Chess Or Checker Type Patents (Class 273/260)
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Patent number: 5312110Abstract: A board game apparatus is arranged to include a game board having an equal predetermined number of rows and columns of squares, wherein opposing groups relative to simulated assemblies of tokens are positioned on opposed end portions of the game board to simulate soldiers, knights, a giant, and a captured king, wherein by elimination of opposing player tokens, a captured king is reclaimed by a moving player from an opposing player.Type: GrantFiled: September 24, 1992Date of Patent: May 17, 1994Inventor: Mark D. Youwanes
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Patent number: 5306016Abstract: A method of playing a board game having rows and columns of squares and consecutively numbered playing tokens. A token may jump an opponent's token which is occupying an adjacent square forward, diagonally forward, or on the side of the token only if the number of the token and the number on the opponent's token multiply to an even number. The game is won by advancing the number ten token to the opponent's end of the board or by capturing the opponent's number ten token.Type: GrantFiled: January 23, 1991Date of Patent: April 26, 1994Inventor: James M. McInnis
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Patent number: 5257787Abstract: A chess-like game is provided to simplify the teaching and playing of basic chess. It includes a game board having a lesser number of squares, for example, five vertical rows and six horizontal rows. A reduced number of pieces are provided, with each opponent's set including one each of a KING, QUEEN, BISHOP, KNIGHT and ROOK and five PAWNS. The lesser number of pieces are set up on the smaller game board such that they still incorporate many of the basic interrelationships and strategic aspects of conventional chess while permitting a more rapid and simpler game.Type: GrantFiled: January 28, 1993Date of Patent: November 2, 1993Inventor: Joseph A. Miccio
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Patent number: 5228699Abstract: There is provided a game board for playing a board game, and methods for playing the same. The board is divided into eight rows and eight columns which define sixty-four squares. These squares alternate in color to define thirty-two playing spaces. These spaces are assigned a value such that the sum of the valued spaces contained in the middle four rows of the board is greater than the sum of the valued spaces contained in the first two and last two rows of the board. Points are awarded during play for movement of playing pieces upon the valued spaces of the board, and for jumping the opponent's playing pieces. Points are tallied for each player to determine a winner.Type: GrantFiled: April 17, 1990Date of Patent: July 20, 1993Assignee: Jarwick Enterprises Ltd.Inventors: John H. Ludwick, Donald P. Jarvis
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Patent number: 5221081Abstract: A mounting plate includes a plurality of support cylinders mounted orthogonally to the mounting plate, wherein each support cylinder is arranged to receive a baseball at its upper end. Each cylinder is of a tubular construction to accommodate the baseball sphere and each cylinder including a coil spring mounted therewithin, with each coil spring including a plurality of spring rods fixedly mounted to adjacent coils of the spring. One of the spring rods is arranged for receiving a hook member, a lower distal end of the hook member secured to a suction cup. The suction cup is initially adhered to the mounting plate within the lower distal end of the cylinder, and each suction cup of each support cylinder arranged for randomly releasing the spring to project the spring upwardly to project the associated baseball from the support cylinder with an axial of an individual attempting to strike.Type: GrantFiled: January 27, 1992Date of Patent: June 22, 1993Inventor: Charles W. Rooks
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Patent number: 5197742Abstract: A chess set game (2) includes a chess set (4), in which two sets of chess pieces (44) are housed within a container (8), and a chess board (6). The board can be divided into four separable quadrants (10-13) which are secured to one another. The chess pieces and the squares (38, 40) of the board have magnets (46, 42) so the chess pieces are attracted to and securely fastened to the centers of the squares. The chess board includes rank and file ID devices (50, 48) which permit the user to change file and rank indicia (54-60) according to which player has the white pieces. The container includes a rectangular bottom (70) and four sides (74-77) pivotally mounted to the outer edge (72) of the bottom. The four sides and the bottom have magnetized spaces (108, 118) against which the chess pieces are secured. Each of the sides has a top portion (82-85) extending therefrom so that when the sides are in their upright, closed positions, the top portions create a closed top (80) for the container.Type: GrantFiled: May 14, 1992Date of Patent: March 30, 1993Inventor: Kurt J. Bendit
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Patent number: 5171018Abstract: The present invention relates to a math-chess and the method of playing it. The math-chess comprises one checkerboard and 32 pieces. The checkerboard is like that used in the ordinary chess. The pieces are in two colors, sixteen pieces each, they are 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, +, -, *, .div., X and Y. X and Y can be used to represent any number. The said math-chess is for two players. A game of the math-chess has four stages: disposing, disclosing, moving and concluding. The position is made secretly. The rules of playing are like those used in Chinese checkers. The aim of moving is to form an algebraic expression with the pieces of one's own side so that it can constitute an equation with the opponent's pieces and take them.Type: GrantFiled: January 15, 1992Date of Patent: December 15, 1992Inventor: Maosen Zhang
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Patent number: 5160145Abstract: A board game of the kind which includes a checkered board and a set of game-pieces for each player. The game also includes a home (2) for each player taking part, the home being checkered and having a number of squares which corresponds at least to the maximum number of pieces (8, 9, 10, 11, 12) included in a set and the squares of which have the same format as the squares on the checkered board and form a part of the board (1).Type: GrantFiled: January 23, 1991Date of Patent: November 3, 1992Assignee: Lyckplay ABInventor: Bernt Bokhagen
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Patent number: 5129654Abstract: An electronic game apparatus which includes a playing board having a playing surface and playing areas and is capable of identifying game pieces and their position on the playing surface. First and second sets of parallel transmission lines are located beneath the playing surface of the playing board. The second set of parallel transmission lines is orthogonal to the first set of transmission lines. The first and second sets of transmission lines form intersecting points which are positioned proximate to a playing area of the playing surface. A source of electromagnetic energy has a plurality of predetermined different frequencies within a predetermined frequency range. A plurality of game pieces, each containing a resonant circuit having a predetermined resonant frequency, correspond to a frequency within a predetermined frequency range. A selector sequentially supplies electromagnetic energy at a selected frequency within the predetermined frequency range to the first set of transmission lines.Type: GrantFiled: January 3, 1991Date of Patent: July 14, 1992Assignee: Brehn CorporationInventor: Bruce F. Bogner
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Patent number: 5121927Abstract: A game apparatus and method for using the same. The game apparatus includes a game piece placed on a game board. The game board has a circuit which contains a first and second set of terminals that penetrate through the top surface of the game board. Each terminal set is wired to a power source and a pump. The game piece has different chip types with a uniquely shaped conductive surface. The chip is placed on the board over the terminals. Then the chip's conductive surface is forced to contact either the first or second set of terminals to close a circuit and activate one of the pumps.Type: GrantFiled: March 15, 1991Date of Patent: June 16, 1992Inventor: Michael J. Jones
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Patent number: 5116062Abstract: A board game for two players includes a game board consisting of ten rows of eight squares each arranged like in an alternating pattern of playing and non-playing squares. Each player is provided with two sets of game pieces with each set consisting of twelve game pieces individually and consecutively numbered 1 through 12. On one set of game pieces the sides are marked with the mathematical symbols for addition and subtraction. On the other set of game pieces the mathematical functions of multiplication and division are represented. The game pieces of the opponent are similarly configured in two sets with the same numbering and the same mathematical functions. The only difference between the two sets of game places of each player are their color so as to distinguish the pieces of one player from those of the other. The game is played in a conventional manner much like the traditional game of Checkers with the players moving forward, jumping, removing the jumped piece and becoming a king.Type: GrantFiled: December 18, 1990Date of Patent: May 26, 1992Inventor: Palmer M. Johnson
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Patent number: 5080370Abstract: A block game for children and in particular one which includes a case having a cover and a container divided into a major chamber and a minor chamber, a plurality of blocks disposed in the major chamber of the case, a tray adapted to be received in the major chamber of the case and a flap adapted to cover the minor chamber of the case, a pencil placed in the minor chamber of the case, a crayon put in the minor chamber of the case, an exercising book disposed on the upper surface of the tray, and a chess board put on the cover of the case.Type: GrantFiled: May 28, 1991Date of Patent: January 14, 1992Inventor: Feng-Chi Lu
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Patent number: 5040800Abstract: Apparatus for a board game, wherein playing pieces are moved to and from designated positions on the game board's surface, has a vertically disposed planar game board with the playing surface area represented in perspective, giving the effect of depth and a three-dimensional appearance. Playing pieces, releasably held in their assigned positions by magnets or projections, are angularly truncated at their bases so that each piece when in place extends outwardly and upwardly from the playing surface at a predetermined angle.Type: GrantFiled: October 22, 1990Date of Patent: August 20, 1991Inventor: Joel Ulan
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Patent number: 5026070Abstract: A strategic naval warfare board game includes a game board having a playing surface with compass headings and position indicia. The playing surface has a plurality of squares of alternating colors arranged contiguously in a checkerboard fashion and naval bases at the corners. A plurality of primary playing pieces, representing five different types of naval vessels, include a base member and a post of different heights mounted on the base member in an upright position. A plurality of secondary playing pieces in the form of cylindrical rings are adapted to be loosely mounted on the posts of the primary playing pieces in a stacked arrangement and removable therefrom. The ring-shaped secondary playing pieces represent either a unit or power or a unit of damage. A stacked arrangement of secondary playing pieces which represent units of power on a primary playing piece is indicative of the relative strength of the primary playing piece for movement, fire power and repair.Type: GrantFiled: March 16, 1990Date of Patent: June 25, 1991Inventor: James S. Watt
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Patent number: 5018744Abstract: A method and apparatus for playing a board game which includes two distinguishable sets of playing pieces, each set being assigned to one player of the game, and a playing surface divided into a grid-like array of playing spaces, surrounded by a border region. Various playing spaces are distinctively marked so as to create starting spaces, destination spaces, and holding zones for the respective sets of playing pieces. Movement of pieces is governed by the rolling of a pair of dice so designed as to offer fewer permutations than could occur from the rolling of conventional dice, resulting in a game wherein the outcome is relatively less dependent on chance and more dependent on skill. The object of the game is to be the first player to successfully move all of his pieces from the starting spaces, to the destination spaces, and finally into the adjacent border region.Type: GrantFiled: April 27, 1989Date of Patent: May 28, 1991Inventor: Paul A. Patracuolia
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Patent number: 5011159Abstract: A method of playing a board game combining chess, dice and money is disclosed. The game includes a chess board, marker pieces that have a specific value as a chessman and move on the chess board, and dice having a number corresponding to the value of the marker piece so that only the chessmen can move after the dice is thrown that correspond to the numbers on the thrown dice. Money is also included. Each chessman is assigned a monetary amount. When a player captures an opposing chessman, that player is rewarded the corresponding monetary amount. Monetary amounts are also rewarded to the players who are able to check an opposing king piece.Type: GrantFiled: January 16, 1990Date of Patent: April 30, 1991Inventors: Michael Fortunato, Michael A. Fortunato
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Patent number: 4988110Abstract: A combination candy wrapper and board game. The candy wrapper has board game indicia printed on its outside surface. The wrapper is initially sealed. Edible playing pieces, candy, are contained within the sealed wrapper. In order to play the board game, the wrapper is opened and the edible playing pieces are removed therefrom. The wrapper body is then deployed as a flat sheet converting the wrapper body into a game board. The edible playing pieces are then used in conjunction with the game board to play the game. A box for packaging several units of package wrapper/board games is provided.Type: GrantFiled: December 20, 1989Date of Patent: January 29, 1991Assignee: Grist Mill CompanyInventors: Ronald K. Zuckerman, Gregory J. McAfee
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Patent number: 4984808Abstract: A color-crayons and board games combination set, which comprises a case formed of two pivoted parts for receiving different chessboards and pieces. The two pivoted parts have each a track on its back side around its periphery so that different chessboards can be drawn out and then pushed back into place. The case defines therein a trough covered with a sliding cover board for receiving a variety of writing materials, and a plurality of raised grooves for receiving different pieces which are simultaneously used as color-crayons and chessmen.Type: GrantFiled: May 10, 1990Date of Patent: January 15, 1991Inventor: Jean Young
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Patent number: 4961583Abstract: A game of checkers wherein the individual game pieces take the form of small drinking glasses. Each glass is filled with the same quantity of liquid, which may be soda pop or another similar beverage. When a player jumps his filled glass over one of the opponent's glasses he is permitted to drink the liquid from the opponent's jumped glass. The glasses are colored in contrasting colors to differentiate one player's glasses from the other player's glasses. Circular recesses are formed in the game board surface to hold the various glasses in place on the game board surface.Type: GrantFiled: November 13, 1989Date of Patent: October 9, 1990Inventors: Thomas P. Koch, David N. Koch
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Patent number: 4940242Abstract: The present invention is specifically designed as an outdoor game apparatus for use in such areas as sandy beaches and grassy parks wherein the game is laid out on the ground surface and secured in place by peg members. The game consists of a group of cord members that are connected and woven together. When laid on the ground the cord members outline a game play surface, sometimes referred to as a game board where the ground surface itself is the board surface for the placement of game pieces. This game board is flexible and adapted to be secured in a fixed layout for playing a game such as backgammon, checkers or chess. A peripheral cord defines a quadrilateral playing area having a plurality of play sections to receive game pieces. Hold-down rings are attached to the peripheral cord and are adapted to receive pegs therein wherby the game is held on the ground for game play.Type: GrantFiled: May 22, 1989Date of Patent: July 10, 1990Inventor: Todd J. Tingley
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Patent number: 4940240Abstract: A game apparatus and related methods of play, comprising a playing board marked with a grid pattern, checker-like pieces to be moved upon the surface of the playing board and using varied markings upon the faces of the pieces and a deck of numbered cards. The methods of play are directed toward the encouragement of the use of arithmetic skills. To begin play, players possess numbers by randomly selecting the number cards, the players then choose an arithmetic function of addition, substraction, multiplication or division which are applied to the randomly selected numbers to determine the direction and quantity of movement of pieces on the playing board and to modify the score of each player.Type: GrantFiled: May 11, 1989Date of Patent: July 10, 1990Inventor: Joseph M. Braley
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Patent number: 4938482Abstract: There is provided a game board for playing a board game, and methods for playing the same. The board is divided in to eight rows and eight columns which define sixty-four squares. These squares alternate in color to define thirty-two playing spaces. Theses spaces are assigned a value such that the sum of the valued spaces contained in the middle four rows of the board is greater than the sum of the valued spaces contained in the first two and last two rows of the board to promote aggressive movement towards the center of the board. Points are awarded during play for movement of playing pieces upon the valued spaces of the board, and for jumping the opponent's playing pieces. Points are tallied for each player to determine a winner.Type: GrantFiled: December 16, 1988Date of Patent: July 3, 1990Assignee: Jarwick Enterprises Ltd.Inventors: John H. Ludwick, Donald P. Jarvis
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Patent number: 4927157Abstract: A chess-like board game apparatus (110) is disclosed. The apparatus (110) includes a first game board (112) having forty-two playing positions arranged in six file rows and seven rank rows. Two of the positions include obstructions thereon such that they are not available for occupancy by a playing piece. The game is played by two opponents, each using four playing pieces corresponding to the king, knight, rook and bishop of the conventional game of chess. A die is utilized to introduce the element of chance.Type: GrantFiled: September 19, 1989Date of Patent: May 22, 1990Inventors: Clayton Riihiluoma, Kurt R. Miller
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Patent number: 4913443Abstract: The invention provides a foldable game board with colored squares on a playing surface. Each square is colored with one of nine different colors. The game board is arranged for play by two to four players each having a home strip. The home strip has numbered scoring squares along all four sides of the playing surface. Four sets of two player's marker and a deck of nine colored cards are supplied to each player. Each card of a deck is distinguishably colored with one of the nine different colors corresponding to the colored squares. Movement of the markers to particularly colored squares are determined by the color of cards drawn from decks of nine cards. Movement of the playing pieces is omnidirectional and the object of the game is that an "it" player tries to tag the other players by moving into a square adjacent to one occupied by another player.Type: GrantFiled: October 11, 1988Date of Patent: April 3, 1990Inventor: Gene G. Currey, Jr.
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Patent number: 4902021Abstract: This invention, a checker and dice board game introduces a new method of checker playing whereby numbered checkers correspond with numbers on a pair of thrown dice. Consequently, the dice when thrown will determine which checkers qualify to be moved.Type: GrantFiled: April 11, 1989Date of Patent: February 20, 1990Inventor: Robert C. Burroughs
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Patent number: 4861039Abstract: A checkers game having two sets of twelve square pieces played on a sixty-four square board. Each checker of one set has a positive magnetic pole imbedded in one vertical side face. Each checker of the other set having a negative magnetic pole imbedded in one vertical side face. An opponent's checker is captured by moving an attacking checker adjacent an opponent's checker and successfully orienting the attacking checker piece such that its magnetic pole directly faces the opposite magnetic pole of the opponent's checker piece thereby causing a magnetic attraction. The two players make alternative moves by moving one square forward, sideways, back, diagonally, rotating a piece ninety or one hundred-eighty degrees, or over an adjacent piece in a jump. The play continues until one player removes all the checkers of his opponent.Type: GrantFiled: August 1, 1988Date of Patent: August 29, 1989Inventors: E. Lakin Phillips, Bernardino Romero
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Patent number: 4811952Abstract: The game apparatus for flight destination play by opposing players consists essentially of a playing board and two sets of movable markers. Each set includes a destination marker, a flight marker, and a plurality of offensive-defensive markers representing air vehicles. The board comprises a playing field of landing sites equally spaced one from the other in an array of north-south and east-west rows. The outermost east-west rows at opposing ends are base rows and the immediately inward east-west rows parallel thereto are secondary rows. Each base row has one landing site for a player's flight marker at the start of play. All other landing sites of the base and secondary rows at the same end are for that player's offensive-defensive markers. Airport indicia are on each base row landing site. A destination marker site is outwardly adjacent each airport indicia base row landing site for elective placement of the destination marker of the player whose flight marker is at the opposing end.Type: GrantFiled: April 27, 1983Date of Patent: March 14, 1989Inventor: Stanley J. Dzik
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Patent number: 4699385Abstract: A chess puzzle board is provided and consists of a plurality of differently formed sections each having a plurality of squares with alternating hook and loop pile fastener material to represent white and black designated squares. The sections can be combined when placed onto a loop pile fastener material area of a base member for forming a chess board pattern thereto. The chess playing pieces contain both hook and loop pile fastener material on the bottom so that they can be secured to any assigned square on the board during the play of the game.Type: GrantFiled: April 16, 1986Date of Patent: October 13, 1987Inventor: Eduardo Bifulco
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Patent number: 4643432Abstract: A game board, similar to a checker board, includes 10 squares on edge, and two sets of playing pieces, moved by opposing players on opposite sides of the board. Each player moves his pieces against the other's, and upon encounter, captures the respective pieces. The pieces are respectively pegs and rings, and upon capture, the pieces involved--a peg and a ring--are interfitted in vertically stacked position, to show the capture. The upper piece is the captor, and the lower piece the captive. A captive piece can be re-captured, and that step indicated by a piece like the original captive piece, put atop the first captor piece.Type: GrantFiled: December 18, 1984Date of Patent: February 17, 1987Assignee: William J. BerryInventors: William J. Berry, Michael H. McManigan
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Patent number: 4583742Abstract: A puzzle game includes a game board with a square playing surface, and a plurality of blocks defined by cubes, at least one of the blocks being a single cube and the remaining blocks including two or more cubes defining L-shaped, T-shaped, cruciform and straight blocks. The blocks can be arranged on the board to cover the entire playing surface, or stacked to form a cube, T-shaped walls or sets of stairs. Recesses can be provided in one surface of the blocks for receiving pegs, which increases the number of games which can be played with the puzzle game.Type: GrantFiled: June 25, 1984Date of Patent: April 22, 1986Inventor: Barry Slinn
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Patent number: 4552364Abstract: A board game in which two opposing sets of playing pieces are moved one at a time according to specific rules on a square board having 100 square playing spaces in alternating turns of play. Each set of playing pieces includes twenty playing pieces which are placed on the game board in an initial array, and a Home Stone playing piece which is placed upon the board at a later stage of play. The playing pieces are divided into ten different types, each type having different capabilities for movement or capture of opposing playing pieces. Each of the pieces initially arrayed upon the game board is capable of capturing any piece belonging to the opposing set, but the Home Stone playing piece of each set, which is placed upon the game board at a later stage of the game, is incapable of capturing opposing pieces. Captured pieces are removed from the game board, and the object of the game is to capture the Home Stone playing piece of the opposing set.Type: GrantFiled: April 30, 1984Date of Patent: November 12, 1985Inventor: Jeffery J. Shaffer
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Patent number: 4546981Abstract: A novel chess or checker game board has a playing field comprising a series of adjacent rotatable strips each of which bears a row of alternatively colored spaces on the top and bottom surfaces. The strips of the board have an initial position in which the spaces thereon form a bilaterally colored pattern corresponding to a checker or chess board. The strips and playing pieces are provided with cooperable releasable attaching structure to secure the pieces thereon. Each player may move a piece in the manner of a normal checker or chess game or may rotate a strip 180.degree. before a playing piece is moved so that the relationship of the playing pieces on the board row are changed from the relationship produced by the previous move of the opposing player, thus providing a novel, challenging and interesting game having continuously changing situations between the game playing pieces.Type: GrantFiled: January 16, 1984Date of Patent: October 15, 1985Inventor: Roberto S. Elizondo
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Patent number: 4541633Abstract: An electronic strategy game featuring playing fields comprising two chess-like boards each of which may contain 64 squares and be separated from each other by a partition of suitable size to conceal the moves made by each player and two sets of chessmen positioned on each board. Each square has a sensor embedded in its base arranged to transmit to an electronic processing unit the location of all chessmen on the game boards. The electronic processing unit determines the game status, controls announcements to the players, and includes logic whereby the position of all chessmen are maintained in a memory and moves are regulated in accordance with predetermined rules such as the rules of chess. Requests for additional status information and the selection of optional game features are transmitted to the electronic processing unit via two control panels located one on each game board. The electronic game includes features not normally available to players utilizing a human referee.Type: GrantFiled: September 14, 1982Date of Patent: September 17, 1985Inventor: Leston L. Newbill
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Patent number: 4515371Abstract: An instructional chess game comprises a square playing board of laminated construction having sixty-four individual playing squares each of which is formed centrally with a substantially square recess, all squares "black" and "white" in accordance with traditional contrasting squares configuration, such square recesses being formed to accomodate a variety of play pieces whose projecting basal configuration can be accomodated in the aforesaid play squares square recesses.Type: GrantFiled: June 13, 1983Date of Patent: May 7, 1985Inventor: Licinio Basevi
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Patent number: 4506893Abstract: A board game having a squarely configured playing board is subdivided into eight (8) rows and eight (8) columns of uniformly dimensioned squares. Each square is provided with a numeral so that the squares appear to be randomly numbered although the pattern of such numbering system corresponds to the Table of Numbers from the Book of Change (I Ching), an ancient Chinese manuscript. The playing pieces are coded so that each playing piece has a top half and a bottom half. In playing the game, jumping an opponent's piece results in inversion of the jumped piece and such inverted piece may regain its original, upright position by jumping an opponent's piece. However, an inverted piece must be removed from the board if it is jumped a second time. The game is won by either capturing, by jumping, all of one's opponent's pieces, or by successfully arranging three of one's own pieces in contiguous, linearly aligned relation to one another on an opponent's back row.Type: GrantFiled: March 28, 1983Date of Patent: March 26, 1985Inventor: Mark E. Perry
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Patent number: 4504060Abstract: A chess-like board game apparatus (110) is disclosed. The apparatus (110) includes a first game board (112) having forty-two playing positions arranged in six file rows and seven rank rows. Two of the positions include obstructions thereon such that they are not available for occupancy by a playing piece. The two obstructions also act as supports for a second game board held in spaced relationship above the first game board. The game is played by two opponent's, each using four playing pieces corresponding to the king, knight, rook and bishop of the conventional game of chess. A die is utilized to introduce the element of chance.Type: GrantFiled: August 19, 1982Date of Patent: March 12, 1985Inventors: Clayton Riihiluoma, Kurt R. Miller
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Patent number: 4470602Abstract: A game is played on the playing surface of a board divided into at least three rows of squares with identical pieces except for player distinguishing markings, each piece being cubic in shape and having each of the three pairs of opposite sides thereof marked with distinguishing insignia. Each insignia designates a mode or characteristic to be assumed by the piece when the side of the cube faces upwardly. The rules provide details for playing a game utilizing such board and pieces in which the three modes are characterized as aggressive, impregnable and vulnerable.Type: GrantFiled: June 1, 1982Date of Patent: September 11, 1984Inventor: Charles F. Reed
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Patent number: 4437666Abstract: A mechanically programmable chess play indicator having a flattened body upon which is mounted a spinner, two rings of pegs concentrically surrounding the pivot of the spinner for indicating a particular chess piece to be moved, a nine square checkerboard centered on the pivot of the spinner for indicating the direction the chess piece is to be moved, and rings of indicia concentrically arranged with respect to the pivot of the spinner for indicating the nature and extent of the move to be made. A ring of white pegs indicates the white pieces of a chess set and a ring of black pegs indicates the black pieces of a chess set, there being more pegs in each ring than there are corresponding black or white pieces, and an end of each peg bearing an indicium identifying a particular chess piece.Type: GrantFiled: August 24, 1981Date of Patent: March 20, 1984Inventor: John J. Moylan
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Patent number: 4411433Abstract: Apparatus for playing a game including a rectangular game board having 40 hexagonally recessed playing spaces in contiguous and aligned relationship representing 5 files and 8 ranks. Two sets of playing pieces, each set having 9 hexagonal playing pieces adapted to fit in the recessed playing spaces are provided. Each playing piece of each set is marked so as to indicate particular sides of the piece which are invulnerable to attack from an aligned playing piece of the opposing set. In playing a game, a piece may move in any aligned direction any number of spaces but may not "jump" another playing piece. A playing piece may also be rotated in position, constituting a move. A piece having a vulnerable side exposed to an aligned opposing piece is captured and removed from the game and the capturing piece takes its position. The game is won by placing a specified piece in a checkmate position.Type: GrantFiled: October 1, 1981Date of Patent: October 25, 1983Assignee: The Gametree CompanyInventor: William M. Flynn
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Patent number: 4391449Abstract: A board game characterized by a playing surface provided with indicia dividing the surface into 64 squares or spaces, and indicia within each space including a positioning mark and eight directive lines radiating outwardly from the positioning mark. The directive lines are either inverting directives or non-inverting directives. The game also includes disk shaped playing pieces having color or shade differentiated sides. The pieces are placed upon the positioning marks of the playing surface and moved along the directive lines in an attempt to capture or trap the opponent's pieces. Movement along an inverting directive line causes the pieces to be turned over to modify their power to capture opponent's pieces.Type: GrantFiled: June 8, 1981Date of Patent: July 5, 1983Inventor: Robert L. Johnson
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Patent number: 4348027Abstract: A multi-level game board apparatus, adapted to be played with playing pieces such as chess men or the like, consists of a chess or checker board divided into a plurality of levels for play. The board appears, in plan view, to have the arrangement of bilaterally colored dark and light squares of the shape and number of squares of a conventional chess or checker board. The board, however, is separated into a central portion at one level and a plurality of surrounding portions of square configuration separately supported at least at one other level. The separate square portions supported at another level are separately supported on support members permitting rotation of each square portion about its center. In the play of the game, the playing pieces are placed on the board initially, and are moved, as if all of the portions of the board were in a single plane.Type: GrantFiled: May 26, 1981Date of Patent: September 7, 1982Inventor: Ricardo Escamilla-Kelly
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Patent number: 4340232Abstract: A game is played by opposing players on an apparatus having a plurality of sets of movable playing pieces. The game board may have an abacus-like structure. The method of using the game board assigns hierarchical values to playing pieces on either side of a central divider, the playing pieces being movable from an open to an active position and vice versa. The board structure provides means for withdrawing a number of playing pieces from a set in an active position subsequent to a confrontation with an opposing set in accordance with the established hierarchy. At the conclusion of play the player having the largest number of remaining active playing pieces is determined to be the winner.Type: GrantFiled: July 10, 1979Date of Patent: July 20, 1982Inventor: James K. Shaw
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Patent number: 4339136Abstract: A board game including a playing board having a plurality of triangular spaces delineated thereon with the spaces being arranged in concentric rows with the triangular spaces in each row being alternately arranged with the triangles having two distinctive colors and arranged to represent a geodesic dome and either 2-dimensional or 3-dimensional. Playing pieces representive of geometric shapes are provided including two sets of playing pieces of distinguishable color to enable opponents to play a game. Each set of playing pieces includes one square, three circles and three triangles in which the square playing piece can move three triangular spaces at a time, the circle can move two triangular spaces at a time and the triangle can move only one triangular space at a time with the object of the game being to block your opponents square game piece from any further movement.Type: GrantFiled: January 8, 1981Date of Patent: July 13, 1982Inventor: Neil A. Gittings
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Patent number: 4335879Abstract: A game apparatus for use in playing different color oriented type games utilizing dice-like colored game motivators wherein movement of a playing piece on a playing surface is determined and controlled by the cast of the motivators, the apparatus including a playing surface, a plurality of game playing pieces, and a pair of similar game playing motivators each including a dice-like member of cube shape defined by six surfaces arranged in opposed pairs, three of the surfaces each respectively having a different one of the primary colors of red, yellow and blue formed thereon, and the other three surfaces respectively having a different one of the secondary colors of orange, purple and green formed thereon, the motivators when rolled or cast like dice producing on their upper surfaces a plurality of different color combinations to control game moving options and movement of the playing pieces, including game options obtained by the combinations of two primary colors, combinations of primary and secondary colorsType: GrantFiled: February 19, 1980Date of Patent: June 22, 1982Inventor: Darrell D. Wiskur
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Patent number: 4326720Abstract: Chess pieces each with a detachable marker at the base of the piece to permit playing variations without the necessity of starting from move one of a diagramless game. The marker is removably attached to the piece, preferably by magnetic means, and the board is magnetically attenuated, such as a standard board ferric-metalized at the preferably non-playing surface, to retain the detached marker in the original square yet not interfere with piece movement or reunion of piece and its marker, and make detachment easy despite firm magnetic attachment of piece and marker. The marker includes a portion extending beyond the peripheral edge of the base of the piece so that the marker is visible, but not distractingly so, when attached to the piece to indicate the original position of the piece.Type: GrantFiled: November 3, 1980Date of Patent: April 27, 1982Inventor: David Erlich
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Patent number: 4322079Abstract: A slotless toy vehicle game in which controllable toy vehicles can change lanes in substantially any location along the track includes a drone vehicle operated on the track in a direction of travel opposite that of the controllable vehicles and a detour track section in which a portion of one of the lanes has guide walls on either side thereof for directing a controllable vehicle in that lane away from and then back towards the other lane so that a controllable vehicle steered into the detour lane will avoid collision with a drone vehicle approaching the detour track section in the other lane of the track.Type: GrantFiled: October 17, 1980Date of Patent: March 30, 1982Assignee: Ideal Toy CorporationInventors: Julius Cooper, Neil Tilbor
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Patent number: 4300768Abstract: A new chess-like board game consists of a checkerboard having rows and columns of bilaterally colored dark and light squares. The squares in the respective rows and columns are an odd number, not less than five. All of the dark squares on the board bear indicators pointing in the same direction aligned with either a row or a column of the board. All of light squares on the board bear indicators pointing in the same direction aligned with a row or column of the board and being in a direction normal to the indicia on the dark squares. A set of checkers is provided for each player distinguishable by color, shape, size, texture or the like. Each set corresponds to the number of squares in a row or column. The sets are initially placed on opposite sides of the board along the row of squares closest to the respective players. The checkers are moved by the players alternately, in turn, along a row or a column in the direction of the indicator on the square from which the move is made.Type: GrantFiled: October 31, 1980Date of Patent: November 17, 1981Inventor: Allan Wechsler
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Patent number: 4299389Abstract: Each square of a chessboard is centrally provided with a magnet, and each chess and/or draughts piece is provided with a permanent magnet. Because of the presence of the magnets, each piece is automatically centered in the square, toward which it is moved, without requiring any operation of "settling" and of possible taking back of the piece. Furthermore, each piece is secured against shocks or sudden movements of the chessboard.Type: GrantFiled: July 24, 1979Date of Patent: November 10, 1981Inventor: Lino Miolo
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Patent number: 4289314Abstract: A word checkers game apparatus combining the tactics and maneuvering of a conventional checkers game with word forming skills and tactics. The game apparatus includes a checkers type of game board with alternating squares of first and second colors but with a larger number of such squares. Game playing pieces in the form of cubes having lettered faces are maneuvered by the players on the game board. The players in turn select a cube, inspect the faces of the cube and move it to form words. Points are obtained from the number of letters in the completed word(s).Type: GrantFiled: December 15, 1978Date of Patent: September 15, 1981Inventor: Gary M. Berlino
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Patent number: RE32716Abstract: The invention relates to a chess-type game for two players, comprising a board and chessmen, the board being uniformly divided into playing positions and having n distinguished boundaries. The chessmen of each player comprise a king, a plurality of pawns and a plurality of major pieces. Each of the major pieces is included in even amounts, the major pieces comprising a prince, a bishop, a rook and a knight. The board is square and is uniformly divided into 81 squares with nine squares on each side. Each player is provided with two of each of the major pieces so that each player has the followiong chessmen: a king, nine pawns and eight major pieces, namely, two princes, two bishops, two knights and two rooks.Type: GrantFiled: December 23, 1986Date of Patent: July 19, 1988Inventor: Michael J. Corinthios