Card- Or Tile-type (e.g., Bridge, Dominoes, Etc.) Patents (Class 463/11)
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Publication number: 20120046086Abstract: A casino wagering game dealt with a predetermined amount of cards where each round features one of the thirteen ranks randomly selected to be wild after the initial ante, dealing the hands and wagering on the hands as dealt prior to randomly selecting the new wild card for the round. Any player or dealer having a hand that contains the rank that is selected to be wild may use that card to improve their hand. A random number generator or random selection from a full deck of cards may be used to determine the new wild card for each round.Type: ApplicationFiled: June 17, 2010Publication date: February 23, 2012Inventors: Todd D. Fishon, Michael Bromley
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Patent number: 8113932Abstract: Methods and systems relating to virtual playing instruments generated from physical playing instruments are provided. In one embodiment, a child deck may be created using one or more rules to resequence a parent virtual deck created from physical playing instruments, such as cards. In one embodiment, a player may be allowed to “cut” the deck of virtual playing instruments before a virtual deck is assigned to a game session. In another embodiment, a copy of the child (or parent) virtual deck is created before the child (or parent) virtual deck is transmitted for use in a game session, and a game may be electronically recreated using the copy of the virtual child deck to confirm the outcome of the game. Further aspects relate to allowing a player of a game to request a secondary audit of the game.Type: GrantFiled: May 21, 2009Date of Patent: February 14, 2012Assignee: Gioia Systems, LLCInventors: Gene George Gioia, Andrew Nicholas Gioia, Brendan Michael Fogarty
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Patent number: 8105168Abstract: Aspects of the present invention provide systems and methods relating to online gaming utilizing virtual playing instruments generated from physical playing instruments. According to one aspect of the invention, physical playing instruments are utilized in a gaming environment that may be scrambled, shuffled, and/or played remotely over a network. In one embodiment, the physical playing instruments are traditional poker-style gaming playing cards. The playing instruments include at least one identifier that may be read upon being dealt, such as identified and stored on a computer-readable medium before a game. In one such embodiment, computer-executable instructions may utilize the information on the computer-readable medium in conjunction with one or more games. Further aspects relate to validating the playing instruments and/or systems before, during, and/or after conducting one or more games with the playing instruments.Type: GrantFiled: September 23, 2008Date of Patent: January 31, 2012Assignee: Gioia Systems, LLCInventors: Gene George Gioia, Andrew Nicholas Gioia, Brendan Michael Fogarty
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Patent number: 8100747Abstract: A system and method for conducting a game including a first question and answer round (or alternatively, a physical challenge round) where a contestant can accumulate points and a second auction round where the contestant can bid on lots/prizes with the accumulated points. The system and method provide for presenting at least one of a mental or physical challenge to the at least two players; crediting a predetermined number of points to each of the at least two players based on an outcome of the challenge; auctioning at least one predetermined prized to the at least two players, the at least two players using the credited points to bid for the predetermined prize; and awarding the at least one predetermined prize to one of the at least two players with the highest bid.Type: GrantFiled: April 11, 2007Date of Patent: January 24, 2012Assignee: Bobkat Productions, LLCInventors: Kathy Karwat Singer, Christopher Teas, Jay Gissen, William Shapiro
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Publication number: 20120015701Abstract: A dynamic entertainment playing card having a flexible electronic display and a processor is configured to change state during a card game based on input received by the card during the card game and applied to a set of game rules by the processor. The card display is configured to display changing images on the face of the card during game play according to the changing card state.Type: ApplicationFiled: September 23, 2011Publication date: January 19, 2012Applicant: SHAPIRO ZAPATA, INC.Inventors: Charles Zapata, Daniel J. Shapiro
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Patent number: 8092289Abstract: Techniques are described for determining card movement in a computerized game. A representation of one or more cards to be played in a simulated environment is provided. A movement of at least one of said cards is determined in accordance with one or more of an attribute of the card and a current condition in the simulated environment.Type: GrantFiled: June 18, 2007Date of Patent: January 10, 2012Assignee: Microsoft CorporationInventor: Jason Mai
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Patent number: 8087984Abstract: It is an object of the present invention is to provide an epoch-making baccarat game system, a method of using such a baccarat game system, a baccarat game program and a recording medium, in which a great number of players can simultaneously participate in the game at the same table, in which any player can concentrate on the game in its personal space, in which, from the viewpoint of game operation side, the number of standing-by dealers can be decreased while at the same time the number of cards to be discarded is reduced, thereby reducing the cost, and in which any doubt of injustice can completely wiped away while maintaining the sense of reality and the feeling of tension. The baccarat game system of the present invention comprises card image capture means 21 for taking images of cards in a baccarat game; card image delivery means 110 for delivering the card images taken by said card image capture means 21; and card image display means 30 for displaying said delivered card images 110.Type: GrantFiled: September 22, 2005Date of Patent: January 3, 2012Inventors: Kenichi Okujyo, Tomoyuki Hashimoto
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Publication number: 20110300917Abstract: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein the online game may be provided in a delayed manner or in real-time. In one aspect, sensory data and/or gameplay data from a live card game in a real-world environment are recorded for delayed playback or streamed live in real-time, and a remote player is able to access the game online and participate in the game as if the remote player had been present at the original, live card game in the real-world environment. In one aspect, the remote player may play in the online game at the position/seat occupied by one or more of the original, real-world players in the original, real-world game.Type: ApplicationFiled: January 28, 2011Publication date: December 8, 2011Applicant: Internet Gaming Services InternationalInventor: Otho Dale Hill
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Patent number: 8070574Abstract: Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a plurality of hands wherein each hand includes one or more cards. Card information is identified that includes a rank and a suit of each card as each card moves through the card-handling device. A play history is maintained of a card composition of more than one round wherein the card composition of each round includes the cards in each hand of each round. The card information of at least one hand from at least one round may be displayed.Type: GrantFiled: June 6, 2007Date of Patent: December 6, 2011Assignee: Shuffle Master, Inc.Inventors: Attila Grauzer, Feraidoon Bourbour, Mark L. Yoseloff
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Patent number: 8062119Abstract: New apparatuses and methods for introducing varying levels of skill into wagering games that have historically been games of luck or strategy are provided. A card value and suit is invisible or hidden to a player initially and associated with a value and suit dealt to the player. The game enables the player to elect to display the associated value and suit. If the player exercises the option, the associated value and suit is displayed and a poker or blackjack evaluation is made based on the displayed associated value and suit. In various embodiments, the same associations are maintained for a single hand or play, multiple hands or plays or on a long term fixed basis. Associated symbols are also implemented with the game of slot.Type: GrantFiled: January 31, 2008Date of Patent: November 22, 2011Assignee: IGTInventors: Kenneth O. Stern, Richard E. Michaelson, Michael Wishart
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Patent number: 8062120Abstract: A dynamic entertainment playing card having a flexible electronic display and a processor is configured to change state during a card game based on input received by the card during the card game and applied to a set of game rules by the processor. The card display is configured to display changing images on the face of the card during game play according to the changing card state.Type: GrantFiled: April 21, 2006Date of Patent: November 22, 2011Inventors: Charles Zapata, Daniel J. Shapiro
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Publication number: 20110275426Abstract: A system may include data stores and a gaming information provider. The data stores may be operable to store first, second and third monetary values received from an input interface operable by a host at an event location. The first monetary value may include a value of game chips purchased by a player. The second monetary value may include a value of game chips collected by the host. The third monetary value may include a payout to the player based on a value of game chips redeemed by the player. The gaming information provider may be embodied as computer executable instructions on a computing device. The gaming information provider may be configured to receive the first, second and third monetary values from the data stores and may be operable to determine a proceeds-value based on the first, second and third monetary values and generate an accounting report including the proceeds-value.Type: ApplicationFiled: May 4, 2011Publication date: November 10, 2011Inventors: Kevin Grabow, Michael Mrachina
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Publication number: 20110269519Abstract: A gaming method operates to provide expert card-counting information to some or all participants, in exchange for a premium. The premium may be a cash payment, a reduction in the prize amount or betting odds, some combinations of the foregoing, or any other useful remuneration. The house retains its edge via the premium. The method may be implemented for play at a physical or virtual card table.Type: ApplicationFiled: July 18, 2011Publication date: November 3, 2011Applicant: Hoshiko, LLCInventors: Gary Stephen Shuster, Brian Mark Shuster
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Patent number: 8043151Abstract: A trading simulation game that emulates the roles of market makers and traders involved in the securities market. The simulation allows for random market activity by specifying a starting market price and employing a subset of a pool of market-affecting items to modify the starting price and determine the final game price. Items in the subset are incrementally revealed to simulation participants during play, and designated participants may make the first offer to trade. All participants simultaneously make and accept offers to buy and sell the simulated security without restriction, based on the public and private information they have and their dynamic estimates of the final game price. Trades are tracked, and they are settled at the final game price when all items are revealed. The use of a subset of a pool of market-affecting items allows for probability-based strategy similar to popular card games like blackjack and poker.Type: GrantFiled: October 27, 2008Date of Patent: October 25, 2011Inventor: Charles Pickelhaupt
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Publication number: 20110256916Abstract: A gaming method for playing a card game includes the steps of: allowing a player to place a main bet and an optional side bet; dealing a virtual playing card to a player area and a dealer area; allowing the player to input a guess command or a stand command; when the player inputted the guess command, dealing another virtual playing card to the player area, and determining whether a relation between face values of a current virtual playing card and a latest previous virtual playing card that was dealt to the player area conforms with the guess command; dealing at least one virtual playing card to the dealer area when the player finished playing the card game; and resolving the side bet based upon a total number of the virtual playing cards dealt to the dealer area.Type: ApplicationFiled: October 13, 2010Publication date: October 20, 2011Applicant: Astro CorporationInventor: Arden Yang
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Publication number: 20110250941Abstract: A gaming method for playing a card game includes the steps of: configuring a gaming apparatus to generate a gaming screen that includes a predetermined number of player areas and a virtual card dealing wheel surrounded by the player areas; configuring the gaming apparatus to distribute virtual playing cards on the virtual card dealing wheel; configuring the gaming apparatus to spin the virtual card dealing wheel for a limited time and, after the virtual card dealing wheel stops spinning, to deal at least a portion of the virtual playing cards on the virtual card dealing wheel to the player areas having active players associated therewith; and configuring the gaming apparatus to determine a winner of the card game based on the virtual playing cards dealt to the player areas having active players associated therewith.Type: ApplicationFiled: January 4, 2011Publication date: October 13, 2011Inventor: Arden YANG
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Publication number: 20110237319Abstract: The present invention provides a gaming machine game for providing an electronic game for play by a player using a plurality of cards. The game includes a wager placed by the player and a player hand including at least four cards. A player score is calculated for the player hand according to a set of cribbage rules. The player receives a payout based on the wager if the player score exceeds a predetermined total. The payout preferably increases as the player score increases based on the odds of achieving a given player score. The game may include an initial player hand, with the player replacing between none and all of the cards from the initial player hand to create the player hand. The game may be played using a video display or live.Type: ApplicationFiled: June 7, 2011Publication date: September 29, 2011Inventor: Kenneth Brunelle
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Patent number: 8025573Abstract: A representational object contains a visual representation of a character and a memory tag comprising a digital memory adapted to be read from when inductively powered. The digital memory contains digital content relating to the character represented visually on the representational object. At least a part of the digital content relates to function of the character in a game carried out by a gaming application and comprises executable code for execution in connection with operation of the gaming application.Type: GrantFiled: July 29, 2005Date of Patent: September 27, 2011Assignee: Hewlett-Packard Development Company, L.P.Inventors: Stuart Phillip Stenton, Guy de Warrenne Bruce Adams, Abigail Jane Sellen, Fraser John Dickin, Richard Anthony Lawrence, James Thomas Edward McDonnell
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Patent number: 8028012Abstract: This is a calculator for tabulating the score in the game of dominos or other tile or card games, wherein the score is determined by symbols or colors rather than numerals, comprising a housing, a display panel, a control panel having a plurality of mathematical function keys and input keys, wherein the input keys have symbols or colors corresponding to the symbols or colors on the game pieces.Type: GrantFiled: April 11, 2007Date of Patent: September 27, 2011Inventor: Peter Franchino
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Publication number: 20110223982Abstract: A method, apparatus, and computer readable storage to implement a casino wagering game related to Baccarat. Each player's hand and the dealer' (or banker's) hand is scored by adding up a point total of the respective cards modulo 10. The scoring also counts all pairs as a point total of 0. The player's hand is compared to the dealer's hand and the higher hand will win, subject to this scoring system. Numerous side bets can also be offered, such as a zero side bet wherein after the player is dealt two cards which total zero, the player is betting that a third dealt card (to form the player's three card hand) is also zero.Type: ApplicationFiled: June 23, 2010Publication date: September 15, 2011Inventors: Hwei-Wen Wayne Hong, Ivan E. Hong
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Patent number: 8016655Abstract: In a liquid crystal display 201, when a sub player touches a select button area 1206 arranged under a main game display area 2001 through a transparent touch panel 202 covering the liquid crystal display 201, the sub player can select the play of a main game. In addition, when the sub player touches a select button area 1206 arranged under the sub game display area 2002, the sub player can select a back bet game serving as a sub game. Selection by the sub player is made prior to starting the main game and the sub game.Type: GrantFiled: March 12, 2008Date of Patent: September 13, 2011Assignee: Universal Entertainment CorporationInventor: Junpei Sato
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Patent number: 8012029Abstract: A card shuffling device reads suit and value of individual cards that are moved through the card shuffler. Reading of the cards is effected after cards have been received into a card holding area and before cards have been delivered into a card collection area from which cards are removed from the device for use.Type: GrantFiled: July 27, 2007Date of Patent: September 6, 2011Assignee: Shuffle Master, Inc.Inventor: Rodney G. Johnson
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Patent number: 8012008Abstract: Two card decks A and B are allocated to and shared by a dealer and each of “main players 1 to 5”. Two cards to be dealt respectively to the dealer and each of the main players are determined from the two card decks A and B. On the other hand, two card decks C and D are allocated to “sub player 3”. Two cards to be dealt to the sub player are determined from the two card decks C and D. In the determination, the same cards which dealt to the dealer are excluded from the two card decks C and D. Similarly, with respect to “sub player 5”, two cards to be dealt to the sub player are determined from two card decks E and F. Further, with respect to “sub player 8”, two cards to be dealt to the sub player are determined from two card decks G and H.Type: GrantFiled: March 12, 2008Date of Patent: September 6, 2011Assignee: Universal Entertainment CorporationInventor: Junpei Sato
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Patent number: 8002619Abstract: Augmented reality wagering game systems and methods are described herein. In one embodiment, a computer-implemented method includes presenting a first set of markings on a wagering game table, where the first set of markings is associated with a basic wagering game. The method can also include detecting an event associated with the basic wagering game. In one embodiment, after detecting the event, the method calls for presenting a second set of markings on the wagering game table, where the second set of markings is associated with a bonus wagering game.Type: GrantFiled: January 5, 2007Date of Patent: August 23, 2011Assignee: WMS Gaming Inc.Inventors: Mark B. Gagner, Mark C. Pace, Craig J. Sylla
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Publication number: 20110201397Abstract: A cheat-prevention electronic card game system includes a host adapted for generating multiple virtual playing cards, slave units respectively connected to the host and corresponding one respective player and adapted for receiving the virtual playing cards and displaying the virtual playing cards for viewing by the respective players, a mechanical arm connected to the host and controllable by to deal face-up real playing cards to the players, and a security device connected to the host and adapted for receiving the virtual playing cards and printing a confidential sheet before start of the game. The confidential sheet carries the data of the virtual playing cards so that the players can pick up the confidential sheet and check the data after the end of the game. By means of arranging the jobs of the slave units and the mechanical arm properly, the system saves much the card dealing time without loosing the sense like being on the spot and the sense of game reality.Type: ApplicationFiled: February 18, 2010Publication date: August 18, 2011Inventor: Tzu-Hsiang Tseng
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Patent number: 7985127Abstract: A Golf Solitaire Video Game is described in which a user plays a video playing card game. Playing cards are positioned in piles where one pile initially contains only a home playing card. The playing cards on top of the piles and the home playing card reveal their front sides, and the playing cards that are positioned in the pile below the top playing card display their back sides or front sides. The game player moves the playing cards onto the home card in a contiguous order of the symbols on the cards. The back sides of the playing cards, underneath the removed top playing cards, are revealed when the top playing cards are placed on the home playing card. A score is provided corresponding to a number of cards that remain in the one or more piles after placing playing cards onto the home playing card in the contiguous order.Type: GrantFiled: May 31, 2007Date of Patent: July 26, 2011Assignee: Big Fish Games, Inc.Inventors: John Mitchell Cutter, Glen DeBiasa
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Publication number: 20110177854Abstract: Electronic table card game apparatus and methods enable the play of multiplayer video table games by one or more players. Preferably, a system of multiple gaming terminal devices and a common display are employed to facilitate the play of multiplayer electronic table card games using the common display to display game play and the outcome of the multiplayer games. Each of the bar top terminal devices can either be used as a standalone single player gaming terminal or as a player station in the multiplayer game. In addition, the terminals can be configured to play single player and multiple player games simultaneously.Type: ApplicationFiled: January 18, 2011Publication date: July 21, 2011Inventor: Julian J. Kennedy
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Patent number: 7980932Abstract: Games related to the provision of information are described. Games may be formulated to exploit biases such as long shot bias and favorite bias. Games related to the provision of information are described. Games may be formulated to exploit biases relating to the Monty Hall paradox. Games related to the provision of information are described. Games may include wagering on hands of cards, e.g., poker wagering games.Type: GrantFiled: February 10, 2009Date of Patent: July 19, 2011Assignee: CFPH, LLCInventors: Dean P. Alderucci, Charles Plott, Mark Miller
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Patent number: 7975026Abstract: The present invention relates to a card game adopting new “mission function.” According to the present invention, there is provided a method for providing a card game on the Internet comprising the steps of: (a) providing a display of a game panel to a plurality of players connected to the Internet; (b) inviting the players to the card game upon request of the players; (c) distributing game items to invited players; (d) conducting a random retrieval of at least one mission from a database; (e) checking whether the mission is achieved when the game items are transacted; and (f) settling results of the card game when the card game is over.Type: GrantFiled: December 2, 2009Date of Patent: July 5, 2011Assignee: Neowiz Co., Ltd.Inventor: Seungtaek Oh
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Patent number: 7971881Abstract: An apparatus and method of automatically shuffling a deck of playing cards is described. The apparatus includes three compartments disposed laterally with respect to each other and at least one compartment movable vertically with respect to another other compartment. Cards placed in one of the compartments are dispensed into the other two compartments so as to cut or strip the deck, and are returned to the original compartment by interleaving cards from the other compartments. The process may be repeated to substantially randomize the deck for use in playing a game of cards. The cards may be removed either through a top aperture through which the cards were introduced into the apparatus or using a removable tray.Type: GrantFiled: May 6, 2008Date of Patent: July 5, 2011Assignee: Shuffle Tech International LLCInventors: Hirohide Toyama, Stephen C. Jones
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Publication number: 20110159940Abstract: Embodiments of the present concept provide gaming devices configured for linked game play. First and second gaming devices that are separately playable by first and second players are electronically linked so that a gaming event being played at the first gaming device may also be being played at the second gaming device. Also provided is a method of sharing game play across multiple gaming devices, where the method includes receiving a wager from a first player at a first gaming device, receiving a wager from a second player at a second gaming device, initiating a gaming event that is displayed at the first and second gaming devices, and awarding prizes associated with gaming outcomes displayed at the first and second gaming devices. These and other arrangements of the present concept may allow cooperative or competitive game play between the first and second player.Type: ApplicationFiled: December 28, 2009Publication date: June 30, 2011Applicant: ACRES-FIORE PATENTSInventor: John F. Acres
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Patent number: 7967673Abstract: A method, apparatus, and computer readable storage medium for implementing a bonus round of a slot machine game. A plurality of concealed elements are displayed, and a player can reveal each element one by one, until a terminating symbol is revealed. Combinations are formed and a player is awarded a highest combination upon revealing a terminating symbol.Type: GrantFiled: January 28, 2010Date of Patent: June 28, 2011Assignee: Olympian Gaming LLCInventor: Jon H. Muskin
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Patent number: 7963851Abstract: A card game apparatus 12 includes an image sensor 54. The image sensor photographs a design (31: FIG. 2) printed on a card 30. A photographic signal from the image sensor is sampled by a game processor 64, and is further re-sampled to form a photographic pixel data array. A ROM 66 is provided with a database (67A: FIG. 7) which is assigned a comparison data array and a card ID for each entry. By searching the database based on the photographic pixel data array, the processor 64 obtains one card ID and displays card data of the card identified by the card ID on a television monitor.Type: GrantFiled: January 20, 2004Date of Patent: June 21, 2011Assignee: SSD Company LimitedInventors: Hiromu Ueshima, Shuhei Kato, Mark Kanghyeon Kim
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Publication number: 20110140362Abstract: Methods for carrying out any or all the steps of the disclosed gaming method for playing jackpot and live baccarat games with an option for insurance betting. After first two cards are dealt to a player's hand and a banker's hand, according to a set of baccarat rules, and one or more of the players are allowed to place a bet on live baccarat on either the banker's hand to win or the player's hand to win, an insurance bet becomes available for the player to be placed on the player's hand or the banker's hand and various rules are set forth for winning the insurance bet.Type: ApplicationFiled: February 23, 2011Publication date: June 16, 2011Inventor: Jay Chun
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Patent number: 7946911Abstract: A method of playing a game, such as a wagering game, that includes dealing, from a deck of cards, a hand to each player of the game, selecting a community card from the deck of cards, and allowing each of the plurality of player cards to be arranged into a high hand and a low hand. Each player of the game has an option to use the community card in lieu of either one of the player cards in the high hand or one of the player cards in the low hand. In one example, the method further includes receiving a community card ante, or commission, from each of the players in exchange for the option to use of the community card.Type: GrantFiled: March 2, 2009Date of Patent: May 24, 2011Inventors: Lieng Hong Vang, Orville Allen Ennis
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Publication number: 20110111818Abstract: Various embodiments of the present disclosure provide gaming systems, gaming devices and methods which have casual games with dynamic award schemes. Each game has a designated number of elements such as positions, moveable elements, or the combination of positions and moveable elements. For each play of the wagering game, the gaming system: receives a wager from a player; determines a number of the designated number of elements which will function as or be designated as payout elements; determines which of the designated number of elements to make the payout elements; for each payout element, determines the payout value associated with that payout element; and (e) determines a game ending condition. The gaming system enables the player to play the wagering game in accordance with the predetermined rules of the wagering game. This includes enabling the player to employ the elements until the game ending condition occurs.Type: ApplicationFiled: November 12, 2009Publication date: May 12, 2011Applicant: IGTInventor: Anthony J. Baerlocher
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Publication number: 20110109043Abstract: A method to implement a casino card game. After the player places an ante wager, the dealer can deal three cards and the player selects a player selected card and the dealer randomly selects a dealer selected card. The goal for both the player and the dealer is to pick the highest (or strongest) card. The dealer will then reveal the lowest (or weakest) of the two remaining cards that are not the dealer selected card. The player can then place an optional raise wager, and the dealer may randomly switch the dealer selected card. All three cards are then revealed, and if the player picked the highest (strongest) card and the dealer did not pick the highest (strongest) card, then the player wins a payout on the ante wager and any raise wager placed. If the dealer picked the highest (strongest) card and the player did not pick the highest (strongest) card, then the player loses his or her ante wager and any raise wager placed.Type: ApplicationFiled: November 12, 2009Publication date: May 12, 2011Inventors: Scott Curry, Rich Dicker
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Patent number: 7938726Abstract: A universal method and computer system for downloading game software to legacy gaming machines. A gaming machine includes a locked enclosure; a first computing device disposed within the locked enclosure, the first computing device being programmed to enable game play of the gaming machine; a second computing device disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and an interface between the first and the second computing devices. The second computing device is configured to receive game software components over the network that are compatible with (e.g., executable by) the first computing device but not compatible with (e.g., not executable by) the second computing device and to transfer the received game software components to the first computing device over the interface. The second computing device may include, for example, a PC.Type: GrantFiled: June 12, 2007Date of Patent: May 10, 2011Assignee: Mudalla Technology, Inc.Inventor: Thierry Brunet de Courssou
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Publication number: 20110105207Abstract: A method and system for playing jackpot and live baccarat games are provided. One feature of the jackpot method involves the use of card combinations that includes at least one zero-point card. Another feature of the jackpot method involves initial jackpot contribution from the banker who operates the baccarat game. It is also provided a software program or a set of software program for carrying out any or all the steps of the disclosed gaming method.Type: ApplicationFiled: January 4, 2011Publication date: May 5, 2011Inventor: Jay Chun
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Publication number: 20110092261Abstract: Players in a multi-state card game, such as blackjack or baccarat, are presented with opportunities to exchange their cards for new cards when the card game is in one or more particular states. These opportunities may include offers to redeal the player's hand of cards or redeal the player's opponent's hand of cards. Additionally, when the player is dealt a new card to be added to the player's hand, the player may be offered options to discard the new card, replace the new card with another new card, or to redeal the player's hand and/or the opponent's hand. In this way, the player may be able to improve his or her position in the card game. At the same time, the game provider may charge the player for acceptance of these offers, thus improving the profit margin of the game provider.Type: ApplicationFiled: October 16, 2009Publication date: April 21, 2011Applicant: WATERLEAF LIMITEDInventor: Theo Naicker
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Patent number: 7927203Abstract: To provide a game device capable of evaluating and displaying progress in a more reliable manner in the case of implementing a soccer game or basketball game etc., there is provided means for determining which team is in possession of the ball, means for acquiring the ball position and the position of the game character in possession of the ball as a possession position, progress variable updating means for executing processing to enable the progress variable to approach a prescribed first fixed value when the first team is in possession of the ball and the ball is within a first attacking preparation region common to part or all of the first region, and executing processing to increase the progress variable when the first team is in possession of the ball and the possession position is outside of the first attacking preparation region, and means for displaying a progress display image according to the progress variable.Type: GrantFiled: September 21, 2004Date of Patent: April 19, 2011Assignee: Konami Digital Entertainment Co., Ltd.Inventor: Seitaro Kimura
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Publication number: 20110086689Abstract: The present invention relates to a method of playing a card game including allowing a player to wager on an outcome of a first hand of cards winning, a second hand of cards winning or no hand of cards winning. The method includes dealing the first hand of cards and the second hand of cards. Each the hand of cards has three cards. The method next includes designating the outcome as no hand of cards winning if: the first hand of cards has a group of cards from a pre-selected plurality of groups of cards and the second hand of cards has a group of cards from said pre-selected plurality of groups of cards.Type: ApplicationFiled: October 27, 2010Publication date: April 14, 2011Applicant: SNK GAMING ENTERTAINMENTInventor: Joo-Hoon (John) Kim
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Patent number: 7922587Abstract: At least two betting terminals for playing a game, comprising a network of terminals linked to different game tables, wherein each of the terminals comprises a mechanism to switch on a plurality of games so as to allow a player at one terminal to switch to different tables and place bets at different games at a time.Type: GrantFiled: August 1, 2006Date of Patent: April 12, 2011Inventor: Jay Chun
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Publication number: 20110079958Abstract: The present invention provides a method within a poker related card game, for providing a set of randomized poker hands to a player, the method comprising the steps of randomly selecting 25 cards out of a deck of cards, arranging said 25 selected cards in five rows of five cards each, forming a matrix of five rows and five columns, identifying among the arranged 25 cards a set of poker hands of consecutive cards arranged horizontally, vertically or diagonally, evaluating the rank of each of said identified poker hands, and awarding to the player a prize amount for each poker hand that has a rank equal to or higher than a threshold poker hand. This method brings the advantages by providing a multiple of simultaneous poker hands to a player, where the poker hands are enabled to be random.Type: ApplicationFiled: October 7, 2009Publication date: April 7, 2011Inventor: Tim ARLESTIG
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Patent number: 7918723Abstract: A method and system for playing jackpot and live baccarat games are provided. One feature of the jackpot method involves the use of card combinations that includes at least one zero-point card. Another feature of the jackpot method involves initial jackpot contribution from the banker who operates the baccarat game. It is also provided a software program or a set of software program for carrying out any or all the steps of the disclosed gaming method.Type: GrantFiled: January 24, 2005Date of Patent: April 5, 2011Inventor: Jay Chun
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Patent number: 7918727Abstract: The disclosure describes a computer-implemented method of providing an event related game. The method includes receiving event data associated with a media broadcast at a computer, generating a printable game set, and providing the printable game set in an electronic format configured for printing by a user. The printable game set includes at least one game card and a set of trade tickets. The at least one game card includes a list of game events associated with the media broadcast. Each trade ticket of the set of trade tickets identifies a game event.Type: GrantFiled: December 30, 2009Date of Patent: April 5, 2011Inventor: Dale Roush
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Patent number: 7914368Abstract: A method and system for playing jackpot and live baccarat games on a baccarat machine with an option for insurance betting. After first two cards are dealt to a player's hand and a banker's hand, according to a set of baccarat rules, and one or more of the players are allowed to place a bet on live baccarat on either the banker's hand to win or the player's hand to win, an insurance bet becomes available for the player to be placed on the player's hand or the banker's hand and various rules are set forth for winning the insurance bet.Type: GrantFiled: December 19, 2005Date of Patent: March 29, 2011Inventor: Jay Chun
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Patent number: 7909688Abstract: Steps of accepting a first bet for participating in the first card game, accepting an optional second bet for participating in the second card game, disclosing as cards for the first card game a prescribed number of cards randomly selected from cards including cards having a first color as a color of a face showing a suit and a rank and cards having a second color as a color of a face showing a suit and rank, settling the first bet according to game rules of the first card game based on ranks of disclosed cards for the first card game, and determining a generation of a prize for the second card game based on colors of the faces of the disclosed cards for the first card games are included.Type: GrantFiled: March 3, 2008Date of Patent: March 22, 2011Assignee: Universal Entertainment CorporationInventor: Kazumasa Yoshizawa
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Publication number: 20110065489Abstract: A system and method for implementing a game of chance based on historical events. The method consists of randomly selecting a set of competitors from an event database. The competitors are presented to a player. A set of criteria comprising a subset of the competitors are received from the player. The database of events is filtered to produce a set of events comprising those events that match the set of criteria. A single event is randomly selected from the set of events to determine an outcome for the game.Type: ApplicationFiled: September 8, 2010Publication date: March 17, 2011Applicant: BLUEFIN LAB, INC.Inventor: Michael Fleischman
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Patent number: RE43114Abstract: An electronic amusement device and a method for operating the device are disclosed. The device conducts a game of chance that preferably incorporates game elements that change and expire during the game. The device performs the steps of generating and displaying a subject game element having a first class. The step of displaying includes displaying an indicia of the first class. The device further assigns a second class to the subject game element, and displays the subject game element, thereby displaying an indicia of the second class.Type: GrantFiled: March 18, 2005Date of Patent: January 17, 2012Assignee: IGTInventors: Jay S. Walker, James A. Jorasch, Robert R. Lech