Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 12169999
    Abstract: According to one aspect of the present disclosure, a gaming system is provided for tracking chips in a gaming environment. In some embodiments, an apparatus, system, etc. comprises a chip tray having one or more image sensors. The apparatus further comprises a tracking controller. The chip tray includes columns. The image sensor(s) are positioned between a least two of the columns and aligned substantially parallel to a vertical height of the columns. The tracking controller is configured, in some embodiments, to perform operations that cause the apparatus to capture, via the one or more image sensors, image data of a chip stack in at least one of the two of the columns. The tracking controller is further configured to segment the chip stack from the image data, and detect, via a machine learning model, a value of each chip in the chip stack in response analysis of chip-edge features of each gaming chip in the chip stack.
    Type: Grant
    Filed: September 1, 2022
    Date of Patent: December 17, 2024
    Assignee: LNW Gaming, Inc.
    Inventor: Martin S. Lyons
  • Patent number: 12168175
    Abstract: A method for gaming including generating game state data during execution of a video game for a game play of a player. The method includes determining a gaming context of a current point in the game play based on the game state data. The method includes inputting the game state data and the gaming context to an artificial intelligence (AI) model trained to identify one or more levels of user immersion defining user engagement with the video game. The method includes using the AI model to determine a level of user immersion for gaming for the current point in the game play, wherein the level of immersion exceeds a threshold indicating that the player is highly engaged with the video game. The method includes automatically generating an indicator that is presented to an environment surrounding the player, wherein the indicator provides notification that the player should not be interrupted.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: December 17, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Sarah Karp, Kristie Ramirez
  • Patent number: 12169997
    Abstract: A system for controlling how wagering odds for individual plays inside of a live sporting event are combined with the broadcast of the live sporting event on a display with a mobile device that is paired with a set top box.
    Type: Grant
    Filed: July 10, 2023
    Date of Patent: December 17, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 12165248
    Abstract: An interactive physical environment providing entertainment to a patron includes a scanner, a sensor within the room, and a control system. The scanner is associated with a room provided by the interactive physical environment. The scanner identifies a patron of the interactive physical environment and transmits patron identification information. The sensor determines patron game performance data and transmits the patron performance data. The control system receives patron identification information from the scanner and patron performance data from the sensor. The control system, responsive to the received patron identification information and patron performance data, modifying an avatar associated with the patron.
    Type: Grant
    Filed: March 20, 2024
    Date of Patent: December 10, 2024
    Assignee: Open World Entertainment LLC
    Inventor: Matthew DuPlessie
  • Patent number: 12165475
    Abstract: A gaming system and method for a promotional bingo tournament that supports a plurality of personal mobile devices is described. The system associates at least one venue with the promotional bingo tournament. The personal mobile devices that participate in the promotional bingo tournament, wherein each personal mobile device is associated with a player registration identifier. The age authentication component authenticates an age for each player having the player registration identifier. The location authentication component authenticates a location for each personal mobile device corresponding to each player having the player registration identifier. The mobile promotional gaming sub-system is communicatively coupled to each of the plurality of personal mobile devices over a wireless network. The video presentation sub-system is communicatively coupled to the mobile promotional gaming sub-system.
    Type: Grant
    Filed: November 11, 2021
    Date of Patent: December 10, 2024
    Assignee: Pilot Games, Inc.
    Inventors: Jon Weaver, Anthony M. Morelli, William D. Hermansen, Mason E. Cross
  • Patent number: 12161936
    Abstract: An information processing apparatus includes controlling movement of any of first objects arranged on a field, controlling movement of a second object fed to any of the first objects, and carrying out control such that a first object satisfying prescribed proximity relation with the second object among the first objects acquires the second object. The controlling movement of a second object includes ejecting the second object to the field from a prescribed position in a direction determined based on an accepted first user operation input and moving the second object over the field in accordance with an accepted second user operation input. The controlling movement of any of the first objects moves any of the first objects toward the second object ejected to the field and moves any of the first objects toward the second object that moves over the field.
    Type: Grant
    Filed: January 17, 2024
    Date of Patent: December 10, 2024
    Assignee: Nintendo Co., Ltd.
    Inventors: Kiyoshi Mizuki, Shigeru Miyamoto, Tatsuo Nomura
  • Patent number: 12157060
    Abstract: A method and system for transition between three dimensional computer-generated environments comprises generating a first three dimensional computer-generated environment including a player avatar controllable by a user within the first three dimensional computer-generated environment, displaying, within the first three dimensional computer-generated environment, a portion of a second three dimensional computer-generated environment at a location visible to the player avatar, accepting interaction by the player avatar with the portion of the second three dimensional computer-generated environment indicating that the player avatar wishes to join the second three dimensional computer-generated environment, and causing the player avatar to transition from the first three dimensional computer-generated environment to the second three dimensional computer-generated environment in response to the interaction.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: December 3, 2024
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 12157058
    Abstract: An interaction information processing method includes: displaying a battle interface of a multiplayer online game, the battle interface including a target virtual object (201); displaying an interaction icon presentation region in response to an icon presentation operation on the target virtual object, the interaction icon presentation region including at least one candidate interaction icon (202); receiving a selection confirmation operation on a target interaction icon in the at least one candidate interaction icon (203); and displaying, in the battle interface, interaction information corresponding to the target interaction icon at an interaction presentation position corresponding to the target virtual object (204).
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: December 3, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Peicheng Liu, Xiaohao Liu, Liyuan Zou, Wuyuan Xu, Qinghua Xiao
  • Patent number: 12155835
    Abstract: A video processing method is provided, including obtaining an original video sequence, the original video sequence comprising P video frames obtained through rendering, P being an integer greater than or equal to 2; obtaining a target video sequence according to the original video sequence, the target video sequence comprising the P video frames and Q unrendered video frames interpolated based on at least two video frames of the P video frames, Q being an integer greater than or equal to 1; encoding the target video sequence to obtain a video encoding sequence; and transmitting the video encoding sequence to a terminal device, the terminal device decoding the video encoding sequence to obtain a video sequence that needs to be rendered.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: November 26, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Xue Wei, Guangdong Yang, Wei Yang
  • Patent number: 12154970
    Abstract: A method for forming a semiconductor device structure is provided. The method includes forming first semiconductor layers and second semiconductor layers on a substrate, and the first semiconductor layers and the second semiconductor layers are alternately stacked. The method includes forming a dummy gate structure over the first semiconductor layers and the second semiconductor layers, and removing a portion of the first semiconductor layers and second semiconductor layers to form a S/D trench. The method also includes removing the second semiconductor layers to form a recess connected to the S/D trench. The method includes forming a dummy dielectric layer in the recess after the dummy gate structure is formed, and the dummy dielectric layer is exposed by the S/D trench. The method includes removing a portion of the dummy dielectric layer to form a cavity and forming an inner spacer layer in the cavity.
    Type: Grant
    Filed: June 30, 2022
    Date of Patent: November 26, 2024
    Assignee: Taiwan Semiconductor Manufacturing Company, Ltd.
    Inventors: Tze-Chung Lin, Han-Yu Lin, Li-Te Lin, Pinyen Lin
  • Patent number: 12154139
    Abstract: Systems are disclosed for determining contextual segments for targeting contextual advertising in metaverses. The system can deploy an observer avatar in a metaverse to capture information inside a portion of a metaverse from behaviors and interactions of a target user avatar. The observer avatar can capture audio, video, images, and text perceived by the observer avatar in the area of the user avatar, along with metadata describing the captured information. Using the captured observations, the system can determine contextual segments classifying the portion of the metaverse. Using a library of the contextual segments, advertisers can distribute contextually targeted advertisements.
    Type: Grant
    Filed: May 2, 2023
    Date of Patent: November 26, 2024
    Assignee: Oracle International Corporation
    Inventors: Jason Canney, Frank Appiah, Christopher Stark, John Orosa
  • Patent number: 12145061
    Abstract: In a virtual space, a virtual camera is set in a direction such that at least a part of a ground is included in the field of view of the virtual camera. Movement of a predetermined object located above the ground in the virtual space is controlled based on game processing. In a rendering process of generating, based on the virtual camera, a game image including the ground and the object, if the height of the object in the virtual space is greater than a predetermined height, the game image is generated such that a contour of the object is rendered.
    Type: Grant
    Filed: July 12, 2022
    Date of Patent: November 19, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Yoko Okamura, Keijiro Inoue, Ai Yamamoto
  • Patent number: 12142044
    Abstract: A method and system for enriching livestreaming content for viewers are disclosed. An event occurring within a livestreaming content is detected. The livestreaming content is viewed by a plurality of viewers on respective electronic devices. Event data associated with the detected event is determined based on one or more event attributes captured by one or more data sources associated with the livestreaming content. An event type associated with the detected event is determined based on event data and a plurality of event profiles stored in an event database. At least one applause audio from among a plurality of pre-recorded applause audios stored at an applause repository is identified based on the event type and event data. Thereafter, the livestreaming content is adapted based on the at least one applause audio and an event status flag associated with the detected event to enrich the livestreaming content for the plurality of viewers.
    Type: Grant
    Filed: April 7, 2022
    Date of Patent: November 12, 2024
    Assignee: STAR INDIA PRIVATE LIMITED
    Inventors: Nikhil Soman, Lenin S. D'Souza, Piyush Chourasiya, Sanjit M. Rane
  • Patent number: 12142045
    Abstract: Provided is a tangible, non-transitory, machine-readable medium storing instructions that when executed by one or more processors effectuate operations comprising: obtaining, with a computing system, a generative transformer, the generative transformer trained to generate a predicted sequence of events; inputting, by the computer system, a first sequence of at least one event to the generative transformer; generating, with the generative transformer, a second sequence of at least one event subsequent to the first sequence of events based on the first sequence of at least one event; storing, with the computer system, the second sequence of at least one event in memory.
    Type: Grant
    Filed: July 19, 2024
    Date of Patent: November 12, 2024
    Assignee: Kero Gaming Inc.
    Inventors: George Sakr, Tomash Devenishek
  • Patent number: 12134037
    Abstract: A method for providing information in an HMD. The method includes defining an active zone in a virtual reality (VR) viewing environment of a user as presented through a 3D display of the HMD. The method includes placing main content in the active zone of the VR viewing environment. The method includes defining one or more peripheral zones outside of the active zone. The method includes placing secondary content in the first peripheral zone of the VR viewing environment. The method includes displaying an attractor within the active zone in conjunction with the entry of new data in the secondary content, wherein the attractor brings attention of the user to the first peripheral zone. The method includes detecting rotation of the HMD from the first orientation directed to the active zone towards a second orientation directed to the first peripheral zone. The method includes pausing the main content.
    Type: Grant
    Filed: April 20, 2021
    Date of Patent: November 5, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Sangho Kim
  • Patent number: 12135717
    Abstract: Techniques for validating a cloud service for multiple programming stacks are disclosed. A computer system may configure a corresponding set of requests for each programming stack client in a plurality of programming stack clients based on usage metrics of a cloud service. Each programming stack client in the plurality of programming stack clients may be configured to be used to build a software application for the cloud service. The usage metrics may indicate historical requests executed on the cloud service via the plurality of programming stack clients. The computer system may then, for each programming stack client in the plurality of programming stack clients, trigger execution of the corresponding set of requests for the programming stack client on the cloud service via the programming stack client.
    Type: Grant
    Filed: May 25, 2023
    Date of Patent: November 5, 2024
    Assignee: SAP SE
    Inventors: Ganesh Moorthy Duraisamy, Abhishek Mishra, Velliangiri Shanmugam, Archana Pinnamraju Venkataramanamoorthy, Shreepathi Kukkila
  • Patent number: 12136157
    Abstract: A method for generating a live VR broadcast of a three-dimensional (3D) virtual reality (VR) performance environment is provided. 3D VR avatars are generated and displayed on a VR performance area representing a performance area. A VR broadcast of the 3D VR performance environment, including the plurality of 3D VR avatars displayed on the VR performance area and including the audio data such that the facial expressions and the body movements of the plurality of 3D VR avatars are synchronized with the audio data, is transmitted to audience devices that output the VR broadcast to audience members.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: November 5, 2024
    Assignee: TPHOENIXSMR LLC
    Inventor: Scott Reilly
  • Patent number: 12136173
    Abstract: An augmented reality system for makeup, includes a makeup objective unit including computation circuitry operably coupled to a graphical user interface configured to generate one or more instances of user selectable makeup objectives and to receive user-selected makeup objective information, a makeup palette unit operably coupled to the makeup objective unit, the makeup palette unit including computation circuitry configured to generate at least one digital makeup palette for a digital makeup product, and a makeup objective visualization unit including computation circuitry configured to analyze a user's face to determine one or more of face shape, facial landmarks, skin tone, hair color, eye color, lip shape, eyelid shape, hair style and lighting, and automatically create one or more instances of a custom virtual try-on for a user in accordance with the user-selected makeup objective information and the at least one digital makeup palette generated based on the analysis of the user's face.
    Type: Grant
    Filed: December 30, 2020
    Date of Patent: November 5, 2024
    Assignee: L'Oreal
    Inventors: Mindy Christine Troutman, Sandrine Gadol, Francesca D. Cruz
  • Patent number: 12128311
    Abstract: A collision data processing method includes: determining, based on a physical engine detecting that a first rigid body having a first physical attribute collides with a second rigid body having a second physical attribute, an initial cutting model from a first model corresponding to the first rigid body and a second model corresponding to the second rigid body based on the first physical attribute and the second physical attribute, capturing, by the physical engine, a collision point between the first rigid body and the second rigid body, and determining normal vector information corresponding to the collision point based on collision data, and determining a first cutting surface in the initial cutting model based on the collision point, the normal vector information, and model information of the initial cutting model, and cutting the initial cutting model based on the first cutting surface to obtain cutting data.
    Type: Grant
    Filed: October 27, 2022
    Date of Patent: October 29, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTD
    Inventor: Jiaping Yuan
  • Patent number: 12128306
    Abstract: An information display method includes: displaying, on the electronic device of a user account, a first display region and a second display region of a target battle; receiving information associated with a selection of a target virtual object; and in accordance with a determination that the target virtual object matches at least one second-type virtual object, displaying first prompt information associated with the target virtual object in the first display region, and displaying second prompt information associated with the target virtual object in the second display region.
    Type: Grant
    Filed: May 16, 2022
    Date of Patent: October 29, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Chenda Fan, Shenyang Hu, Wanna Jin, Yinhao Liu, Wen Yang, Xudong Jiang, Yuchen Zhang
  • Patent number: 12128316
    Abstract: The present disclosure provides systems and methods for providing geographic information for software application development. In one example, a computer-implemented method is provided for determining candidate locations for a playability service, which includes obtaining, by one or more computing devices, a plurality of location points and filtering the plurality of location points to obtain a plurality of candidate location points based at least in part on a suitability of each of the location points for use in generating location-based application content. The method further includes generating, by the one or more computing devices, a candidate location dataset based on the plurality of candidate location points. The method further includes receiving, by the one or more computing devices, a request for one or more of the plurality of candidate location points and providing data associated with one or more of the plurality of candidate location points in response to the request.
    Type: Grant
    Filed: November 17, 2017
    Date of Patent: October 29, 2024
    Assignee: GOOGLE LLC
    Inventors: Mackenzie Lee Jacoby, Andrew David Foster
  • Patent number: 12121813
    Abstract: A virtual item interaction method and apparatus, a computer device, and a storage medium are provided. The method includes: displaying a virtual element and an image captured by using an interactive interface, the virtual element overlapping a reference body part of a target object in the image; displaying an animation of at least one virtual item; and in response to any of the at least one virtual item touching the virtual element, capturing the any of the at least one virtual item.
    Type: Grant
    Filed: February 28, 2022
    Date of Patent: October 22, 2024
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Caifeng Teng
  • Patent number: 12125339
    Abstract: A system is provided. The system may include a display device and a processor configured to present an array of display positions including columns and rows of display positions, the array including a first row having a reel of symbols associated with each column of the first row for displaying symbols on the reels within the first row, the array including a second row for displaying a set of initial symbols, each row of the array above the first row including a progressively increasing multiplier value, identify an RNG output for each of the reels, perform a lookup within a table associated with a column using the RNG output for the column, determine that a step-up symbol should be displayed in the first column based on the first lookup, and move the initial symbol displayed in the first column up at least one row based on the determination.
    Type: Grant
    Filed: June 7, 2022
    Date of Patent: October 22, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Blake Davis, Allon Englman
  • Patent number: 12115450
    Abstract: Systems and methods for providing customized camera views of virtualized environments are provided herein. In one embodiment a system includes a memory for storing executable instruction; and a processor coupled to the memory, where the processor is configured to execute the instructions to provide a virtual gaming environment on a touch screen display device. During a traveling of a projectile, a touch-based user input is received on the touch screen display device. Then, a customized camera view of the gameplay event of interest based on the touch-based user input is provided.
    Type: Grant
    Filed: June 7, 2023
    Date of Patent: October 15, 2024
    Assignee: Hothead Games Inc.
    Inventors: James Paul Ceraldi, Brad Steeves, Bryan Brandt
  • Patent number: 12109491
    Abstract: A computer-implemented method, computer-readable medium and video game apparatus for a video game. The method includes maintaining a virtual environment in memory, the virtual environment comprising a player-controlled game object and a second game object, the player-controlled game object being associated with a virtual display component. The method also includes determining if the virtual display component satisfies a position condition relative to the second game object and, if so, obtaining preview information indicative of an interactive gameplay effect that would be carried out in the event of receipt of activation input via a game control interface and displaying the preview information in the virtual display component displayed on a screen.
    Type: Grant
    Filed: December 7, 2021
    Date of Patent: October 8, 2024
    Assignee: SQUARE ENIX LIMITED
    Inventor: Fahad Khan
  • Patent number: 12109492
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a target object on each of mutually spaced positions on the touchscreen; moving a specific object from a prescribed start position to target objects that are adjacent to each other among the plurality of target objects, the specific object simultaneously arriving at the adjacent target objects; detecting a prescribed operation input to the touchscreen in connection with the moving specific object; determining whether or not the prescribed operation is input within a validity determination area including at least the adjacent target objects and an area therebetween; and determining whether or not the prescribed operation is input at a prescribed timing.
    Type: Grant
    Filed: December 27, 2021
    Date of Patent: October 8, 2024
    Assignee: CYGAMES, INC.
    Inventors: Kazuki Sato, Aya Yokoyama
  • Patent number: 12102907
    Abstract: A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: October 1, 2024
    Assignee: TANITA CORPORATION
    Inventors: Yuto Wachi, Mana Akao
  • Patent number: 12102914
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: moving an own object in a virtual space in response to a player operation; controling movement of an other object in the virtual space; and executing, when the own object enters a correction range set for the other object, correction processing with respect to an image acquired and generated by a virtual camera disposed in the virtual space.
    Type: Grant
    Filed: November 24, 2021
    Date of Patent: October 1, 2024
    Assignee: CYGAMES, INC.
    Inventors: Yasutaka Soejima, Kazuto Saito
  • Patent number: 12106432
    Abstract: Virtual game worlds for computer games can be provided using machine learning. The use of machine learning enables the virtual game worlds to be generated at run time by standard consumer hardware devices. Machine learning agents are trained in advance to the characteristics of the particular game world. Then, these suitably trained machine learning agents can be used to generate a relevant portion of a virtual game world, such as a portion of the virtual game world that is proximate to a play's position. Advantageously, the virtual game world can be provided in high resolution and is able to cover a substantially larger region than conventional practical.
    Type: Grant
    Filed: March 20, 2023
    Date of Patent: October 1, 2024
    Assignee: PlayerUnknown Productions B.V.
    Inventors: David Lupien St-Pierre, Noel Lopez-Gonzaga, Serge Vankeulen
  • Patent number: 12097432
    Abstract: Described herein are techniques for performing dynamic ledge detection on obstacles within a virtual space. Such techniques may comprise identifying at least one obstacle positioned in proximity to an avatar within a virtual space, identifying at least one facing on the obstacle that is substantially normal to a vector of travel associated with the avatar, identifying, on the at least one facing, a recession that comprises a lip and a receded area above the lip, determining, based at least in part on one or more properties of the receded area, that the recession is a ledge, and generating, at the lip, an anchor point configured to enable one or more interactions between the avatar and the recession.
    Type: Grant
    Filed: March 10, 2022
    Date of Patent: September 24, 2024
    Assignee: Bungie, Inc. an independent subsidiary of Sony Interactive Entertainment
    Inventor: Luke Timmins
  • Patent number: 12100259
    Abstract: A translucent reel strip for a mechanical slot reel of a gaming device includes a substrate and a translucent layer including a background image having a uniform first opacity value and a plurality of graphical images. The translucent layer further includes first and second gradient images at opposite ends of the substrate. Each gradient image includes an opacity gradient between a second opacity value proximate the respective end of the background image and a third opacity value less than the second opacity value proximate the respective edge of the substrate. Arranging the reel strip around the mechanical slot reel such that the gradient images overlap causes a visibility of the edges of the substrate to be reduced.
    Type: Grant
    Filed: August 24, 2022
    Date of Patent: September 24, 2024
    Assignee: IGT
    Inventors: Cullen O'Day, Gary Sanchez, Rachel Guthrie
  • Patent number: 12090389
    Abstract: A virtual object control method includes displaying a user interface (UI) that includes a first fire button being an operation control configured to trigger to aim down sights (ADS) and fire. When a trigger signal corresponding to the first fire button is received, a virtual firearm enters an ADS state. When a fire condition is satisfied and the virtual firearm is in the ADS state, the virtual firearm can shoot. A one-tap ADS and fire capability is implemented which improves operation efficiency.
    Type: Grant
    Filed: September 10, 2021
    Date of Patent: September 17, 2024
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventors: Zhi Hong Liu, Jin Hao Yang
  • Patent number: 12090402
    Abstract: In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance. Different communication actions can be performed in response to the same user input command when the game state data indicates different game states.
    Type: Grant
    Filed: June 7, 2023
    Date of Patent: September 17, 2024
    Assignee: Electronic Arts Inc.
    Inventors: Kevin Todd Alderman, John Preston Glenn, Brent Travis McLeod, Carlos Emmanuel Reyes Pineda, Rayme Christopher Vinson
  • Patent number: 12094298
    Abstract: An electronic gaming machine includes a processor configured to control a display device to display a plurality of columns of symbol positions, where each symbol position includes a symbol selected from a set of symbols. The processor is also configured to determine whether any of the symbol positions include a designated symbol, and if so, to: i) control the display device to hold the designated symbol in the symbol position for at least one subsequent game instance of a series of game instances, and ii) increase a multiplier used in determining a game award from a first multiplier to a second, larger, multiplier. The processor is also configured to evaluate the symbols included in each symbol position to determine whether a winning combination of symbols is displayed. If a winning combination of symbols is displayed, the processor also calculates a game award using one of the first multiplier or the second multiplier.
    Type: Grant
    Filed: March 22, 2021
    Date of Patent: September 17, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Billy Tam, Lipi Gupta, Matthew Chan, Hiram Yu
  • Patent number: 12083440
    Abstract: The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.
    Type: Grant
    Filed: June 5, 2023
    Date of Patent: September 10, 2024
    Assignee: Activision Publishing, Inc.
    Inventors: Josiah Eatedali, Jon Estanislao, Etienne Pouliot, Dave Bergeron, Maxime Babin, Mario Beckman Notaro
  • Patent number: 12082897
    Abstract: A method of operating a surgical control system comprises generating an image of a surgical environment from a viewpoint of an imaging tool. The image includes a field of view. The method further comprises displaying the image on a display system configured to be mounted to a head of a user. The method further comprises detecting a movement of the head of the user and determining if the movement of the user's head is within a boundary corresponding to the field of view. The method further comprises, if the movement of the user's head is determined to be within the boundary: generating a changed image of the surgical environment from a changed viewpoint of the imaging tool; and displaying the changed image on the display system. The changed image includes a changed field of view corresponding to the detected movement of the user's head.
    Type: Grant
    Filed: January 24, 2023
    Date of Patent: September 10, 2024
    Assignee: INTUITIVE SURGICAL OPERATIONS, INC.
    Inventors: Henry C. Lin, May Quo-Mei Liu
  • Patent number: 12083433
    Abstract: A virtual object control includes displaying a display picture corresponding to a virtual environment and a particular attack control. In response to a touch operation for the particular attack control, a target behavior is determined from two different behaviors according to resources associated with the first virtual object. The first virtual object is controlled to perform the target behavior. This can improve congestion caused by excessive icons, reduce the misoperation probability of the user, and ensure operation accuracy.
    Type: Grant
    Filed: October 11, 2021
    Date of Patent: September 10, 2024
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventors: Si Ming Zhang, Ren Jie Li
  • Patent number: 12086617
    Abstract: Methods, systems, graphical user interfaces (GUIs), and computer-readable media for presenting GUI elements generated based on information associated with an event are generally described. An event information presentation system may be configured to present GUI elements generated based on substantially real-time event information associated with a live event, such as a sporting event. Illustrative event information may include object movement and location information for objects such as event participants (for instance, players) and articles (for instance, a football for a football game event). The event information may be interpreted based on activity categories to automatically differentiate, organize, highlight, or the like the event information in order to generate relevant and meaningful GUI elements.
    Type: Grant
    Filed: October 13, 2023
    Date of Patent: September 10, 2024
    Assignee: SPORTSMEDIA TECHNOLOGY CORPORATION
    Inventors: John D. Dengler, Gerard J. Hall
  • Patent number: 12083428
    Abstract: A game image display unit displays a game image. A system image display unit superimposes, onto the game image, and displays a system image according to an operation by a user. A selection area display unit displays an area for selection of participating, as a spectator, in a session for a multiplayer game.
    Type: Grant
    Filed: August 13, 2020
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Atsushi Fuse, Steven Trombetta
  • Patent number: 12083432
    Abstract: An interaction method and apparatus, and a computer storage medium are provided. The method includes: displaying, in a game operation interface, a plurality of virtual characters that participate in a game task; acquiring identifiers of the virtual characters, sorting the identifiers based on the execution order of a first action by the plurality of virtual characters in the game task to generate an identifier sequence, and displaying the identifier sequence in an identifier sequence display area; in the game operation interface, generating and displaying an action value area; in response to a virtual character executing the first action, controlling the identifier sequence to move; and when the virtual character executing the first action is a first virtual character and the executed first action meets a preset condition, displaying an action value acquired by means of the first virtual character executing the first action.
    Type: Grant
    Filed: November 16, 2023
    Date of Patent: September 10, 2024
    Assignee: Beijing Zitiao Network Technology Co., Ltd.
    Inventors: Yang Zhao, Guanhua Yan
  • Patent number: 12087134
    Abstract: A computerized method of facilitating participation in a feature operation executed in a game is provided. The computerized method includes providing an aggregation platform operatively communicating with at least one remote game server (RGS). The RGS hosts at least one game to be provided to a plurality of players through players' devices. The method further includes determining, in real time, eligibility of the plurality of players to participate in an operation of a feature shared between the players for a pre-configured event duration, wherein the shared feature operation is executed separately from the game. In response to determining that players are eligible players, facilitating their participation in the execution of the shared feature operation by iteratively selecting one eligible player as possessing a shared feature for a possession iteration having a respective possession duration, and granting an award feature to an eligible player that possesses the shared feature.
    Type: Grant
    Filed: October 19, 2021
    Date of Patent: September 10, 2024
    Assignee: PLAYTECH SOFTWARE LIMITED
    Inventors: Aleksei Loos, Kaido Keerma, Christopher James Delaney, Asaf David Bar Zakai
  • Patent number: 12086845
    Abstract: The disclosed systems and methods integrate gaming functionality with viewing a video program. Systems and methods for generating an interactive multimedia game for a user during the viewing of a video program by the user includes a host computer that generates the game in a context of the video program viewed on a first graphical user interface and recommends the video game to the user. The user may opt to engage with the video game on a second graphical user interface, which may be overlaid on the first graphical user interface.
    Type: Grant
    Filed: July 17, 2023
    Date of Patent: September 10, 2024
    Assignee: Activision Publishing, Inc.
    Inventor: Josiah Eatedali
  • Patent number: 12083441
    Abstract: A first user device is provided. Via the user interface a first computer implemented game within a messaging application can be selected. The first computer implemented game is related, but different, to second computer implemented game. Game play in one of the first and second computer implemented game is dependent on game play in the other of the first and second computer implemented games.
    Type: Grant
    Filed: November 23, 2021
    Date of Patent: September 10, 2024
    Assignee: KING.COM LIMITED
    Inventors: Kim Ahlstrom, Patrik Stymne, Joakim Brunnestom
  • Patent number: 12083429
    Abstract: Dynamic driving aides, such as driving lines, turn indicators, braking indicators and acceleration indicators, for example, can be provided for players participating in a racing game. Typically, driving lines are provided for each class of cars. However, even within a class of cars, each car differs enough that the ideal driving lines and breaking points can vary. Therefore, with an agent trained via reinforcement learning, an ideal lines and other driving aides can be established for every individual car. These guides can even be varied to account for variations in the weather or other track conditions.
    Type: Grant
    Filed: February 8, 2022
    Date of Patent: September 10, 2024
    Assignee: SONY GROUP CORPORATION
    Inventors: Peter Wurman, Kaushik Subramanian, Florian Fuchs, Takuma Seno, Kenta Kawamoto
  • Patent number: 12073362
    Abstract: Disclosed are systems, including client devices and servers, and methods for creating a collaborative virtual session between client devices, wherein each of the client devices is associable with a coupler agent for interfacing with a communicating entity (such as a person). A client device includes a processor and memory operable to: generate a locally instantiated virtual room; instantiate a virtual representation of a first entity associated with the client device in the locally instantiated virtual room; transmit metadata representative of the first entity to a second client device; receive metadata representative of a second entity associated with the second client device; and, instantiate a virtual representation of the second entity as a function of the received metadata, from a perspective of the first entity, in the locally instantiated virtual room. A server can be utilized to join the client devices in the collaborative virtual session and exchange the metadata.
    Type: Grant
    Filed: July 26, 2022
    Date of Patent: August 27, 2024
    Assignee: VSPATIAL, INC.
    Inventors: Richard B. Platt, John G. Goodman, R. Daniel Platt, David L. Swanson, Son Thanh Tran
  • Patent number: 12070685
    Abstract: An object display method is provided for a terminal. The method includes displaying a first object in an object display region in a game interface and, after detecting a first operation performed on the first object, displaying a second object in the game interface in response to the first operation. The first object is used for controlling, in response to a second operation performed on the first object, a game character to perform a first target operation, and the second object is used for controlling, in response to a third operation performed on the second object, the game character to perform a second target operation.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: August 27, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Kongwei Lin
  • Patent number: 12073068
    Abstract: An image sharing method includes receiving a first input for a target image including at least a first region and a second region; and in response to the first input, sending a first image to a first contact and sending a second image to a second contact; or in response to the first input, sending target image data to a server of a target group in a case that a first contact and a second contact belong to the target group. The first image is generated based on the first region and the second image is generated based on the second region. The target image data includes an identifier of the first contact, an identifier of the second contact, the first image, and the second image. The identifier of the first contact corresponds to the first image, and the identifier of the second contact corresponds to the second image.
    Type: Grant
    Filed: September 27, 2023
    Date of Patent: August 27, 2024
    Assignee: VIVO MOBILE COMMUNICATION CO., LTD.
    Inventor: Zhongjian Zhou
  • Patent number: 12070691
    Abstract: A computer-implemented method is provided for enabling virtual gameplay. Access is provided to at least one video game in which a player is able to interact with the video game according to a storyline. A player location is detected and stored. A local element is retrieved from a database based on the player location and the local element is correlated to a local element script actuatable in the video game. This local element script is retrieved and actuated in the video game to supplement or replace the video game's storyline.
    Type: Grant
    Filed: June 2, 2023
    Date of Patent: August 27, 2024
    Assignee: ImagineAR, Inc.
    Inventors: Yousuf Chowdhary, Jeffrey Brunette, Ravinder (“Ray”) Sharma
  • Patent number: 12070681
    Abstract: The present disclosure discloses a virtual prop control method performed by an electronic device. The method includes: displaying an aiming point of a virtual shooting prop, the virtual shooting prop being controlled by a first virtual operation object associated with the electronic device; when a second virtual operation object is determined as an attachment target of the virtual shooting prop, determining, according to an angle between a position of an aiming point of a virtual shooting prop and a target position of a target virtual operation object, that is, a target rotation angle, a rotation manner of a direction aimed at by the aiming point; and when the rotation manner is a time-based rotation manner, automatically rotating, by the target rotation angle according to a predetermined time duration, the direction aimed at by the aiming point, to align with a target position on a second virtual operation object.
    Type: Grant
    Filed: November 1, 2021
    Date of Patent: August 27, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Chao Liang
  • Patent number: 12070697
    Abstract: A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the associati
    Type: Grant
    Filed: September 1, 2020
    Date of Patent: August 27, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yutaka Fujimoto, Naoya Kihara, Masafumi Okuta, Takahiro Yoshida, Michio Horikiri