Ultimate Outcome Dependant Upon Relative Odds Of A Card Or Tile Combination (e.g., Poker, Etc.) Patents (Class 463/13)
  • Patent number: 10765929
    Abstract: Reconfigurable gaming tables and playing cards, such as card devices including thin, planar display devices, may be in communication with a processing device for randomly selecting card images stored in a data storage device for display on the display devices.
    Type: Grant
    Filed: February 12, 2018
    Date of Patent: September 8, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Steven Jones, Patrick Kyle Kornegay, Kurt Hilts
  • Patent number: 10741006
    Abstract: An augmented reality method for providing player action recommendations in real time includes generating a live video signal of a scene associated with a field of view of a user, wherein the scene comprises at least one gaming element associated with a game having a plurality of game rules. The method further includes determining, based on the live video signal, at least one value for each gaming element of the at least one gaming element in real time. The method further includes determining, based on the at least one gaming value and at least one of the plurality of rules, a player action recommendation in real time. The method further includes displaying an indication of the player action recommendation to the user in real time.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: August 11, 2020
    Assignee: IGT
    Inventors: Michael Russ, Lukas Angermayer, Gerhard Pichler, Stefan Koller, Elisabeth Kiss, Caprice Mitterhoefer, Martin Lasser, Julia Ines Lerchbaumer, Petra Wagner
  • Patent number: 10726679
    Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine a processor programmed to initiate a skill contest game and display a skill contest game on a display device, and determine a number of skill events being included in the skill contest game. Each skill event includes an image being displayed in a corresponding user input button for a predefined event time period. The processor determines a reference point total as a function of the number of skill events, and determines a normalized skill game point total based on the total amount of base points and the reference point total, determines an award as a function of the normalized skill game point total, and adjusts the credit balance based on the award.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: July 28, 2020
    Assignee: Konami Gaming, Inc.
    Inventors: Tomoaki Hirai, Toru Omoto
  • Patent number: 10726671
    Abstract: A player comp system and method may include a gaming device having a processor programmed to provide a game of chance to a player. A player comp indicator coupled to the gaming device is configured to receive gameplay information from the gaming device that may include amounts of one or more wagers placed via a user interface of the gaming device during the game of chance and provide a notification output based on the gameplay information when the player is eligible to receive a player comp. The notification may be a visual notification, such as a light, LED, or a voucher or ticket provided to the player or an attendant.
    Type: Grant
    Filed: November 27, 2017
    Date of Patent: July 28, 2020
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 10706688
    Abstract: A system, method and device is set forth for play by multiple players using their mobile devices. Each player tethers their mobile device to a console for remote play whereupon, for each player, a separate account is established for the player. The player may fund their account for value for regulated gaming. The system, method and device are configure to be easily introduce into an existing casino enterprise system such they appear to the system as a gaming device while supporting separate and simultaneous play by the players.
    Type: Grant
    Filed: September 12, 2018
    Date of Patent: July 7, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Bryan M. Kelly, Martin S. Lyons, John Link
  • Patent number: 10682571
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: October 10, 2018
    Date of Patent: June 16, 2020
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 10675530
    Abstract: To prevent a loss or replacement of card packages while operating casinos using packages of multiple cards in the casinos or other card game facilities using card game tables, a management system for managing packages of shuffled playing cards is provided. The management system including a management control device stores ID codes attached to a plurality of packages brought into a management/storage box, constructs a database, reads the ID codes of the plurality of packages brought into the management/storage box at predetermined time intervals, confirms existence of each ID code registered in the database in the management/storage box, and manages the ID codes of the packages before use and the ID codes of the drawn packages.
    Type: Grant
    Filed: December 12, 2018
    Date of Patent: June 9, 2020
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 10665057
    Abstract: An electromechanical gaming machine for providing a gambling hybrid game with an accumulated trigger and deferred gambling are disclosed. The gambling hybrid game monitors the game state during play of an entertainment game and activates a gambling game in a manner dependent upon the entertainment game state. Awards of a game currency and/or real credits based on the results of gambling events in the gambling game may also be determined by the entertainment game state.
    Type: Grant
    Filed: January 29, 2018
    Date of Patent: May 26, 2020
    Assignee: Gamblit Gaming, LLC
    Inventor: Miles Arnone
  • Patent number: 10665053
    Abstract: A regulated gaming system includes game-logic circuitry, an electronic display device, and an electronic input device detecting a physical item associated with a monetary value to establish a credit balance. The gaming system performs a casino wagering game initiated by an input indicative of a wager covered by the credit balance. The casino wagering game comprises a base-game feature and a bonus-game feature having a skill-based feature and a non-skill-based feature. When the bonus-game feature is triggered, a player participates in the skill-based feature and a set of configuration options is determined in response to input selections made by the player. The non-skill-based feature of the wagering game is customized using the determined set of configuration options. A resultant wagering game outcome is determined from the base-game feature and the bonus-game feature, and a credit balance is adjusting accordingly, prior to a cashout of the credit balance.
    Type: Grant
    Filed: February 10, 2016
    Date of Patent: May 26, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Jack F. Chesworth, Ross M. Gilbertson, Arthur Rotziokos, Terence C. Tse, Peter R. Wilkins, Qin You
  • Patent number: 10643436
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing a card game including a persistent positional collection feature.
    Type: Grant
    Filed: May 1, 2018
    Date of Patent: May 5, 2020
    Assignee: IGT
    Inventors: Thomas Humphrey, Benjamin Holsclaw
  • Patent number: 10614389
    Abstract: A casino management system having a plurality of virtual workspaces. The intelligent virtual workspaces include storage and processing means. Graphical user interfaces displayed on monitors of the virtual workspaces are object oriented depicting objects which mimic real casino objects to create an intuitive environment allowing users to more efficiently and effectively undertake and complete casino tasks associated with the various workspace locations (e.g., gaming tables, cage, pit, etc.). The system is event and model driven.
    Type: Grant
    Filed: December 30, 2016
    Date of Patent: April 7, 2020
    Assignee: Wynn Resorts Holdings, LLC
    Inventors: Jay Dee Clayton, Andre Mung Dick Ong, Bernadette Theresa Keefe, Wayne Keung Hom
  • Patent number: 10589178
    Abstract: A display of a computer device displays a plurality of different levels of a computer implemented game and a first reward item. The first reward item is associated with a first level which has yet to be completed. At least one processor determines that a player has reached the first level and in response thereto, the display displays a second reward item. The second reward time associated with a second different level of said computer implemented game which has yet to be completed and a time limit. If the player reaches the second level within said time limit, a game reward is provided.
    Type: Grant
    Filed: August 31, 2017
    Date of Patent: March 17, 2020
    Assignee: KING.COM LTD.
    Inventors: Carlos Casado, Marc Pestka
  • Patent number: 10586426
    Abstract: A gaming machine, system, and method for presenting a game may include accepting a wager, randomly selecting k relocatable indicia from a set of N possible indicia, where N>k, positioning the k indicia into j possible locations (j>=k), evaluating the k indicia relative to first paytable with payout rules based solely on the indicia values, evaluating the k indicia relative to a second paytable with payout rules based on at least the location of the indicia, and awarding any prizes earned.
    Type: Grant
    Filed: September 28, 2016
    Date of Patent: March 10, 2020
    Assignee: Deck of Dice Gaming, Inc.
    Inventors: Thomas J. Donelan, Mark C. Nicely, Steve Cartwright
  • Patent number: 10565824
    Abstract: Systems, apparatuses, and methods are presented for operating a generalized progressive gaming system which offers a common progressive jackpot for a various games with different sets of winning hands and different denominations. The generalized progressive system represents a jackpot in terms of probability and adds a normalizing random event to a player's bet and the hand player receives. In order to win a jackpot the player must receive a qualified hand and a combined probability of these two events, namely a hand and a normalizing random event, must be smaller than a required value. Any qualified hand can win the jackpot. Handling of various denominations is proposed. Generalized progressive system apparatus is also provided that includes a display, a user interface, a processor and a server.
    Type: Grant
    Filed: February 12, 2018
    Date of Patent: February 18, 2020
    Inventor: Zbigniew Czyzewski
  • Patent number: 10565828
    Abstract: Various methods and apparatus related to gaming are described. Some embodiments relate to a multi-tiered game involving multiple participants. Some embodiments relate to players from a plurality of gaming operators playing games with one another. Other embodiments are described.
    Type: Grant
    Filed: March 12, 2018
    Date of Patent: February 18, 2020
    Assignee: CFPH, LLC
    Inventors: Lee Amaitis, Phillip Flaherty
  • Patent number: 10553067
    Abstract: Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event that restores the excluded game indicia. Other embodiments are also described.
    Type: Grant
    Filed: September 14, 2018
    Date of Patent: February 4, 2020
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Mark A. Miller
  • Patent number: 10529176
    Abstract: Systems and methods for providing a wagering game at a gaming table which includes receiving wagers, forming a group of community cards from a unique set of randomly-ordered physical playing cards or simulation thereof, and determining the outcome of wagers received wherein at least one wager is determined by comparing a first card of the group of community cards with a first wager winning criteria and at least one wager is determined by comparing the group of community cards including the first card with a second wager winning criteria.
    Type: Grant
    Filed: April 30, 2018
    Date of Patent: January 7, 2020
    Assignee: Three Way Roulette, Ltd.
    Inventor: Russell Hamilton
  • Patent number: 10467859
    Abstract: Embodiments of the present invention are directed to the use of game modifiers between game stages of a game played on a gaming device. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After a first stage is completed and a result for the first stage is determined, a game modifier is altered and applied to a second stage of the game when a predefined criterion is satisfied. The game modifier may modify prizes associated with the second stage of the game by, for example, applying a multiplier to prizes associated with a second stage result, the modifier may alter an aspect of the second stage of the game by, for example, adding or replacing one or more game elements used in evaluating the second stage outcome for prizes, or the modifier may trigger a bonus event.
    Type: Grant
    Filed: September 10, 2018
    Date of Patent: November 5, 2019
    Inventors: Bradley Berman, Jacob Lamb, Yehia Awada
  • Patent number: 10460563
    Abstract: The present disclosure relates generally to a system that enables one or more requested actions or transactions to be initiated via one or more inputs received by a mobile device and concluded via one or more inputs received by a gaming establishment device.
    Type: Grant
    Filed: December 18, 2017
    Date of Patent: October 29, 2019
    Assignee: IGT
    Inventors: Sina Miri, Dwayne A. Davis, Kevin Higgins, Matt Christopher Levin, Erik Petersen
  • Patent number: 10431044
    Abstract: A system, method and apparatus provides a unique betting product where multiple players or groups of players may construct and contribute to (“crowdfund”) one or more tickets and behave as a single “player”. Players make selections in one or more different events. Players who are in contention to win may be offered an opportunity to sell their tickets, in whole or in part, in response to a full or partial buy-out offer made at any time prior to completion of a wagering event.
    Type: Grant
    Filed: January 31, 2018
    Date of Patent: October 1, 2019
    Assignee: Diogenes Limited
    Inventor: Bernard J. Marantelli
  • Patent number: 10424168
    Abstract: A video poker game wherein additional virtual bonus card, called a lightning bonus card, is added to a virtual deck of cards an is randomly dealt into the opening hand of a video poker game. Upon receiving, a randomly dealt lightning bonus card in the opening deal of a video poker game, the player is awarded the opportunity to play as many virtual hands n of video poker during a specific amount of time t without wagering additional credits for each subsequent hand following the receiving of the lightning bonus card. In one embodiment, the lightning bonus card is added to the hand on the deal to replace discarded cards.
    Type: Grant
    Filed: January 15, 2018
    Date of Patent: September 24, 2019
    Inventor: Timothy G. Nottke
  • Patent number: 10417867
    Abstract: The present disclosure relates generally to gaming systems and methods for facilitating an automatic transfer of funds to and from an electronic gaming machine via a mobile device.
    Type: Grant
    Filed: June 22, 2016
    Date of Patent: September 17, 2019
    Assignee: IGT
    Inventor: Dwayne R. Nelson
  • Patent number: 10417871
    Abstract: Systems and methods for providing a secondary contest involving a plurality of players playing a primary award wagering game. The players enter wagers in the primary game, and the results from the primary wagering game determine the outcome of a secondary pari-mutuel contest in which players compete against each other. The results from the primary wagering game resolve the secondary contest where the highest ranking results will win the wagers placed in the secondary contest on a tiered basis.
    Type: Grant
    Filed: March 3, 2017
    Date of Patent: September 17, 2019
    Assignee: DEWAALIP LLC
    Inventor: Daniel Jacobus deWaal
  • Patent number: 10395480
    Abstract: An embodiment may involve selecting a first bonus set of symbols associated with respective positions of each of a plurality of reels as a first bonus outcome event of the bonus game. The embodiment may further involve incrementing a bonus counter by a number of instances of a predetermined symbol, in the bonus symbol set, that do not contribute to any winning combination. The embodiment may also involve determining that the bonus counter is at least equal to a threshold number. The embodiment may additionally involve selecting a second bonus set of symbols associated with respective positions of each of the reels as a second bonus outcome event of the bonus game, where the second bonus set of symbols includes at least the threshold number of instances of the predetermined symbol, and where the second bonus set of symbols includes a winning combination.
    Type: Grant
    Filed: April 14, 2017
    Date of Patent: August 27, 2019
    Assignee: Pridefield Limited
    Inventor: Jonathan B. Wortmann
  • Patent number: 10347085
    Abstract: A tournament played over a network consisting of rounds (hands) of a poker-like game based on the action in one or more live sporting events. The number of hands played, and the timing of those hands, are the same for every player in the tournament, and are independent of the number of players in the tournament. The number of players in the tournament can be arbitrarily large or small. The prize structure can also be independent of the number of players, and announced in advance. The tournament is preferably based on a collection of closely associated betting events, like the drives in a single football game; or a collection of closely associated sporting events. The poker-like games played in each round of the tournament utilize chips where the winners of the tournament are the players with the largest chip counts at the end of the tournament.
    Type: Grant
    Filed: October 7, 2016
    Date of Patent: July 9, 2019
    Inventor: Burton Simon
  • Patent number: 10282937
    Abstract: A gaming system comprising a display area and a player symbol selector for selecting the player symbols from a plurality of player symbols. The player symbol selector comprises a plurality of reels and each reel has a plurality of player symbols. The player symbol selector is arranged so that selected player symbols are displayed at an array of display positions when the reels are stationary. A display position selector enables a player to select, prior to stopping of the reels, groups of display positions. An award allocator allocates an award associated with a winning combination of the player symbols when a winning combination of the player symbols is displayed along a win line. The player symbol selector is arranged so that each one of different player symbols of each reel has the same probability to be displayed at any one of the display positions associated with that reel.
    Type: Grant
    Filed: June 13, 2016
    Date of Patent: May 7, 2019
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Scott Monroe Stewart
  • Patent number: 10223872
    Abstract: A method of playing a five-card draw video poker wagering game on a gaming device comprising at least a processor, input device and video monitor screen is disclosed. A special function provides the player with an opportunity to enhance the replacement deck with additional cards. The special function provides the player with a touchscreen display of individual symbols that are displayed as two sets: the thirteen ranks and the four suits. Each individual symbol has its own touchscreen button. The player or processor selects one symbol. Any or all of the cards in the replacement deck that match the selected rank or suit are then replicated and added to the replacement deck. Cards are randomly selected from the enhanced replacement deck, and populate the initial hand to complete the final hand. Any wins are paid according to a predetermined paytable.
    Type: Grant
    Filed: November 1, 2013
    Date of Patent: March 5, 2019
    Assignee: Precedent Gaming, Inc.
    Inventor: Kathleen Nylund Jackson
  • Patent number: 10192397
    Abstract: In various embodiments, a method of estimating odds that a player will win a round of a card game is disclosed. Information is received pertaining to cards that have been dealt from a deck at a particular point during a round of a card game. The information identifies cards that have been revealed to the player and a number of cards that have not been revealed to the player. An estimation of odds that the player will win the round of the card game is generated. The generating includes repeatedly, for each of the number of cards that has not been revealed to the player and for each remaining card to be dealt in the round, randomly selecting a card from remaining cards in the deck. The estimation of the odds is communicated for integration into a presentation of information pertaining to the card game.
    Type: Grant
    Filed: March 12, 2018
    Date of Patent: January 29, 2019
    Assignee: Zynga Inc.
    Inventor: Jarred Wesley Simmer
  • Patent number: 10176675
    Abstract: A gaming system, a gaming machine and a method is provided having a Five Card Video Draw poker game with a single hand or multiple hands. The gaming system or gaming machine first determines whether a dream card is going to be used in a particular round of play or a dream card is used on every hand. If the dream card is going to be used, then the last card of the initial hand is chosen so that, when the last card is combined with the other randomly selected cards of the initial hand, the initial starting hand will have the highest possible expected value.
    Type: Grant
    Filed: February 24, 2017
    Date of Patent: January 8, 2019
    Assignee: IGT
    Inventors: Ernest W. Moody, Michael W. Wood
  • Patent number: 10166468
    Abstract: An example system includes a server and multiple information processing apparatuses. The server includes a competition request acceptance unit accepting a competition request from the information processing apparatus, and an opponent decision unit deciding an opponent of a user concerning the request accepted by the competition request acceptance unit. The information processing system includes a history storage unit storing competition history information for a user in a tournament, an exchange processing unit performing processing of exchanging at least a part of the competition history information between competing users, based on the decision made by the opponent decision unit, and a competition processing unit performing processing concerning a competition between the users. The opponent decision unit decides an opponent based on at least a part of competition history information stored in the history storage unit.
    Type: Grant
    Filed: September 30, 2015
    Date of Patent: January 1, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Tomohiro Yamamura, Tomomi Sano, Toshiharu Izuno, Hiroyuki Takahashi, Shugo Takahashi, Yusuke Sugimoto
  • Patent number: 10147279
    Abstract: Methods for carrying out any or ail the steps of the disclosed gaming method for playing jackpot and live baccarat games with an option for insurance betting. After first two cards are dealt to a player's hand and a banker's hand, according to a set of baccarat rules, and one or more of the players are allowed to place a bet on live baccarat on either the banker's hand to win or the player's hand to win, an insurance bet becomes available for the player to be placed on the player's hand or the banker's hand and various rules are set forth for winning the insurance bet.
    Type: Grant
    Filed: December 7, 2015
    Date of Patent: December 4, 2018
    Assignee: IGT
    Inventor: Jay Chun
  • Patent number: 10147271
    Abstract: The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand.
    Type: Grant
    Filed: September 6, 2016
    Date of Patent: December 4, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Chi We Chim
  • Patent number: 10124253
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: April 16, 2015
    Date of Patent: November 13, 2018
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 10127767
    Abstract: A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won.
    Type: Grant
    Filed: August 15, 2016
    Date of Patent: November 13, 2018
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Edgar Pau, Colin Fong
  • Patent number: 10109155
    Abstract: Described herein are techniques for operating a distributed computer system to implement a duration-limited online poker tournament. Also described herein are particular techniques for operating a distributed computer system to implement such a duration-limited online poker tournament. In some embodiments, a duration-limited online poker tournament is operated such that each player begins with a set number of funds, but those funds are not themselves used during gameplay. Rather, in the tournament each player is allotted a number of chips and, at an outset of each hand, each player's chips are reset to this number, regardless of the chips won or lost in preceding hands. At the end of the tournament, a player's winnings or losses may be determined based on the chips won or lost across the hands of the tournament.
    Type: Grant
    Filed: April 1, 2016
    Date of Patent: October 23, 2018
    Assignee: IGT UK INTERACTIVE LIMITED
    Inventor: Ashley P. Chase
  • Patent number: 10102715
    Abstract: Wagering methods, devices, and systems that allow individual participants in a game of poker to opt-in or opt-out of a bad beat feature are presented. For each hand played at a given table, a participant may activate the bad beat feature. Once the feature is activated, the participant is eligible for winning at least part of a bad beat progressive jackpot. This jackpot may be funded by tokens purchased by the participant, a rake taken from the hand's wagers, or by some other means. Apportionment of the bad beat progressive jackpot may be triggered by the participant losing the hand despite having cards that provide the participant with a significant likelihood of winning the hand.
    Type: Grant
    Filed: November 29, 2016
    Date of Patent: October 16, 2018
    Assignee: Cork Group Trading Ltd.
    Inventor: Martin Paul Moshal
  • Patent number: 10058772
    Abstract: The gaming system, gaming device and gaming method provides a plurality of sequential player events in which the player must take an action in a designated period of time and where the player has less time to take the action in each subsequent event.
    Type: Grant
    Filed: July 10, 2014
    Date of Patent: August 28, 2018
    Assignee: IGT
    Inventors: Scott A. Caputo, Dwayne A. Davis, Scott T. Hilbert, Michael M. Oberberger, Alexandria E. Sutich
  • Patent number: 10055939
    Abstract: The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device's offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.
    Type: Grant
    Filed: September 1, 2016
    Date of Patent: August 21, 2018
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Scott T. Friesen
  • Patent number: 10026267
    Abstract: This invention relates to users competing at predicting occurrence that happen during a live sports event. Users buy credits, and enter a betting zone wherein a counter with round points starts to increase. When an incident happens, the users in the betting zone and hold the highest amount of round points wins. Thus, users are encouraged to foresee upcoming occurrence as early as possible, and enter the betting zone so as to gain as many round points as possible.
    Type: Grant
    Filed: September 21, 2014
    Date of Patent: July 17, 2018
    Assignee: Synced Apps Technologies Ltd.
    Inventor: Itai Arbel
  • Patent number: 10008077
    Abstract: A gaming machine that provides an operation unit, a display unit that displays a plurality of symbols in a determination area, changes and stops a plurality of symbols displayed on the display unit according to an operation of a player received from an operation unit, and a control unit that pays a payout according to the symbol stopped inside of the determination area, a control unit displays an object that shows a symbol inside of a virtual three-dimensional space that extends a column of the determination area in a depth direction on the display unit, aligns a plurality of objects in a depth direction in a non-determination area and the determination area, and changes a plurality of symbols by moving the plurality of objects along in a depth direction.
    Type: Grant
    Filed: September 3, 2015
    Date of Patent: June 26, 2018
    Assignee: KONAMI GAMING, INC.
    Inventor: Kazutaka Shiraishi
  • Patent number: 9972166
    Abstract: A gaming system includes a plurality of input devices for operating a wagering game feature. A level of adoption is determined and dynamically modified for one or more input devices based upon player interaction during the feature. A tailored level of messaging is presented to the player corresponding to the level of adoption. A level of adoption may be maintained separately for each feature of the wagering game and for each input device. The level of adoption may be based on determined player familiarity, proficiency, desirability, usage, etc., of the input device, during one or more features of the wagering game. The level of adoption for a player, the one or more input devices, and all available feature contexts of the wagering game may evolve during a single gaming cycle session, starting at a predetermined default value and changing in response to player interaction with the input devices and operation of the gaming features.
    Type: Grant
    Filed: September 25, 2015
    Date of Patent: May 15, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Jamie W. Vann, Erik W. Funkhouser, Yokeshwaran Srinivasan
  • Patent number: 9950255
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed to show: a virtual path or other virtual world that indicates the level reached by the player and some of that player's social network friends; a score board that displays the score of a player once he has completed a level successfully, together with the highest scores of some of its social network friends' for that level; and in which each level of the game can be failed and, if the processor determines that the player is running out of moves or time, then the processor causes the game to automatically display a message offering extra moves and/or time for the player to purchase, to carry on playing the game, or other in-game assistance.
    Type: Grant
    Filed: June 9, 2016
    Date of Patent: April 24, 2018
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Niklas Malmqvist, Jonas Magnusson, Tobias Nyblom
  • Patent number: 9940783
    Abstract: In various embodiments, a method of estimating odds that a player will win a round of a card game is disclosed. Information is received pertaining to cards that have been dealt from a deck at a particular point during a round of a card game. The information identifies cards that have been revealed to the player and a number of cards that have not been revealed to the player. An estimation of odds that the player will win the round of the card game is generated. The generating includes repeatedly, for each of the number of cards that has not been revealed to the player and for each remaining card to be dealt in the round, randomly selecting a card from remaining cards in the deck. The estimation of the odds is communicated for integration into a presentation of information pertaining to the card game.
    Type: Grant
    Filed: March 27, 2015
    Date of Patent: April 10, 2018
    Assignee: Zynga Inc.
    Inventor: Jarred Wesley Simmer
  • Patent number: 9916716
    Abstract: A gaming system is disclosed that comprises a symbol selector configured to select a plurality of base symbols from a set of base symbols for display in a display area; and at least one set of additional symbols, each set of additional symbols including a plurality of additional symbols. The gaming system is configured to incorporate the additional symbols of an additional symbol set into the base symbol set so as to define a combined symbol set, and the gaming system is configured to select and display a plurality of base and/or additional symbols from the combined symbol set. The gaming system further comprises an outcome evaluator configured to determine a game outcome based on the selected base and/or additional symbols.
    Type: Grant
    Filed: January 28, 2016
    Date of Patent: March 13, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 9911277
    Abstract: Systems, apparatuses, and methods are presented for operating a generalized progressive gaming system which offers a common progressive jackpot for a various games with different sets of winning hands and different denominations. The generalized progressive system represents a jackpot in terms of probability and adds a normalizing random event to a player's bet and the hand player receives. In order to win a jackpot the player must receive a qualified hand and a combined probability of these two events, namely a hand and a normalizing random event, must be smaller than a required value. Any qualified hand can win the jackpot. Handling of various denominations is proposed. Generalized progressive system apparatus is also provided that includes a display, a user interface, a processor and a server.
    Type: Grant
    Filed: July 1, 2015
    Date of Patent: March 6, 2018
    Inventor: Zbigniew Czyzewski
  • Patent number: 9911286
    Abstract: A video output signal analyzes that analyzes a video output signal to determine game play information. In video poker, card values and player strategies can be determined based on a “reverse encoding” of the video signal to determine the original video bitmap. The bitmap can then be analyzed to determine what is taking place during a game, without having to receive this information directly from the processing unit that is actually implementing the game.
    Type: Grant
    Filed: September 24, 2015
    Date of Patent: March 6, 2018
    Assignee: IGT
    Inventors: Chad A. Ryan, Sam Johnson, Zaki Khal
  • Patent number: 9905077
    Abstract: A system and method for controlling a player's rate of play is provided. In an embodiment, a rate of play is defined that influences when a player is transferred to a new hand, such as upon folding or when play in a current hand is completed. Rate of play may be expressed, for example, as a percentage of hands to transfer upon which the player is to be moved upon folding. In another embodiment, a player may select, for example, a “Fold and Transfer” option or a “Fold and Observe” option, thereby allowing the player to better control the rate of play. In yet another embodiment, a player may designate a rate of play and be presented with a “Fold and Transfer” option and/or a “Fold and Observe” option, wherein the “Fold and Transfer” option and/or the “Fold and Observe” option may override the designated rate of play.
    Type: Grant
    Filed: March 13, 2013
    Date of Patent: February 27, 2018
    Assignee: Jack Ten Suited
    Inventor: Robert Burnside
  • Patent number: 9898897
    Abstract: The present disclosure provides various embodiments directed to a gaming system and method providing an enhanced winning hand display feature. In one embodiment, the gaming system displays a plurality of initial hands of cards, receives a hand formation input, and forms and displays a complete hand for each initial hand. For each complete hand, the gaming system determines whether that complete hand forms a winning hand associated with one of a plurality of different winning hand categories. If at least one complete hand forms a winning hand associated with one of the winning hand categories, for each complete hand that forms one such winning hand, the gaming system displays the winning hand category associated with that winning hand, receives a selection of a displayed winning hand category, and adds an enhancement to the display of any complete hand that forms a winning hand associated with the selected winning hand category.
    Type: Grant
    Filed: May 20, 2016
    Date of Patent: February 20, 2018
    Assignee: IGT
    Inventor: David R. Lark
  • Patent number: 9898888
    Abstract: A method, apparatus, and computer readable storage to implement slot machine game that uses isometric symbols. The isometric symbols scroll on the screen in three-dimensions which also accommodate for hidden line removal. The game can be displayed on a traditional two-dimensional output device or an autostereoscopic display.
    Type: Grant
    Filed: March 28, 2015
    Date of Patent: February 20, 2018
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Nicholas Koenig
  • Patent number: 9898896
    Abstract: A card game is played against a pay table, wherein a player receives a partial hand that is preferably completed by community cards, but may be completed by cards dealt directly to a hand or a combination of cards dealt directly to a hand and at least one community card or wild card. After placement of an ante wager, each player will have an opportunity to place a game wager before receiving another card for the player's hand (whether dealt directly to the player or as a community card revealed to all players). At least some or all game wagers may be an amount within a range of multiples of the player's ante wager, such as one times, two times, three times, four times, or five times the amount of the ante wager. The range of wagers may remain the same or vary with the number of dealt cards or community cards revealed to the players.
    Type: Grant
    Filed: November 6, 2015
    Date of Patent: February 20, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Mark L. Yoseloff, Louis J. Castle, II, Roger M. Snow