Patents Assigned to DeNA Co., Ltd.
  • Patent number: 8795088
    Abstract: In the present invention, a game system includes a game program storage unit, a group information management unit, a play history storage unit, and a group information update unit. The game program storage unit stores a game program for executing a game to be provided to a plurality of terminal devices. The group information management unit stores player identification information identifying each of a plurality of players of the game and group identification information identifying a group which includes the player, in association with each other. The play history storage unit stores a play history of each of the plurality of players for the game. The group information update unit changes an association stored in the group information management unit between player identification information identifying a first player among the plurality of players and group identification information, at least partially in accordance with the play history of the first player.
    Type: Grant
    Filed: November 29, 2012
    Date of Patent: August 5, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Takehiro Kusano, Yuzo Takagi, Keiichi Horie, Yuuki Abe
  • Patent number: 8795044
    Abstract: One object is to provide a video game that implements a team battle where players can share a sense of unity. In accordance with one aspect, a server device according to an embodiment includes: an identification unit configured to identify specific players constituting a specific team and identify game contents owned by the specific players from game contents; a generation unit configured to generate a specific game content group for the specific team by using specific game contents selected from game contents owned by the specific players; and a battle processing unit configured to process a battle between an opponent and the specific team, wherein the battle processing unit compares an opponent evaluation value calculated using a characteristic value assigned to a game content owned by the opponent, with a self-evaluation value calculated using a characteristic value assigned to a specific game content included in the specific game content group.
    Type: Grant
    Filed: May 23, 2013
    Date of Patent: August 5, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Taku Kojo, Kazuyoshi Shiobara
  • Patent number: 8795060
    Abstract: A game processing server apparatus providing a game service to a plurality of terminal devices connected with each other via a network, includes a game data generation unit that generates game data in the game service; a player information storing unit that stores player information including registration date data indicating a date when the player operating the terminal device is registered in the game service; and a group allocation unit that determines a player group to which the player belongs based on the registration date data of the player, wherein the game data generation unit generates game data for training, which is different from normal game data, to the player who belongs to the player group.
    Type: Grant
    Filed: July 9, 2013
    Date of Patent: August 5, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Yoshitaka Matsumoto, Kazuhiro Kondo, Shonosuke Tokumaru, Masataka Okihara, Kosuke Takami, Tatsuya Koyama
  • Publication number: 20140215447
    Abstract: A data processing apparatus that generates an object code from a source code, includes a unit that sets, for an access to a property of an object included in the source code, an offset of a one-dimensional array that stores a value in correspondence with a property in an offset table of hidden type data provided to correspond to the object, and accesses the property via the offset table.
    Type: Application
    Filed: September 17, 2013
    Publication date: July 31, 2014
    Applicant: DeNA Co., Ltd.
    Inventor: Kazuho OKU
  • Publication number: 20140213332
    Abstract: A video game combines finger swiping to hurl a projectile at a target, with strategic elements arising from various combinations of player and target characteristics. User actions such as a direction of finger swipe against a touchscreen, a speed of finger swipe against the touchscreen, and/or a length of finger swipe against the touchscreen, may determine the trajectory and/or force of the projectile. The player may dynamically select specific roles from a plurality of cards available in a deck, with the particular role determining game parameters such as offensive effectiveness and defensive strength. The game may incorporate one or more strategic concepts such as the ability to combine roles, the evolution of roles over time, and the selective enlistment of allies.
    Type: Application
    Filed: January 29, 2013
    Publication date: July 31, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Takeshi OTSUKA, Hidde Tonegawa, James Marr, Simon Paredes
  • Publication number: 20140213351
    Abstract: An object of the present invention is to relieve time and effort required for manipulated input. The game program according to the present invention causes a computer to perform, an offering process to offer the game content to the user; a recording process to record an offered game content offered in the offering process, as an owned game content owned by the user; a reception process to receive a prearranged registration of a specified game content specified by an input from a user; a judgment process, when an offer game content is offered to a user in the offering process after the reception process, to compare the offered game content to the specified game content prearranged for registration, to judge whether or not the offered game content is to be made an owned game content of the user; and an update process to update a record of the owned game content owned by the user based on a judgment result in the judgment process.
    Type: Application
    Filed: March 28, 2014
    Publication date: July 31, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Shinichiro NONAKA, Kazuhiro Yoshimi
  • Patent number: 8790171
    Abstract: A non-transitory computer-readable storage medium with a game program stored thereon, the game program instructing a computer to perform the following processes: a reception process to receive an operational input from a player; and a battle process in which a battle between the player and an opposing character starts based on the operational input by consuming a consumption parameter set for the player, a hit point parameter indicative of an amount of damage that the opposing character can withstand changes through the battle, an outcome of the battle between the player and the opposing character is determined, and when a single operational input is received from the player in the reception process, a recovery process and an attack process are collectively performed, the recovery process being a process to recover the consumption parameter, the attack process being a process to attack the opposing character.
    Type: Grant
    Filed: March 8, 2013
    Date of Patent: July 29, 2014
    Assignee: DeNA Co., Ltd.
    Inventor: Naoto Yoshie
  • Patent number: 8790172
    Abstract: A game providing apparatus connected to a terminal device to be capable of having communication with the terminal device to provide a game in which a player selects a plurality of characters to participate in the game, includes a display image generation unit that synthesizes a plurality of character positioning areas at which a plurality of characters are to be positioned, respectively, and a plurality of characters positioned at the plurality of character positioning areas, respectively, to have the terminal device display the synthesized image; and a character selection unit that selects, when one of the characters is designated and a direction from the designated character having the designated character as a base point is designated by the terminal device, the designated character and the character positioned at the character positioning area that are in the designated direction, as a combination of characters to actually participate in the battle.
    Type: Grant
    Filed: September 12, 2013
    Date of Patent: July 29, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Hiroki Yamada, Kazuhiro Kondo, Nobutaka Takushima, Hiroki Matsushima
  • Publication number: 20140206453
    Abstract: A server device connected with a player terminal used by a player when performing a game operation over a network includes: a rental unit; a providing unit; a storage unit configured to store player information in which the rental game content rented from the rental unit is set as game content temporarily possessed by the player, and the game content provided by the providing unit is set as game content possessed by the player; a parameter varying unit; a game content determination unit ; a parameter setting unit configured to set a parameter of the game content based on a parameter of the rental game content varied by the parameter varying unit; a condition determination unit configured to determine whether a return condition of the rental game content is satisfied; and an update unit configured to update the player information stored in the storage unit.
    Type: Application
    Filed: March 19, 2014
    Publication date: July 24, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Shun HASHIMOTO, Yuji UKAI, Naoto YOSHIE
  • Patent number: 8784170
    Abstract: A game program according to an embodiment enhances playability of a game wherein user objects strike target objects. The game program includes: a stage selection module for receiving stage selection; a ball selection module for receiving selection of ball objects; a screen display module for displaying a game screen; an owned point updating module for updating owned point information; an injection module for injecting ball objects; a ball-hitting operation module for operating flippers; an appearance module for causing a level-up item to appear when a predetermined appearance condition is satisfied; a game progress module for providing the user with a score when the ball object strikes the scoring target object, and providing the user with the level-up item when the ball object strikes the level-up item; and a level updating module for updating the level of the ball objects.
    Type: Grant
    Filed: October 2, 2013
    Date of Patent: July 22, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Koichi Murakami, Yasuhito Baba
  • Publication number: 20140200082
    Abstract: A server device according to an embodiment is connected to a plurality of player terminals to communicate information with the player terminals. The server device includes: a storage unit configured to store game content information, the game content information being configured to have special numbers at a predetermined interval in serial number order; a providing unit configured to select the same number of pieces of game content as the number of the predetermined interval, and to provide the selected pieces of game content at a time; a provision notice information generating unit configured to generate provision notice information for notifying in advance of whether a piece of game content with a special number is to be provided; and an image data generating unit configured to generate image data for displaying a game screen on a display unit of the player terminal before providing the pieces of game content.
    Type: Application
    Filed: March 17, 2014
    Publication date: July 17, 2014
    Applicant: DeNA Co., Ltd.
    Inventor: Shigenori KOBAYASHI
  • Publication number: 20140200061
    Abstract: An information processing device conducts a battle game played by a player by using a battle deck composed of game contents, including: a deck forming unit configured to form the battle deck to be used for a battle by the player; a parameter determining unit configured to determine a deck parameter value; a storage unit configured to store a parameter change condition; a determination unit configured to determine whether or not the parameter change condition is satisfied after the deck parameter value is determined by the parameter determining unit; a parameter changing unit configured to change the deck parameter value; a battle processing unit configured to: determine an outcome of a battle game by using the deck parameter value resulting from the change by the parameter changing unit, and determine an outcome of a battle game; and a screen data generation unit configured to generate data of a game screen.
    Type: Application
    Filed: December 11, 2013
    Publication date: July 17, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Tatsuya ISA, Jumpei Ueno
  • Patent number: 8777743
    Abstract: This disclosure relates to a system and method for facilitating interaction with a virtual space via a touch sensitive surface. The user may interact with the virtual space via a touch sensitive surface in a wireless client device. The user may interact with the virtual space by providing control inputs to the touch sensitive surface. The control inputs may be reflected in one or more views of the virtual space. In some implementations, the system may be configured such that the one or more views of the virtual space include one or more views of a shooter game. The system may be configured such that the user may interact with the game primarily with fingers from one hand via the touch sensitive surface. The user may enter various command inputs into the touch sensitive surface that correspond to actions in the virtual space presented to the user.
    Type: Grant
    Filed: August 31, 2012
    Date of Patent: July 15, 2014
    Assignee: DeNA Co., Ltd.
    Inventor: Benjamin James Cousins
  • Patent number: 8777756
    Abstract: A server device connected to a first player terminal used by a first player and a second player terminal used by a second player to communicate with each other, including: a storage unit that stores player information in which each of items owned by players is associated with each of the players; a reception unit that receives, from the first player terminal, an exchange request to exchange a first item owned by the first player for a second item different from the first item, and receives, from the second player terminal after the exchange request, an acquisition request that the second player acquire the first item in an exchange source from the first player; a judging unit that judges whether or not the second player owns the second item based on the player information when the reception unit receives the acquisition request; and an item exchange processing unit.
    Type: Grant
    Filed: May 15, 2013
    Date of Patent: July 15, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Yuji Kishimoto, Hisashi Sakamoto
  • Publication number: 20140194178
    Abstract: One object is to provide a setup for recommending a game content more effectively. In accordance with one aspect, a server device according to an embodiment includes: a game progress control unit for controlling the game progress; an information storage unit for storing information; a determination unit for determining whether a player owns a game content that requires a change in display mode of a screen containing a guidance display area for guiding the player to a gasha screen for obtaining a card as a game content; and a display control unit for displaying the screen containing the guidance display area on the terminal device.
    Type: Application
    Filed: December 17, 2013
    Publication date: July 10, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Hotaka KAWADA, Naoto YOSHIE
  • Publication number: 20140195648
    Abstract: The server device according to the embodiments provides users with more reliable recommendation information on electronic contents. This server device includes a game progression control unit for controlling progression of a game, an information storage unit for storing information, and a display control unit. The information storage unit includes: a use status management table for managing use status for each user of a plurality of online games provided by the server device; and a user-to-user relationship management table for managing information on relationship between users. The display control unit determines games to be recommended to a user based on information stored in the use status management table and the user-to-user relationship management table, and causes a terminal device to display information related to the games.
    Type: Application
    Filed: August 8, 2013
    Publication date: July 10, 2014
    Applicant: DeNA Co., Ltd.
    Inventor: Koichi Hamada
  • Publication number: 20140194210
    Abstract: After a game has been started, game content drawing processing, game content placing processing, and point granting and character removing processing are repeatedly executed. Thus, the obtaining of a character by each player, the placement of the obtained character in an area, and the obtaining of points and the removal of the character from the area according to an elapsed time from the placement of the character in the area are repeatedly executed. When conditions to terminate the game hold, a result of the game is decided according to the number of points obtained by each player. Accordingly, more competitive game elements are realized in a game that uses multiple areas.
    Type: Application
    Filed: March 13, 2014
    Publication date: July 10, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Shinnosuke YUKISHITA, Takahiro YAMAGUCHI, Hiroko KUSUHARA
  • Patent number: 8771070
    Abstract: A game processing server apparatus includes a unit that delivers game information to a player terminal; a unit that delivers information regarding a single base game content and information regarding one or more material game contents selected from the plurality of game contents to the player terminal, the information including information indicating that the one or more material game contents are selected as the material game contents as an initial value; and a unit that accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal, treats the material game contents selected by the player to be not possessed by the player anymore, and updates the parameter of the base game content.
    Type: Grant
    Filed: May 31, 2013
    Date of Patent: July 8, 2014
    Assignee: DeNA Co., Ltd.
    Inventor: Tomoyo Watanabe
  • Publication number: 20140187329
    Abstract: A server device is connected with a player terminal that displays a game screen including a game content arrangement area in a manner capable of communicating information. The server device includes: a storage unit configured to store a plurality of pieces of game content including special game content; an arrangement unit configured to arrange game content in the game content arrangement area; a determination unit configured to determine whether the special game content is included in a plurality of pieces of game content; and a grant unit configured to grant a part of game content selected from the plurality of pieces of game content, or all of game content to a player when the special game content is not included, and to grant only a part of game content selected from the plurality of pieces of game content to the player when the special game content is included.
    Type: Application
    Filed: March 5, 2014
    Publication date: July 3, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Akihiro SUGA, Sadaaki SATSUMA, Shota TANAKA
  • Patent number: 8764535
    Abstract: If an area in which a character has been already placed by a player in another team is selected from the areas displayed in a game field display part on a top screen and a player point count corresponding to Oshikura at the bottom of as PP selection part is selected, a comparison is made between a player point count that was selected by a player at the placement of the currently placed character and a player point count that was selected by a player who will place a new character. Then, the character related to a player having more player points is determined as the character to be placed in the area. Accordingly, more competitive game elements are realized in a game that uses multiple areas.
    Type: Grant
    Filed: August 28, 2013
    Date of Patent: July 1, 2014
    Assignee: DeNA Co., Ltd.
    Inventors: Shinnosuke Yukishita, Takahiro Yamaguchi, Hiroko Kusuhara