Network Type (e.g., Computer Network, Etc.) Patents (Class 463/42)
  • Patent number: 11400378
    Abstract: A method performed by at least one server computer is provided, including: during interactive gameplay of a multi-player video game, processing game state data to identify gameplay activity of a player as being abusive; responsive to the identifying the gameplay activity as being abusive, then applying a corrective action to the player during the interactive gameplay, the corrective action providing an indication to the player of the gameplay activity that was identified as being abusive; after applying the corrective action, further processing the game state data to identify additional gameplay activity of the player as being abusive; responsive to the identifying the additional gameplay activity as being abusive, then applying a penalty to the player.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: August 2, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Victoria Dorn, Elke Wiggeshoff, Angelica Advincula
  • Patent number: 11398077
    Abstract: The present disclosure relates to a reproducing device, a reproducing method, a recording device, a recording method, a reproducing/recording device, a reproducing/recording method, and a program capable of supporting more appropriate 3D model display. A reproduction processing unit reproduces free visual point moving image content including a free visual point moving image stream and an edit data stream, and display of a 3D model arranged in a space recreated by the free visual point moving image stream in accordance with basic information set in edit data constituting the edit data stream is controlled with reference to additional information set in the edit data. The present technology can be applied to, for example, a reproducing device capable of reproducing free visual point moving image content.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: July 26, 2022
    Assignee: SONY CORPORATION
    Inventors: Mitsuru Katsumata, Shihhao Wen
  • Patent number: 11398131
    Abstract: In one embodiment, a system and method for facilitating intra-casino mobile gaming, the method includes forming an intra-casino mobile gaming zone internal to a casino establishment; pairing a player ID tag with a PGD; determining whether one of the player ID tag or the PGD is within the intra-casino mobile gaming zone using a zone specific local positioning system; and permitting the PGD to provide a wager gaming capability associated with the intra-casino mobile gaming zone while wirelessly interacting with a gaming server if the determining determines that at least one of the player ID tag or the PGD is within the intra-casino mobile gaming zone.
    Type: Grant
    Filed: September 3, 2013
    Date of Patent: July 26, 2022
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventor: Binh T. Nguyen
  • Patent number: 11393296
    Abstract: A method of selecting a wager during a live event on a play by play wagering platform to offer to a user such that a wager includes a win condition, odds, and a wager amount based upon the previous wager history of a user. The user being provided the option to accept or decline the wager as offered.
    Type: Grant
    Filed: December 2, 2020
    Date of Patent: July 19, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Michael Baker
  • Patent number: 11394701
    Abstract: An example computing device includes a processor to establish a secure connection with a companion device via a companion service application executable by the processor. The processor is also to receive a local credential and a remote credential from the companion device via the companion service application. The processor is further to monitor an aspect of the computing device via an agent application executable by the processor. In response to detecting a non-compliance event via the agent application, the processor is to transmit a notification to the companion device via the agent application using the local credential, the remote credential, or a combination thereof.
    Type: Grant
    Filed: November 1, 2017
    Date of Patent: July 19, 2022
    Assignee: Hewlett-Packard Development Company, L.P.
    Inventor: Ronaldo Rod Ferreira
  • Patent number: 11393228
    Abstract: Methods, systems, articles of manufacture and apparatus to generate digital scenes are disclosed. An example apparatus to generate labelled models includes a map builder to generate a three-dimensional (3D) model of an input image, a grouping classifier to identify a first zone of the 3D model corresponding to a first type of grouping classification, a human model builder to generate a quantity of placeholder human models corresponding to the first zone, a coordinate engine to assign the quantity of placeholder human models to respective coordinate locations of the first zone, the respective coordinate locations assigned based on the first type of grouping classification, a model characteristics modifier to assign characteristics associated with an aspect type to respective ones of the quantity of placeholder human models, and an annotation manager to associate the assigned characteristics as label data for respective ones of the quantity of placeholder human models.
    Type: Grant
    Filed: March 28, 2019
    Date of Patent: July 19, 2022
    Assignee: Movidius Limited
    Inventors: Kevin Lee, Anton Shmatov, Jonathan Byrne, David Moloney
  • Patent number: 11389734
    Abstract: A game service platform server for providing a game service platform includes: a game association module to allow a first user device of a first user to access each of a plurality of games provided by the game service platform server; and a friend management module to: receive a service request from the first user device to access a game, associated with account information of a social network service (SNS) subscribed by the first user; inquire an acquaintance list of the first user to determine whether SNS acquaintances of the first user have joined the game; register, automatically, an SNS acquaintance as a game friend of the first user in response to a determination that the SNS acquaintance has joined the game; and transmit, to the first user device, game group information including results of the determination for each of the SNS acquaintances of the user.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: July 19, 2022
    Assignee: K-INNOVATION
    Inventors: Seong Youn Joo, Kyung E Moon
  • Patent number: 11386751
    Abstract: A quarantine wallet associated with a user account that support funds to be quarantined for a defined period. A user account server determines that a respective win amount satisfies one or more funds quarantine criteria and removes at least a portion of the win amount satisfying the one or more funds quarantine criteria from access by one or more wallets associated with a user account. The user account server stores the removed portion of the win amount as a quarantined fund amount in a quarantine wallet associated with the user account. The user account server sets a release time for the quarantined funds amount in the quarantine wallet and performs a transfer of the quarantined funds amount to the one or more wallets based on satisfying the release time.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: July 12, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Andrew Wyllie, Alan Wong
  • Patent number: 11379720
    Abstract: Automatic editing of media compositions is performed using media editing applications equipped with neural-network-based deep-learning models. The automatic editing is adapted to the practices of local users of a media editing application by training the models on a combination of media compositions previously edited by third-party media editors and media compositions edited by local users. Training data input vectors for the model comprise representative portions of a composition's raw media, and corresponding output vectors include values of parameters that define editing functions applied to the raw media to generate an edited media composition. A user interface enabling a user to adjust and monitor machine learning parameters is provided. Adaptive automatic editing may assist in the creation of video and audio compositions, as well as in the generation of musical scores.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: July 5, 2022
    Assignee: Avid Technology, Inc.
    Inventors: Robert A. Gonsalves, Sam Butler, Joseph S. Plazak
  • Patent number: 11369887
    Abstract: This invention allows the players of multiplayer games like poker, chess, backgammon, go, board games, and video games to play the game online while commenting on the game and explaining their strategies to an online audience without sharing that information with their opponents.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: June 28, 2022
    Assignee: Good Beat Games, Inc.
    Inventor: Robert M. Zeidman
  • Patent number: 11364444
    Abstract: A chat terminal device includes: a communication unit that receives game situation data indicating a situation of a game and chat data indicating a content of a chat corresponding to the game from a server that manages the game situation data and the chat data, and transmits chat data to the server; a storage unit that stores therein the game situation data and the chat data received through the communication unit; an input unit through which chat data is input; a display that displays the chat data; and a control unit that causes the display to display, as candidate data, chat data having a content corresponding to game situation data at an input point in time, for inputting of the chat data through the input unit.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: June 21, 2022
    Assignee: JVCKENWOOD Corporation
    Inventors: Jiro Uzaki, Mizuki Ohara, Naoyuki Okada, Shun Tanaka
  • Patent number: 11366848
    Abstract: An information processing system includes an operator terminal to transmit a captured image, and an image searching system connected with the operator terminal. The image searching system includes a first memory to store a registration image of a registration object and associated attachment information, and first circuitry configured to receive the captured image from the operator terminal, search the attachment information based the captured image, and transmit the attachment information.
    Type: Grant
    Filed: July 18, 2018
    Date of Patent: June 21, 2022
    Assignee: RICOH COMPANY, LTD.
    Inventors: Hidenobu Kishi, Junko Nakano
  • Patent number: 11361613
    Abstract: An amusement game wherein a pointer element attached to a vertically oriented rail is raised to the top of the rail and released by a latch and allowed to fall. A player is provided with a controller that sends a signal to stop the pointer element as it falls from the top of the rail and the player tries to stop the travel of the pointer so it aligns with a selected target region. If the player successfully stops the pointer within a designated target area, a corresponding score is awarded. In embodiments, the location of pointer is detected by an optical sensor and encoder bar, and the system to stop the fall of the pointer includes an electromagnet attached to the pointer. In embodiments, after play, the pointer assembly is returned to the top of the rail by a drive belt that is powered by an electric motor.
    Type: Grant
    Filed: September 16, 2020
    Date of Patent: June 14, 2022
    Assignee: Benchmark Games International, LLC
    Inventors: Michael Scott Thomas, Paul Bastien
  • Patent number: 11358067
    Abstract: In one embodiment, a method includes receiving, in a group conversation in a message thread on a messaging application, a request to access a game from inside the message thread from one or more users of a group of users associated with the message thread; generating an anonymized context identifier (ID) for the message thread; providing the context ID to a game bot associated with the game, the game bot being a software agent configured to act automatically on behalf of the game, the context ID being used by the game bot to interact with the group of users associated with the message thread; and sending, by the game bot using the context ID, instructions for presenting a game window within the message thread on one or more instances of messaging applications running on one or more client systems associated with the one or more users of the group.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: June 14, 2022
    Assignee: Meta Platforms, Inc.
    Inventors: Andrea Vaccari, Pooya Karimian, Lei Guang
  • Patent number: 11361626
    Abstract: An algorithmic-based gaming method implemented through a computing system and including generating, with a computer processor, a finite set of 100 temporal elements corresponding to minutes of a prospective soccer match, dividing the finite set of 100 temporal elements into divided and equal quotient betting sections each uniquely including at least one of the 100 temporal elements, the equal quotient betting sections corresponding to a user winning outcome, receiving a plurality of temporal element selections from a plurality of users communicatively coupled to the computing database, and producing a random winning outcome from the occurrence of the prospective soccer match, the random winning outcome corresponding to a last goal scored in the occurrence of the prospective soccer match and the one of the plurality of temporal element selections received from the plurality of users and stored on the computing database.
    Type: Grant
    Filed: March 26, 2020
    Date of Patent: June 14, 2022
    Inventor: Clivantz Calizaire
  • Patent number: 11361627
    Abstract: The present disclosure provides a method to determine if a user had placed a wager and verify that the wager was placed before the wagering market closed in a play-by-play wagering network. This method provides the ability to receive a wager from a user and allows the wagering network to receive a timestamp from the user's device to determine if the wager was placed before the market closing. Also, this method provides the ability to verify that there is no fraud, malicious activity, or cheating from the user by verifying that through a 3rd party network, such as the user's network connecting the user to the internet, that the timestamps provided by the network are correct and allowing the user to confirm their wager if received a few moments after the market has closed.
    Type: Grant
    Filed: August 16, 2021
    Date of Patent: June 14, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11358066
    Abstract: A user interaction monitoring system for monitoring a user's interactions with other users in an online environment includes: an interaction monitoring unit operable to monitor interactions between a first user and at least a first group of other users in the online environment and characterising the monitored interactions, an interaction identifying unit operable to identify whether interactions between the first user and the first group of other users deviate from the interactions between a second user and a second group of other users in the online environment, and a user experience modifying unit operable to modify the user experience in the online environment for the first user if it is identified that there is a deviation in the interactions.
    Type: Grant
    Filed: February 28, 2019
    Date of Patent: June 14, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Oliver George Hume, Stephen Anthony Hack, David Erwan Damien Uberti
  • Patent number: 11351467
    Abstract: An image processing unit 118 generates a distribution image including a game image. A distribution processing unit 126 distributes the distribution image to one or more of information processing terminals through a shared server. A participation processing unit 128 accepts play requests of viewing users operating the information processing terminals and approves a game play of one of the viewing users who has made a request for a play. An application execution unit 110 processes a game using operation information transmitted from the information processing terminal operated by the viewing user the game play of which has been approved.
    Type: Grant
    Filed: November 22, 2018
    Date of Patent: June 7, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Masahiro Fujihara, Kiyobumi Matsunaga
  • Patent number: 11354975
    Abstract: The present disclosure describes systems and methods for predictive gaming regarding on a live event, such as a live electronic event or an esports event. The systems and methods provide means for users to simultaneously watch a live event and wager on an outcome of the live event.
    Type: Grant
    Filed: November 5, 2020
    Date of Patent: June 7, 2022
    Inventor: Vinod Khosla
  • Patent number: 11351460
    Abstract: A method for optimizing a computer-implemented game for a target metric is disclosed. Based on a detecting that an optimization point has been reached during a runtime of the computer game, user data, game state data, and personalized gaming experience (PGE) question data is communicated to a PGE server. The PGE question data is linked to the optimization point. An answer corresponding to the PGE question data is received from the PGE server. The answer is selected from a plurality of answers linked to the optimization point based on an application of a machine-learned model to the user data, game state data, and PGE question data. The received answer is implemented within the computer-implemented game.
    Type: Grant
    Filed: September 18, 2020
    Date of Patent: June 7, 2022
    Assignee: Unity IPR ApS
    Inventors: Kaj Mikael Björklund, Mikko Juhani Lehtinen, Kaisa Hillervo Salakka, Pavels Selin, Daniel Zautner
  • Patent number: 11351446
    Abstract: Theme parks host visitors' games, watched by remote viewers (esports). Games are played on visitors' phones. A game can involve searching for clues indoors and outdoors. A game can be played at night for a live daytime audience. Parks have portals simulating sending items between parks. An item is put into a portal, copies appear at other portals. An item is put into a portal, items of other types appear at multiple portals. An item is put into a portal, a copy appears at a randomly picked portal. A portal gets an item representing a young individual (eg. kitten), an item representing an older individual (eg. cat) appears at another portal. Visitors and viewers can join teams. A team can span different parks. A portal can be controlled by a team.
    Type: Grant
    Filed: March 22, 2019
    Date of Patent: June 7, 2022
    Inventor: Wesley John Boudville
  • Patent number: 11356512
    Abstract: A method by which a server controls a home device is provided. The method includes receiving a trigger signal generated by a sensor in a home in response to a mobile device being present at a specific location in the home, determining a home device corresponding to the specific location by using the trigger signal, selecting context information related to an operation of the determined home device from among context information received from the mobile device, and providing the selected context information to the home device.
    Type: Grant
    Filed: March 8, 2019
    Date of Patent: June 7, 2022
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Tae-kwang Um, Young-ki Kim, Jeong-yi Park, Hyun-cheol Park, Dong-hun Shin
  • Patent number: 11344817
    Abstract: A chat system includes a chat server and a chat terminal device. The chat server acquires input information of at least one subject among participants of a game and spectators of the game, generates situation chat data, stores, in a storage unit, the generated situation chat data in association with a time, generates, upon storing the situation chat data, excitement information based on the input information acquired at a time corresponding to a time at which the situation chat data is stored in the storage unit, stores, in the storage unit, the excitement information in association with the situation chat data, and transmits, to a chat terminal device, the situation chat data and the excitement information. The chat terminal device acquires the chat data and the excitement information from the chat server and causes a display to display the acquired chat data and excitement information in an associated manner.
    Type: Grant
    Filed: September 1, 2020
    Date of Patent: May 31, 2022
    Assignee: JVCKENWOOD Corporation
    Inventors: Jiro Uzaki, Mizuki Ohara, Naoyuki Okada, Shun Tanaka
  • Patent number: 11344813
    Abstract: A computer-implemented gaming platform for hosting and operating a game of chance. The gaming platform includes a game builder arranged to build a game of chance using data representing a game of chance, the data including game math, game client, and game backend; a game storage arranged to store the built game; and a game administration and operation engine operably connected with the game storage for operating the game of chance.
    Type: Grant
    Filed: June 21, 2018
    Date of Patent: May 31, 2022
    Assignee: United Intellectuals International Limited
    Inventors: Hong Ip, Chilam Iao, Chi-man Lei, Cheokman Wu
  • Patent number: 11348410
    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
    Type: Grant
    Filed: August 3, 2020
    Date of Patent: May 31, 2022
    Assignee: CFPH, LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher, Robert F. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
  • Patent number: 11338210
    Abstract: Computer-implemented systems and methods for providing contextual game guidance are described herein. An example method includes determining based on contextual information regarding an application an objective of the user; automatically deriving based on the contextual information and the objective contextual guidance to assist the user; generating a user interface having the contextual guidance; and transmitting the user interface to a client device.
    Type: Grant
    Filed: October 15, 2019
    Date of Patent: May 24, 2022
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Nitin Mohan, Matthew Ito, Xifan Chen, Hugh Alexander Dinsdale Spencer, Paul Edridge, Andrew John Nicholas Jones, Simon Andrew St. John Brislin, Nicholas Anthony Edward Ryan, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker
  • Patent number: 11338202
    Abstract: Methods and systems are provided for executing a video game for a player. The method includes determining a golden path associated with a gameplay of a player. The golden path includes a plurality of main story quests associated with the golden path. The method includes processing the gameplay to identify player gaming metrics as the player progresses along the golden path. The player gaming metrics includes a profile for a plurality of inputs received for a game region associated with one of the plurality of main story quests. The method includes generating an engagement score of the player based on the profile of the plurality of inputs and the game region. The method includes generating a dynamic quest for the player. The dynamic quest is generated responsive to a determination that the engagement score has fallen below a score threshold for the game region. The dynamic quest has a quest type that is arranged to increase the engagement score of the player above the score threshold.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: May 24, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: George Weising, Ernesto Corvi, David Thach
  • Patent number: 11341521
    Abstract: A system and a method allow for the provision of an incentive between different applications. A server stores information including, in association, a user identifier, a first identifier, and a second identifier received from a client terminal, and when receiving an incentive request, causes an application server to provide an incentive to the user pertaining to the first identifier corresponding to the second identifier based on the information.
    Type: Grant
    Filed: February 18, 2015
    Date of Patent: May 24, 2022
    Assignee: GREE, INC.
    Inventors: Yuichi Ono, Takuya Watabe, Yugo Takino
  • Patent number: 11341816
    Abstract: An electronic gaming machine for conducting an electronic game includes a player input interface configured to receive player credit inputs. A gaming data recording device is configured to record gaming related to the player credit inputs. A gaming machine controller configured to query the gaming data recording device and compute a first total game payout rate based upon the recorded player credit inputs for a first number of rounds of play and compute a second total game payout rate different than the first total game payout rate based on the recorded player credit inputs for a second number of rounds of play. The gaming machine is configured to award the second total game payout rate for a next round of play of the electronic game.
    Type: Grant
    Filed: November 23, 2020
    Date of Patent: May 24, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Joseph Penacho, Kieran Power
  • Patent number: 11341807
    Abstract: Embodiments disclosed herein concern messaging for gaming apparatus. Gaming apparatus that are operated by dealers can also be controlled, managed, monitored or enhanced by an electronic control system. Through such electronic control, gaming apparatus can be providing with relevant information for presentation at or proximate to the gaming apparatus. The electronic control system can present the relevant information on a display device as messages or notifications to dealers, managers and/or players. The electronic control system can also provide or facilitate monitoring of dealer status or actions and/or gaming apparatus status or events, such that the relevant information be presented can signal such status or actions.
    Type: Grant
    Filed: July 1, 2020
    Date of Patent: May 24, 2022
    Assignee: EMPIRE TECHNOLOGICAL GROUP LIMITED
    Inventors: Linyi Frank Feng, Daryn Kiely
  • Patent number: 11338209
    Abstract: Disclosed herein is a method of facilitating conducting a competition between participants, in accordance with some embodiments.
    Type: Grant
    Filed: April 23, 2021
    Date of Patent: May 24, 2022
    Assignee: MC MASTER OF CEREMONY INC
    Inventor: Brayard Daniel Gordon, Jr.
  • Patent number: 11341811
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes receiving first player information from a player, logging the player into a first game management system with the first player information, providing the player with a query for information, where the query includes a request for information to create a second player account for the player in a second game management system. The method may further include receiving enrollment information, where the enrollment information includes at least some of the first player information stored in connection with a first player account maintained by the first game management system and transmitting the enrollment information to the second game management system, where the enrollment information enables the second game management system to create the second player account for the player.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: May 24, 2022
    Assignee: IGT
    Inventors: Kevin Higgins, Dwayne Nelson
  • Patent number: 11338208
    Abstract: Provided is an information processing program for causing a computer to realize: a joint-event generation management unit that consumes a first parameter and generates a joint event; a number-of-players determination unit that determines an upper-limit number of players allowed to participate in the joint event; a joint-event participation management unit that consumes a second parameter and that permits other players to participate in the joint event; a privilege management unit that grants an execution privilege for the joint event to a player; a joint-event execution control unit that starts the execution of the joint event when replies have been accepted from all the players except the player who has been granted the execution privilege; a reward providing unit that provides a reward to each player; and a joint-event number-of-times checking unit that checks whether the number of times for execution of the joint event has reached the upper-limit number.
    Type: Grant
    Filed: July 23, 2020
    Date of Patent: May 24, 2022
    Assignee: CYGAMES, INC.
    Inventors: Eiji Nakanishi, Yu Hinai
  • Patent number: 11336961
    Abstract: The present disclosure generally relates to sharing application visual output. In some examples, a user of a first electronic device selects a second electronic device with which to share visual out data of an application task. In some examples, a user selects a broadcast application from one or more broadcast applications identified by the electronic device for broadcasting the visual output of an application task.
    Type: Grant
    Filed: December 9, 2020
    Date of Patent: May 17, 2022
    Assignee: Apple Inc.
    Inventors: Jennifer L. C. Folse, Elbert D. Chen, Graham R. Clarke, Lucas Martin, William M. Bachman
  • Patent number: 11331585
    Abstract: Methods and systems for creating an advanced virtual sports platform over a computer network by establishing and storing input data sources for a real-world competition; receiving, querying, and storing user account credentials from users; querying and generating user leagues the one real-world competition; receiving and storing user teams for the competition user league; operating a live draft for the competition user leagues and teams, including draft timer and nonresponse autopick features; querying and receiving stage data for the competition from input data sources; establishing bonus specifiers for the user leagues; outputting stage data scores; assigning user team points based on the output stage data scores; generating rankings for the user teams; and displaying rankings for the user teams. Other aspects include analyzing the platform data for significant variations between expected and actual performance.
    Type: Grant
    Filed: May 8, 2019
    Date of Patent: May 17, 2022
    Inventor: John Palmer
  • Patent number: 11331583
    Abstract: A method and a system for recommending a teammate for a team game are provided. The method includes the following: searching game data, where the game data includes a plurality of game evaluation parameters; choosing a target parameter from the game evaluation parameters, where a correlation between the target parameter and at least one game experience index is greater than a correlation between remaining parameters and the at least one game experience index; automatically selecting a target role position according to the target parameter and a first game role position of a chosen game role; automatically selecting a target game role according to the target role position; and recommending a player to be teamed up who plans to use the target game role to play the game as a teammate according to the target game role.
    Type: Grant
    Filed: November 10, 2020
    Date of Patent: May 17, 2022
    Assignee: Acer Incorporated
    Inventors: Pin-Cyuan Lin, Sheng-Wei Chu, Chun-Hsien Li, Jun-Hong Chen, Te-Chung Huang, Tsung-Hsien Tsai, Yueh-Yarng Tsai
  • Patent number: 11331580
    Abstract: One or more embodiments of the invention provides a system for inspecting a game program for a game that progresses as a user selects a medium from an owned medium set including a plurality of media and places the medium on a game field. A game log including medium information regarding the media, included in a game state including the game field and the owned medium set, is obtained, tensor data is created by creating array data in which matrices representing the media information included in the game state are arrayed along a time axis based on the obtained game log, machine learning is performed by using the created tensor data, thereby generating a learning model, the medium to be selected by the user is inferred by using the learning model, and the game program is executed using the inferred medium as a choice of the medium by the user.
    Type: Grant
    Filed: September 17, 2020
    Date of Patent: May 17, 2022
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 11325046
    Abstract: Systems and methods for determining seller reputation for users of an online gaming platform are disclosed. Exemplary implementations may: execute an instance of the game; monitor sales transactions; determine a sales metric that represents a sales reputation ascribed to a given user; monitor in-game actions of the given user that do not include sales transactions; determine in-game action metrics for the monitored in-game actions; and determine a combined reputational score based on the sales metric and the in-game action metrics.
    Type: Grant
    Filed: May 4, 2020
    Date of Patent: May 10, 2022
    Assignee: Mythical, Inc.
    Inventor: Rudy Koch
  • Patent number: 11325031
    Abstract: Methods and apparatus for controlling the rendering of a video game instance includes obtaining game state information and player inputs from a plurality of client devices participating in a video game session. Based on the obtained game state information, a client device is identified as being likely to render a video game instance with a quality that is less than a threshold quality. A cloud game client is allocated to the identified client device. The player inputs associated with the identified client device and the obtained game state information are provided to the cloud game client, which renders the video game instance for the identified client device. The video game instance rendered at the cloud device is then transmitted to the identified client device for display at an associated display.
    Type: Grant
    Filed: April 28, 2020
    Date of Patent: May 10, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Michael Adam Kavallierou
  • Patent number: 11330079
    Abstract: Disclosed herein are system, method, and computer program product embodiments for distributing an application across multiple nodes. An embodiment operates by determining a first local state of a first bundle and a second local state of a second bundle, wherein the application comprises the first bundle and the second bundle. The embodiment calculates the first bundle is to be stored at a first node and the second bundle is to be stored at a second node based on a first level configuration file and a second level configuration file. The embodiment compares the first local state of the first bundle to a first remote state of the first node and the second local state of the second bundle to a second remote state of the second node. The embodiment then transmits the first bundle to the first node and the second bundle to the second node.
    Type: Grant
    Filed: January 8, 2020
    Date of Patent: May 10, 2022
    Assignee: SAP SE
    Inventor: Daniel Ritter
  • Patent number: 11325048
    Abstract: In various embodiments, a method is presented that includes: generating, via a system including a processor, behavioral experience analysis (BEA) tools based on a preference learning model; receiving, via the system, game telemetry data from a gaming application; generating, via the system, a predicted user motivation by applying the BEA tools to the game telemetry data; and facilitating adaptation of the gaming application based on the predicted user motivation.
    Type: Grant
    Filed: March 16, 2020
    Date of Patent: May 10, 2022
    Assignee: modl.ai ApS
    Inventors: Georgios N. Yannakakis, Christoffer Holmgård Pedersen, David Melhart, Lars Henriksen
  • Patent number: 11328290
    Abstract: A two-coin mechanism for maintaining a stable value of cryptographic coinage traded in a decentralized market exchange without requiring a reserve. A pegged cryptographic token and a variable-priced cryptographic token are both traded in the reserveless decentralized market exchange. The pegged cryptographic token and the variable-priced cryptographic token are value related based on a cryptographic exchange rate. Whenever a market transaction is processed (such as a buy or sell order), at least one of a destruction operation and a creation operation are performed. The destruction operation destroys at least one of the pegged cryptographic token and/or the variable-priced cryptographic token, while the creation operation creates new ones of the pegged cryptographic token and/or the variable-priced cryptographic token.
    Type: Grant
    Filed: November 15, 2018
    Date of Patent: May 10, 2022
    Assignee: Inveniam Capital Partners, Inc.
    Inventors: Paul Snow, Brian Deery, Gavin Gillas
  • Patent number: 11318381
    Abstract: A server apparatus, which may be configured to execute a step of storing one or more first game content associated with a plurality of users, a step of selecting two or more users from among the plurality of users, an establishment step of establishing association between each user and a second game content, and a step of executing a first game part on the basis of the second game content of which association with each user may be established and a user operation on the terminal device used by each user. The second game content associated with the first user among the two or more users may be selected from among one or more first game content associated with the first user and one or more first game content associated with the second user among the two or more users.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: May 3, 2022
    Assignee: GREE, Inc.
    Inventor: Satoshi Fukuda
  • Patent number: 11318387
    Abstract: This disclosure relates to unlocking game content for users of an online game based on amounts of collaborative gameplay. Groups of users interacting with the online game cooperatively are identified and amounts of cooperative gameplay engaged in by the individual groups are quantified. Content in the online game is made available to the groups of users based on the quantified amounts of cooperative gameplay. In implementations, the quantification of the amount of cooperative gameplay engaged in by the groups is made independent from achievement and/or successful accomplishment of any game objective in the online game by the groups.
    Type: Grant
    Filed: March 6, 2020
    Date of Patent: May 3, 2022
    Assignee: Kabam, Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 11321999
    Abstract: Devices, systems and methods are provided to enable casino operators to provide printed tangible items for patron uses, such as lottery tickets. Such embodiments accept tangible indicators of financial consideration from patrons, such as currency or tickets associated with certain verifiable values, such as valid and winning lottery tickets and other forms of consideration which a patron can provide to a casino in exchange for one or more points.
    Type: Grant
    Filed: September 20, 2020
    Date of Patent: May 3, 2022
    Assignee: Japan Cash Machine Co., Ltd.
    Inventors: David Kubajak, Mike Nguyen, Mark Adams
  • Patent number: 11321900
    Abstract: A method for adjusting complexity of content rendered by a graphical processing unit (GPU) is described. The method includes processing, by the GPU, an image frame for a scene of a game. The method further includes tracking one or more metrics regarding the processing of the image frame during the processing of the image frame. During the processing of the image frame, the method includes sending a quality adjuster signal (QAS) to a shader associated with a game engine. The QAS is generated based on the one or more metrics associated with the processing by the GPU. During the processing of the image frame, the method includes adjusting, by the shader, one or more shader parameters upon receipt of the QAS, wherein said adjusting the one or more shader parameters changes a level of complexity of the image frame being processed by the GPU.
    Type: Grant
    Filed: November 22, 2019
    Date of Patent: May 3, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Torgeir Hagland
  • Patent number: 11318391
    Abstract: Systems and methods for providing game content recommendation of a multiplayer online battle arena (MOBA) video game based on player's performance are disclosed. Prior to an actual MOBA video game play, a player data stored for each player of each team is analyzed to evaluate a video game session content. The player data is associated with the video game play session and stored settings for the MOBA video game. The player data includes attack metrics, defense metrics, and damage metrics to determine to evaluate the video game play session content. During the actual MOBA video game play, an in-game performance of each player of each team in the video game play session content is analyzed to recommend the video game plays session. Such analysis is based on game map of the video game play session and in game metrics determined from the video game play session.
    Type: Grant
    Filed: May 11, 2020
    Date of Patent: May 3, 2022
    Assignee: Rovi Guides, Inc.
    Inventors: Govind Raveendranathan Nair, Sangeeta Parida, Amrit Srivastava
  • Patent number: 11322002
    Abstract: A system and method of gaming includes, after collecting a wager, randomly selecting a first set of cards from a deck and displaying the first set of cards to the player along with a redraw offer (an amount that the player can pay to redraw the first set of cards). If the player accepts the offer, that amount is collected from the player and the player receives a new first set of cards from the deck. The play continues with randomly selecting a second set of cards from the deck and evaluating the best hand from the first set of cards combined with the second set of cards and determining a payout value by looking up that best hand in a payout table and awarding the payout value to the player. In some embodiments, the redraw offer is a fixed amount that is less than the wager amount.
    Type: Grant
    Filed: July 27, 2020
    Date of Patent: May 3, 2022
    Assignee: Platform Gaming Technologies, Inc.
    Inventor: David Brian Hirsch
  • Patent number: 11318390
    Abstract: The present disclosure provides a system for a game application host system and game application that can determine the hardware characteristics of a user computing system for use during online matchmaking in a multiplayer game application. The game application can include a hardware analysis module that can evaluate the user computing system to determine the speed and operational characteristics of the hardware. The hardware characteristics can be used for matchmaking by a matchmaking module of the host application system to select hosts and users for a game match. The hardware analysis module that can run tests, such as a data throughput analysis and a processing analysis, to evaluate and rate the user computing system. The ratings can be incorporated into the matchmaking analysis along with other matchmaking characteristics, such as latency, player skill level, geographical location, and other existing matchmaking characteristics, in order to selects users for game matches.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: May 3, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Jacques Etienne Lebrun, Daniel Martin
  • Patent number: 11311810
    Abstract: A persona system determines a player persona for a player of a gaming system based on gameplay information for the user and, for example, performs dynamic content generation or additional product recommendations based on the player persona. The persona system may receive a request for content based on a persona of a player and receive gameplay data associated with gameplay of the player in a plurality of games. The persona system may then generate a player persona of the player based on the gameplay data associated with the gameplay of the player in the plurality of games, determine persona based content based at least in part on a portion of the player persona, and output the persona based content in response to the request.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: April 26, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Fernando de Mesentier Silva, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Atif-Uz Zaman