Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
-
Patent number: 11961174Abstract: Improved texturing processes utilizing smart materials are provided to increase developer productivity when texturing objects within multi-dimensional environments, and particularly, 3D environments. A developer may generate an object, select a smart material to apply, and manipulate the dimensions of the object to cause an aspect ratio of at least one surface having a material applied to change without altering an aspect ratio of a texture tile of the material as rendered on the surface of the object. Texturing of object surfaces from a selected smart material is determined in a shared material space based on a mapping of object vertices that maintain original material qualities (e.g., a defined aspect ratio of the texture) and mitigate discontinuities in a material applied to adjacent surfaces, including those of different objects and when those objects are repositioned.Type: GrantFiled: June 23, 2022Date of Patent: April 16, 2024Assignee: Manticore Games, Inc.Inventors: Daniel Fessler, Jr., Brendan Mauro, Alexandra Baryshnikova
-
Patent number: 11961360Abstract: In various embodiments, promotions are featured on mobile gaming devices.Type: GrantFiled: November 14, 2022Date of Patent: April 16, 2024Assignee: CFPH, LLCInventors: Howard W. Lutnick, Kevin Burman, Dean P. Alderucci, Geoffrey M. Gelman, Joseph M. Asher
-
Patent number: 11962974Abstract: Systems and methods are provided for customizing an auditory prosthesis or other medical device. Customizing the auditory prosthesis includes obtaining and evaluating system data. The system data includes data from multiple sensors, including one or more sensors of an auditory prosthesis and one or more sensors of a recipient computing device. Based on the evaluation of the system data, a target behavior is determined, such as operating the auditory prosthesis in a particular sonic environment or with particular auditory prosthesis settings.Type: GrantFiled: October 11, 2022Date of Patent: April 16, 2024Assignee: Cochlear LimitedInventors: Jan Patrick Frieding, Carl Uvesten, Fredrik Breitholtz, Nicholas Feeney
-
Patent number: 11957979Abstract: A game control program for controlling a game in which a cost is set for each of a plurality of skills, the program allowing a computer to function as: a skill activation unit activating a first skill of the plurality of skills in response to a fact that an activation instruction of the first skill of which the set cost is less than or equal to a point that is used in skill activation and associated with a player is received from the player; a point subtraction unit subtracting a point corresponding to the cost that is set for the first skill from the point in response to the activation of the first skill; and a cost increase unit increasing the cost that is set for the first skill in response to the activation of the first skill.Type: GrantFiled: March 28, 2022Date of Patent: April 16, 2024Assignee: GREE, INC.Inventor: Hikaru Ide
-
Patent number: 11960696Abstract: A display method. The method includes dividing at least one underlying graphics sub-resource corresponding to a parameter of a split-screen instruction in an underlying graphics resource; generating at least one virtual display screen based on the parameter corresponding to the split-screen instruction and attribute information of a default virtual display screen of an electronic device; and displaying content in the at least one underlying graphics sub-resource on a display screen of the electronic device based on the attribute information of the at least one virtual display screen.Type: GrantFiled: March 9, 2022Date of Patent: April 16, 2024Assignee: LENOVO (BEIJING) LIMITEDInventor: Ke Wang
-
Patent number: 11951397Abstract: A game device that is an exemplary display control device includes an image generation section configured to generate an image of a virtual three-dimensional space, an object control section configured to control an object disposed in the virtual three-dimensional space, the object including a plurality of particles, a player character control section configured to control a player character disposed in the virtual three-dimensional space, the player character being operatable by a player, a determination section configured to determine whether or not the player character has touched the object, and an absorption control section configured to execute, in a case where the determination section determines that the player character has touched the object, an action representing that the plurality of particles included in the object that the player character has touched are absorbed by the player character.Type: GrantFiled: November 12, 2019Date of Patent: April 9, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Tsutomu Kouno, Hiroya Matsugami
-
Patent number: 11951403Abstract: Disclosed herein are system, method, and computer program product embodiments for assessing performance of a player of a game. An embodiment operates by monitoring for an input from the player of the game, receiving the input from the player of the game, and determining a characteristic of the game resulting from the input from the player. Based on the input from the player, a performance of the player is assessed. The performance of the player relating to one or more metrics of the game is monitored, and is assessed by comparing the input from the player during the period of time to an optimal input during the period of time in the game.Type: GrantFiled: January 20, 2023Date of Patent: April 9, 2024Assignee: STATE SPACE LABS, INC.Inventors: Jason R. Fuller, David J. Heeger, Wayne E Mackey
-
Patent number: 11954710Abstract: A media recommendation for a target item is provided while media information is displayed through an information display interface that includes detailed information of the target item when a display position of the media information meets a preset condition. A dynamic effect is displayed that the target item moves from the media information to a preset position in the detailed information while displaying the detailed information. The dynamic display of the target item enriches display of the target item to attract users' attention and focus, thereby improving the recommendation effect of the target item.Type: GrantFiled: February 28, 2022Date of Patent: April 9, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Rui Han, Liyun Wang, Si Lin Liu, Ren Jun Zheng, Tingting Li, Tao Wang
-
Patent number: 11954651Abstract: The disclosure includes embodiments for modifying a performance of a vehicle component whose performance is affected by a vehicle fluid that is contaminated by water. A method according to some embodiments generating a digital twin of a vehicle. The method includes receiving digital data recorded by a sensor and describing the vehicle as it exists in a real-world. The method includes updating the digital twin of the vehicle based on the digital data describing the vehicle so that the digital twin is consistent with a condition of the vehicle as it exists in the real-world.Type: GrantFiled: March 19, 2018Date of Patent: April 9, 2024Inventors: Shinichi Shiraishi, Yu Zhao
-
Patent number: 11944911Abstract: Methods and systems are provided for adaptively controlling audio associated with users. In an audio system configured to output audio to a user of the system, reference data may be obtained and processed, and one or more audio control settings may be determined, based on the processing of the reference data, for adjusting audio in the system, with at least one of the one or more audio control settings configured to adjust or modify a voice associated with the user. The reference data may be obtained from a database associated with operation of the system by the user. The reference data may include a reference audio, with the reference audio being processed to determine at least one of the one or more audio control settings based on characteristics and/or parameters of the reference audio.Type: GrantFiled: November 22, 2022Date of Patent: April 2, 2024Assignee: VOYETRA TURTLE BEACH, INC.Inventor: Richard Kulavik
-
Patent number: 11944897Abstract: An input device includes a case body and a plurality of markers 30d, 30e, and 30p configured to emit light to the outside of the case body. When an angle difference between the normal directions of the two markers 30d and 30e is less than a predetermined threshold value, a distance between the two markers 30d and 30e is equal to or greater than a predetermined first distance. When an angle difference between the normal directions of the two markers 30d and 30p is equal to or greater than a predetermined threshold value, a distance between the two markers 30d and 30p is equal to or greater than a predetermined second distance, and the second distance is shorter than the first distance.Type: GrantFiled: March 11, 2020Date of Patent: April 2, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Kenzo Nishikawa, Takanori Minamino
-
Patent number: 11949728Abstract: Systems and methods for optimizing virtual world computations through an n-tier architecture including at least three tiers are provided. In a sample three-tier architecture, a first tier comprises a client software engine configured to receive input data, send the data to the second tier, and perform end-user processing. A second tier connects to the first tier and to a third tier through a network and comprises a client-dedicated module that is dynamically instantiated and which is configured to either prepare the received data for subsequent processing from the client software engine or send the received data to the third tier. The third tier comprises a virtual world processing module configured to receive and process data from the second tier, generating world state updates, and to dynamically instantiate the client-dedicated module to spawn client-dedicated instances. The world state updates are sent to corresponding client-dedicated module instances for further processing.Type: GrantFiled: December 30, 2020Date of Patent: April 2, 2024Assignee: TMRW Foundation IP S. À R.L.Inventors: Cevat Yerli, Prashanth Hirematada
-
Patent number: 11944909Abstract: An application execution unit executes a first application on the basis of operation information of a first inputting device by a first user to generate image data of the first application. A communication processing unit transmits operation information of a second inputting device by a second user to an external information processing device. An acquisition unit acquires image data of a second application from the external information processing device, the operation information of the second inputting device being reflected on the image data of the second application. A display processing unit displays a screen image of the first application and a screen image of the second application on a display device.Type: GrantFiled: March 26, 2020Date of Patent: April 2, 2024Assignee: Sony Interactive Entertainment Inc.Inventor: Masanori Nomura
-
Patent number: 11949963Abstract: A highlight transmission service allows users of communication devices to view highlights of sporting events while the sporting events are occurring without having to watch the sporting events. For example, a computer-implemented method may comprise: determining that a highlight of a sporting event is to be conveyed to a communication device; and transmitting data regarding the highlight of the sporting event to the communication device over a network during the sporting event in order to allow a user of the communication device to view the highlight of the sporting event.Type: GrantFiled: January 25, 2023Date of Patent: April 2, 2024Inventors: Housam Badaan, Martin Tremblay
-
Patent number: 11944903Abstract: In various embodiments of the present disclosure, playstyle patterns of players are learned and used to generate virtual representations (“bots”) of users. Systems and methods are disclosed that use game session data (e.g., metadata) from a plurality of game sessions of a game to learn playstyle patterns of users, based on user inputs of the user in view of variables presented within the game sessions. The game session data is applied to one or more machine learning models to learn playstyle patterns of the user for the game, and associated with a user profile of the user. Profile data representative of the user profile is then used to control or instantiate bots of the users, or of categories of users, according to the learned playstyle patterns.Type: GrantFiled: February 25, 2021Date of Patent: April 2, 2024Assignee: NVIDIA CorporationInventors: Andrew Fear, Brian Burke, Pillulta Venkata Naga Hanumath Prasad, Abhishek Lalwani
-
Patent number: 11935181Abstract: A methods and system are provided for dynamically adjusting a camera angle in a video game is provided. One example method includes receiving a dataset of a plurality of video sequences that are associated with tagging data in metadata that identify characteristics of actions occurring in each of the plurality of video sequences. The method includes generating an artificial intelligence (AI) model from the dataset. The method includes accessing the AI model during gameplay of the video game. The accessing includes providing snapshots of video sequences generated during said gameplay of the video game. The method includes adjusting a game camera angle dynamically during the gameplay. The adjusting is responsive to adjustment instructions derived from said AI model.Type: GrantFiled: November 30, 2020Date of Patent: March 19, 2024Assignee: Sony Interactive Entertainment LLCInventor: Fabio Lissi
-
Patent number: 11925859Abstract: A server includes drawing means for drawing an item by lottery from among an item group including a plurality of types of items with different scarcity values and providing the item to a user, and additional item providing means for providing an additional item to the user in accordance with a provision count of the number of times an item is provided by the drawing means.Type: GrantFiled: October 14, 2022Date of Patent: March 12, 2024Assignee: GREE, INC.Inventor: Masahito Maeda
-
Patent number: 11918900Abstract: This application discloses a scene recognition method and apparatus, which may be applied to game scene recognition. The method includes: obtaining one or more drawing instructions, and determining a to-be-drawn target object based on a description parameter carried in the one or more drawing instructions. Based on a particular relationship between scenes and an object inside scenes, a corresponding target scene may be determined based on the target object.Type: GrantFiled: July 30, 2021Date of Patent: March 5, 2024Assignee: HUAWEI TECHNOLOGIES CO., LTD.Inventors: Fan Zhang, Yixin Deng, Baocheng Gu, Dong Wei, Shengqiang Ke
-
Patent number: 11918898Abstract: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.Type: GrantFiled: January 26, 2023Date of Patent: March 5, 2024Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
-
Patent number: 11918906Abstract: Embodiments are directed towards providing video game gameplay incorporating falling puzzle mechanics influenced by character movements within a puzzle space. In a preferred embodiment, a computer implemented method renders a game world that includes a puzzle space wherein a sequence of falling items aggregate in a puzzle formation. Players move characters within the puzzle space to remove items by colliding with them in an attempt to resolve the puzzle by clearing all items from the puzzle space. In one possible arrangement, the sequence of falling items is released according to character movements within the puzzle space. The relationship between character movements and falling puzzle items makes the game play more engaging by providing additional strategic and competitive elements to traditional falling puzzle games.Type: GrantFiled: August 27, 2021Date of Patent: March 5, 2024Assignee: YACHT CLUB GAMES, LLCInventors: David D'angelo, Alec Faulkner, Nickolas Wozniak, Sean Velasco, Ian Flood, Morgan Guyer, Michael Herbster, Russell Rafferty
-
Patent number: 11918905Abstract: An information processing apparatus includes controlling movement of any of first objects arranged on a field, controlling movement of a second object fed to any of the first objects, and carrying out control such that a first object satisfying prescribed proximity relation with the second object among the first objects acquires the second object. The controlling movement of a second object includes ejecting the second object to the field from a prescribed position in a direction determined based on an accepted first user operation input and moving the second object over the field in accordance with an accepted second user operation input. The controlling movement of any of the first objects moves any of the first objects toward the second object ejected to the field and moves any of the first objects toward the second object that moves over the field.Type: GrantFiled: February 1, 2022Date of Patent: March 5, 2024Assignee: Nintendo Co., Ltd.Inventors: Kiyoshi Mizuki, Shigeru Miyamoto, Tatsuo Nomura
-
Patent number: 11918913Abstract: Method and system for generating virtual encounters.Type: GrantFiled: November 8, 2022Date of Patent: March 5, 2024Assignee: BLUEOWL, LLCInventors: Kenneth Jason Sanchez, Micah Wind Russo
-
Patent number: 11924216Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that has an installed application associated with the media content. A media guidance application may receive a communication from a private device, running a private interface application, requesting to access content using the public device. In response, the media guidance application may retrieve, at the public device, a public interface application associated with the private interface application, from a content provider of the content. The private interface application may be configured to control a graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.Type: GrantFiled: April 19, 2023Date of Patent: March 5, 2024Assignee: Rovi Guides, Inc.Inventor: William L. Thomas
-
Patent number: 11918907Abstract: A first game process that proceeds independently of a second game process related to opponents for a user is performed. State data indicating a second game state of the second game process related to each of a plurality of the opponents is sequentially acquired, and a display image including a first image reflecting a first game state of the first game process and a plurality of second images reflecting the second game states indicated by the state data is sequentially generated. The display image is sequentially generated such that the first image is arranged in a first area located at a center of the display image, a second area is located at a position at each of right and left sides of the first area, and the second images are arranged in the respective second areas at the right and left sides. An instruction that changes a game state of the target is made if a game state of the user satisfies a predetermined condition.Type: GrantFiled: March 20, 2023Date of Patent: March 5, 2024Assignee: Nintendo Co., Ltd.Inventors: Ryuichi Nakada, Kuniaki Ito
-
Patent number: 11915560Abstract: A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more multiple symbol display position elements. Each multiple symbol display position element is configured to occupy or span a plurality of symbol display positions of a symbol display position matrix. For a generated multiple symbol display position element to be removed from the symbol display matrix, each of the individual symbols of the multiple symbol display position element must individually qualify to be removed from the symbol display matrix.Type: GrantFiled: December 9, 2022Date of Patent: February 27, 2024Assignee: IGTInventor: Mark C. Nicely
-
Patent number: 11911698Abstract: An animation display method is provided. In the method, a first display area is displayed on a game setting interface of a game application. The first display area is configured to display a first operation flow in the game application. A first picture is displayed in the first display area when the first display area is not selected. The first picture is at least one display picture in the first operation flow. A first animation is played in the first display area when the first display area is selected. The first animation plays at least one group of display pictures in the first operation flow.Type: GrantFiled: October 20, 2021Date of Patent: February 27, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Zhihong Liu, Chao Liang
-
Patent number: 11900764Abstract: Embodiments disclosed herein concern messaging for gaming apparatus. Gaming apparatus that are operated by dealers can also be controlled, managed, monitored or enhanced by an electronic control system. Through such electronic control, gaming apparatus can be providing with relevant information for presentation at or proximate to the gaming apparatus. The electronic control system can present the relevant information on a display device as messages or notifications to dealers, managers and/or players. The electronic control system can also provide or facilitate monitoring of dealer status or actions and/or gaming apparatus status or events, such that the relevant information be presented can signal such status or actions.Type: GrantFiled: April 4, 2022Date of Patent: February 13, 2024Inventors: Linyi Frank Feng, Daryn Kiely
-
Patent number: 11900580Abstract: Methods, systems, and apparatus for receiving a request for a damage propensity score for a parcel, receiving imaging data for the parcel, wherein the imaging data comprises street-view imaging data of the parcel, extracting, by a machine-learned model including multiple classifiers, characteristics of vulnerability features for the parcel from the imaging data, determining, by the machine-learned model and from the characteristics of the vulnerability features, a damage propensity score for the parcel, and providing a representation of the damage propensity score for display.Type: GrantFiled: January 26, 2021Date of Patent: February 13, 2024Assignee: X Development LLCInventor: Benjamin Goddard Mullet
-
Patent number: 11902603Abstract: A computing system receives a video stream of a game. The computing system generates tracking data corresponding to the video stream using one or more artificial intelligence models. The computing system generates interactive video data by combining the video stream of the game with the tracking data. The computing system causes a media player to render graphics corresponding to the tracking data over the video stream by sending the interactive video data to a client device executing the media player.Type: GrantFiled: August 19, 2022Date of Patent: February 13, 2024Assignee: STATS LLCInventors: Sateesh Pedagadi, Johannes Kuehnel, Bradford Griffiths, Christian Marko, Raphael Reiners, Brian Orefice, Patrick Joseph Lucey
-
Patent number: 11896894Abstract: Examples are disclosed that relate to controlling of a handle controller in the technical field of virtual reality. In an example, the handle controller includes a handle body and a plurality of light-emitting units coupled to the surface of the handle body, and a method includes: acquiring tracking information obtained by tracking the handle controller in a first time period, wherein the tracking information includes: pose information, position information and acceleration; predicting the motion information of the handle controller in a second time period according to the tracking information, wherein the second time period is located after the first time period; and adjusting the parameter values of light-emitting parameters of the plurality of light-emitting units in the second time period according to the motion information.Type: GrantFiled: August 4, 2022Date of Patent: February 13, 2024Inventor: Tao Wu
-
Patent number: 11890543Abstract: An example of an information processing system controls an action by a player character object in a virtual space in response to an action instruction based on an operation input. When the player character object performs the action, the information processing system defines a hit detection area used for defining whether the action has hit another object other than the player character object at a position that is determined based on the position and the orientation of the player character object in the virtual space, and expands the hit detection area in the depth direction of a virtual camera. If the expanded hit detection area is in contact with the other object, the information processing system performs a process based on the action against the other object.Type: GrantFiled: July 6, 2022Date of Patent: February 6, 2024Assignees: Nintendo Co., Ltd., HAL LABORATORY, INC.Inventors: Katsuyoshi Sumitomo, Tatsuya Kamiyama
-
Patent number: 11890542Abstract: A virtual object control method and apparatus, a terminal, and a storage medium. The method includes: displaying a virtual scene interface, the virtual scene interface including a first virtual object, second virtual objects, and ability controls; determining, in response to a first trigger operation on a first ability control, a target virtual object from the second virtual objects and according to the first trigger operation, and controlling the first virtual object to cast a first ability on the target virtual object; determining the target virtual object as an ability casting target corresponding to a second ability when a second trigger operation on a second ability control meets an ability continuous casting condition, the second trigger operation being triggered during ability casting of the first ability; and controlling the first virtual object to cast the second ability on the target virtual object.Type: GrantFiled: October 22, 2021Date of Patent: February 6, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTDInventors: Yu Lin Wan, Xun Hu, Shan Dong Su
-
Patent number: 11893301Abstract: Methods and systems are disclosed for creating a shared augmented reality (AR) session. The methods and systems perform operations comprising: receiving, by a client device, input that selects a shared augmented reality (AR) experience from a plurality of shared AR experiences; in response to receiving the input, determining one or more resources associated with the selected shared AR experience; determining, by the client device, that two or more users are located within a threshold proximity of the client device; and activating the selected shared AR experience in response to determining that the two or more users are located within the threshold proximity of the client device.Type: GrantFiled: May 16, 2022Date of Patent: February 6, 2024Assignee: Snap Inc.Inventors: Ana Maria Cardenas Gasca, Ella Dagan Peled, Andrés Monroy-Hernández, Ava Robinson, Yu Jiang Tham, Rajan Vaish
-
Patent number: 11892625Abstract: The disclosure provides a method for determining a posture of a user, a host, and a computer readable medium. The method includes: detecting a relative position between a first wearable device and a second wearable device; and in response to determining that the relative position between the first wearable device and the second wearable device satisfies a predetermined relative position, determining the posture of the user at least based on the relative position between the first wearable device and the second wearable device.Type: GrantFiled: January 24, 2022Date of Patent: February 6, 2024Assignee: HTC CorporationInventors: Chiao-Chien Huang, Fang Yu Cheng
-
Patent number: 11893217Abstract: A method and apparatus for aiming at a virtual object in a virtual environment, which: displays a user interface (UI), the UI including a picture of a virtual environment including a first virtual object and at least one second virtual object located in the virtual environment; displays a dot aiming indicator in the virtual environment in response to an aiming instruction, the dot aiming indicator being used for indicating an aiming point selected by an aiming operation on a ground plane of the virtual environment; and controls the first virtual object to aim at a target virtual object, which is a virtual object selected from a second virtual object in a target selection range which is a selection range determined by using the aiming point as a benchmark.Type: GrantFiled: October 19, 2021Date of Patent: February 6, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Yu Lin Wan, Jianmiao Weng, Xun Hu, Shan Dong Su, Yong Zhang
-
Patent number: 11886694Abstract: Systems, interfaces, and methods for implementing the systems and interfaces include a dynamic environment generation subsystem that changes objects and subobjects based on locations of the motion sensors and/or the nature, time and/or location of sensed motion and include selection attractive movement as the selection protocol, where a selection object is used to discriminate between selectable objects and attract a target object toward the selection objects, where the direction and speed of the motion controls, discriminates, attracts, and activates the selected objects.Type: GrantFiled: January 9, 2023Date of Patent: January 30, 2024Assignee: Quantum Interface LLCInventors: Damon Chandler, Jonathan Josephson
-
Patent number: 11887260Abstract: Aspects of the present disclosure involve a system for presenting augmented reality (AR) items. The system performs operations including receiving a video that includes a depiction of a real-world environment and generating a 3D model of the real-world environment based on the video. The operations include determining, based on the 3D model of the real-world environment, that an AR item has been placed in the video at a particular 3D position and identifying a portion of the 3D model corresponding to the real-world environment currently being displayed on a screen. The operations include determining that the 3D position of the AR item is excluded from the portion of the 3D model currently being displayed on the screen and in response, displaying an indicator that identifies the 3D position of the AR item in the 3D model relative to the portion of the 3D model currently being displayed on a screen.Type: GrantFiled: December 30, 2021Date of Patent: January 30, 2024Assignee: Snap Inc.Inventors: Avihay Assouline, Itamar Berger, Gal Dudovitch, Peleg Harel, Gal Sasson
-
Patent number: 11881078Abstract: A presentation assembly for a gaming machine, the presentation assembly comprising a display device, at least one light-emitting device positioned adjacent the display device, and a reflective surface facing the at least one light-emitting device. The reflective surface includes at least one convex surface element extending towards the at least one light-emitting device. The convex surface elements are configured to reflect at least a portion of light emitted by the light-emitting devices towards a predetermined area associated with the gaming machine.Type: GrantFiled: April 27, 2022Date of Patent: January 23, 2024Assignee: LNW Gaming, Inc.Inventors: Robert Coon, Christian Kulujian
-
Patent number: 11878247Abstract: In a virtual space of an own apparatus, the movement speed of a movement object is reduced on the basis of a reduction value according to a communication delay time with respect to an opponent apparatus. The reduction value is adjusted such that the movement speed of the movement object is reduced in accordance with the time having elapsed from start of movement of the movement object. The opponent character object is caused to perform an action on the movement object, on the basis of data received from the opponent apparatus.Type: GrantFiled: June 27, 2022Date of Patent: January 23, 2024Assignee: NINTENDO CO., LTD.Inventors: Hideyuki Tatsuta, Takafumi Masaoka, Kazuhiro Yoshikawa, Ryosuke Suzuki
-
Patent number: 11882345Abstract: Customized highlight shows for sporting events, entertainment events, and/or the like, having a narrative component, are generated and presented. The events can be sporting events, entertainment events, and/or the like. For example, in the context of sporting events, a determination is made as to what types of sports, teams, leagues, players, plays, and/or the like are of interest to the user. A customized highlight show is then generated and presented, containing those specific portions of the sporting events that are likely to be of interest, arranged in a manner that is likely to be entertaining and interesting to the user and that presents a cohesive narrative.Type: GrantFiled: February 9, 2023Date of Patent: January 23, 2024Assignee: STATS LLCInventors: Warren Joseph Packard, Dennis Kanygin, Jordan Toor, Dan Lythcott-Haims, Alan Levin
-
Patent number: 11875643Abstract: A wagering system is associated with a first wagering facility, communicably coupled with a network and includes a memory operable to store betting odds on a plurality of wagering events hosted by the first wagering facility. The system includes a processor coupled to the memory and operable to receive via the network a first bet on a particular event comprising at least one of the wagering events hosted by the first wagering facility. If a second bet is received within a predetermined period of time after the first bet is received, the processor recalculates the betting odds on the particular event based upon the first bet and the second bet. If a second bet is not received within a predetermined period of time after the first bet is received, then the processor recalculates the betting odds on the particular event based upon the first bet.Type: GrantFiled: November 1, 2021Date of Patent: January 16, 2024Assignee: CFPH, LLCInventors: Joseph M. Asher, Howard W. Lutnick
-
Patent number: 11877038Abstract: The present invention provides a media player configurable to provide the user with a seamless way of conducting transactions from within a window of the media player itself. All intermediate steps relating to the required transaction are carried out by calling up relevant modules/applications from within the application libraries from within an e-commerce platform. In preferred embodiments, the media player is configured to retrieve an encoded media file from a server or other content delivery network (CDN). The media player is further configured to display predefined overlays to the user during playback of the media file in response to identifying cues encoded into the media file by the content owner. The content owner can upload the media files to a server or other CDN via a dashboard/user interface. The cues can be encoded with a plurality of fields to enable the desired functionality to be achieved.Type: GrantFiled: July 2, 2021Date of Patent: January 16, 2024Assignee: Playrcart LimitedInventors: Glen Dormieux, Richard Mason
-
Patent number: 11872484Abstract: The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display unit that displays an image of at least the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object displayed on the display unit, in accordance with the operation information from the object operation unit.Type: GrantFiled: September 30, 2022Date of Patent: January 16, 2024Assignee: GREE, INC.Inventors: Hitoshi Imai, Gaku Kawamura
-
Patent number: 11872489Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.Type: GrantFiled: October 25, 2021Date of Patent: January 16, 2024Assignee: KING.COM LTD.Inventor: Mick Heijkens
-
Patent number: 11872492Abstract: Systems and methods for determining whether to enable color blind accessibility settings within the course of a user interactive narrative are described herein. Virtual color blindness indication objects containing colors that are visibly distinguishable within a single dichromatic visual spectrum can be utilized in objectives to determine a user's dichromatic visual deficiency type.Type: GrantFiled: November 15, 2022Date of Patent: January 16, 2024Assignee: Electronic Arts Inc.Inventor: Karen Elaine Stevens
-
Patent number: 11872495Abstract: The method and system electronically detects users engaged in common gameplay using hash values generated based on image processing of designated portions of gameplay image capture. Portions are based on the game, common display area visible to all players. For each player running the executable application, these hash values are generated on an intermittent basis and the hash values are sent via a network connection to one or more hash databases. The method and system compares hash values to determine matches. Based on this detection, the method and system determines additional user(s) engaged in the common gameplay.Type: GrantFiled: October 27, 2023Date of Patent: January 16, 2024Assignee: Medal B.V.Inventors: Wilhelmus Wilfried Alexander de Witte, Zaid Deric Osama Elnasser
-
Patent number: 11872485Abstract: A social game capable of informing a player of the attractiveness of a group fighting event is disclosed herein. A server device comprises: an information storage unit that stores information on the game; and a control unit that executes an arithmetic operation relating to the game and performs processing to display an image of the game at the terminal devices. The information storage unit stores, as a part of the information on the game, information on a fighting event, and the control unit performs processing to, in accordance with an instruction from a player, display the information on the fighting event at a terminal device operated by the player.Type: GrantFiled: March 27, 2023Date of Patent: January 16, 2024Assignee: GREE, Inc.Inventor: Tomoki Yasuhara
-
Patent number: 11875645Abstract: A gaming system comprises a display device configured to present a plurality of symbol positions and game-logic circuitry. The game-logic circuitry generates a game cycle counter for a game feature at an initial value, for each game cycle outcome of a plurality of game cycle outcomes, updates the current count of the game cycle counter and causes the display device to: (i) populate the symbol positions with randomly selected symbols and (ii) in response to the randomly selected symbols including an award symbol, present an award sequence for a set of award values associated with the award symbol, wherein the number of award values within the set of award values is at least partially a function of the current count of the game cycle counter. The game-logic circuitry further causes, in response to the current count reaching a termination value, the display device to conclude the game feature.Type: GrantFiled: February 2, 2022Date of Patent: January 16, 2024Assignee: LNW Gaming, Inc.Inventors: George Bouvier, Mario McGregor, Kenneth Shawn Soong
-
Patent number: 11872488Abstract: Disclosed are a method and system for providing game using switching between a continuous and automatic battle and a manual battle. The method of providing game may include generating a continuous and automatic battle screen related to the progress of a continuous and automatic battle when a continuous and automatic battle function is activated, displaying the continuous and automatic battle screen, and changing the continuous and automatic battle screen into a manual battle screen in response to an input from a user, which is associated with the continuous and automatic battle screen.Type: GrantFiled: September 7, 2021Date of Patent: January 16, 2024Assignee: COM2US CORPORATIONInventor: Joohwan Lee
-
Patent number: 11875023Abstract: A method and apparatus for operating an electronic device, a terminal device, and a computer readable storage medium. The method for operating an electronic device comprises: determining whether a screenshot start condition is satisfied (S101); in response to determining that the screenshot start condition is satisfied, performing automatic screenshot on a user interface of the electronic device to obtain a plurality of screenshots associated with the user interface of the electronic device (S102); and in response to determining that a screenshot stop condition is satisfied, stopping the automatic screenshot on the user interface of the electronic device (S103).Type: GrantFiled: August 17, 2020Date of Patent: January 16, 2024Assignee: BEIJING BYTEDANCE NETWORK TECHNOLOGY CO., LTD.Inventors: Chi Fang, Hengyi Hu, Jie Zhuang, Haizhou Zhu