Perceptible Output Or Display (e.g., Tactile, Etc.) Patents (Class 463/30)
  • Patent number: 9814988
    Abstract: An adaptor is provided for a games console which allows users to gain access to interactive television services through the games console. The adaptor includes a television tuner for receiving broadcast television channels, a communications controller which controls communications between the adaptor and the games console and an interface for interfacing the adaptor to the games console. In a preferred embodiment, the adaptor also includes a hard disc for storing video data and for storing game history data. The adaptor may also include a modem via which the user can gain access to remote servers connected to a data network.
    Type: Grant
    Filed: October 24, 2003
    Date of Patent: November 14, 2017
    Assignee: Alcatel Lucent
    Inventors: Shaheedur Reza Haque, Gerard Anthony Brian Keating, David Cecil Robinson, Richard Andrew Morrell
  • Patent number: 9785253
    Abstract: Pointing device like mouse or joystick comprises camera for capturing the display screen and image processing means for recognizing and tracking the pointing cursor icon or mark from the captured image and producing the pointing signal. The pointing device of present invention can be used with any type of display without and additional tracking means like ultra sonic sensor, infrared sensor or touch sensor. The pointing device of present invention includes mark outputting portion, camera portion for capturing the said mark outputting portion and image processing portion for recognizing the said mark outputting portion from the captured image and producing the pointing signal.
    Type: Grant
    Filed: December 18, 2014
    Date of Patent: October 10, 2017
    Inventor: Moon Key Lee
  • Patent number: 9779576
    Abstract: A method for facilitating placement of wagers in an online game during game play includes displaying a first view of a wagering grid for an online game, with the wagering grid having lines. The method further includes receiving an input that is a gesture representing placement of a wager by a user on the wagering grid, and displaying a second view of the wagering grid that is a pop-up view. The second view, which can be a zoomed view or a magnified view, excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid. Once the user has placed the wager, the method includes displaying an updated version of the first view that includes the wager placed by the user. In one example, the online game is a roulette game.
    Type: Grant
    Filed: February 13, 2015
    Date of Patent: October 3, 2017
    Assignee: Zynga Inc.
    Inventors: Thomas Arthur Shoenhair, Ibrahim Nabil Rageh, Christopher Mark Karo
  • Patent number: 9779327
    Abstract: Mechanisms for generating a cognitive traits avatar are provided. The mechanisms analyze a portion of content submitted by a user to extract features of the portion of content. The mechanisms map the extracted features to one or more cognitive traits and select an image corresponding to the one or more cognitive traits. The mechanisms further generate a cognitive traits avatar comprising the selected image and cognitive traits data defining a graphical representation of the one or more cognitive traits for output in association with the selected image. The cognitive traits avatar is output as part of an interaction of the user with another entity, or representation of another entity, via a computing device.
    Type: Grant
    Filed: August 21, 2015
    Date of Patent: October 3, 2017
    Assignee: International Business Machines Corporation
    Inventors: Corville O. Allen, Alissa J. Hartenbaum, Trenton J. Johnson, Joseph N. Kozhaya, Laura J. Rodriguez
  • Patent number: 9770661
    Abstract: Techniques are described for displaying avatars within a virtual environment in a way that avoids an appearance of offensive content. Embodiments of the invention receive a request specifying a first location within the virtual environment to move a first user-controlled virtual object to. A zone encompassing the specified location is then identified and a second location within the identified zone is determined. Embodiments then output the virtual environment for display in a manner that shows the first user-controlled virtual object positioned at the determined second location within the virtual environment.
    Type: Grant
    Filed: August 3, 2011
    Date of Patent: September 26, 2017
    Assignee: Disney Enterprises, Inc.
    Inventor: Christopher Priebe
  • Patent number: 9773068
    Abstract: A method, non-transitory computer readable medium and apparatus for deriving trustful metadata for an application are disclosed. For example, the method crawls online for the application, analyzes the application to determine a function of the application, and generates trustful meta-data for the application based upon the function of the application.
    Type: Grant
    Filed: September 19, 2016
    Date of Patent: September 26, 2017
    Assignee: AT&T INTELLECTUAL PROPERTY I, L.P.
    Inventors: Andrea G. Forte, Baris Coskun, Qi Shen, Ilona Murynets, Jeffrey Bickford, Mikhail Istomin, Paul Giura, Roger Piqueras Jover, Ramesh Subbaraman, Suhas Mathur, Wei Wang
  • Patent number: 9751013
    Abstract: First, movement information that allows calculation of a movement of a first input device is sequentially obtained. During a time period in which at least one operation key is in a predetermined input state, a display image is enlarged or reduced in accordance with a change of the movement information. When it is determined that the predetermined input state is canceled, the enlarged or reduced display image is caused to return to its original magnification and an action of at least one first object in the display image is controlled.
    Type: Grant
    Filed: June 30, 2010
    Date of Patent: September 5, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Kazuhiro Yoshikawa, Hitoshi Yamagami, Toshio Noguchi
  • Patent number: 9731208
    Abstract: Video game systems for executing instructions according to a video game contained on an item of first media including: an item of second media containing data defining an aspect of the video game; and a video game console including a housing, a first media device supported by the housing, a second media device supported by the housing, and a control unit supported by the housing and configured to control the first media device to read the item of first media and to control the second media device to read the item of second media.
    Type: Grant
    Filed: January 9, 2009
    Date of Patent: August 15, 2017
    Assignee: Mattel, Inc.
    Inventors: Jonathan Bradbury, Daniel Stelung
  • Patent number: 9710934
    Abstract: Various aspects of an apparatus and a method to generate a shadow of an object embedded in a target image are disclosed herein. The method includes generation of an object mask of the embedded object in the target image. The object mask is categorized into a first category or a second category based on a pre-determined set of rules. Based on the categorization, a shadow of the object in the target image is generated. The generation of the shadow comprises dilating the categorized object mask by a predetermined multiplication factor when the categorized object mask corresponds to the first category. The generation of the shadow further comprises determination of depth information of the categorized object mask at a pre-determined height when the categorized object mask corresponds to the second category.
    Type: Grant
    Filed: December 29, 2015
    Date of Patent: July 18, 2017
    Assignee: SONY CORPORATION
    Inventors: Daniel Usikov, Mohammad Gharavi-Alkhansari
  • Patent number: 9710939
    Abstract: A storage unit (12) stores first drawing data shared in common by at least two video frames among a plurality of video frames. A control unit (13) generates second drawing data based on second drawing instruction data (122) for drawing a portion that differs in drawing data pertaining to the plurality of video frames and generates the drawing data pertaining to the plurality of video frames by combining the first drawing data and the second drawing data. An output unit (14) outputs video based on the drawing data pertaining to the plurality of video frames.
    Type: Grant
    Filed: May 7, 2014
    Date of Patent: July 18, 2017
    Assignee: GREE, INC.
    Inventor: Jason Edward Parrott
  • Patent number: 9700786
    Abstract: A heteromorphic attachment and a system used in a laser gunfight game, including: a heteromorphic body, at least one movable unit located on the heteromorphic body, a driving device for driving the at least one movable unit to operate, and a control circuit, wherein the heteromorphic body and the at least one movable unit are formed by a surface rubber film. A transitional module is provided on the heteromorphic attachment, and used for placing or attaching the heteromorphic attachment on a game participant or game facility or game field. A laser transmitter and/or an infrared transmitting tube is also provided on the heteromorphic attachment, and used for transmitting a laser encoding signal and/or an infrared encoding signal. A human body sensor is further provided on the heteromorphic attachment.
    Type: Grant
    Filed: August 7, 2015
    Date of Patent: July 11, 2017
    Inventor: Kali Ma
  • Patent number: 9697676
    Abstract: Disclosed is a method of displaying augmented reality gaming information associated with a player card using mobile device in an augmented reality gaming system. In one embodiment, the method includes: enabling a user to view a live image of a player card through a display of a mobile device; acquiring player identification information from the player card; sending the player identification information via a network to a server; retrieving player specific information from the server using the mobile device; and displaying the player specific information in conjunction with the player card when viewing the player card through the display of the mobile device using augmented reality.
    Type: Grant
    Filed: August 17, 2015
    Date of Patent: July 4, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Murugeshun Arun Arumugam, Martin S. Lyons, Bryan M. Kelly, John Sommer
  • Patent number: 9659447
    Abstract: Disclosed is a method and system involving augmented wagering. In one contemplated approach, context-sensitive betting options are conveniently presented to a player. Promotion of time sensitive propositions are presented to both simplify the wagering experience and provide a better targeted experience.
    Type: Grant
    Filed: April 8, 2014
    Date of Patent: May 23, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Patent number: 9653119
    Abstract: An apparatus generating audio cues for content indicative of the position of audio objects within the content comprising: an audio processor receiving raw audio tracks for said content and information indicative of the positions of at least some of said audio tracks within frames of said content, said audio processor generating corresponding audio parameters; an authoring tool receiving said audio parameters and generating encoding coefficients, said audio parameters including audio cue of the position of audio objects corresponding to said tracks in at least one spatial dimension; and a first audio/video encoder receiving an input and encoding said input into an audio visual content having visual objects and audio objects, said audio objects being disposed at location corresponding to said one spatial position, said encoder using said encoding coefficients for said encoding.
    Type: Grant
    Filed: June 13, 2014
    Date of Patent: May 16, 2017
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Darcy Antonellis, Massimiliano Gasparri, Lewis S. Ostrover, Bradley Thomas Collar
  • Patent number: 9641623
    Abstract: A system and method for controlling one or more computerized devices through a slave device that is appointed to operate as the master device is disclosed. The inventive method comprises an event defined by one or more event parameters, appointing a master device designation to a computerized device for the event, initiating a communication channel with one or more slave devices, initiating a slave application layer on one or more slave devices, presenting through the slave application layer a registration option for the event, receiving, a registration selection for the event, initiating a master application layer on the computerized device, presenting, through the master application layer, one or more slave command options, receiving, on the computerized device, one or more slave commands, and transmitting the one or more slave commands to one or more registered slave devices through the communication channel.
    Type: Grant
    Filed: June 24, 2016
    Date of Patent: May 2, 2017
    Inventor: Todd Christopher Smith
  • Patent number: 9638800
    Abstract: A passive-tracking system is described herein. The system can include a visible-light sensor, a sound transducer, a thermal sensor, a time-of-flight (ToF) sensor, and a processor. The processor can receive visible-light frames from the visible-light sensor, sound frames from the sound transducer, thermal frames from the thermal sensor, and modulated-light frames from the ToF sensor. The processor, based on data of the visible-light and temperature frames, can also determine that an object is a living being and can provide an X and Y position of the object. The processor, based on data of the sound and positioning frames, can determine a Z position of the object. The X, Y, and Z positions may combine to form a three-dimensional (3D) position of the object. The processor can also passively track the object over time by selectively updating the 3D position of the object.
    Type: Grant
    Filed: November 22, 2016
    Date of Patent: May 2, 2017
    Assignee: 4Sense, Inc.
    Inventors: Stanislaw K Skowronek, Christopher M Wade, Antonio A Ricco
  • Patent number: 9630063
    Abstract: A usable golf ball including an on-demand illuminating device embedded therein that is activated by exposure to external light impulses is provided. Such an illuminating device includes a photocell securely and safely positioned within the subject golf ball core in a suitable manner to allow for uniform weight displacement therein. Additionally, the device includes a switch that operates in response to light impulses wherein an initial light impulse exposure turns the photocell on and a subsequent light impulse exposure deactivates the photocell. With a properly configured illuminatable dimpled ball surface material, the resultant ball will thus illuminate on demand to permit a distinct aesthetically pleasing and/or recognizable iridescent color therefore. Such a golf ball thus includes at least one surface window structure to permit such light impulse exposure externally by the user that leads inward directly to the device switch.
    Type: Grant
    Filed: February 10, 2015
    Date of Patent: April 25, 2017
    Inventors: Jeremy Michael Thompson, Jessica Anne Thompson
  • Patent number: 9635506
    Abstract: Embodiments of the present invention include a wireless coach-to-player communications system based on specific locales of players on the field. A combination of location based services and wireless access points and hubs tasked with communicating with particular players or particular zones where players are present (as determined through the use of location based services) is implemented as a part of the communications system. As a result of dedicating communication from certain access points and hubs to certain players or zones, coaches may communicate openly with some or all of their players in a particular region of the field. The system may also be used for targeted communications with fans and spectators attending a sporting event.
    Type: Grant
    Filed: June 5, 2015
    Date of Patent: April 25, 2017
    Assignee: PROSPORTS TECHNOLOGIES, LLC
    Inventor: John Cronin
  • Patent number: 9633526
    Abstract: Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more near field modules. A processor may generate one or more symbols to be located in the one or more areas. The processor may initiate one or more game play functions based on location data.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: April 25, 2017
    Assignee: Cadillac Jack, Inc.
    Inventor: Matthew Jarrett Polis
  • Patent number: 9632582
    Abstract: A magnetic suspension system is disclosed for use in mounting an electronic touch screen. The magnetic suspension system may be designed to provide more or less movement in any direction, i.e., along the x-axis, the y-axis, and/or the z-axis, depending upon the application. The magnetic suspension system includes a first programmable magnet coupled to a first body and a second programmable magnet coupled to a second body. The programmable magnets simultaneously repel and attract each other in a nominal configuration such that the second body is suspended a programmed spaced-apart distance from the first body. The programmable magnets also allow movement between the first and second bodies in reaction to a force applied to the second body by a haptic actuator with a programmed spring force such that the first and second bodies return to the nominal configuration when no force is applied to the second body.
    Type: Grant
    Filed: December 22, 2014
    Date of Patent: April 25, 2017
    Assignee: Immersion Corporation
    Inventors: Douglas Billington, Elena Redelsheimer, William Rihn
  • Patent number: 9610507
    Abstract: A non-transitory computer-readable storage medium storing game program according to the present invention causes a computer to execute: an automatic move process of automatically moving a player character on a game field toward a first destination on the basis of destination information regarding a destination set in the game field, when an operation input to start an automatic move of the player character on the game field is received from a player; a destination change process of changing the first destination to a second destination on the basis of the destination information when an operation input to change the destination is received from the player while the player character is on the automatic move; and an automatic move changing process of automatically moving the player character, moving toward the first destination on the game field, toward the second destination.
    Type: Grant
    Filed: June 11, 2015
    Date of Patent: April 4, 2017
    Assignee: DeNA Co., Ltd.
    Inventor: Yoshiki Watabe
  • Patent number: 9607492
    Abstract: A device that produces patterned tactile sensations or events discernible to human touch from micro-actuators housed in a fabric, or other pliable material, where such actuated sensations or events are discernible by a user donning the fabric. The device is configured to convert electronically stored music or audio data into a sequence of patterned tactile sensations or events in a matrix across the fabric, providing a tactile representation of the music or audio data to the user. The discernible tactile sensations or events may alternately comprise retractable physical features, electric stimuli, and/or combinations of these.
    Type: Grant
    Filed: December 28, 2015
    Date of Patent: March 28, 2017
    Inventor: Douglas D. Churovich
  • Patent number: 9607114
    Abstract: The invention relates to a method for activating a motion system of a simulator provided for simulating motion and/or acceleration values, wherein at least one acceleration value (1) which is to be simulated is simulated by the motion system being inclined in relation to the earth's vertical, and an additional translatory motion profile (5) of the motion system is determined in order to compensate liar a simulation error (3) until the positioning angle is reached. Activation then takes place in dependence on an inclination profile and the additional translatory motion profile (5).
    Type: Grant
    Filed: May 31, 2012
    Date of Patent: March 28, 2017
    Assignee: Deutsches Zentrum fuer Luft— und Raumfahrt e.V.
    Inventor: Carsten Seehof
  • Patent number: 9597593
    Abstract: A game method and a game system to perform the game method and embodied as a computer, the method including verifying, from a team of a user configured during a game, a chemistry level set based on a relationship between characters constituting a team, and graphically displaying the relationship between the characters on a screen based on the chemistry level. The game may be performed by applying the chemistry level.
    Type: Grant
    Filed: May 19, 2014
    Date of Patent: March 21, 2017
    Assignees: NHN Entertainment Corporation, NHN Blackpick Corporation
    Inventors: Kieran Kyunghoon Park, Hyun Chul Lee
  • Patent number: 9600832
    Abstract: Provided is a method for advertising and retailing products and services in cloud gaming environments. A game provider may configure its cloud gaming environment to display third party advertisement before, during, or after the game. The advertisement may be in the form of timeout screens, banners, gaming objects, prizes, and other forms associated with typical cloud gaming environments. Third party advertisers benefit from additional advertisement exposure in these cloud gaming environments, which tend to be dynamic and interactive, and target new audience. Advertisement interaction levels may be measure to determine effectiveness and, for example, to collect certain fees from advertisers. An interaction level of interaction may be determined based on a number of clicks on advertisement objects, duration of exposure to the advertisement, a number of players, and various other factors. Game providers may modify their cloud gaming environments to improve these interaction levels and, as a result, collect more.
    Type: Grant
    Filed: March 25, 2016
    Date of Patent: March 21, 2017
    Inventor: Dylan T X Zhou
  • Patent number: 9591432
    Abstract: A method of controlling a vehicle entertainment unit mounted in a vehicle using a center stack control system of the vehicle includes establishing a BLUETOOTH connection between the center stack control system and the vehicle entertainment unit, retrieving metadata from the vehicle entertainment unit, transmitting the metadata from the vehicle entertainment unit to the center stack control system via the BLUETOOTH connection, receiving a control command at the vehicle entertainment unit via the BLUETOOTH connection, mapping the control command to a corresponding function of the vehicle entertainment unit at the vehicle entertainment unit, and executing the corresponding function at the vehicle entertainment unit.
    Type: Grant
    Filed: January 2, 2015
    Date of Patent: March 7, 2017
    Assignee: VOXX INTERNATIONAL CORPORATION
    Inventor: Richard Paul Burns
  • Patent number: 9579569
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed such that: in the game, a player is automatically allocated lives, is only permitted to play a game if it has one or more lives left, and loses one or more lives if it fails a level; and in which a player can see which of their friends on the social network are playing, or have played, the game and the level they have reached; and in which the processor enables players who are friends on the social network to collaborate, including by sending a message to their friends, or a subset of their friends, transferring in-game assistance.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: February 28, 2017
    Assignee: KING.COM LTD.
    Inventor: Sebastian Knutsson
  • Patent number: 9582968
    Abstract: A method of activating a lottery ticket at a mobile device, comprising: performing the following to a mobile device side: acquiring, by a camera of the mobile device, an image of a lottery ticket having an identification code and a visual security means; sending the identification code to a main server; receiving instructions to manipulate an interactive three-dimensional presentation from the main server; augmenting the interactive three-dimensional presentation in an image sequence imaging the lottery ticket, the image sequence is currently captured by the camera and displayed by the mobile device; receiving input from a user interacting with the interactive three-dimensional presentation using user interface of the mobile device; and manipulating the interactive three-dimensional presentation according to the instructions and in response to processing the input.
    Type: Grant
    Filed: November 19, 2015
    Date of Patent: February 28, 2017
    Assignee: PayMaxs Ltd.
    Inventors: Amir Rosenheimer, Shahar Koren Pinto
  • Patent number: 9576422
    Abstract: Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for operating wagering game machines are disclosed. A gaming machine for conducting a wagering game is disclosed. The gaming machine includes a first display device that is configured to display aspects of the wagering game. The first display device includes a touchscreen configured to receive user inputs. The gaming machine also includes a second display device that is configured to display a plurality of user-selectable elements. The second display device is further configured to display a selection mechanism in response to a first user input received from a user via the touchscreen of the first display device. The second display device is also configured, in response to a second user input received from the user via the touchscreen of the first display device, to display the selection mechanism selecting at least one of the displayed user-selectable elements.
    Type: Grant
    Filed: April 16, 2014
    Date of Patent: February 21, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Travis L. Bowers, Christopher T. Fester, Jesse L. Garvey, Samuel D. Ralston
  • Patent number: 9558610
    Abstract: Systems, methods and apparatus for providing a gesture input interface. In some embodiments, a 3-dimensional display of a game is rendered by a gaming system, where at least one game component is projected out of a screen of a display device and into a 3-dimensional space between the screen and a player. The gaming system may receive, from at least one contactless sensor device, location information indicative of a location of at least one anatomical feature of the player. The gaming system may analyze the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game to identify an input command associated with the at least one game component, and may cause an action to be taken in the game, the action being determined based on the input command associated with the at least one game component.
    Type: Grant
    Filed: February 14, 2014
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Stefan Keilwert, Fayez Idris
  • Patent number: 9557836
    Abstract: Depth image compression is described for example, to enable body-part centers of players of a game to be detected in real time from depth images or for other applications such as augmented reality, and human-computer interaction. In an embodiment, depth images which have associated body-part probabilities, are compressed using probability mass which is related to the depth of an image element and a probability of a body part for the image element. In various examples, compression of the depth images using probability mass enables body part center detection, by clustering output elements, to be speeded up. In some examples, the scale of the compression is selected according to a depth of a foreground region and in some cases different scales are used for different image regions. In some examples, certainties of the body-part centers are calculated using probability masses of clustered image elements.
    Type: Grant
    Filed: November 1, 2011
    Date of Patent: January 31, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Toby Sharp, Jamie Daniel Joseph Shotton
  • Patent number: 9545579
    Abstract: An information processing device is configured to execute: performing game processing including movement of a plurality of characters in a virtual world; specifying one character as a specific character on the basis of predetermined conditions; judging whether there is commonality in movement of a plurality of non-specific characters other than the specific character; determining at least one of the characters for which it has been judged that there is commonality, as a preferential display character; and adjusting drawing related parameters so that the preferential display character is located in a predetermined area of a display image.
    Type: Grant
    Filed: March 18, 2014
    Date of Patent: January 17, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Hiroaki Hishinuma, Hideyuki Tatsuta
  • Patent number: 9544666
    Abstract: For automated post roll production, a selection module 320 generates a link video list 240 from a video database 110. Each link video 200 in the link video list 240 includes at least one clip characteristic 215 matching a video characteristic of a target video 105 and each link video 200 is associated with a video clip 210 and a video address 205. The selection module 320 further selects a link video 200 from the link video list 240 according to a policy 115. A script generation module 325 generates a mask script 285 that specifies a mask dimension 415, a mask mark in 420, and a mask location 410 of the video clip 210 of the selected link video 200 within the target video 105. The script generation module 325 further generates an annotation script 280 that specifies a link location for a navigation link.
    Type: Grant
    Filed: February 11, 2014
    Date of Patent: January 10, 2017
    Assignee: ZEFR, INC.
    Inventors: Philip F. Southam, Mike K. Goedecke
  • Patent number: 9511290
    Abstract: If one has at his disposition a robust display which can be thrown around, a whole new range of computer games can be designed. The electronic gaming system comprises: a robust, moveable display (101); a game controller (103), arranged to generate a game scenario, comprising generation of pictures to be displayed on the robust moveable display (101); and a trajectory mapping unit (105), arranged to map a virtual trajectory in space-time of a virtual world in the game scenario, with at least two of the pictures with unequal picture content corresponding to different locations of the virtual space-time trajectory, to a real trajectory of the robust moveable display (101) in real space, so that at an appropriate moment the two of the pictures are displayed on the robust moveable display (101).
    Type: Grant
    Filed: May 3, 2007
    Date of Patent: December 6, 2016
    Assignee: KONINKLIJKE PHILIPS N.V.
    Inventor: Mark Jozef Willem Mertens
  • Patent number: 9504918
    Abstract: To provide a video display system for allowing a user to look at and listen to video and sound on various means. A video display system has a video display device and a portable video display device, connected to each other for communication. The video display device produces own device video data and own device sound data to be displayed and reproduced, respectively, on the video display device; displays the own device video data and reproduces the own device sound data; encodes these data into a data format which the portable video display device is able to handle, to thereby produce other device video data and other device sound data; and sends to the portable video display device. The portable video display device receives these data, and decodes and displays the other device video data, and decodes and reproduces the other device sound data.
    Type: Grant
    Filed: March 31, 2015
    Date of Patent: November 29, 2016
    Assignees: SONY CORPORATION, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Ikuo Tsukagoshi, Kenichi Imai, Takenori Ohshima, Yuichi Nishimori, Masaru Masuda
  • Patent number: 9501141
    Abstract: A display device includes an image processing device and a 3D (three-dimensional) display device. The image processing device captures and processes images of a plurality of objects to obtain positions of the plurality of objects. When a distance between at least two of the plurality of objects is smaller than a predetermined distance, the image processing device sets the at least two objects as a first group and sets an object of the plurality of objects that is closest to the first group as a first object, according to the positions of the plurality of objects. The 3D display device adjusts a visible range according to positions of the first group and the first object. A method for adjusting a visible range is also disclosed herein.
    Type: Grant
    Filed: July 16, 2014
    Date of Patent: November 22, 2016
    Assignee: AU OPTRONICS CORPORATION
    Inventors: Hung-Che Lin, Shu-Wei Lin, Sheng-Ju Ho, Chih-Chieh Wang, Chia-Hsiang Chiu, Shang-Jie Wu
  • Patent number: 9495689
    Abstract: The method and system for coupling mobile interactive content to a club reward program is disclosed herein. A business utilizes the present inventions as part of a marketing campaign that is targeted to a customer's mobile communication device. The invention delivers an enticing interactive game to their customer's mobile communication device, rewarding the customer for successfully completing the game with prizes, recording the game player and game details, and auditing the information to ensure the integrity of the game play outcome, and automatically logging those prizes into the business' club reward system.
    Type: Grant
    Filed: January 17, 2016
    Date of Patent: November 15, 2016
    Assignee: Joingo, LLC
    Inventors: Stephen S. Boyle, Russell S. Greer
  • Patent number: 9483159
    Abstract: A fact checking system is able to verify the correctness of information and/or characterize information by comparing the information with one or more sources. The fact checking system automatically monitors, processes, fact checks information and indicates a status of the information. The fact checking system is able to incorporate a graphical user interface with fact checking icons to indicate fact checking results.
    Type: Grant
    Filed: February 11, 2013
    Date of Patent: November 1, 2016
    Assignee: LinkedIn Corporation
    Inventor: Lucas J. Myslinski
  • Patent number: 9474964
    Abstract: In certain implementations, state information of an action figure may be provided via wireless communication. As an example, a device may be detected within a short wireless communication range of an action figure. A wireless connection between the action figure and the device may be established based on the detection. Sensor information may be obtained via one or more sensors of the action figure. Action figure state information identifying a position of a moveable part of the action figure relative to another part of the action figure may be generated based on the sensor information. The relative position may be related to a pose exhibited by the action figure. The state information may be provided to the device via the wireless connection. A virtual counterpart of the action figure may be presented based on the relative position such that the virtual counterpart exhibits the same pose as the action figure.
    Type: Grant
    Filed: February 13, 2015
    Date of Patent: October 25, 2016
    Assignee: Jumo, Inc.
    Inventor: Keiichi Yano
  • Patent number: 9471686
    Abstract: A method performed by one or more computing devices. The method uses data identifying a particular user of a plurality of users, a title, and a plurality of achievements that may be earned with respect to the title. The data identifying which of the achievements the particular user has earned. The method includes determining an achievement difficulty value for each of the achievements, determining a title interest contribution value for each of the achievements as a function of the achievement difficulty value determined for the achievement, identifying one or more of the achievements that were earned by the particular user, and determining a user interest value as a function of the title interest contribution value determined for each of the identified one or more of the achievements (earned by the particular user). The user interest value indicates a level of interest of the particular user with respect to the title.
    Type: Grant
    Filed: March 13, 2013
    Date of Patent: October 18, 2016
    Assignee: GROUPFABRIC INC.
    Inventor: Alexander Felsöbüki Nagy
  • Patent number: 9440158
    Abstract: In certain implementations, secured communication with an action figure or action figure accessory may be provided. As an example, a device may be detected within a short wireless communication range of the action figure or action figure accessory. A wireless connection may be established between the action figure or action figure accessory and the device based on the detection. A first key may be obtained. First encrypted information may be received from the device via the wireless connection, and processed based on the first key to determine a second key. An identifier associated with the action figure or action figure accessory may be obtained. Second encrypted information may be generated based on the second key and the identifier, and provided to the device via the wireless connection. The second encrypted information may be used to obtain a virtual counterpart of the action figure or action figure accessory.
    Type: Grant
    Filed: December 7, 2015
    Date of Patent: September 13, 2016
    Assignee: Jumo, Inc.
    Inventor: Keiichi Yano
  • Patent number: 9418571
    Abstract: This invention is directed to an apparatus and method for training a user, such as an athlete, a performer and/or any other suitable person, how to avoid injuries to the body, particularly so that there is no need for rehabilitation of an injured body part. At least two parameters of performance are compared to each other and/or to given data or other information, for example information taken from a database. For example, the at least two parameters can include two different distances that are measured and compared with respect to each other. A computer or other processor can run algorithms and/or any other suitable functions to calculate how the user should make a next movement in an accident avoidance training session. One or more next movements can be communicated in a wired manner, a wireless manner and/or any other suitable communication manner. The next movement can be displayed on a graphical user interface device and/or on any other suitable display.
    Type: Grant
    Filed: November 22, 2013
    Date of Patent: August 16, 2016
    Inventor: Terry I. Younger
  • Patent number: 9415311
    Abstract: Providing a location-based online game for a plurality of mobile devices, including: assigning a force field around a player corresponding to each mobile device of the plurality of mobile devices, wherein a radius of the force field is proportional to a score or experience point of the player in the online game; determining a location of said each mobile device; calculating colliding forces among the plurality of mobile devices and virtual environment created in the online game; providing a forum to enable a battle among the plurality of mobile devices and the virtual environment which are calculated as being in the colliding forces and sampling metadata including water, highway, road, grass, forest, business area and residential area to generate the online game.
    Type: Grant
    Filed: August 18, 2015
    Date of Patent: August 16, 2016
    Inventor: Hyung Gyu Oh
  • Patent number: 9390581
    Abstract: An information generation device includes an adjustment section that adjusts a selection probability of a game medium that is provided to a second player based on a game status of a first player, the game medium being displayed in a game, and an information generation section that generates indication information corresponding to the selection probability adjusted by the adjustment section, the indication information indicating the selection probability of the game medium in a lottery event to the second player, the lottery event being an event for providing the game medium.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: July 12, 2016
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventor: Hiroyuki Nashida
  • Patent number: 9378614
    Abstract: Communication networks are established involving gaming machines, preferably slot machines. Each gaming machine has a card reader for obtaining player identity-related information using player identification cards and also has a number of communication related devices including a video screen. In forming a network, identity-related information from two or more player identification cards are accessed using the card reader of one of the machines. A menu and a number of screens are displayable using the machine's video screen to facilitate the establishment of communication networks, as well as control elements being displayed for use in controlling communications using the communication-related devices.
    Type: Grant
    Filed: June 6, 2013
    Date of Patent: June 28, 2016
    Assignee: Masque Publishing, Inc.
    Inventors: James M. Wisler, Anthony G. Andersen
  • Patent number: 9372624
    Abstract: A virtual object can be controlled using one or more touch interfaces. A location for a first touch input can be determined on a first touch interface. A location for a second touch input can be determined on a second touch interface. A three-dimensional segment can be generated using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface. The virtual object can be manipulated using the three-dimensional segment as a control input.
    Type: Grant
    Filed: July 27, 2015
    Date of Patent: June 21, 2016
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Ruxin Chen
  • Patent number: 9370704
    Abstract: A system for capturing and analyzing a trajectory of a tennis ball or other object associated with a play of a game of tennis and providing feedback is described. The system may be designed to capture and analyze a trajectory of a tennis ball during various activities related to the play of a game of tennis. The system may be configured to provide immediate feedback that may be utilized by a player to improve their performance as well as provide entertainment value above and beyond what is normally associated with the play of a game of tennis. Further, the system may be operable for use in an area where tennis is normally played during normal playing activities, such as player playing a game or practicing on an outdoor tennis court. The system may be operable to account for factors associated with its ambient environment, such as wind, temperature and humidity.
    Type: Grant
    Filed: January 29, 2014
    Date of Patent: June 21, 2016
    Assignee: PIllar Vision, Inc.
    Inventor: Alan W Marty
  • Patent number: 9373221
    Abstract: A method pays out credit via a system having a server and a number of game machines connected to the server and operated by a player. A game machine has a game unit and a payout unit that can be activated by a player for paying out a credit via a confirmation ticket or a data storage medium. When a credit is present, the game unit allows a game to be played, and when a credit is present and the payout unit is activated, a data set is transmitted to the server, the data set contains the amount of the credit. The data set is stored upon being deposited in the server, and a release data set is transmitted back to the game machine if the data set is stored. A confirmation ticket is provided when the release data set is deposited at the respective game machine, and the confirmation ticket is dispensed to the player.
    Type: Grant
    Filed: January 11, 2012
    Date of Patent: June 21, 2016
    Assignee: Novomatic AG
    Inventor: Florian Schroetter
  • Patent number: 9364763
    Abstract: Technology is described for user assembly of lightweight user interfaces for games, e.g., massively multiplayer online games. The technology can include a set of pre-selectable action modules; an interface element, a messaging element, and a display element for each pre-selectable action module; and a component configured to enable a user to select a subset from the set of pre-selectable action modules. A first subset of the pre-selectable action modules can provide a different user interface than a second subset of the pre-selectable action modules when at least one pre-selectable action module is in the first subset but not the second subset. Action modules may be capable of communicating using a messaging platform with at least one server computing device and relates to a massively multiplayer online gaming system operating at a server computing device.
    Type: Grant
    Filed: June 15, 2015
    Date of Patent: June 14, 2016
    Assignee: Empire Technology Development LLC
    Inventor: Ezekiel Kruglick
  • Patent number: 9361067
    Abstract: In certain implementations, a software development kit to enable configuration of virtual counterparts of action figures or action figure accessories may be provided. As an example, the software development kit may enable a developer to associate a state or behavior of an action figure type with a virtual state or behavior of a corresponding virtual counterpart type in a virtual environment such that, when an action figure (of that type) exhibits the state or behavior, a corresponding virtual counterpart is caused to exhibit the virtual state or behavior in the virtual environment. The software development kit may, for example, enable the same state or behavior to be associated with different action figure types and/or different virtual states or behaviors such that, even when action figures of different action figure types exhibit the same state or behavior, their corresponding virtual counterparts may be caused to exhibit different virtual states or behaviors.
    Type: Grant
    Filed: March 11, 2015
    Date of Patent: June 7, 2016
    Assignee: Jumo, Inc.
    Inventor: Keiichi Yano