Patents Examined by Allen Chan
  • Patent number: 10255764
    Abstract: A functional transformation interleaved wagering system including an interactive controller configured to: provide an interactive application; communicate, to an application controller, a wager request; receive a wager outcome; receive an indication to provide entrance to a lottery for a period of time; provide the lottery; and communicate, to the application controller, application telemetry; a wager controller constructed to: receive the wager request; communicate the wager outcome; receive an indication; and the application controller operatively connecting the interactive controller and the wager controller and constructed to: receive the wager request; communicate, to the wager controller, the wager request; receive the wager outcome; communicate, to the interactive controller, the wager outcome; communicate the indication to provide the lottery for a period of time; and receive the application telemetry.
    Type: Grant
    Filed: September 10, 2018
    Date of Patent: April 9, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer
  • Patent number: 10252164
    Abstract: A game system has a server managing a game to a first platform comprising a head-mounted display (HMD) and a three-axis controller, where a movement of a first avatar is made by marking a position to move and teleporting the to the marked position, and managing the same game to a second platform comprising a pointer device and a display screen, where movement of a second avatar is by the pointer device at a pre-programmed rate. Procession of the game is displayed in the HMD from viewpoint of the first avatar, and in the display of the second platform from viewpoint of the second avatar, both avatars being displayed in both displays, and wherein the game server, executing the SW, constrains teleportation at the first platform only to positions within a radius that the second avatar is enabled to attain in a single continuous move at the pre-programmed rate.
    Type: Grant
    Filed: October 29, 2018
    Date of Patent: April 9, 2019
    Assignee: Roblox Corporation
    Inventors: Claus Christopher Moberg, Daniel L Healy, Kyle Emmerich
  • Patent number: 10254827
    Abstract: A gaming system provides player adjusted entertainment content through: a) multiple player input terminals having player input controls in communication with a gaming processor and a display screen; b) a library of motion images or a motion capture suit in communication with a display processor. The display processor is in communication with a community display system viewable from all of the multiple number of player input terminals in communication with the gaming processor. The gaming processor is configured to execute software to accept and resolve wagers from the player input terminals and the player input terminal is in communication with the display processor and a controller for the library and/or motion capture suit such that command input can be conveyed to the controller for the motion capture suit.
    Type: Grant
    Filed: May 29, 2018
    Date of Patent: April 9, 2019
    Assignee: Interblock d.d.
    Inventor: Joze Pececnik
  • Patent number: 10244984
    Abstract: A sensor garment for monitoring an individual engaged in an athletic activity includes a garment formed of textile material, and a sensor module inseparably coupled to the textile material of the garment. The sensor module includes a single-purpose sensor configured to sense a single characteristic, and a radio antenna configured to transmit data generated by the single-purpose sensor. The sensor module includes no external port.
    Type: Grant
    Filed: July 26, 2017
    Date of Patent: April 2, 2019
    Assignee: adidas AG
    Inventors: Aurel Coza, Christian DiBenedetto, Ian Michael Munson
  • Patent number: 10242526
    Abstract: A delayed wager interleaved wagering system is disclosed including a mobile device constructed to: provide an interactive application display; request wager actuator data; configure the display to provide a wager confirmation screen; communicate wager actuator activation data; receive wagering telemetry data and application resource data; a wager server constructed to: receive wager request data; determine and communicate a wager outcome; and the process controller operatively connecting the mobile device and the wager server, and constructed to: provide the wager actuator data; distribute the wager actuator data; generate wager request data; communicate the wager request data; receive the wager outcome data; determine and communicate the wagering telemetry data and the application resource data.
    Type: Grant
    Filed: July 2, 2018
    Date of Patent: March 26, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, David Chang
  • Patent number: 10229554
    Abstract: On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications.
    Type: Grant
    Filed: April 11, 2018
    Date of Patent: March 12, 2019
    Assignee: PATENT INVESTMENT & LICENSING COMPANY
    Inventor: John F. Acres
  • Patent number: 10223868
    Abstract: A promotional game is conducted over participants' cell phones. During a play period, a participant advances on a virtual game board using cell phone commands. During the play period, participants' gaming wagering is used to generate drawing tickets. Each player may text COUNT to receive a text message containing his or her current board position and total tickets accumulated. Alternatively, or in addition, he or she may go to the casino, text the word STATUS and have the same information depicted with accompanying animation on a video display. At the end of the play period each player may text PEEK to receive a message indicating whether or not he or she has won any prizes. To learn the number of prizes and their worth, the player may go to the casino, text the word REVEAL and have the prize details depicted with accompanying animation on the video display.
    Type: Grant
    Filed: June 9, 2016
    Date of Patent: March 5, 2019
    Assignee: PATENT INVESTMENT & LICENSING COMPANY
    Inventor: John F. Acres
  • Patent number: 10207149
    Abstract: Systems and methods for monitoring athletic performances include determining “flight time,” e.g., the amount of time both feet are off the ground, and optionally “flight time” resulting from different types of activities, such as jogging, running, sprinting, jumping, etc. “Flight time” may help a player or coach better understand the effort the athlete is putting out, compare efforts of two or more players, gauge the athlete's performance change over time, and/or identify conditioning needs and/or areas for improvement. Such systems and methods also may generate and display various athletic performance metrics, such as: instantaneous flight time; average flight time; cumulative flight time during an athletic performance or other time period; instantaneous jump height; average jump height; cumulative jump height during an athletic performance or other time period; and comparisons of any flight time and/or jump height metric(s) of one player against another player and/or against himself/herself; etc.
    Type: Grant
    Filed: January 23, 2018
    Date of Patent: February 19, 2019
    Assignee: NIKE, Inc.
    Inventors: SantoshKumar Balakrishnan, Robert M. Bruce, Justin Fraga, Paul J. Francis
  • Patent number: 10195528
    Abstract: Systems and method are provided for executing an application for interfacing with a virtual reality scene. In one method includes capturing image data of an object using a camera and processing the image data of the object to identify geometric parameters of object. During an interactive session processed by a computer system, the method uses the captured image data and the identified geometric parameters of the object to track movements of the object. The method then causes rendering on a display, the virtual object. The virtual object is used to represent the object. The virtual object rendered on the display such that movement of the object causes rendering of corresponding movement by the virtual object on the display screen.
    Type: Grant
    Filed: December 1, 2016
    Date of Patent: February 5, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Gary Zalewski, Tomas Gillo
  • Patent number: 10187618
    Abstract: A projection mechanism including a projector emitting projection light by which a game effect image is generated and a projection target mechanism including a projection surface which generates a three-dimensional structure corresponding to a game content, in association with the game effect image generated by projection of the projection light are included.
    Type: Grant
    Filed: May 13, 2016
    Date of Patent: January 22, 2019
    Assignees: Universal Entertainment Corporation, Aruze Gaming (Hong Kong) Limited
    Inventors: Takashi Izawa, Keita Shimura
  • Patent number: 10186115
    Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.
    Type: Grant
    Filed: September 19, 2017
    Date of Patent: January 22, 2019
    Assignee: GAME PLAY NETWORK, INC.
    Inventors: Russell M. Fine, David M. Marshall
  • Patent number: 10183215
    Abstract: The present invention describes methods and apparatus to enable efficient and protected interaction with a virtual world environment. An exemplary embodiment of the present invention provides a system including a virtual world commodity device including a housing and a memory. Furthermore, the system includes a product unique identifier stored in the memory of the virtual world commodity device. The virtual world commodity device is enabled to communicate with a virtual world environment to provide the product unique identifier and the virtual world environment provides a globally unique identifier to be stored in the memory of the virtual world commodity device.
    Type: Grant
    Filed: November 26, 2013
    Date of Patent: January 22, 2019
    Assignee: You42, Inc.
    Inventors: Ashley Johnson, Chris D. Moreau
  • Patent number: 10179285
    Abstract: Scrolling of a game image is controlled appropriately while increasing the amusement of the game.
    Type: Grant
    Filed: September 9, 2015
    Date of Patent: January 15, 2019
    Assignee: KABUSHIKI KAISHA SEGA Games
    Inventors: Keiichi Matsunami, Fuminori Sato
  • Patent number: 10178545
    Abstract: A handheld terminal 200 performs wireless communication with a game apparatus 103 and determines whether the wireless communication with the game apparatus 103 is possible. The game apparatus 103 performs wireless communication with the handheld terminal 200 and determines whether the wireless communication with the handheld terminal 200 is possible. The game apparatus 103 performs a return home determination process, based on the determination about whether the wireless communication is possible, when the wireless communication with the handheld terminal 200 has become, after having become disabled, enabled again.
    Type: Grant
    Filed: May 24, 2016
    Date of Patent: January 8, 2019
    Assignee: Nintendo Co., Ltd.
    Inventor: Yoshikazu Yamashita
  • Patent number: 10176667
    Abstract: A distributed anonymous payment interleaved wagering system is disclosed, including an interactive processing device constructed to receive a request for processing a payment; communicate interactive processing device data and a request for an anonymous payment identifier; receive the anonymous payment identifier; lock the interactive processing device for a period of time; communicate anonymous payment identifier; receive gaming session data; unlock the interactive processing device; the process controller or wager controller constructed to: create an anonymous payment identifier; associate the anonymous payment identifier with the interactive processing device data; communicate the anonymous payment identifier; create a gaming session based on the anonymous payment data, the anonymous payment identifier, and the interactive processing device data; communicate gaming session data; the interactive payment controller constructed to: receive a value bearing item; communicate TITO data and anonymous payment iden
    Type: Grant
    Filed: July 17, 2017
    Date of Patent: January 8, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer
  • Patent number: 10159900
    Abstract: A virtual reality (VR) game platform has an input mechanism, software executing on a processor from a non-transitory medium, and a display screen displaying, under control of the software, an object at a first position in a virtual environment, the object controllable by a player interacting with the VR game platform to move in the virtual environment viewed by the player from a camera centered on the object, the display screen further displaying a symmetrical region of the environment centered on the controlled object, the symmetrical region expanding in radius at a controlled rate. The player is enabled to select, using the input mechanism, a second position within the expanding symmetrical region to move the object, after which selection the object teleports to the second position, and the camera teleports to the second position as well.
    Type: Grant
    Filed: March 17, 2017
    Date of Patent: December 25, 2018
    Assignee: Roblox Corporation
    Inventors: Claus Christopher Moberg, Daniel L Healy, Kyle Emmerich
  • Patent number: 10163298
    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting that one or more wearable computers are within a proximity range to a wagering game machine. In some examples, the operations further include determining one or more characteristics associated with the one or more wearable computers in response to the detecting that the one or more wearable computers are within the proximity range to the wagering game machine. In some examples, the operations further include providing a feature associated with a wagering game based on the one or more characteristics of the one or more wearable computers.
    Type: Grant
    Filed: November 28, 2017
    Date of Patent: December 25, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Michael R. Bytnar, Michael Vincent DiCillo, Patrick M. Gustafson, Jeremy Michael Hornik, Gary John Oswald, Richard Barry Robbins, Nickey C. Shin, Jesse M. Smith, Simon Edward Sunblade, Jamie W. Vann, Muthu Velu, Matthew J. Ward, Steven J. Zoloto, Dale Robert Buchholz, Mark B. Gagner, Craig Joe Sylla
  • Patent number: 10159898
    Abstract: A social game capable of informing a player of the attractiveness of a group fighting event is disclosed herein. A server device comprises: an information storage unit that stores information on the game; and a control unit that executes an arithmetic operation relating to the game and performs processing to display an image of the game at the terminal devices. The information storage unit stores, as a part of the information on the game, information on a fighting event, and the control unit performs processing to, in accordance with an instruction from a player, display the information on the fighting event at a terminal device operated by the player.
    Type: Grant
    Filed: December 18, 2017
    Date of Patent: December 25, 2018
    Assignee: GREE, Inc.
    Inventor: Tomoki Yasuhara
  • Patent number: 10152845
    Abstract: The invention provides a gaming machine comprising a display for displaying a game in which game symbols are randomly displayed in an array of game positions. A game controller designates at least one of the game positions as a special game position in the array and randomly determines a bonus prize associated with the special game position. A special symbol appearing in the special game position in the play causes the game controller to award the bonus prize associated with the special game position. A method is also provided.
    Type: Grant
    Filed: May 11, 2016
    Date of Patent: December 11, 2018
    Assignee: Ainsworth Game Technology Limited
    Inventor: Jason Pawloski
  • Patent number: 10142286
    Abstract: A program which is capable of offering a reward to a user who has registered a simple access means to a predetermined screen is disclosed. The program causes a computer to function as reception means for receiving an access request from a terminal device used by a user; determination means for determining, based on a character string contained in a URL of an access destination of the received access request, whether or not a simple access means to the URL is registered in the terminal device; and offering means for offering a reward to the user who uses the terminal device that performs the access request when the simple access means is determined to be registered.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: November 27, 2018
    Assignee: GREE, Inc.
    Inventor: Yuki Ino