Patents Examined by Reginald Renwick
  • Patent number: 11253785
    Abstract: A bot detection system and method analyzes application programming interface (API) data associated with an online gaming player account to make a determination of whether the player account is engaging in cheating by using a bot during online game play. The API data may be analyzed to generate API metadata that is descriptive of the API data, such as an indication of how many API calls were made to a particular API during a particular time period on behalf of the player account. The API data may be applied to one or more bot detection models to make an assessment of whether the player account is using a bot. If bot usage is detected with a player account, enforcement actions, such as slowing down game play or banning the player account, may be implemented for that player account.
    Type: Grant
    Filed: January 28, 2020
    Date of Patent: February 22, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Arash Niknafs, Najmeh Tavassoli
  • Patent number: 11253768
    Abstract: A sports detection and reporting system that locates the players and the ball to determined if certain play criteria have been met. The system also displays on the field detected locations relevant to the players and the play in real time.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: February 22, 2022
    Inventor: Alan B Amron
  • Patent number: 11241619
    Abstract: Provided is a contents providing system capable of inducing excitement of a spectator in a battle game. One embodiment of the present disclosure is a contents providing system including: an acquisition part acquiring, as player information, at least one of a posture, an amount of activity, and biological information from each of multiple players playing a battle game where multiple events occur simultaneously in one game space; and a processing part processing the player information acquired by the acquisition part into information-for-spectator to be provided for the spectator or an organizer of the battle game.
    Type: Grant
    Filed: April 21, 2020
    Date of Patent: February 8, 2022
    Assignee: TOYOTA BOSHOKU KABUSHIKI KAISHA
    Inventors: Mitsuko Hama, Nobuki Hayashi, Katsuhito Yamauchi, Asami Takayama
  • Patent number: 11244532
    Abstract: A method of controlling a gaming device may involve controlling, via a control system of the gaming device that includes one or more processors, a display system of the gaming device to present a plurality of wagering game images. Each of the wagering game images may correspond to a different game theme. The method may involve controlling the display system to present a plurality of metamorphic images. Each metamorphic image may correspond to a wagering game image. Each metamorphic image also may correspond to an award of a game theme corresponding to the wagering game image. The method may involve receiving an indication of a selected game theme and controlling the display system to present first visual effects corresponding to an instance of the selected game theme and to present a metamorphic image corresponding to the selected game theme.
    Type: Grant
    Filed: March 1, 2019
    Date of Patent: February 8, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Chad La Guardia, Erick T. Ching
  • Patent number: 11224806
    Abstract: A method for identifying game events includes providing a spectator channel for a video game, detecting a tag selection in the game while it is being played, and identifying a screen location associated with the tag selection. The method includes examining the screen location to identify game action occurring proximate to the tag selection, and accessing a recording of the game including the game action. The recording includes a plurality of frames associated with state data and metadata, and the method includes examining this data to quantify the recording. The examining assigns a significance value using the state data and metadata. A video clip from the recording associated with the tag selection is stored when the significance value exceeds a predefined threshold. The video clip is viewable (watch mode) and playable (play mode), which uses state data to execute a portion of the game that relates to the clip.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: January 18, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Nirmal Rajkumar, Jeff Stafford, Justice Adams
  • Patent number: 11224817
    Abstract: Embodiments described herein disclose technology for allocating funds related to one or more in-game purchases when users interact with a gaming application. Based on the interactions of a user with the gaming application running on a client device of the user, a gaming server receives information of an in-game purchase by the user. The gaming server notifies a second computer server of the in-game purchase which sends an activation link to the user. When the second computer detects selection of the activation link, funds are electronically transferred from the gaming application to one or more accounts. In some embodiments, the funds allocated to the one or more accounts can be a percentage of the in-game purchase amount.
    Type: Grant
    Filed: February 21, 2020
    Date of Patent: January 18, 2022
    Assignee: United Services Automobile Association (USAA)
    Inventors: Jose L. Romero, Jr., Reynaldo Medina, III, Andre Rene Buentello, Noe Alberto Martinez, Cayley Danielle Collum, Emily Kathleen Krebs, Christopher Russell
  • Patent number: 11219827
    Abstract: A gaming key mode adjusting method and an electronic device are provided. The gaming key mode adjusting method includes: retrieving a display image; determining that the display image corresponds to a gaming scenario; obtain a key mode corresponding to the gaming scenario and process a keyboard input signal according to the key mode. In the key mode, key travels correspond to a plurality of key press values.
    Type: Grant
    Filed: February 17, 2020
    Date of Patent: January 11, 2022
    Assignee: Acer Incorporated
    Inventors: Chien-Wei Chiu, Ling-Fan Tsao
  • Patent number: 11213759
    Abstract: Systems and methods for managing storage of video game content based on video game performance. A level is identified from among a sequence of playable levels of an active video game. A video of the performance of the identified level of the active video game is recorded. A video game performance metric for the identified level is determined. A greatest value of the video game performance metric stored in a database is received. In response to determining that a current value of the video game performance metric for the identified level of the active video game does not exceed the greatest value of the video game performance metric stored in a database, the recording of the video of the performance of the level of the video game is deleted.
    Type: Grant
    Filed: July 22, 2020
    Date of Patent: January 4, 2022
    Assignee: ROVI GUIDES, INC.
    Inventors: Rajendran Pichaimurthy, Dolphin Masilamany Santha, Prakash Viswanathan
  • Patent number: 11210902
    Abstract: A gaming machine includes a game controller that initiates play of a base game in response to a first input received via a player interface. The game controller spins base game virtual reels to select and display a first symbols at display positions on a display device. The game controller, in response determining that a quantity of configurable symbols in the first symbols has a predetermined relationship to a predetermined quantity, triggers display of a feature game. The game controller further sets a quantity of remaining games for the feature game to an initial quantity. For each remaining game of the feature game, the game controller spins one or more feature game virtual reels to select and display symbols for one or more of the display positions with non-configurable symbols while holding configurable symbols at their respective display positions.
    Type: Grant
    Filed: December 4, 2019
    Date of Patent: December 28, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11210900
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Grant
    Filed: June 27, 2019
    Date of Patent: December 28, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11207563
    Abstract: Articles of clothing include modules for sensing physical and/or physiological characteristics associated with use of the clothing or for performing other functions. Such clothing systems and methods may use physical or other interaction(s) between the module and the article of clothing for activating and/or deactivating the module and/or sensing devices included with the module, for example, to confirm whether the module and clothing are authorized for use with one another, and/or for automatic data algorithm selection methods. Additionally, such systems and methods also may sense interactions between the module and a module securing element of the clothing to determine characteristics associated with the clothing.
    Type: Grant
    Filed: April 15, 2019
    Date of Patent: December 28, 2021
    Assignee: NIKE, Inc.
    Inventor: Charles W. Case, Jr.
  • Patent number: 11210903
    Abstract: A gaming machine includes a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to a credit input mechanism receiving a physical item with an associate credit value, and initiates play of a base game in response to a first input received via a player interface. During play of the base game, the game controller spins first reels to select and display first symbols at first display positions displayed on one or more display devices, and determine that a feature game has been won in response to a trigger condition. During play of the feature game, the game controller spins second reels to select and display a second symbols at second display positions displayed on the one or more display devices, and re-spins a subset of the second reels to select replacement symbols for at least a subset of display positions of the second display positions with non-configurable symbols while retaining configurable symbols at their respective display positions.
    Type: Grant
    Filed: December 4, 2019
    Date of Patent: December 28, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11205323
    Abstract: A gaming machine includes a credit input mechanism, a credit payout mechanism, a display device, a player interface, and a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to the credit input mechanism receiving a physical item with an associated credit value and initiates play of a game in response to a first input received via the player interface. The game controller spins virtual reels to select and display a first symbols at display positions on the display device. The first symbols are selected from non-configurable symbols and configurable symbols. The game controller determines that a prize, associated with an icon that has been split into a plurality of portions, has been won if variable components of the configurable symbols in the first symbols include each portion of the plurality of portions for the icon associated with the prize.
    Type: Grant
    Filed: November 5, 2019
    Date of Patent: December 21, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11198058
    Abstract: An example of an information processing apparatus repeatedly acquires input positions detected by a pointing device. The information processing apparatus sets a reference position, based on an input position at which an input to the pointing device is started. The information processing apparatus executes a first movement process of causing a first object to move in a virtual game space, based on the reference position, and an input position of an input which is continuously performed from start of the input to the pointing device. The information processing apparatus executes a first process on a second object which is the same as or different from the first object, in a case where the input position of the input, which is continuously performed from start of the input to the pointing device, satisfies a predetermined condition regarding the relationship between the input position and the reference position.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: December 14, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Kosuke Yabuki, Takeshi Miyamoto, Shigeto Murata, Shinya Nakano
  • Patent number: 11191997
    Abstract: According to an aspect of the present invention there is provided a method of detecting and categorising an event occurring on a sports field, the method comprising: obtaining a series of ball and player position data measurements; determining a rotation rate of the ball device over the time period from data received from the ball device; determining the player is likely in possession of the ball based on a plurality of possession tests comprising: comparing a current position of the ball device and the player device to identify a relative distance between the ball device and the player device and calculating if the relative distance is lower than a reference value; comparing an obtained velocity of the ball device and the player device, respectively, to identify a relative velocity of the ball device with respect to the player device and calculating if the relative velocity is lower than a reference value; and, calculating if the rotation rate of the ball device is lower than a reference value; subsequently
    Type: Grant
    Filed: July 23, 2018
    Date of Patent: December 7, 2021
    Assignee: Sportable Technologies Ltd.
    Inventors: Peter Husemeyer, Dugald MacDonald, Daniel Davson, Alexander Mavros
  • Patent number: 11192025
    Abstract: Methods and systems described in this disclosure are directed at gamification. In some embodiments, the present disclosure relates to methods and systems for tracking actions taken by a user at predetermined gaming levels in a gaming application, the gaming application also facilitating users to interact with the gaming application in the form of questions and answers. If the user is unable to provide a minimum number of correct responses to the questions presented, the gaming application displays actions that are to be performed by the user to continue playing the game. In some embodiments, a game is paused temporarily by a pause signal sent to the gaming application. The game resumes when a resume signal is sent to activate the gaming application.
    Type: Grant
    Filed: April 13, 2020
    Date of Patent: December 7, 2021
    Assignee: UNITED SERVICES AUTOMOBILE ASSOCIATION (USAA)
    Inventors: David Hancock, Sharon M. Sirizzotti, Joe R. Martin
  • Patent number: 11185774
    Abstract: A computer application for performing a method for creating a panoramic view port about a nodal point, which includes positioning an image-capturing mobile device at a nodal point, capturing a first digital image having a focal point within the image's left, right, top and bottom image borders, pivoting the mobile device about the nodal point, either vertically or horizontally, until the focal point of a subsequent image moves outside an image border of a previous image, in which an application indicator then displays on a preview image aiding in adjacent border alignment subsequent to image capture. Thereafter, there is a conjoining of the subsequent image with the one or more previous images into a sphere segment and looping through the process of pivoting the image-capturing mobile device, and conjoining subsequent captured images with the sphere segment, until a desired spherical view port about a nodal point has been created.
    Type: Grant
    Filed: January 22, 2020
    Date of Patent: November 30, 2021
    Inventor: Gil-ad Goldstein
  • Patent number: 11179644
    Abstract: Disclosed are issue tracking systems, troubleshooting techniques, and user interfaces for troubleshooting, which are associated with a user of a software application triggering the recording of a session. During the session, the user may narrate suggestions or problems for the application while they interact with the application in real-time, and a recording engine of the application may record various types of session data, such as the user's interaction, the user's narration, telemetry data, call stack data, and so forth. The session data is automatically submitted to an issue tracking system to process and associate with a support ticket. The issue tracking system may provide a user interface enabling a developer to review a support ticket and any associated session data to quickly determine the relevant portion of the application data (e.g., underlying program code) that needs to be modified. The issue tracking system may also process session data to identify related tickets or recurring issues.
    Type: Grant
    Filed: March 30, 2020
    Date of Patent: November 23, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Grace Yen
  • Patent number: 11183019
    Abstract: A gaming machine includes a game controller that initiates play of a base game in response to a first input received via a player interface. In response to initiating the play of the base game, the game controller selects and displays first symbols at base game display positions displayed on a display device, and determines that a feature game has been triggered in response to a trigger condition. For each game of the feature game, the game controller selects and displays replacement symbols for display at feature game display positions not containing configurable symbols. In response to the feature game display positions displaying a first predetermined quantity of configurable symbols, the game controller expands the feature game display positions to include one or more additional feature game display positions.
    Type: Grant
    Filed: January 3, 2020
    Date of Patent: November 23, 2021
    Inventor: Scott Christopher Olive
  • Patent number: 11173395
    Abstract: A game device for playing a game includes a first display, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information including a game character which is used by the user in the video game, from a user item, receiving an input of an operation for the video game from the user, displaying a notification image for notifying the user of a timing of a first operation on the first display, while displaying a first animation that includes a plurality of frames, and in response to the reception of a first operation by the operation input unit during the displaying of the first animation, stopping displaying the rest of frames of the first animation after a timing at which the first operation is received.
    Type: Grant
    Filed: February 6, 2019
    Date of Patent: November 16, 2021
    Assignee: BANDAI CO., LTD.
    Inventors: Takahiro Miyazaki, Wataru Higuchi, Takashi Iida