Three-dimensional Characterization Patents (Class 463/32)
-
Patent number: 12064689Abstract: A method is provided for selecting a virtual object on a user terminal of a terminal. The method is performed by the terminal and includes: displaying the user interface; obtaining a predefined execution area of a first operation of a first virtual object within a virtual environment; obtaining a visible boundary scope of the virtual environment; determining, based on the predefined execution area and the visible boundary scope, an effective execution area of the first operation within the virtual environment; and determining, based on the effective execution area, a target virtual object.Type: GrantFiled: October 5, 2021Date of Patent: August 20, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Yulin Wan, Xun Hu, Jianmiao Weng, Shandong Su
-
Patent number: 12067680Abstract: Systems and methods for mesh generation are described. One aspect of the systems and methods includes receiving an image depicting a visible portion of a body; generating an intermediate mesh representing the body based on the image; generating visibility features indicating whether parts of the body are visible based on the image; generating parameters for a morphable model of the body based on the intermediate mesh and the visibility features; and generating an output mesh representing the body based on the parameters for the morphable model, wherein the output mesh includes a non-visible portion of the body that is not depicted by the image.Type: GrantFiled: August 2, 2022Date of Patent: August 20, 2024Assignee: ADOBE INC.Inventors: Jimei Yang, Chun-han Yao, Duygu Ceylan Aksit, Yi Zhou
-
Patent number: 12059609Abstract: A tracking system uses a dynamic vision sensor (DVS) operably coupled to the processor. The DVS has an array of light-sensitive elements in a known configuration. The DVS outputs signals corresponding to two or more events at two or more corresponding light-sensitive elements in the array in response to changes in light output from two or more light sources mounted in a known configuration with respect to each other and with respect to a controller. The output signals indicate times of the events and locations of the corresponding light-sensitive elements. The processor determines an association between each event and two or more corresponding light sources and fits a position and orientation of the controller using the determined association, the known configuration of the light sources and the locations of the corresponding light-sensitive elements in the array.Type: GrantFiled: June 10, 2022Date of Patent: August 13, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Xiaoyong Ye, Yuichiro Nakamura
-
Patent number: 12063275Abstract: A method to distribute and manage virtual reality (VR) content among a plurality of headsets can be provided by receiving VR experience configuration information from an administrator of a VR experience including VR content module information identifying the VR content modules to be executed during the VR experience, transmitting information over a network responsive to the VR experience configuration information to a plurality of headsets to operate the plurality of headsets as part of the VR experience subject to operating limitations of the VR content identified by the VR content module information, receiving information from the plurality of headsets relating to operation of the VR experience and, monitoring the information relating to operation of the VR experience relative to the limitations of the VR content identified by the VR content module information.Type: GrantFiled: August 2, 2023Date of Patent: August 13, 2024Assignee: PixoVR, Corp.Inventors: Todd C. Kuehnl, Cengiz Terzibas, Scott Oliverio, Sean Hurwitz
-
Patent number: 12042732Abstract: An example of an information processing system displays on a display device two or more selection candidates each corresponding to a game character in a draw mode. In the draw mode, a game character corresponding to a selected selection candidate is granted to the user in exchange for decreasing a predetermined parameter. When a cumulative grant count becomes equal to or greater than a reference count, the information processing system permits execution of a designated mode. In the designated mode, a game character designated by the user is granted to the user. In the draw mode, the information processing system accepts a selection instruction until an end process is performed even after the cumulative grant count becomes equal to or greater than the reference count.Type: GrantFiled: May 6, 2022Date of Patent: July 23, 2024Assignee: Nintendo Co., Ltd.Inventor: Shingo Matsushita
-
Patent number: 12047546Abstract: A method for controlling the video display of a virtual 3D object or scene on a 2D display device is provided. A virtual video camera, controlled by a virtual-video-camera state variable consisting of camera control and location parameters, generates the 2D video of the object or scene. A target virtual camera state, representing an optimal view of a given surface point, is generated for each model surface point. A 2D coordinate of the image display is received from a user, either by looking at a point or selecting it with a mouse click. A corresponding 3D designated object point on the surface of the object is calculated from the received 2D display coordinate. The virtual camera is controlled to move its view toward the 3D designated object point with dynamics that allow the user to easily follow the motion of the designated object point as he watches the video.Type: GrantFiled: February 6, 2024Date of Patent: July 23, 2024Assignee: Eyegaze Inc.Inventors: Dixon Cleveland, Preethi Vaidyanathan
-
Patent number: 12032410Abstract: A display method for a flexible display includes receiving, by a terminal from a user, a first operation of enabling a first application on a flexible display, where the flexible display is in a first physical state, displaying, by the terminal, an application window of the first application in a first effective display area on the flexible display, detecting, by the terminal, that the flexible display is switched from the first physical state to a second physical state, and displaying, by the terminal, the application window of the first application in a second effective display area on the flexible display, where the second effective display area is different from the first effective display area.Type: GrantFiled: June 29, 2018Date of Patent: July 9, 2024Assignee: HUAWEI TECHNOLOGIES CO., LTD.Inventors: Xiaoxiao Chen, Hao Chen, Qi Sun, Kai Hu, Zhen An
-
Patent number: 12033355Abstract: A processor system (200) processes image data from a camera (20) to render a virtual object in a 3D virtual environment and communicate via a network to a server system (300). A processor (220) obtains image data of the physical space from the camera and second data of a second device (30). The processor system sends the image data, the second data and a calibration command to the server system. In the server, a processing resource (320) processes the data according to the calibration command and sends calibration data indicative of a camera pose and a second pose of the second device. The processor generates 3D object data of the object by processing the image data based on the calibration data. The 3D object data is provided for rendering the virtual object in the 3D virtual environment. So, the processor is in control, while the calibration is executed by the server.Type: GrantFiled: December 17, 2019Date of Patent: July 9, 2024Assignees: KONINKLIJKE KPN N.V., NEDERLANDSE ORGANISATIE VOOR TOEGEPAST-NATUURWETENSCHAPPELIJK ONDERZOEK TNOInventors: Simon Norbert Bernard Gunkel, Frank Ter Haar, Hans Maarten Stokking
-
Patent number: 12029971Abstract: A DVS has an array of light-sensitive elements in a known configuration and outputs signals corresponding to events at corresponding light-sensitive elements in the array in response to changes in light output from two or more light sources in a known configuration with respect to each other and with respect to a controller body. The signals indicate times of the events and array locations of the corresponding light-sensitive elements. Filters selectively transmit light from the light sources to light-sensitive elements in the array and selectively block other light from reaching those elements and vice versa. A processor determines a position and orientation of the controller from times of the events, array locations of corresponding light-sensitive elements, and the known light source configuration and determines a position and orientation of one or more objects from signals generated by two or more light-sensitive elements resulting from other light.Type: GrantFiled: June 10, 2022Date of Patent: July 9, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Xiaoyong Ye, Yuichiro Nakamura
-
Patent number: 12029978Abstract: A method and apparatus for displaying a virtual scene, a terminal, and a storage medium. The method includes displaying a virtual scene image on a terminal screen, the virtual scene image including a controlled virtual object in a virtual scene, controlling, in response to the controlled virtual object being located in a first region in the virtual scene, the controlled virtual object to be displayed at a first position on the terminal screen, and controlling, in response to the controlled virtual object entering a second region in the virtual scene, the controlled virtual object to be displayed at a second position on the terminal screen, the second position being offset relative to the first position.Type: GrantFiled: November 4, 2021Date of Patent: July 9, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Jia Cheng Wei, Xun Hu, Qingchun Lu, Kang Zhang
-
Patent number: 12022162Abstract: A sound processing method, a sound processing apparatus, an electronic device and a computer-readable storage medium are provided in the present disclosure. The sound processing method includes: acquiring a video image from a video source in response to receiving a first trigger signal; superimposing a first virtual object in the video image in response to receiving a second trigger signal; acquiring attribute information of the first virtual object; acquiring a sound and a sound parameter corresponding to the first virtual object according to the attribute information; and adjusting the sound according to the sound parameter to obtain a sound corresponding to a state of the first virtual object.Type: GrantFiled: August 11, 2020Date of Patent: June 25, 2024Assignee: BEIJING BYTEDANCE NETWORK TECHNOLOGY CO., LTD.Inventor: Suiyu Feng
-
Patent number: 12017112Abstract: Systems, devices, and methods for projecting an agility ladder onto a ground surface. A device may include a light source and an optical element configured to include an image of the agility ladder having a plurality of adjacent enclosed zones. The optical element may be positioned to allow the light source to project light through the optical element. The device may include at least one optical lens positioned such that the optical element is between the light source and the at least one optical lens. The at least one optical lens may be configured to magnify and project the image onto the ground surface. The device may include a plurality of sensors configured to detect an appendage partially or completely stepped within each of the plurality of adjacent enclosed zones. The device may include a processor coupled to the sensors and programmed to determine one or more training metrics.Type: GrantFiled: March 5, 2021Date of Patent: June 25, 2024Inventor: John S. Keeney
-
Patent number: 12005358Abstract: A game processing program causes a game control device to control display of an image of a virtual space. The game control device is caused to function as an object identification unit that identifies an object, which a player is observing, from an image that is displayed on a display device. The game control device is further caused to function as a progress management unit that displays support information that is information that is related to the object identified by the object identification unit.Type: GrantFiled: April 30, 2019Date of Patent: June 11, 2024Assignee: GREE, INC.Inventor: Masato Nozaki
-
Patent number: 12005352Abstract: A method for facilitating user interactions. The method includes detecting a selection by a pointer device of a first character; detecting a movement of the pointer device towards a target object; presenting an indicator; detecting that the pointer device is within a predetermined distance of the target object; determining whether a job to be executed with respect to the target object is capable of being executed by the first character; highlighting the target object when the pointer device is within the predetermined distance and the first character is capable of executing the job; assigning the first character to the 10 target object; causing the first character to execute the job with respect to the target object; and updating a presentation of the target object to present a result of the executed job.Type: GrantFiled: May 11, 2023Date of Patent: June 11, 2024Assignee: Supercell OyInventors: Touko Tahkokallio, Tristan Williams
-
Patent number: 12005357Abstract: In a multiplayer video game, virtual cameras are controlled by continually assessing and ranking storylines relating to the interactions of various players during a game session. A ranking for each storyline may be based on various factors such as, but not limited to, what the players can see, the distance between certain players, nearby game items or in-game. Subsequently, at least one virtual camera is navigated to provide a view of the highest-ranking storyline, subject to certain limitations on how the camera can move, transition, or otherwise display the interactions between players.Type: GrantFiled: March 15, 2022Date of Patent: June 11, 2024Assignee: Activision Publishing, Inc.Inventors: Matthew Tieger, Matthew Duncan, John Philippe Wetmiller, Matthew John Krystek
-
Patent number: 11992762Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.Type: GrantFiled: April 6, 2023Date of Patent: May 28, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
-
Patent number: 11992759Abstract: A method and apparatus for displaying a virtual environment picture includes: displaying a user interface (UI), the UI including a virtual environment picture and a wheel skill control, the virtual environment picture being obtained by observing a virtual environment from an observing perspective of a first virtual character, and the wheel skill control being a control configured to cast a directional skill; receiving a skill cast operation on the wheel skill control; and skipping displaying a skill indicator in the virtual environment picture in response to that the skill cast operation is a fast cast operation and a selected second virtual character exists, the skill indicator being configured to indicate at least one of an aiming direction of the directional skill and a cast region.Type: GrantFiled: October 18, 2021Date of Patent: May 28, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Xun Hu, Jianmiao Weng, Yulin Wan, Shandong Su, Yong Zhang
-
Patent number: 11992754Abstract: When one of a first-part HP indication to a third-part HP indication is tapped at one of the terminals participating in a quest, a character icon, a part information indication, and a designation indication are displayed at each of the terminals participating in the quest on the basis of part information, player character information, and player number information of the terminal at which the part HP indication has been tapped. This makes it possible for a player to notify the players at the other terminals of a part that the player wishes to attack.Type: GrantFiled: September 2, 2021Date of Patent: May 28, 2024Assignee: CYGAMES, INC.Inventor: Hiroki Matsuura
-
Patent number: 11983821Abstract: The present disclosure relates to a method for controlling a movable platform. The method may include obtaining a target object selection operation input by a user on an interaction interface, the interaction interface displaying a three-dimensional model of an operation area, the target object selection operation configured to determine a position of a target object in the operation area; determining a target orientation of the movable platform when the target object is operated based on an orientation of the three-dimensional model displayed on the interaction interface when the target object selection operation is obtained; and determining a target position of the movable platform when the movable platform performs operation on the target object based on the position of the target object, the target orientation, and an operation distance of the movable platform.Type: GrantFiled: March 22, 2022Date of Patent: May 14, 2024Assignee: SZ DJI TECHNOLOGY CO., LTD.Inventors: Jiabin Liang, Yi Tian, Yingying Li, Yamei Li
-
Patent number: 11975264Abstract: A method and system for providing gaze-based generation of virtual effects indicators correlated with directional sounds is disclosed. Gaze data is tracked via a camera associated with a client device to identify a point of focus within a three-dimensional virtual environment towards which one or both eyes of the player are focused. When the point of focus indicated by the gaze data when the point of focus does not move towards the source location within the three-dimensional virtual environment when the directional sound is received indicates that a virtual effect indicator associated with the directional sound type of the indicated directional sound is should be generated.Type: GrantFiled: May 31, 2022Date of Patent: May 7, 2024Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Kristie Ramirez, Elizabeth Juenger, Katie Egeland, Sepideh Karimi, Lachmin Singh, Olga Rudi
-
Patent number: 11964206Abstract: A method for shrinking an area in battle royale games is disclosed. The method comprises generating a map comprising a playing area, the playing area configured to shrink discontinuously at a variable shrinking rate, the variable shrinking rate having a default rate value. When it is determined that a shrink operation of the playing area is to be initiated, the method proceeds to determine whether a number of players currently alive in the game is equal to or lower than a threshold value. In response to determining that the number of players currently alive in the game is equal to or lower than the threshold value, the variable shrink rate is increased to a rate value greater than the default rate value to obtain an increased shrink rate, and the playing area shrinks from a first configuration to a second configuration in accordance with the increased shrink rate.Type: GrantFiled: March 31, 2023Date of Patent: April 23, 2024Assignee: Garena Online Private LimitedInventor: Harold Teo Ron Han
-
Patent number: 11964204Abstract: A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience.Type: GrantFiled: March 1, 2021Date of Patent: April 23, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Greg Gewickey, Gary Lake-Schaal, Piotr Mintus, Lewis S. Ostrover, Michael Smith
-
Patent number: 11930352Abstract: A method and corresponding device for processing virtual-reality environment data, wherein at least one part of the body of a user of the virtual-reality environment is detected. The part of the body of the user is capable of interacting with at least one object of the virtual-reality environment. At least one sound signal is generated according to the detection of the at least one part of the body of the user of the virtual-reality environment.Type: GrantFiled: March 5, 2020Date of Patent: March 12, 2024Assignee: ORANGEInventor: Guillaume Bataille
-
Patent number: 11914847Abstract: A computer-implemented method for operating a computer game involving moving a plurality of objects. A game screen on which a plurality of objects are displayed may be displayed on a touchscreen. If a swipe operation is detected, a plurality of the objects may be moved. If a swipe operation is detected while a touch operation that specifies any of the plurality objects is also being detected, the plurality of objects excluding the object specified with the touch operation are collectively moved in a direction indicated by the swipe operation.Type: GrantFiled: July 14, 2021Date of Patent: February 27, 2024Assignee: GREE, Inc.Inventor: Ryosuke Nishida
-
Patent number: 11910173Abstract: An audio system including a wearable audio device having a sensor to determine a first motion of the first wearable device from a first orientation to a second orientation, a first peripheral device, a first input arranged on, in, or in communication with the wearable audio device or the first peripheral device, and circuitry connected to the wearable audio device or the first peripheral device. The circuitry is arranged to: receive the first input while the first wearable audio device is in the first orientation; receive the first input while the first wearable audio device is moved via the first motion to the second orientation; determine that the first input has been released during or after the first motion; and, adjust a setting of the wearable audio device or the first peripheral device based at least in part on the first motion from the first orientation to the second orientation.Type: GrantFiled: August 9, 2022Date of Patent: February 20, 2024Assignee: Bose CorporationInventors: Todd Richard Reily, Daniel Winchell Tellier, Daniel Buckley
-
Patent number: 11865449Abstract: Provided are a virtual object control method, apparatus, device, and computer-readable storage medium, belonging to the field of computer technologies. The method includes controlling a first virtual object to cast a first skill in response to a first operation on a first skill control, wherein the first virtual object moves from a first position to a second position when casting the first skill; obtaining a second operation on a second skill control during casting of the first skill by the first virtual object; displaying a skill casting indicator of a second skill based on the second position for the second operation, the skill casting indicator indicating an influence range of the second skill; and controlling the first virtual object to cast the second skill at the second position according to the influence range after the first virtual object completes casting of the first skill.Type: GrantFiled: May 17, 2022Date of Patent: January 9, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Jiacheng Wei, Shandong Su, Kang Zhang, Xun Hu, Yulin Wan
-
Patent number: 11861788Abstract: One or more computing devices implement a mesh analysis for evaluating meshes to be rendered when rendering immersive content. The mesh analysis identifies objects in a three-dimensional scene and determines geometrical complexity values for the objects. Objects with similar geometrical complexities are grouped into areas and a mesh vertices budget is determined for the respective areas. Metadata indicating the area definitions and corresponding mesh vertices budgets are generated. The metadata may be uploaded to a server to simplify meshes in the scene prior to streaming to a client, or the metadata may be provided to a client for use in simplifying the meshes as part of rendering the scene.Type: GrantFiled: June 14, 2021Date of Patent: January 2, 2024Assignee: Apple Inc.Inventors: Afshin Taghavi Nasrabadi, Maneli Noorkami
-
Patent number: 11857871Abstract: A social game and the like that can increase the fun and amusement of a team battle and enhance players' motivation to participate in or continue a game by suppressing an occurrence of any non-participation team not participating in the battle are provided. A guild status determination unit determines, for each guild, whether the guild is in an inactive state or an active state, based on a result of detecting a login state of each player. A guild integrated control unit forcibly disbands a guild (i.e. an inactive guild) determined to be in the inactive state, based on guild activity information notified from the status determination unit. A disbandment notification unit notifies each player belonging to the inactive guild, of the disbandment of the guild.Type: GrantFiled: September 15, 2022Date of Patent: January 2, 2024Assignee: GREE, Inc.Inventor: Koichi Suzuki
-
Patent number: 11847714Abstract: An information processing device for drawing an object arranged in a three-dimensional virtual space, in an expression viewed from a virtual camera, the object including a field object associated with a two-dimensional plane defined by a first axis and a second axis, and a specific object arranged on the field object, the device including: a change processing unit changing a region of the field object falling within a viewing angle of the virtual camera; and a deformation processing unit deforming the field object, in which in a case where the region is changed by the change processing unit, the deformation processing unit makes a deformation mode of the field object different when it is determined that the specific object is positioned in the region after being changed and when it is determined that the specific object is not positioned in the region after being changed.Type: GrantFiled: March 30, 2023Date of Patent: December 19, 2023Assignee: GREE, Inc.Inventor: Ryosuke Nishida
-
Patent number: 11845007Abstract: This application discloses a perspective rotation method performed by a terminal in a virtual environment associated with an application. The method includes: displaying a first perspective picture of the application in the virtual environment; receiving a perspective rotation operation triggered on a perspective rotation control by a user of the terminal; displaying a second perspective picture corresponding to a second observation direction in response to that the perspective rotation operation does not meet a perspective rotation accelerating condition; and displaying a third perspective picture corresponding to a third observation direction in response to that the perspective rotation operation meets the perspective rotation accelerating condition.Type: GrantFiled: April 9, 2021Date of Patent: December 19, 2023Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Jin Yang
-
Patent number: 11835726Abstract: An image display method applied to AR glasses is disclosed. An inner frame of the AR glasses is provided with a first camera, and an outer frame of the AR glasses is provided with a second camera. The image display method comprises: detecting eye rotation information of a glasses wearer by using the first camera (S101); adjusting a shooting angle of the second camera according to the eye rotation information, and acquiring a target image collected by the second camera after adjusting the shooting angle (S102); judging whether there is a target object in the target image (S103); and if yes, displaying an image including position information of the target object via a lens of the AR glasses (S104). The object recognition accuracy of the AR glasses is improved.Type: GrantFiled: November 7, 2020Date of Patent: December 5, 2023Assignee: GOERTEK, INC.Inventors: Wanwan Ma, Bin Jiang, Xiaoyu Chi
-
Patent number: 11816772Abstract: System and methods for using a deep learning framework to customize animation of an in-game character of a video game. The system can be preconfigured with animation rule sets corresponding to various animations. Each animation can be comprised of a series of distinct poses that collectively form the particular animation. The system can provide an animation-editing interface that enables a user of the video game to make modifications to at least one pose or frame of the animation. The system can realistically extrapolate these modifications across some or all portions of the animation. In addition or alternatively, the system can realistically extrapolate the modifications across other types of animations.Type: GrantFiled: December 13, 2021Date of Patent: November 14, 2023Assignee: ELECTRONIC ARTS INC.Inventors: Wolfram Sebastian Starke, Harold Henry Chaput
-
Patent number: 11809784Abstract: The present disclosure generally relates techniques for audio-assisted enrollment of biometric features. In some embodiments, methods and devices for assisting users with enrollment of biometric features, using spatial audio cues, are described.Type: GrantFiled: August 23, 2021Date of Patent: November 7, 2023Assignee: Apple Inc.Inventors: Sawyer I. Cohen, Justin D. Crosby, Ruchir M. Dave, Martin E. Johnson, Benjamin J. Pope, Darius A. Satongar
-
Patent number: 11783662Abstract: Gaming machine button decks are connected with a button deck filler for connecting between two adjacent gaming machines to provide continuity between button decks. Light sources may be controlled by a multimedia server operating to control various presentation interfaces for a group of adjacent gaming machines.Type: GrantFiled: February 13, 2023Date of Patent: October 10, 2023Assignee: Everi Games, Inc.Inventors: Travis B. Bussey, Daniel C. Gibson, Craig Steven Gallagher, Peter A. Phillips, Jr.
-
Patent number: 11778339Abstract: The present disclosure generally relates to user interfaces for altering visual media. In some embodiments, user interfaces capturing visual media (e.g., via a synthetic depth-of-field effect), playing back visual media (e.g., via a synthetic depth-of-field effect), editing visual media (e.g., that has a synthetic depth-of-field effect applied), and/or managing media capture.Type: GrantFiled: September 14, 2022Date of Patent: October 3, 2023Assignee: Apple Inc.Inventors: Johnnie B. Manzari, Walker J. Eagleston
-
Patent number: 11765331Abstract: An immersive display and a method of operating the immersive display to provide information relating to an object. The method includes receiving information from an input device of the immersive display or coupled to the immersive display, detecting an object based on the information received from the input device, and displaying a representation of the object on images displayed on a display of the immersive display such that attributes of the representation distinguish the representation from the images displayed on the display, wherein the representation is displayed at a location on the display that corresponds with a location of the object.Type: GrantFiled: July 13, 2022Date of Patent: September 19, 2023Inventors: Brian Shuster, Gregory A. Piccionelli, Gary Stephen Shuster
-
Patent number: 11752436Abstract: Embodiments of the systems and methods disclosed herein provide a game that includes at least two users that each have a preconfigured set of playable virtual entities. The users draw playable virtual entities from each of their respective sets of playable virtual entities, and can play the playable virtual entities in one or more battles to facilitate moving a virtual positional marker towards a goal or shooting a goal, wherein the battle procedures are based on a turn priority. Certain attributes are associated with the playable virtual entities so that playable virtual entity effects, OVR values, and salary values can affect which playable virtual entities are in a deck and how the playable virtual entities are affected by the location of the virtual positional marker and/or other playable virtual entities.Type: GrantFiled: September 24, 2021Date of Patent: September 12, 2023Assignee: Electronic Arts Inc.Inventor: YoungSeok Yoo
-
Patent number: 11710549Abstract: Example embodiments relate to a system, method, apparatus, and computer readable media configured to generate a multiple renditions of a user interface that is updated based upon athletic movements of two or more users remotely located from each other. The UI may be configured to simultaneously display energy expenditure values in real-time. In further embodiments, a joint energy expenditure values determined from multiple remote users may be simultaneously displayed.Type: GrantFiled: September 24, 2020Date of Patent: July 25, 2023Assignee: NIKE, Inc.Inventors: Teresa Aragones, John M. Gordon, Adriana Guerrero, Christina S. Self, Paul T. Winsper, Kristopher L. Homsi
-
Patent number: 11694658Abstract: In an exemplary process, a virtual object is displayed in an enhanced reality setting. A request to transfer the virtual object is received, wherein a determination is made whether a set of one or more virtual object transfer criteria is satisfied. Movement of the virtual object away from an avatar is displayed in accordance with a determination that the set of one or more virtual object transfer criteria is satisfied. Displaying movement includes determining whether a size of the virtual object satisfies a set of one or more size criteria. In accordance with a determination that the size of the virtual object satisfies the set of one or more size criteria, a reduction in the size of the virtual object is displayed. In accordance with a determination that the size of the virtual object does not satisfy the set of one or more size criteria, displaying of a reduction in the size of the virtual object is foregone.Type: GrantFiled: March 3, 2021Date of Patent: July 4, 2023Assignee: Apple Inc.Inventor: Luis R. Deliz Centeno
-
Patent number: 11673051Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The event data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.Type: GrantFiled: August 26, 2021Date of Patent: June 13, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
-
Patent number: 11660544Abstract: The subject disclosure relates to systems and methods for ranking video game players based on performance statistics recorded during game-play. In some aspects, a process of the subject technology can include operations for receiving a first set of game-play attributes including two or more game-play statistics for measuring a first player's performance relative to a first game and a second game, receiving a second set of game-play attributes including two or more game-play statistics for measuring a second player's performance relative to the first game and the second game, and automatically ranking the first player and the second player based on the first set of game-play attributes and the second set of game-play attributes. Systems and computer-readable media are also provided.Type: GrantFiled: July 20, 2021Date of Patent: May 30, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Steven Trombetta, Christopher Thielbar
-
Patent number: 11656677Abstract: A waveguide apparatus includes a planar waveguide and at least one optical diffraction element (DOE) that provides a plurality of optical paths between an exterior and interior of the planar waveguide. A phase profile of the DOE may combine a linear diffraction grating with a circular lens, to shape a wave front and produce beams with desired focus. Waveguide apparati may be assembled to create multiple focal planes. The DOE may have a low diffraction efficiency, and planar waveguides may be transparent when viewed normally, allowing passage of light from an ambient environment (e.g., real world) useful in AR systems. Light may be returned for temporally sequentially passes through the planar waveguide. The DOE(s) may be fixed or may have dynamically adjustable characteristics. An optical coupler system may couple images to the waveguide apparatus from a projector, for instance a biaxially scanning cantilevered optical fiber tip.Type: GrantFiled: September 27, 2021Date of Patent: May 23, 2023Assignee: Magic Leap, Inc.Inventors: Rony Abovitz, Brian T. Schowengerdt, Mathew D. Watson
-
Patent number: 11654331Abstract: A motion sensing data collecting system including: a plurality of user terminal ends each having a wearable sensing device for sensing a set of motion data of a motion combination; and a central control platform communicating with the user terminal ends via an internet to enable the user terminal ends to upload plural sets of motion data of the motion combinations, where the plural sets of motion data are stored in a memory unit, and one set of motion data corresponding to an aforementioned motion combination required by a user terminal end will be selected from the plural sets of motion data and sent to the user terminal end.Type: GrantFiled: December 16, 2020Date of Patent: May 23, 2023Inventor: Chia-Chieh Hung
-
Patent number: 11654356Abstract: Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.Type: GrantFiled: March 23, 2021Date of Patent: May 23, 2023Assignee: Blizzard Entertainment, Inc.Inventors: Carl Chimes, Dave Lawrence, Alan Dabiri, James Anhalt, Eric Sutton
-
Patent number: 11648481Abstract: Automated detection of events in content can be performed using regions of information associated with various user interface or display elements. Certain elements can be indicative of a type of event, and regions associated with these elements can be analyzed on a per-frame basis. If one of these primary regions shows a state or transition that is indicative of one of these events, one or more secondary regions can be analyzed as well to attempt to verify whether that event occurred, as well as whether that event qualifies for selection for additional use. Selected events can be used for purposes such as to generate highlight montages, training videos, or user profiles. These events may be positioned at different layers of an event hierarchy, where child regions are only analyzed for frames where a parent region is indicative of a type of event.Type: GrantFiled: October 20, 2020Date of Patent: May 16, 2023Assignee: Nvidia CorporationInventors: Suresh Yerva, Stephen Holmes
-
Patent number: 11642962Abstract: A center information display system includes a center information display; a capturing device configured to obtain information on an occupant inside a vehicle; a rotating structure configured to adjust a view angle of the center information display; and a control device in communication with the capturing device, being configured to determine whether there is an occupant in a driver seat or a passenger seat, and control the rotating structure to rotate the center information display to a predetermined view angle.Type: GrantFiled: June 29, 2020Date of Patent: May 9, 2023Assignees: FUDING PRECISION COMPONENTS (SHENZHEN) CO., LTD., FOXCONN INTERCONNECT TECHNOLOGY LIMITEDInventor: Chia-Yen Lee
-
Patent number: 11623145Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for preventing rendering of a character in a video game. The method includes receiving an action regarding a first character rendered in a first-person point of view (POV), the action causing the POV of the first character to change from the first-person POV to a third-person POV. The method includes detecting the POV of the first character is to be changed. The method includes determining characters are outside of a field of view (FOV) of the first character in the first-person POV and would be within the FOV of the first character in the third-person POV. The method includes changing the POV of the first character from the first-person POV to a third person POV. The method includes causing rendering of the video game in a third-person POV of the first character, the rendering preventing rendering of other characters.Type: GrantFiled: December 13, 2021Date of Patent: April 11, 2023Assignee: Electronic Arts Inc.Inventor: Carlos Emmanuel Reyes Pineda
-
Patent number: 11602690Abstract: A method and apparatus for controlling a virtual camera in a game are disclosed. In the present disclosure, it is detected whether a movement of a virtual character toward a first direction satisfies a preset condition, when the preset condition is satisfied, a shifting direction of the virtual camera is determined, and the virtual camera is controlled to shift toward the shifting direction while moving according to a change of position of the virtual character, thereby a game scene image captured by the shifted virtual camera is displayed on a Graphical User Interface (GUI).Type: GrantFiled: May 15, 2019Date of Patent: March 14, 2023Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Wenchao Zhou, Kun Shao
-
Patent number: 11583767Abstract: Methods and apparatus are disclosed for video transmission. According to one example, computer-readable storage media storing computer-readable instructions, which when executed by a computer having at least one processor, cause the computer to: change, during or after execution of a computer-implemented game, at least one current parameter of an avatar of a first distributor on the basis of second data or display in a second video, during or after execution of the computer-implemented game, an avatar of the first distributor and an avatar of at least any user of one or more users on the basis of the second data, wherein first data is data regarding at least any of the following: one or more users who jointly distributed a computer-implemented game with the first distributor, and one or more users who jointly distributed with the first distributor using an avatar of the first distributor and his/her own avatar.Type: GrantFiled: June 18, 2021Date of Patent: February 21, 2023Assignee: GREE, Inc.Inventor: Yosuke Kanaya
-
Patent number: 11559743Abstract: A method for connecting game plays between different players playing a video game. The method includes determining that a first character has accomplished a mission within a region of a virtual environment of the video game, wherein the first character is controlled by a first player playing the video game in a first game play. The method includes opening access by the first character to a regional inter-game communication medium in response to accomplishing the task. The method includes generating first data in the first game play. The method includes cross-pollinating the first data using the regional inter-game communication medium across a plurality of virtual environments of a plurality of asynchronous game plays of a plurality of players.Type: GrantFiled: July 31, 2019Date of Patent: January 24, 2023Assignee: Sony Interactive Entertainment LLCInventor: Hideo Kojima