Network Type (e.g., Computer Network, Etc.) Patents (Class 463/42)
  • Patent number: 11032329
    Abstract: Introduced here are session management platforms able to facilitate multimedia sessions that involve host(s) and user(s). A session management platform may enable multimedia communication between the host(s) and a participating user. The users may be added into positions in a priority queue, where the priority queue may represent an order of users to be used to select a given user for participation in the multimedia session. Upon termination of a session between the host(s) and a first participating user, the priority queue may be updated to remove the first participating user from the queue and a second participating user is selected. The multimedia session may enable multimedia communication between the host(s) and the second participating user based on the second participating user being selected.
    Type: Grant
    Filed: January 24, 2020
    Date of Patent: June 8, 2021
    Assignee: Fanmio, Inc.
    Inventors: Solomon Engel, Aaron Ross Anderson, Christian Marcello Gambardella
  • Patent number: 11020661
    Abstract: A method of cloud gaming is disclosed. The method including receiving an encoded video frame at a client, wherein a server executes an application to generate a rendered video frame which is then encoded at an encoder at the server as the encoded video frame, wherein the encoded video frame includes one or more encoded slices that are compressed. The method including decoding the one or more encoded slices at a decoder of the client to generate one or more decoded slices. The method including rendering the one or more decoded slices for display at the client. The method including begin displaying the one or more decoded slices that are rendered before fully receiving the one or more encoded slices at the client.
    Type: Grant
    Filed: November 26, 2019
    Date of Patent: June 1, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mark E. Cerny, Kelvin M. Yong
  • Patent number: 11020668
    Abstract: Techniques including data collection, organization and usage are provided, including in connection with computer-based gaming. Methods and systems are provided for establishing a set of data chronicling at least a portion of a duration of a computer-based gaming event that includes at least one user engaging in gaming using a computer or a computer-based device. Event data is obtained for chronicling chronologically ordered in-game events. Hardware and software related data is obtained that relates to the computer or the computer-based device and is relevant to the chronicling of the portion of the gaming event. Utilizing a distributed ledger technology or blockchain, the event data and the hardware and software related data are recorded in establishing the set of data chronicling at least a portion of the duration of the gaming event.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: June 1, 2021
    Assignee: Nant Holdings IP, LLC
    Inventors: Nicholas J. Witchey, John Wiacek, Patrick Soon-Shiong
  • Patent number: 11024130
    Abstract: A system and method for providing a card game is provided. Players are provided an option to enter one or more tournaments (for real monies or play monies). In an embodiment, a tournament lasts for a predetermined number of hands for a predetermined duration. As an example, a tournament duration is defined by the number of players who bust out or complete a requisite number of hands by a predetermined date and time, or is defined by a specified number of players who bust out or complete the requisite number of hands. A tournament payout pool is determined based on the number of players who busted out or played in the tournament for a predetermined number of hands and duration.
    Type: Grant
    Filed: November 11, 2019
    Date of Patent: June 1, 2021
    Assignee: Jack Ten Suited
    Inventor: Robert Burnside
  • Patent number: 11020672
    Abstract: A game system has one or more network-connected servers executing system software (SSW) on one or more processors from a non-transitory medium, providing virtual reality games for players logged in to the system to select and play, and a plurality of mobile digital devices in use by players logged in to the system, associated by the system with individual player identity, executing a mobile application (MA) enabled to interact with the SSW, and equipped with GPS tracking. The MA reports GPS coordinates for individual ones of the plurality of players to the SSW periodically, and the SSW identifies clusters of players based on pre-programmed geography limitations, and uses cluster data for various interactions between players and the system, and between players and other players.
    Type: Grant
    Filed: September 24, 2018
    Date of Patent: June 1, 2021
    Assignee: Roblox Corporation
    Inventor: Antoni Choudhuri
  • Patent number: 11024117
    Abstract: In one embodiment, a system, apparatus, and method for social gaming includes at least one gaming machine configured to play a game of chance and produce game information and a social gaming server configured to: communicate with the at least one gaming machine; establish a remote gaming session between the gaming machine and at least one user device; distribute at least a portion of the game information to the at least one user device; and providing a social award to user of the at least one user device.
    Type: Grant
    Filed: November 13, 2018
    Date of Patent: June 1, 2021
    Assignee: Nguyen Gaming LLC
    Inventor: Binh T. Nguyen
  • Patent number: 11014009
    Abstract: A game may be provided which is capable of allowing a user to continuously play a game by allowing users to cooperate with each other on the basis of owned game media. A game program for running the game may include a game medium storage function, an extraction function, an extracted user storage function, a fluctuation determination function, a processing function, and a parameter value storage function. The processing function allows a parameter value of a corresponding game medium to automatically vary on the basis of a result of the determination by the fluctuation determination function.
    Type: Grant
    Filed: July 30, 2018
    Date of Patent: May 25, 2021
    Assignee: GREE, Inc.
    Inventor: Jun Saito
  • Patent number: 11017008
    Abstract: A method and apparatus for mapping measurement tags to assets. At least one memory is configured to store a plurality of tags. At least one processor is configured to parse a database of the plurality of tags to identify patterns of terms, wherein the plurality of tags include one or more terms and are related to measurements performed by an asset in an industrial process control and automation system. The processor is further configured to display the plurality of tags grouped by the identified patterns of terms. The processor is further configured to receive an input to map the tag related to the asset based on the identified patterns of terms. The processor is further configured to map the tag to the asset based on the input.
    Type: Grant
    Filed: March 14, 2018
    Date of Patent: May 25, 2021
    Assignee: Honeywell International Inc.
    Inventors: Matthew Burd, Damian Marshall, Jan Pingel
  • Patent number: 11014010
    Abstract: A broadcast computing device broadcasts an audiovisual stream via a computer network to a plurality of viewing computers. The broadcast computing device stores production information according to a hybrid data type. The broadcasting program receives a request to update the stored production information from a viewing computer, and updates the production information.
    Type: Grant
    Filed: January 8, 2018
    Date of Patent: May 25, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Gershom L. Payzer, Richard Michael Fox, Gregory M. Smith, Connor Peet
  • Patent number: 11019008
    Abstract: A method, a public account server, and a mobile terminal for sending and generating a card are disclosed. The method includes: acquiring user information and card information of the mobile terminal; generating card data for the mobile terminal by using a preset card data model according to the user information and the card information of the mobile terminal; and sending the card data to the mobile terminal, so that the mobile terminal receives the card data, acquires a card template corresponding to the card data, and generates the card by using the card data and the card template.
    Type: Grant
    Filed: October 22, 2019
    Date of Patent: May 25, 2021
    Assignee: BANMA ZHIXING NETWORK (HONGKONG) CO., LIMITED
    Inventors: Zhijun Yuan, Jiadi Pei
  • Patent number: 11014006
    Abstract: A method for league, tournament, and competition video game playing implemented through an application from an application provider's server and downloaded onto a game player's smartphone. A player selects on the smartphone to play a game over the internet. The player is placed in a lobby, selects a game, contest, and platform and uses the smartphone for audio/visual communication during game play. Players are matched with players of similar skills based on skill measurements. Eliminated players are returned to the lobby for continuous play. Player identity is validated, and player cheating is detected. The application provides on the player's smart phone accounting, social media, lobby, recent matches and live matches functions. Winners are provided payouts. Eliminated players may have continuous play.
    Type: Grant
    Filed: February 12, 2020
    Date of Patent: May 25, 2021
    Inventor: Timothy James Farrell, Jr.
  • Patent number: 11014007
    Abstract: A transactional web page for procurement of a downloadable video game may provide for checking of whether a game device meets system specification requirements for play of the downloadable video game. Game devices that do not meet such system specification requirements, but that do meet requirements for play of a streaming version of the video, may be provided an option for play of the streaming version of the video game.
    Type: Grant
    Filed: September 26, 2019
    Date of Patent: May 25, 2021
    Assignee: Activision Publishing, Inc.
    Inventors: Josiah Eatedali, Jon Estanislao
  • Patent number: 11007445
    Abstract: In one aspect, a device includes at least one processor and storage accessible to the at least one processor. The storage may include instructions executable by the at least one processor to analyze a user's gameplay of a video game and to curate one or more video clips based on the user's gameplay. The video game clips may be curated based on player input to an input device, player audio from a microphone, and/or player video from a camera.
    Type: Grant
    Filed: August 16, 2019
    Date of Patent: May 18, 2021
    Assignee: Lenovo (Singapore) Pte. Ltd.
    Inventors: David Alexander Schwarz, John Weldon Nicholson, Barrett Bryson
  • Patent number: 11012806
    Abstract: In an example embodiment, zone information is received from a distributed database, the zone information including a mapping between each of a plurality of client applications and a corresponding zone. Then a first adapter is assigned to a first client application based on the mapping. A second adapter is then assigned to a second client application based on the mapping. When data is received from the first client application, the data from the first client application is parsed using the first adapter, producing output to a search core and an indexing core associated with a zone corresponding to the first client application.
    Type: Grant
    Filed: April 30, 2015
    Date of Patent: May 18, 2021
    Assignee: Ariba, Inc.
    Inventors: Ridwan Tan, Dennis Lee, Kiran Gangadharappa, Dinesh Shahane, Sushant Prasad, Ketan Bengali
  • Patent number: 11010012
    Abstract: A display control method performed by a first terminal of a first user is disclosed. The display control method includes receiving an instruction to display first talk information and second talk information on a screen of the first terminal; displaying, in a first display area of the screen, transmission data of a second user included in the first talk information; displaying, in a second display area of the screen, transmission data of a third user included in the second talk information; and displaying, in a third display area of the screen, transmission data of the first user included in the first talk information and in the second talk information. Pieces of the transmission data of the first to third users included in the first talk information and the second talk information are displayed and spatially arranged in the first to third display areas in a single time sequence.
    Type: Grant
    Filed: May 2, 2019
    Date of Patent: May 18, 2021
    Assignee: LINE CORPORATION
    Inventors: Hiroaki Arisada, Tasuku Okuda
  • Patent number: 11007435
    Abstract: The present disclosure discloses an input method processing method, applied to a cloud interaction system. The cloud interaction system includes a user equipment and a server. The method includes: sending, by the user equipment, an input method enabling request to the server after receiving an input method enabling instruction; encoding, by the server, input method enabling indication information to first data according to the input method enabling request, to obtain first instruction data, and sending the first instruction data to the user equipment; enabling, by the user equipment, a local input method according to the input method enabling indication information obtained by decoding the first instruction data, and rendering a first interactive application interface and a task graph of the local input method according to the first instruction data.
    Type: Grant
    Filed: January 25, 2017
    Date of Patent: May 18, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Weiguang Wang, Zhiming Nie, Feng Al, Congbing Li
  • Patent number: 11007443
    Abstract: Disclosed is a method for performing a game by using an activity count. The method includes receiving a specific internet identifier that is input by a user, from a client (S100), acquiring an activity count of contents corresponding to the internet identifier (S200), converting the activity count to a game point in a specific game (S300), and allocating a specific game point to an account of the user according to an allocation weight condition in unit of a specific time (S400). Accordingly, because the monetary value of the activity count in the reality may be applied to the game point of the online game, a realistic game may be realized as the reality may be linked to the game.
    Type: Grant
    Filed: January 23, 2020
    Date of Patent: May 18, 2021
    Inventor: Hoon Shung Lee
  • Patent number: 11005897
    Abstract: A networked communications system that facilitates real-time interaction with persons-of-interest. The real-time communications system includes a pre-connection workflow that allows for efficient utilization of human resources and/or more precise control of the interaction and engagement time intervals allotted to users of the system.
    Type: Grant
    Filed: June 21, 2018
    Date of Patent: May 11, 2021
    Assignee: Chatalyze, Inc.
    Inventors: Lloyd Winawer, Jordan Isaiah Winawer, Gunjot Singh Chawla
  • Patent number: 11004299
    Abstract: Disclosed is a method and system involving augmenting content. The system augments content for an active event subject to a focus of a user, in an environment including a presentation of two or more active events. The system includes: a user focus determination unit including a camera that captures video data associated with the focus of the user; a memory and a buffer that store digital fingerprints from the events; an active content determination component that compares one or more digital fingerprints from an active event with the captured video for determination of the event being focused on by the user; and a display that displays content and augments the determined active event being focused upon by the user that was identified by the active content determination component.
    Type: Grant
    Filed: December 19, 2018
    Date of Patent: May 11, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Patent number: 11004302
    Abstract: A data storage system for an electronic gaming device has been developed. The system includes a portable electronic memory device and player data that is stored on the memory device. The player data is generated by an electronic gaming device upon engagement of the game by the player.
    Type: Grant
    Filed: December 27, 2019
    Date of Patent: May 11, 2021
    Assignee: AIM Management, Inc.
    Inventor: Douglas M Okuniewicz
  • Patent number: 11000761
    Abstract: The present disclosure discloses a virtual motor vehicle engine controlling system including a processor, a virtual motor vehicle engine, a start/stop controlling unit, a brake controlling unit, a acceleration controlling unit, a sound play controlling unit and a video play controlling unit, the virtual motor vehicle engine controlling system further including a tactile feedback unit controlled by the processor which may perform tactile feedback to the user at the virtual motor vehicle engine interface. The virtual motor vehicle engine controlling system of the present invention has a better effect of user experience compared with related technologies.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: May 11, 2021
    Assignee: AAC Technologies Pte. Ltd.
    Inventors: Xiuyue Wang, Yulei Zhang, Jianqi Li
  • Patent number: 10999338
    Abstract: Systems maintain synchronicity among elements intended to be displayed at various points during a live media stream. At a multimedia player, start playback of a live media stream. The systems receive input from a user selecting a new time of the media stream to playback, which is different than the current playback time of the media stream. The systems adjust playback of the media stream to restart at the new selected time, such that the current playback time of the output media stream is updated to the new selected time. The systems monitor the current playback time of the media stream as adjusted. The systems determine a user-initiated command to execute for displaying one or more visual elements at the multimedia player by polling a command manifest file based on the current playback time as adjusted.
    Type: Grant
    Filed: February 7, 2020
    Date of Patent: May 4, 2021
    Assignee: OpenExchange, Inc.
    Inventors: Alexander J. Kieft, Joe C. McPherson, Michael E. Kolowich
  • Patent number: 10997826
    Abstract: In various embodiments, a first player may follow the same pattern of betting used by a second player.
    Type: Grant
    Filed: May 24, 2019
    Date of Patent: May 4, 2021
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
  • Patent number: 10994214
    Abstract: According to a first aspect of the present invention, a content sharing support device includes a content receiving unit, a content transmitting unit, a first reaction receiving unit and a first reaction transmitting unit. The content receiving unit receives content from an online service providing device. The content transmitting unit transmits the content to a first terminal connected to the content sharing support device. The first reaction receiving unit receives a first reaction relating to the content from the first terminal. The first reaction transmitting unit transmits the first reaction to the online service providing device.
    Type: Grant
    Filed: August 31, 2018
    Date of Patent: May 4, 2021
    Assignee: DWANGO Co., Ltd.
    Inventors: Shinnosuke Suzuki, Shohei Moriyama
  • Patent number: 10999136
    Abstract: Systems and techniques for providing more efficient remote provisioning of assets for software applications are provided. Such systems and techniques allow for more flexible distribution of such assets while reducing bandwidth consumption and storage requirements on provisioned devices and reducing delay time from requesting a software application on a remote device and then having the remote device actually execute the requested software application.
    Type: Grant
    Filed: December 21, 2018
    Date of Patent: May 4, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Jody S. Brown, Christopher G. Fandrich, Sanjay Kumar
  • Patent number: 10994206
    Abstract: An apparatus for controlling an object may include a communicator configured to communicate with a first user terminal and a second user terminal, and a processor configured to control a first object corresponding to a first user in a virtual world to be displayed, configured to control the first object to move in the virtual world in response to a movement control of the first user, configured to randomly select at least one candidate object in response to a morphing control of the first user, and configured to change the first object to a second object when the first user selects the second object from the at least one candidate object. Methods for controlling an object are also provided.
    Type: Grant
    Filed: April 19, 2019
    Date of Patent: May 4, 2021
    Assignee: NEXON KOREA CORPORATION
    Inventors: Jung Kyu Ye, Geon Yeong Kim, Chang Hoon Yi, Joo Seok Lee, Guhyun Park, Young Suk Kim, Jae Hyun Park, June Sik Yi, Hun Joon Ha, Nak Hyun Kim, Ho Sik Kim, Jeong Min Seo, Tae Hoon Koo, Duc Chun Kim, Seoung Hwi Jung, Byung Eun Jin, Jin Woo Lee, Seok Hyun Kim, Ju Yong Lim, Hyun Ju Cho, Sang Yeop Lee, Min Kwan Chae, Sang Ho Kim, Hee Seok Kang, Seongkwan Lee, Jeong Pyo Hong, Choong Yeol Lee, Yong Woo Park, Kyoung Su Lee, Yu Ju Kim, Dong Gook Lee, Hyun Jin Kim, Hyun Jeong Lee, Dong Young Chang, Jong Min Lee, Jin Woo Lee, Song I Han, Taek Ki Lee, Eun Ji Nam, Choon Hwa Lee, Young Min Kang, Jung Soo Lee
  • Patent number: 10997661
    Abstract: The field of the invention relates to systems and methods for facilitating investments through interactive online gaming. In one embodiment, an interactive electronic gaming system includes a game server for hosting a Web application game, accessible over a data network. One or more client communication devices are configured to access the game server. An index fund server is accessible over said data network for maintaining electronic investment portfolios. The game server is configured to intercept any electronic payment transactions over a payment gateway server through the Web application game from one or more client devices and redirect the intercepted transaction to the index fund server.
    Type: Grant
    Filed: October 19, 2018
    Date of Patent: May 4, 2021
    Assignee: INVESTABLE GAMES TECHNOLOGY INC.
    Inventors: Jason Martell, Walter Cruttenden
  • Patent number: 10991208
    Abstract: A gaming system comprises a plurality of gaming machines configured to conduct one or more games and a management computing device communicatively coupled to the gaming machines. The management computing device receives indication of a gaming session initiating at a first gaming machine of the gaming machines, identifies one or more gaming machines associated with the first gaming machine from the gaming machines, transmits a disable command to the one or more associated gaming machines that prevents the one or more gaming machines from initiating gaming sessions, and in response to determining that the gaming session at the first gaming machine has concluded, transmits an enable command to the one or more associated gaming machines that enables the one or more gaming machines to initiate gaming sessions.
    Type: Grant
    Filed: June 5, 2020
    Date of Patent: April 27, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Ravi Dutt, Karthikeyan Elangovan, Muthukumaran Palanichamy
  • Patent number: 10987597
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: June 27, 2019
    Date of Patent: April 27, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 10990994
    Abstract: Participation by multiple users in an online game through client computing platforms associated with the users is facilitated. User accounts associated with the users indicate affiliations having a functional significance between users. Presentation of offers to sell virtual items are provided to users having a first affiliation and to users having a second affiliation. The virtual items associated with the offers are distributed to the users having a first affiliation upon an indication that a threshold number of users having the first affiliation have accepted the offer and are not distributed to users having a second affiliation upon an indication that a threshold number of users having the second affiliation have not accepted the offer.
    Type: Grant
    Filed: July 13, 2018
    Date of Patent: April 27, 2021
    Assignee: Kabam, Inc.
    Inventors: John Kim, Kevin Lee, Kevin Chanthasiriphan, Wei-Ling Wu Deckinga, Tomi Huttula
  • Patent number: 10991204
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: December 24, 2018
    Date of Patent: April 27, 2021
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 10987581
    Abstract: A system and method configured to enhance gameplay between users in an online game and to provide enhanced interest in virtual goods associated with collections of virtual goods through the ability to rotate drop rates associated with these virtual goods from time to time. The system and method includes the provision of functionality which allows providers of online games to periodically rotate drop rates associated with mystery boxes in order to maintain and/or generate additional interest in specific mystery boxes. As a result, it is possible for game operators to enhance revenue opportunities associated with these boxes even in the case where such boxes have been available for a relatively lengthy period of time and/or where players would have otherwise lost interest in specific boxes.
    Type: Grant
    Filed: May 29, 2019
    Date of Patent: April 27, 2021
    Assignee: Kabam, Inc.
    Inventors: Luc Pieron, Thomas Baxter, Henry Rull
  • Patent number: 10987596
    Abstract: An audio analysis system that may analyze participant audio input in a game spectating environment. The audio analysis system may receive audio input for participants (broadcasters and/or spectators) in a game spectating system. The audio analysis system may analyze the audio input to generate audio analysis information for broadcasts, and provide the information to the game spectating system. The audio analysis information may be applied in the game spectating system in various ways. For example, the information may be used to determine active or popular broadcasts, broadcasters, games, and/or recordings of broadcasts, and the active or popular content may be indicated to spectators via a game spectating user interface. The audio analysis system may provide an application programming interface (API) to receive the audio input and to provide audio analysis information.
    Type: Grant
    Filed: May 17, 2019
    Date of Patent: April 27, 2021
    Assignee: Amazon Technologies, Inc.
    Inventors: Ethan Zane Evans, Michael Martin George, Michael Anthony Frazzini, Alistair Robert Hirst, Matthew James Van Gorder
  • Patent number: 10987588
    Abstract: The present specification describes an assistive tool that facilitates the design of video games to achieve a true randomized, non-biased and neutral gaming environment that is bounded so that extremes of disincentives and excess incentives are avoided. In one embodiment, the tool allows for simulation of game environment and generates variables that enable reward acquisition by players. In one embodiment, the tool allows the game systems to be defined in such a way that an agent, such as an artificial player implemented by a computer program, can interact with the game environment. In one embodiment, the present tool uses generative models driven by data from previous versions of a game to define the behavior of such agents in simulated games.
    Type: Grant
    Filed: November 7, 2019
    Date of Patent: April 27, 2021
    Assignee: Activision Publishing, Inc.
    Inventors: Parker E. Lowrey, Christian K. Widmer, Brian S. Feldstein, Stephen A. Lang
  • Patent number: 10981056
    Abstract: Example methods and systems for computing a reaction time from an indexed event occurring in an indexed recording to a reaction signal are described. An example method includes receiving a sample of ambient content of a computing device, determining a position identification of the sample of ambient content into an indexed recording to which the sample of ambient content matches, based on the position identification, synchronizing display of content on a user interface of the computing device to the indexed recording, and computing the reaction time. The reaction signal is generated by the computing device and is indicative of a user's response to the indexed event.
    Type: Grant
    Filed: December 26, 2018
    Date of Patent: April 20, 2021
    Assignee: Apple Inc.
    Inventors: Daniel Carter Hunt, Cori Anne Shearer, Bronwyn Elizabeth Mahieu, Jeffrey Clemens Ludden, Mily Gupta Dahlke, Brian Jeffrey Kaull, Avery Li-Chun Wang
  • Patent number: 10981057
    Abstract: An example information processing apparatus executes a setting process of setting a content set including a plurality of game contents for a player of the information processing apparatus. The information processing apparatus executes a selection process of selecting at least one game content from the content set. A game content is chosen, according to a predetermine rule, from a game content group including a plurality of game contents selected by performing the selection process on each of content sets that have been set for a plurality of players. A game process based on the chosen game content is executed.
    Type: Grant
    Filed: September 5, 2018
    Date of Patent: April 20, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Miyuki Hirose, Tsutomu Komiyama
  • Patent number: 10986413
    Abstract: The present invention relates to methods for creating and delivering an interactive video including a first sequence of frames based on a first video. A last delivered frame of the first sequence of frames is delivered. An updated input corresponding to an updated path position within a first video path is received. At least one frame is selected for inclusion in the first sequence of frames based on the last delivered frame and the updated path position, and the at least one frame is delivered.
    Type: Grant
    Filed: June 20, 2017
    Date of Patent: April 20, 2021
    Assignee: FLAVOURWORKS, LTD.
    Inventors: Pavle Mihajlovic, Jack Attridge
  • Patent number: 10981051
    Abstract: Embodiments of the present specification provide systems and methods for operating game controllers. Microprocessor-controlled game controllers enable recreation of identical gaming scenarios with precision and accuracy. At least one microprocessor is connected to one or more game controllers. The microprocessor is programmed to synchronize the game controllers externally. Additionally, the microprocessor is programmed to modify one or more game controls that are provided by the game controllers. In embodiments of the present specification, game controllers are embedded with a wireless microcontroller that allow for remote feeding of commands to the microcontrollers.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: April 20, 2021
    Assignee: Activision Publishing, Inc.
    Inventors: Allan Jones, Karthik Iyer
  • Patent number: 10981070
    Abstract: A service may be provided to a set of people when the people satisfy a proximity criterion. In one example, that set of people comprises users of a particular application and/or registrants with a particular system. A location monitor may determine people's location based on position data received from those people's devices (which may be obtained pursuant to appropriate permission in order to respect the device owners' interest in privacy). When the location monitor determines, based on people's positions, that a proximity criterion has been satisfied, the location monitor may cause a service to be provided that would not otherwise have been provided if the proximity criterion had not been satisfied. By providing additional service when a proximity criterion is satisfied, a reward in the virtual world is used to encourage people to gather in the physical world.
    Type: Grant
    Filed: April 11, 2016
    Date of Patent: April 20, 2021
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventor: Adam Paul Isgreen
  • Patent number: 10983812
    Abstract: Provided are a computer program product, system, and method for replaying interactions with a graphical user interface (GUI) presented in a video stream of the GUI. Interaction with a rendered graphical user interface (GUI) to control an application is recorded to generate a video stream. In response to activation of a graphical element in the rendered GUI, an event action is rendered indicating a display region in which the graphical element was activated and a section of the video stream in which the activation of the graphical element occurred. The video stream is rendered. Selection is detected of a display region of the rendered video stream comprising the display region in the event action. The section of the video stream indicated in the event action is rendered in response to the selection of the display region indicated in the event action.
    Type: Grant
    Filed: November 19, 2018
    Date of Patent: April 20, 2021
    Assignee: International Business Machines Corporation
    Inventors: Hsiao-Yung Chen, Wen-Ping Chi, Hsin-Yu Hsieh, Wendy P. W. Wang, Hsiang-Wen Chen
  • Patent number: 10974153
    Abstract: A system and method for high-quality, three-dimensional live streaming of graphical content. Graphical geometry data generated through execution of multimedia software, e.g. a video game, is converted into a geometry streaming format that is independent of the operating system of the host system running the software. The converted data is broadcast over a network to one or more spectator systems, which are configured to execute the converted data to render locally the three-dimensional content. A spectator is therefore enabled to change a viewing angle within the three-dimensional content regardless of the viewing angle associated with the host system.
    Type: Grant
    Filed: January 17, 2019
    Date of Patent: April 13, 2021
    Assignee: Disney Enterprises, Inc.
    Inventor: Andi Smithers
  • Patent number: 10974142
    Abstract: A method is disclosed including setting, at a server, a server VSYNC signal to a server VSYNC frequency. The server VSYNC signal corresponding to generation of video frames during frame periods for the server VSYNC frequency. The method including setting, at a client, a client VSYNC signal to a client VSYNC frequency. The method including sending compressed video frames from the server to the client over a network using the server VSYNC signal, wherein the compressed video frames are based on the generated video frames. The method including decoding and displaying, at the client, the compressed video frames. The method including analyzing the timing of one or more client operations to adjust the relative timing between the server VSYNC signal and the client VSYNC signal, as the client receives the compressed video frames.
    Type: Grant
    Filed: November 26, 2019
    Date of Patent: April 13, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mark E. Cerny, Kelvin M. Yong
  • Patent number: 10976979
    Abstract: In one embodiment, a computing system may receive, from a number of artificial reality devices each corresponding to a respective user, data generated by different artificial reality applications executing on the number of artificial reality devices. The data includes contextual information associated with experiences of the number of users in different artificial reality environments generated by the different artificial reality applications. The computing system may identify a target user of a number of users, and then select a portion of the received data based on information associated with the target user. The selected portion of the received data is associated with one of the different artificial reality applications. The computing system may then generate output data for the target user based on the selected portion of the received data, and further provide the output data to an artificial reality device corresponding to the target user.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: April 13, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Brian Michael Jew, Gautam Venkatesan, Justin Uy
  • Patent number: 10974140
    Abstract: A video game client on a client device may, for example, be operated by a broadcasting game player, and the client device may capture video generated by a video game client and transmit (e.g., stream) the video to one or more spectators. The video game client may include a local server component, such as a hypertext transfer protocol (HTTP) server, which executes locally at the client device. The local server component may be employed to provide statistical information from the video game to a local client component, such as a web interface. The statistical information provided by the local server component may be included in one or more visual display items that are generated by the client device. The visual display items may be included in the video that is captured and transmitted by the client device, thereby potentially providing live streaming statistical information to spectators of the video game.
    Type: Grant
    Filed: August 10, 2016
    Date of Patent: April 13, 2021
    Assignee: Amazon Technologies, Inc.
    Inventors: David Hendrik Verfaillie, Christopher Stewart, Brent Ryan Nash, Jorge Oseguera
  • Patent number: 10977004
    Abstract: A method, apparatus, and computer program product for improved pseudo-random number generation are provided. An example method includes receiving, by a computing device, a request for a pseudo-random number, selecting, by randomization circuitry of the computing device, a first attribute from a biometric attribute dataset, and obtaining a first value for the first attribute. The method further includes selecting, by the randomization circuitry, a second attribute, and obtaining a second value for the second attribute. The method includes convoluting, by convolution circuitry, the first value with the second value to generate the pseudo-random number.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: April 13, 2021
    Assignee: Wells Fargo Bank, N.A.
    Inventor: Masoud Vakili
  • Patent number: 10974135
    Abstract: A gaming platform including an interactive gaming system comprising multiple game access points physically distributed throughout a destination for conducting a physical-virtual game. Gamers carry electronically detectable identification means for identification at each game access point. Various mobile gaming devices are specified for accepting gamer input and for outputting game directives and content providing unique experiences including secret messages, all in accordance with the on-going game state. Participation earns sales benefits including the ability to purchase special themed toys or to receive discounts. A sales point is a variation of a game access point where the gamer makes a purchase effected by sales benefits and is identified and tracked within the sales point such that displays and actuatable devices in the store respond to the gamer. Gamers use or wear purchased products as gear to increase their in-game opportunities.
    Type: Grant
    Filed: September 27, 2018
    Date of Patent: April 13, 2021
    Inventors: James Andrew Aman, Jeffrey Paul Cheesman
  • Patent number: 10970734
    Abstract: Systems and methods are provided for implementing an interactive loyalty reward program for transactions conducted at transaction terminals, for instance, consumer purchase transactions conducted at a point-of-sale terminal. The system includes a server configured to monitor and identify qualifying transactions under the reward program. The server also coordinates operation of consumer-facing devices accessible to the consumer at the point-of-sale. The consumer-facing devices include an interactive value generator (IVG), which is configured to provide a game-like experience to consumers and interactively generates unspecified reward values for qualifying transactions. A loyalty reward application executing on the transaction terminal is also provided to guide consumer interaction with the IVG and communicate the generated reward values to the server.
    Type: Grant
    Filed: December 15, 2016
    Date of Patent: April 6, 2021
    Assignee: MASTERCARD INTERNATIONAL INCORPORATED
    Inventors: Rajesh Chopra, Juan Carlos Gonzalez, Michael J. Cardamone, Arun Elangovan
  • Patent number: 10967260
    Abstract: A cloud gaming manager selects a game server to stream a computer game to a requesting client game console based on which server in the cloud system has the requested game in server memory, or the requested game system in server memory, or the user files of the requesting console in server memory.
    Type: Grant
    Filed: September 12, 2019
    Date of Patent: April 6, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Cliff Pajaro
  • Patent number: 10970956
    Abstract: A system and method include a database configured to store results of wagers on at least one prior game for a plurality of players, a first server, a second server, and an application executable by a user computing device processor. The first server queries the database to receive the results of the wagers and to determine a ranked list of leaders based at least in part on the results of the wagers. The application presents the ranked list of leaders to a user, enables the user to select one of the leaders, and transmits data representative of the selected leader to the first server. The second server receives the selected leader from the first server and automatically links the user with the selected leader such that when the leader places a wager, the second server automatically places the same wager on behalf of the user.
    Type: Grant
    Filed: April 8, 2019
    Date of Patent: April 6, 2021
    Inventor: John English
  • Patent number: 10960311
    Abstract: A method and apparatus that incorporate teachings of the present disclosure may include, for example, presenting at a display of a computer device a first graphical user interface depicting a game space of a gaming application, receiving a detected stimulation from a mobile communication device associated with a second graphical user interface depicting a virtual peripheral controller for capturing control information for controlling the gaming application, detecting a request to swap between the computer device and mobile communication device presentation of the first graphical user interface depicting the game space and the second graphical user interface depicting the virtual peripheral controller, and presenting at the display of the computer device an adaptation of the second graphical user interface depicting the virtual peripheral controller responsive to the detected request to swap. Additional embodiments are disclosed.
    Type: Grant
    Filed: March 8, 2019
    Date of Patent: March 30, 2021
    Assignee: STEELSERIES ApS
    Inventors: Jacob Wolff-Petersen, Ed Guntin