Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 11400375
    Abstract: An object display method is provided for a terminal. The method includes displaying a first object in an object display region in a game interface and, after detecting a first operation performed on the first object, displaying a second object in the game interface in response to the first operation. The first object is used for controlling, in response to a second operation performed on the first object, a game character to perform a first target operation, and the second object is used for controlling, in response to a third operation performed on the second object, the game character to perform a second target operation.
    Type: Grant
    Filed: October 22, 2020
    Date of Patent: August 2, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Kongwei Lin
  • Patent number: 11403779
    Abstract: According to some aspects of the present disclosure, a method for loading a visual localization map is provided. The method may include: localizing a current pose; predicting, based on the current pose, a set of group numbers to be loaded for the visual localization map, wherein each group number in the set of group numbers to be loaded corresponds to a sub-map file of the visual localization map, wherein the visual localization map includes a master map file and a plurality of sub-map files, wherein the plurality of sub-map files respectively store map data of corresponding groups obtained by grouping the visual localization map based on key frames, and wherein key frame index information for indexing the plurality of sub-map files is stored in the master map file; and loading corresponding sub-map files based on the group numbers in the set of group numbers to be loaded.
    Type: Grant
    Filed: January 8, 2019
    Date of Patent: August 2, 2022
    Assignee: UISEE TECHNOLOGIES (BEIJING) CO., LTD
    Inventors: Wei Feng, Wei Lin, Xiaotong Liu, Xin Zhou
  • Patent number: 11376505
    Abstract: Systems and methods for generating characters for a gaming platform based on inheriting characteristics from other characters are disclosed. Exemplary implementations may: store, in electronic storage, a set of character definitions that define visual representations of individual characters that can operate and interact within the gaming platform; present a user interface to a first player on a first client computing platform associated with the first player; receive user input from the first player; generate a new character definition based on the first character definition and the second character definition; and present the new character on the user interface.
    Type: Grant
    Filed: April 29, 2020
    Date of Patent: July 5, 2022
    Assignee: Mythical, Inc.
    Inventor: Jamie Jackson
  • Patent number: 11376503
    Abstract: A system and method for creation of interactive user interfaces without software code authoring knowledge. The method involves recording of an author's input to a physical input device during, and in synchronization with, video content, which may be displayed to the author, or may be recorded or streamed. The timing, nature, and sequence of the user inputs define time-specific target inputs for a player during a gameplay session. During a gameplay/interaction session, the same video content is displayed to the player, and the player receives prompts to provide physical inputs to the player's device that match the physical inputs provided by the author to the author's device during the game creation session. The prompts may include a modified view of the video content in which the video content is displayed misaligned with a display screen of the player's device, or with a display surface of a display environment.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: July 5, 2022
    Assignee: OVERPLAY GAMES, INC.
    Inventor: Daniel Projansky
  • Patent number: 11376497
    Abstract: This application discloses an object display method and apparatus, and a storage medium. The method includes: obtaining, by using a client of a game application, first target movement information of a first member object participating in a current game event, the first member object including at least one other object that is in the same camp as a target object, the target object being an object used by the client of the game application in the current game event, and the first target movement information including at least a moving direction of the first member object; and displaying, in the client of the game application, the first target movement information of the first member object. This application resolves the technical problem of the display operations being excessively complex that exists in the object display method currently used in the related art.
    Type: Grant
    Filed: January 23, 2020
    Date of Patent: July 5, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Yiran Wang
  • Patent number: 11373368
    Abstract: Two-dimensional aerial images and other geo-spatial information are processed to produce land classification data, vector data and attribute data for buildings found within the images. This data is stored upon a server computer within shape files, and also stored are source code scripts describing how to reconstruct a type of building along with compiled versions of the scripts. A software game or simulator executes upon a client computer in which an avatar moves within a landscape. A classifier classifies a type of building in the shape file to execute the appropriate script. Depending upon its location, a scene composer downloads a shape file and a compiled script is executed in order to reconstruct any number of buildings in the vicinity of the avatar. The script produces a three-dimensional textured mesh which is then rendered upon a screen of the client computer to display a two-dimensional representation of the building.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: June 28, 2022
    Assignee: BLACKSHARK.AI GMBH
    Inventors: Wolfgang Thaller, Thomas Richter-Trummer, Michael Putz, Richard Maierhofer
  • Patent number: 11367417
    Abstract: A display control device for a vehicle to control a display of a virtual image to be superimposed on a superimposition target in a foreground of an occupant includes: a condition determination unit that determines whether a predetermined interruption condition is satisfied; and a display control unit that interrupts the display of the virtual image when the condition determination unit determines that the interruption condition is satisfied.
    Type: Grant
    Filed: November 9, 2020
    Date of Patent: June 21, 2022
    Assignee: DENSO CORPORATION
    Inventors: Satoshi Horihata, Yasushi Sakuma
  • Patent number: 11361128
    Abstract: Provided is a simulation method and system for real-time broadcasting. A simulation method may include verifying an action set for a mechanical object, and displaying a movement of the mechanical object in response to the action using a line that connects a start location of the movement and an end location of the movement.
    Type: Grant
    Filed: September 4, 2019
    Date of Patent: June 14, 2022
    Assignee: NHN Entertainment Corporation
    Inventors: Hyeok Jun Kwon, Chan Jong Lee, Kieran Kyunghoon Park, Chul Byung Chae, Jong Woon Park
  • Patent number: 11358053
    Abstract: A method for providing a game for conquering virtual buildings on virtual maps corresponding to actual buildings on actual maps includes steps of: a game server (a) determining location information of a first player from a GPS signal, displaying the virtual maps with the virtual buildings and displaying building metadata and combat power data corresponding to a specific virtual building, (b) requesting the first player who requested a siege battle to pay siege battle fees or select siege battle requesting contents, and (c) displaying total combat powers of participating characters selected by the first player and a second player corresponding to a current owner of the specific virtual building, wherein profit distribution algorithms provide at least part of a portion of game profits generated from the siege battle fees and the siege battle requesting contents belonging to the specific virtual building or a specific virtual region to the current owner.
    Type: Grant
    Filed: November 18, 2021
    Date of Patent: June 14, 2022
    Assignee: Astorm Inc.
    Inventor: Ho Jun Lee
  • Patent number: 11359982
    Abstract: A method of controlling a force sensor system to define at least one button implemented by at least one force sensor, the method comprising: receiving a force sensor input; determining a gradient of the force sensor input; and controlling the force sensor system based on the determined gradient.
    Type: Grant
    Filed: April 16, 2020
    Date of Patent: June 14, 2022
    Assignee: Cirrus Logic, Inc.
    Inventors: Pablo Peso Parada, Hamid Sepehr
  • Patent number: 11353949
    Abstract: Methods and systems for enabling a user to perform a full body movement while viewing a virtual reality environment on a head up displays without interfering with viewing of content on the heads up display. Specifically, a full body movement of the user is detected. In response to detecting the full body movement, the additional content is generated for display in a portion of the virtual reality environment corresponding to a foreground area of the user's visual field. The additional content assists the user perform the full body movement.
    Type: Grant
    Filed: May 12, 2020
    Date of Patent: June 7, 2022
    Assignee: Rovi Guides, Inc.
    Inventor: Ajit Shanware
  • Patent number: 11344816
    Abstract: Live camera video of video game players may be captured. Portions of the live video that include the player's faces may be inserted into the faces of characters that are controlled by the players and displayed in real-time. The players may stream video output from the video game to respective groups of spectators. The game video output may include a competition area and a competition audience that includes audience portions based on the groups of spectators that receive the game video output from the players. An audience member may be associated with a spectator, and the spectator's username, profile picture, chat messages and other spectator input may be displayed adjacent to the audience member. A queue of waiting players may be displayed simultaneously with current gameplay in the competition area, and a queued character may move to the competition area when an open competition slot becomes available.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: May 31, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Mark Tulewicz, Craig Sullivan, Forrest Elijah Pruitt
  • Patent number: 11344807
    Abstract: One embodiment provides a method, including: receiving, at an information handling device, controlling input data, wherein the controlling input data is associated with action input provided by a user that affects an object in a video game; identifying, based at least in part on the controlling input data, a moment in the video game; and storing the identified moment in an accessible database. Other aspects are described and claimed.
    Type: Grant
    Filed: August 7, 2019
    Date of Patent: May 31, 2022
    Assignee: Lenovo (Singapore) Pte. Ltd.
    Inventors: David Alexander Schwarz, John Weldon Nicholson
  • Patent number: 11348400
    Abstract: A presentation assembly for a gaming machine, the presentation assembly comprising a display device, at least one light-emitting device positioned adjacent the display device, and a reflective surface facing the at least one light-emitting device. The reflective surface includes at least one convex surface element extending towards the at least one light-emitting device. The convex surface elements are configured to reflect at least a portion of light emitted by the light-emitting devices towards a predetermined area associated with the gaming machine.
    Type: Grant
    Filed: October 8, 2020
    Date of Patent: May 31, 2022
    Assignee: SG Gaming. Inc.
    Inventors: Robert Coon, Christian Kulujian
  • Patent number: 11338203
    Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.
    Type: Grant
    Filed: April 26, 2021
    Date of Patent: May 24, 2022
    Assignee: Kabam, Inc.
    Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
  • Patent number: 11335158
    Abstract: A rotating wheel system includes face segments separated by posts positioned around a perimeter and a flexible pointer that interacts with the pegs as the wheel rotates. The system controls rotation of the wheel, randomly selects a segment at which to stop prior to the wheel being rotated based on a randomly selected friction deceleration and a randomly selected damping time constant, and controls rotation of the wheel to make it appear as though the wheel randomly stopped at the preselected segment. The system includes one or more player stations that are notified of the selected segment after the wheel is stopped. The system includes a second bonus wheel that is triggered when the selected segment is a trigger segment. The bonus wheel can be a physical wheel that is part of the wheel, a display that is part of the wheel, or displayed on a player station.
    Type: Grant
    Filed: September 18, 2020
    Date of Patent: May 17, 2022
    Assignee: INTERBLOCK D.D.
    Inventors: Joze Pececnik, Urban Bergant, Peter Kroselj, Ivo Zavbi
  • Patent number: 11334214
    Abstract: This application relates to a method and an apparatus for controlling an object in a virtual scene. The method may include generating a first virtual object at a first position point outside a navigation surface in a virtual scene; determining an appearance action of the first virtual object at a second position point in the navigation surface; controlling the first virtual object to move from the first position point to the second position point; and controlling the first virtual object to perform the appearance action at the second position point. In this way, when a virtual object needs to be refreshed, the first virtual object may be generated at the first position point, the first virtual object is controlled to move to the second position point, and the appearance action is performed at the second position point, thereby improving a refreshing effect of the virtual object.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: May 17, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Lei Liao, Lin Wang, Shangli Liang
  • Patent number: 11331569
    Abstract: To provide an information processing device, an information processing method, a program, and an information storage medium that make it possible to reproduce vibration of a controller according to conditions of execution of a program. A play time vibration control section (44) performs control to vibrate a controller according to conditions of execution of a program. A capture control section (46) performs control to capture a moving image showing executed contents of the program. An associating section (48) associates vibration information indicating a vibration of the controller with at least part of the captured moving image, the at least part of the captured moving image being associated with an image displayed on a display section in timing in which the controller is controlled to vibrate.
    Type: Grant
    Filed: September 18, 2019
    Date of Patent: May 17, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Masaaki Sakata
  • Patent number: 11328561
    Abstract: Systems and methods of conducting wagering games involving, among other things, a modified Blackjack wagering game including an option to resolve the game prior to a final determination and optional wagers on the final dealer hand score.
    Type: Grant
    Filed: November 10, 2020
    Date of Patent: May 10, 2022
    Assignee: Golden Dragon Gaming, LLC
    Inventor: Michael Pertgen
  • Patent number: 11328535
    Abstract: The present invention provides an action recognition method and system thereof. The action recognition method comprises: capturing a 2D image and a depth image at the same time, extracting an 2D information of the human skeleton points from the 2D image and correcting it, mapping the 2D information of the human skeleton points to the depth image to obtain the corresponding depth information with respect to the 2D information of the human skeleton points and combining the corrected 2D information of the human skeleton points and the depth information to obtain the 3D information of the human skeleton points, and finally recognizing an action from a set of 3D information of the human skeleton points during a period of time by a matching model.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: May 10, 2022
    Assignee: IONETWORKS INC.
    Inventors: Jing-Ming Guo, Po-Cheng Huang, Ting Lin, Chih-Hung Wang, Yu-Wen Wei, Yi-Hsiang Lin
  • Patent number: 11321898
    Abstract: To enables you to take animations in a virtual space, an animation production method for providing a virtual space in which a given object is placed, the method comprising: detecting an action of a user equipped with a head mounted display; controlling a movement of an object based on the action of the detected user; shooting the movement of the object; and storing action data relating to the movement of the shot object in a predetermined track; accepting an editing request for the predetermined track; accepting specified time range of the predetermined track for editing; and performing the editing at the specified time range.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: May 3, 2022
    Assignee: AniCast RM Inc.
    Inventors: Yoshihito Kondoh, Masato Murohashi
  • Patent number: 11318383
    Abstract: A method of providing a game in a terminal including a plurality displays is provided. A first display may be set as a default display of a game, and a second display may be set as an input pad of the game. In response to a user input to the second display while game play is in progress through the first display, a result corresponding to the user input may be displayed on the first display.
    Type: Grant
    Filed: April 29, 2020
    Date of Patent: May 3, 2022
    Assignee: Netmarble Corporation
    Inventors: Jeong Yeon Rhyoo, Kyu Young Park, Jung Eun Lee
  • Patent number: 11321892
    Abstract: A method for generating a live VR broadcast of a three-dimensional (3D) virtual reality (VR) performance environment is provided. The 3D VR performance environment includes 3D VR avatars corresponding to performers performing on a performance area of a concert space, with the performers being separated by a predetermined distance selected to prevent transmission of airborne pathogens between the performers while performing. The 3D VR avatars are displayed on a VR performance area representing the performance area. The facial expressions and body movements of the 3D VR avatars are synchronized with audio data of the performers. The 3D VR avatars are displayed within the VR performance area at relative locations that appear separated by less than the predetermined distance. Audience devices provide audience feedback data that is outputted in real time to the performers.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: May 3, 2022
    Inventor: Scott Reilly
  • Patent number: 11318386
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form the game event. In addition, the generator interface in some examples enables the operator to selectively vary the particular number of game levels that are together to form the game event, via an event sizing mechanism provided by the generator interface. A particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data can also be selected in the interface.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: May 3, 2022
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11314399
    Abstract: A system and method for an adaptive graphic user interface (AGUI) (501) that can identify the characteristics of one or more users and display candidates and dynamically select display content and generate an interface (502-506 . . . ) customized to one or more users and display candidates and dynamically arrange, modify, map and adapt an AGUI display to any object (350,730), device, clothing, equipment, furniture, appliance, room, building, vehicle, person, or other passive or active display surface, screen, space or other display candidate and embodiments of an AGUI apparatus (500) that can network, coordinate and/or operate with the AGUI platform (1302) to identify one or more users and display candidates and enabling one or more users to interface with a single AGUI display across multiple display candidates.
    Type: Grant
    Filed: October 22, 2018
    Date of Patent: April 26, 2022
    Assignee: EYECAM, INC.
    Inventors: Bryan Jonathan Davis, Ronald Eugene Fisher, James Fisher, Jonathan Salzedo, Charles Campbell, Mark Brinkerhoff, Stuart Gregory Tyrrell, Walter Norman Maclay
  • Patent number: 11310552
    Abstract: A television receiver assembly includes a disk that is positionable on a horizontal support surface such that the disk is visible to a user. A display is coupled to the disk and the display displays indicia comprising still imagery and video imagery. A camera is integrated into the disk to capture footage of an area proximate the disk. A pair of speakers is each of the speakers is coupled to the disk and each of the speakers is positioned on opposite sides of the display from each other. A locate button is incorporated into the disk and a remote control is in wireless communication with the display and the speakers. The remote control emits an audible alert when the locate button on the disk is depressed to facilitate the user to locate the remote control.
    Type: Grant
    Filed: December 8, 2020
    Date of Patent: April 19, 2022
    Inventor: Toby Taylor
  • Patent number: 11298616
    Abstract: A social game capable of informing a player of the attractiveness of a group fighting event is disclosed herein. A server device comprises: an information storage unit that stores information on the game; and a control unit that executes an arithmetic operation relating to the game and performs processing to display an image of the game at the terminal devices. The information storage unit stores, as a part of the information on the game, information on a fighting event, and the control unit performs processing to, in accordance with an instruction from a player, display the information on the fighting event at a terminal device operated by the player.
    Type: Grant
    Filed: October 6, 2020
    Date of Patent: April 12, 2022
    Assignee: GREE, INC.
    Inventor: Tomoki Yasuhara
  • Patent number: 11296898
    Abstract: A video call mediating apparatus, method and computer readable recording medium. The video call mediating method according to an embodiment of the present disclosure includes connecting a plurality of terminals to a video call platform, computing a number of users of a first gender and a number of users of a second gender from among users of the plurality of terminals connected to the video call platform, computing a first value that is a ratio of the number of the users of the second gender to the number of the users of the first gender, and transmitting an item usable in the video call platform to terminals of at least some of the users of the first gender in response to computed ratio.
    Type: Grant
    Filed: August 27, 2020
    Date of Patent: April 5, 2022
    Assignee: Hyperconnect Inc.
    Inventors: Sang Il Ahn, Jun Seok Gye, Hyeok Hwa Seong
  • Patent number: 11285390
    Abstract: A method for generating views of a game. The method including receiving game state data and user data of one or more players participating in a gaming session of a video game being played by the one or more players. The method including identifying a spectator zone-of-interest in the gaming session, the spectator zone-of-interest having a scene of a virtual gaming world of the video game that is viewable from one or more camera perspectives in the virtual gaming world. The method including identifying a first camera perspective of the spectator zone-of-interest based on a first AI model trained to generate one or more corresponding camera perspectives of corresponding scenes of corresponding spectator zones-of-interest.
    Type: Grant
    Filed: September 26, 2019
    Date of Patent: March 29, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Charles McCoy, True Xiong, Nathan Blaine Morgan
  • Patent number: 11285384
    Abstract: Systems and methods of multi-participant interactive experiences are disclosed. Participants located location can interact with one another and share gaming, educational and other experiences. The system includes a coordination node to coordinate experiences between participants and one or more of interactive nodes. At each interactive node there is a main display that shows shared information to each of the participants and to other viewers. Each of the participants also uses a personal controller such as a smart phone which has a personal display. Information that is specific to the participant can be displayed on the personal controller.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: March 29, 2022
    Assignee: TimePlay Inc.
    Inventors: Elkin Ng Fung, Jonathan Ira Hussman, John Andrew Race
  • Patent number: 11278802
    Abstract: An electronic device is provided. The electronic device includes a display screen and a computing hardware.
    Type: Grant
    Filed: January 17, 2020
    Date of Patent: March 22, 2022
    Assignee: Supercell Oy
    Inventors: Jon Franzas, Timur Haussila, Touko Tahkokallio
  • Patent number: 11281350
    Abstract: A gaming system and processor module are therefore adapted to support simultaneous execution of two or more operating system instances. Program code is provided for play of the game uses two or more cooperating component processes partitioned such that at least one of the component processes executes using a first operating system instance, and at least one other cooperating component process executes using a further operating system instance. Each operating system instance may execute in its own virtual machine.
    Type: Grant
    Filed: May 27, 2020
    Date of Patent: March 22, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Zoran Tomicic, Drazen Lenger
  • Patent number: 11282347
    Abstract: A gaming machine that provides an operation unit, a display unit that displays a plurality of symbols in a determination area, changes and stops a plurality of symbols displayed on the display unit according to an operation of a player received from an operation unit, and a control unit that pays a payout according to the symbol stopped inside of the determination area, a control unit displays an object that shows a symbol inside of a virtual three-dimensional space that extends a column of the determination area in a depth direction on the display unit, aligns a plurality of objects in a depth direction in a non-determination area and the determination area, and changes a plurality of symbols by moving the plurality of objects along in a depth direction.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: March 22, 2022
    Assignee: Konami Gaming, Inc.
    Inventor: Kazutaka Shiraishi
  • Patent number: 11278810
    Abstract: Methods and systems are provided for placing or moving a virtual menu (e.g., virtual object) to an adjusted virtual position within a virtual reality scene based on the ability of a user. The method includes capturing, by a computing system, head mounted display (HMD) gameplay by a user of a video game being executed on the computing system. The HMD presents virtual reality scene to the user. The method includes monitoring, by the computing system, physical actions of the user while the user is wearing the HMD and interacting with the virtual reality scene during the gameplay. The method includes identifying, by the computing system, an attempt by the user to make an input at a virtual object in the virtual reality scene based on the physical actions. The method includes generating, by the computing system, a movement of the virtual object from an initial virtual position in the virtual reality scene to an adjusted virtual position in the virtual reality scene.
    Type: Grant
    Filed: April 1, 2021
    Date of Patent: March 22, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mario M. Sarria, Jr., Warren Benedetto
  • Patent number: 11273377
    Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.
    Type: Grant
    Filed: October 25, 2019
    Date of Patent: March 15, 2022
    Assignee: STEELSERIES ApS
    Inventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
  • Patent number: 11270672
    Abstract: Examples are disclosed herein relating to displaying a virtual assistant. One example provides an augmented reality display device comprising a see-through display, a logic subsystem, and a storage subsystem storing instructions executable by the logic subsystem to display via the see-through display a virtual assistant associated with a location in a real-world environment, detect a change in a field of view of the see-through display, and when the virtual assistant is out of the field of view of the see-through display after the change in the field of view, display the virtual assistant in a virtual window on the see-through display.
    Type: Grant
    Filed: November 2, 2020
    Date of Patent: March 8, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Austin S. Lee, Anthony James Ambrus, Mathew Julian Lamb, Sophie Stellmach, Keiichi Matsuda
  • Patent number: 11266914
    Abstract: A video game includes a single player mode where completion of storyline objectives advances the single player storyline. The video game also includes a multiplayer mode where a plurality of players can play on an instance of a multiplayer map. Storyline objectives from the single player mode are selected and made available for completion to players in the multiplayer mode, and the single player storylines can be advanced by players completing respective storyline objectives while playing in the multiplayer mode. Combinations of storyline objectives are selected from pending storyline objectives for players connecting to a multiplayer game for compatibility with multiplayer maps. Constraints can be used to determine compatibility.
    Type: Grant
    Filed: March 19, 2020
    Date of Patent: March 8, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Harold Henry Chaput, Jesse Hans Stokes Harder, Daniel Lee Kading, John Christopher Epler, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman, Kenneth Alan Moss, Thomas Murray Perlinski, Graham Francis Scott
  • Patent number: 11263865
    Abstract: A gaming machine, system and method providing variable position display capable of display movement and an extendable screen responsive to gaming conditions. The gaming machine includes a cabinet, a variable position display, an extendable display screen, and a controller. The variable position display rotates, tilts, pans, or some combination of translation, rotation, tilting and panning, in relation to the cabinet and in response to at least one or more predefined gaming conditions. The controller initiates a movement sequence movement of the variable position display, from a first position to a second position, and initiates the game program tailored to retractably extend the extendable display screen with respect to the cabinet relatively to the movement of the variable position display, and present the game and game outcomes of the game on the variable position display in the second position.
    Type: Grant
    Filed: June 4, 2020
    Date of Patent: March 1, 2022
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventors: Bruce Urban, Rajendrasinh Jadeja, Roberto Coppola, Craig Paulsen
  • Patent number: 11263570
    Abstract: A system may include a processor and a memory. The memory may include computer-executable code that, when executed by the processor, causes the processor to retrieve a workflow dataset from a database based on a query input associated with an industrial automation device. The workflow dataset may include an instruction associated with one or more operations for the industrial automation device and a virtual object associated with the one or more instructions and the industrial automation device. The memory may include computer-executable code that, when executed by the processor, causes the processor to transmit a first portion of the workflow dataset to a computing device corresponding to a first instruction. The memory may include computer-executable code that, when executed by the processor, causes the processor to transmit a second portion of the workflow dataset to the computing device in response to determining that the first instruction is completed.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: March 1, 2022
    Assignee: Rockwell Automation Technologies, Inc.
    Inventors: Abhishek Mehrotra, Hugo Bernardino Da Silva, Richard S. Turk, Timothy R. Brennan, Tyler L. Sheveland
  • Patent number: 11263670
    Abstract: The disclosed systems and methods integrate gaming functionality with viewing a video program. Systems and methods for generating an interactive multimedia game for a user during the viewing of a video program by the user includes a host computer that generates the game in a context of the video program viewed on a first graphical user interface and recommends the video game to the user. The user may opt to engage with the video game on a second graphical user interface, which may be overlaid on the first graphical user interface.
    Type: Grant
    Filed: November 15, 2019
    Date of Patent: March 1, 2022
    Assignee: Activision Publishing, Inc.
    Inventor: Josiah Eatedali
  • Patent number: 11249315
    Abstract: An augmented reality system includes a portable electronic device, a pair of augmented reality glasses, and a processing circuit. The portable electronic device has a display module and a positioning assembly, and the positioning assembly is disposed on the display module. The augmented reality glasses include an image capture module, and the image capture module is configured to capture at least one image of the display module. The processing circuit is configured to determine a position of an image center point of the at least one image relative to the positioning assembly according to the at least one image. When the processing circuit determines that the position of the image center point moves from the display module across the positioning assembly, the processing circuit controls the augmented reality glasses to display a virtual screen, and the virtual screen extends from a first side of the display module.
    Type: Grant
    Filed: September 17, 2020
    Date of Patent: February 15, 2022
    Assignee: ACER INCORPORATED
    Inventors: Yung-Cheng Huang, Shu-Kuo Kao
  • Patent number: 11249589
    Abstract: An apparatus for inputting information into a computer includes a 3d sensor that senses 3d information and produces a 3d output The apparatus includes a 2d sensor that senses 2d information and produces a 2d output The apparatus includes a processing unit which receives the 2d and 3d output and produces a combined output that is a function of the 2d and 3d output. A method for inputting information into a computer. The method includes the steps of producing a 3d output with a 3d sensor that senses 3d information There is the step of producing a 2d output with a 2d sensor that senses 2d information. There is the step of receiving the 2d and 3d output at a processing unit There is the step of producing a combined output with the processing unit that is a function of the 2d and 3d output.
    Type: Grant
    Filed: June 28, 2019
    Date of Patent: February 15, 2022
    Assignees: New York University, Tactonic Technologies, LLC
    Inventors: Kenneth Perlin, Charles Hendee, Alex Grau, Gerald Seidman
  • Patent number: 11247124
    Abstract: A computer system includes a terminal, and a distribution server. The terminal includes an acquisition unit configured to acquire information related to a game played in a player game space, an image processing unit configured to generate second image information based on the information related to the game, a part of or entirety of the second image information being different from first image information that is displayed in the player game space, and a communication unit configured to transmit distribution information that includes the second image information. The distribution server includes a reception unit configured to receive the distribution information that includes the second image information, and a distribution unit configured to distribute distributable information that includes some or all of the second image information viewable on another terminal.
    Type: Grant
    Filed: February 19, 2020
    Date of Patent: February 15, 2022
    Assignee: KOEI TECMO GAMES CO., LTD.
    Inventor: Kenji Ota
  • Patent number: 11238836
    Abstract: Methods and systems for depth-based foveated rendering in the display system are disclosed. The display system may be an augmented reality display system configured to provide virtual content on a plurality of depth planes using different wavefront divergence. Some embodiments include determining a fixation point of a user's eyes. Location information associated with a first virtual object to be presented to the user via a display device is obtained. A resolution-modifying parameter of the first virtual object is obtained. A particular resolution at which to render the first virtual object is identified based on the location information and the resolution-modifying parameter of the first virtual object. The particular resolution is based on a resolution distribution specifying resolutions for corresponding distances from the fixation point. The first virtual object rendered at the identified resolution is presented to the user via the display system.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: February 1, 2022
    Assignee: Magic Leap, Inc.
    Inventors: Vaibhav Mathur, Lionel Ernest Edwin, Xiaoyang Zhang, Bjorn Nicolaas Servatius Vlaskamp
  • Patent number: 11235251
    Abstract: In esports a game firm has a game played by a gamer and shown on a third party viewing platform. To the firm, the platform is a middleman. The customer of the platform should be a customer of the firm. The gamer guides a viewer to watch the gamer on a read only copy of the game installed on the viewer's computer. The platform is bypassed. The viewer is now the firm's customer. The firm monetizes with ads and subscriptions. A viewer can be a tour guide of the game to other viewers.
    Type: Grant
    Filed: September 11, 2019
    Date of Patent: February 1, 2022
    Inventor: Wesley John Boudville
  • Patent number: 11235250
    Abstract: Game client, game server, Web application server, and database server including database with data representative of a virtual world. Game client or server, or both, includes motifs, motif manager, character manager, scenes-a-faire manager, and display manager coupled to display, all in communication with game manager, and pseudorandomizer, which can instigate changing of a motif. Motifs are representative of a game character or environment. A user interface has mass sensor, accelerometer, haptic device, first device for visual input, output, or both, second device for audio input, output, or both, and tactile sensor, effector or both. Included may be automatic translator, or TTS/STT module. The online game can be virtual world representative of at least two of a northern continent, a western continent, a southern continent, a central continent, and an eastern continent. Methods provide game client, game server, and a database that manipulate character or environment motifs and scenes-a-faire.
    Type: Grant
    Filed: May 21, 2020
    Date of Patent: February 1, 2022
    Inventor: Ryan Luencheen Yuan
  • Patent number: 11232644
    Abstract: In one embodiment, a method includes rendering, for one or more displays of a VR device, a first output image of a VR environment based on a user's field of view. The VR environment has a virtual boundary corresponding to a real-world environment. The method further includes determining whether the user is approaching a threshold distance of the virtual boundary and determines the user's direction of movement and field of view, accessing one or more images of the real-world environment captured by one or more cameras of the VR device, and rendering a second output image comprising a portion of the VR environment and a portion of a passthrough view of the real-world environment based on the accessed images. The portion of the passthrough view is based on the determined direction of movement and the field of view of the user.
    Type: Grant
    Filed: December 31, 2020
    Date of Patent: January 25, 2022
    Assignee: Facebook Technologies, LLC
    Inventor: Eugene Lee
  • Patent number: 11224805
    Abstract: Provided is a computer-readable non-transitory storage medium having an information processing program stored therein that, in a game in which a predetermined condition is set as an achievement goal, makes it unnecessary to start the game over again even if the predetermined condition is not achieved. At least one game object selected from among game objects possessed by a user is arranged within a game space, and a score is calculated on the basis of the game object. If the score satisfies an achievement condition, an in-game effect corresponding to the achievement condition is caused. If the score does not satisfy the achievement condition but satisfies a sub-achievement condition that is not satisfied simultaneously with the achievement condition, change of a game state is performed so as to cause the in-game effect corresponding to the achievement condition in exchange for change of an exchange parameter.
    Type: Grant
    Filed: February 10, 2020
    Date of Patent: January 18, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Kazuyoshi Sensui, Junpei Horita, Kei Hoshiba
  • Patent number: 11217060
    Abstract: The present invention relates to a gaming machine, methods of gaming systems. In particular, a gaming machine which provides a spinning reel game of chance is provided. Certain symbols are controlled to expand to cover other symbols of virtual spinning reels, in order to provide the player with a dynamic visual game appearance.
    Type: Grant
    Filed: December 11, 2019
    Date of Patent: January 4, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Bradley John Hendricks, Damien Burczyk, Todd Jeremy Hritz
  • Patent number: 11210891
    Abstract: A gaming machine includes a gaming machine cabinet defining an upper cabinet volume and a cabinet front opening to the upper cabinet volume. A gaming machine panel is mounted on the gaming machine cabinet in a panel operating position in which the gaming machine panel registers with and covers a base area of the cabinet front opening. The gaming machine further includes a translation structure connected between the gaming machine panel and the gaming machine cabinet. The translation structure is operable enable the gaming machine panel to be moved from the panel operating position upwardly to a cabinet open position. In this cabinet open position the gaming machine panel remains supported by the gaming machine cabinet and is removed from the base area of the cabinet front opening.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: December 28, 2021
    Assignee: Everi Games, Inc.
    Inventors: Craig Steven Gallagher, Daniel C. Gibson, Travis B. Bussey