Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 10722783
    Abstract: A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.
    Type: Grant
    Filed: December 21, 2018
    Date of Patent: July 28, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki
  • Patent number: 10719978
    Abstract: A non-limiting example game apparatus includes a display device, and a game screen is displayed on the display device. For example, a player character, a non-player character, a background object, etc. are displayed in the game screen. When finishing the drawing of a game image corresponding to the game screen, the smallest value of a Z value is acquired from a Z buffer. If the smallest value is less than a predetermined threshold value, when drawing a game image of a next frame, a target object that is near to a virtual camera is detected, and transparency of the target object that is nearer than a predetermined criterion is made to be increased.
    Type: Grant
    Filed: February 27, 2018
    Date of Patent: July 21, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Takuhiro Dohta, Yuya Sato, Minoru Hamaura
  • Patent number: 10709971
    Abstract: In a state where an extended input device is secured to a data transmission device, an image capturing unit of the data transmission device captures an image of a light emitting unit that emits light, an image of which is allowed to be captured by the image capturing unit in accordance with a user input and/or a user operation, and data generated based on at least the captured image is transmitted to an information processing apparatus. The information processing apparatus executes an information process based on the transmitted data.
    Type: Grant
    Filed: November 29, 2018
    Date of Patent: July 14, 2020
    Assignee: NINTENDO CO., LTD.
    Inventor: Hitoshi Yamazaki
  • Patent number: 10709982
    Abstract: The present disclosure provides an information processing method, an apparatus using the method and a non-transitory storage medium thereof. The method includes: when a first touch operation on the first touch operation area is detected, adjusting a presentation field of the game scene in the graphical user interface according to the first touch operation; when a preset action of the first touch operation is detected, determining a path point in the game scene according to a touch point of the preset action, and controlling the virtual character to move automatically towards the path point in the game scene according to a preset path finding strategy; and when a preset cancellation operation is detected, cancelling the path point and configuring the virtual character to move in the game scene according to the second touch operation on the second touch operation area.
    Type: Grant
    Filed: September 13, 2018
    Date of Patent: July 14, 2020
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Zhikang Tan, Jingya Zhang
  • Patent number: 10706692
    Abstract: Devices, systems and methods for communicating to another user or users through skin response technology are provided. The present disclosure provides for receiving at least one message over a network by a mobile device; transmitting the received at least one message to a vibrotactile device configured to be worn on the skin of a user; converting, by the vibrotactile device, the transmitted at least one message into a predefined vibration pattern; and effecting the predefined vibration pattern onto the skin of a user by at least one actuating element of the vibrotactile device.
    Type: Grant
    Filed: April 24, 2018
    Date of Patent: July 7, 2020
    Inventor: Leigh M. Rothschild
  • Patent number: 10708186
    Abstract: At a server, a load monitoring unit monitors whether or not a predetermined condition regarding processing of requests is satisfied. In the case where the predetermined condition is not satisfied, a wait-time calculating unit calculates a wait time as a time parameter for controlling the speed of time flow at a player terminal side. A request executing unit executes requests in the order of arrival and generates responses. A response sending control unit executes control to send responses to the player terminals that have sent the corresponding requests and to also send to the player terminals information representing the wait time in the case where the wait time has been calculated.
    Type: Grant
    Filed: November 21, 2017
    Date of Patent: July 7, 2020
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 10702771
    Abstract: A game system is disclosed that enables users to play a multi-user game on their respective user devices while viewing a projection view on a separate screen, such as a movie theater screen. The projection view may be generated by a game control system by running game client that controls a special character in the game. The special character acts as a camera, generating a view that can be used as, or included in, the projection view. The game control system may control the position of the special character in a game world to generate views of selected game events.
    Type: Grant
    Filed: June 10, 2016
    Date of Patent: July 7, 2020
    Assignee: SUPER LEAGUE GAMING, INC.
    Inventors: John Miller, David Steigelfest
  • Patent number: 10698087
    Abstract: An optical sensing system and an electronic display system are provided. In the optical sensing system, a light is firstly transmitted to a light guide device via a first light emitting surface and then is transmitted to a light transmissive display screen via a second light emitting surface on the light guide device, and then the light passes through the light transmissive display screen. In this case, even if an area of the first light emitting surface is small due to the small size of an encapsulating body for a light emitting element, energy of the light is not concentrated at a small region of the light transmissive display screen but is dispersed to a relatively large region of the light transmissive display screen, as long as an area of the second light emitting surface is set to be relatively large.
    Type: Grant
    Filed: February 1, 2019
    Date of Patent: June 30, 2020
    Assignee: SILERGY SEMICONDUCTOR TECHNOLOGY (HANGZHOU) LTD
    Inventor: Suyi Lin
  • Patent number: 10695674
    Abstract: An information processing method and apparatus, a storage medium and an electronic device are provided. The method includes that: a first touch control region is provided on a graphical user interface, and a virtual character is configured to move in a game scene according to a first touch operation received in the first touch control region; a second touch control region is provided on the graphical user interface, and when a second touch operation in the second touch control region is detected, a presented vision of the game scene on the graphical user interface is changed; and when a preset operation of the second touch operation is detected, a prompt signal selection control configured to send a prompt signal is provided, and the prompt signal includes position indication information of the game scene.
    Type: Grant
    Filed: June 21, 2018
    Date of Patent: June 30, 2020
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Jingya Zhang
  • Patent number: 10692330
    Abstract: The present disclosure relates generally to a system that facilitates a virtual casino floor having different risk limits for live players and remote players.
    Type: Grant
    Filed: March 14, 2018
    Date of Patent: June 23, 2020
    Assignee: IGT
    Inventor: Charles Cohen
  • Patent number: 10688339
    Abstract: Provided is a balance training apparatus operating in conjunction with an inverted pendulum moving apparatus on which a trainee rides and performs a moving operation. The balance training apparatus includes a detector configured to detect a position of the moving apparatus, and a controller configured to set a task for the trainee to travel back and forth from an initial position to a target position within a predetermined time and configured to superimpose a character representing the trainee at a position corresponding to a position of the moving apparatus on a video indicating progress of the task and display it on a display. The controller corrects the initial position in a task to be executed next to a position of the moving apparatus at the end of a task that has been executed last and corrects the target position according to the correction of the initial position.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: June 23, 2020
    Assignee: TOYOTA JIDOSHA KABUSHIKI KAISHA
    Inventors: Yu Sasaki, Masahiro Takahashi
  • Patent number: 10682572
    Abstract: Disclosed herein are methods for controlling a simulated object in a video game using a rotatable reticle, which allows a player to control the precise angle of an action and to select from a variety of actions, and then adjusts the effectiveness of the selected action based on the quality of the player's use of the reticle. The Video Game Reticle invention comprises a method of generating a symbol comprising a pivot point and a directional pointer, wherein the symbol acts as a dial with directional keys. A left rotational direction control key causes the dial to swing left, and a right rotational direction control key causes the dial to swing right. One or more action keys allow a player to activate an action, once the player decides on the angle of the action; wherein the relative effectiveness of the action is determined by the angle selected by the player.
    Type: Grant
    Filed: July 25, 2018
    Date of Patent: June 16, 2020
    Inventors: Cameron Wilson, Griffin Chambers, Myles Conn Dobbs
  • Patent number: 10671853
    Abstract: The method disclosure provides methods, systems and computer programs for identification of candidate video insertion object types using machine learning. Machine learning is used for at least part of the processing of the image contents of a plurality of frames of a scene of a source video. The processing includes identification of a candidate insertion zone for the insertion of an object into the image content of at least some of the plurality of frames and determination of an insertion zone descriptor for the identified candidate insertion zone, the insertion zone descriptor comprising a candidate object type indicative of a type of object that is suitable for insertion into the candidate insertion zone.
    Type: Grant
    Filed: August 29, 2018
    Date of Patent: June 2, 2020
    Assignee: MIRRIAD ADVERTISING PLC
    Inventors: Tim Harris, Philip McLauchlan, David Ok
  • Patent number: 10671241
    Abstract: The disclosed technology is generally directed to mixed reality devices. In one example of the technology, a mixed-reality view is provided to an operator. The mixed-reality view includes both a real-world environment of the operator and holographic aspects. The holographic aspects include at least a first hologram. The first hologram is displayed with a first hologram menu, such that the first hologram menu includes visible selectable menu options associated with the first hologram. In the mixed-reality view, the first hologram menu, including the visible selectable menu options of the first hologram menu, is rotated to face the operator as the operator moves, such that the first hologram menu rotates in a curved manner about the first hologram as the first hologram menu rotates. Responsive to the operator making a selection on the first hologram menu, the first hologram in the mixed-reality view is altered based on the selection.
    Type: Grant
    Filed: May 30, 2019
    Date of Patent: June 2, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Victor Jia, Kevin Thomas Mather, Robert István Butterworth, Kyle Mouritsen
  • Patent number: 10672230
    Abstract: A gaming machine comprises memory storing a pay table comprising a plurality of pay table items, each item defining a prize and a required winning combination of symbols to achieve the respective prize, a pay table modifier configured to modify the pay table to apply to at least one game outcome by changing the required winning combination of symbols associated with a first prize such that a lower number of symbols are required to achieve the first prize, an outcome generator configured to generate each at least one game outcome by selecting symbols for display in a plurality of columns of symbol display positions on a display of the gaming machine, and an outcome evaluator configured to evaluate the selected symbols based on the modified pay table upon the pay table being modified.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: June 2, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Christian James Salmon, Kieran Power
  • Patent number: 10661173
    Abstract: A device provides audible output pertaining to audio video (AV) content such as a video game based on a section of the AV content that is being presented.
    Type: Grant
    Filed: June 26, 2018
    Date of Patent: May 26, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Saket Kumar, Komath Naveen Kumar
  • Patent number: 10664990
    Abstract: The disclosure provides methods and systems for modular virtual reality tracking of an object in a play area. An example system includes a first tracking module located at a first place and configured to capture a first image of a play area and obtain first coordinates of the object relative to the first place. The system may include at least one second tracking module located at a second place different from the first place and configured to capture a second image of the play area and obtain second coordinates of the object relative to the second place. The system may include a processing unit configured to receive the first coordinates from the first tracking unit and the second coordinates from the second tracking unit and continuously track the object while the object is within the boundaries of at least one of the first image and the second image.
    Type: Grant
    Filed: September 25, 2017
    Date of Patent: May 26, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Kevin Murphy, Troy Hieda, Stephen Burns
  • Patent number: 10666662
    Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that does not have an installed application associated with the media content. A media guidance application may receive a communication from a private device requesting to access content using the public device. In response, the media guidance application may retrieve, at the public device, a public interface application and private interface application from a content provider of the content. The private interface application, which may be configured to control a graphical user interface of the public interface application, may then be transmitted to the private device. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: May 10, 2018
    Date of Patent: May 26, 2020
    Assignee: Rovi Guides, Inc.
    Inventor: William L. Thomas
  • Patent number: 10656717
    Abstract: The present application provides a tactile feedback apparatus, comprising: a contact determining module, configured to determine, on a virtual reality (VR) interactive controller, a region where contact between a user and the VR interactive controller occurs; and a tactile feedback module, configured to generate, according to relevant information of an object simulated by the VR interactive controller, at least a first contact feedback in the region where the contact occurs. The present application also provides a VR interactive system. The technical solutions provided by embodiments of the present application are used to cause that it is unnecessary to provide a tactile feedback to a user on the entire VR interactive controller, thereby greatly reducing energy consumption needed for generating a tactile feedback.
    Type: Grant
    Filed: May 31, 2019
    Date of Patent: May 19, 2020
    Assignee: BEIJING ZHIGU RUI TUO TECH CO., LTD.
    Inventors: Lin Du, Liang Zhou
  • Patent number: 10653954
    Abstract: The present invention is a server that causes a logged-in information processor to run a game among a plurality of information processors, comprising: executing to determine a present information of a content corresponding to a status information of the information processor of a transmission destination when receiving a present giving signal for giving a present to the information processor of the transmission destination identified by an ID information, and transmitting the present information to the information processor of the transmission destination, triggered by a predetermined action of the information processor of the transmission destination.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: May 19, 2020
    Assignee: Universal Entertainment Corporation
    Inventors: Masaki Oyama, Atsushi Kumita, Toshikazu Jinnouchi
  • Patent number: 10650544
    Abstract: A method for implementing a graphics pipeline. The method includes building a first shadow map of high resolution, and building a second shadow map based on the first shadow map of lower resolution. The method includes determining a light source affecting a virtual scene, and projecting geometries of objects of an image of the virtual scene onto a plurality of pixels of a display from a first point-of-view. The method includes determining a foveal region when rendering the image, wherein the foveal region corresponds to where an attention of a user is directed. The method includes determining a first set of geometries is drawn to a first pixel, determining the first set of geometries is in shadow based on the light source, and determining the first set of geometries is outside of the foveal region. The method includes rendering the first set of geometries using the second shadow map.
    Type: Grant
    Filed: October 6, 2017
    Date of Patent: May 12, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Andrew Young, Chris Ho, Jeffrey Roger Stafford
  • Patent number: 10650644
    Abstract: A computer device and method for moving game components are provided. The computer device comprises: at least one data storage device to store game data for a game; a display device to display at least one three-dimensional game component of the game; at least one data capture device to collect player movement data, wherein the player movement data defines movement of a player of the game, wherein the data capture device includes a camera, a sensor or other data capture electronic hardware; and at least one processor configured to: 1) transform the player movement data into data defining game movement for the at least one game component; and 2) generating movement on the display device of the at least one game component using the data defining game movement; wherein the at least one data capture device is configured to collect player movement data associated with movement of the player's eyes.
    Type: Grant
    Filed: May 30, 2014
    Date of Patent: May 12, 2020
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Brian Comeau, Vicky Leblanc
  • Patent number: 10652250
    Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that has installed a mirror-capable application associated with the media content. A media guidance application may receive a communication from a private device, with a private interface application and a public interface application, wherein the communication is a request to access content using the public device. In response, the media guidance application may request, at the public device, the public interface application from the private device. The private device may thus transmit the public interface application with user authorization information to the public device. The private interface application may be configured to mirror the graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device and mirror the content on the private device, when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: May 10, 2018
    Date of Patent: May 12, 2020
    Assignee: Rovi Guides, Inc.
    Inventor: William L. Thomas
  • Patent number: 10650601
    Abstract: An information processing device includes a display control unit that performs display control such that a first virtual object corresponding to content is contained in a rendering image of the content when a position of the content defined in a virtual space and a position of a viewpoint defined in the virtual space have a first positional relation, and a second virtual object corresponding to the content is contained in the rendering image when the position of the content and the position of the viewpoint have a second positional relation. A distance between the position of the content and the position of the viewpoint in the second positional relation is shorter than a distance between the position of the content and the position of the viewpoint in the first positional relation, and visibility of the second virtual object is lower than visibility of the first virtual object.
    Type: Grant
    Filed: February 17, 2017
    Date of Patent: May 12, 2020
    Assignee: SONY CORPORATION
    Inventors: Ryo Fukazawa, Kuniaki Torii, Takahiro Okayama, Kazuomi Kondo
  • Patent number: 10639549
    Abstract: An information processing method, including: at a first gaming terminal that corresponds to a first game player in a game: displaying a first game scene from a first viewing perspective corresponding to the first game player; displaying, concurrently with the first game scene, a character selection area that is distinct from the first game scene, including displaying, within the character selection area, respective avatars corresponding a first subset of the plurality of game characters that are currently eligible targets of a first game operation associated with the first game player; detecting a selection input directed to at least a first avatar in the character selection area that corresponds to a first game character of the first subset of the plurality of game characters; and in response to detecting the selection input, selecting the first game character in the first game scene as a target of the first game operation.
    Type: Grant
    Filed: October 4, 2017
    Date of Patent: May 5, 2020
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yong Tang, Jianmiao Weng, Yu Chen, Wei Gong
  • Patent number: 10643423
    Abstract: A system, digital table and method for binding a mobile device to a location on the digital table are disclosed. The digital table has a transparent substrate, a diffuse cloth layer having the feel of felt and suitable for backlighting with an interposed compressible layer. A wireless table transceiver is provided to detect a mobile device on the table and to cause the mobile device to emit a code with its camera flash detected by an optical receiver to bind the mobile device to a specific location on the gaming table surface. Content such as digital images or lighting arrangements are directed through the substrate and compressible layer to the underside of the cloth where they are visible at the cloth layer adjacent to the mobile device location. In an embodiment the orientation of the mobile device may be determined for configuring content. Interaction between the mobile device and table is supported to move virtual items such as gaming chips between the mobile device and the digital table.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: May 5, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Martin Lyons, Scott Hilbert
  • Patent number: 10643427
    Abstract: A threshold triggered interleaved wagering system is disclosed, including an interactive processing device constructed to: provide a display associated with an interactive application; continuously generate and communicate application telemetry data; receive wagering telemetry data and application resource data; automatically configure the display and incorporate the application resource data; a wager server constructed to: receive wager request instruction data; automatically determine a wager outcome; and communicate the wager outcome data to the process controller; and the process controller operatively connecting the interactive processing device and the wager server, and constructed to: receive the application telemetry data; determine whether to adjust a wager trigger value; determine whether to trigger a wager request; generate wager request instruction data; communicate the wager request instruction data; receive the wager outcome data; automatically determine the wagering telemetry data and the appli
    Type: Grant
    Filed: August 25, 2015
    Date of Patent: May 5, 2020
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer, Caitlyn Ross, David Chang
  • Patent number: 10636244
    Abstract: A gaming signage system may include one or more movable displays. One or more movable displays may present first visual effects while the one or more moveable displays are in a first configuration in which at least one game feature presentation device is not viewable. In response to a trigger event indication (which may correspond to a base game event), the movable display(s) may move to a second configuration and reveal the game feature presentation device. The game feature presentation device may be used to present a bonus feature and/or to present a different aspect of the base game. Alternatively, at least a portion of a movable display may be hidden when in a first configuration. At least the portion of the movable display(s) may present a bonus feature and/or a different aspect of the base game when in the second configuration.
    Type: Grant
    Filed: October 3, 2018
    Date of Patent: April 28, 2020
    Assignee: Aristocrat Technologies Austrailia Pty Limited
    Inventors: Eric Winston, Timothy Seckel
  • Patent number: 10629028
    Abstract: An electronic gaming machine including an interactive controller constructed to: determine that a user has destroyed an object in a skill-based game; distribute a wager request based on the destroyed object; receive from the application controller, a wager outcome; and present to the user the wager outcome. The electronic gaming machine further includes the application controller operatively connecting the interactive controller and a wager controller. The application controller is constructed to: receive the wager request; communicate to the wager controller, the wager request; receive from the wager controller, a wager outcome; and communicate the wager outcome to the interactive controller for display to the user.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: April 21, 2020
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Carlos Schulte
  • Patent number: 10630692
    Abstract: Systems and methods for providing access to media content by connecting, to a private device, a public device that does not have an installed application associated with the media content. A media guidance application may receive a communication from a private device, with a private interface application and a public interface application, wherein the communication is a request to access content using the public device. In response, the media guidance application may request, at the public device, the public interface application from the private device. The private device may thus transmit the public interface application with user authorization information to the public device. The private interface application may be configured to control a graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: May 10, 2018
    Date of Patent: April 21, 2020
    Assignee: Rovi Guides, Inc.
    Inventor: William L. Thomas
  • Patent number: 10617946
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
    Type: Grant
    Filed: December 14, 2015
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 10623573
    Abstract: Embodiments presented herein provide techniques for inferring the current emotional state of a user based on paralinguistic features derived from audio input from that user. If the emotional state meets triggering conditions, the system provides the user with a prompt which allows the user to connect with a support agent. If the user accepts, the system selects a support agent for the user based on the predicted emotional state and on attributes of the support agent found in an agent profile. The system can also determine a priority level for the user based on the score and based on a profile of the user and determine where to place the user in a queue for the support agent.
    Type: Grant
    Filed: September 9, 2019
    Date of Patent: April 14, 2020
    Assignee: INTUIT INC.
    Inventors: Benjamin Indyk, Igor A. Podgorny, Raymond Chan
  • Patent number: 10610782
    Abstract: In an example of a game system, switching to an imaging mode is performed according to an operation performed by a player while a game is being performed. In the imaging mode, a virtual camera in a virtual space is rotated in a roll direction according to an operation performed by the player. In the game system, when rotation of the virtual camera in the roll direction represents a value greater than or equal to a predetermined threshold value, information indicating that 90 degrees rotation is to be performed is stored as rotation information of an image. In the game system, according to an instruction from the player, an image displayed on a screen at a time of the instruction, and the rotation information of the image are stored in a storage medium.
    Type: Grant
    Filed: May 11, 2018
    Date of Patent: April 7, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Kenta Motokura, Yusuke Kitazono, Youtarou Kiriyama, Wataru Tanaka
  • Patent number: 10610799
    Abstract: A hand-eye coordination training device and/or kit may be reconfigurable by the user to adjust the level of difficulty of use. The training device may have a hub with at least two couplings and at least two handles that interchangeably and releasably attach to the couplings on the hub. Each handle is physically differentiated from the others by shape, color, size, or other differentiating elements. Handles may be fillable with material that alters the rotation of the training device in flight. In use, a color or other differentiating feature is called, and the user must catch the appropriate handle. If a specific hand is called, the user must use that hand to make the catch. The training device may comprise a controller and at least one sensor that controls sound, light, or a combination of sound and light. The training device provides a gaming element to training sessions.
    Type: Grant
    Filed: September 19, 2017
    Date of Patent: April 7, 2020
    Inventor: Josh Broeker
  • Patent number: 10613336
    Abstract: Disclosed is a device comprising a headband portion configured to fit atop a user's head; an ear piece portion physically and communicatively coupled to one end of the headband portion; a modular processing device communicatively coupled to the ear piece portion wherein the modular processing device is configured to be physically detached and attached from ear piece portion; an arm portion connected to the ear piece portion and configured to facilitate data communications between the modular processing device and a virtual reality or augmented reality display portion.
    Type: Grant
    Filed: January 23, 2018
    Date of Patent: April 7, 2020
    Assignee: OTOY, INC.
    Inventors: Julian Michael Urbach, Clayton C. Sparks, Charles Wallace
  • Patent number: 10616650
    Abstract: Embodiments are directed towards providing supplemental content to a viewer based on the viewer's environment while the viewer is viewing content. Content is provided to a content receiver for presentation to the viewer. While the viewer is viewing the content, an image of the viewer's environment is captured and analyzed to detect the context of the environment. Supplemental content is selected based on this detected context and presented to the viewer, which allows the supplemental content to be tailored to the viewer. One or more additional images of the viewer's environment are captured while the viewer is viewing the supplemental content and the context of the viewer's environment emotion while the viewer is viewing the supplemental content is detected. This subsequent context is analyzed to determine if the viewer had an expected response to the supplemental content, which can be used to determine the efficiency of the supplemental content.
    Type: Grant
    Filed: November 19, 2018
    Date of Patent: April 7, 2020
    Assignee: DISH NETWORK L.L.C.
    Inventors: Rima Shah, Ryan Blake, Christopher Day
  • Patent number: 10603589
    Abstract: Even when a movement command input is not performed from a player, a player character is moved in a predetermined direction in a virtual game space, and a game screen including the player character is scrolled so as to follow movement of the player character. In response to determination being made that a touch operation is detected in a state in which the positional relationship between a predetermined object and the player character satisfies a predetermined condition, the movement direction of the player character is temporarily changed to a direction containing a direction component opposite to the predetermined direction.
    Type: Grant
    Filed: August 4, 2017
    Date of Patent: March 31, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Shigeru Miyamoto, Takashi Tezuka, Masanobu Sato
  • Patent number: 10603583
    Abstract: Techniques for implementation of an entity-component architecture with components having multiple configurations are described herein. In some examples, at least one component within an entity-component architecture of a video game may have multiple different configurations. Each of the multiple configurations may, for example, relate to a different respective deployment context in which the configuration will be deployed. For example, in some cases, the different configurations may be defined for different device types, such as client, server, and others. Additionally, in some cases, the different configurations may be defined for different types of game consoles, and other different software, hardware, and/or contextual attributes. Furthermore, in some cases, configurations may be defined for use during video game development, such as within an editing interface that is used for video game development.
    Type: Grant
    Filed: September 20, 2016
    Date of Patent: March 31, 2020
    Assignee: Amazon Technologies, Inc.
    Inventors: Juan Pablo Ferreyra, Pablo Puo Hen Cheng, Brian David Fisher, Bill L. Merrill
  • Patent number: 10593149
    Abstract: Disclosed are various embodiments for generating an outcome for a wagering game based on a trajectory of a virtual projectile launched in a skill-based or pseudo skill-based portion of a wagering game. The trajectory of the virtual projectile can originate from a client device. The trajectory can be determined based in part on sensor measurements from the client device. Data describing the sensor measurements can be received from the client device.
    Type: Grant
    Filed: December 14, 2017
    Date of Patent: March 17, 2020
    Assignee: IGT
    Inventor: Dwayne Nelson
  • Patent number: 10583355
    Abstract: An information processing method and apparatus, an electronic device, and a storage medium are provided. The method includes: a first touch area is provided on the graphical user interface, and a virtual character is configured to move in the game scene according to a first touch operation received in the first touch area; when a signal triggering operation acting in the at least one signal icon is detected, an assisting area is provided on the graphical user interface, a position indicator is provided on the mini-map, and a touch sliding operation is detected in a preset operation area of the assisting area, and the assisting area at least partially covers the at least one signal icon; a position of the position indicator in the mini-map is updated according to the touch sliding operation; and when the end of the touch sliding operation is detected, a prompt signal corresponding to the at least one signal icon is sent, and the prompt signal includes position indication information of the game scene.
    Type: Grant
    Filed: August 30, 2018
    Date of Patent: March 10, 2020
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Zhaoda He
  • Patent number: 10583362
    Abstract: Players with a wide range of levels or attack strength can enjoy a time-limited group battle, and the participation rate can be expected to improve throughout the set time slot. A battle time managing unit refers to a timer and a memory resource to manage the time of a battle between groups. A battle condition extraction unit refers to the memory resource and checks whether to change a battle condition during the time of the battle. A target changing unit refers to the memory resource to set a target of change based on the battle condition. A battle condition changing unit changes the battle condition for the target of change that was selected by the target changing unit. Based on the changed battle condition, a battle rendering unit executes rendition processing for the game related to the battle.
    Type: Grant
    Filed: June 19, 2019
    Date of Patent: March 10, 2020
    Assignee: GREE, Inc.
    Inventor: Koichi Suzuki
  • Patent number: 10576372
    Abstract: An electronic device is provided. The electronic device includes a display screen and a computing hardware.
    Type: Grant
    Filed: October 11, 2013
    Date of Patent: March 3, 2020
    Assignee: SUPERCELL OY
    Inventors: Jon Franzas, Timur Haussila, Touko Tahkokallio
  • Patent number: 10582346
    Abstract: A method for communicating from a mobile platform includes arranging a plurality of regions in a communication screen on a first mobile platform. Each one of the plurality of regions in the communication screen is populated with communication data. The communication data includes at least one or more of text data, image data, and video data. The communication screen is sent from the first mobile platform to a second mobile platform. A display of the communication screen on the second mobile platform appears substantially identical to a display of the communication screen on the first mobile platform.
    Type: Grant
    Filed: June 19, 2014
    Date of Patent: March 3, 2020
    Assignee: OmniVision Technologies, Inc.
    Inventors: Jizhang Shan, Hui Pan, Xinhua Su
  • Patent number: 10576375
    Abstract: Provided is a method for controlling a computer, etc., which makes it possible to improve the usability of city building games. The computer is provided with a storage unit configured to store game contents arranged within a game space, positions of the game contents, and a template defining positions of one or more of game contents, and progresses a game by arranging the game contents within the game space based on a command by a player. The method includes when the template is applied to a predetermined area within the game space based on the command by the player, moving, by the computer, the game contents arranged within the game space to the positions of the game contents defined by the template.
    Type: Grant
    Filed: May 24, 2019
    Date of Patent: March 3, 2020
    Assignee: GREE, INC.
    Inventor: Taiki Eda
  • Patent number: 10579163
    Abstract: Systems and methods use a mobile device to position an annotation of displayed content on a shared display coupled with a host device. Sensor data, such as gyroscope and accelerometer data, from the mobile device may be transmitted to the host device and used to generate the annotation. The sensor data may be preprocessed to smooth and fit the data to a parametric curve or shape prior to or after display on the shared display. The user of the mobile device may interact with the mobile device to further start and stop the annotation, as well as denote to animate the annotation.
    Type: Grant
    Filed: June 2, 2018
    Date of Patent: March 3, 2020
    Assignee: Mersive Technologies, Inc.
    Inventors: Christopher O. Jaynes, Robert Balgley, Michael Tolliver, Joshua Schrader, Colleen Yerkes, Marcus William Robert Birney, Vincent Keller, Vincent Ferreri, Brandon Barron
  • Patent number: 10569167
    Abstract: In accordance with the present disclosure a system for providing feedback in response to a video game is provided. The system includes: a game controller configured to receive signal(s) from a video game indicating first and second feedback response(s) and a vest configured to provide feedback in response to receiving a communication from the game controller. The game controller includes a first and a second transmitter configured to transmit a first and a second signal indicating the first and second feedback response, respectively. The vest includes: a first and a second receiver configured to receive the first and second signal from the first and second transmitter, a first feedback and second device that provides feedback in response to the first and second signal, the first and second feedback device being disposed on a first and second portion of the vest, respectively.
    Type: Grant
    Filed: August 22, 2018
    Date of Patent: February 25, 2020
    Inventor: Abdul Hotaki
  • Patent number: 10569173
    Abstract: In an example of a system, in a virtual space, a player camera that follows each player in a multiplay game, a bird's-eye camera that views the virtual space from a bird's-eye view, and an object camera that follows a predetermined object are set. A watcher watches the game by switching the player camera, the bird's-eye camera, and the object camera. In accordance with an operation of the watcher, the bird's-eye camera moves in the virtual space, and a height of the bird's-eye camera is determined in advance in accordance with a position. When virtual cameras are switched by the watcher, a game image from the virtual cameras during the switching is displayed.
    Type: Grant
    Filed: May 7, 2018
    Date of Patent: February 25, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Keita Tsutsui, Seiichi Yamaguchi
  • Patent number: 10567227
    Abstract: Methods, computer program products, and systems are presented. The method computer program products, and systems can include, for instance: receiving, by a database resource interface, a synthetic request to access a database resource; determining by machine logic rules of the database resource interface that the request has been synthetically generated by a generating device and is not a live production request; and responsive to the determination that the request has been synthetically generated sending, by the database resource interface, a responsive report to the generating device without accessing the database resource.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: February 18, 2020
    Assignee: International Business Machines Corporation
    Inventors: Samir Nasser, Kyle Brown
  • Patent number: 10561940
    Abstract: A computer device has a display which displays game elements. The game element being one of a plurality of different types and having a weight. A user interface detects when a user engages with a game element. If there is a match associated with the game element, the weights of the all the match game elements is summed. If the weight is above a threshold, the engaged game element is removed from the game board. The weight is distributed to other game elements.
    Type: Grant
    Filed: December 3, 2015
    Date of Patent: February 18, 2020
    Assignee: KING.COM LTD.
    Inventors: Adam Wallin, Sebastien Ballanger
  • Patent number: 10561933
    Abstract: Game methods for controlling a game using virtual buttons and/or systems for performing the same are provided. The game method includes determining, by a processor of the computer, whether a virtual button is selected by a user from among one or more virtual buttons displayed on a touch screen of the game system, controlling, by the processor, a game in progress according to an input event of the user, which is input through a second portion of the touch screen, the second portion being different from the first portion, and performing, by the processor, different controls according to the virtual buttons respectively selected by the user.
    Type: Grant
    Filed: August 27, 2015
    Date of Patent: February 18, 2020
    Assignees: LINE UP CORPORATION, LINE STUDIO CORPORATION
    Inventor: Kyoung Ho Yoon