through a consumer's social network. The game is tracked by the server. Game information and rewards are delivered to participants during and after the game. In one aspect, the game involves a participant gathering digital permits prior to and during the game which are used to tag other participants. Rewards are delivered as redeemable coupons based on identifying graphical landmarks at sponsor locations.
    Type: Grant
    Filed: September 30, 2013
    Date of Patent: April 19, 2016
    Assignee: Blue Calypso, LLC
    Inventors: Andrew E. Levi, Jean Pierre dela Valdene, William Rushing, Bradley W. Bauer
  • Patent number: 9211474
    Abstract: A method, computer system, and computer program product to assign player-entries in an online card game. The method commences by receiving preference parameters corresponding to a player, then receiving a player command corresponding to the player to fold out of a current hand of a particular game. For alacrity of play and for supporting a large number of concurrently open tables for an online player to play a large number of games, the method proceeds to identify an open table that satisfies player preference parameters, and wherein the open table is an open table (e.g., with fewer player-entries than the open table's capacity). The preferred game and/or the player's preferred seating arrangement can be determined by using a second preference parameter. The method can respond to a fold-out command by the player and can open a new table on the basis of the player's preference parameters.
    Type: Grant
    Filed: July 9, 2012
    Date of Patent: December 15, 2015
    Inventors: Lamar Wilkinson, David Fried
  • Patent number: 9183695
    Abstract: Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The method can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.
    Type: Grant
    Filed: October 30, 2009
    Date of Patent: November 10, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Jeffrey L. Allen, Robert Bone, Joel R. Jaffe, Larry J. Pacey, Eric M. Pryzby, Alfred Thomas
  • Patent number: 9142084
    Abstract: A gaming table apparatus has a gaming table with a gaming table support surface. At least two token sensors are provided, which are electrically connected in series to a token sensor controller. The at least two token sensor units are physically restrained by the table support surface. The game controller is in communication with the token sensor controller, wherein the game controller is configured to associate player position data with transmitted wager data received from the token sensor controller.
    Type: Grant
    Filed: November 15, 2010
    Date of Patent: September 22, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: James V. Kelly, Troy D. Nelson, Vladislav Zvercov, Attila Grauzer
  • Patent number: 9135772
    Abstract: Provided in embodiments of the present invention is a gaming device having a plurality of dynamically connectable modular gaming table components that provide a variety of configuration options. In one example embodiment, the gaming device includes a first modular gaming table component and a second modular gaming table component, where the first modular gaming table component and second modular gaming table component are connectable in a variety of arrangements. Each of the first and second modular gaming table components may include at least one gaming station having a gaming display, gaming control circuitry, structural connection means, and communication connection means, whereby the structural and communication connection means of the two components may be dynamically connectable in a variety of component arrangements.
    Type: Grant
    Filed: August 24, 2007
    Date of Patent: September 15, 2015
    Assignee: IGT
    Inventors: Christian E. Gadda, Harold E. Mattice, Richard L. Wilder, Chauncey Griswold, James W. Stockdale
  • Patent number: 9101821
    Abstract: A system and method for enabling play of a casino table card game. Multiple randomized sets of playing cards of known composition are formed and delivered, and are set by following automatically generated house way instructions. An automatic card shuffler is configured to deliver randomized sets of physical cards, the shuffler equipped with a playing card reading system that reads at least one of a rank and suit of markings on each of the playing cards. A processor receives the read card information from the playing card reading system and determines a composition of each individual set of playing cards dispensed. At least one display is in communication with a processor programmed with house way rules for displaying instructions on how to set hands from a distributed set of cards a house way. Processors of the present invention may also cause a display of a house commission amount.
    Type: Grant
    Filed: December 2, 2013
    Date of Patent: August 11, 2015
    Assignee: Bally Gaming, Inc.
    Inventor: Roger M. Snow
  • Patent number: 9067140
    Abstract: An approach is provided for developing customized games. Customization information is obtained from a user (or someone preparing the game for the user) in response to a menu of options relating to a game, or is automatically collected from customization information already collected. Gaming information, including rules and design layout, is output in response to the customization information for playing the game.
    Type: Grant
    Filed: December 5, 2007
    Date of Patent: June 30, 2015
    Assignee: Verizon Patent and Licensing Inc.
    Inventor: Robert Edward Opaluch
  • Patent number: 9047738
    Abstract: A method, system, and computer-readable storage medium to provide a variation of a video poker game. The video poker game offers the player an ability to earn having the very next game dealt from a stripped deck. A stripped deck is a standard 52-card deck with certain cards removed. For example, one type of stripped deck is a standard 52-card deck with all 2s through 9s removed, thereby providing the player with a huge advantage.
    Type: Grant
    Filed: November 26, 2012
    Date of Patent: June 2, 2015
    Assignee: CUSTOMIZED GAMES LIMITED
    Inventor: Geoff Hall
  • Patent number: 9039506
    Abstract: A competitive solitaire game is played using a crazy-stud poker deck and scoring, and allows an inexperienced player an opportunity to win. Each hand begins by dealing pairs of cards into three columns, one face up, and one face down, for the house, and pairs of face up into three columns for the player. The player selects a column to discard from both hands. Next, a pair is added to each column, one face up, and one face down, for the house, and a pair to each column, face up, for the player. The player again selects a pair to discard from both hands. Finally, a pair is dealt to the house and to the player, face up, and the remaining six cards in each hand are scored. To win, the player must win a number N hands before the house wins a number M hands.
    Type: Grant
    Filed: January 31, 2014
    Date of Patent: May 26, 2015
    Inventor: Joseph J. Schmitt
  • Patent number: 9039509
    Abstract: Examples disclosed herein relate to systems and methods, which may utilize bingo mapping gaming options. The systems and methods may include bingo mapping functionality in a Class II environment.
    Type: Grant
    Filed: September 2, 2012
    Date of Patent: May 26, 2015
    Assignee: Cadillac Jack, Inc.
    Inventors: Brendan Michael Mullins, Donald James Rollo, III, Ray Edward Bornert, II