Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
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Patent number: 12109492Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a target object on each of mutually spaced positions on the touchscreen; moving a specific object from a prescribed start position to target objects that are adjacent to each other among the plurality of target objects, the specific object simultaneously arriving at the adjacent target objects; detecting a prescribed operation input to the touchscreen in connection with the moving specific object; determining whether or not the prescribed operation is input within a validity determination area including at least the adjacent target objects and an area therebetween; and determining whether or not the prescribed operation is input at a prescribed timing.Type: GrantFiled: December 27, 2021Date of Patent: October 8, 2024Assignee: CYGAMES, INC.Inventors: Kazuki Sato, Aya Yokoyama
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Patent number: 12109491Abstract: A computer-implemented method, computer-readable medium and video game apparatus for a video game. The method includes maintaining a virtual environment in memory, the virtual environment comprising a player-controlled game object and a second game object, the player-controlled game object being associated with a virtual display component. The method also includes determining if the virtual display component satisfies a position condition relative to the second game object and, if so, obtaining preview information indicative of an interactive gameplay effect that would be carried out in the event of receipt of activation input via a game control interface and displaying the preview information in the virtual display component displayed on a screen.Type: GrantFiled: December 7, 2021Date of Patent: October 8, 2024Assignee: SQUARE ENIX LIMITEDInventor: Fahad Khan
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Patent number: 12102907Abstract: A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.Type: GrantFiled: June 23, 2022Date of Patent: October 1, 2024Assignee: TANITA CORPORATIONInventors: Yuto Wachi, Mana Akao
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Patent number: 12102914Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: moving an own object in a virtual space in response to a player operation; controling movement of an other object in the virtual space; and executing, when the own object enters a correction range set for the other object, correction processing with respect to an image acquired and generated by a virtual camera disposed in the virtual space.Type: GrantFiled: November 24, 2021Date of Patent: October 1, 2024Assignee: CYGAMES, INC.Inventors: Yasutaka Soejima, Kazuto Saito
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Patent number: 12106432Abstract: Virtual game worlds for computer games can be provided using machine learning. The use of machine learning enables the virtual game worlds to be generated at run time by standard consumer hardware devices. Machine learning agents are trained in advance to the characteristics of the particular game world. Then, these suitably trained machine learning agents can be used to generate a relevant portion of a virtual game world, such as a portion of the virtual game world that is proximate to a play's position. Advantageously, the virtual game world can be provided in high resolution and is able to cover a substantially larger region than conventional practical.Type: GrantFiled: March 20, 2023Date of Patent: October 1, 2024Assignee: PlayerUnknown Productions B.V.Inventors: David Lupien St-Pierre, Noel Lopez-Gonzaga, Serge Vankeulen
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Patent number: 12097432Abstract: Described herein are techniques for performing dynamic ledge detection on obstacles within a virtual space. Such techniques may comprise identifying at least one obstacle positioned in proximity to an avatar within a virtual space, identifying at least one facing on the obstacle that is substantially normal to a vector of travel associated with the avatar, identifying, on the at least one facing, a recession that comprises a lip and a receded area above the lip, determining, based at least in part on one or more properties of the receded area, that the recession is a ledge, and generating, at the lip, an anchor point configured to enable one or more interactions between the avatar and the recession.Type: GrantFiled: March 10, 2022Date of Patent: September 24, 2024Assignee: Bungie, Inc. an independent subsidiary of Sony Interactive EntertainmentInventor: Luke Timmins
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Patent number: 12100259Abstract: A translucent reel strip for a mechanical slot reel of a gaming device includes a substrate and a translucent layer including a background image having a uniform first opacity value and a plurality of graphical images. The translucent layer further includes first and second gradient images at opposite ends of the substrate. Each gradient image includes an opacity gradient between a second opacity value proximate the respective end of the background image and a third opacity value less than the second opacity value proximate the respective edge of the substrate. Arranging the reel strip around the mechanical slot reel such that the gradient images overlap causes a visibility of the edges of the substrate to be reduced.Type: GrantFiled: August 24, 2022Date of Patent: September 24, 2024Assignee: IGTInventors: Cullen O'Day, Gary Sanchez, Rachel Guthrie
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Patent number: 12090389Abstract: A virtual object control method includes displaying a user interface (UI) that includes a first fire button being an operation control configured to trigger to aim down sights (ADS) and fire. When a trigger signal corresponding to the first fire button is received, a virtual firearm enters an ADS state. When a fire condition is satisfied and the virtual firearm is in the ADS state, the virtual firearm can shoot. A one-tap ADS and fire capability is implemented which improves operation efficiency.Type: GrantFiled: September 10, 2021Date of Patent: September 17, 2024Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Zhi Hong Liu, Jin Hao Yang
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Patent number: 12090402Abstract: In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance. Different communication actions can be performed in response to the same user input command when the game state data indicates different game states.Type: GrantFiled: June 7, 2023Date of Patent: September 17, 2024Assignee: Electronic Arts Inc.Inventors: Kevin Todd Alderman, John Preston Glenn, Brent Travis McLeod, Carlos Emmanuel Reyes Pineda, Rayme Christopher Vinson
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Patent number: 12094298Abstract: An electronic gaming machine includes a processor configured to control a display device to display a plurality of columns of symbol positions, where each symbol position includes a symbol selected from a set of symbols. The processor is also configured to determine whether any of the symbol positions include a designated symbol, and if so, to: i) control the display device to hold the designated symbol in the symbol position for at least one subsequent game instance of a series of game instances, and ii) increase a multiplier used in determining a game award from a first multiplier to a second, larger, multiplier. The processor is also configured to evaluate the symbols included in each symbol position to determine whether a winning combination of symbols is displayed. If a winning combination of symbols is displayed, the processor also calculates a game award using one of the first multiplier or the second multiplier.Type: GrantFiled: March 22, 2021Date of Patent: September 17, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Billy Tam, Lipi Gupta, Matthew Chan, Hiram Yu
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Patent number: 12083433Abstract: A virtual object control includes displaying a display picture corresponding to a virtual environment and a particular attack control. In response to a touch operation for the particular attack control, a target behavior is determined from two different behaviors according to resources associated with the first virtual object. The first virtual object is controlled to perform the target behavior. This can improve congestion caused by excessive icons, reduce the misoperation probability of the user, and ensure operation accuracy.Type: GrantFiled: October 11, 2021Date of Patent: September 10, 2024Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Si Ming Zhang, Ren Jie Li
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Patent number: 12083440Abstract: The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.Type: GrantFiled: June 5, 2023Date of Patent: September 10, 2024Assignee: Activision Publishing, Inc.Inventors: Josiah Eatedali, Jon Estanislao, Etienne Pouliot, Dave Bergeron, Maxime Babin, Mario Beckman Notaro
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Patent number: 12083428Abstract: A game image display unit displays a game image. A system image display unit superimposes, onto the game image, and displays a system image according to an operation by a user. A selection area display unit displays an area for selection of participating, as a spectator, in a session for a multiplayer game.Type: GrantFiled: August 13, 2020Date of Patent: September 10, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Atsushi Fuse, Steven Trombetta
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Patent number: 12083432Abstract: An interaction method and apparatus, and a computer storage medium are provided. The method includes: displaying, in a game operation interface, a plurality of virtual characters that participate in a game task; acquiring identifiers of the virtual characters, sorting the identifiers based on the execution order of a first action by the plurality of virtual characters in the game task to generate an identifier sequence, and displaying the identifier sequence in an identifier sequence display area; in the game operation interface, generating and displaying an action value area; in response to a virtual character executing the first action, controlling the identifier sequence to move; and when the virtual character executing the first action is a first virtual character and the executed first action meets a preset condition, displaying an action value acquired by means of the first virtual character executing the first action.Type: GrantFiled: November 16, 2023Date of Patent: September 10, 2024Assignee: Beijing Zitiao Network Technology Co., Ltd.Inventors: Yang Zhao, Guanhua Yan
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Patent number: 12083429Abstract: Dynamic driving aides, such as driving lines, turn indicators, braking indicators and acceleration indicators, for example, can be provided for players participating in a racing game. Typically, driving lines are provided for each class of cars. However, even within a class of cars, each car differs enough that the ideal driving lines and breaking points can vary. Therefore, with an agent trained via reinforcement learning, an ideal lines and other driving aides can be established for every individual car. These guides can even be varied to account for variations in the weather or other track conditions.Type: GrantFiled: February 8, 2022Date of Patent: September 10, 2024Assignee: SONY GROUP CORPORATIONInventors: Peter Wurman, Kaushik Subramanian, Florian Fuchs, Takuma Seno, Kenta Kawamoto
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Patent number: 12086845Abstract: The disclosed systems and methods integrate gaming functionality with viewing a video program. Systems and methods for generating an interactive multimedia game for a user during the viewing of a video program by the user includes a host computer that generates the game in a context of the video program viewed on a first graphical user interface and recommends the video game to the user. The user may opt to engage with the video game on a second graphical user interface, which may be overlaid on the first graphical user interface.Type: GrantFiled: July 17, 2023Date of Patent: September 10, 2024Assignee: Activision Publishing, Inc.Inventor: Josiah Eatedali
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Patent number: 12083441Abstract: A first user device is provided. Via the user interface a first computer implemented game within a messaging application can be selected. The first computer implemented game is related, but different, to second computer implemented game. Game play in one of the first and second computer implemented game is dependent on game play in the other of the first and second computer implemented games.Type: GrantFiled: November 23, 2021Date of Patent: September 10, 2024Assignee: KING.COM LIMITEDInventors: Kim Ahlstrom, Patrik Stymne, Joakim Brunnestom
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Patent number: 12082897Abstract: A method of operating a surgical control system comprises generating an image of a surgical environment from a viewpoint of an imaging tool. The image includes a field of view. The method further comprises displaying the image on a display system configured to be mounted to a head of a user. The method further comprises detecting a movement of the head of the user and determining if the movement of the user's head is within a boundary corresponding to the field of view. The method further comprises, if the movement of the user's head is determined to be within the boundary: generating a changed image of the surgical environment from a changed viewpoint of the imaging tool; and displaying the changed image on the display system. The changed image includes a changed field of view corresponding to the detected movement of the user's head.Type: GrantFiled: January 24, 2023Date of Patent: September 10, 2024Assignee: INTUITIVE SURGICAL OPERATIONS, INC.Inventors: Henry C. Lin, May Quo-Mei Liu
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Patent number: 12087134Abstract: A computerized method of facilitating participation in a feature operation executed in a game is provided. The computerized method includes providing an aggregation platform operatively communicating with at least one remote game server (RGS). The RGS hosts at least one game to be provided to a plurality of players through players' devices. The method further includes determining, in real time, eligibility of the plurality of players to participate in an operation of a feature shared between the players for a pre-configured event duration, wherein the shared feature operation is executed separately from the game. In response to determining that players are eligible players, facilitating their participation in the execution of the shared feature operation by iteratively selecting one eligible player as possessing a shared feature for a possession iteration having a respective possession duration, and granting an award feature to an eligible player that possesses the shared feature.Type: GrantFiled: October 19, 2021Date of Patent: September 10, 2024Assignee: PLAYTECH SOFTWARE LIMITEDInventors: Aleksei Loos, Kaido Keerma, Christopher James Delaney, Asaf David Bar Zakai
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Patent number: 12086617Abstract: Methods, systems, graphical user interfaces (GUIs), and computer-readable media for presenting GUI elements generated based on information associated with an event are generally described. An event information presentation system may be configured to present GUI elements generated based on substantially real-time event information associated with a live event, such as a sporting event. Illustrative event information may include object movement and location information for objects such as event participants (for instance, players) and articles (for instance, a football for a football game event). The event information may be interpreted based on activity categories to automatically differentiate, organize, highlight, or the like the event information in order to generate relevant and meaningful GUI elements.Type: GrantFiled: October 13, 2023Date of Patent: September 10, 2024Assignee: SPORTSMEDIA TECHNOLOGY CORPORATIONInventors: John D. Dengler, Gerard J. Hall
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Patent number: 12070697Abstract: A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the associatiType: GrantFiled: September 1, 2020Date of Patent: August 27, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Yutaka Fujimoto, Naoya Kihara, Masafumi Okuta, Takahiro Yoshida, Michio Horikiri
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Patent number: 12073362Abstract: Disclosed are systems, including client devices and servers, and methods for creating a collaborative virtual session between client devices, wherein each of the client devices is associable with a coupler agent for interfacing with a communicating entity (such as a person). A client device includes a processor and memory operable to: generate a locally instantiated virtual room; instantiate a virtual representation of a first entity associated with the client device in the locally instantiated virtual room; transmit metadata representative of the first entity to a second client device; receive metadata representative of a second entity associated with the second client device; and, instantiate a virtual representation of the second entity as a function of the received metadata, from a perspective of the first entity, in the locally instantiated virtual room. A server can be utilized to join the client devices in the collaborative virtual session and exchange the metadata.Type: GrantFiled: July 26, 2022Date of Patent: August 27, 2024Assignee: VSPATIAL, INC.Inventors: Richard B. Platt, John G. Goodman, R. Daniel Platt, David L. Swanson, Son Thanh Tran
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Patent number: 12070681Abstract: The present disclosure discloses a virtual prop control method performed by an electronic device. The method includes: displaying an aiming point of a virtual shooting prop, the virtual shooting prop being controlled by a first virtual operation object associated with the electronic device; when a second virtual operation object is determined as an attachment target of the virtual shooting prop, determining, according to an angle between a position of an aiming point of a virtual shooting prop and a target position of a target virtual operation object, that is, a target rotation angle, a rotation manner of a direction aimed at by the aiming point; and when the rotation manner is a time-based rotation manner, automatically rotating, by the target rotation angle according to a predetermined time duration, the direction aimed at by the aiming point, to align with a target position on a second virtual operation object.Type: GrantFiled: November 1, 2021Date of Patent: August 27, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Chao Liang
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Patent number: 12070685Abstract: An object display method is provided for a terminal. The method includes displaying a first object in an object display region in a game interface and, after detecting a first operation performed on the first object, displaying a second object in the game interface in response to the first operation. The first object is used for controlling, in response to a second operation performed on the first object, a game character to perform a first target operation, and the second object is used for controlling, in response to a third operation performed on the second object, the game character to perform a second target operation.Type: GrantFiled: June 23, 2022Date of Patent: August 27, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Kongwei Lin
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Patent number: 12073068Abstract: An image sharing method includes receiving a first input for a target image including at least a first region and a second region; and in response to the first input, sending a first image to a first contact and sending a second image to a second contact; or in response to the first input, sending target image data to a server of a target group in a case that a first contact and a second contact belong to the target group. The first image is generated based on the first region and the second image is generated based on the second region. The target image data includes an identifier of the first contact, an identifier of the second contact, the first image, and the second image. The identifier of the first contact corresponds to the first image, and the identifier of the second contact corresponds to the second image.Type: GrantFiled: September 27, 2023Date of Patent: August 27, 2024Assignee: VIVO MOBILE COMMUNICATION CO., LTD.Inventor: Zhongjian Zhou
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Patent number: 12070691Abstract: A computer-implemented method is provided for enabling virtual gameplay. Access is provided to at least one video game in which a player is able to interact with the video game according to a storyline. A player location is detected and stored. A local element is retrieved from a database based on the player location and the local element is correlated to a local element script actuatable in the video game. This local element script is retrieved and actuated in the video game to supplement or replace the video game's storyline.Type: GrantFiled: June 2, 2023Date of Patent: August 27, 2024Assignee: ImagineAR, Inc.Inventors: Yousuf Chowdhary, Jeffrey Brunette, Ravinder (“Ray”) Sharma
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Patent number: 12064684Abstract: A handheld controller may include controls that are actuatable by a user. The handheld controller may further include one or more sensors that are configured to detect an object in proximity to certain controls, and/or that sense a grip or position of a hand on a handle portion of the controller. Based on data from a sensor(s), certain controls may be enabled and/or disabled. The sensors may therefore be used to determine which controls are being used or are intended to be used, and/or which controls are likely accessible or inaccessible to the user based on sensor data, and to cause one or more controls of the handheld controller to be enabled and/or disabled accordingly.Type: GrantFiled: November 21, 2022Date of Patent: August 20, 2024Assignee: Valve CorporationInventors: Eric Judson VanWyk, Walter Petersen, John Ikeda, Benoit Collette, Richard Karstens
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Patent number: 12064694Abstract: A player may send virtual characters to travel to remote locations in a parallel-reality game. The remote locations are virtual locations corresponding to real-world locations other than where the player is located. The player can therefore send a virtual character to a virtual location without traveling to the corresponding real-world location themselves. A travel time and a path the character will travel along to reach the remote location is determined. Once the virtual character has reached the remote location, it stays there for a duration of time. Client devices of players near the remote location may display a visual representation of the virtual character. The virtual character may collect virtual items and interact with other players and return to the player with any virtual items it has collected or been given.Type: GrantFiled: January 30, 2023Date of Patent: August 20, 2024Assignee: NIANTIC, INC.Inventors: Shohei Konno, Keita Tsutsui, Tatsuo Nomura, Hiroki Asakawa, Shigeru Miyamoto, Motoki Yano
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Patent number: 12064698Abstract: The disclosure provides a video playback system for use within a game application and/or other interactive computing environments. The video playback system can be used to capture gameplay during execution of a game application. The captured gameplay video can be processed and stored within the game application or in a network accessible location.Type: GrantFiled: October 31, 2022Date of Patent: August 20, 2024Assignee: Electronic Arts Inc.Inventors: Christopher Loren Bruzzo, Arthur Francois Marie Rohart, Oghene Fejiro Bateren
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Patent number: 12067847Abstract: Gaming systems, methods, and machines provided herein may be used to provide bonus games that are associated with two different classes of awards, e.g., one or more first awards and one or more second awards. The first award(s) may generally be much more desirable to players than the second award(s), e.g., the first awards may be large-denomination jackpot awards, whereas the second awards may be small-denomination credit awards, e.g., non-jackpot awards. During play of such bonus games, selection of a stop position associated with a second award may cause that stop position to be instead associated with one of the one or more first awards for future play of the bonus game, thereby increasing the opportunities to win a first award in subsequent play of the bonus game.Type: GrantFiled: September 6, 2022Date of Patent: August 20, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: James Loader, Matthew Chan
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Patent number: 12067643Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in an animation creation application. A plurality of shots that correspond to two-dimensional content can be generated from an edit cut of content captured by the at least one virtual camera in the animation creation application. Data associated with a two-dimensional version of the computer-based experience can be generated in a real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.Type: GrantFiled: October 22, 2020Date of Patent: August 20, 2024Assignee: Baobab Studios Inc.Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios
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Patent number: 12061480Abstract: A mobile robot can be caused to move according to a planned trajectory. The mobile robot can be a vehicle. Information about agents in an environment of the mobile robot can be received from sensors. At a first time, a spatiotemporal graph can be produced. The spatiotemporal graph can represent relationships among the agents in the environment. The mobile robot can be one of the agents in the environment. Information from the spatiotemporal graph can be input to neural networks to produce information for a mixture of affine time-varying systems. The mixture of affine time-varying systems can represent an evolution of agent states of the agents. Using the mixture of affine time-varying systems and information associated with the first time, a prediction of the agent states at a second time can be calculated. The mobile robot can be caused to move according to the planned trajectory determined from the prediction.Type: GrantFiled: April 12, 2021Date of Patent: August 13, 2024Assignees: Toyota Research Institute, Inc., The Board of Trustees of the Leland Stanford Junior UniversityInventors: Boris Ivanovic, Amine Elhafsi, Guy Rosman, Adrien David Gaidon, Marco Pavone
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Patent number: 12059627Abstract: A system and method for customizing a replay of one or more game events in a video game is provided. During a gameplay session, a trigger event is detected prompting a replay of the trigger event in-game. One or more system-defined customization templates and/or user-defined customization templates may be applied to customize the trigger event replay.Type: GrantFiled: May 6, 2022Date of Patent: August 13, 2024Assignee: Activision Publishing, Inc.Inventor: Michael Condrey
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Patent number: 12058390Abstract: Systems and methods are disclosed herein for inserting supplemental content into cloud-rendered media content, such as video game cutscenes. The media content is rendered and encoded for streaming to a client device. Data related to a current session associated with the client device is retrieved. Based on the retrieved session data, a supplemental content item is identified for insertion into the streaming media content. If an insertion point is detected within the streaming media content, the supplemental content item is streamed to the client device in place of the streaming media content. Once streaming of the supplemental content item has ended, either at the end of the supplemental content item or in response to a request from the client device to skip the supplemental content item, streaming of the streaming media content is resumed.Type: GrantFiled: May 16, 2022Date of Patent: August 6, 2024Assignee: Rovi Guides, Inc.Inventor: Christopher Phillips
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Patent number: 12053698Abstract: An example of an information processing system causes a player object to exit a game stage at least when the player object satisfies an exit condition as a result of an attack by an enemy object. After the player object exits from the game stage, (a) when a first condition is satisfied, the information processing system returns the player object based on a designated position that is specified by a return input of a first type, which is a position in a first area of the game stage, and (b) when a second condition different from the first condition is satisfied, the information processing system returns the player object based on a designated position that is specified by a return input of a second type, which is a position of a movement target object arranged on the game stage.Type: GrantFiled: January 26, 2022Date of Patent: August 6, 2024Assignee: NINTENDO CO., LTD.Inventors: Shintaro Sato, Shinya Nakagawa
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Patent number: 12053694Abstract: A system that stores information related to a first plurality of game contents; receives a first user operation to select a second plurality of game contents from among the first plurality of game contents; controls a display to display a plurality of identification images based on information corresponding to the second plurality of game contents; receives a second user operation to change a first parameter corresponding to the second plurality of game contents; and modifies each of the plurality of identification images in accordance with the change to the first parameter.Type: GrantFiled: June 29, 2023Date of Patent: August 6, 2024Assignee: GREE, INC.Inventor: Tomoaki Nishikawa
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Patent number: 12048874Abstract: The present disclosure describes methods and systems directed towards providing scaled engagement and views of an e-sports event. Instead of providing the same distribution of live e-sport event data to all remote viewers of a live e-sports event, features associated with e-sports gaming network could be used to customize the distribution of live e-sport event data to promote immersive viewer experience. The enhanced immersion can also be carried out in a virtual reality or augmented reality setting. The features would be capable of providing additional information, different views, and a variety of different commentators for the e-sports event so that the viewer can be more engaged when viewing the particular e-sports event. With the increased engagement from remote viewers, the distribution of live e-sports event data can also be further modified for monetization by incorporating advertisements as well.Type: GrantFiled: April 14, 2023Date of Patent: July 30, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Steven Trombetta, Christopher Thielbar, James Fairbairn
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Patent number: 12048881Abstract: A game guide system, method, and apparatus are provided. A system for providing computer simulated game guidance content, comprising a game guide database, a game objectives database, a network connector configured to communicate with a plurality of user devices over a network, and a control circuit. The control circuit is configured to receive a game guide request from a user, receive an audio segment recorded from a game by a user device associated with the user, identify the game and a game objective from the game objectives database based on the audio segment, select a content item in the game guide database based on the game objective, and provide the content item to the user.Type: GrantFiled: May 3, 2022Date of Patent: July 30, 2024Assignee: Sony Interactive Entertainment LLCInventor: Alvin J. Daniel
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Patent number: 12050724Abstract: Methods and systems for enabling a user to perform a full body movement while viewing a virtual reality environment on a head up displays without interfering with viewing of content on the heads up display. Specifically, a full body movement of the user is detected. In response to detecting the full body movement, the additional content is generated for display in a portion of the virtual reality environment corresponding to a foreground area of the user's visual field. The additional content assists the user perform the full body movement.Type: GrantFiled: May 4, 2022Date of Patent: July 30, 2024Assignee: Rovi Guides, Inc.Inventor: Ajit Shanware
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Patent number: 12042728Abstract: A method for implementing a moment of a videogame for playing a portion of a videogame; it includes receiving user selection input of a moment of a particular videogame associated with starting at a particular progress point of the particular videogame; causing an emulation to start of the particular videogame for streaming on the computer of the user; performing image analysis of the image stream to generate metadata on progress of the particular game by the user; determining if one or more end conditions of the moment is met through analysis of the metadata; and causing the emulation to end, resulting in an end of the streaming of the particular game on the computer of the user, if the one or more end conditions is met.Type: GrantFiled: February 24, 2023Date of Patent: July 23, 2024Inventors: Richard Rispoli, Ivano Mansueto, Henrik Lewander, Julien Duranton
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Patent number: 12036475Abstract: A control program for a game device having a storage unit configured to store points associated with players. The game device may receive a request by a player to designate at least a portion of the points associated with the first player as region points of the first player, which may in turn be correlated with a game region designated by the first player. When the first player has the most points for a particular game region, the game region may be set to be a region of the first player. When the first player disposes a first and second game region in a predetermined arrangement, such that the first and second game region has game regions between them, the game regions between the first and second game region may have their point values swapped to put the first player on top.Type: GrantFiled: December 6, 2022Date of Patent: July 16, 2024Assignee: GREE, Inc.Inventor: Masayuki Doi
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Patent number: 12031378Abstract: A method for controlling the state of two or more liquid crystal-based switchable elements is proposed, wherein the switchable elements are configured as smart windows and/or as switchable subunits of smart windows, wherein in a first step a), at least two keyframes are defined, wherein each keyframe comprises setting values defining the intended state of a group of switchable elements. In a subsequent step b), a display frame is computed, wherein the display frame comprises setting values for the state of the group of switchable elements based on at least one of the defined keyframes. In a subsequent step c), the state of each of the switchable elements of the group of switchable elements is set as defined by the setting values of the computed display frame. Also, a master controller for use with the method, and a system implementing the method.Type: GrantFiled: October 27, 2021Date of Patent: July 9, 2024Assignee: Merck Patent GmbHInventors: Ties de Jong, Heiko Christ, Jasper van den Muijsenberg, Jens Osterodt, Abraham Karel Riemens
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Patent number: 12029979Abstract: An example of an image display system includes a goggle apparatus including a display section. A virtual camera and a user interface are placed in a virtual space. In accordance with the orientation of the goggle apparatus, the orientation of the virtual camera in the virtual space is controlled. For example, in a case where the line of sight of the virtual camera rotates in a left direction in a yaw direction and then reverses in a right direction, and when the amount of change in the right direction is greater than or equal to a threshold, the user interface is moved to the front of the virtual camera.Type: GrantFiled: July 26, 2023Date of Patent: July 9, 2024Assignee: NINTENDO CO., LTD.Inventors: Yuki Onozawa, Daigo Shimizu, Kentaro Kawai
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Patent number: 12033667Abstract: In various examples, durations of relatively high user activity within a gameplay session may be determined from user input events using a running user activity measurement. Once a duration is identified, it may be further analyzed to merge the duration with one or more other durations and/or to determine or predict whether the duration would be of sufficient interest for further action. A user interest score for an identified duration may be computed based on a set of the user input events that occur in the duration and used to determine and/or predict whether the duration would be of sufficient interest for further action. In some cases, an action may be performed based on determining the user interest score is greater than a statistical value that is computed from user interest scores of multiple identified durations.Type: GrantFiled: August 18, 2021Date of Patent: July 9, 2024Assignee: NVIDIA CorporationInventor: Prabindh Sundareson
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Patent number: 12023587Abstract: An example of an information processing system automatically determines a play target game to be played by a player, from among a plurality of types of games. The information processing system automatically determines a usage character to be operated by the player, from among a plurality of characters whose operation methods are different from each other. The information processing system executes the play target game by controlling the determined usage character in a virtual space, based on an operation performed by the player, and advances the game based on whether or not a clear condition for the play target game has been satisfied within a time limit.Type: GrantFiled: August 17, 2021Date of Patent: July 2, 2024Assignee: NINTENDO CO., LTD.Inventor: Goro Abe
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Patent number: 12020672Abstract: Audio equipment configured to perform a special operation or an effecting on music data being played by an external device includes: an operation control signal group storage configured to store an operation control signal group for commanding the special operation or the effecting for the music data; an operation control signal group calling section configured to call up the operation control signal group stored in the operation control signal group storage at a timing in accordance with an operation by an operator; and an operation control signal group outputting section configured to output the operation control signal group called by the operation control signal group calling section to the external device.Type: GrantFiled: March 1, 2018Date of Patent: June 25, 2024Assignee: ALPHATHETA CORPORATIONInventors: Kenji Onishi, Mitsunobu Ito, Shimpei Aso
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Patent number: 12017146Abstract: Embodiments of this application disclose a data processing method, performed by a computer device, and including: obtaining an associated virtual object associated with a main virtual object and obtaining a variable pertaining to a first update frequency type among character variables of the associated virtual object as a first-type variable; compressing the first-type variable to obtain compressed data and encapsulating the compressed data to obtain first change data of the main virtual object; and transmitting the first change data of the main virtual object to a target client where the main virtual object is located, so that the target client performs frame image update and display based on the first change data.Type: GrantFiled: February 15, 2022Date of Patent: June 25, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Huan He
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Patent number: 12020361Abstract: Systems and methods for providing real-time animation of artificial intelligence (AI) characters are provided. An example method includes determining a context of an interaction between an AI character and a user, where the AI character is generated by an AI character model for interacting with users in a virtual environment; receiving a plurality of gestures associated with the AI character model; selecting, based on the context, a gesture from the plurality of gestures; and causing the AI character model to animate the AI character to perform the selected gesture.Type: GrantFiled: December 29, 2023Date of Patent: June 25, 2024Assignee: Theai, Inc.Inventors: Ilya Gelfenbeyn, Mikhail Ermolenko, Kylan Gibbs, Ilya Platonov
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Patent number: 12014468Abstract: Systems and methods for building a three-dimensional composite scene are disclosed. Certain embodiments of the systems and methods may include the use of a three-dimensional capture device that captures a plurality of three-dimensional images of an environment. Some embodiments may further include elements concerning aligning and/or mapping the captured images. Various embodiments may further include elements concerning reconstructing the environment from which the images were captured. The methods disclosed herein may be performed by a program embodied on a non-transitory computer-readable storage medium when executed the program is executed a processor.Type: GrantFiled: February 2, 2021Date of Patent: June 18, 2024Assignee: Matterport, Inc.Inventors: Matthew Bell, David Gausebeck, Michael Beebe
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Patent number: 12011662Abstract: A method of controlling a display includes displaying a virtual environment and a target operation controller, the target operation controller being configured to control a first virtual object to perform a target operation; displaying an indication graph of the target operation in response to a touch operation to the target operation controller, the indication graph indicating an effective range of the target operation; and marking, based on a hittable virtual object being in the effective range of the target operation, the hittable virtual object being in a map display window, the map display window displaying a map of the virtual environment.Type: GrantFiled: October 22, 2021Date of Patent: June 18, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Hang Xiao, Yuan Fu, Zhenfa Wang