With Common Finish (e.g., Parchisi) Patents (Class 273/249)
  • Patent number: 4248437
    Abstract: A game apparatus of chance and strategy, the game board having a plurality of beginning sections, a plurality of first, second and third intermediate sections, and an ending section. Each beginning section includes a series of similarly-identified locations assigned to a player. Each first intermediate section includes a series of locations and is contiguous with a corresponding one of the beginning sections. Each second intermediate section is similarly identified with predetermined locations in the first intermediate sections. Each third intermediate section includes a series of locations and is contiguous with a corresponding one of the second intermediate sections and separately connected to the ending section. The markers for a player are similarly-identified with predetermined sections and locations of the game board. The purpose of the game is to score their player markers by safely maneuvering them from the beginning section to the ending section.
    Type: Grant
    Filed: December 21, 1978
    Date of Patent: February 3, 1981
    Inventors: Gary T. Lemberger, Ronald I. Lemberger
  • Patent number: 4227695
    Abstract: A game in which a game board is provided on which is depicted plural routes of attack against defenders of the Alamo. In the case of each attacker the game is played in three phases of play. The chances of the defender in defense of the Alamo are different for each of the three phases of play. An attacker must progress through the siege phase and through the assault phase before attaining the last stand phase. Each route of attack against the Alamo consists of a series of squares along which an attacker moves, certain of the squares bearing indicia indicating a procedure or happening to which the attacker may be subjected. The defender and each attacker is initially supplied with a plurality of markers each representing a person or soldier. Advances of the attackers are controlled by throws of dice, and loss of persons or soldiers in each defending and attacking force is controlled by throws of dice.
    Type: Grant
    Filed: January 22, 1979
    Date of Patent: October 14, 1980
    Inventor: Charles M. Neal, Jr.
  • Patent number: 4216594
    Abstract: A psychotherapeutic testing game comprises a game apparatus for providing a game playing atmosphere between a tester and a player. A chance selection device is associated with the game apparatus for selecting the game participation requirements of a player. A plurality of cards for selection by the game selection device contains information to elicit a personal psychological response of a player whereby the player upon giving the response is given an award operably associated with the game apparatus.
    Type: Grant
    Filed: October 30, 1978
    Date of Patent: August 12, 1980
    Inventors: Cheryl Farley, Ira P. Farley
  • Patent number: 4199146
    Abstract: A game for two to six players to provide an indication of a player's present level of maturational functioning by his ability to make his communications understood and his ability to understand others' communications. The game comprises a pack of cards having sixsets. Each set includes six identical cards. Each card of a set bears a respective intentional type word and an associated score value. The intentional words are EXCLAMATION, DEMAND, COMPLAINT, REQUEST, CONCERN and SUGGESTION and the corresponding score values are 1, 2, 3, 4, 5 and 6, respectively. The game includes a mover for each player and a game board having a plurality of positions to be traversed in sequential steps from a start position to a finish position, with the number of steps taken being a function of the score values accumulated during each hand of play.
    Type: Grant
    Filed: November 11, 1977
    Date of Patent: April 22, 1980
    Inventor: Robert A. Dato
  • Patent number: 4124214
    Abstract: A method and apparatus for playing a game by posing a question to a player to elicit one of several possible responses, each of the possible responses having an answer value differing from answer values of other responses, the answer value of the selected answer determining the player's change of position in the game.The questions presented may relate a dream and its context, and require the player to select one of several possible interpretations. His playing position is adjusted in proportion to the accuracy of the selected interpretation.The questions presented may be broken into subsets, each subset comprising questions of comparable difficulty. The subset from which the question for that playing turn will be taken may be determined in such manner that the likelihood of selecting a subset with questions of higher difficulty is smaller than the likelihood of selecting a subset with questions of lower difficulty.
    Type: Grant
    Filed: August 30, 1976
    Date of Patent: November 7, 1978
    Inventor: Jesse A. Pavis
  • Patent number: 4121823
    Abstract: An educational device employing a game situation to teach a preselected, and particularly religious, subject matter is disclosed. The educational device is generally comprised of a playing board having a plurality of contiguous areas extending around the perimeter of the playing board. The contiguous areas are divided into a plurality of subject matter areas, each subject matter area having associated therewith a deck of cards. Most of the cards have printed thereon questions regarding the subject matter of study, although some card decks specifically direct the player. The object of the game is to advance around the perimeter of the board, through the contiguous areas. In each turn a player advances initially in accordance with a chance device, and thereafter by answering questions or following other instructions from the card deck associated with the area on which the player lands.
    Type: Grant
    Filed: December 22, 1976
    Date of Patent: October 24, 1978
    Inventor: Tarrie A. McBride
  • Patent number: 4116450
    Abstract: A game apparatus is disclosed which includes a playing board or mat having a playing surface with a plurality of trails leading from a starting point to an ending point where "Bigfoot" is captured. This playing surface is combined with movable playing pieces, the movement of which is governed by the elements of chance incorporated into a subsidiary card game. This card game generates the number of spaces which the moving piece may move forward by matching cards having displayed thereon a left foot print with cards having displayed thereon a right foot print. Additionally, bonus and wild cards are provided.
    Type: Grant
    Filed: December 27, 1976
    Date of Patent: September 26, 1978
    Assignee: Bigfoot Industries, Inc.
    Inventor: Robert William Darrell
  • Patent number: 4113259
    Abstract: A game apparatus including a game playing surface disposed on a casing. The center of the game playing surface is provided with a water ejection device which is operable by a valve member to eject water therefrom onto the players as part of the game. The playing surface has a peripheral path of game playing spaces thereon, and players employ playing tokens which are moved along the path of game playing spaces.
    Type: Grant
    Filed: November 29, 1976
    Date of Patent: September 12, 1978
    Inventor: Terry Michael Sands
  • Patent number: 4113261
    Abstract: A game is provided in which tokens are moved according to the throw of a die through a number of obstacles on a path from the point of a shipwreck to shore. Adjacent the path of travel is a three dimensional fish whose jaws may be manually moved toward a closed position by rotating its dorsal fin. Playing with the game, a balloon is placed in the fish's jaws and players are required to rotate the fin when their tokens land on particular game board spaces. When the balloon bursts, the player who burst it is penalized.
    Type: Grant
    Filed: September 16, 1976
    Date of Patent: September 12, 1978
    Assignee: Aurora Products Corporation
    Inventors: Anson Sims, Lawrence T. Jones
  • Patent number: 4090717
    Abstract: A game using a standard reference work, such as a set of encyclopedias, as one of the game components. A game board displays a path of travel along which the players each move a marker, with progress along the path being determined partly by the player's success in correctly answering questions within the prescribed time, and partly by the roll of a single die. There is a set of question cards, each of which asks for information obtainable from the encyclopedia; a timer to limit the period of each person's turn; and a set of answer cards to determine the correctness of the information obtained.
    Type: Grant
    Filed: November 8, 1976
    Date of Patent: May 23, 1978
    Inventor: Susan Rossetti
  • Patent number: 4089527
    Abstract: A game that is usually played by two to four persons and requires memorization, generally by association, of certain predetermined facts to be successful at winning. The game apparatus comprises a board which defines a playing field having marked squares defining a continuous path or course extending about the board, a plurality of numbered memory cards or a memory list, four colored playing pieces, a clock, dice, a deck of luck cards and a number of marker cubes. The board squares include numbered squares which carry written or graphic indicia and which correspond numerically to the memory cards, luck squares which are associated with the luck cards and opportunity squares. When a player lands on a square, the square is then his and is marked by one of his marker cubes. The opponents are given one minute to memorize the corresponding memory card, which provides assorted and variable information such as a state and its capitol and sometimes an illustration of the information.
    Type: Grant
    Filed: March 11, 1976
    Date of Patent: May 16, 1978
    Inventor: Barry B. Roth
  • Patent number: 4081183
    Abstract: A game that creates a novel pursuit situation in which one or more simulated Cavemen are pursued by a simulated Dinosaur along a path that contains specific hazards and shortcuts.
    Type: Grant
    Filed: February 14, 1977
    Date of Patent: March 28, 1978
    Inventor: Joseph A. Urban