Lot Generator (e.g., Card Distribution, Simulated Dice, Random Number Generator, Etc.) Patents (Class 463/22)
  • Patent number: 10708044
    Abstract: Provided is an apparatus including a pulse generation device and a memory. The pulse generation device includes: an emitter, which includes a radioisotope containing a number of atoms greater than a total number of identification targets; and a detector, which is configured to detect an ? particle and others emitted from the emitter due to spontaneous decay of an atomic nucleus to generate electric pulses. The memory stores a number of electric pulses obtained by measuring, in advance, for a given period of time, the electric pulses that are generated in the pulse generation device (initial pulse count), a date of the measurement, and an identification numerical value obtained by digitizing a pulse interval between the electric pulses (initial identification numerical value).
    Type: Grant
    Filed: June 2, 2016
    Date of Patent: July 7, 2020
    Assignee: QUANTAGLION CO., LTD.
    Inventors: Noriyoshi Tsuyuzaki, Kunihiko Negishi
  • Patent number: 10668363
    Abstract: Card handling devices may include a card shuffling apparatus and a card output portion having a card buffer area positioned at an interface of the card shuffling apparatus and the card output portion. The card output portion may be configured to move relative to the card shuffling apparatus and alter the orientation of the card buffer area. Card handling devices having a substantially flat card output area may include an interface portion having an at least substantially flat draw surface. The substantially flat card output area may permit playing cards to be drawn from an outlet of the substantially flat card output area in a plurality of at least substantially horizontal directions. Methods of shuffling playing cards may include altering an orientation of a card buffer area and inserting cards into the card buffer area at both a top and a bottom of a group of cards within the card buffer area.
    Type: Grant
    Filed: June 14, 2018
    Date of Patent: June 2, 2020
    Assignee: Shuffle Master GmbH & Co KG
    Inventors: Peter Krenn, Ernst Blaha
  • Patent number: 10629027
    Abstract: A roulette wagering system is described that includes a roulette machine configured to operate live roulette games in which a roulette ball is launched into an angled annular track encircling a roulette wheel. A controller associated with the roulette machine may regulate one or more inertial values associated with the roulette ball. A bet close time of a betting window associated with the live roulette games may be determined based on the one or more inertial values associated. A rotation velocity of the roulette wheel may be adjusted subsequent to a bet close time of a live roulette games. Game cycle events may be detected using audio associated with the live roulette games and audible and/or visual effects may be generated based on the audio. A controller associated with the roulette machine may synchronizes the live roulette games operated by the roulette machine with live roulette games operated by one or more additional roulette machines. Bets may be placed based on a player selected betting risk level.
    Type: Grant
    Filed: October 5, 2018
    Date of Patent: April 21, 2020
    Assignee: INTERBLOCK D.D.
    Inventors: Urban Bergant, Peter Kroselj
  • Patent number: 10621830
    Abstract: A system and method for conducting a game between at least one live player and at least one computer-controlled player includes executing a training program between at least two agents to generate probability weights correlating actions or meta-actions representing a set or sequenced set of actions with a probability that the action or meta-action will produce a game outcome meeting a specified criterion or specified criteria. A game is conducted in which at least one live player plays against at least one computer-controlled player in which the computer-controlled player selects actions at one or more of the decision nodes in the game based, at least in part, on the probability weights.
    Type: Grant
    Filed: April 24, 2018
    Date of Patent: April 14, 2020
    Assignee: BRAIN GAMES, L.C.
    Inventor: Fredrik A. Dahl
  • Patent number: 10617015
    Abstract: An apparatus for manufacturing a printed circuit board having a substrate with an upper and a lower surfaces is disclosed. The apparatus is configured to implement a stacking operation disposing a first insulating material and a second insulating material on the upper and the lower surfaces of the substrate respectively. The apparatus includes a stacking operation table with a first and a second sides, a first measuring table and a first transporting device. The first measuring table is disposed adjacent to the first side of the stacking operation table, and has a first and a second image sensing elements disposed at a pair of diagonal corners. The first transporting device is movably disposed on a location higher than the stacking operation table and the first measuring table to transport the first and the second insulating materials to the first measuring table and then to the stacking operation table sequentially.
    Type: Grant
    Filed: September 28, 2018
    Date of Patent: April 7, 2020
    Inventor: Shih-Hao Ray Yeh
  • Patent number: 10552120
    Abstract: Systems, apparatuses, methods, and computer program products are disclosed for quantum random number generation (QRNG). An example method includes generating, by a QRNG chip, a series of particles and transmitting the series of particles through a double-slit structure comprising a first slit and a second slit. The example method further includes detecting, by the QRNG chip, a first subseries of particles transmitted through the first slit to generate a first detected subseries of particles. The example method further includes detecting, by the QRNG chip, a second subseries of particles transmitted through the second slit to generate a second detected subseries of particles. The example method further includes decoding, by the QRNG chip, the first detected subseries of particles and the second detected subseries of particles to generate a decoded set of bits that, in some instances, may be used to generate a random number, a session key, or both.
    Type: Grant
    Filed: August 20, 2018
    Date of Patent: February 4, 2020
    Assignee: Wells Fargo Bank, N.A.
    Inventor: Masoud Vakili
  • Patent number: 10540847
    Abstract: A gaming system which enables a player to purchase an amount of virtual currency from an online casino wherein the purchased virtual currency includes a predetermined component and a variable component. In association with a purchase of an amount of virtual currency, the gaming system utilizes one or more random determinations to potentially modify the purchased amount of virtual currency.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: January 21, 2020
    Assignee: Double Down Interactive LLC
    Inventor: Andrea Moro
  • Patent number: 10540853
    Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.
    Type: Grant
    Filed: April 26, 2018
    Date of Patent: January 21, 2020
    Assignee: Aruze Gaming (Hong Kong) Limited
    Inventors: Eric Persson, Kenji Enokido, Hiroki Munakata, Aaron Huang, Motoya Nakamura, Kenji Hamao
  • Patent number: 10402417
    Abstract: In example embodiments, a machine accesses metadata items from multiple different sources associated with a user. The machine determines that metadata items from two or more sources are related to an event of the user, the two or more sources being from among the multiple different sources. The machine stores the metadata items from the two or more of the sources in conjunction with the event.
    Type: Grant
    Filed: April 4, 2017
    Date of Patent: September 3, 2019
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jitendra Kulshreshtha, Avon Fernandes
  • Patent number: 10403096
    Abstract: A game, configured for execution in a regulated gaming machine, may require skillful actions by a player to achieve an objective of the game. The game may be further configured such that outcomes are partially determined by randomness and partially determined by inputs to the regulated gaming machine from the player. A computer-implemented method may comprise, iteratively, during game play of the game: receiving inputs from the player via a player interface; generating a skillful action within the game based upon the received player inputs, and generating an outcome of the skillful action that is partially determined by randomness and partially determined by the generated skillful action based upon the player inputs. A reward may be selectively provided to the player according to the generated outcome and according to a predetermined target Return to Player (RTP) percentage for the game.
    Type: Grant
    Filed: April 25, 2018
    Date of Patent: September 3, 2019
    Assignee: Synergy Blue, LLC
    Inventors: Michael Oberberger, Nolan K Bushnell
  • Patent number: 10366575
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Grant
    Filed: June 27, 2018
    Date of Patent: July 30, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Antoon Christiaan Visser
  • Patent number: 10366566
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that provides players additional incentives and advantages based on the value of that player to a site hosting the games. For example, a player who refers more friends to play on the site will receive better chances of winning valuable prizes in the games. The value of a player's referred friends can also be taken into consideration when determining that player's value.
    Type: Grant
    Filed: February 14, 2013
    Date of Patent: July 30, 2019
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Monty Kerr
  • Patent number: 10341448
    Abstract: In some implementations, a computing device can use notification extensions for applications to preprocess a notification received by the computing device and present content associated with a notification. For example, applications installed on the computing device can provide a service extension for preprocessing the notification. When a notification associated with the application is received, the notification system on the computing device can invoke the service extension for the application to preprocess the notification (e.g., to download additional content, encrypt/decrypt notification data, etc.). Applications can provide content extensions to present notification content. For example, a content extension associated with the application can be invoked by the notification system to present media content (or other content) associated with a received notification in an application specific manner.
    Type: Grant
    Filed: March 17, 2017
    Date of Patent: July 2, 2019
    Assignee: Apple Inc.
    Inventors: Benjamin T. Sherratt, Michele Campeotto, Matthew E. Shepherd
  • Patent number: 10298558
    Abstract: An access manager manages access to a resource. At a first time, the access manager designates a variable attribute associated with a recurring public event as a shared secret between the access manager and a user. At a second time occurring after the first time, the access manager receives a shared key from the user. As received, the shared key is based on a value of the variable attribute associated with the recurring public event at a most recent recurrence of the recurring public event relative to the second time. The access manager evaluates the shared key. In response to the evaluation, the access manager grants or denies the user access to the resource.
    Type: Grant
    Filed: November 4, 2016
    Date of Patent: May 21, 2019
    Assignee: International Business Machines Corporation
    Inventors: Eric J. Barkie, Benjamin L. Fletcher, Andrew P. Wyskida
  • Patent number: 10254827
    Abstract: A gaming system provides player adjusted entertainment content through: a) multiple player input terminals having player input controls in communication with a gaming processor and a display screen; b) a library of motion images or a motion capture suit in communication with a display processor. The display processor is in communication with a community display system viewable from all of the multiple number of player input terminals in communication with the gaming processor. The gaming processor is configured to execute software to accept and resolve wagers from the player input terminals and the player input terminal is in communication with the display processor and a controller for the library and/or motion capture suit such that command input can be conveyed to the controller for the motion capture suit.
    Type: Grant
    Filed: May 29, 2018
    Date of Patent: April 9, 2019
    Assignee: Interblock d.d.
    Inventor: Joze Pececnik
  • Patent number: 10168813
    Abstract: Disclosed are a flexible touch panel, a structure of which is changed to prevent cracks in touch wirings, and an organic light emitting display device using the same. The flexible touch panel includes transparent capping electrodes including at least three intersection points between first wirings and second wirings in each of adjacent first blocks and thus overlapping bridge electrodes.
    Type: Grant
    Filed: October 31, 2017
    Date of Patent: January 1, 2019
    Assignee: LG DISPLAY CO., LTD.
    Inventor: Hae-Yeon Jeong
  • Patent number: 10140818
    Abstract: A secondary service provides a second, or collateral, service in connection with a client application associated with a first service. The secondary service receives user input from the client application and forwards the user input to at least one second server for the collateral service. The collateral service may be a lottery gaming system that generates or receives lottery entries as users perform certain actions. Other non-limiting examples of a collateral service that may receive user input via the secondary service include a data mining system, an advertising system, a loyalty and bonus system.
    Type: Grant
    Filed: July 31, 2017
    Date of Patent: November 27, 2018
    Inventor: Sam Johnson
  • Patent number: 9940784
    Abstract: An apparatus and method for a game of play for use in a casino establishment, or on a general purpose computing device for offering games with multiple outcomes and including blockading game elements or symbols. A base game, or an outcome on a base game that triggers a sub-game or a bonus game involves forming winning combinations from combinations of symbols in a matrix using only accessible symbol positions. Achieving winning combinations of symbols among accessible symbols results in awards to players. The apparatus and method are offered on electronic gaming machines such as slot machines and video poker machines, but may also be deployed on other devices such as on a general purpose computing device or mobile phone in stand-alone form or connected to a network, such as the internet.
    Type: Grant
    Filed: June 12, 2017
    Date of Patent: April 10, 2018
    Assignee: Novomatic AG
    Inventors: Jurgen Schattauer, Nicolas Kenessey
  • Patent number: 9858765
    Abstract: A computer implemented method of performing an animated simulation display of a race event, comprising: 1) Acquiring betting information of a plurality of participants of the race event. 2) Acquiring a plurality of results of the race event. 3) Calculating a plurality of order change events determined by the betting information and the results. 4) Instructing a presentation of an animated simulation on a display of a plurality of animated objects according to the plurality of order change events, wherein each of the animated objects represents one of the plurality of participants in the race event.
    Type: Grant
    Filed: April 28, 2016
    Date of Patent: January 2, 2018
    Assignee: Horse Place Ltd.
    Inventor: Zafrir Feier
  • Patent number: 9786116
    Abstract: In various embodiments, the gaming system disclosed herein includes a cascading symbol or tumbling reel game which retains, saves or stores zero, one or more of any symbols removed during the play of a primary cascading symbols game. In various embodiments, the gaming system disclosed herein includes a cascading symbol or tumbling reel game which sequentially layers a plurality of adjacent symbol display position grids at different depths.
    Type: Grant
    Filed: April 9, 2015
    Date of Patent: October 10, 2017
    Assignee: IGT
    Inventor: Brian F. Saunders
  • Patent number: 9781112
    Abstract: An information processing method and apparatus are provided. The method is applicable to a first electronic device, where information about a first preset relationship between the first electronic device and a second electronic device is recorded upon detection of the first preset relationship. If it is judged from the recorded information on the first preset relationship that the first preset relationship between the second electronic device and the first electronic device satisfies a first preset condition, then the second electronic device is authorized for a data access privilege so that the second electronic device has a privilege to access data in the first electronic device. This method can lower the complexity of the data access and improve the convenience of the data access between the electronic devices.
    Type: Grant
    Filed: March 28, 2014
    Date of Patent: October 3, 2017
    Assignees: Beijing Lenovo Software Ltd., Lenovo (Beijing) Co., Ltd.
    Inventor: Dong Li
  • Patent number: 9737798
    Abstract: A scanning game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.
    Type: Grant
    Filed: June 15, 2012
    Date of Patent: August 22, 2017
    Assignee: MEP Tech, Inc.
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Patent number: 9721423
    Abstract: Embodiments of the present invention are directed to gaming devices and gaming systems that are configured to implement event-based gaming operations. Here, a gaming device includes a game event list that has game outcomes associated with each entry in the game event list. The game event list is generated before game play on the gaming device by selecting general game outcome types or specific game outcomes for each of the entries in the game event list. During game play, a game counter is incremented to a next entry in the game event list and an associated game outcome is displayed on the gaming device during the gaming event.
    Type: Grant
    Filed: December 29, 2010
    Date of Patent: August 1, 2017
    Assignee: PATENT INVESTMENT & LICENSING COMPANY
    Inventor: John F. Acres
  • Patent number: 9685035
    Abstract: An apparatus and method for a game of play for use in a casino establishment, or on a general purpose computing device for offering games with multiple outcomes and including blockading game elements or symbols. A base game, or an outcome on a base game that triggers a sub-game or a bonus game involves forming winning combinations from combinations of symbols in a matrix using only accessible symbol positions. Achieving winning combinations of symbols among accessible symbols results in awards to players. The apparatus and method are offered on electronic gaming machines such as slot machines and video poker machines, but may also be deployed on other devices such as on a general purpose computing device or mobile phone in stand-alone form or connected to a network, such as the internet.
    Type: Grant
    Filed: July 21, 2014
    Date of Patent: June 20, 2017
    Assignee: Novomatic AG
    Inventors: Jurgen Schattauer, Nicolas Kenessey
  • Patent number: 9672696
    Abstract: A computer implemented method is provided for integrating winning enhancements with a video game performed by a video gaming computer device comprising: selecting on a random basis a first set of chance elements, that determine a first gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the first set of chance elements, the video gaming output including a first set of gaming elements organized in a first array; displaying the first set of gaming elements; selecting on a random basis a second set of chance elements that determine a second gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the second set of chance elements as a second set of gaming elements that produce winning enhancements, the second set of gaming elements being organized in a second array; and displaying the winning enhancements in way that simulates the second set of gaming elements interacting physically with the first set of gaming ele
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: June 6, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Khaled Adams
  • Patent number: 9630112
    Abstract: A server device determines: win/loss of a battle game in response to a battle request from a player terminal; a provisional game content when it is determined that a player wins the battle game; win/loss of a successive battle game succeeding the battle game in response to a successive battle request from the player terminal after determining the provisional game content; and a game content, to which rarity higher than or identical to the provisional game content is set, to be provisional game content after change when determined that the player wins the successive battle game; and allows the player to own the provisional game content when accepting an acquisition request from the player terminal after determining the provisional game content, and allows the player to own the provisional game content after change when accepting an acquisition request from the player terminal after determining the provisional game content after change.
    Type: Grant
    Filed: February 13, 2014
    Date of Patent: April 25, 2017
    Assignee: DeNA Co., Ltd.
    Inventors: Sadaaki Satsuma, Akihiro Suga, Keisuke Kamiyama, Satoshi Kagami
  • Patent number: 9552191
    Abstract: Various aspects are directed to random, number generation. A request from a game terminal for a random number may be received. Whether a new seed is required may be determined, for example, based on the time or quantity of random numbers generated since the last re-seeding. Conditioned on determining that the new seed is required, a pseudo-random number generator may re-seeded, wherein the re-seeding comprises setting a current seed value equal to the new seed. The pseudo-random number generator may generate a random number based at least in part on the current seed value; and transmit information based on the random number to the game terminal.
    Type: Grant
    Filed: November 12, 2008
    Date of Patent: January 24, 2017
    Assignee: IGT Canada Solutions ULC
    Inventor: Thomas K. Oram
  • Patent number: 9542808
    Abstract: Payout methods in a mechanical, an electromechanical and/or computer-based slot machine-like games-of-chance enable a series of awards based upon: appearance of predetermined symbol combinations in the symbol matrix; issuance of awards for the predetermined combination of symbols; removal of the winning symbol combinations from the symbol matrix; replacement of removed symbols with other symbols; issuance of awards for predetermined combination of symbols in the symbol matrix; and recurring cycles of award, removal and replacement until no winning symbol combinations appear in the symbol matrix.
    Type: Grant
    Filed: December 5, 2007
    Date of Patent: January 10, 2017
    Assignee: IGT
    Inventors: Daniel Marks, Anthony Singer, Howard Marks
  • Patent number: 9501900
    Abstract: A linked gaming system and method combines electronic gaming machines (“EGMs”) of different types, each of which is eligible to win a linked jackpot award. One or more first groupings of EGMs each utilize a random number generator to determine game outcome, while one or more second groupings of hybrid EGMs draw outcomes from a finite pool of outcomes determined by a central finite pool system and utilize a jackpot selector to determine jackpot awards. The EGMs from all groupings are configured to have an equal chance of winning the linked jackpot award on the linked gaming system and method.
    Type: Grant
    Filed: January 31, 2014
    Date of Patent: November 22, 2016
    Assignee: JKT Gaming, Inc.
    Inventors: Robert A Luciano, Jr., Warren R White, William K Bertram
  • Patent number: 9483902
    Abstract: In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.
    Type: Grant
    Filed: June 13, 2014
    Date of Patent: November 1, 2016
    Assignee: Evolution Malta Ltd
    Inventor: Richard Hadida
  • Patent number: 9457229
    Abstract: A method of providing a sensor-based gaming system for an avatar to represent a player in a virtual environment includes wirelessly receiving a set of measurements describing attributes of the player. The method includes generating a player profile associated with the player and including an avatar depicting a virtual embodiment of the player in a virtual world. The method includes receiving sensor data from sensors. The sensor data describes a change in a real world position of the player. The method includes determining an estimate of a player movement. The method includes determining a difference between a screen position of the avatar in the virtual world and the real world position of the player in the real world. The method includes generating avatar image data representative of movement of the avatar corresponding to movement of the player.
    Type: Grant
    Filed: April 2, 2014
    Date of Patent: October 4, 2016
    Inventors: Jun Liang, Ann Koo, Nicolai Maltsev
  • Patent number: 9454879
    Abstract: A computer-implemented method for enhancing game components in a gaming system, the method comprising: displaying at least one of a row and a column of the game components along a plane on a display device in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto; selecting at least one of the game components for enhancement; expanding selected ones of the game components outside of the plane and associating at least one additional symbol to expanded selected ones of the game components; and integrating the at least one additional symbol into the given game.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: September 27, 2016
    Assignee: IGT Canada Solutions ULC
    Inventors: Franz Pierer, Bethany Joy Trainor, Edward Bowron, Khaled Adams
  • Patent number: 9390588
    Abstract: In accordance with some embodiments, methods, systems and articles of manufacture provide for populating a plurality of game symbol positions with primary game symbols affecting a first aspect of the game such that a single primary game symbol is placed in each game symbol position; overlaying, on a randomly selected game symbol position, a special symbol affecting a second aspect of the game, such that the special symbol hides from view the single primary game symbol in the randomly selected game symbol position; outputting a game interface to a player which shows the game symbol positions as populated with the placed primary game symbols and overlaid with the special symbol; and removing the special symbol from the game interface, thereby revealing the single game symbol hidden from view by the special game symbol.
    Type: Grant
    Filed: July 6, 2012
    Date of Patent: July 12, 2016
    Assignee: Gamesys, Ltd.
    Inventors: Hans Elias, David Richard Nulty, Robert George Thurston, Thomas David James Aicken
  • Patent number: 9364753
    Abstract: A method of triggering a multi-player game, comprising: determining a current number of eligible gaming machines; communicating current hit rate data based on the current number of eligible gaming machines to at least each eligible gaming machine; determining at each eligible gaming machine whether to trigger the multi-player game at a hit rate based on the current hit rate data.
    Type: Grant
    Filed: March 26, 2013
    Date of Patent: June 14, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA LIMITED
    Inventors: Nicholas Luke Bennett, Philippa Alice Graham
  • Patent number: 9283471
    Abstract: A device for electromechanical selection of an element from a plurality of elements, according to present invention has a housing in a form of a body of a regular shape, enabling the device to take N rest positions, where N is a natural number. Each of the rest positions corresponds to one element selected from N elements, wherein the device is adapted to electrically and optically transmit data regarding trajectory of its movement and rest positions, including indications of an accelerometer connected to a position analysis and identification module. At least one proximity sensor and at least one magnetometric sensor is further placed inside the housing, and filters are connected on the signal path between the accelerometer and the sensors and position analysis and identification module. The present invention is also directed to the method of electromechanical selection of an element from a plurality of elements.
    Type: Grant
    Filed: February 26, 2013
    Date of Patent: March 15, 2016
    Assignee: GAME TECHNOLOGIES SPOLKA AKCYJNA
    Inventors: Patryk Strzelewicz, Michal Bak, Tomasz Watorowski
  • Patent number: 9218721
    Abstract: A method of, and system for, wagering. The method includes the step of providing a random number generator that has a wagering base that is derived at least in part from the outcome of at least one horse/dog race or jai alai game that has previously been completed. Certain information in the wagering base is based at least in part on the outcome of the at least one horse/dog race or jai alai game and is accessible through an input wager, with the probability of accessing the certain information in the wagering base through an input wager being different. Input wagers are directed to the random number generator during the wagering period from each of multiple locations. Between when preliminary and final return amounts are identified for a first input wager that accesses the certain information, based at least in part upon the number of input wagers that have accessed the certain information, an updated return amount is identified for the first input wager.
    Type: Grant
    Filed: March 18, 2014
    Date of Patent: December 22, 2015
    Inventor: Richard A. Herbert
  • Patent number: 9196126
    Abstract: A system, method and apparatus provides a unique betting product where players make selections in one or more different events. Players who are in contention to win may be offered an opportunity to sell their tickets, in whole or in part, in response to a full or partial buy-out offer made at any time prior to completion of a wagering event.
    Type: Grant
    Filed: August 1, 2014
    Date of Patent: November 24, 2015
    Assignee: Diogenes Limited
    Inventor: Bernard J. Marantelli
  • Patent number: 9189921
    Abstract: A gaming system harvests a current progressive value from available gaming devices. A protocol is implemented that incorporates the current progressive value with current geolocation data associated with the available plurality of gaming devices as a universal progressive data feed. The universal progressive data feed is published.
    Type: Grant
    Filed: March 12, 2013
    Date of Patent: November 17, 2015
    Assignee: IGT
    Inventors: David J. Spencer, Kevin Higgins, Chad Little
  • Patent number: 9152381
    Abstract: According to some embodiments, a system comprises a generator of a truly random signal is connected to an input and feedback device for the purpose of providing a user with real time feedback on the random signal. The user observes a representation of the signal in the process of an external physical event for the purpose of finding a correlation between the random output and what happens during the physical event. In some examples, the system is preferably designed such the system is shielded from all classically known forces such as gravity, physical pressure, motion, electromagnetic fields, humidity, etc. and/or, such classical forces are factored out of the process as much as possible. The system is thus designed to be selectively response to signals from living creatures, in particular, humans.
    Type: Grant
    Filed: November 10, 2008
    Date of Patent: October 6, 2015
    Assignee: PSYLERON, INC.
    Inventors: John Valentino, Herb Mertz
  • Patent number: 9114315
    Abstract: A playing card output and recycling device is provided for an electronic automation playing card game system to print, output, and recycle playing cards. The device is connected to the game system to print the same playing cards having the same suit and number dealt by the automation deal system. The device includes a main frame, a telescopic cylinder, a guide plate, a printer, and a recycling box. The guide plate is pivotally connected to the main frame. The telescopic cylinder has a telescopic rod to ascend or descend one end of the guide plate so as to guide the playing cards from the printer to be output or recycled to the recycling box for the players to get and squint at the playing cards like a real poker. The present invention enhances the fun and excitement of the game.
    Type: Grant
    Filed: March 19, 2014
    Date of Patent: August 25, 2015
    Inventor: Tzu-Hsiang Tseng
  • Patent number: 9117341
    Abstract: A system, method and apparatus provides a unique betting product where players make selections in one or more different events. Players who are in contention to win may be offered an opportunity to sell their tickets, in whole or in part, in response to a full or partial buy-out offer made at any time prior to completion of a wagering event.
    Type: Grant
    Filed: May 12, 2014
    Date of Patent: August 25, 2015
    Assignee: Diogenes Limited
    Inventor: Bernard J. Marantelli
  • Patent number: 9053614
    Abstract: A gaming machine includes: a reel having an outer circumferential surface on which symbols are lined up; a reel driving mechanism which rotates the reel to rearrange the symbols; a magnet which is provided in the reel driving mechanism to change an external magnetic field in accordance with the rotation of the reel; a magnetic force detecting mechanism which detects a magnetic force of the external magnetic field so as to output a magnetic force detection signal; a reel setting unit by which the magnetic force detection signal and arrangement positions of the symbols are associated with one another; and a reel drive control unit which controls the reel driving mechanism so that the symbols are rearranged in a predetermined arrangement based on the magnetic force detection signal and the arrangement positions of the symbols.
    Type: Grant
    Filed: May 21, 2014
    Date of Patent: June 9, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Tatsuhiko Tanimura, Noritoshi Kukita, Hiroatsu Ike, Yoshitomo Sasaki
  • Patent number: 9039514
    Abstract: Creative multi-act games for the younger generation of casino players accustomed to creative simulation games such as “The Sims®” and familiar TV characters such as the cast of “Friends”. Stories unfold through acts that have been staged by the player by selecting and placing acting objects. A palette of betting opportunities may be provided in each act in accordance with the staged act to allow the player(s) to place bets. A typical storyboard may include three acts: (a) a construction act, (b) a testing act and (c) a destruction or resolution act. The unfolding of acts may be non-linear and several players may participate simultaneously, sharing the opportunity to affect a storyboard's direction through decision-making.
    Type: Grant
    Filed: February 28, 2014
    Date of Patent: May 26, 2015
    Assignee: IGT
    Inventors: Sylvie Linard, John Papanastasiou, Thierry Brunet de Courssou
  • Patent number: 9039512
    Abstract: In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path.
    Type: Grant
    Filed: September 27, 2012
    Date of Patent: May 26, 2015
    Assignee: IGT
    Inventors: Scott A. Caputo, Leandro Basallo, Rachael A. Bristol, Thomas Uster, Jodi Manela, Dacotah Petermann-Turner, Amity Wang, Benjamin J. Zoltewicz, Prashant Arora, David Hernandez-Diaz, Stephen J. Edwards, Matthew Falzone, Sean Mountain, Alexander Present, Todd Wong
  • Publication number: 20150141118
    Abstract: In an interactive character-based video game, a player is encouraged to spend more real money by providing a bonus game of chance coupled with real money spending from the player. This can be done by providing the game of chance following a purchase of virtual goods and providing a prize in the game of chance that can include real money prizes when the purchase is done using real money. This can also be done by providing a milestone bonus game of chance that includes an option to add to or increase prizes by making an optional bet of real money.
    Type: Application
    Filed: November 3, 2014
    Publication date: May 21, 2015
    Inventors: Mikael Lefebvre, Daniel Paquet, Martin Rheaume, Jean-Rémy Horth
  • Publication number: 20150141117
    Abstract: A base wager is received and an initial player hand and an initial dealer hand are dealt. If the initial player hand forms a target value hand, a target hand payout is issued and the game terminated, unless the initial dealer hand is also a target value hand, resulting in a push. A final player hand is formed by receiving at least one additional playing card to the initial player hand or standing. If at least one additional card is received, a determination is made whether the final player hand, which contains more than the initial quantity of playing cards, forms a player winning hand, in which case a player winning hand payout is issued and the game terminated. A final dealer hand is formed and any remaining base wagers are resolved by comparing the final player hand to the final dealer hand and the target value.
    Type: Application
    Filed: November 18, 2013
    Publication date: May 21, 2015
    Inventor: Steven Wright
  • Patent number: 9028316
    Abstract: A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, each display position including at least two symbols, and an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols correspond to one or more winning outcomes. Each symbol combination includes one symbol from each display position used to form the symbol combination. A corresponding method is also described.
    Type: Grant
    Filed: March 20, 2012
    Date of Patent: May 12, 2015
    Assignee: Aristocrat Technologies Australia PTY Limited
    Inventor: Michael A. Shai-Hee
  • Patent number: 9028320
    Abstract: A hand held device includes an oscillator driving a microcontroller having as a part of its program a counter actuable by a user to initiate a program count function, counting through a predetermined range of numbers until the program count function is terminated manually at any moment of the user's choosing. A further feature permits the base frequency of the oscillator, and thus the counting rate of the counter, to be varied as a function of some external parameter such as a biometric parameter of the user, for example, by detuning the oscillator through a touch pad on the device housing. Visual and/or audible indicia provide a perceptible indication of the relative counting rate. A further, optional feature permits replacement game parameter data to be downloaded from an external source, and stored in nonvolatile memory for use by the microcontroller.
    Type: Grant
    Filed: March 26, 2012
    Date of Patent: May 12, 2015
    Inventor: James P. Romano
  • Patent number: 9028318
    Abstract: In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path.
    Type: Grant
    Filed: September 27, 2012
    Date of Patent: May 12, 2015
    Assignee: IGT
    Inventors: Scott A. Caputo, Leandro Basallo, Rachael A. Bristol, Thomas Uster, Jodi Manela, Dacotah Petermann-Turner, Amity Wang, Benjamin J. Zoltewicz, Prashant Arora, David Hernandez-Diaz, Stephen J. Edwards, Matthew Falzone, Sean Mountain, Alexander Present, Todd Wong
  • Patent number: RE46738
    Abstract: Provided is a gaming machine having a cabinet. Between the back as a back face and the right side face of the sides of the cabinet, the gaming machine has a right end side, which is formed by cutting a plane parallel to the gravitational direction in a manner to join lines spaced at predetermined distances in the individual directions of the back and the right side face from a line of intersection, on which the back and the right side face intersect when extended. The gaming machine also has a left end side between the back and a left side face. Moreover, the right end side and the left end side are symmetric with respect to a plane dividing the cabinet equally to the right and left.
    Type: Grant
    Filed: January 5, 2017
    Date of Patent: February 27, 2018
    Assignee: ARUZE GAMING AMERICA, INC.
    Inventors: Yoshitomo Sasaki, Akira Shimizu, Katsuhiro Kido, Kenta Kitamura, Hideaki Kishi, Hiroatsu Ike