Network Type (e.g., Computer Network, Etc.) Patents (Class 463/42)
  • Patent number: 11496485
    Abstract: Methods, systems, and computer readable media for distributing tasks using a blockchain network. A method includes generating a task for completion via an interactive application and distributing, using the blockchain network, the task via a block in a blockchain associated with the blockchain network. The blockchain network includes a plurality of nodes and is accessible by a plurality of client devices associated with the interactive application. The method further includes receiving, from one or more of the client devices, data associated with results of processing the task via the interactive application and validating completion of the task based on the received data. Validating completion of the task may include receiving a set of user inputs from a set of the client devices, respectively, as to whether the task was completed and making a consensus determination as to whether the task was completed based on the received set of user inputs.
    Type: Grant
    Filed: April 5, 2021
    Date of Patent: November 8, 2022
    Assignee: Balanced Media Technology, LLC
    Inventor: Corey Clark
  • Patent number: 11491370
    Abstract: A method of predicting the likelihood of a post T-off golf swing or consecutive swings resulting in a ball being sunk in a hole; the method utilising communication equipped cameras or communication equipped laser rangefinders at known locations to determine accurate ball lie information. Transmission of this location information in real time to a processing facility linked to a database of historical play information incorporating at least ball position information and golf course in order to calculate odds of success of the upcoming swing and/or subsequent swings.
    Type: Grant
    Filed: September 30, 2019
    Date of Patent: November 8, 2022
    Assignee: Singleshot Entertainment Inc.
    Inventor: Jason Lahser
  • Patent number: 11496533
    Abstract: Systems maintain synchronicity among elements intended to be displayed at various points during a live media stream. At a multimedia player, start playback of a live media stream. The systems receive input from a user selecting a new time of the media stream to playback, which is different than the current playback time of the media stream. The systems adjust playback of the media stream to restart at the new selected time, such that the current playback time of the output media stream is updated to the new selected time. The systems monitor the current playback time of the media stream as adjusted. The systems determine a user-initiated command to execute for displaying one or more visual elements at the multimedia player by polling a command manifest file based on the current playback time as adjusted.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: November 8, 2022
    Assignee: OpenExchange, Inc.
    Inventors: Alexander J. Kieft, Joe C. McPherson, Michael E. Kolowich
  • Patent number: 11496561
    Abstract: Computer-readable media, method, and system for inviting a plurality of users to a group-based communication channel within a group-based communication system. The plurality of users are invited by transmitting a respective plurality of invitations to the users upon a sending user instruction. The outcome of a user accepting an invitation may be determined based on an approval privilege of the user and a status of the group-based communication channel.
    Type: Grant
    Filed: October 18, 2021
    Date of Patent: November 8, 2022
    Assignee: Slack Technologies, LLC
    Inventors: Sarah Henkens, Jacquelyn Rocca, Samir Ketema
  • Patent number: 11484800
    Abstract: Methods and systems for generating incident recommendations in processed data using machine learning models. Specifically, the methods and system extract telemetry data from native game data. By reducing game data to telemetry data only, the system may reduce the amount of data that must be stored and processed. The system reconstructs game data in order to generate an incident recommendation. This reconstructed data allows for manual user review and/or understanding the context of an incident.
    Type: Grant
    Filed: December 31, 2020
    Date of Patent: November 1, 2022
    Assignee: GGWP, Inc.
    Inventor: George Ng
  • Patent number: 11478701
    Abstract: A rendering system includes a cloud component and a local edge component. The cloud component receives or retrieves legacy data from various sources and preprocesses the data into a format. The local edge component receives the preprocessed data from the cloud component and performs local rendering steps necessary to place the preprocessed data into a form suitable for a game engine. The game engine utilizes the preprocessed data to render an image stream. The system is embodied in a flight simulator.
    Type: Grant
    Filed: November 6, 2020
    Date of Patent: October 25, 2022
    Assignee: Rockwell Collins, Inc.
    Inventors: Abhishek Verma, Jeanette M. Ling, Rishabh Kaushik, Danilo P Groppa, Triston Thorpe
  • Patent number: 11483381
    Abstract: A method includes defining, by a computing device, a network of nodes of migration practitioners; receiving, by the computing device, working sets from the nodes defining ownership of data servers; determining, by the computing device, a consensus of ownership of the data servers amongst the migration practitioners; updating, by the computing device, the working sets using the consensus of ownership; distributing, by the computing device, the updated working sets across the nodes; obtaining, by the computing device, activity wrappers of migration activities on the data servers within the distributed working sets; generating, by the computing device, migration activities based on the obtained activity wrappers; determining, by the computing device, connectivity problems in the network; resolving, by the computing device, the connectivity problems in the network; allowing, by the computing device, a new node to join the network; and assigning, by the computing device, ownership of unowned data servers.
    Type: Grant
    Filed: October 21, 2021
    Date of Patent: October 25, 2022
    Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Manish Gupta, Murali Krishna Surampalli, Sougata Mukherjea, Ashraf Ali Thajudeen
  • Patent number: 11471762
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: October 18, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 11475473
    Abstract: Systems, apparatuses, and methods are described for determining a consumer's engagement with a brand of the business by tracking the consumer's activities in multiple platforms, such as social media platforms, content platforms, gaming platforms, other retailers, streaming video providers, service providers, etc. Method are described for probabilistically granting users variations of items that are otherwise being acquired. The granting may be random, but probabilities may be boosted based on the consumer's activities in the platforms.
    Type: Grant
    Filed: November 25, 2020
    Date of Patent: October 18, 2022
    Assignee: Comcast Spectacor, LLC
    Inventor: Tucker Roberts
  • Patent number: 11471754
    Abstract: A game program when executed causes a computer to perform a process including storing a plurality of game areas each associated with one of a plurality of players including a subject player; receiving information concerning an own game area associated with the subject player and information concerning statuses of progress of the subject player and a plurality of other players different from the subject player through the game in the own game area; storing, in association with the own game area, the statuses of the progress of the subject player and the plurality of other players through the game in the own game area; comparing statuses of progress of the plurality of players through the game in the own game area; outputting display information for displaying a comparison result; and transmitting the display information to terminals of the plurality of players.
    Type: Grant
    Filed: March 12, 2020
    Date of Patent: October 18, 2022
    Assignee: GREE, Inc.
    Inventor: Yoshiyuki Higo
  • Patent number: 11471775
    Abstract: A method comprises: providing a three dimensional computer-generated environment and providing a controllable character within the three dimensional computer-generated environment; receiving user input and controlling the character based at least on the received user input; and providing a three dimensional computer-generated virtual reality device in the three dimensional computer-generated environment for generating a virtual reality environment for the controllable character.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: October 18, 2022
    Assignee: Build A Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 11477217
    Abstract: A technique for intruder detection is described. Communications for a data source in an organization are intercepted and analyzed to identify an intruder detection signature. An intrusion is determined based on the intruder detection signature and an alarm generated based on the intrusion.
    Type: Grant
    Filed: June 12, 2020
    Date of Patent: October 18, 2022
    Assignee: Cyral Inc.
    Inventors: Manav Ratan Mital, Srinivas Nageswarrao Vadlamani, Pramod Chandraiah, Pedro Henrique Bragioni Las-Casas, Kaizen Navid Towfiq, Timothy Do Nguyen
  • Patent number: 11468740
    Abstract: A computer-implemented method of operating a computing device, comprises enabling a player to play a wager-based game, the wager-based game being configured to present a plurality of wagering opportunities on a display, each of which being configured such that a player interaction therewith via a player interface generates a wager whose outcome is determined by a random process. First player interactions with at least some of the plurality of wagering opportunities may be received and corresponding wagers generated. Second player interactions with in-game items not associated with wagers may be received, the in-game items not associated with wagers having no present value to the player but having respective future potential values. During game play, it may be determined whether one or more predetermined in-game conditions are satisfied.
    Type: Grant
    Filed: July 29, 2019
    Date of Patent: October 11, 2022
    Assignee: AKKADIAN ENTERPRISES
    Inventor: Michael M Oberberger
  • Patent number: 11467716
    Abstract: Provided is a method, performed by a web browser, for identifying and displaying content, the method including receiving a webpage including text, comparing the text to titles of media content in a media content database, based on the comparison, identifying a subset of text as a match to a title of a matching media content, based on identifying the subset of text, modifying a display of the webpage by inserting a visual indicator into the webpage in proximity to the subset of text, or modifying the display of the subset of text, detecting an interaction of a user-controlled input with the inserted visual indicator or the modified display of the subset of text, and displaying a popup interface over a portion of the webpage, the popup interface displaying additional information about the matching media content and a selectable user-interface element to play the matching media content.
    Type: Grant
    Filed: January 28, 2022
    Date of Patent: October 11, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: William Devereux, Erica Cheshier
  • Patent number: 11468092
    Abstract: A method and computer readable medium for exploring similar users and items of a media service includes generating a user interface. The user interface displays a user selectable indicia representing a similar member function for allowing a user to search a media service for at least one other user. The one other user has a degree of similarity with respect to the searching user. Another method includes facilitating the search of such a similar user within a media service.
    Type: Grant
    Filed: June 3, 2021
    Date of Patent: October 11, 2022
    Assignee: HUAWEI TECHNOLOGIES CO., LTD.
    Inventors: Todd Beaupre, Jagdish Chand
  • Patent number: 11465060
    Abstract: A gaming system runs on a server executing software, and provides a first interactive interface to a first player, enabling the first player to establish a chat session as a chat leader, to invite a plurality of other players to the chat session, to select a game provided by the system from the at least one game server, and to launch the game with the chat leader and the other players in the chat session as players in the game, and provides a second interactive interface to players in the chat session as a result of invitation, the second interactive interface enabling the players in the chat session other than the leader to participate in the chat session, and to play the game selected and launched by the chat leader, who becomes a lead player in the game.
    Type: Grant
    Filed: April 6, 2016
    Date of Patent: October 11, 2022
    Assignee: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Peter John Phillips
  • Patent number: 11462215
    Abstract: Systems and processes for operating an intelligent automated assistant are provided. In one example process, a first input including activation of an affordance is received. A domain associated with the affordance is determined. A second input including user speech is received, where a user intent is determined based on the domain and the user speech. A determination is made whether the user intent includes a command associated with the affordance. In accordance with a determination that the user intent includes a command associated with the affordance, a task in furtherance of the command is performed.
    Type: Grant
    Filed: December 26, 2018
    Date of Patent: October 4, 2022
    Assignee: Apple Inc.
    Inventors: Philippe P. Piernot, Garrett L. Weinberg
  • Patent number: 11458404
    Abstract: A method for verifying behavior associated with play of a game is described. The method includes receiving a characterization of a first player from a user account as being abusive and accessing a recording of the behavior of the first player stored for a pre-determined time period in response to receiving the characterization of the first player. The method further includes analyzing, by an artificial intelligence model, the behavior of the first player to determine whether the behavior is abusive. The operation of analyzing whether the behavior of the first player is abusive is performed to determine whether the characterization of the first player is accurate.
    Type: Grant
    Filed: October 9, 2020
    Date of Patent: October 4, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Olga Rudi, Katrine Chow, Jennifer Sheldon, Miho Michigami
  • Patent number: 11463789
    Abstract: Systems, methods, apparatuses, and computer program products for an interactive multimedia structure. For example, the interactive multimedia structure may include a plurality of walls on a majority of which an immersive environment is displayed. A user may interact with the immersive environment through manipulation of a user input device, which may be tracked by one or more systems associated with the interactive media structure. Based on the manipulation, the one or more systems may modify the immersive environment displayed on the majority of the walls. In certain embodiments, the one or more systems may process interaction information of the user with the one or more user input devices to adaptively and intelligently modify the immersive environment.
    Type: Grant
    Filed: December 8, 2020
    Date of Patent: October 4, 2022
    Assignee: HARVES GROUP, LLC
    Inventors: Francis Person, Jonathan C. Pavony
  • Patent number: 11457285
    Abstract: The present disclosure provides live event systems having one or more processors coupled to memory. The live event system can access a plurality of messages associated with a live event broadcasted to a plurality of broadcast receiver devices via a broadcast provider system. The live event system can determine that at least one message of the messages satisfies a condition of a notification generation policy relating to the live event. The live event system can identify, from the broadcast receiver devices, a subset of broadcast receiver devices that satisfy a notification transmission policy relating to the live event. The live event system can transmit instructions to the broadcast provider system, instructions causing the broadcast provider system to communicate with each broadcast receiver device of the subset of broadcast receiver devices and cause each broadcast receiver device of the subset to display a notification identifying the live event.
    Type: Grant
    Filed: November 1, 2021
    Date of Patent: September 27, 2022
    Assignee: DraftKings, Inc.
    Inventor: Jordan Mendell
  • Patent number: 11452941
    Abstract: Techniques for emoji-based communications derived from facial features during game play provide a communication channel accessible by players associated with gameplay hosted by the online game platform and capture an image of a user using a controller that includes a camera. The techniques further determine facial features of the user based on the image, generate an emoji based on the facial features of the user, and transmit the emoji to the players associated with the online game platform over the communication channel.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: September 27, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black
  • Patent number: 11451617
    Abstract: Disclosed herein is an event management server for providing services related to participation in events to an information processing device that performs an information processing task using data provided as an event by a content provision server, the event management server including: an event information storage section adapted to store event-related information; and a correlation information preparation section adapted to acquire details of a user operation, extract events that match the details of the user operation, prepare event data that represents the events in a given format, transmit the data to the information processing device, acquire details of a user operation performed on the information processing device to register for participation, prepare registration information that correlates a user with the event, and store the registration information in a storage device.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: September 20, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Masanori Nomura
  • Patent number: 11451431
    Abstract: Provided is a method for controlling a server device for providing a service which enables users to be associated with each other and includes a storage unit for storing, for each user provided with the service, information on different users associated with the user, information on each event provided in the service and information on each user participating in the event. The server device transmits an event list including the information on each event to each user device, lets the user participate in an event selected from the event list when receiving a request to participate in the event from each user device, makes the event proceed when receiving a request to proceed with the event from each user device, and associates and stores, when the event is over, the information on the users participated in the event in the storage unit, thus associating the users with each other.
    Type: Grant
    Filed: April 9, 2020
    Date of Patent: September 20, 2022
    Assignee: GREE, Inc.
    Inventor: Masaru Takeuchi
  • Patent number: 11446572
    Abstract: A method for cloud gaming. The method including generating a video frame when executing a video game at a server. The method including performing a scan-out process by scanning the video frame scanline-by-scanline and one or more user interface features scanline-by-scanline to one or more input frame buffers, and compositing and blending the video frame and the one or more user interface features into a modified video frame. The method including scanning in the scan-out process the modified video frame to an encoder at the server scanline-by-scanline. The method including beginning in the scan-out process scanning the video frame and the one or more user interface features to the one or more input frame buffers at a corresponding flip-time for the video frame.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: September 20, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Roelof Roderick Colenbrander, Mark E. Cerny
  • Patent number: 11449192
    Abstract: An apparatus comprising a man machine interface configured to provide: a screen that presents information indicative of, at least, a real-time capability of a remote user to access and consume mediated reality content; and a user-selectable option to initiate an action that causes the mediated reality content to become accessible to the remote user.
    Type: Grant
    Filed: July 12, 2019
    Date of Patent: September 20, 2022
    Assignee: Nokia Technologies Oy
    Inventors: Jussi Leppänen, Arto Lehtiniemi, Miikka Vilermo, Sujeet Shyamsundar Mate
  • Patent number: 11449920
    Abstract: This disclosure describes, in part, techniques for providing add-ons associated with network applications. For instance, a user may be controlling an application that is executing on a remote system using a control device and a display device. While the application is executing, the remote system may send user interface data to the display device, where the user interface data represents a user interface that includes add-ons that may be acquired for the application. If the user selects an add-on, the display device may communicate with a payment system in order to acquire the add-on. The remote system may then determine that the user acquired the add-on using data received from the display device and/or data received from a management system associated with the application. As such, the remote system may enable the add-on for the user within the application.
    Type: Grant
    Filed: December 12, 2019
    Date of Patent: September 20, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Matt Adams, Anjana Singh, Prateek Thukral, Kapil Gulati, Himanshu Soni
  • Patent number: 11439905
    Abstract: It is an object of the present invention to allow reserved content to be used at the proper timing. The information processing device of the present invention comprises a trade information storage unit that stores trade information for each user in which trade-away content and trade-for content set in association with each other; a user information storage unit that stores user information in which a user's possessed content and reserved content are set; a selection unit that selects reserved content that is the same as the designated trade-for content and is not the same as the possessed content, from among the user's reserved content based on the user information, as a result of an operation performed by the user to designate trade-for content that the user wants to acquire in a trade; and a notification unit that notifies the user that the selected reserved content can be acquired without a trade.
    Type: Grant
    Filed: September 14, 2018
    Date of Patent: September 13, 2022
    Assignee: KABUSHIKI KAISHA SEGA GAMES
    Inventor: Takahiro Otomo
  • Patent number: 11439906
    Abstract: An information prompting method and apparatus, a storage medium, and an electronic device are provided. In an information prompting method of a game application, an operation instruction is obtained in a virtual scene of the game application in which a first virtual role is located. The operation instruction is generated in response to a marking operation, by a user of the first virtual role, on a virtual object at a first position. The virtual object is used by the first virtual role to complete a task in the virtual scene. A prompt identifier matching the virtual object is generated according to the operation instruction. The prompt identifier is used to notify a second virtual role of attribute information of the virtual object. The second virtual role belongs to a same team as the first virtual role. Further, the prompt identifier is displayed at the first position.
    Type: Grant
    Filed: July 7, 2020
    Date of Patent: September 13, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Dajia Sun
  • Patent number: 11439918
    Abstract: A video game has at least one player client with control over an aspect of a shared virtual environment. The video game also has at least one spectator client with limited to no control over the shared virtual environment. For example, the spectator client's control may be limited to the game server generating audience cheers or boos in response to spectator input during gameplay. In response to detection of a trigger event by a game server, the player and spectator may switch roles. The client switching from spectator to player experiences an increase in network transfer quality from the game server to help provide smooth gameplay. The client switching from player to spectator faces a decrease in network transfer properties to compensate.
    Type: Grant
    Filed: September 9, 2020
    Date of Patent: September 13, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Christopher Thielbar, James Fairbairn
  • Patent number: 11443587
    Abstract: To provide a gaming table apparatus capable of suppressing the prevention of progress of a game. The gaming table apparatus includes bet units on which gaming media betted by players are placed, a reading unit reading monetary values of the gaming media placed on the bet units, a card shoe in which cards used for a game are accommodated in a drawable manner, a detecting device detecting identification information of the cards taken from the card shoe and outputs the detected identification information, a controller managing the destination to which the game proceeds, a display displaying information about the destination to which the game proceeds managed by the controller, and a memory in which the information displayed on the display is stored, in which the controller determines the destination to which the game proceeds when the monetary values of the gaming medium betted on the bet unit change.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: September 13, 2022
    Assignee: Universal Entertainment Corporation
    Inventors: Shinsuke Yamaguchi, Kouichi Matsumoto, Yoshiyuki Kanno, Masaya Kato, Hideaki Imura
  • Patent number: 11439901
    Abstract: A method of obtaining data from a video game includes: inputting a video image of the video game comprising at least one avatar, detecting a pose of the avatar in the video image, assigning one or more avatar-status boxes to one or more portions of the avatar, determining, based on the pose of the avatar, a position of at least one avatar-status box with respect to the avatar using a correlation between avatar poses and avatar-status boxes, producing avatar-status data for the avatar indicative of the position of the at least one avatar-status box with respect to the avatar in the video image, generating one or more indicator images for the avatar in accordance with the avatar-status data, and augmenting the video image of the video game comprising at least the avatar with one or more of the indicator images in response to the pose of the avatar, in which the step of determining the position of the at least one avatar-status box with respect to the avatar includes providing, to a correlation unit trained to d
    Type: Grant
    Filed: December 31, 2019
    Date of Patent: September 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Daniel Goldman
  • Patent number: 11433311
    Abstract: The various implementations described herein include methods, devices, and systems for interactive cloud gaming. In one aspect, an interface device with processors and memory storing an application program is used for cloud gaming. The interface device includes a communication module for receiving and/or transmitting messages and media streams between the interface device, a game controller, and a remote gaming server. The interface device further includes an output module configured to provide output of the application to an input of a display device coupled to or integrated with the interface device. The application is configured to implement a first mode in which the interface device processes and displays outputs associated with substantially all messages transmitted by the game controller, and a second mode in which the interface device processes and displays a predefined subset of messages from the game controller and displays gaming media streams from the gaming server.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: September 6, 2022
    Assignee: Google LLC
    Inventors: Dov Zimring, Thomas Enders, Matthew Rodgers, Gurudas Somadder, Jason Pi
  • Patent number: 11420129
    Abstract: Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.
    Type: Grant
    Filed: January 30, 2020
    Date of Patent: August 23, 2022
    Assignee: Dell Products L.P.
    Inventors: Erik Summa, David Joseph Zavelson, Marc Randall Hammons
  • Patent number: 11423087
    Abstract: Described are systems, methods, and computer program products for facilitating user access to virtual reality (VR) containers. A VR container registry may identify any type of container and optionally list requirements for accessing the container, constraints relating to when access is permitted, characteristics describing container features, lists of other containers accessible from within the container, container output formats, accepted input formats, etc. The registry may be organized in a hierarchical structure, make use of or be comparable to a domain name system, and include one or more top-level items each having one or more second-level items organized beneath. A service provider may host a VR container to facilitate user access to other VR containers, allow users to transfer between unconnected remote VR containers while staying within a VR session or without having to exit all VR sessions, and provide transformation services to ensure container and VR system compatibility.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: August 23, 2022
    Assignee: DISH Technologies L.L.C.
    Inventors: Kate Megan Carney Landow, John Anthony Card, II
  • Patent number: 11423103
    Abstract: Described herein are, among other things, techniques, devices, and systems for generating one or more trained machine-learning models used for generating content-item recommendations. Also described herein are techniques, devices, and systems for applying a consumption history of a particular user to the trained model(s) to generate score data indicating a correlation between each content-item title and the consumption history, as well as modifying this score data using one or more biasing factors for generating result data. In addition, the techniques, devices, and systems may use this result data, along with received user input, for determining an order in which to present one or more content items to the user. For example, this may include determining which content items to recommend to a user and in which order to do so.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: August 23, 2022
    Assignee: Valve Corporation
    Inventors: Anthony John Cox, Christian Carollo
  • Patent number: 11423742
    Abstract: A “dual” gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: August 23, 2022
    Assignee: Aries Technology, LLC
    Inventor: Ronnie W. Harris
  • Patent number: 11420115
    Abstract: A game server generates a set of game content items for a designated game. The set of game content items is customized for one or more user accounts based on numerical values from a player model representing the one or more user accounts. The player model is generated based on previous in-game behavior of the one or more user accounts while playing the designated game. The game server forecasts, using the player model, a sequence of user actions of the one or more user accounts during gameplay of the designated game with the generated set of game content items. The sequence of user actions represents a prediction of in-game user interaction with the set of game content items. The game server computes a set of metrics associated with gameplay of the one or more user accounts represented by the player model in the designated game.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: August 23, 2022
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11420112
    Abstract: The system for operating a match-up game includes a display unit having a plurality of player screen regions configured to display game screens a first input unit configured to receive an input from a first player a second input unit configured to receive an input from a second player a first air outlet configured to discharge air to the first player a second air outlet configured to discharge air to the second player; a control unit configured to control the display unit to count a game time and change the game screens displayed on the player screen regions for each counted game time, and when receiving an input to the first input unit from the first player, control the second air outlet so as to discharge air corresponding to the received input. The system for operating a match-up game may increase a player's sense of immersion.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: August 23, 2022
    Inventor: No Sun Park
  • Patent number: 11413529
    Abstract: A game scene display control method and system and a storage medium are provided. A game includes a first game character controlled by a first client (210) and a second game character controlled by a second client (220), the first game character belongs to a first character faction (120), and the second game character belongs to a second character faction (130). The method includes: a first game content is displayed on the first client (210), the first game content including a first game scene (111); a second game content is displayed on the second client (220), the second game content including a second game scene (112), and the first game scene (111) is mirror imaging symmetrical to the second game scene (112) based on a symmetrical mirror plane.
    Type: Grant
    Filed: August 12, 2020
    Date of Patent: August 16, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Bo Zhang
  • Patent number: 11417176
    Abstract: A system for modifying video of a live sporting event to include details of a micro market wager. A wagering platform that offers wagers on micro markets inside of a sporting event can produce personalized content for each user around highlights of their wagering experience.
    Type: Grant
    Filed: January 21, 2021
    Date of Patent: August 16, 2022
    Assignee: ADRENALINEIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Harrison Grant
  • Patent number: 11413539
    Abstract: Embodiments presented herein include systems and methods for performing dynamic difficulty adjustment. Further, embodiments disclosed herein perform dynamic difficulty adjustment using processes that may not be detectable or are more difficult to detect by users compared to static and/or existing difficulty adjustment processes. In some embodiments, historical user information utilized by a machine learning system to generate a prediction model that predicts an expected duration of game play, such as for example, an expected churn rate, a retention rate, the length of time a user is expected to play the game, or an indication of the user's expected game play time relative to a historical set of users who have previously played the game. Before or during game play, the prediction model can be applied to information about the user to predict the user's expected duration of game play.
    Type: Grant
    Filed: July 22, 2019
    Date of Patent: August 16, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Navid Aghdaie, John Kolen, Mohamed Marwan Mattar, Mohsen Sardari, Su Xue, Kazi Atif-Uz Zaman, Meng Wu
  • Patent number: 11416497
    Abstract: Disclosed are embodiments for providing batch performance using a stream processor. In one embodiment, a method is disclosed comprising receiving a stream of events, where each event comprises a header including an event type field and a timestamp. and identifying that the header of a given event in the stream of events includes at least one secondary event in a list of secondary identifiers included in the header. A flag is set in a distributed database for the at least one secondary event, then writing the given event to a table in the distributed database occurs, the table selected based on a respective event type field and timestamp associated with the given event. Deduplicating the given event and the at least one secondary event in response to a close of books (COB) signal occurs, after which writing at least one deduplicated event to a storage device occurs, the at least one deduplicated event selected from the group consisting of the given event and the at least one secondary event.
    Type: Grant
    Filed: May 22, 2020
    Date of Patent: August 16, 2022
    Assignee: YAHOO ASSETS LLC
    Inventors: Michael Pippin, David Willcox, Allie K. Watfa, George Aleksandrovich
  • Patent number: 11410487
    Abstract: Systems and methods are provided. A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to provide, via the communication interface and to an augmented reality (AR) device that is associated with a user, information regarding a first physical location of a first virtual object that is one of multiple virtual objects that are in a collection that is based on a brand and that are viewable by via the AR device. The processing circuit receives, via the communication interface and from the AR device, data corresponding to the first virtual object that is collected via an image capture device in the AR device and provides the user with an award that corresponds to the brand.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen
  • Patent number: 11412016
    Abstract: Systems and methods for demonstrating network security products in a virtual conference and providing training to attendees of a network security training session in the virtual conference through the use of gamification are provided. A server generates a dedicated virtual environment for a particular attendee. A three-dimensional (3D) user interface for the virtual conference is presented on a display of the particular attendee, which represents a simulated conference environment with each network security product being demonstrated as a virtual booth represented in the conference environment. A game client causes the particular attendee to navigate in the 3D user interface to a first virtual booth to access a first learning objective relating to demonstration of a first network security product corresponding to the first booth. A progress report, which is maintained by the server, is used to notify regarding other learning objectives that are of potential interest to the particular attendee.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: August 9, 2022
    Assignee: Fortinet, Inc.
    Inventors: Robert A. May, Jordan E. Thompson, Jamie Pate
  • Patent number: 11411901
    Abstract: A messaging system for a live event is described. A processing device presents a live event having at least one participant. The processing device presents one or more participant messages within a messaging user interface associated with the event. The processing device also presents one or more viewer messages within the messaging user interface. The viewer messages are integrated with the participant messages.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: August 9, 2022
    Assignee: Google LLC
    Inventors: Justin Lewis, Kevin Greene
  • Patent number: 11410488
    Abstract: Systems and methods are provided. A system is operable to provide, via a communication interface and to an augmented reality (AR) device that is associated with a user, symbol combination data that defines a first combination of symbols that are displayable on a gaming device. The system further provides a first virtual symbol that is collected by the AR device responsive to an image capture device of the AR device capturing image data that corresponds to the first combination of symbols. The system receives virtual symbol data from the AR device indicating that the AR device has collected the first virtual symbol. The system sends award data that corresponds to the first virtual symbol and that is redeemable by the user to the AR device.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen
  • Patent number: 11410489
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing zero, one or more awards in association with one or more game outcomes from one or more dynamically activated sets of reels.
    Type: Grant
    Filed: December 4, 2017
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventor: Kimberly K. Maya
  • Patent number: 11410500
    Abstract: A method of implementing a player tracking system in a gaming network includes receiving a virtual player tracking card identifier and a virtual player tracking card password, authenticating the identifier and the password; receiving a virtual player tracking card PIN, identifying a gaming machine that transmitted the virtual player tracking card PIN, and crediting an account associated with the virtual player tracking card PIN based on game play on the gaming machine.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Miles M. Patceg, Reuven Somberg
  • Patent number: 11406907
    Abstract: A method is provided, including the following operations: analyzing gameplay data and spectator data from previous sessions of a video game, wherein the analyzing is configured to correlate a spectator preference to a gameplay condition of the video game; using the correlated spectator preference to generate an in-game recommendation for the gameplay condition; identifying the gameplay condition occurring in a current session of the video game; responsive to identifying the gameplay condition occurring in the current session, then presenting the in-game recommendations to a player of the current session of the video game.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: August 9, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Katrine Chow, Saket Kumar, Steven Osman, Yuichiro Nakamura, Xavier Menendez-Pidal
  • Patent number: 11400379
    Abstract: Some embodiments of the invention provide a method and system for detecting unusual performance in a game. The game has a participant. The method calculates for the participant, a performance metric. The method compares the performance metric to a threshold value. Based on the comparison, the method optionally connects to a server. In some embodiments, the connection is for uploading a set of data from the participant to the server. The server, of some embodiments, broadcasts to the participant. The broadcast is a one-way transmission. In some embodiments, the broadcast includes a distribution based on a set of sample participants. In these embodiments, the set of sample participants comprises a representative sample of all the participants in the game. The threshold value, of some embodiments, is based on the broadcast and in some embodiments, the broadcast includes a histogram. The connecting occurs, in some embodiments, when the performance metric exceeds the threshold value.
    Type: Grant
    Filed: July 2, 2020
    Date of Patent: August 2, 2022
    Assignee: Winview, Inc.
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli