Three-dimensional Characterization Patents (Class 463/32)
  • Patent number: 11100695
    Abstract: An exemplary character interaction system located at a first site receives character behavior data representative of captured behavior of a real-world performer located at a second site. Based on the character behavior data, the system presents, to an interactive user at the first site, a representation of a virtual character avatar that performs, in real-time synchrony with the real-world performer at the second site, the captured behavior of the real-world performer. During this presentation of the virtual character avatar, the system provides user video data representative of captured behavior of the interactive user for presentation to the real-world performer to allow the real-world performer to interact in real time with the interactive user via the virtual character avatar. The system also generates an augmented representation of an interaction between the virtual character avatar and the interactive user for presentation to a non-interactive observer.
    Type: Grant
    Filed: March 13, 2020
    Date of Patent: August 24, 2021
    Assignee: Verizon Patent and Licensing Inc.
    Inventors: Colleen Elizabeth O'Hagan, Benjamin Michael Roffee, Ian Nelson, Patrick Ian Moss, Alastair D Macleod, Kevin Gorgonia, Adnan Nabeel Ghani, Eric Day
  • Patent number: 11087638
    Abstract: A computer system and computer-automated method for analyzing sports performance data from a game. A data set is provided that contains a log of a first time sequence of game data events which are classified into event types. A second time sequence is generated from the first time sequence by aggregating the events into game patterns, and a third time sequence is generated by aggregating the game patterns into game strategies. A multi-level time sequence event hierarchy is thus created. These multiple time sequence levels are rendered into a visualization in which the different types at each level are visually distinct from each other. The visualization reveals to a game expert player or team behavior in the data set which can be used for player and team improvement.
    Type: Grant
    Filed: January 26, 2017
    Date of Patent: August 10, 2021
    Assignee: Telefonaktiebolaget LM Ericsson (publ)
    Inventors: Nóra Fenyvesi, István Gódor, Zsófia Kallus, József Stéger
  • Patent number: 11082666
    Abstract: In some examples, a security camera may be inserted into an executing content item, such as a multi-player video game. The security camera may be associated with a particular participant, such as a player, of the video game or other content item. In some examples, image data, such as video data, associated with the security camera may be rendered by one or more components that are remote from the associated participant, such as one or more remote servers. The remotely rendered security camera image data may then be transmitted to the participant over one or more communications networks, such as by using streaming content delivery techniques. Also, in some examples, audio data associated with the security camera may also be remotely rendered and transmitted in combination with the security camera image data.
    Type: Grant
    Filed: December 3, 2015
    Date of Patent: August 3, 2021
    Assignee: Amazon Technologies, Inc.
    Inventors: Mark Lester Florentino, Francis Xavier Surjo-Subagio
  • Patent number: 11076253
    Abstract: An apparatus configured, based on virtual reality content for viewing in virtual reality, the virtual reality content comprising visual content for display in a three dimensional virtual reality space and spatial audio content comprising audio for presentation such that it is audibly perceived to originate from one or more particular directions in the virtual reality space corresponding to one or more points or regions in the visual content, the virtual reality content defining at least a ground level of said virtual reality space; and based on display of a birds-eye view of the virtual reality space to a user comprising a view of the visual content substantially downward towards said ground level from a point of view location in said virtual reality space elevated from said ground level; to provide for presentation of said spatial audio content with a spatial audio modification, the spatial audio modification configured to modify the one or more particular directions from which the user perceives the spatial
    Type: Grant
    Filed: October 5, 2018
    Date of Patent: July 27, 2021
    Assignee: NOKIA TECHNOLOGIES OY
    Inventors: Lasse Laaksonen, Miikka Vilermo, Mikko Tammi, Arto Lehtiniemi
  • Patent number: 11068322
    Abstract: A method includes receiving, from one or more first applications, multiple indications that multiple first data items are available for processing. For each of the first data items, the method also includes (a) determining, using one or more of multiple data dependency rules, that a second data item is dependent for processing by a second application upon an availability of the first data item; (b) in response to the determination, changing a status of the first data item from unavailable to available for processing and/or changing a status of the second data item from unavailable to ready for processing; and (c) providing the status of the first data and/or the status of the second data item to the second application to enable the second application to process the second data item. Different data dependency rules are associated with different first data items and different second items.
    Type: Grant
    Filed: July 23, 2018
    Date of Patent: July 20, 2021
    Assignee: Goldman Sachs & Co. LLC
    Inventors: Julian Lunev, David Orelowitz, Robert Mendelow
  • Patent number: 11052310
    Abstract: Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.
    Type: Grant
    Filed: April 22, 2019
    Date of Patent: July 6, 2021
    Assignee: Valve Corporation
    Inventors: Jeffrey Peter Bellinghausen, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Scott Keyzer, Scott Dalton
  • Patent number: 11045732
    Abstract: There is provided a non-transitory computer readable storage medium storing an image processing program, which when executed causing an image processing device to execute the following steps: receiving an operation for moving a position of a predetermined object in a virtual three-dimensional space; in response to determining that a height of a lowermost part of the predetermined object is less than a height of a surface of a predetermined three-dimensional object, configuring the predetermined object to be movable in a range with a height that is greater than or equal to a predetermined height corresponding to the position on a horizontal plane in the virtual three-dimensional space; and causing the predetermined object to be displayed on or above another object in the virtual three-dimensional space.
    Type: Grant
    Filed: December 5, 2018
    Date of Patent: June 29, 2021
    Assignee: KOEI TECMO GAMES CO., LTD.
    Inventor: Shogo Imai
  • Patent number: 11026000
    Abstract: A user interface (UI) includes a video display area for presenting video content, a text entry field, and a comment section. The UI also provides UI controls for enabling a user to select a portion of the video content and for generating a typed hyperlink in the text entry field that references the selected portion of the video content. A UI control for creating a new comment in the comment section of the UI that includes the typed hyperlink from the text entry field is also provided. A user can select a typed link in a comment and, in response thereto, the content type for the referenced portion of the video content can be determined based on data in the selected link. A preview of the portion of the video content can then be presented based upon the determined content type.
    Type: Grant
    Filed: April 19, 2019
    Date of Patent: June 1, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Sol Sidney Fels, Dongwook Yoon, Matin Yarmand
  • Patent number: 11013999
    Abstract: In an example of an information processing system, a field in a virtual space is divided into a plurality of sections, and a player character moves in units of the sections on the field. On a game screen, an image of the virtual space based on a virtual camera and a map image representing a range of at least a part of the field are displayed. When a direction of the virtual camera changes, an image representing the field rotates such that an up direction of the map image corresponds to a direction along the field in a direction of the virtual camera. In the map image, the image representing the field, an image representing the player character, images representing the sections, and an image indicating a movable range of the player character are displayed.
    Type: Grant
    Filed: May 20, 2019
    Date of Patent: May 25, 2021
    Assignee: NINTENDO CO., LTD.
    Inventor: Toshiyuki Kusakihara
  • Patent number: 11003253
    Abstract: Methods, systems, and computer program calibrate a gaming application. An image of a player is received. A region is determined based on the image, and interactions performed within the region are interpreted.
    Type: Grant
    Filed: March 2, 2018
    Date of Patent: May 11, 2021
    Assignee: AT&T INTELLECTUAL PROPERTY I, L.P.
    Inventor: Eric Zavesky
  • Patent number: 10960308
    Abstract: Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.
    Type: Grant
    Filed: April 30, 2019
    Date of Patent: March 30, 2021
    Assignee: Blizzard Entertainment, Inc.
    Inventors: Carl Chimes, Dave Lawrence, Alan Dabiri, James Anhalt, Eric Sutton
  • Patent number: 10937345
    Abstract: A video display system according to an embodiment includes a display unit, a projection unit, and a display control unit. The display unit displays an image thereon. The projection unit projects a virtual image corresponding to the image onto a target space with outgoing light of the display unit. The display control unit is able to change a projection distance from a viewpoint of a user, who is viewing the virtual image, to the virtual image projected onto the target space. The display control unit changes the projection distance in a change pattern. The change pattern varies according to situation information.
    Type: Grant
    Filed: June 20, 2019
    Date of Patent: March 2, 2021
    Assignees: PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO., LTD., HONDA MOTOR CO., LTD.
    Inventors: Makoto Funabiki, Koji Taniguchi, Hiroaki Okayama, Masafumi Higashiyama, Yosuke Shibazaki
  • Patent number: 10926184
    Abstract: Systems and methods for analyzing a game application are disclosed. While the game application is executed in a gameplay session, embodiment of the systems and methods can acquire data associated with the game application. The data acquired during the gameplay session may be associated with a session identifier. Different types of data (such as telemetry data and video data) can be linked together using the timestamps of the gameplay session. A user can choose a timestamp of the gameplay session to view the data associated with that timestamp. In certain embodiments, the systems and methods can associate an event with one or more timestamps. When a user chooses the event, the systems and methods can automatically display event data starting from the beginning of the event.
    Type: Grant
    Filed: July 9, 2018
    Date of Patent: February 23, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Alexander Brian Marshall Lucas, Matthew Frederick Church, Curtis Aaron Onuczko, Jonathan David Cooper, Michelle Daphne Naylor, Tulay Tetiker McNally, Gavin Vankosky
  • Patent number: 10921604
    Abstract: A video display system includes a display unit, a projection unit, and a display control unit. The display unit displays an image. The projection unit projects a virtual image onto a target space with outgoing light of the display unit. The display control unit shifts a projection position of the virtual image by changing at least one of a projection distance or an angle of depression. The projection distance is a distance from a viewpoint to the virtual image. The angle of depression is an angle from which the virtual image is viewed from the user's viewpoint. The display control unit changes the projection distance of the virtual image in accordance with a distance instruction and changes at least one of the projection distance or the angle of depression such that the virtual image is projected onto a displayable region of the target space.
    Type: Grant
    Filed: June 20, 2019
    Date of Patent: February 16, 2021
    Assignees: PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO., LTD., HONDA MOTOR CO., LTD.
    Inventors: Makoto Funabiki, Koji Taniguchi, Hiroaki Okayama, Masafumi Higashiyama, Yosuke Shibazaki
  • Patent number: 10922848
    Abstract: A device implementing the subject pixel storage for graphical frame buffers may include at least one processor configured to obtain a plurality of data units containing a plurality of pixels stored in memory, each of the plurality of data units including a first pixel of the plurality of pixels packed in succession with at least a portion of a second pixel of the plurality of pixels, in which the plurality of pixels is represented by a number of bits, obtain a group of pixels from the plurality of pixels, and store the group of pixels using a targeted number of bits. A method and computer program product implementing the subject pixel storage for graphical frame buffers is also provided.
    Type: Grant
    Filed: April 22, 2019
    Date of Patent: February 16, 2021
    Assignee: AVAGO TECHNOLOGIES INTERNATIONAL SALES PTE. LIMITED
    Inventors: Richard Hayden Wyman, Brian Francis Schoner, David Chao Hua Wu, Timothy James Mamtora
  • Patent number: 10915167
    Abstract: Rich media content, such as advertising, can be provided for display on a two-dimensional screen to give the user an impression that the screen is a window into a three-dimensional (3D) environment. For example, the user's head can be tracked and the graphical elements of the advertisement can be rendered based on the position of the user's head relative to a computing device such that the graphical elements appear to have 3D depth. A full or substantially full 3D view of a product can be presented. Additional information, such as a product description, features, pricing, user ratings, user reviews, among others, can also be displayed based on the position of the user's head relative to the computing device. A 3D video can also be presented, and a user can view different perspectives of the video based on the position of the user's head with respect to the computing device.
    Type: Grant
    Filed: June 13, 2019
    Date of Patent: February 9, 2021
    Assignee: AMAZON TECHNOLOGIES, INC.
    Inventors: Reginald Jassal, Graeme Smith
  • Patent number: 10908696
    Abstract: Techniques are described herein that enable advanced gaming and virtual reality control using radar. These techniques enable small motions and displacements to be tracked, even in the millimeter or submillimeter scale, for user control actions even when those actions are optically occluded or obscured.
    Type: Grant
    Filed: April 10, 2019
    Date of Patent: February 2, 2021
    Assignee: Google LLC
    Inventors: Patrick M. Amihood, Ivan Poupyrev
  • Patent number: 10901193
    Abstract: Volumetric imaging with selective volume illumination (SVI) using light field detection is provided using various systems and techniques. A volumetric imaging apparatus includes a light source configured to emit an illumination light that propagates via an illumination light path to illuminate a three-dimensional (3D) sample; and an optical system arranged with respect to the light source to receive a light field, which comes from the illuminated 3D sample. The light field propagates via a detection light path, and the light source, the optical system, or both; are configurable to perform SVI, which selects a volume of a 3D-confined illumination of the 3D sample based on the 3D sample to be illuminated and a light field detection (LFD) process to be applied. Further, the volume of the 3D-confined illumination is a selected 3D volume of the 3D sample to be particularly excited by the 3D-confined illumination for imaging.
    Type: Grant
    Filed: February 24, 2017
    Date of Patent: January 26, 2021
    Assignee: University of Southern California
    Inventors: Thai V. Truong, Sara Madaan, Daniel B. Holland, Scott E. Fraser
  • Patent number: 10894215
    Abstract: The present disclosure provides for matching users into user groups based on user attributes. A neural network is trained using training data including user data of users in an observed grouping and various outcomes or optimization parameters associated with the observed grouping. The trained neural network is used to process a set of queried players determine a match quality for the queried players with respect to certain outcomes or optimization parameters based at least in part on the user data associated with the users. The match quality is a measure of how optimized a group containing the queried users is with respect to the optimization parameters and can be compared to a threshold. The queried users may be matched into a group if the match quality meets or exceeds the threshold.
    Type: Grant
    Filed: June 27, 2017
    Date of Patent: January 19, 2021
    Assignee: AMAZON TECHNOLOGIES, INC.
    Inventors: Bruce Erwin Brown, Geoffrey Scott Pare, Brian James Schuster, Christopher David Byskal
  • Patent number: 10894213
    Abstract: It is determined whether or not a first game character operated by a player satisfies a defined condition during a battle between the first game character and a second game character. In response to the defined condition being satisfied by the first game character during the battle between the first game character and the second game character, a control right for controlling a part of the second game character in response to a player operation is acquired.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: January 19, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Abebe Tinari
  • Patent number: 10895757
    Abstract: An autostereoscopic three-dimensional display system for surgical robotics has an autostereoscopic three-dimensional display configured to receive and display video from a surgical robotics camera, and a first sensor assembly and a second sensor assembly. A processor is configured to detect and track an eye position or a head position of a user relative to the display based on processing output data of the first sensor assembly, and to detect and track a gaze of the user based on processing output data of the second sensor assembly. The processor further is configured to modify or control an operation of the display system based on the detected gaze of the user. A spatial relationship of the display also can be automatically adjusted in relation to the user based on the detected eye or head position of the user to optimize the user's visualization of three-dimensional images on the display.
    Type: Grant
    Filed: February 27, 2019
    Date of Patent: January 19, 2021
    Assignee: VERB SURGICAL INC.
    Inventors: Bernhard A Fuerst, Pablo Garcia Kilroy, Joan Savall, Anette Lia Freiin Von Kapri
  • Patent number: 10894209
    Abstract: The disclosure relates to a system and a method of providing a game over a peer to peer network. The disclosure provides a method of providing a game over a peer to peer (P2P) game network, wherein the P2P game network comprises a plurality of user devices as the nodes of the network. The P2P game network is arranged to generate or process game data on a subset of the user devices of the game network in response to a user device not being a member of the subset user devices, generating a game data request to play a game.
    Type: Grant
    Filed: June 2, 2017
    Date of Patent: January 19, 2021
    Assignee: BQ Media Lab Pty Ltd
    Inventors: Benjamin Christopher Lloyd, Dipnarayan Guha
  • Patent number: 10888782
    Abstract: An image processing method is provided. Information about a current location of a virtual object on an application interface is obtained, and line-of-sight blocking data corresponding to the location information is queried for. A first mask layer is generated based on a current operation status of the virtual object on the application interface by using the line-of-sight blocking data. A second mask layer is replaced with the first mask layer according to a preset unit of time, the second mask layer being one of at least two mask layers that are generated prior to generation of the first mask layer, the second mask layer being generated earliest among the at least two mask layers. A result of mixing the first mask layer and the at least two mask layers, except the second mask layer, to the application interface is output.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: January 12, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Yuan Zeng
  • Patent number: 10888781
    Abstract: A game scene display control method and system and a storage medium are provided. A game includes a first game character which is controlled by a first client (210) and a second game character which is controlled by a second client (220), the first game character belongs to a first character faction (120), and the second game character belongs to a second character faction (130). The method includes: a first game content is displayed on the first client (210), the first game content including a first game scene (111); a second game content is displayed on the second client (220), the second game content including a second game scene (112), and the first game scene (111) is mirror imaging symmetrical to the second game scene (112).
    Type: Grant
    Filed: May 19, 2017
    Date of Patent: January 12, 2021
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Bo Zhang
  • Patent number: 10883849
    Abstract: A user terminal device is provided. The user terminal device includes a display configured to display a map screen, a detector configured to sense a user manipulation, and a controller configured to, when a location and a direction are determined by the user manipulation on the map screen, display at least one photo image corresponding to the location and the direction of the user manipulation on the map screen.
    Type: Grant
    Filed: August 6, 2018
    Date of Patent: January 5, 2021
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Jong-woo Jung, In-sik Myung, Taik-heon Rhee, Dong-bin Cho
  • Patent number: 10863277
    Abstract: An audio system including a wearable audio device having a sensor to determine a first motion of the first wearable device from a first orientation to a second orientation, a first peripheral device, a first input arranged on, in, or in communication with the wearable audio device or the first peripheral device, and circuitry connected to the wearable audio device or the first peripheral device. The circuitry is arranged to: receive the first input while the first wearable audio device is in the first orientation; receive the first input while the first wearable audio device is moved via the first motion to the second orientation; determine that the first input has been released during or after the first motion; and, adjust a setting of the wearable audio device or the first peripheral device based at least in part on the first motion from the first orientation to the second orientation.
    Type: Grant
    Filed: March 7, 2019
    Date of Patent: December 8, 2020
    Assignee: Bose Corporation
    Inventors: Todd Richard Reily, Daniel Winchell Tellier, Daniel Buckley
  • Patent number: 10848792
    Abstract: A system for providing adjunct content into a video stream based on significant events, audience data, user data, and program content data. The system includes a server configured to host an analyzer and a broadcast engine. The analyzer is configured to receive event data associated with a program and to analyze the event data to detect a triggering event based on detection criteria. In response to detection of the triggering event, the analyzer is configured to select adjunct content to be provided with the program based on selection criteria. The selection criteria includes at least one of a triggering event type of the triggering event or a program content type of the program. The broadcast engine is configured to transmit the selected adjunct content along with program content of the program to a device associated with a user of an audience of the program.
    Type: Grant
    Filed: March 5, 2019
    Date of Patent: November 24, 2020
    Assignee: Maestro Interactive, Inc.
    Inventor: Ari Evans
  • Patent number: 10837792
    Abstract: A user terminal device is provided. The user terminal device includes a display configured to display a map screen, a detector configured to sense a user manipulation, and a controller configured to, when a location and a direction are determined by the user manipulation on the map screen, display at least one photo image corresponding to the location and the direction of the user manipulation on the map screen.
    Type: Grant
    Filed: August 6, 2018
    Date of Patent: November 17, 2020
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Jong-woo Jung, In-sik Myung, Taik-heon Rhee, Dong-bin Cho
  • Patent number: 10819898
    Abstract: An imaging device includes a focusing element, an image sensor, and an actuator configured to translate at least one of the image sensor and the focusing element relative to each other. A controller of the imaging device is configured to use the image sensor to capture an image frame including at least a portion of the image of the object, determine a current position of the image of the object in the image frame, determine a deviation of the current position from a target position of the image of the object in the image frame, and operate the actuator to reduce the deviation. In this manner, the image of the object may be brought to a center of a captured image frame. Such an imaging device may be used as a self-aligning eye-tracking camera in a near-eye display.
    Type: Grant
    Filed: June 21, 2019
    Date of Patent: October 27, 2020
    Assignee: FACEBOOK TECHNOLOGIES, LLC
    Inventors: Chao Han, Fei Liu
  • Patent number: 10786733
    Abstract: A method for releasing virtual skill object based on user gesture is provided. A user character object is rendered in a GUI. The user character object can perform a virtual operation according to an input user command. A skill operation trigger gesture on at least one skill object available to be released by the user character object is detected in a skill operation area in the GUI. Movement of the skill object and a release location of the skill object is determined according to a skill release trigger gesture. A distance between the release location and the user character object is determined. When the distance is greater than a skill release distance, the user character object is adjusted to move towards the release location. A skill release operation on the skill object is performed based on the release location when detecting a skill operation release gesture on the skill object.
    Type: Grant
    Filed: December 7, 2017
    Date of Patent: September 29, 2020
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yong Tang, Yu Chen, Jianmiao Weng, Wei Gong
  • Patent number: 10778911
    Abstract: An infrared image is captured by an image sensor and a frequency domain infrared image is generated by performing a Fourier transform operation on the infrared image. A filtered frequency domain infrared image is generated by applying a mask to the frequency domain infrared image. A spatial domain infrared image is generated by performing an inverse Fourier transform on the filtered frequency domain infrared image. Phase data is extracted from the spatial domain infrared image and a holographic pattern generated from the phase data is driven onto a display.
    Type: Grant
    Filed: March 31, 2018
    Date of Patent: September 15, 2020
    Assignee: Open Water Internet Inc.
    Inventors: Caitlin Regan, Edgar Emilio Morales Delgado, Josie Ammer Bolotski, Mary Lou Jepsen
  • Patent number: 10765947
    Abstract: The present disclosure provides a visual display method and apparatus for compensating sound information, a storage medium, and an electronic device, and relates to the field of human-computer interaction technology. The visual display method includes: providing a mini-map on a graphical user interface, and rendering a first graphic identifier on the mini-map, wherein the first graphic identifier is used to indicate a current position and orientation of a virtual object in a game scene; detecting a sound in a first preset range of the game scene, and when the sound in the first preset range of the game scene is detected, acquiring orientation information of a sound source of the sound; and generating a second graphic identifier corresponding to the sound at a corresponding position on the mini-map according to the orientation information of the sound source of the sound.
    Type: Grant
    Filed: October 23, 2018
    Date of Patent: September 8, 2020
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Xuemei Li
  • Patent number: 10744410
    Abstract: This storage medium is a non-transitory storage medium storing an image processing program that can be read by a computer of an information processing apparatus. The image processing program causes a computer to execute steps of: controlling a virtual camera in a virtual space; and reading out, from the storage medium, an object, among objects recorded in the storage medium as objects present in the virtual space, that on the basis of at least a distance from the virtual camera is newly selected as the virtual camera moves, and holding the object in memory of the computer.
    Type: Grant
    Filed: August 24, 2017
    Date of Patent: August 18, 2020
    Assignee: Nintendo Co., Ltd.
    Inventor: Shun Hayami
  • Patent number: 10722801
    Abstract: A quick or limited matching process can be used to quickly get players of a gaming application into an active game session. In order to improve the quality of the match for a subsequent game session, a longer-running match process can be utilized while players are engaged in a current game session. A pool of players likely to be available around the time at which a current game session will end is determined. The longer-running match process can analyze the data for the player pool to determine matches of players for one or more future game sessions. Information for these sessions can be provided to the relevant players, who are then enabled to join in the respective sessions. Such a process provides for more flexibility and accuracy in the matching process without extending the player wait times endured.
    Type: Grant
    Filed: August 8, 2018
    Date of Patent: July 28, 2020
    Assignee: AMAZON TECHNOLOGIES, INC.
    Inventors: Jeff Curley, Bruce Erwin Brown, Ross Alan Cameron Gardner, Brian J. Schuster
  • Patent number: 10706672
    Abstract: A method of generating crash reports by an electronic gaming machine includes detecting an error condition during operation of a wagering game on the EGM, wherein the error condition affects operation of a wagering game executed on the EGM. In response to detecting the error condition, the EGM (a) generates a crash data file comprising data related to the error condition; (b) generates a screenshot of a screen displayed on the display screen at or near a time the error condition was detected; and (c) transmits the crash data file and the screenshot to a central server using a secure communications network to which the EGM and the central server are connected.
    Type: Grant
    Filed: December 21, 2017
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventor: Yan Meunier
  • Patent number: 10675539
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Grant
    Filed: April 4, 2016
    Date of Patent: June 9, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 10635189
    Abstract: An augmented reality system and method including calculating an orientation of a head mounted display, the head mounted display comprising a cursor located fixedly on the display, estimating pixel positions of a real world feature viewable via the head mounted display, and displaying a display element having an assigned function in a fixed position relative to the estimated pixel positions the real world feature, the display element is configured to execute the assigned function when the cursor is maneuvered to be on top of the display element. Additionally, the method including displaying, on a head mounted display a plurality of display elements, each having an assigned function, in a fixed positions relative to real world features viewed via the display, detecting according to sensed orientation when the cursor is maneuvered to be on top of one of the display elements, and executing the corresponding assigned function.
    Type: Grant
    Filed: July 6, 2016
    Date of Patent: April 28, 2020
    Assignee: RideOn Ltd.
    Inventors: Alon Getz, Ori Dov Kotek
  • Patent number: 10636167
    Abstract: A method and device for determining a distance are provided. The method includes determining a first binocular distance between two eyes of a user by using a first image captured through a camera of the device, determining a second binocular distance between the two eyes of the user by using a second image captured through the camera, determining a distance from the camera to the two eyes of the user based on the first binocular distance and the second binocular distance, and providing an image to a display of the device, the image converted according to the distance from the camera to the two eyes of the user.
    Type: Grant
    Filed: August 9, 2017
    Date of Patent: April 28, 2020
    Assignee: Samsung Electronics Co., Ltd.
    Inventors: Seok-myong Kang, Yoon-suk Lee, Jong-woo Lee, Jong-gu Jeon
  • Patent number: 10632371
    Abstract: Vibration data for vibrating a vibrator is generated, and in accordance with a use form of a device including the vibrator, a first function or a second function is selected. Then, based on an amplitude value in the vibration data and the selected function, a new amplitude value is set, and vibration data including the set amplitude value is output to the device.
    Type: Grant
    Filed: October 11, 2017
    Date of Patent: April 28, 2020
    Assignee: NINTENDO CO., LTD.
    Inventor: Koichi Kyuma
  • Patent number: 10625157
    Abstract: There is provided a display control program for a computer. The display control program includes: by an image generation block, setting a viewpoint position and a sightline direction in accordance with one of a position and an attitude of a head mounted display worn on the head of a user and rendering an object arranged in a virtual three-dimensional space so as to generate an image to be displayed on the head mounted display; and by a rotation control block, upon acquiring an instruction for rotating a game field arranged in the virtual three-dimensional space, rotating the game field around an axis perpendicular to the game field.
    Type: Grant
    Filed: September 7, 2017
    Date of Patent: April 21, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Masami Yamamoto, Teruyuki Toriyama, Haruyuki Ohashi
  • Patent number: 10625165
    Abstract: A game device includes a processor, and a memory having a computer-readable program stored thereon that, when executed by the processor, causes the game device to display a plurality of characters including characters of a plurality of types, determine whether selection of the character(s) is of a first mode or of a second mode based on a signal indicating the selection, and erase the selected character(s) and perform a first process in the case where the selection is determined to be of the first mode, and erase the selected characters and perform a second process in the case where the selection is determined to be of the second mode, the second process including newly displaying a character that has a size in accordance with the size and the number of the erased characters and is of the same type as that of the erased characters.
    Type: Grant
    Filed: August 27, 2018
    Date of Patent: April 21, 2020
    Assignees: NHN PlayArt Corp., NHN Corporation
    Inventor: Haruki Murakami
  • Patent number: 10587905
    Abstract: Systems and methods enable sporting event spectators to do more than just observe an online or live contest with the spectators' engagement being limited to group messaging with other spectators (and possibly also the game stars/participants) during an event. The present invention provides a new level of participation for spectators. Spectators can play the game alongside their favorite athlete/star and a computer system evaluates how the participants perform compared to the athlete. The system can monitor several participants and rank their performance against performance of actual athletes to determine which participants made similar moves, took similar actions, or took action that may be deemed superior to action taken by actual athletes. From the collected data top performers can be acknowledge/awarded. The data can also be useful to identify rising stars from the pool of participants, and new athletes worthy of participants in future competitions cane identified.
    Type: Grant
    Filed: December 7, 2017
    Date of Patent: March 10, 2020
    Assignee: eSports Immersion LLC
    Inventors: Luis M. Ortiz, Kermit D. Lopez
  • Patent number: 10579320
    Abstract: A display system includes a first display device of a head mounted type, and a second display device. The first display device includes: a first display configured to display a guide image, a first camera configured to capture an outside image, and a first communication interface configured to: transmit the outside image to the second display device, and receive the guide image transmitted from the second display device. The second display device includes: a second display configured to display the outside image, a detector configured to detect a pointing position relative to the outside image, a second processor configured to generate the guide image based on the pointing position, and a second communication interface configured to: receive the outside image transmitted from the first display device, and transmit the guide image to the first display device.
    Type: Grant
    Filed: December 6, 2018
    Date of Patent: March 3, 2020
    Assignee: SEIKO EPSON CORPORATION
    Inventors: Kazuhiko Miyasaka, Naoki Kobayashi, Masahide Takano
  • Patent number: 10571263
    Abstract: A method for generating virtual content for presentation in an AR system includes, under control of a hardware processor included in the AR system, analyzing pose data to identify a pose of a user of the AR system. The method also includes identifying a physical object in a 3D physical environment of the user based at least partly on the pose. The method further includes responsive to detecting a first gesture, presenting a first type of virtual content in a display of the AR system. Moreover, the method includes responsive to detecting a second gesture, presenting a pod user interface virtual construct comprising a navigable menu. In addition, the method includes responsive to detecting a selection of an application through the navigable menu, rendering, in the display of the AR system, within the pod user interface virtual construct, the particular application in a 3D view to the user.
    Type: Grant
    Filed: February 14, 2019
    Date of Patent: February 25, 2020
    Assignee: Magic Leap, Inc.
    Inventors: Rony Abovitz, Brian T. Schowengerdt, Mathew D. Watson
  • Patent number: 10565760
    Abstract: A method and system for generating an augmented reality image includes a kiosk and mobile computing device executing an application for interacting with the kiosk. The kiosk switches from a first set of images to a second set of image when the mobile computing device is proximate to the kiosk. A user selects one of the second set of images and the mobile computing device receives an augmented reality image according to the user selection. The mobile computing device combines the augmented reality image with a live image from a camera of the mobile computing device.
    Type: Grant
    Filed: August 11, 2017
    Date of Patent: February 18, 2020
    Assignee: Toshiba America Business Solutions, Inc.
    Inventors: Lee Michael Sullivan, Bill Melo
  • Patent number: 10561374
    Abstract: A method for providing a thermal feedback.
    Type: Grant
    Filed: June 26, 2017
    Date of Patent: February 18, 2020
    Assignee: TEGWAY CO., LTD.
    Inventors: Kyoungsoo Yi, Ockkyun Oh, Jong Ok Ko
  • Patent number: 10549193
    Abstract: A game system includes: a virtual camera control unit configured to control a virtual camera configured to take an image of a three-dimensional virtual game space; a game image generating unit configured to generate a game image based on the taken image; a sound reproducing unit configured to reproduce sound data in accordance with a situation of a game; and a first operation acquiring unit configured to acquire a physical and continuous displacement amount of a first operating portion operated by a user. In accordance with a continuous change in the displacement amount of the first operating portion, the virtual camera control unit continuously changes a zoom ratio of the virtual camera, and the sound reproducing unit continuously changes a method of reproducing the sound data.
    Type: Grant
    Filed: September 12, 2016
    Date of Patent: February 4, 2020
    Assignee: CAPCOM CO., LTD
    Inventor: Kazuki Kitamura
  • Patent number: 10546446
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.
    Type: Grant
    Filed: November 23, 2015
    Date of Patent: January 28, 2020
    Assignee: IGT Canada Solutions ULC
    Inventors: Lukas Angermayer, Stefan Mitterhoefer, Stefan Keilwert
  • Patent number: 10512839
    Abstract: A method of operating an electronic gaming machine includes displaying a three-dimensional game component to a viewer of the electronic gaming machine, wherein the three-dimensional game component is generated to have an apparent spatial position having coordinates including a z-coordinate in a direction extending toward the viewer; detecting a gaze direction of the viewer; comparing the gaze direction of the viewer to the apparent spatial position of the three-dimensional game component; determining that the gaze of the viewer is directed toward the three-dimensional game component; and responsive to determining that the gaze of the viewer is directed toward the three-dimensional game component, changing the z-coordinate of the apparent spatial position of the three-dimensional game component.
    Type: Grant
    Filed: September 28, 2017
    Date of Patent: December 24, 2019
    Assignee: IGT
    Inventors: Dwayne Nelson, Johnny L. Palchetti
  • Patent number: 10507382
    Abstract: A method for controlling STB game, a remote control system and a handheld electronic apparatus are provided. After the handheld electronic apparatus is connected to the STB, when a gamepad mode is enabled, a virtual gamepad interface is displayed through a touch display panel of the handheld electronic apparatus, so as to simulate an operation method of a real gamepad. When the screen capturing mode is enabled, a game image of the display is captured and displayed on the touch display panel of the handheld electronic apparatus, and a specific function set in the game image is controlled through the touch display panel.
    Type: Grant
    Filed: April 3, 2018
    Date of Patent: December 17, 2019
    Assignee: Shanghai Zhaoxin Semiconductor Co., Ltd.
    Inventors: Linfeng Chen, Jian Wang, Tao He, Yaowei Shang, Xin Li