Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 12260709
    Abstract: An electronic gaming machine includes a game display having a graphical user interface (GUI). A game controller is in communication with the game display. The game controller controls the GUI to present a selectable tournament button that causes the player to enter a game tournament, displays a plurality of selectable tournament game options for the game tournament, receives a tournament game selection response indicating a selected one of the options, displays the selected tournament game, displays at the GUI during the selected tournament game, an exit button that returns the display to the base game and maintains player progress in the selected tournament game, re-displays the tournament button upon returning to the base game, the re-displayed tournament button enables the player to return to the selected tournament game with the maintained player progress, and displays a prompt to card-in, and provide an enhanced return to player (RTP).
    Type: Grant
    Filed: October 17, 2022
    Date of Patent: March 25, 2025
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Angelo Palmisano, Keith A. Wood
  • Patent number: 12257514
    Abstract: A game board device is provided for carrying and identifying game pieces that are divided into different piece types. The game board device includes a board, a plurality of optically identifying modules, and a processing module electrically coupled to the optically identifying modules. The optically identifying modules respectively correspond in position to detection regions of the board. Each of the optically identifying modules includes a light emitter that can emit light toward the corresponding detection region and a light receiver that can receive light reflected by the corresponding detection region. When any one of the detection regions is in an unoccupied mode, the corresponding optically identifying module can emit an unoccupied signal. When any one of the detection regions is in an occupied mode, the corresponding optically identifying module enables an identification signal that corresponds to the piece type of the corresponding game piece to be emitted therefrom.
    Type: Grant
    Filed: March 14, 2024
    Date of Patent: March 25, 2025
    Assignee: PIXART IMAGING INC.
    Inventors: Chung-Ting Yang, Yen-Min Chang, Yen-Chang Wang
  • Patent number: 12254665
    Abstract: A system to detect LEDs and their states in an AR context is provided having a monitored device having a plurality of LEDs; a computer receives a picture of the monitored device and LEDs; the computer processes said picture to determine a plurality of feature points; a database is in data communication with said computer that stores a plurality of reference images with reference feature points and reference zones; the computer matches at least some of the plurality of feature points with at least some of the plurality of reference feature points to compute a homography matrix; the computer transforms the picture into a transformed picture using the homography matrix; the computer processes zones of the transformed picture based on the reference zones to determine the state of each of the plurality of LEDs by comparing a value of the picture in the zone with a reference value.
    Type: Grant
    Filed: May 31, 2022
    Date of Patent: March 18, 2025
    Assignee: CareAR Holdings LLC
    Inventors: Fritz Ebner, Kevin Summers, Ashish Tisgaonkar
  • Patent number: 12246257
    Abstract: This application discloses an object control method performed at a terminal device. The method includes: determining a target angle between a facing direction of a target object controlled by a user of the terminal device and a moving direction of the target object during execution of a target action in a racing game; when the target angle reaches a trigger threshold, increasing an energy value corresponding to a target virtual key by a first target value to obtain an accumulated energy value; and adjusting a key state of the target virtual key from a non-touch-enabled state to a touch-enabled state according to the accumulated energy value.
    Type: Grant
    Filed: November 29, 2023
    Date of Patent: March 11, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Xiongfei Huang
  • Patent number: 12248668
    Abstract: A computer-implemented method includes generating and displaying graphical user interface on a display screen of apparatus; receiving a request to move at least one group of objects to a target area on the graphical user interface, and detecting when at least one obstacle lies in a path between the target area and at least one group of objects. When it is detected that at least one obstacle lies in the path, instructions are generated to control the movement of objects of the at least one group in a randomized manner. The instructions indicate at least one random variable parameter to be employed during the movement of a given object in at least one group. The instructions are executed to control the movement of the objects of the at least one group from their respective starting locations to a target area on the graphical user interface.
    Type: Grant
    Filed: May 11, 2022
    Date of Patent: March 11, 2025
    Assignee: Supercell Oy
    Inventors: Markus Pasula, Jaakko Iisalo
  • Patent number: 12242944
    Abstract: A system for simulating human-like affect-driven behavior includes a hardware processor and a system memory storing software code providing a virtual agent. The hardware processor executes the software code to identify a character assumed by the virtual agent and having a personality, a target state of motivational fulfillment, a baseline mood, and emotions. The software code identifies current physical and motivational fulfillment states, and currently active emotions of the character, and determines a current mood of the character based on the baseline mood and the currently active emotions. The software code further detects an experience by the character and plans multiple behaviors including a first behavior based on the experience and the current physical state, the second behavior based on the experience, the personality, the current mood, and the currently active emotions, and a third behavior based on the target and current states of motivational fulfillment.
    Type: Grant
    Filed: July 7, 2022
    Date of Patent: March 4, 2025
    Assignee: Disney Enterprises, Inc.
    Inventors: Jakob Buhmann, Douglas A. Fidaleo, Maayan Shvo, Mubbasir Kapadia, Jill Fain Lehman, Sarah K. Wulfeck, Rylan Gibbens, Steven Poulakos, John Wiseman
  • Patent number: 12244581
    Abstract: A computer-implemented method for narrative-structured representation of and intervention into a network computing environment. The method may include: attaching an enabled action program to an abstracted natural language narrative, where execution of the enabled action program causes pre-determined changes in the behavior and/or capabilities of an entity within the network computing environment; generating a representation of the abstracted natural language narrative that includes an enabled action link and an abstraction-toggle link for retrieval of a representation of an unabstracted natural language narrative; upon activation of the abstraction-toggle link, retrieving the representation of the unabstracted natural language narrative; and upon activation of the enabled action link, automatically implementing the pre-determined changes within the network computing environment.
    Type: Grant
    Filed: May 18, 2022
    Date of Patent: March 4, 2025
    Assignee: ClearVector, Inc.
    Inventor: John N. Laliberte
  • Patent number: 12243379
    Abstract: An electronic gaming machine may include an illuminable notification mechanism, which may be disposed on a rear surface of the electronic gaming machine in a position or location that makes the notification mechanism visible to a casino operator. The notification mechanism may include a display, such as, for example, a display that includes at least one tri-color light emitting diode (LED). The display of the notification mechanism may be selectively illuminated in a variety of lighting configurations based, for example, upon gameplay activity of a player of the gaming machine. For instance, in some embodiments, the notification mechanism may be selectively illuminated in any of an inactive lighting configuration, an active lighting configuration, or a privileged lighting configuration. In the privileged lighting configuration, the notification mechanism may indicate that a player of the gaming machine is entitled to a complimentary item (e.g., a free or reduced-price item or service).
    Type: Grant
    Filed: October 24, 2023
    Date of Patent: March 4, 2025
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Bruce Edward Urban, Gregory Paul Schwartz, John Fredrick Dawson, III
  • Patent number: 12236023
    Abstract: An electronic apparatus is disclosed. The electronic apparatus includes projection circuitry, a communication interface, and at least one processor connected with the projection circuitry and the communication interface and configure to control the electronic apparatus, and the processor is configured to control the projection circuitry to project an image towards a projection region, receive first motion information from each of a first portable device, a second portable device, and a wearable device through a communication interface after a first portable device, a second portable device, and a wearable device worn by a user are arranged to correspond to the image, identify orientations of each of the first portable device, the second portable device, and the wearable device based on the first motion information, and identify a location of the user based on identified orientations.
    Type: Grant
    Filed: July 18, 2023
    Date of Patent: February 25, 2025
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Kunsok Kang, Anant Baijal, Hyunkyu Yun
  • Patent number: 12233549
    Abstract: An action control device controls movement of a plurality of control subjects. In particular, the present technology relates to a cooperative control of robots. The cooperative control comprises determining an action plan for each of a plurality of robots for respective movements. Given the action plan, the present case enables movements of the respective robots cooperatively from a state of rank formation in starting positions and cause the respective robots to form a rank in target position. In particular, the action plan comprises a set of operations where a plurality of robots extracted by deconstruction of parts of intermediate positions of robots are moved simultaneously to the locations to which the robots are to be added during construction of a subsequent intermediate positions of robots. The set of operations with simultaneous movements enables an increase in the speed of transformation of ranks formed by the plurality of robots.
    Type: Grant
    Filed: December 16, 2019
    Date of Patent: February 25, 2025
    Assignee: NIPPON TELEGRAPH AND TELEPHONE CORPORATION
    Inventor: Hiroshi Kawano
  • Patent number: 12226693
    Abstract: An object prompting method includes: displaying a virtual scene picture and superimposing and displaying compass information on the virtual scene picture, a first azimuth scale in the compass information indicates an orientation of the first virtual object in the virtual scene; and displaying an object prompt identifier in response to a sound source object producing a sound in the virtual scene, the object prompt identifier indicates a presence of a sound source producing a sound in a direction corresponding to a second azimuth scale in the compass information. The foregoing method overcomes issues associated with a display of an object prompt identifier being limited by a display region area, a display effect of an object prompt identifier of a sound source object is improved, such that an interaction efficiency of a virtual scene interface is also improved.
    Type: Grant
    Filed: September 13, 2022
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Lingyun Lin
  • Patent number: 12226697
    Abstract: Embodiments of the disclosure provide an information display method and apparatus, an electronic device, and a computer storage medium. The method includes: obtaining a motion status of a target object at a current moment in a virtual scene and a first operation for controlling the target object to move in the virtual scene; predicting a first moving track along which the target object is to move within a period of time after the current moment based on the motion status of the target object at the current moment and the first operation; and displaying the first moving track and a second moving track, the second moving track being a moving track along which the target object has moved before the current moment.
    Type: Grant
    Filed: September 29, 2023
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Guang Hui Ji, Xiao Lin Li, Jian Ping Zhan
  • Patent number: 12226687
    Abstract: A behavior of a character arranged in a virtual space is produced. The behavior of the character is produced in a first part, based on data including motion data obtained by a capture of a motion of a performer who plays the character, and the behavior of the character is produced in a second part, based on data depending on an input from the performer, the input obtained in a mode different from the capture. The character viewed from a predetermined point of view in the virtual space is capable of being displayed on a predetermined display unit.
    Type: Grant
    Filed: June 23, 2020
    Date of Patent: February 18, 2025
    Assignee: COLOPL, INC.
    Inventor: Dai Tsuchiya
  • Patent number: 12230100
    Abstract: A system, method, device, and platform for performing a gaming utilizing blockchain. A player profile is created in response to information received from a player. Gaming information is received from the player associated with the one or more games. Selections are assigned to the player for the one or more games utilizing player profile and the gaming information. Winners and a host with each of the one or more games of the one or more games are compensated once the one or more games are completed. The player profile, the gaming information, the selections, and the winners are documented utilizing the blockchain.
    Type: Grant
    Filed: August 16, 2021
    Date of Patent: February 18, 2025
    Assignee: DATA VAULT HOLDINGS, INC.
    Inventors: Nathaniel T. Bradley, Joshua S. Paugh, Eric Klayman, Christian Talvy, Alexander Antonopoulos, Joseph G. Grigoli
  • Patent number: 12226701
    Abstract: A processor executes program code that represents a portion of a video game and adds a sequence of text strings that represent game events to a text log during execution of the program code. The processor (or another processor that has access to the text log) performs a natural language processing (NLP) analysis of the text log to determine one or more characteristics of the portion of the video game. In some cases, the NLP analysis includes a sentiment analysis that attempts to determine characteristics of a player's experience while playing the video game, summarization technology that creates a human-readable summary of an aspect of the game or a portion of the video game, a semantic NLP ML algorithm in the semantic similarity modality to answer questions regarding the player's experience during the video game, or grouping players in a multiplayer game based on in-game behavior.
    Type: Grant
    Filed: May 15, 2020
    Date of Patent: February 18, 2025
    Assignee: GOOGLE LLC
    Inventors: Anna Kipnis, Ji Hun Kim, Daniel Cary
  • Patent number: 12226694
    Abstract: This application provides a method for acquiring a position of a virtual object in a virtual scene performed at an electronic device. The method includes: presenting an operation control of a target virtual prop in a virtual scene; in response to a virtual image generation operation on the operation control, controlling a first virtual object to generate a virtual image corresponding to the first virtual object in the virtual scene by using the target virtual prop; and when a second virtual object interacting with the virtual image exists in the virtual scene, presenting a position of the second virtual object in the virtual scene.
    Type: Grant
    Filed: October 10, 2022
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Minke Zhou
  • Patent number: 12220640
    Abstract: This specification describes a computer-implemented generative interior design method. The method comprises obtaining input data comprising boundary data. The boundary data defines a boundary of an interior region of a video game building. A floor plan for the interior region of the video game building is generated. This comprises processing the input data using a floor plan generator model. The floor plan divides the interior region into a plurality of interior spaces. A layout for at least one of the plurality of interior spaces defined by the floor plan is generated by a layout generator model comprising one or more graph neural networks. The layout represents a configuration of one or more objects to be placed in the interior region.
    Type: Grant
    Filed: September 1, 2021
    Date of Patent: February 11, 2025
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Han Liu, Jingwen Liang, Schaefer Mitchell, Mohsen Sardari
  • Patent number: 12220638
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Grant
    Filed: July 18, 2024
    Date of Patent: February 11, 2025
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventor: Kazumasa Iwao
  • Patent number: 12220637
    Abstract: An apparatus and a method for game control. A graphical user interface is generated and displayed on a display screen. The graphical user interface presents at least one user-controllable object and at least one target object. A user is enabled to provide a user input to control a movement of the at least one user-controllable object within the graphical user interface. A predetermined area is identified around the at least one user-controllable object in the graphical user interface. It is detected whether or not the at least one target object lies within the predetermined area in the graphical user interface. If it is detected that the at least one target object lies within the predetermined area, an action is executed on the at least one target object from the at least one user-controllable object.
    Type: Grant
    Filed: October 31, 2022
    Date of Patent: February 11, 2025
    Assignee: Supercell Oy
    Inventors: Jon Franzas, Touko Tahkokallio, Jonas Collaros, Patrick Corander, Rauli Laatikainen, Sergio Castaño
  • Patent number: 12214274
    Abstract: An avatar-incentive healthcare therapy system has a physiological monitor for generating a physiological parameter indicative of physical health. An academic test for generating a test score is indicative of mental acuity. The avatar has outward characteristics and game play capabilities proportional to the physiological health and the mental acuity so as to incentivize improved physical health and academic performance.
    Type: Grant
    Filed: March 28, 2024
    Date of Patent: February 4, 2025
    Assignee: Masimo Corporation
    Inventor: Massi Joe E. Kiani
  • Patent number: 12214281
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include a particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data. Additional parameters for which operator input mechanisms are provided by the generator interface include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form a game event.
    Type: Grant
    Filed: May 1, 2023
    Date of Patent: February 4, 2025
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 12214282
    Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.
    Type: Grant
    Filed: August 24, 2023
    Date of Patent: February 4, 2025
    Assignee: Kabam, Inc.
    Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
  • Patent number: 12219253
    Abstract: An image processing apparatus includes an acquisition unit configured to acquire an image, a subject detection unit configured to detect a subject from the image, a motion amount detection unit configured to detect a motion amount of a first region of the subject and a motion amount of a second region of the subject, the second region being different from the first region, and an image capturing parameter determination unit configured to determine an image capturing parameter, wherein the image capturing parameter determination unit refers to the motion amount of the first region and the motion amount of the second region and determines the image capturing parameter so that a blur amount of the first region is less than a first standard and a blur amount of the second region is greater than a second standard.
    Type: Grant
    Filed: February 2, 2023
    Date of Patent: February 4, 2025
    Assignee: Canon Kabushiki Kaisha
    Inventors: Takashi Sasaki, Kenji Onuki, Jun Makino
  • Patent number: 12214280
    Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.
    Type: Grant
    Filed: December 6, 2023
    Date of Patent: February 4, 2025
    Assignee: KING.COM LIMITED
    Inventor: Mick Heijkens
  • Patent number: 12219098
    Abstract: Systems and methods for enhancing group sound during a networked conference are provided. A server computer establishes a networked conference among a plurality of computer devices. The server computer receives one or more group sound indicators from one or more computer devices of the plurality of computer devices within a selected time interval. In response to determining that the total number of the one or more computer devices corresponding to the one or more group sound indicators is equal to or greater than a selected threshold, the server computer transmits to the plurality of computer devices a control signal identifying a group sound corresponding to the one or more group sound indicators. The server computer causes the plurality of computer devices to reproduce the group sound identified in the control signal.
    Type: Grant
    Filed: October 24, 2023
    Date of Patent: February 4, 2025
    Assignee: Zoom Video Communications, Inc.
    Inventors: Oded Gal, Lin Han, Qiyong Liu
  • Patent number: 12211349
    Abstract: A gaming system comprises a display device configured to present a plurality of symbol positions and game-logic circuitry. The game-logic circuitry generates a game cycle counter for a game feature at an initial value, for each game cycle outcome of a plurality of game cycle outcomes, updates the current count of the game cycle counter and causes the display device to: (i) populate the symbol positions with randomly selected symbols and (ii) in response to the randomly selected symbols including an award symbol, present an award sequence for a set of award values associated with the award symbol, wherein the number of award values within the set of award values is at least partially a function of the current count of the game cycle counter. The game-logic circuitry further causes, in response to the current count reaching a termination value, the display device to conclude the game feature.
    Type: Grant
    Filed: December 6, 2023
    Date of Patent: January 28, 2025
    Assignee: LNW Gaming, Inc.
    Inventors: George Bouvier, Mario McGregor, Kenneth Shawn Soong
  • Patent number: 12210470
    Abstract: A method may include interacting with an interface for one or more computational devices, wherein the interacting is based on an identifier, and wherein the identifier comprises information that identifies a functionality of a computational device functions. The information may include a functionality identifier. The identifier may further include information that identifies a group of the computational device function. The group of the computational device function may be based on a source of the computational device function. The information that identifies the functionality of a computational device function may include a functionality identifier, and the information that identifies the group of the computational device function may include a group identifier. The functionality identifier may include a unique function identifier, and the group identifier may include an organizationally unique identifier.
    Type: Grant
    Filed: April 26, 2022
    Date of Patent: January 28, 2025
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Oscar P. Pinto, William Martin
  • Patent number: 12211342
    Abstract: A gaming machine is described herein. The gaming machine includes a processor programmed to execute an algorithm including the steps of initiating an instance of a game by randomly selecting a reel set from a plurality of reel sets including a group of adjacent coupled reels that spin and stop together. The group of adjacent coupled reels includes a variable symbol position group that extends across each of the adjacent coupled reels. The processor randomly selects a special symbol to display in the variable symbol position group. The processor then selects an oversized symbol associated with the special symbol and animates the plurality of reels to spin and stop such that the group of adjacent coupled reels spins and stops together and the oversized symbol is displayed overlaying the variable symbol position group.
    Type: Grant
    Filed: January 28, 2022
    Date of Patent: January 28, 2025
    Assignee: Konami Gaming, Inc.
    Inventor: Leigh Anne Soong
  • Patent number: 12201901
    Abstract: During execution of a game, first-type processing is executed if it is determined that an input device has been moved in a first direction at a timing when a predetermined condition is satisfied during execution of the game, on the basis of operation data including at least data based on an output of an inertial sensor. In a case where, on the basis of the operation data, it is determined that the input device has been moved in a second direction at a timing when the predetermined condition is satisfied, if it is further determined that the input device has been moved in the first direction during a predetermined suspension period, the first-type processing is executed. If it is determined that the input device has not been moved in the first direction during the predetermined suspension period, second-type processing is executed after the predetermined suspension period has elapsed.
    Type: Grant
    Filed: September 9, 2022
    Date of Patent: January 21, 2025
    Assignee: NINTENDO CO., LTD.
    Inventors: Hideyuki Tatsuta, Takafumi Masaoka, Kazuhiro Yoshikawa, Ryosuke Suzuki
  • Patent number: 12201893
    Abstract: Embodiments of this application provide a target user locking method and an electronic device, and relate to the field of electronic devices. The method provided in this application may be applied to an artificial intelligence (artificial intelligence, AI) fitness scenario, and can ensure accuracy of locking a target user. The electronic device may recognize the target user and track the target user in a fitness process by using a method such as recognizing a user feature, recognizing the user with reference to data collected by a wearable device worn by the user, or recognizing a motion mode of the user.
    Type: Grant
    Filed: August 4, 2020
    Date of Patent: January 21, 2025
    Assignee: HUAWEI TECHNOLOGIES CO., LTD.
    Inventors: Lei Huang, Xiaohan Chen, Jie Zhao, Jiejing Huang, Yue Li
  • Patent number: 12199989
    Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that has an installed application associated with the media content. A media guidance application may receive a communication from a private device, running a private interface application, requesting to access content using the public device. In response, the media guidance application may retrieve, at the public device, a public interface application associated with the private interface application, from a content provider of the content. The private interface application may be configured to control a graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: January 31, 2024
    Date of Patent: January 14, 2025
    Assignee: Adeia Guides Inc.
    Inventor: William L. Thomas
  • Patent number: 12198428
    Abstract: The following relates generally to light detection and ranging (LIDAR) and artificial intelligence (AI). In some embodiments, a system: receives LIDAR data generated from a LIDAR camera; measures plurality of dimensions of the home based upon processor analysis of the LIDAR data; builds a 3D model of the home based upon the measured plurality of dimensions; and displays a representation of the 3D model by visually navigating through the 3D model.
    Type: Grant
    Filed: April 21, 2023
    Date of Patent: January 14, 2025
    Assignee: STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY
    Inventors: Nicholas Carmelo Marotta, Laura Kennedy, JD Johnson Willingham
  • Patent number: 12186659
    Abstract: This application provides a method for previewing an in-game action in an out-of-game environment performed by a terminal. The method includes: displaying an out-of-game environment interface; obtaining, when a trigger operation for a target preview control in the out-of-game environment interface is received, a target configuration file corresponding to the target preview control for controlling a target character model to perform a corresponding in-game action in a battle of an online game application; generating out-of-game model preview information according to the target configuration file; and controlling, according to the out-of-game model preview information, the target character model to perform the in-game action in the out-of-game environment interface. An in-game action of a character model is previewed in an out-of-game environment by reusing in-game configuration files, this application enriches types of in-game actions that can be previewed.
    Type: Grant
    Filed: October 8, 2021
    Date of Patent: January 7, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yongliang Huang, Yiwei Song
  • Patent number: 12186654
    Abstract: Exemplary arrangements relate to a system that includes at least one wireless dance mat and a base device, as well as a method of operation and communication which provides for rapid and accurate signals indicative of the state of a plurality of pressure sensors in the dance mat. Each pressure sensor is configured to sense pressure resulting from person contact with the dance mat. Transmission controller circuitry is in operative connection with the pressure sensors and a wireless transceiver. The wireless transceiver is operative to transmit wireless signals on a uniform periodic basis and in a sequential order. The exemplary signals each include data corresponding to pressure sensed by each of the pressure sensors at a time of signal transmission, and a position of the respective signal in the sequential order. Data included in the signals received by the base device is usable to determine conditions in which signals are not received and/or signal data has not been accurately received.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: January 7, 2025
    Assignee: L-TEK SPOLKA Z OGRANICZONA ODPOWIEDZIALNOSCIA
    Inventors: Katarzyna Krupnik, Tomasz Krupnik, Piotr Chmiel
  • Patent number: 12186658
    Abstract: A method for executing a game by a computing system that uses a central processing unit (CPU) and graphics processing unit (GPU) for generating video frames. A draw call is generated for a video frame by the CPU. At bind time, i.e. writing of the GPU commands by the CPU using a GPU API, asset aware data (AAD) is written to the command buffer, and loading of one or more level of detail (LOD) data from an asset store to system memory is requested. The GPU executes the draw call for the frame using LOD data written to the system memory, the GPU using at least a minimum of LOD data based on the AAD. Additionally, the GPU uses information regarding the LOD load state when executing the draw call, in order to avoid access to LODs not yet loaded.
    Type: Grant
    Filed: August 21, 2023
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Mark E. Cerny
  • Patent number: 12190794
    Abstract: A lighting arrangement with a control unit and two LED lighting modules, each comprising an LED matrix. Control information, including an image signal for generating a light image, can be generated with the control unit for each lighting module, and the light image can be generated with the LED matrix of each lighting module, which the control unit has generated for this lighting module. The control unit is connected to the lighting modules for the transmission of the image signals. The first lighting module has a processing unit and a first interface via which the information for the lighting modules can be extracted from the signal generated by the control unit. The processing unit provides the information intended for the second lighting module at the first interface of the first lighting module, and wherein the second lighting module is connected to the first interface of the first lighting module.
    Type: Grant
    Filed: June 30, 2023
    Date of Patent: January 7, 2025
    Assignee: Hella GmbH & Co. KGaA
    Inventors: Sebastian Gatsios, Florian Herold, Dirk Kliebisch, Ingo Moellers, Alexander Schwan, Patrick Vogel
  • Patent number: 12186661
    Abstract: This application discloses a method for selecting an ability of a virtual object in a virtual battle performed by a computer device. The method includes: displaying a first ability identifier of a first ability, the first ability being an ability configured for the virtual object to perform the first ability at a first level in a virtual battle; displaying at least two second ability identifiers of at least second abilities associated with the virtual object in response to the virtual object changing from the first level to a second level in the virtual battle, the second abilities corresponding to the second level, and the at least two second ability identifiers comprising a target second ability identifier; receiving a selection operation on the target second ability identifier; and replacing the first ability with a second ability according to the selection operation.
    Type: Grant
    Filed: July 22, 2022
    Date of Patent: January 7, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Zhengxu Li
  • Patent number: 12183159
    Abstract: Systems, apparatuses and methods for enhancing poker cards in subsequent poker games that are randomly incremented thereto, such as through advancements toward a threshold from a random initial value. One embodiment involves poker cards that are enhanced when reaching a random increment of poker games played relative to a triggering event, such as through expiration of a random count value. An initial count value or other tracking measure is established and displayed to the player, and when that count/tracking reaches a threshold, the card having the expired counter and/or cards in a vicinity of the card having the expired counter are enhanced, such as by converting those cards to Wild cards.
    Type: Grant
    Filed: August 22, 2022
    Date of Patent: December 31, 2024
    Inventor: Bradley Berman
  • Patent number: 12178511
    Abstract: A map of a person's spatial vision abilities, including areas of low acuity and areas of high acuity, may be generated from medical records or from a calibration phase. During presentation of a computer simulation such as a computer game, the map is provided to a foveated renderer to optimize which areas should be rendered most crisply. Content placement may be optimized to ensure that any critical elements to the game, for instance, any text that needs to be seen or treasures or special pickups that need to be seen clearly can be moved into regions of the player's field of view that the person has higher acuity in.
    Type: Grant
    Filed: August 3, 2022
    Date of Patent: December 31, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Steven Osman
  • Patent number: 12179091
    Abstract: The present disclosure is directed to apparatus, systems, and methods to allow a user to create virtual and real-world game content to provide players with physically engaging virtual content that is anchored to real-world locations. A content creator is provided a set of “drag-n-drop” modular assets (e.g., encounter tiles, content tiles, creatures, chests, rooms, vehicles, etc.) that can be aggregated together to form a complete content set (e.g., a dungeon, level, puzzle, etc.) through which a player is able to engage the game via the real-world. Each individual modular asset may include a set of in-game challenge criteria that must be satisfied to complete an in-game challenge associated with the asset.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: December 31, 2024
    Inventors: Shawn Semler Anderson, Matthew Wayne Geer, Jesse William Snyder, Michael E. Madden, III, John Wiacek, Jake Tyler Fyfe, Nicholas James Witchey
  • Patent number: 12184948
    Abstract: A highlight transmission service allows users of communication devices to view highlights of sporting events while the sporting events are occurring without having to watch the sporting events. For example, a computer-implemented method may comprise: determining that a highlight of a sporting event is to be conveyed to a communication device; and transmitting data regarding the highlight of the sporting event to the communication device over a network during the sporting event in order to allow a user of the communication device to view the highlight of the sporting event.
    Type: Grant
    Filed: February 4, 2024
    Date of Patent: December 31, 2024
    Inventors: Housam Badaan, Martin Tremblay
  • Patent number: 12172075
    Abstract: Systems and methods are described for imparting dynamic, non-linear and realistic movement and look and feel to a player's/virtual character's first-person limbs and hand-held object model, and procedurally animating a first-person virtual camera such that it simulates the movement of a camera handheld by the player/virtual character. To impart chaotic or random motion to the first-person limbs and hand-held object model a first module defines and implements first and second two dimensional mass-spring-damper systems, each of which is linked to the player's/virtual vector's view vector. Procedural animation or rotational shake is implemented by a second module by applying a coherent noise function to each of the six axes of the first-person virtual camera.
    Type: Grant
    Filed: October 23, 2023
    Date of Patent: December 24, 2024
    Assignee: Activision Publishing, Inc.
    Inventors: Matthew John Stine, Cody Palmatier Pierson
  • Patent number: 12175010
    Abstract: While displaying a three-dimensional scene including at least a first virtual object displayed with a first value corresponding to a first portion and a second value corresponding to a second portion of the first virtual object at a first location and a first physical surface at a second location, a computer system generates a first visual effect at the second location of the three-dimensional scene, including modifying a visual appearance of a first portion of the first physical surface in the three-dimensional scene in accordance with the first value for the first display property that corresponds to the first portion of the first virtual object; and modifying a visual appearance of a second portion of the first physical surface in the three-dimensional scene in accordance with the second value for the first display property that corresponds to the second portion of the first virtual object.
    Type: Grant
    Filed: September 23, 2020
    Date of Patent: December 24, 2024
    Assignee: APPLE INC.
    Inventors: Stephen O. Lemay, Jeffrey M. Faulkner, Israel Pastrana Vicente, Philipp Rockel, Wesley M. Holder, Pol Pla I. Conesa, Nicholas W. Henderson, Robert T. Tilton, William A. Sorrentino, III, Peter D. Anton, Alan C. Dye
  • Patent number: 12172080
    Abstract: An example of an information processing system determines a usage character to be operated by a player from among a plurality of characters whose operation methods are different from each other. The information processing system executes a game by controlling a motion of the usage character in a virtual space, based on an operation by the player. The information processing system, during execution of the game, changes the usage character to a different character among the plurality of characters. Thus, the game operation during the game can be varied, thereby increasing the variations of game operations.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: December 24, 2024
    Assignee: NINTENDO CO., LTD.
    Inventor: Goro Abe
  • Patent number: 12168175
    Abstract: A method for gaming including generating game state data during execution of a video game for a game play of a player. The method includes determining a gaming context of a current point in the game play based on the game state data. The method includes inputting the game state data and the gaming context to an artificial intelligence (AI) model trained to identify one or more levels of user immersion defining user engagement with the video game. The method includes using the AI model to determine a level of user immersion for gaming for the current point in the game play, wherein the level of immersion exceeds a threshold indicating that the player is highly engaged with the video game. The method includes automatically generating an indicator that is presented to an environment surrounding the player, wherein the indicator provides notification that the player should not be interrupted.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: December 17, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Sarah Karp, Kristie Ramirez
  • Patent number: 12169999
    Abstract: According to one aspect of the present disclosure, a gaming system is provided for tracking chips in a gaming environment. In some embodiments, an apparatus, system, etc. comprises a chip tray having one or more image sensors. The apparatus further comprises a tracking controller. The chip tray includes columns. The image sensor(s) are positioned between a least two of the columns and aligned substantially parallel to a vertical height of the columns. The tracking controller is configured, in some embodiments, to perform operations that cause the apparatus to capture, via the one or more image sensors, image data of a chip stack in at least one of the two of the columns. The tracking controller is further configured to segment the chip stack from the image data, and detect, via a machine learning model, a value of each chip in the chip stack in response analysis of chip-edge features of each gaming chip in the chip stack.
    Type: Grant
    Filed: September 1, 2022
    Date of Patent: December 17, 2024
    Assignee: LNW Gaming, Inc.
    Inventor: Martin S. Lyons
  • Patent number: 12169997
    Abstract: A system for controlling how wagering odds for individual plays inside of a live sporting event are combined with the broadcast of the live sporting event on a display with a mobile device that is paired with a set top box.
    Type: Grant
    Filed: July 10, 2023
    Date of Patent: December 17, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 12161936
    Abstract: An information processing apparatus includes controlling movement of any of first objects arranged on a field, controlling movement of a second object fed to any of the first objects, and carrying out control such that a first object satisfying prescribed proximity relation with the second object among the first objects acquires the second object. The controlling movement of a second object includes ejecting the second object to the field from a prescribed position in a direction determined based on an accepted first user operation input and moving the second object over the field in accordance with an accepted second user operation input. The controlling movement of any of the first objects moves any of the first objects toward the second object ejected to the field and moves any of the first objects toward the second object that moves over the field.
    Type: Grant
    Filed: January 17, 2024
    Date of Patent: December 10, 2024
    Assignee: Nintendo Co., Ltd.
    Inventors: Kiyoshi Mizuki, Shigeru Miyamoto, Tatsuo Nomura
  • Patent number: 12165248
    Abstract: An interactive physical environment providing entertainment to a patron includes a scanner, a sensor within the room, and a control system. The scanner is associated with a room provided by the interactive physical environment. The scanner identifies a patron of the interactive physical environment and transmits patron identification information. The sensor determines patron game performance data and transmits the patron performance data. The control system receives patron identification information from the scanner and patron performance data from the sensor. The control system, responsive to the received patron identification information and patron performance data, modifying an avatar associated with the patron.
    Type: Grant
    Filed: March 20, 2024
    Date of Patent: December 10, 2024
    Assignee: Open World Entertainment LLC
    Inventor: Matthew DuPlessie
  • Patent number: 12165475
    Abstract: A gaming system and method for a promotional bingo tournament that supports a plurality of personal mobile devices is described. The system associates at least one venue with the promotional bingo tournament. The personal mobile devices that participate in the promotional bingo tournament, wherein each personal mobile device is associated with a player registration identifier. The age authentication component authenticates an age for each player having the player registration identifier. The location authentication component authenticates a location for each personal mobile device corresponding to each player having the player registration identifier. The mobile promotional gaming sub-system is communicatively coupled to each of the plurality of personal mobile devices over a wireless network. The video presentation sub-system is communicatively coupled to the mobile promotional gaming sub-system.
    Type: Grant
    Filed: November 11, 2021
    Date of Patent: December 10, 2024
    Assignee: Pilot Games, Inc.
    Inventors: Jon Weaver, Anthony M. Morelli, William D. Hermansen, Mason E. Cross