Network Type (e.g., Computer Network, Etc.) Patents (Class 463/42)
  • Patent number: 11457285
    Abstract: The present disclosure provides live event systems having one or more processors coupled to memory. The live event system can access a plurality of messages associated with a live event broadcasted to a plurality of broadcast receiver devices via a broadcast provider system. The live event system can determine that at least one message of the messages satisfies a condition of a notification generation policy relating to the live event. The live event system can identify, from the broadcast receiver devices, a subset of broadcast receiver devices that satisfy a notification transmission policy relating to the live event. The live event system can transmit instructions to the broadcast provider system, instructions causing the broadcast provider system to communicate with each broadcast receiver device of the subset of broadcast receiver devices and cause each broadcast receiver device of the subset to display a notification identifying the live event.
    Type: Grant
    Filed: November 1, 2021
    Date of Patent: September 27, 2022
    Assignee: DraftKings, Inc.
    Inventor: Jordan Mendell
  • Patent number: 11452941
    Abstract: Techniques for emoji-based communications derived from facial features during game play provide a communication channel accessible by players associated with gameplay hosted by the online game platform and capture an image of a user using a controller that includes a camera. The techniques further determine facial features of the user based on the image, generate an emoji based on the facial features of the user, and transmit the emoji to the players associated with the online game platform over the communication channel.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: September 27, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black
  • Patent number: 11449192
    Abstract: An apparatus comprising a man machine interface configured to provide: a screen that presents information indicative of, at least, a real-time capability of a remote user to access and consume mediated reality content; and a user-selectable option to initiate an action that causes the mediated reality content to become accessible to the remote user.
    Type: Grant
    Filed: July 12, 2019
    Date of Patent: September 20, 2022
    Assignee: Nokia Technologies Oy
    Inventors: Jussi Leppänen, Arto Lehtiniemi, Miikka Vilermo, Sujeet Shyamsundar Mate
  • Patent number: 11451617
    Abstract: Disclosed herein is an event management server for providing services related to participation in events to an information processing device that performs an information processing task using data provided as an event by a content provision server, the event management server including: an event information storage section adapted to store event-related information; and a correlation information preparation section adapted to acquire details of a user operation, extract events that match the details of the user operation, prepare event data that represents the events in a given format, transmit the data to the information processing device, acquire details of a user operation performed on the information processing device to register for participation, prepare registration information that correlates a user with the event, and store the registration information in a storage device.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: September 20, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Masanori Nomura
  • Patent number: 11451431
    Abstract: Provided is a method for controlling a server device for providing a service which enables users to be associated with each other and includes a storage unit for storing, for each user provided with the service, information on different users associated with the user, information on each event provided in the service and information on each user participating in the event. The server device transmits an event list including the information on each event to each user device, lets the user participate in an event selected from the event list when receiving a request to participate in the event from each user device, makes the event proceed when receiving a request to proceed with the event from each user device, and associates and stores, when the event is over, the information on the users participated in the event in the storage unit, thus associating the users with each other.
    Type: Grant
    Filed: April 9, 2020
    Date of Patent: September 20, 2022
    Assignee: GREE, Inc.
    Inventor: Masaru Takeuchi
  • Patent number: 11446572
    Abstract: A method for cloud gaming. The method including generating a video frame when executing a video game at a server. The method including performing a scan-out process by scanning the video frame scanline-by-scanline and one or more user interface features scanline-by-scanline to one or more input frame buffers, and compositing and blending the video frame and the one or more user interface features into a modified video frame. The method including scanning in the scan-out process the modified video frame to an encoder at the server scanline-by-scanline. The method including beginning in the scan-out process scanning the video frame and the one or more user interface features to the one or more input frame buffers at a corresponding flip-time for the video frame.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: September 20, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Roelof Roderick Colenbrander, Mark E. Cerny
  • Patent number: 11449920
    Abstract: This disclosure describes, in part, techniques for providing add-ons associated with network applications. For instance, a user may be controlling an application that is executing on a remote system using a control device and a display device. While the application is executing, the remote system may send user interface data to the display device, where the user interface data represents a user interface that includes add-ons that may be acquired for the application. If the user selects an add-on, the display device may communicate with a payment system in order to acquire the add-on. The remote system may then determine that the user acquired the add-on using data received from the display device and/or data received from a management system associated with the application. As such, the remote system may enable the add-on for the user within the application.
    Type: Grant
    Filed: December 12, 2019
    Date of Patent: September 20, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Matt Adams, Anjana Singh, Prateek Thukral, Kapil Gulati, Himanshu Soni
  • Patent number: 11443587
    Abstract: To provide a gaming table apparatus capable of suppressing the prevention of progress of a game. The gaming table apparatus includes bet units on which gaming media betted by players are placed, a reading unit reading monetary values of the gaming media placed on the bet units, a card shoe in which cards used for a game are accommodated in a drawable manner, a detecting device detecting identification information of the cards taken from the card shoe and outputs the detected identification information, a controller managing the destination to which the game proceeds, a display displaying information about the destination to which the game proceeds managed by the controller, and a memory in which the information displayed on the display is stored, in which the controller determines the destination to which the game proceeds when the monetary values of the gaming medium betted on the bet unit change.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: September 13, 2022
    Assignee: Universal Entertainment Corporation
    Inventors: Shinsuke Yamaguchi, Kouichi Matsumoto, Yoshiyuki Kanno, Masaya Kato, Hideaki Imura
  • Patent number: 11439905
    Abstract: It is an object of the present invention to allow reserved content to be used at the proper timing. The information processing device of the present invention comprises a trade information storage unit that stores trade information for each user in which trade-away content and trade-for content set in association with each other; a user information storage unit that stores user information in which a user's possessed content and reserved content are set; a selection unit that selects reserved content that is the same as the designated trade-for content and is not the same as the possessed content, from among the user's reserved content based on the user information, as a result of an operation performed by the user to designate trade-for content that the user wants to acquire in a trade; and a notification unit that notifies the user that the selected reserved content can be acquired without a trade.
    Type: Grant
    Filed: September 14, 2018
    Date of Patent: September 13, 2022
    Assignee: KABUSHIKI KAISHA SEGA GAMES
    Inventor: Takahiro Otomo
  • Patent number: 11439918
    Abstract: A video game has at least one player client with control over an aspect of a shared virtual environment. The video game also has at least one spectator client with limited to no control over the shared virtual environment. For example, the spectator client's control may be limited to the game server generating audience cheers or boos in response to spectator input during gameplay. In response to detection of a trigger event by a game server, the player and spectator may switch roles. The client switching from spectator to player experiences an increase in network transfer quality from the game server to help provide smooth gameplay. The client switching from player to spectator faces a decrease in network transfer properties to compensate.
    Type: Grant
    Filed: September 9, 2020
    Date of Patent: September 13, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Christopher Thielbar, James Fairbairn
  • Patent number: 11439901
    Abstract: A method of obtaining data from a video game includes: inputting a video image of the video game comprising at least one avatar, detecting a pose of the avatar in the video image, assigning one or more avatar-status boxes to one or more portions of the avatar, determining, based on the pose of the avatar, a position of at least one avatar-status box with respect to the avatar using a correlation between avatar poses and avatar-status boxes, producing avatar-status data for the avatar indicative of the position of the at least one avatar-status box with respect to the avatar in the video image, generating one or more indicator images for the avatar in accordance with the avatar-status data, and augmenting the video image of the video game comprising at least the avatar with one or more of the indicator images in response to the pose of the avatar, in which the step of determining the position of the at least one avatar-status box with respect to the avatar includes providing, to a correlation unit trained to d
    Type: Grant
    Filed: December 31, 2019
    Date of Patent: September 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Daniel Goldman
  • Patent number: 11439906
    Abstract: An information prompting method and apparatus, a storage medium, and an electronic device are provided. In an information prompting method of a game application, an operation instruction is obtained in a virtual scene of the game application in which a first virtual role is located. The operation instruction is generated in response to a marking operation, by a user of the first virtual role, on a virtual object at a first position. The virtual object is used by the first virtual role to complete a task in the virtual scene. A prompt identifier matching the virtual object is generated according to the operation instruction. The prompt identifier is used to notify a second virtual role of attribute information of the virtual object. The second virtual role belongs to a same team as the first virtual role. Further, the prompt identifier is displayed at the first position.
    Type: Grant
    Filed: July 7, 2020
    Date of Patent: September 13, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Dajia Sun
  • Patent number: 11433311
    Abstract: The various implementations described herein include methods, devices, and systems for interactive cloud gaming. In one aspect, an interface device with processors and memory storing an application program is used for cloud gaming. The interface device includes a communication module for receiving and/or transmitting messages and media streams between the interface device, a game controller, and a remote gaming server. The interface device further includes an output module configured to provide output of the application to an input of a display device coupled to or integrated with the interface device. The application is configured to implement a first mode in which the interface device processes and displays outputs associated with substantially all messages transmitted by the game controller, and a second mode in which the interface device processes and displays a predefined subset of messages from the game controller and displays gaming media streams from the gaming server.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: September 6, 2022
    Assignee: Google LLC
    Inventors: Dov Zimring, Thomas Enders, Matthew Rodgers, Gurudas Somadder, Jason Pi
  • Patent number: 11420112
    Abstract: The system for operating a match-up game includes a display unit having a plurality of player screen regions configured to display game screens a first input unit configured to receive an input from a first player a second input unit configured to receive an input from a second player a first air outlet configured to discharge air to the first player a second air outlet configured to discharge air to the second player; a control unit configured to control the display unit to count a game time and change the game screens displayed on the player screen regions for each counted game time, and when receiving an input to the first input unit from the first player, control the second air outlet so as to discharge air corresponding to the received input. The system for operating a match-up game may increase a player's sense of immersion.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: August 23, 2022
    Inventor: No Sun Park
  • Patent number: 11420129
    Abstract: Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.
    Type: Grant
    Filed: January 30, 2020
    Date of Patent: August 23, 2022
    Assignee: Dell Products L.P.
    Inventors: Erik Summa, David Joseph Zavelson, Marc Randall Hammons
  • Patent number: 11423087
    Abstract: Described are systems, methods, and computer program products for facilitating user access to virtual reality (VR) containers. A VR container registry may identify any type of container and optionally list requirements for accessing the container, constraints relating to when access is permitted, characteristics describing container features, lists of other containers accessible from within the container, container output formats, accepted input formats, etc. The registry may be organized in a hierarchical structure, make use of or be comparable to a domain name system, and include one or more top-level items each having one or more second-level items organized beneath. A service provider may host a VR container to facilitate user access to other VR containers, allow users to transfer between unconnected remote VR containers while staying within a VR session or without having to exit all VR sessions, and provide transformation services to ensure container and VR system compatibility.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: August 23, 2022
    Assignee: DISH Technologies L.L.C.
    Inventors: Kate Megan Carney Landow, John Anthony Card, II
  • Patent number: 11420115
    Abstract: A game server generates a set of game content items for a designated game. The set of game content items is customized for one or more user accounts based on numerical values from a player model representing the one or more user accounts. The player model is generated based on previous in-game behavior of the one or more user accounts while playing the designated game. The game server forecasts, using the player model, a sequence of user actions of the one or more user accounts during gameplay of the designated game with the generated set of game content items. The sequence of user actions represents a prediction of in-game user interaction with the set of game content items. The game server computes a set of metrics associated with gameplay of the one or more user accounts represented by the player model in the designated game.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: August 23, 2022
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11423742
    Abstract: A “dual” gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: August 23, 2022
    Assignee: Aries Technology, LLC
    Inventor: Ronnie W. Harris
  • Patent number: 11423103
    Abstract: Described herein are, among other things, techniques, devices, and systems for generating one or more trained machine-learning models used for generating content-item recommendations. Also described herein are techniques, devices, and systems for applying a consumption history of a particular user to the trained model(s) to generate score data indicating a correlation between each content-item title and the consumption history, as well as modifying this score data using one or more biasing factors for generating result data. In addition, the techniques, devices, and systems may use this result data, along with received user input, for determining an order in which to present one or more content items to the user. For example, this may include determining which content items to recommend to a user and in which order to do so.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: August 23, 2022
    Assignee: Valve Corporation
    Inventors: Anthony John Cox, Christian Carollo
  • Patent number: 11417176
    Abstract: A system for modifying video of a live sporting event to include details of a micro market wager. A wagering platform that offers wagers on micro markets inside of a sporting event can produce personalized content for each user around highlights of their wagering experience.
    Type: Grant
    Filed: January 21, 2021
    Date of Patent: August 16, 2022
    Assignee: ADRENALINEIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Harrison Grant
  • Patent number: 11413529
    Abstract: A game scene display control method and system and a storage medium are provided. A game includes a first game character controlled by a first client (210) and a second game character controlled by a second client (220), the first game character belongs to a first character faction (120), and the second game character belongs to a second character faction (130). The method includes: a first game content is displayed on the first client (210), the first game content including a first game scene (111); a second game content is displayed on the second client (220), the second game content including a second game scene (112), and the first game scene (111) is mirror imaging symmetrical to the second game scene (112) based on a symmetrical mirror plane.
    Type: Grant
    Filed: August 12, 2020
    Date of Patent: August 16, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Bo Zhang
  • Patent number: 11413539
    Abstract: Embodiments presented herein include systems and methods for performing dynamic difficulty adjustment. Further, embodiments disclosed herein perform dynamic difficulty adjustment using processes that may not be detectable or are more difficult to detect by users compared to static and/or existing difficulty adjustment processes. In some embodiments, historical user information utilized by a machine learning system to generate a prediction model that predicts an expected duration of game play, such as for example, an expected churn rate, a retention rate, the length of time a user is expected to play the game, or an indication of the user's expected game play time relative to a historical set of users who have previously played the game. Before or during game play, the prediction model can be applied to information about the user to predict the user's expected duration of game play.
    Type: Grant
    Filed: July 22, 2019
    Date of Patent: August 16, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Navid Aghdaie, John Kolen, Mohamed Marwan Mattar, Mohsen Sardari, Su Xue, Kazi Atif-Uz Zaman, Meng Wu
  • Patent number: 11416497
    Abstract: Disclosed are embodiments for providing batch performance using a stream processor. In one embodiment, a method is disclosed comprising receiving a stream of events, where each event comprises a header including an event type field and a timestamp. and identifying that the header of a given event in the stream of events includes at least one secondary event in a list of secondary identifiers included in the header. A flag is set in a distributed database for the at least one secondary event, then writing the given event to a table in the distributed database occurs, the table selected based on a respective event type field and timestamp associated with the given event. Deduplicating the given event and the at least one secondary event in response to a close of books (COB) signal occurs, after which writing at least one deduplicated event to a storage device occurs, the at least one deduplicated event selected from the group consisting of the given event and the at least one secondary event.
    Type: Grant
    Filed: May 22, 2020
    Date of Patent: August 16, 2022
    Assignee: YAHOO ASSETS LLC
    Inventors: Michael Pippin, David Willcox, Allie K. Watfa, George Aleksandrovich
  • Patent number: 11410489
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing zero, one or more awards in association with one or more game outcomes from one or more dynamically activated sets of reels.
    Type: Grant
    Filed: December 4, 2017
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventor: Kimberly K. Maya
  • Patent number: 11406907
    Abstract: A method is provided, including the following operations: analyzing gameplay data and spectator data from previous sessions of a video game, wherein the analyzing is configured to correlate a spectator preference to a gameplay condition of the video game; using the correlated spectator preference to generate an in-game recommendation for the gameplay condition; identifying the gameplay condition occurring in a current session of the video game; responsive to identifying the gameplay condition occurring in the current session, then presenting the in-game recommendations to a player of the current session of the video game.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: August 9, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Katrine Chow, Saket Kumar, Steven Osman, Yuichiro Nakamura, Xavier Menendez-Pidal
  • Patent number: 11410488
    Abstract: Systems and methods are provided. A system is operable to provide, via a communication interface and to an augmented reality (AR) device that is associated with a user, symbol combination data that defines a first combination of symbols that are displayable on a gaming device. The system further provides a first virtual symbol that is collected by the AR device responsive to an image capture device of the AR device capturing image data that corresponds to the first combination of symbols. The system receives virtual symbol data from the AR device indicating that the AR device has collected the first virtual symbol. The system sends award data that corresponds to the first virtual symbol and that is redeemable by the user to the AR device.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen
  • Patent number: 11410500
    Abstract: A method of implementing a player tracking system in a gaming network includes receiving a virtual player tracking card identifier and a virtual player tracking card password, authenticating the identifier and the password; receiving a virtual player tracking card PIN, identifying a gaming machine that transmitted the virtual player tracking card PIN, and crediting an account associated with the virtual player tracking card PIN based on game play on the gaming machine.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Miles M. Patceg, Reuven Somberg
  • Patent number: 11412016
    Abstract: Systems and methods for demonstrating network security products in a virtual conference and providing training to attendees of a network security training session in the virtual conference through the use of gamification are provided. A server generates a dedicated virtual environment for a particular attendee. A three-dimensional (3D) user interface for the virtual conference is presented on a display of the particular attendee, which represents a simulated conference environment with each network security product being demonstrated as a virtual booth represented in the conference environment. A game client causes the particular attendee to navigate in the 3D user interface to a first virtual booth to access a first learning objective relating to demonstration of a first network security product corresponding to the first booth. A progress report, which is maintained by the server, is used to notify regarding other learning objectives that are of potential interest to the particular attendee.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: August 9, 2022
    Assignee: Fortinet, Inc.
    Inventors: Robert A. May, Jordan E. Thompson, Jamie Pate
  • Patent number: 11411901
    Abstract: A messaging system for a live event is described. A processing device presents a live event having at least one participant. The processing device presents one or more participant messages within a messaging user interface associated with the event. The processing device also presents one or more viewer messages within the messaging user interface. The viewer messages are integrated with the participant messages.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: August 9, 2022
    Assignee: Google LLC
    Inventors: Justin Lewis, Kevin Greene
  • Patent number: 11410487
    Abstract: Systems and methods are provided. A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to provide, via the communication interface and to an augmented reality (AR) device that is associated with a user, information regarding a first physical location of a first virtual object that is one of multiple virtual objects that are in a collection that is based on a brand and that are viewable by via the AR device. The processing circuit receives, via the communication interface and from the AR device, data corresponding to the first virtual object that is collected via an image capture device in the AR device and provides the user with an award that corresponds to the brand.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen
  • Patent number: 11400378
    Abstract: A method performed by at least one server computer is provided, including: during interactive gameplay of a multi-player video game, processing game state data to identify gameplay activity of a player as being abusive; responsive to the identifying the gameplay activity as being abusive, then applying a corrective action to the player during the interactive gameplay, the corrective action providing an indication to the player of the gameplay activity that was identified as being abusive; after applying the corrective action, further processing the game state data to identify additional gameplay activity of the player as being abusive; responsive to the identifying the additional gameplay activity as being abusive, then applying a penalty to the player.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: August 2, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Victoria Dorn, Elke Wiggeshoff, Angelica Advincula
  • Patent number: 11400379
    Abstract: Some embodiments of the invention provide a method and system for detecting unusual performance in a game. The game has a participant. The method calculates for the participant, a performance metric. The method compares the performance metric to a threshold value. Based on the comparison, the method optionally connects to a server. In some embodiments, the connection is for uploading a set of data from the participant to the server. The server, of some embodiments, broadcasts to the participant. The broadcast is a one-way transmission. In some embodiments, the broadcast includes a distribution based on a set of sample participants. In these embodiments, the set of sample participants comprises a representative sample of all the participants in the game. The threshold value, of some embodiments, is based on the broadcast and in some embodiments, the broadcast includes a histogram. The connecting occurs, in some embodiments, when the performance metric exceeds the threshold value.
    Type: Grant
    Filed: July 2, 2020
    Date of Patent: August 2, 2022
    Assignee: Winview, Inc.
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli
  • Patent number: 11398077
    Abstract: The present disclosure relates to a reproducing device, a reproducing method, a recording device, a recording method, a reproducing/recording device, a reproducing/recording method, and a program capable of supporting more appropriate 3D model display. A reproduction processing unit reproduces free visual point moving image content including a free visual point moving image stream and an edit data stream, and display of a 3D model arranged in a space recreated by the free visual point moving image stream in accordance with basic information set in edit data constituting the edit data stream is controlled with reference to additional information set in the edit data. The present technology can be applied to, for example, a reproducing device capable of reproducing free visual point moving image content.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: July 26, 2022
    Assignee: SONY CORPORATION
    Inventors: Mitsuru Katsumata, Shihhao Wen
  • Patent number: 11398131
    Abstract: In one embodiment, a system and method for facilitating intra-casino mobile gaming, the method includes forming an intra-casino mobile gaming zone internal to a casino establishment; pairing a player ID tag with a PGD; determining whether one of the player ID tag or the PGD is within the intra-casino mobile gaming zone using a zone specific local positioning system; and permitting the PGD to provide a wager gaming capability associated with the intra-casino mobile gaming zone while wirelessly interacting with a gaming server if the determining determines that at least one of the player ID tag or the PGD is within the intra-casino mobile gaming zone.
    Type: Grant
    Filed: September 3, 2013
    Date of Patent: July 26, 2022
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventor: Binh T. Nguyen
  • Patent number: 11394701
    Abstract: An example computing device includes a processor to establish a secure connection with a companion device via a companion service application executable by the processor. The processor is also to receive a local credential and a remote credential from the companion device via the companion service application. The processor is further to monitor an aspect of the computing device via an agent application executable by the processor. In response to detecting a non-compliance event via the agent application, the processor is to transmit a notification to the companion device via the agent application using the local credential, the remote credential, or a combination thereof.
    Type: Grant
    Filed: November 1, 2017
    Date of Patent: July 19, 2022
    Assignee: Hewlett-Packard Development Company, L.P.
    Inventor: Ronaldo Rod Ferreira
  • Patent number: 11393296
    Abstract: A method of selecting a wager during a live event on a play by play wagering platform to offer to a user such that a wager includes a win condition, odds, and a wager amount based upon the previous wager history of a user. The user being provided the option to accept or decline the wager as offered.
    Type: Grant
    Filed: December 2, 2020
    Date of Patent: July 19, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Michael Baker
  • Patent number: 11389734
    Abstract: A game service platform server for providing a game service platform includes: a game association module to allow a first user device of a first user to access each of a plurality of games provided by the game service platform server; and a friend management module to: receive a service request from the first user device to access a game, associated with account information of a social network service (SNS) subscribed by the first user; inquire an acquaintance list of the first user to determine whether SNS acquaintances of the first user have joined the game; register, automatically, an SNS acquaintance as a game friend of the first user in response to a determination that the SNS acquaintance has joined the game; and transmit, to the first user device, game group information including results of the determination for each of the SNS acquaintances of the user.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: July 19, 2022
    Assignee: K-INNOVATION
    Inventors: Seong Youn Joo, Kyung E Moon
  • Patent number: 11393228
    Abstract: Methods, systems, articles of manufacture and apparatus to generate digital scenes are disclosed. An example apparatus to generate labelled models includes a map builder to generate a three-dimensional (3D) model of an input image, a grouping classifier to identify a first zone of the 3D model corresponding to a first type of grouping classification, a human model builder to generate a quantity of placeholder human models corresponding to the first zone, a coordinate engine to assign the quantity of placeholder human models to respective coordinate locations of the first zone, the respective coordinate locations assigned based on the first type of grouping classification, a model characteristics modifier to assign characteristics associated with an aspect type to respective ones of the quantity of placeholder human models, and an annotation manager to associate the assigned characteristics as label data for respective ones of the quantity of placeholder human models.
    Type: Grant
    Filed: March 28, 2019
    Date of Patent: July 19, 2022
    Assignee: Movidius Limited
    Inventors: Kevin Lee, Anton Shmatov, Jonathan Byrne, David Moloney
  • Patent number: 11386751
    Abstract: A quarantine wallet associated with a user account that support funds to be quarantined for a defined period. A user account server determines that a respective win amount satisfies one or more funds quarantine criteria and removes at least a portion of the win amount satisfying the one or more funds quarantine criteria from access by one or more wallets associated with a user account. The user account server stores the removed portion of the win amount as a quarantined fund amount in a quarantine wallet associated with the user account. The user account server sets a release time for the quarantined funds amount in the quarantine wallet and performs a transfer of the quarantined funds amount to the one or more wallets based on satisfying the release time.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: July 12, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Andrew Wyllie, Alan Wong
  • Patent number: 11379720
    Abstract: Automatic editing of media compositions is performed using media editing applications equipped with neural-network-based deep-learning models. The automatic editing is adapted to the practices of local users of a media editing application by training the models on a combination of media compositions previously edited by third-party media editors and media compositions edited by local users. Training data input vectors for the model comprise representative portions of a composition's raw media, and corresponding output vectors include values of parameters that define editing functions applied to the raw media to generate an edited media composition. A user interface enabling a user to adjust and monitor machine learning parameters is provided. Adaptive automatic editing may assist in the creation of video and audio compositions, as well as in the generation of musical scores.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: July 5, 2022
    Assignee: Avid Technology, Inc.
    Inventors: Robert A. Gonsalves, Sam Butler, Joseph S. Plazak
  • Patent number: 11369887
    Abstract: This invention allows the players of multiplayer games like poker, chess, backgammon, go, board games, and video games to play the game online while commenting on the game and explaining their strategies to an online audience without sharing that information with their opponents.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: June 28, 2022
    Assignee: Good Beat Games, Inc.
    Inventor: Robert M. Zeidman
  • Patent number: 11364444
    Abstract: A chat terminal device includes: a communication unit that receives game situation data indicating a situation of a game and chat data indicating a content of a chat corresponding to the game from a server that manages the game situation data and the chat data, and transmits chat data to the server; a storage unit that stores therein the game situation data and the chat data received through the communication unit; an input unit through which chat data is input; a display that displays the chat data; and a control unit that causes the display to display, as candidate data, chat data having a content corresponding to game situation data at an input point in time, for inputting of the chat data through the input unit.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: June 21, 2022
    Assignee: JVCKENWOOD Corporation
    Inventors: Jiro Uzaki, Mizuki Ohara, Naoyuki Okada, Shun Tanaka
  • Patent number: 11366848
    Abstract: An information processing system includes an operator terminal to transmit a captured image, and an image searching system connected with the operator terminal. The image searching system includes a first memory to store a registration image of a registration object and associated attachment information, and first circuitry configured to receive the captured image from the operator terminal, search the attachment information based the captured image, and transmit the attachment information.
    Type: Grant
    Filed: July 18, 2018
    Date of Patent: June 21, 2022
    Assignee: RICOH COMPANY, LTD.
    Inventors: Hidenobu Kishi, Junko Nakano
  • Patent number: 11361613
    Abstract: An amusement game wherein a pointer element attached to a vertically oriented rail is raised to the top of the rail and released by a latch and allowed to fall. A player is provided with a controller that sends a signal to stop the pointer element as it falls from the top of the rail and the player tries to stop the travel of the pointer so it aligns with a selected target region. If the player successfully stops the pointer within a designated target area, a corresponding score is awarded. In embodiments, the location of pointer is detected by an optical sensor and encoder bar, and the system to stop the fall of the pointer includes an electromagnet attached to the pointer. In embodiments, after play, the pointer assembly is returned to the top of the rail by a drive belt that is powered by an electric motor.
    Type: Grant
    Filed: September 16, 2020
    Date of Patent: June 14, 2022
    Assignee: Benchmark Games International, LLC
    Inventors: Michael Scott Thomas, Paul Bastien
  • Patent number: 11358067
    Abstract: In one embodiment, a method includes receiving, in a group conversation in a message thread on a messaging application, a request to access a game from inside the message thread from one or more users of a group of users associated with the message thread; generating an anonymized context identifier (ID) for the message thread; providing the context ID to a game bot associated with the game, the game bot being a software agent configured to act automatically on behalf of the game, the context ID being used by the game bot to interact with the group of users associated with the message thread; and sending, by the game bot using the context ID, instructions for presenting a game window within the message thread on one or more instances of messaging applications running on one or more client systems associated with the one or more users of the group.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: June 14, 2022
    Assignee: Meta Platforms, Inc.
    Inventors: Andrea Vaccari, Pooya Karimian, Lei Guang
  • Patent number: 11361627
    Abstract: The present disclosure provides a method to determine if a user had placed a wager and verify that the wager was placed before the wagering market closed in a play-by-play wagering network. This method provides the ability to receive a wager from a user and allows the wagering network to receive a timestamp from the user's device to determine if the wager was placed before the market closing. Also, this method provides the ability to verify that there is no fraud, malicious activity, or cheating from the user by verifying that through a 3rd party network, such as the user's network connecting the user to the internet, that the timestamps provided by the network are correct and allowing the user to confirm their wager if received a few moments after the market has closed.
    Type: Grant
    Filed: August 16, 2021
    Date of Patent: June 14, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11358066
    Abstract: A user interaction monitoring system for monitoring a user's interactions with other users in an online environment includes: an interaction monitoring unit operable to monitor interactions between a first user and at least a first group of other users in the online environment and characterising the monitored interactions, an interaction identifying unit operable to identify whether interactions between the first user and the first group of other users deviate from the interactions between a second user and a second group of other users in the online environment, and a user experience modifying unit operable to modify the user experience in the online environment for the first user if it is identified that there is a deviation in the interactions.
    Type: Grant
    Filed: February 28, 2019
    Date of Patent: June 14, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Oliver George Hume, Stephen Anthony Hack, David Erwan Damien Uberti
  • Patent number: 11361626
    Abstract: An algorithmic-based gaming method implemented through a computing system and including generating, with a computer processor, a finite set of 100 temporal elements corresponding to minutes of a prospective soccer match, dividing the finite set of 100 temporal elements into divided and equal quotient betting sections each uniquely including at least one of the 100 temporal elements, the equal quotient betting sections corresponding to a user winning outcome, receiving a plurality of temporal element selections from a plurality of users communicatively coupled to the computing database, and producing a random winning outcome from the occurrence of the prospective soccer match, the random winning outcome corresponding to a last goal scored in the occurrence of the prospective soccer match and the one of the plurality of temporal element selections received from the plurality of users and stored on the computing database.
    Type: Grant
    Filed: March 26, 2020
    Date of Patent: June 14, 2022
    Inventor: Clivantz Calizaire
  • Patent number: 11354975
    Abstract: The present disclosure describes systems and methods for predictive gaming regarding on a live event, such as a live electronic event or an esports event. The systems and methods provide means for users to simultaneously watch a live event and wager on an outcome of the live event.
    Type: Grant
    Filed: November 5, 2020
    Date of Patent: June 7, 2022
    Inventor: Vinod Khosla
  • Patent number: 11351460
    Abstract: A method for optimizing a computer-implemented game for a target metric is disclosed. Based on a detecting that an optimization point has been reached during a runtime of the computer game, user data, game state data, and personalized gaming experience (PGE) question data is communicated to a PGE server. The PGE question data is linked to the optimization point. An answer corresponding to the PGE question data is received from the PGE server. The answer is selected from a plurality of answers linked to the optimization point based on an application of a machine-learned model to the user data, game state data, and PGE question data. The received answer is implemented within the computer-implemented game.
    Type: Grant
    Filed: September 18, 2020
    Date of Patent: June 7, 2022
    Assignee: Unity IPR ApS
    Inventors: Kaj Mikael Björklund, Mikko Juhani Lehtinen, Kaisa Hillervo Salakka, Pavels Selin, Daniel Zautner