Patents Examined by Reginald Renwick
  • Patent number: 11173392
    Abstract: A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective “porthole” view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.
    Type: Grant
    Filed: September 17, 2019
    Date of Patent: November 16, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Genyo Takeda, Howard Cheng
  • Patent number: 11170612
    Abstract: A game controller selects and displays first symbols at display positions on a display device, and triggers play of a series of feature games when the first symbols correspond to a trigger event. During the series of feature games, the game controller selects and displays second symbols at the display positions, replaces each reveal symbol in the second symbols with a replacement symbol while retaining other symbols in the second symbols, and determines a feature game outcome based on the replacement symbol and other symbols in the second symbols after each reveal symbol is replaced with the replacement symbol. In some embodiments, each replacement symbol comprises a configurable symbol including a common component and a variable component.
    Type: Grant
    Filed: January 13, 2020
    Date of Patent: November 9, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11170610
    Abstract: A gaming machine includes a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to a credit input mechanism receiving a physical item with an associated credit value, causes a display device to display a first jackpot value associated with a first jackpot, and initiates play of a game in response to a first input received via a player interface. In response to initiating play of the game, the game controller spins virtual reels to select and display first symbols at display positions on the display device, and determines that the first jackpot has been won if the first symbols include a first configurable symbol with a first jackpot indicia as its variable component. The game controller increases the credit balance per the first jackpot value after determining that the first jackpot has been won.
    Type: Grant
    Filed: November 11, 2019
    Date of Patent: November 9, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11154771
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, a method for presenting in a graphical user interface a plurality of associable three-dimensional (3D) actions and a plurality of accessories having distinct operational functions, receiving a request to associate one of the plurality of 3D associable actions with an input function of a select one of the plurality of accessories, associating the 3D action with the input function of the selected accessory, monitoring the selected accessory for a stimulation of the input function, and transmitting the 3D action responsive to detecting the stimulation of the input function. Additional embodiments are disclosed.
    Type: Grant
    Filed: November 25, 2019
    Date of Patent: October 26, 2021
    Assignee: STEELSERIES ApS
    Inventor: Tino Soelberg
  • Patent number: 11154785
    Abstract: When a server executes control processing related to a matching match-up using player characters as matched player characters between matched players determined by matching processing, when interference from a matched player character to another matched player character occurs, the server executes parameter control processing with respect to the matched player character having been subjected to the interference in accordance with the interference and executes parameter control disabling processing of disabling control of a parameter value in accordance with the interference by a player character of an unmatched player to the matched player character.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: October 26, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
  • Patent number: 11154783
    Abstract: Systems and methods to support player-initiated proof of in-game participation by unique digital articles in in-game events are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players; record usage information pertaining to player-owned unique digital articles on a permanent registry; present a player interface for a player to select an in-game event; store video information of the selected in-game event; and record references to the stored video information on the permanent registry such that the video information is accessible for viewing by users of the permanent registry.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: October 26, 2021
    Assignee: Mythical, Inc.
    Inventors: Rudy Koch, John Linden
  • Patent number: 11143754
    Abstract: A method of determining spin parameters of a sports ball, such as spin axis and rotation velocity of a golf ball. The spin axis is determined solely from the trajectory of the flying ball, and the rotational velocity is determined from a frequency analysis of a signal provided by a radar, which signal comprises spectrum traces positioned equidistantly in frequency, which frequency distance relates to the spin velocity.
    Type: Grant
    Filed: July 30, 2019
    Date of Patent: October 12, 2021
    Assignee: Trackman A/S
    Inventor: Fredrik Tuxen
  • Patent number: 11141665
    Abstract: Techniques for determining exciting moments in a game video are described herein. The disclosed techniques comprise capturing a video frame in a target game video; obtaining an icon associated with a game character in the video frame; determining a corresponding health point of the game character in the video frame based on the icon; determining a health point change of the game character by comparing a plurality of health points of the game character in the plurality of video frames; and determining at least one exciting moment in the target game video based on the health point change.
    Type: Grant
    Filed: September 11, 2020
    Date of Patent: October 12, 2021
    Assignee: Shanghai Bilibili Technology Co., Ltd.
    Inventors: Shuangquan Duan, Biao Yan, Yi Zhang, Xi Wen
  • Patent number: 11135512
    Abstract: An information processing apparatus in which a player plays a game by controlling a player character is provided. The information processing apparatus includes a memory, and a processor coupled to the memory and configured to generate a game image in accordance with an operation by the player, generate another image of another character or an object other than the player character, in a case where the another character or the object is in a state to be affected by the player character in the game, and superimpose and display the another image on the game image.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: October 5, 2021
    Assignee: KOEI TECMO GAMES CO., LTD.
    Inventors: Yusuke Abe, Mikihiro Shiozuru, Sho Hiroshige
  • Patent number: 11127243
    Abstract: A brushless motor system for use with a mechanical reel gaming machine is provided. The brushless motor system includes a reel hub and a reel frame rotationally attached to a center shaft of the reel hub. The brushless motor system also includes a permanent magnet (PM) rotor attached to the reel frame and including a plurality of permanent magnets attached to the PM rotor. The brushless motor system further includes a stator including stator coils attached to the reel hub, the plurality of stator coils are mounted parallel to a surface of the PM rotor at a separation distance. The stator causes the PM rotor to rotate during activation of the stator without direct contact between the stator and the rotor, thereby causing the display of one or more symbols of the plurality of symbols during the wagering game based on the rotation.
    Type: Grant
    Filed: January 24, 2020
    Date of Patent: September 21, 2021
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: William Lamb, Thach Du, Charles A. Liter
  • Patent number: 11103771
    Abstract: The subject disclosure provides for obtaining marker data representing marker movement with reduced displacement from game rig joint centers using a motion capture compression suit deployed and form-fitted onto target participants in order to reduce excess marker movement during a motion capture shooting cycle. The motion capture suit includes a first layer having a first type of material with seams defining one or more predetermined regions on the first layer. In some aspects, the first layer applies an amount of compression onto a surface of a subject when the motion capture suit is worn by the subject. The motion capture suit includes a second layer having a second type of material for non-permanent fastening of one or more marker elements on a surface of the second layer. In some aspects, the second layer is arranged on the first layer within the one or more predetermined regions of the first layer.
    Type: Grant
    Filed: January 2, 2020
    Date of Patent: August 31, 2021
    Assignee: Electronic Arts Inc.
    Inventor: Megan Jeanne Moreau
  • Patent number: 11107315
    Abstract: In accordance with some embodiments there is provided an electronic gaming table system (e.g., a smart table operable to facilitate a card game, such as baccarat, blackjack or poker) which includes (i) at least one detecting mechanism for detecting a plurality of game elements (e.g., wagering chips) placed on, or removed from, a particular physical position of a physical table of the gaming table system to represent at least one wager for a particular game event; and (ii) a game controller operable to identify, based at least on data received from the at least one detecting mechanism, whether the plurality of game elements represent a single wager or multiple distinct wagers placed on the particular physical position and for the particular game event. In some embodiments, the detecting mechanism is an RFID antenna.
    Type: Grant
    Filed: January 8, 2020
    Date of Patent: August 31, 2021
    Assignee: Walker Digital Table Systems, LLC
    Inventors: Stephen Moore, Carolyn Moore
  • Patent number: 11103780
    Abstract: The present disclosure relates to devices, methods, and computer-readable medium for saving and restoring physical hardware states and virtual machine (VM) states for an application actively being executed on a virtual machine by a user on a computer device. The devices, methods, and computer-readable medium may allow a user to suspend a current state of an application session and save the VM and memory state to persistent storage, and later resume the execution of the saved application session by reading the state back into memory and restoring the VM state.
    Type: Grant
    Filed: January 28, 2020
    Date of Patent: August 31, 2021
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mark James McNulty, Blaine Craig Hauglie, Paul Joseph Wolfteich, Thomas Fahrig, David Neil Cutler
  • Patent number: 11103773
    Abstract: Computer-implemented methods and systems for storing data specifying an association between the real world object associated virtual object, wherein the association utilizes geolocation or place or geofence information and the object criteria. In the event of conducting scanning or taking a photograph of a real world object, detecting that a client device of the server has conducted scanning or augmented reality (AR) scanning or taken a photograph or provided a raw photo or scanned data from particular real world object geolocation. Identifying or recognizing an object in the received photograph or scanned data and based on the identified object satisfying within a defined geographic area surrounding the identified geolocation or the identified geolocation associated place or geofence associated object criteria in the stored data, displaying or providing the associated virtual object including virtual money to the client device.
    Type: Grant
    Filed: August 20, 2018
    Date of Patent: August 31, 2021
    Inventor: Yogesh Rathod
  • Patent number: 11097189
    Abstract: In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance. Different communication actions can be performed in response to the same user input command when the game state data indicates different game states.
    Type: Grant
    Filed: July 30, 2019
    Date of Patent: August 24, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Kevin Todd Alderman, John Preston Glenn, Brent Travis McLeod, Carlos Emmanuel Reyes Pineda, Rayme Christopher Vinson
  • Patent number: 11097192
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Grant
    Filed: January 8, 2020
    Date of Patent: August 24, 2021
    Assignee: Roblox Corporation
    Inventors: Richard Sim, Dmitri Essiounine, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman, Enrico D'Angelo
  • Patent number: 11093802
    Abstract: A method and apparatus for categorising images of mobile device software, the method comprising: running mobile device software through a platform installed on a user device; capturing images of the mobile device software during user operation; extracting image descriptors from the captured images; processing the extracted image descriptors to generate input to a model derived from a trained computer neural network; processing output of the model to determine a category for a captured image from which the image descriptors are extracted; extracting one or more features present in the captured image according to the predetermined one or more features to be extracted for the category; and processing the extracted one or more features to determine a score, ranking or level tied to the user against scores, rankings or levels of other users of the same mobile device software in case that the category relates to scoring, ranking or levelling.
    Type: Grant
    Filed: July 20, 2018
    Date of Patent: August 17, 2021
    Assignee: IRON GAMING LIMITED
    Inventors: Peter Marek Zmijewski, Scott Matthew Dowdell
  • Patent number: 11083966
    Abstract: A method for displaying a virtual pet is provided. The method includes: determining a target virtual pet to-be-displayed in an application program; obtaining first information of the target virtual pet from a server, the first information being stored on a blockchain system and corresponding to the target virtual pet; and displaying a first display interface associated the target virtual pet, the first display interface including the first information of the target virtual pet.
    Type: Grant
    Filed: September 22, 2020
    Date of Patent: August 10, 2021
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventors: Yicheng Zhang, Yanwei Zhang, Xing He, Wei Peng
  • Patent number: 11087589
    Abstract: This concept is directed to methods of operating a gaming device to analyze game information that is part of a gaming event having a player interaction in advance of the player interaction to make a determination about the game play. These methods may be used for a variety of gaming devices such as slot machines, video keno devices, video poker machines, electronic table games, internet gaming terminals, etc. In each type of gaming device, these operation methods evaluate future game information during game play to determine one of multiple manners by which the game play will continue. These continuation manners may include changing the speed of game play, determining display characteristics of the game and outcome, providing tips or information to the player about the future game information, automatically initiating a subsequent game, or otherwise altering an aspect of the game play parameters in response to the evaluated game information.
    Type: Grant
    Filed: June 11, 2019
    Date of Patent: August 10, 2021
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 11069175
    Abstract: Disclosed are various embodiments for determining a wagering game to play on a client device. The client device can determine the orientation of a display using one or more sensors. The wagering game can be selected using the orientation. The selected wagering game can be rendered on the display. An outcome of the wagering game can be generated.
    Type: Grant
    Filed: November 25, 2019
    Date of Patent: July 20, 2021
    Assignee: IGT
    Inventor: Dwayne Nelson