Plural Matches Create Pattern (e.g., Bingo, Etc.) Patents (Class 463/19)
  • Patent number: 8469802
    Abstract: A method is shown for enhancing game play on a gaming machine. In one embodiment, the gaming machine may include a processor, a memory, and program logic stored in the memory that may be executable to play a base game in exchange for a wager. The method includes receiving a Newprom award that is not issued by the gaming machine. The method may include altering, using the processor, the base game to an enhanced base game state in response to the Newprom award. The Newprom award may be configured to add one or more base game play enhancements available to a player only by way of the Newprom award to the base game. This may alter the base game to the enhanced base game state so that the base game is played with the one or more game play enhancements.
    Type: Grant
    Filed: November 21, 2011
    Date of Patent: June 25, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Robert Anthony Luciano, Jr., Robert William Crowder, Jr., Russ F. Marsden
  • Patent number: 8469792
    Abstract: An electronic gaming method, system and program product for controlling the time a player has in which to play an electronic game based on the potential winnings available for the electronic game. A game field is constructed having a plurality of elements on a game display wherein each element is filled by a game symbol from a plurality of available game symbols. The game symbols for each element are automatically determined such that there is no winning combination without player interaction. A maximum value that can be obtained for a winning combination for the constructed field is determined. The field of game symbols is presented to the player on the game display. A game timer is initiated that varies with the maximum value that can be obtained for a winning combination. The player selects a field element to turn the symbol displayed into a wild symbol.
    Type: Grant
    Filed: March 30, 2007
    Date of Patent: June 25, 2013
    Inventor: Michael R. Pace
  • Patent number: 8469790
    Abstract: Floor-agent-operated wireless barcode reader for reading the barcodes imprinted on bingo packs along with barcode labels affixed to player loyalty cards and portable and/or stationary bingo player units. The two or three barcodes read by the barcode reader are transmitted over a WiFi channel to a central file server that downloads bingo player units identified by the barcodes with the bingo packs bar-coded identification and/or contents over a local area network. In addition, the central file server tracks player spend utilizing the bar-coded player identification.
    Type: Grant
    Filed: October 15, 2010
    Date of Patent: June 25, 2013
    Assignee: FortuNet, Inc.
    Inventors: Yuri Itkis, Boris Itkis
  • Patent number: 8469794
    Abstract: A method of gaming comprising: a) displaying a plurality of display positions to a player, at least one of the display positions corresponding to a hidden object to be sought by the player; b) determining a selection of a display position; c) revealing whether or not the selected display position corresponds to the hidden object; e) determining whether to allow a selection by conducting at least one trial, each trial comprising seeking to complete a symbol combination; and f) repeating steps b) to e) until either the symbol combination is completed or a designated number of hidden objects is located.
    Type: Grant
    Filed: December 20, 2008
    Date of Patent: June 25, 2013
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: George Roukis, Nicholas Luke Bennett
  • Patent number: 8469791
    Abstract: A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. More specifically, the representation of the result of the game is displayed through a mechanical technological aid at an electronic play station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game. A program product for playing the game is stored on computer readable media and includes a result program code for generating the result of the game and a display program code for displaying the representation of the result through the mechanical technological aid.
    Type: Grant
    Filed: August 3, 2012
    Date of Patent: June 25, 2013
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Jon P. Yarbrough, David L. Wright
  • Patent number: 8465361
    Abstract: Gaming apparatus, e.g. an Electronic Gaming Machine (EGM) (1), includes a controller (2) for implementing e.g. a slot-machine game, a poker game or the like. The EGM (1) displays a gaming image on a display (5), e.g. virtual symbol reels or card hands, and receives player instructions via an input (6) or the like, e.g. to spin the reels or manage the cards. The EGM (1) includes a guarantee feature in which an event is guaranteed to trigger if a monitored event (e.g. of the same type as the guaranteed event) does not occur within a set amount of gameplay. A guarantee indicator (9), e.g. a numerical countdown or gauge, indicates the remaining amount of gameplay required before the guarantee feature triggers. The monitored and/or guaranteed event may be a win event or a feature event, e.g. the triggering of a bonus round, free game or the like.
    Type: Grant
    Filed: April 17, 2006
    Date of Patent: June 18, 2013
    Assignee: Desert IP Holdings B.V.
    Inventor: Benjamin James Ellis
  • Publication number: 20130150141
    Abstract: A mystery-bingo jackpot provides a bingo triggered jackpot with a maximum or upper limit. In one or more embodiments, the jackpot is guaranteed to be paid out before the jackpot increments beyond the upper limit. This allows the upper limit to published to entice players to play one or more base games associated with the jackpot. A plurality of trigger values may be generated to trigger bingo ball draws. The trigger values may be between a lower limit and the upper limit to ensure that a winning outcome occurs before the upper limit is reached. One or multiple jackpots may be offered.
    Type: Application
    Filed: December 13, 2011
    Publication date: June 13, 2013
    Inventor: Eric Olsen
  • Patent number: 8460095
    Abstract: An apparatus and method providing at least one input device which enables a player to deposit an amount of money into a gaming device and a memory device configured to store the deposited amount of money. The gaming device displays the deposited amount of money on a credit display. The gaming device includes a wagering game and at least one input device configured to enable the player to initiate a play of the game by inputting a wager using the deposited amount of money. The game includes a plurality of award opportunities. The gaming device determines which of the award opportunities to employ based on the deposited amount of money. In one embodiment, the gaming device provides an enhanced award opportunity if the deposited amount of money is at least a designated amount.
    Type: Grant
    Filed: July 23, 2012
    Date of Patent: June 11, 2013
    Assignee: IGT
    Inventor: Carmen Atienza Tan
  • Patent number: 8460092
    Abstract: A system and method for implementing a gaming machine with connected tiles is presented. In an embodiment, a wager is received. A game with a playfield having a tile base and a plurality of tile locations is executed. The tile locations of the playfield are populated with tiles having (i) differing subsets of symbols thereon and (ii) a connection path to the tile base. Some initially-hidden symbols are presented, and a selection of one of them is received and revealed. Any tiles in the playfield having a symbol matching the selected symbol are removed, along with any remaining tiles that no longer have a connection path to the tile base. These selection and removal steps are repeated according to a game methodology. The playfield is evaluated for an outcome. An award is presented in the event that the outcome in the game merits an award according to the game methodology.
    Type: Grant
    Filed: November 6, 2007
    Date of Patent: June 11, 2013
    Assignee: Case Venture Management, LLC
    Inventor: Scott D. Slomiany
  • Patent number: 8460082
    Abstract: Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, such as morphing wheels, symbols that reveal awards and the like.
    Type: Grant
    Filed: January 4, 2011
    Date of Patent: June 11, 2013
    Inventor: Ronnie W. Harris
  • Patent number: 8460080
    Abstract: A process provides a first price category and a second price category in which an instant online lottery ticket can be purchased for an instant online lottery game. The first price category is distinct from the second price category. In addition, the process randomly generates an assortment of the set of instant online game numbers in an instant online matrix of numbers. The process also determines a linear subset of the set of instant online game numbers such that each number in the linear subset is matched with corresponding numbers in the instant online matrix of numbers.
    Type: Grant
    Filed: February 20, 2008
    Date of Patent: June 11, 2013
    Assignee: Integrated Group Assets, Inc.
    Inventors: Robert J. Wright, Michael D. Frick
  • Patent number: 8460090
    Abstract: The present disclosure provides gaming systems, gaming devices, and methods providing an estimated emotional state of a player based on the occurrence of one or more designated events. When a player initiates a gaming session, the gaming system estimates the player's emotional state and generates estimated emotional state data that represents that estimation of the player's emotional state. For each of one or more designated events that occurs, the gaming system updates the player's estimated emotional state using an expected emotional response to that designated event. More specifically, the gaming system updates the player's estimated emotional state data using expected emotional response data representing the expected emotional response to that designated event. If one or more triggering conditions associated with the player's estimated emotional state is satisfied during the gaming session, the gaming system modifies one or more functions, aspects, or features of the gaming system.
    Type: Grant
    Filed: January 20, 2012
    Date of Patent: June 11, 2013
    Assignee: IGT
    Inventor: Sean M. Gilliland
  • Patent number: 8460084
    Abstract: A gaming device including a first and second indicator plate which are adjacent to each other and on the same axis where the second plate overlaps at least a portion of the first plate and the first and second plates are in different planes. In one embodiment, the first plate includes at least one symbol where one or more awards are associated with the symbol. The second plate is composed at least in part of a substantially transparent material, which enables a player to see through at least a portion of the second plate to view one or more symbols on the first plate. The second plate also includes a plurality of sections, which indicate one or more symbols on the first plate. In one embodiment, the second plate includes at least one transparent section and at least one non-transparent section.
    Type: Grant
    Filed: December 7, 2007
    Date of Patent: June 11, 2013
    Assignee: IGT
    Inventors: Joseph E. Kaminkow, Jamie J. Goins
  • Patent number: 8454421
    Abstract: A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. More specifically, the representation of the result of the game is displayed through a mechanical technological aid at an electronic play station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game. A program product for playing the game is stored on computer readable media and includes a result program code for generating the result of the game and a display program code for displaying the representation of the result through the mechanical technological aid.
    Type: Grant
    Filed: June 14, 2012
    Date of Patent: June 4, 2013
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Jon P. Yarbrough, David L. Wright
  • Patent number: 8454427
    Abstract: In one embodiment of the present invention, the player must wager a number of paylines to qualify for one of a plurality of bonus games. The highest required number of paylines qualifies the player to play the main or most elaborate bonus game. The main or first bonus game preferably has the highest average payout per credit wagered. This provides an incentive to the player to play the highest required number of paylines. In an embodiment, any number of paylines less than the highest required number or max lines qualifies the player to play a second bonus game. The second bonus game has an average payout per credit wagered that is slightly less than the main bonus game. This allows the incentive or disparity between payouts to be set by the game designer so that the player not wagering max lines or the highest required number is not overly disadvantaged.
    Type: Grant
    Filed: May 29, 2012
    Date of Patent: June 4, 2013
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 8454422
    Abstract: A slot machine and method of conducting a wagering game is disclosed. The slot machine incorporates a topper having a display unit corresponding to each primary game reel. Depending on its current state, the display units turn on and turn off in response to pre-established game indicia aligning along a payline. A payout is awarded when all the display units are turned on simultaneously after a game play. In other versions, a bonus display comprises a grid of display units or a segmented display unit in the form of a gaming symbol. With the grid, once a winning pattern of display units is illuminated, a bonus award is provided. Similarly, with the segmented display units, once all segments of one or more display units are illuminated, a bonus award is provided.
    Type: Grant
    Filed: November 17, 2006
    Date of Patent: June 4, 2013
    Assignee: Adrenalin Gaming, LLC
    Inventor: Scott D'Avanzo
  • Patent number: 8449383
    Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.
    Type: Grant
    Filed: July 15, 2008
    Date of Patent: May 28, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Natalie Bryant, Scott Olive
  • Patent number: 8449381
    Abstract: A slot machine executes rescue pay when a value Ta of a unit game counter reaches Ta max.
    Type: Grant
    Filed: December 5, 2007
    Date of Patent: May 28, 2013
    Assignee: Universal Entertainment Corporation
    Inventors: Jun Fujimoto, Yukinori Inamura
  • Patent number: 8449371
    Abstract: A gaming machine and method are disclosed. A selected symbol is displayed in a non-revealed manner, for example on a display, a player having nominated at least one characteristic of the symbol. If the selected symbol is revealed to have the nominated characteristic a prize is awarded to the player, and if the symbol is revealed to be a special symbol a game controller awards the player a feature outcome that comprises a plurality of bonus plays of a feature game that includes at least one special symbol. Progression to the next bonus play in the plurality of bonus plays is dependent on selection of the special symbol.
    Type: Grant
    Filed: January 12, 2010
    Date of Patent: May 28, 2013
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Robert Jackson
  • Publication number: 20130130766
    Abstract: A remote player at a first location which is remote from a second location where a bingo game is being presented is able to participate in the bingo game via a proxy player at the second location. The remote player may provide instructions to the proxy agent who uses financial account information to purchase and play bingo cards on behalf of the remote player. Winning and losing outcomes are reported to the remote player. Awards for winning outcomes may comprise the award of one or more additional game cards for the same bingo game or other bingo games.
    Type: Application
    Filed: May 14, 2012
    Publication date: May 23, 2013
    Inventor: Ronnie W. Harris
  • Publication number: 20130130767
    Abstract: A matching game involves attempting to match one or more sets of base symbols with two or more sets of player symbols, such as player symbols in two matrices. In a single player variation, a player attempts to achieve combinations of matches. One or more winning combinations comprise matches of all symbols along contiguous rows, columns or diagonals of two or more of the matrices. In a multi-player variation, individual players attempt to achieve patterns of matches across their own matrix and combinations of contiguous matches spanning the matrices of two or more of the players.
    Type: Application
    Filed: November 8, 2012
    Publication date: May 23, 2013
    Inventor: Sal Falciglia, SR.
  • Patent number: 8444471
    Abstract: A gaming system includes a plurality of gaming machines and a continual game sequence including a plurality of symbols and a plurality of sessions. Each session includes a number of games. At the beginning of a game sequence, the gaming system draws all of the symbols. When the number of games of the current session has been played without a winner, the game sequence proceeds to the next session. For each session, the gaming system activates a number of the drawn symbols based on the session number. Upon player activation, a gaming machine generates a symbol subset, marking each symbol in the subset which matches the activated symbols. If the marked symbols match a predetermined pattern, the gaming system provides an award for a player, basing the award on an award pool amount and the session number. As the session number increases, the award provided to the player decreases.
    Type: Grant
    Filed: August 22, 2011
    Date of Patent: May 21, 2013
    Assignee: IGT
    Inventors: Christopher D. Reddicks, Connie L. Thome
  • Patent number: 8439740
    Abstract: A system, apparatus, and method are disclosed that include generating a scannable physical gaming component associable with a game. The disclosed method also includes identifying a game structure at a player station through a scan of the gaming component, receiving a game play request from a player at the player station, associating the game structure with the game, and awarding the player based on the game outcome. Further disclosed is a group or community game with which the player may be associated upon game play request wherein a winner may be determined based upon the game outcomes at respective player stations.
    Type: Grant
    Filed: April 30, 2010
    Date of Patent: May 14, 2013
    Assignee: Multimedia Games, Inc.
    Inventors: Clifton Lind, Jefferson C. Lind
  • Patent number: 8439739
    Abstract: In accordance with the present invention, a gaming device such as a slot machine calculates a speed of game play, and in turn determines a pay schedule based on the speed of game play. In some embodiments, a count is adjusted throughout a multiple play session based on point values associated with symbols on the reels of a slot machine, and payouts are awarded in accordance with (i) a finishing count, and/or (ii) a “virtual average speed”.
    Type: Grant
    Filed: August 18, 2011
    Date of Patent: May 14, 2013
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco
  • Patent number: 8439743
    Abstract: A gaming machine is disclosed having indicia of a plurality of spinning reels in a first set of reels and indicia of a plurality of spinning reels in a second set of reels. A determination is made as to whether the outcomes of the indicia of the plurality of spinning reels in the first and second sets of reels are winning outcomes. Award-multiplier indicia of a first shared spinning base game award-multiplier reel is positioned between the first and second set of reels. The first set of reels, second set of reels, and the base game award-multiplier reel form a contiguous set of reels having a common axis of rotation. The base game award-multiplier indicia modifies the winning outcome on the first set of reels, modifies the winning outcome on the second set of reels, includes a secondary game trigger symbol, or combinations thereof.
    Type: Grant
    Filed: November 30, 2011
    Date of Patent: May 14, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: David B. Schultz, Nathanial A. Hammond, Dominic Tiberio, Michael L. Shackelford
  • Patent number: 8439744
    Abstract: A gaming system for playing a wagering game includes a gaming machine and a controller operatively associated with the gaming machine. The controller is configured to temporarily pause a game-in progress on the gaming machine following the occurrence of a pause event. The controller is also configured to reinstate a game-in progress on the gaming machine following the occurrence of an end-pause event.
    Type: Grant
    Filed: June 9, 2006
    Date of Patent: May 14, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Allon G Englman, Michael G. Feeney
  • Patent number: 8439748
    Abstract: The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device's offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.
    Type: Grant
    Filed: June 12, 2012
    Date of Patent: May 14, 2013
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Scott T. Friesen
  • Patent number: 8435111
    Abstract: The gaming system, gaming device and method disclosed herein determines whether to provide at least one of the plurality of progressive awards to the player based on that player's measured level of skill in: (i) a plurality of plays of a partial skill-based game, (ii) a skill-based progressive award sequence, or (iii) a plurality of plays of a partial skill-based game and a skill-based progressive award sequence. The determination is based on zero, one or more inputs made by the player which tend to measure that player's level of skill in at least one of a partial skill-based game and a skill-based progressive award sequence.
    Type: Grant
    Filed: November 13, 2009
    Date of Patent: May 7, 2013
    Assignee: IGT
    Inventors: Cameron A. Filipour, Alexander Popovich, Adam Singer, Ali M. Saffari, Bryan D. Wolf
  • Patent number: 8435106
    Abstract: A method of conducting a wagering game on a gaming machine includes receiving a wager for playing a basic game on the gaming machine and, in response to an occurrence of a bonus condition, initiating a bonus game. The bonus game is displayed with a plurality of selectable elements on a display of the gaming machine and the bonus game is terminated after at least one element has been selected. The method further includes returning to the basic game after terminating the bonus game, and, in response to a subsequent occurrence of the bonus condition, resuming the bonus game. The resumed bonus game is displayed with the selected element presented in a selected state.
    Type: Grant
    Filed: June 29, 2010
    Date of Patent: May 7, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Kenneth Allan Perrie, Olaf Vancura
  • Patent number: 8435120
    Abstract: A wagering game in which a bonus event is triggered and during the bonus event possible bonus awards are displayed on corresponding displays of electronic gaming devices (EGDs) and eliminated one at a time until the predetermined bonus award remains and is revealed to the player. The EGDs are linked together to a main controller, and a predetermined bonus award is randomly determined for each EGD. The main controller stores all of the predetermined bonus awards for all of the EGDs participating in the bonus event, and communicates a subset of possible bonus awards to each of the EGDs, where each subset includes the predetermined bonus award to be awarded at each EGD and at least one decoy bonus award that will not be awarded. The EGDs display a bonus award show in which the decoy bonus awards are eliminated, one at a time, preferably such that the highest valued decoy bonus awards are eliminated last, until one remaining predetermined bonus award is revealed to the player.
    Type: Grant
    Filed: September 7, 2010
    Date of Patent: May 7, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Jeremy M. Hornik, Joel R. Jaffe
  • Patent number: 8430738
    Abstract: The invention is directed to methods and gaming units for conducting a multi-player wagering game in which at least one of the players may win the occurrence of the wagering game by matching a game-winning pattern, or one of a plurality of game-winning patterns, of game indicia on one or more game arrays having unique combinations of game indicia based on matching the game indicia on the game arrays to game indicia randomly selected for the occurrence of the wagering game. Each player matching a game-winning pattern may receive game-winning award, and may receive a game-winning award for each game array on which a game-winning pattern is matched. The method and gaming unit may further include an alternate outcome display wherein an outcome of a second wagering game may be displayed that corresponds to the outcome for the player on the one or more game arrays for the occurrence of the multi-player wagering game.
    Type: Grant
    Filed: September 15, 2004
    Date of Patent: April 30, 2013
    Assignee: IGT
    Inventor: Lee E. Cannon
  • Patent number: 8430737
    Abstract: A gaming system and method providing a multi-dimensional symbol wagering game is provided. A player selects a payline, places a wager on the selected payline, and selects a plurality of a plurality of different symbols in a selection order. Symbols are generated and displayed at each of a plurality of symbol display positions. If at least a designated quantity of the symbol display positions associated with the selected payline displays any one of the selected symbols, the gaming system determines a display order of the generated and displayed symbols associated with the selected payline, and determines any awards associated with the selected payline based on a quantity of the symbol display positions associated with the selected payline that display the player selected symbols and a comparison of the selection order with the display order. Any awards are provided to the player. Cascading and rotating symbol features are provided.
    Type: Grant
    Filed: July 21, 2011
    Date of Patent: April 30, 2013
    Assignee: IGT
    Inventor: Brian F. Saunders
  • Patent number: 8425306
    Abstract: A gaming device having at least one target reel having target values, a plurality of value reels each having accumulative values, and a processor programmed to cause a spin of the target reel and value reels, accumulate the accumulative values generated on the value reels to form a cumulative value, compare the cumulative value to a designated one of the generated target values on the target reel, and provide an award to a player if the cumulative value meets a predefined mathematical threshold with respect to the designated one of the target values.
    Type: Grant
    Filed: February 16, 2011
    Date of Patent: April 23, 2013
    Assignee: IGT
    Inventor: Michael Neil Low
  • Patent number: 8425300
    Abstract: A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a bingo game.
    Type: Grant
    Filed: November 30, 2004
    Date of Patent: April 23, 2013
    Assignee: Scientific Games Holdings Limited
    Inventors: Steven N. Kane, Dow Hardy, Mark E. Herrmann, Paul LaRocca, Bijan Sabet, Jason Yanowitz
  • Patent number: 8425305
    Abstract: A primary and secondary game for a wagering gaming machine. In one embodiment, the number of lines wagered or a slot machine makes the player eligible for a bonus game, and a wager made per payline effects how many moves or positions on a meter the player advances upon achieving the bonus triggering symbol or combination of symbols. When the player advances the meter to the end, the gaming device displays a payout event. The payout event can be any type of bonus gaming event that potentially provides an award to the player.
    Type: Grant
    Filed: November 29, 2010
    Date of Patent: April 23, 2013
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Karen M. Cregan
  • Patent number: 8425332
    Abstract: The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
    Type: Grant
    Filed: May 19, 2010
    Date of Patent: April 23, 2013
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Norman C. Gilman, Scott T. Friesen, Steven M. Santisi
  • Patent number: 8425303
    Abstract: In one embodiment, the gaming system and method disclosed herein employs a symbol accumulation sequence and a symbol evaluation sequence. The symbol accumulation sequence includes an accumulation of a designated quantity of symbols in association with a persistence game. The symbol accumulation sequence also includes the maintenance of a persistence game arrangement that displays a designated quantity of currently accumulated symbols (which in certain instances, includes some, but not all of the total number of symbols accumulated). In one embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on the accumulated symbols of the persistence game. In another embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on at least one of the accumulated symbols of the persistence game and at least one symbol generated for a current play of a wagering game.
    Type: Grant
    Filed: November 13, 2009
    Date of Patent: April 23, 2013
    Assignee: IGT
    Inventors: Timothy L. Kennedy, Cullen P. O'Day, Paulina Rodgers, Robert F. Lester
  • Patent number: 8419522
    Abstract: Apparatus and methods are described for presenting multiple bingo game results on a common display. A bingo game player may participate in a number of bingo games and obtain results for each of those games. These bingo game results are combined to amount to a cumulative result, and a common graphic display is produced that is representative of the cumulative result. The common graphic display is then shown to the player on the display device of a particular electronic player station.
    Type: Grant
    Filed: April 16, 2012
    Date of Patent: April 16, 2013
    Assignee: Multimedia Games, Inc.
    Inventors: Clifton E. Lind, Jefferson C. Lind
  • Patent number: 8419535
    Abstract: Various card devices and methods involving card devices are described. Other embodiments are also described.
    Type: Grant
    Filed: June 8, 2009
    Date of Patent: April 16, 2013
    Assignee: CFPH, LLC
    Inventors: Mark A. Miller, Dean P. Alderucci, Thomas D. Bradshaw
  • Patent number: 8419519
    Abstract: A gaming system for conducting a wagering game includes an input device for receiving a wager to play a wagering game. The gaming system further includes a primary display (14) for displaying a first array of symbols (173) that indicates a randomly selected outcome of the wagering game. The gaming system further includes a secondary display (16) for displaying a secondary array of symbols (181) that indicates a secondary outcome of the wagering game. In response to a predetermined criterion, at least one winning symbol (175a, 175c) is moved from a first position in the first array to a second position in the secondary array to create a modified secondary array that indicates a winning outcome.
    Type: Grant
    Filed: May 3, 2007
    Date of Patent: April 16, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Dion K Aoki, Allon G. Englman, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Alfred Thomas
  • Patent number: 8419523
    Abstract: A slot machine 10 includes: reels 101-105 each having symbols 501; backlight devices M7 which individually light the symbols 501; a display window 150 which displays the symbols 501; and a motherboard 70 programmed to run a game in which the reels 101-105 are rotated to rearrange the symbols 501, and a prize is awarded according to a combination of the symbols 501. The motherboard 70 (a1) drives and rotating the reels 101-105; (a2) stops the rotation of a predetermined reel; (a3) causes a backlight source M70 of a backlight device M7, which corresponds to a winning-related symbol 501 out of the symbols 501 rearranged, to be in an on-state while causing a backlight source M70 of a backlight device M7 corresponding to a non-winning-related symbol 501 to be in an off-state; and (a4) executes (a3) every time the rotation of at least one of the reels 101-105 is stopped.
    Type: Grant
    Filed: May 24, 2011
    Date of Patent: April 16, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Yoshiaki Yabata, Yuki Terada, Hiroatsu Ike
  • Patent number: 8414386
    Abstract: A game for a gaming machine having a plurality of different items to be selected by a player, each item having a value in an amount preset for a given bonus round, and a respective initial quantity in a preset amount. The player selects an item, such as one of many items for purchase in a store, and the value for that item is registered, along with subtraction of a unit from the quantity of that item. Provided that the quantity for that item selected is not then zero, the player continues to select another item, with registration of the value for that item and subtraction until an item is selected thereby having a zero quantity.
    Type: Grant
    Filed: May 24, 2012
    Date of Patent: April 9, 2013
    Assignee: IGT
    Inventor: Scott D. Slomiany
  • Patent number: 8408996
    Abstract: A gaming system which maintains a count of the consecutive plays of a game. The system produces a same player stimuli for a designated quantity of the consecutive plays, and the system produces a different player stimuli for one or more of the plays which occur after the designated quantity is reached.
    Type: Grant
    Filed: August 3, 2011
    Date of Patent: April 2, 2013
    Assignee: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Patent number: 8403740
    Abstract: The present disclosure provides a gaming system including a central controller, a central display which includes a plurality of display segments and a plurality player stations. The display segments are configured to each separately display one of a plurality of games, to co-act to display a plurality of games, or to co-act to display one game. Each player station is configured to enable a player to play one or more of the games displayed by the display segments. The gaming system enables a plurality of players to play a group game on the central display, a plurality of players to simultaneously play multiple group games on the central display, and a plurality of players to each simultaneously play multiple individual games on the central display.
    Type: Grant
    Filed: January 19, 2012
    Date of Patent: March 26, 2013
    Assignee: IGT
    Inventors: James K. Kovacs, Anthony J. Baerlocher, Michael M. Oberberger, Bryan D. Wolf
  • Patent number: 8398489
    Abstract: In various embodiments a display may allow a secondary player to select a game of an appropriate primary player.
    Type: Grant
    Filed: April 5, 2007
    Date of Patent: March 19, 2013
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 8398481
    Abstract: In various embodiments, a secondary player may bet on the resolution of an event within the game of a primary player.
    Type: Grant
    Filed: August 31, 2006
    Date of Patent: March 19, 2013
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 8398085
    Abstract: A Bingo card trade feature is disclosed. This feature can offer players the option to trade one set of Bingo cards for another set of different Bingo cards. This exchange can cost nothing or an additional preset cost. These trades can be established through the entity hosting the game. The traded cards can be available for further trades for the same Bingo game based on the business rule set by the entity. The players can be able to trade cards up until a specified time before the start of the actual game. The players can also be able to trade a card as many times as they wish depending on their budget. In one specific example, a “Bonanza Trade” can offer the player the ability to take a daubed Bonanza card that was purchased, add a dollar and get two new Bonanza cards in exchange.
    Type: Grant
    Filed: February 2, 2012
    Date of Patent: March 19, 2013
    Assignee: Planet Bingo, Inc.
    Inventors: David Forman, Rick White
  • Patent number: 8393953
    Abstract: Before the start of a free game, a slot machine displays a selection screen on a variable display portion and accepts a selection made by the player with respect to the first choice image and the second choice image. The first special reel band or the second special reel band including a larger number of condor symbols than the normal reel band is associated by lottery to the first choice image and the second choice image. The main CPU changes the normal reel band associated to each reel display portion to a special reel band based on the selection made by the player. Then, the main CPU executes a free game using the special reel band that was changed.
    Type: Grant
    Filed: October 10, 2008
    Date of Patent: March 12, 2013
    Assignee: Universal Entertainment Corporation
    Inventors: Hiroyuki Nishimura, Yoichi Kato, Hiroki Saito
  • Patent number: 8393958
    Abstract: In one embodiment, the gaming system and method disclosed herein maintains a plurality of different bonus event average expected payouts which are ranked. In one embodiment, if a bonus event triggering condition occurs, the gaming system determines one of the plurality of different bonus event average expected payouts to utilize for the triggered bonus event. In one such embodiment, the determined bonus event average expected payout is based on a player's current wager and a quantity of accumulated bonus event points or units. In this embodiment, the gaming system enables players to accumulate bonus event points based on one or more aspects of a player's previous gaming experiences during a designated period of time. The gaming system then displays a bonus event to the player and determines a bonus event award, wherein the determined bonus event award is in accordance with the determined bonus event average expected payout.
    Type: Grant
    Filed: March 27, 2012
    Date of Patent: March 12, 2013
    Assignee: IGT
    Inventor: Alexander Casey Naglestad Cohen
  • Patent number: 8388438
    Abstract: A gaming system for conducting a wagering game includes a game display configured to display an array of symbols indicating a randomly selected outcome of the wagering game in response to receiving a wager from a player, an input device adapted to receive inputs from a player and to output a signal to a controller corresponding to the player inputs and a controller configured to conduct a wagering game and a game feature associated with the wagering game. The controller is further configured to enable play of the wagering game responsive to an input of a first wager and to enable the game feature responsive to an input of a second wager further to the first wager. The game feature provides an opportunity for the player to receive, further to a winning outcome in the wagering game, a first positive feature in the game feature, and provides an opportunity for the player to receive, further to a losing outcome in the wagering game, a second positive feature in the game feature.
    Type: Grant
    Filed: November 11, 2009
    Date of Patent: March 5, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Daniel P. Louie, Michael W. Mastropietro