Card- Or Tile-type (e.g., Bridge, Dominoes, Etc.) Patents (Class 463/11)
  • Patent number: 8235780
    Abstract: A card game includes a plurality of rounds playable upon at least one base wager and at least one supplemental wager. Each one of the rounds results in an outcome, where a base award is associated with at least one of the outcomes. A pattern condition is fulfillable when a pattern of the outcomes corresponds to one of a plurality of designated patterns. Different supplemental awards are provided based on the fulfillment of the pattern condition.
    Type: Grant
    Filed: December 11, 2006
    Date of Patent: August 7, 2012
    Assignee: IGT
    Inventor: Mark C. Nicely
  • Publication number: 20120196663
    Abstract: A method for providing a payout based on a scattered combination of game cards is described. A plurality of hands of cards is displayed, including at least a first hand of cards and a second hand of cards. Each hand of cards includes one or more card positions. In each hand of cards, a card is placed in each of the one or more card positions. Characteristics associated with each card in the each displayed hand of cards are analyzed. A first card in a first card position in the first hand of cards is combined with a second card in the second hand of cards. A determination is made whether a winning combination of cards is formed by at least the first and second cards in the first and second hands of cards. A payout award is provided based on the winning combination of cards.
    Type: Application
    Filed: April 9, 2012
    Publication date: August 2, 2012
    Inventor: Jay B. Stone
  • Publication number: 20120196664
    Abstract: Systems, methods, and products for self-contained casino gaming haptics are disclosed. For example, one disclosed system for casino gaming haptics includes a touch-sensitive input device configured to sense a contact from a user; an actuator coupled to the touch-sensitive input device, the actuator configured to output a haptic effect to the touch-sensitive input device; and a processor in communication with the touch-sensitive input device and the actuator, the processor configured to: generate a display signal configured to cause an image associated with a casino game to be displayed; receive an input signal from the touch-sensitive input device associated with the contact; determine an interaction between the contact and the image; and generate an actuator signal associated with the interaction, the actuator signal configured to cause the actuator to generate a haptic effect.
    Type: Application
    Filed: April 12, 2012
    Publication date: August 2, 2012
    Applicant: Immersion Corporation
    Inventors: Danny A. Grant, Gregory M.G. Belaus, Neil T. Olien, Henrique Da Costa, Juan Manuel Cruz-Hernandez
  • Publication number: 20120196662
    Abstract: A system, method and device for playing SNAG-IT© on an electronic device is provided. The device includes an electronic circuit, an input device and a display. The method includes receiving a selection of the number and location of human players, the number of computer players and the number of decks for the game, a selection of the personality type and urges for each computer player; by the electronic. Next, the cards are electronically shuffled and each player is dealt a predetermined number of cards. An electronic game board is generated and displayed, and the electronic circuit provides each player a game turn in succession, until a game ending event occurs.
    Type: Application
    Filed: January 11, 2012
    Publication date: August 2, 2012
    Inventors: Timothy Whitehurst, Duayne Whitehurst
  • Patent number: 8231454
    Abstract: One embodiment provides a Blackjack game where one or more players play against a dealer. The Blackjack game employs a designated set of cards, which includes one or more designated decks of cards. In addition to standard card symbols of rank and suit, each card in each designated deck of cards includes one of a plurality of secondary symbols associated with a secondary game. Each player makes a primary game wager on a play of the Blackjack game. Each player also has the option of placing an optional second wager. For each player who placed the optional second wager, if that player's hand in the play of the Blackjack game includes a designated outcome, the player accumulates one or more of the secondary symbols indicated by the cards in the player's hand.
    Type: Grant
    Filed: November 13, 2008
    Date of Patent: July 31, 2012
    Assignee: IGT
    Inventor: Scott A. Caputo
  • Publication number: 20120190418
    Abstract: The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand.
    Type: Application
    Filed: March 29, 2012
    Publication date: July 26, 2012
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Chi We Chim
  • Publication number: 20120184342
    Abstract: A baccarat game system, a method of using the baccarat game system, a baccarat game program and a recording medium, in which a great number of players can simultaneously participate in the game at the same table, in which any player can concentrate on the game in his personal space, in which, from the viewpoint of game operation side, the number of dealers standing-by can be decreased while at the same time the number of cards to be discarded is reduced, thereby reducing the cost, and in which any doubt of injustice can be removed while maintaining the sense of reality and the feeling of tension. The baccarat game system includes an image-capturing mechanism for taking images of cards in a baccarat game; an image-delivery mechanism for delivering the card images taken by the image-capturing mechanism; and an image display mechanism for displaying the delivered card images.
    Type: Application
    Filed: November 16, 2011
    Publication date: July 19, 2012
    Inventors: Kenichi OKUJYO, Tomoyuki Hashimoto
  • Patent number: 8221208
    Abstract: A method and system for playing a terminal based lottery game having a slot machine theme includes assigning a defined set of objects to respective slot positions, the objects being unknown to game players. A player chooses at least one grouping of the slot positions from a plurality of possible groupings, and the system records the player's selection. For each of the slot positions, the system randomly selects an object from the set of objects assigned to each respective slot position such that a play set of the objects is generated for the player's grouping of slot positions. The player is awarded a prize amount that is a function of the number or combination of matches of objects within the player's play set. The methodology and system are particularly well suited for a poker slot machine theme game wherein the player's selected grouping corresponds to a poker hand, with the objects assigned to the respective slot positions corresponding to a poker deck of cards.
    Type: Grant
    Filed: January 21, 2009
    Date of Patent: July 17, 2012
    Assignee: Scientific Games International, Inc.
    Inventors: Amy Hill, Svetlana Ekisheva, Charles Boykin
  • Patent number: 8221205
    Abstract: A gaming machine lets a player who has satisfied a predetermined condition select one dealer image among six dealer images. The gaming machine subsequently displays the selected image in a front display and executes a game. As a bet-accepting period started, the gaming machine accepts the player's operation of giving a tip to the dealer displayed on the front display separately from a bet operation for getting a prize. If the player gives the dealer a tip, the gaming machine generates an individual image corresponding to an image of the dealer who acts according to the player's personal data and a game history, and an individual sound corresponding to the voice of the dealer according to the player's personal data and a game history, and then outputs the generated individual image and individual sound at a predetermined timing.
    Type: Grant
    Filed: March 12, 2009
    Date of Patent: July 17, 2012
    Assignee: Universal Entertainment Corporation
    Inventor: Kazumasa Yoshizawa
  • Patent number: 8221244
    Abstract: Methods and systems are disclosed for intelligent tracking and/or play and/or management of card gaming use an intelligent card distribution or holding device with detectors for determining the value and unique identity of individual cards and for recording card play. Playing cards are equipped with a read/write data storage connected to a transponder and/or incorporated into electromagnetic writable particles or smart particles (smart dust). A system of the invention records various game play events on the playing cards themselves during game play and optionally also in a database on the system. In specific embodiments, the principal scanning and writing elements and electronic and optical interfaces are embodied into a hand-held card holder (HHCH). The system can scan playing cards, scan gaming chips, indicate a player's win/loss/draw, increase or decrease player betting positions, and compute awards to players based on their playing activity.
    Type: Grant
    Filed: November 14, 2008
    Date of Patent: July 17, 2012
    Inventor: John B. French
  • Publication number: 20120178511
    Abstract: Among other things, a gaming system device comprises a memory for storing an executable program and a processor for executing the executable program, causing the electronic gaming system to: provide electronic card values to a participant of the electronic gaming system representing a participant player hand and a participant bank hand, while also providing opposing player and bank hands to a house entity. In accordance with the rules of Baccarat, the processor determines whether any of the electronic hands receives an additional electronic card value. The processor further determines a final result of the participant player hand vs. the house entity bank hand and a final result between the house entity player hand the participant bank hand, in accordance with the rules of Baccarat.
    Type: Application
    Filed: March 18, 2012
    Publication date: July 12, 2012
    Inventor: Marcus A. Katz
  • Patent number: 8216039
    Abstract: A gaming system having a game with game elements is provided. The game includes a number of game elements provided to the player and the dealer, where the game elements are subsequently divided into two or more groups or hands. The gaming system sets the dealer game elements to form a first dealer hand and a second dealer hand, according to a set of “House-Way” game element setting rules. The gaming system enables the player to either manually set the player game elements to form the first player hand and the second player hand, or elect to have the gaming system automatically set the player hands according to one of several different “House-Way” and/or “Expert-Way” methods. If the player elects to manually set the player hands, the gaming system indicates to the player whether the player's game element setting selections are in accordance with any of the “House-Way” or “Expert-Way” rules. For the player and dealer hands, the first hand must have a rank greater than or equal to the rank of the second hand.
    Type: Grant
    Filed: August 6, 2008
    Date of Patent: July 10, 2012
    Assignee: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards
  • Patent number: 8216040
    Abstract: A method for implementing a casino wagering game to be implemented with physical cards or electronically using an electronic gaming machine. The player can split his or her hand into two smaller hands and a dealer can split his or her hand into two smaller hands. The player can make numerous wagers, such as whether combinations of the player's two hands and the dealer's two hand will form poker ranks.
    Type: Grant
    Filed: April 10, 2009
    Date of Patent: July 10, 2012
    Assignee: The Gaming Academy LLC
    Inventors: Michael Tobias, Brendan P Gardener
  • Patent number: 8210928
    Abstract: The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device's offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.
    Type: Grant
    Filed: July 5, 2006
    Date of Patent: July 3, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Scott T. Friesen
  • Patent number: 8210919
    Abstract: There is disclosed a method of playing a numerical target card game. After bets are accepted from at least one player, one card may be dealt to the player and a banker. The player may elect to receive one or more hit cards. The banker may receive one or more hit cards according to predetermined rules. If the player receives a hand having a value greater than a numerical target, the player loses. If the value of the banker's hand exceeds the numerical target, every player receiving a hand with a value less than or equal to the numerical target wins. When the values of the banker's hand and the player's hand are both less than or equal to the numerical target, the hand with the highest value wins and the hand is a tie if the value of the banker's hand and a player's hand are equal.
    Type: Grant
    Filed: April 7, 2009
    Date of Patent: July 3, 2012
    Assignee: Hawaiian Gardens Casino
    Inventor: Ron M. Sarabi
  • Patent number: 8202155
    Abstract: The game system includes a plurality of game machines and at least one server device, in which the server device includes: an acquiring means for, among a predetermined number of character cards each associating a game character with an ability value indicating an ability in fighting motion, acquiring use information on the type of a character card presently used in a two-person game for each game; a conversion-value calculating means for calculating a conversion value as result data for narrowing the difference of the ability values corresponding to the types of character cards according to the type of the character card depending upon the amount of the acquired use information; and a transmitting means for associating the conversion value according to the type of the character card with each character card and transmitting the conversion value to each game machine.
    Type: Grant
    Filed: November 9, 2007
    Date of Patent: June 19, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Satoshi Uchiyama
  • Patent number: 8197321
    Abstract: A gaming system which provides the player a plurality of playing cards to form an initial primary poker hand and also displays one or more other poker hands. The player selects one or more of the initially dealt cards in the primary poker hand to hold or to discard. The held cards are also held in one, more or each of the other simultaneously displayed hands. The gaming device evaluates the held cards and determines which poker game outcomes are possible based on the held cards and the remaining cards in the deck. The gaming device utilizes a stored table of different distributions of poker game outcomes which would result in each payout amount and a table regarding which poker game outcomes are possible based on the player's held cards to determine a distribution of outcomes that provides a total payout equal to the payout of the predetermined game outcome.
    Type: Grant
    Filed: January 6, 2010
    Date of Patent: June 12, 2012
    Assignee: IGT
    Inventors: Bryan D. Wolf, Lesley S. Swift, Justin M. Krum, John M. Montross, Tracy L. Powell
  • Patent number: 8192265
    Abstract: The game system comprises a code reading means for reading a code recorded in a card, a computer program executing means for executing a game in which characters compute, and a display screen for displaying an image generated by the computer program. The game system further comprises a character generating means which, corresponding to a first code read by the reading means, generates a character indicated on the first card with the first code recorded in, a move generating means which, corresponding to a second code, sets a move indicated on the second card with the second cord recorded in, and a display means for displays on the display screen an image in which the character generated by the character generating means executes the move set by the move setting means to fight.
    Type: Grant
    Filed: February 12, 2007
    Date of Patent: June 5, 2012
    Assignee: Sega Corporation
    Inventor: Kyoshi Ieizumi
  • Patent number: 8191896
    Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.
    Type: Grant
    Filed: November 30, 2007
    Date of Patent: June 5, 2012
    Assignee: Sega Corporation
    Inventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
  • Patent number: 8192266
    Abstract: Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    Type: Grant
    Filed: October 16, 2008
    Date of Patent: June 5, 2012
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Mark A. Miller
  • Patent number: 8192262
    Abstract: According to one embodiment, a method of gaming is provided that comprises receiving a determination of a particular race participant in a race event having a plurality of race participants. The method continues by determining a particular position of the particular race participant at each of a plurality of intermediate points within the race event. The method continues by determining a plurality of simulated playing cards based at least in part upon the determined positions of the particular race participant. The method concludes by determining an outcome of a game based at least in part upon the determined simulated playing cards.
    Type: Grant
    Filed: October 29, 2007
    Date of Patent: June 5, 2012
    Assignee: CFPH, LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher
  • Publication number: 20120135790
    Abstract: Systems and methods for providing wagering games associated with an underlying game of baccarat which are configured for receiving a wager relating to the associated wagering game; conducting the underlying game of baccarat until a baccarat outcome is achieved according to the rules of the baccarat game, wherein the baccarat outcome includes data relating to a player hand score, a banker hand score, the number of cards in the player hand, and the number of cards in the banker hand; comparing the baccarat outcome data with preset criteria, wherein the preset criteria includes at least a number of playing cards for at least one of the respective player and banker hands, a numerical score for at least one of the respective player or banker hands, and a relationship between the player and banker hands; and providing a payout if the preset criteria is satisfied by the baccarat outcome data.
    Type: Application
    Filed: November 28, 2011
    Publication date: May 31, 2012
    Inventors: Robin Powell, Francisco Tejeda
  • Patent number: 8187070
    Abstract: A system and method for implementing a game of chance based on historical events. The method consists of randomly selecting a set of competitors from an event database. The competitors are presented to a player. A set of criteria comprising a subset of the competitors are received from the player. The database of events is filtered to produce a set of events comprising those events that match the set of criteria. A single event is randomly selected from the set of events to determine an outcome for the game.
    Type: Grant
    Filed: September 8, 2010
    Date of Patent: May 29, 2012
    Assignee: Bluefin Labs, Inc.
    Inventor: Michael Fleischman
  • Patent number: 8187066
    Abstract: An online system for simulating a basketball game comprising a server with a processor, a network in communication with the server, at least one client device in communication with the network, wherein the at least one client device has an input device, a display device, and a monetary acceptance feature, and a database in communication with the processor. The database comprises electronic decks of passing, rebound, foul shot, and playing cards, and computer instructions for instructing the processor to permit input of bets, deal cards, designate offense and defense players, permit selection of cards by the players, display cards, determine a game outcome based on the selected cards, and award winnings based on the bet and the game outcome.
    Type: Grant
    Filed: April 21, 2009
    Date of Patent: May 29, 2012
    Inventor: Renald Poisson
  • Patent number: 8187069
    Abstract: An online gaming system for simulating a soccer game comprising a server with a processor, a network in communication with the server, at least one client device in communication with the network, wherein the at least one client device has an input device, a display device, and a monetary acceptance feature, and a database in communication with the processor. The database comprises an electronic deck of playing cards comprising offensive play cards and defensive play cards and an electronic deck of special plays cards. Computer instructions in the database instruct the processor to permit input of bets, electronically deal cards from the electronic decks, designate offensive and defensive players, permit selection of cards by players, make game plays using a chess like strategy, determine game outcomes based on the selected cards, and award winnings based on bets and game outcomes.
    Type: Grant
    Filed: September 21, 2009
    Date of Patent: May 29, 2012
    Inventor: Renald Poisson
  • Patent number: 8182321
    Abstract: A method and system for playing jackpot and casino games are provided. The method includes playing a baccarat or felt table game which allows a player to bet on jackpot and includes dealing cards to a player hand and a bank hand, allowing one player to place a bet on live baccarat or felt table game, allowing another player to place a bet on jackpot and determining the outcome of the live baccarat game according to the set of conventional casino game rules, and determining the outcome of the jackpot according to a combination of cards. Winning the jackpot is by from about 5% to about 100% of the jackpot. The system includes a betting terminal for playing the games according to the method.
    Type: Grant
    Filed: October 31, 2007
    Date of Patent: May 22, 2012
    Inventor: Jay Chun
  • Patent number: 8182320
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 22, 2012
    Assignee: KingsIsle Entertainment Incorporated
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Patent number: 8182324
    Abstract: A method for providing a payout based on a scattered combination of game cards is described. A plurality of hands of cards is displayed, including at least a first hand of cards and a second hand of cards. Each hand of cards includes one or more card positions. In each hand of cards, a card is placed in each of the one or more card positions. Characteristics associated with each card in the each displayed hand of cards are analyzed. A first card in a first card position in the first hand of cards is combined with a second card in the second hand of cards. A determination is made whether a winning combination of cards is formed by at least the first and second cards in the first and second hands of cards. A payout award is provided based on the winning combination of cards.
    Type: Grant
    Filed: October 23, 2008
    Date of Patent: May 22, 2012
    Assignee: Blue Cube Microworks, LLC
    Inventor: Jay B. Stone
  • Publication number: 20120122532
    Abstract: Techniques providing a mid-spin enhancement feature(s) in response to the presented subset of symbols. In one embodiment, a method involves spinning reels of a slot game, and achieving a minimum win combination criteria based on a result of a subset of the reels that have stopped spinning The remaining reels continue to spin, and an enhanced feature is activated while the remaining reels continue to spin. The remaining reels stop spinning, and results are provided based on at least the result of the reels and the activated enhanced feature.
    Type: Application
    Filed: November 14, 2011
    Publication date: May 17, 2012
    Inventors: Bradley Berman, Chad Shapiro
  • Patent number: 8177618
    Abstract: The present invention provides a system and method for playing wagering card games. The method provides for distribution of a pot based on a calculated value of the cards (equity) held by game's players so that the pot is distributed more equitably then is the case with a winner-take-all rule. In one embodiment of the method, the use of equity in card hands is optional so that some of the hands remaining at the end of a game receive payouts based on equity while all other hands receive no payout except the best hand.
    Type: Grant
    Filed: May 26, 2009
    Date of Patent: May 15, 2012
    Inventor: Craig Brennan
  • Patent number: 8172229
    Abstract: A card game system, including a plurality of terminal apparatuses, a card data reading unit for detecting unique data of each of cards when an operator arranges and manipulates a set of cards selected by the operator on a flat surface of the panel on the terminal apparatus, and a game execution unit which is arranged to organize a playing team in a virtual game space based on the data detected from the cards placed on the flat surface of the panel and to execute a game against another playing team organized on another terminal apparatus connected via a network. A progress of the game is controlled in response to manipulation by the operator with the cards on the panel, a main control unit to which individual game data is transmitted from the plurality of the terminal apparatuses, and a display connected to the main control unit.
    Type: Grant
    Filed: October 29, 2007
    Date of Patent: May 8, 2012
    Assignee: Sega Corporation
    Inventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
  • Publication number: 20120104696
    Abstract: A game playing method is provided that may be played with a card deck and includes dealing a first row of five cards with cards thereafter dealt individually. With each fresh card, a player makes a decision as to which one of the five columns will receive the fresh card with the goal of building the best possible “poker hand” in each respective column. Card dealing continues with each laying off of a card onto a respective column being non-reversible, even if subsequent card deals may show that a card may have been more productively laid off into a different column. Eventually, each column comprises five cards and a last card is dealt with the player having the discretion to lay off this card into the respective column that could best benefit from the card in terms of its “poker hand.
    Type: Application
    Filed: October 29, 2010
    Publication date: May 3, 2012
    Inventor: Andrew Sanderbeck
  • Publication number: 20120100901
    Abstract: A radio frequency card tracking system for a gaming table includes a system computer, a deck of playing cards, one or more table antennas, and a transceiver. Each playing card has an antenna, a card identity, and a transponder. Each table antenna has a detection zone at a dealer's card placement position and/or at locations at a gaming table and can transmit and receive radio-frequency signals to and from a card located within the detection zone. The transceiver is coupled with the table antenna and the system computer to provide radio-frequency-energizing signals to the table antenna for transmission to the card located within the detection zone. The transceiver receives card identifying signals from the table antenna and transfers these signals to the system computer. The system computer recognizes the signal duration, receives card identifying signals; determines the card identity associated with the signal, and determines the location of the card.
    Type: Application
    Filed: December 29, 2011
    Publication date: April 26, 2012
    Inventor: Daniel Kirsch
  • Patent number: 8162734
    Abstract: A card gaming machine including: an extraction unit for extracting at least a card from among a plurality of the cards with a predetermined kinds of symbols drawn thereon; a display unit for displaying an image of the cards extracted by the extraction unit and dealt to a player as the cards in player's hand; and a control unit for producing image effect on the display unit in response to the deal situation of the cards in player's hand displayed as an image by the display unit.
    Type: Grant
    Filed: August 30, 2005
    Date of Patent: April 24, 2012
    Assignee: Universal Entertainment Corporation
    Inventor: Tomohiro Shinoda
  • Patent number: 8162739
    Abstract: The gaming device provides a number of selections. When the player chooses a selection, the gaming device randomly generates a value and randomly places the value into one of a number of adjacent slots. When the bottom of each slot is covered with values, the game removes the values and provides an award to the player. In one embodiment, the award includes a value from each slot and in a preferred embodiment the award includes the smallest value from the slots. The gaming device subtracts the lowest value from the remaining values and the player chooses another selection. The process continues until one of a plurality of possible endings occurs.
    Type: Grant
    Filed: April 28, 2006
    Date of Patent: April 24, 2012
    Assignee: IGT
    Inventors: Paulina Rodgers, Karen M. Cregan
  • Patent number: 8157630
    Abstract: A game of skill and chance is provided in which a random element selection device is used to indicate an element a player or computer is to remove from a grid of objects. When a predetermined outcome in the game is obtained, then the player is a winner if the outcome is attained within a predetermined period. A player may play against the odds or may play against other players.
    Type: Grant
    Filed: October 8, 2004
    Date of Patent: April 17, 2012
    Assignee: Scientific Games Holdings Limited
    Inventors: Mark E. Herrmann, Steven N. Kane, Stuart Roseman, Jason Yanowitz
  • Patent number: 8152619
    Abstract: Various methods and apparatus are described. Some examples include dealing cards, determining actions that must be taken by a player according to game rules, game rules that require certain actions to be taken in certain circumstances, determining outcomes of games according to poker rankings of hands of cards, awards to winning players, and/or other desired features. Further embodiments are described.
    Type: Grant
    Filed: August 18, 2010
    Date of Patent: April 10, 2012
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Geoffrey M. Gelman, Dean P. Alderucci
  • Patent number: 8152641
    Abstract: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein the online game may be provided in a delayed manner or in real-time. In one aspect, sensory data and/or gameplay data from a live card game in a real-world environment are recorded for delayed playback or streamed live in real-time, and a remote player is able to access the game online and participate in the game as if the remote player had been present at the original, live card game in the real-world environment. In one aspect, the remote player may play in the online game at the position/seat occupied by one or more of the original, real-world players in the original, real-world game.
    Type: Grant
    Filed: January 28, 2011
    Date of Patent: April 10, 2012
    Inventor: Otho Dale Hill
  • Patent number: 8152637
    Abstract: According to functions (the first to the third target position setup functions 242, 244, and 246) which set up as a target position, a position of reference image, a position decided by orientations of multiple cards, and a position of a character image being a counterpart selected in combined actions display program, and functions to display a scene where the character image moves from above the identification information to the target position (action data string searching function 248, movement posture setup function 250, 3D image setup function 252, image drawing function 254, image display setup function 256, table rewriting function 258, distance calculating function 260, repetitive function 262), it is possible to expand a range of card game used to be played only in a real space up to a virtual space, and to offer a new game which merges the card game and video game.
    Type: Grant
    Filed: October 13, 2005
    Date of Patent: April 10, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Yusuke Watanabe, Satoru Miyaki
  • Patent number: 8152643
    Abstract: The present invention provides a method for playing a computer-based solitaire game including the steps of retrieving an input from an internet server to a computer, playing and scoring the game according to the input. The internet server and the computer are intermittently connected during the game and the input comprises a scoring method and a game pattern which are controlled and predetermined by the internet. The present invention also provides a computer-based solitaire game comprising a network connection to an internet server for retrieving an input and for comparing scores, and a control system for a player having means for operating on the input and means for displaying the input and the comparison results to the player. The input comprises a scoring method and a game pattern which are controlled and predetermined by the internet server, and the game pattern comprises game features and graphic elements.
    Type: Grant
    Filed: February 13, 2004
    Date of Patent: April 10, 2012
    Assignee: Tournament Games, Inc.
    Inventors: Ronald D. Halliburton, Jack Pearson
  • Publication number: 20120083324
    Abstract: A method playing games includes the steps of allowing a plurality of players to play the game via a plurality of individual electronic devices respectively; remotely linking the individual electronic devices to a networking system, wherein the players are able to play the game with each other through the networking system in a real time manner; and enabling the players to chat with each other through the networking system in a real time manner, wherein the players are able to remotely and simultaneously play the game and chart with each other via the individual electronic devices through the to networking system. Therefore, the networking system forms not only a playing channel for the player to play the game but also a communication channel for the players to chat so as to enhance the entertainment of the game, casino and safety.
    Type: Application
    Filed: September 30, 2010
    Publication date: April 5, 2012
    Inventors: Jesus Perea-OcHoa, Ruben Rodriguez
  • Patent number: 8147310
    Abstract: A video poker gaming device, a method of operating a gaming device and a method of playing a poker game including a plurality of cards displayed to a player where the cards are drawn from a deck of fifty-two cards including at least one modifier card. The gaming device deals a first draw of the cards to form a player's hand. Any multiplier cards in the player's hand are replaced by a non-multiplier card. The gaming device enables the player to hold any of the cards in the hand and then determines if any winning card combinations are indicated by the non-multiplier cards in the hand. An award associated with any indicated winning card combinations is provided to the player. The award is multiplied by the multipliers associated with any multiplier cards in the player's hand.
    Type: Grant
    Filed: July 23, 2007
    Date of Patent: April 3, 2012
    Assignee: IGT
    Inventors: Eugene P. Jarvis, Andrew W. Eloff
  • Patent number: 8147307
    Abstract: Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    Type: Grant
    Filed: November 3, 2008
    Date of Patent: April 3, 2012
    Assignee: CFPH, LLC
    Inventor: Mark A. Miller
  • Publication number: 20120077581
    Abstract: A gaming system provides a bonus gaming session, which is activated during a play of a five-card draw poker base game when a predetermined plurality of the first set of five cards dealt meets a predetermined criteria, for example at least four of the five cards dealt and held by the player share a common suit. When activated, the gaming system repeats plays of the game in the bonus gaming session until a winning draw poker outcome has been generated. In the bonus gaming session, the card that is not co-suited with the plurality of the held first set of cards is discarded and randomly replaced until a winning five-card hand is generated. The gaming device provides an award when the winning five-card hand is generated. The gaming system provides a correspondingly larger award for a wining flush hand for each additional re-drawn fifth card required to achieve a winning five-card flush hand.
    Type: Application
    Filed: September 29, 2010
    Publication date: March 29, 2012
    Applicant: IGT
    Inventors: Jason P. Pawloski, Christopher T. Brune
  • Publication number: 20120077558
    Abstract: Games related to the provision of information are described. Games may be formulated to exploit biases such as long shot bias and favorite bias. Games related to the provision of information are described. Games may be formulated to exploit biases relating to the Monty Hall paradox. Games related to the provision of information are described. Games may include wagering on hands of cards, e.g., poker wagering games.
    Type: Application
    Filed: July 18, 2011
    Publication date: March 29, 2012
    Inventors: Dean P. Alderucci, Charles Plott, Mark Miller
  • Patent number: 8142271
    Abstract: Electronic gaming system with real playing cards and multiple player displays for virtual card and betting images. In one implementation, the exemplary system allows real playing cards to be used in electronic gaming systems that provide multiple video displays for multiple live participants at a gaming table. The system can post virtual images of the cards in play on the participant displays and can also display virtual bets, e.g., wagering chips, on the same displays. The real playing cards provide the look, feel, and action of playing a card game while the electronic gaming system provides elements of automation, security, and virtual display of the cards and bets.
    Type: Grant
    Filed: July 18, 2008
    Date of Patent: March 27, 2012
    Assignee: Digideal Corporation
    Inventors: Michael J Kuhn, Donald Evans, David A Krise
  • Patent number: 8137173
    Abstract: Example methods and devices are set forth for playing a game. In some embodiments, an inventory of game indicia is arranged in a random but established, serial order. In some embodiments, for each hand of play the player makes a wager and game indicia are displayed in order from the inventory to define a winning or losing outcome. In some embodiments, a display, as hands are played, displays the remaining constituency of the inventory and the player, before any game, can order re-shuffling and re-constitute of the inventory. Other embodiments are described.
    Type: Grant
    Filed: October 23, 2008
    Date of Patent: March 20, 2012
    Assignee: CFPH, LLC
    Inventor: Mark A. Miller
  • Patent number: 8133104
    Abstract: The online poker gaming system comprises a live or recorded poker game, and at least one gaming terminal. The live or recorded poker game involves a group of players sitting around a table. Each player is playing for prize money so there is a cash incentive for each to win. The player terminal displays images of the live or recorded game being broadcast for view by an online player. The player terminal also includes a schematic of the game for presenting in a concise and visual way, the game status and gaming data of the live or recorded game. The player terminal also includes a keypad, enabling the online player to select one or more players to win, and select a value for each selection. So while the online player cannot make gaming decisions—fold, call, check, and raise—the online player can participate by making selections, much as one would make selections at a racetrack. The online player can make multiple playing selections unavailable to the player sitting at the table.
    Type: Grant
    Filed: April 26, 2010
    Date of Patent: March 13, 2012
    Assignee: Pen-One, Inc.
    Inventors: Adam Matthew Black, Gerald R. Black
  • Publication number: 20120058809
    Abstract: Disclosed in this specification is an electronic board game. In use, a primary game (e.g. a card game) is played until one of the players presses an activation button. The other players attempt to quickly react and press their buttons. The faster they react, the more points the players earn. The initial activation of the timers can be done when that player perceives a predetermined event that occurred during the card game. The player may attempt to bluff the other players by pressing the button without having perceived the event but doing so risks the other players issuing a challenge. In certain embodiments, the cards are selected to help players learn basic skills, such as shapes, colors, or mathematical operations.
    Type: Application
    Filed: May 18, 2010
    Publication date: March 8, 2012
    Inventor: David Neveaux
  • Patent number: 8123603
    Abstract: A gaming machine of the present invention displays a dealer image selected from a plurality of types of dealer images to a display, and offers a profit (e.g. a game support advantageous for the player) in accordance with the dealer image to a station where an additional BET has been placed. Then, the gaming machine calculates and compares a total number of BETs in each station over a unit number of games, and accepts a selection of a dealer image at the station where the total number of BETs is the largest.
    Type: Grant
    Filed: December 15, 2008
    Date of Patent: February 28, 2012
    Assignee: Universal Entertainment Corporation
    Inventor: Kazumasa Yoshizawa