Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
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Patent number: 12290751Abstract: Method and system for generating virtual maps. For example, the method includes determining first real-world driving characteristics based upon first real-world telematics data of a first real-world user, determining first real-world geolocation characteristics based upon first real-world geolocation data of the first real-world user, generating a first virtual map based upon the first real-world driving characteristics and the first real-world geolocation characteristics, presenting the first virtual map in a virtual game, determining second real-world driving characteristics based upon second real-world telematics data of a second real-world user, determining second real-world geolocation characteristics based upon second real-world geolocation data of the second real-world user, generating a second virtual map based upon the second real-world driving characteristics and the second real-world geolocation characteristics, and presenting the second virtual map in the virtual game.Type: GrantFiled: August 17, 2021Date of Patent: May 6, 2025Assignee: QUANATA, LLCInventors: Kenneth Jason Sanchez, Micah Wind Russo
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Patent number: 12285695Abstract: The method and system electronically detects users engaged in common gameplay using hash values generated based on image processing of designated portions of gameplay image capture. Portions are based on the game, common display area visible to all players. For each player running the executable application, these hash values are generated on an intermittent basis and the hash values are sent via a network connection to one or more hash databases. The method and system compares hash values to determine matches. Based on this detection, the method and system determines additional user(s) engaged in the common gameplay.Type: GrantFiled: December 4, 2023Date of Patent: April 29, 2025Assignee: MEDAL B.V.Inventors: Wilhelmus Wilfried Alexander de Witte, Zaid Deric Osama Elnasser
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Patent number: 12285681Abstract: Methods and apparatus are disclosed for video transmission. In one example, a processor generates first data related to first positional coordinates set in advance in a first virtual space and second data related to second positional coordinates set in advance in a second virtual space, the first data including first virtual reference points set on the first positional coordinates; the second data including second virtual reference points corresponding to each of the first virtual reference points; and the second data includes: data related to a basic coordinate group including the some of the second virtual reference points obtained by multiplying some of the first virtual reference points by a predetermined magnification; and data related to a distortion coordinate group including some of the second virtual reference points obtained by multiplying some of the first virtual reference points by a magnification different from the predetermined magnification.Type: GrantFiled: June 29, 2022Date of Patent: April 29, 2025Assignee: GREE, INC.Inventor: Norifumi Okumura
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Patent number: 12288303Abstract: A method of rendering a virtual object by a rendering device includes establishing a communication channel with a mobile device; determining or receiving initial pose information of the mobile device, the pose information defining an initial position and an initial orientation; receiving device information via the communication channel, the device information including orientation, motion, and/or position information for updating the initial pose of the mobile device; using the initial pose information and the device information to determine a current pose of the mobile device, the current pose defining a current position and orientation; receiving first content data from a server system, the first content data representing a virtual object; and, rendering the first content data in the viewport of the rendering device based on the current pose information, the current pose information being used to render the virtual object in spatial alignment with the mobile device.Type: GrantFiled: December 16, 2022Date of Patent: April 29, 2025Assignees: Koninklijke KPN N.V., Nederlandse Organisatie Voor Toegepast-Natuurwetenschappelijk Onderzoek TNOInventors: Alexandre da Silva Pratas Gabriel, Hans Maarten Stokking, Tessa EsmeƩ Klunder
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Patent number: 12287916Abstract: Examples of systems and methods for interacting with content and updating the location and orientation of that content using a single controller. The system may allow a user to use the same controller for moving content around the room and interacting with that content by tracking a range of the motion of the controller.Type: GrantFiled: March 15, 2023Date of Patent: April 29, 2025Assignee: MAGIC LEAP, INC.Inventors: Karen Stolzenberg, Marc Alan McCall, Frank Alexander Hamilton, IV, Cole Parker Heiner, John Austin Day, Eric Norman Yiskis
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Patent number: 12280311Abstract: In a special operation mode which receives an operation input for causing a player character that is falling, to perform a special action including a shooting action of shooting a predetermined object, an example of an information processing apparatus changes the posture of the player character that is falling, according to a component, regarding at least a pitch direction, of the direction of a virtual camera based on a camera operation input. In the special operation mode, the information processing apparatus sets a shooting direction of the predetermined object during the shooting action, according to the direction of the virtual camera based on the camera operation input. Moreover, the information processing apparatus controls the player character to perform the shooting action and control the predetermined object to move to the shooting direction, based on a shooting operation input performed by the player.Type: GrantFiled: August 1, 2022Date of Patent: April 22, 2025Assignee: Nintendo Co., Ltd.Inventors: Haruki Sato, Yuya Sato
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Patent number: 12283161Abstract: A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied.Type: GrantFiled: September 8, 2023Date of Patent: April 22, 2025Assignee: Video Gaming Technologies, Inc.Inventors: Daniel William Milligan, Christopher John Thacker, Stephen Wade Brooks, Jason Todd Sprinkle
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Patent number: 12280313Abstract: This application discloses a method for controlling a virtual car during a round of game based on artificial intelligence (AI). The method includes: controlling a first virtual car to pursue a second virtual car on a virtual map in accordance with instructions from a user of the computer device; while the first virtual car to pursues the second virtual car on the virtual map: displaying a mini-map on the virtual map, the mini-map including a current position of the first virtual car; and adaptively displaying a current position of the second virtual car on the mini-map.Type: GrantFiled: March 11, 2024Date of Patent: April 22, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Meng Wang, Rui Zheng, Haosheng Xue, Lei Zheng
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Patent number: 12283155Abstract: An electronic gaming device is described. The electronic gaming device includes a button deck including a display device, at least one memory with instructions stored thereon, and at least one processor in communication with the display device and the at least one memory. The instructions, when executed by the at least one processor, cause the at least one processor to receive, from an end user device associated with a player account, a signal that includes player data, parse the player data, and control the display device to display at least a portion of the player data in a display area of the display device, wherein a location of the display area is predefined in the at least one memory.Type: GrantFiled: August 4, 2022Date of Patent: April 22, 2025Assignee: Aristocrat Technologies, Inc.Inventors: Rajendrasinh Jadeja, Xiaoqiang Gong, Bruce Urban
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Patent number: 12274943Abstract: Disclosed is a screen generation method performed by a computer device, including: generating a match screen between a first virtual object and at least one second virtual object, the first virtual object being controlled by a computer device, and the second virtual object being controlled by a user account; playing an object switching animation when the first virtual object satisfies a target condition, the object switching animation being used to render a generation effect of switching a target virtual part of the first virtual object to obtain a switched first virtual object; and generating a match screen between the switched first virtual object and the at least one second virtual object when the playing of the object switching animation ends, a confrontation mode corresponding to the switched first virtual object being different from a confrontation mode corresponding to the first virtual object before the switch.Type: GrantFiled: October 10, 2022Date of Patent: April 15, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Lingyun Lin
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Patent number: 12277830Abstract: An ancillary display for a gaming environment having one or more gaming machines each having a respective primary display that displays respective gaming action and/or gaming enticements includes a subarea image capturing circuit configured to capture video subarea signals corresponding to a predetermined subportion of imagery presented by at least one of the primary displays of at least one of the gaming machines, and one or more image output driver circuits configured to output ancillary imagery that is responsive to at least one of the captured video subarea signals.Type: GrantFiled: January 4, 2024Date of Patent: April 15, 2025Assignee: AGS LLCInventor: Gerald Francis Wasinger
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Patent number: 12278809Abstract: A computer-implemented method for narrative-structured representation of and intervention into a network computing environment. The method may include: attaching an enabled action program to an abstracted natural language narrative, where execution of the enabled action program causes pre-determined changes in the behavior and/or capabilities of an entity within the network computing environment; generating a representation of the abstracted natural language narrative that includes an enabled action link and an abstraction-toggle link for retrieval of a representation of an unabstracted natural language narrative; upon activation of the abstraction-toggle link, retrieving the representation of the unabstracted natural language narrative; and upon activation of the enabled action link, automatically implementing the pre-determined changes within the network computing environment.Type: GrantFiled: May 18, 2022Date of Patent: April 15, 2025Assignee: ClearVector, Inc.Inventor: John N. Laliberte
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Patent number: 12274949Abstract: A method and device are disclosed for pseudorandomly generating a streamed video presentation of a draw game from a plurality of previously recorded video fragments using a deterministic random number generator. After all wagering is concluded, a deterministic random number generator also determines the outcome of the drawing. The method and device enable the periodic reseeding of the deterministic random number generator such that each new draw game deterministic random number generator will at least be partially reseeded with a different starting seed than was used in the previous draw game.Type: GrantFiled: October 28, 2024Date of Patent: April 15, 2025Assignee: INSPIRED GAMING (UK) LIMITEDInventors: Simon R. Twigg, Kenneth E. Irwin, Jr.
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Patent number: 12268963Abstract: The present disclosure provides a game character behavior control method.Type: GrantFiled: February 20, 2024Date of Patent: April 8, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Weibin Qiu
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Patent number: 12268956Abstract: A game controller for a mobile device, the game controller including a first handle, a bridge, and an acoustic waveguide. The first handle is configured to contact and support a mobile device and includes a user-accessible, first hardware interface on a main body portion of the first handle that is configured to accept touch inputs. The bridge extends from the main body portion of the first handle. The acoustic waveguide is at a juncture of the first handle and the bridge. The acoustic waveguide is configured to redirect sound emitted from the mobile device toward at least one of a front side of the game controller, a top side of the game controller, and a bottom side of the game controller.Type: GrantFiled: October 18, 2021Date of Patent: April 8, 2025Assignee: Backbone Labs, Inc.Inventors: Maneet Singh Khaira, Atsushi Shirata, Gregory Robert Cerny, Wei-Jun Wang, Jon Lake
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Patent number: 12268970Abstract: A method and device are disclosed for pseudorandomly generating a streamed video presentation of a draw game from a plurality of previously recorded video fragments. After all wagering is concluded, a random number generator determines the outcome of the drawing. The method and device enable the automated generation of a lifelike video draw game by culling a set of video fragments from a larger plurality, with the culling process at least partially determined by a feedback loop from the previous scene or game. After the culling process is completed, a random number generator pseudorandomly selects video fragments from the culled set creating various scenes comprising the streamed video presentation.Type: GrantFiled: October 28, 2024Date of Patent: April 8, 2025Assignee: INSPIRED GAMING (UK) LIMITEDInventors: Steven Collett, Simon R. Twigg, Kenneth E. Irwin, Jr.
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Patent number: 12273402Abstract: A system enabling ad hoc virtual communications between user graphical representations in a virtual environment. The system comprises one or more cloud server computers implementing a virtual environment. The virtual environment is configured to enable at least one approaching user graphical representation and at least one target user graphical representation in the virtual environment to open an ad hoc communication channel, and to enable an ad hoc conversation via the ad hoc communication channel between the user graphical representations within the virtual environment. The opening of the ad hoc communication channel is performed based on distance, position and orientation between the user graphical representations, or current availability status, privacy settings, or status configuration for the ad hoc communications, or a combination thereof.Type: GrantFiled: October 1, 2020Date of Patent: April 8, 2025Assignee: TMRW FOUNDATION IP S.ĆR.L.Inventor: Cevat Yerli
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Patent number: 12265518Abstract: The subject application relates to a data handling method for updating lists based on real-time requests and includes: transmitting a first request to a first queue component according to a first request type of the first request; delivering the first request to a first working unit according to a first subscription to the first queue component; and calculating and updating a first list container according to the first request. According to the subject application, it is possible to calculate and update lists based on real-time requests in an efficient and accurate manner.Type: GrantFiled: November 11, 2022Date of Patent: April 1, 2025Assignee: 17LIVE Japan Inc.Inventors: Yan-Tsuen Chen, Tsung-Tai Shih
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Patent number: 12265689Abstract: An electronic device, which is in communication with a display and one or more input devices, displays a view of a three dimensional environment that includes a plurality of selectable user interface objects overlaid on an animated background. In response to detecting a request to change a viewpoint associated with a user of the electronic device, the electronic device shifts the plurality of selectable user interface objects in the three dimensional environment in accordance with the request, and also shifts the animated background in the three dimensional environment in accordance with the request.Type: GrantFiled: March 25, 2022Date of Patent: April 1, 2025Assignee: APPLE INC.Inventors: Dean Jackson, Antoine Quint, Barry Munsterteiger
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Patent number: 12263405Abstract: First display data is received to enable display of a video of a virtual space including a first character, which moves in cooperation with a behavior of a performer. A video is displayed in which the first character behaves in the virtual space on the basis of the first display data. The first character is associated with a prescribed first object, and a display mode of the first object is changed in accordance with a predetermined rule.Type: GrantFiled: August 6, 2020Date of Patent: April 1, 2025Assignee: COLOPL, INC.Inventors: Naruatsu Baba, Junya Fukushige
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Patent number: 12257514Abstract: A game board device is provided for carrying and identifying game pieces that are divided into different piece types. The game board device includes a board, a plurality of optically identifying modules, and a processing module electrically coupled to the optically identifying modules. The optically identifying modules respectively correspond in position to detection regions of the board. Each of the optically identifying modules includes a light emitter that can emit light toward the corresponding detection region and a light receiver that can receive light reflected by the corresponding detection region. When any one of the detection regions is in an unoccupied mode, the corresponding optically identifying module can emit an unoccupied signal. When any one of the detection regions is in an occupied mode, the corresponding optically identifying module enables an identification signal that corresponds to the piece type of the corresponding game piece to be emitted therefrom.Type: GrantFiled: March 14, 2024Date of Patent: March 25, 2025Assignee: PIXART IMAGING INC.Inventors: Chung-Ting Yang, Yen-Min Chang, Yen-Chang Wang
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Patent number: 12260709Abstract: An electronic gaming machine includes a game display having a graphical user interface (GUI). A game controller is in communication with the game display. The game controller controls the GUI to present a selectable tournament button that causes the player to enter a game tournament, displays a plurality of selectable tournament game options for the game tournament, receives a tournament game selection response indicating a selected one of the options, displays the selected tournament game, displays at the GUI during the selected tournament game, an exit button that returns the display to the base game and maintains player progress in the selected tournament game, re-displays the tournament button upon returning to the base game, the re-displayed tournament button enables the player to return to the selected tournament game with the maintained player progress, and displays a prompt to card-in, and provide an enhanced return to player (RTP).Type: GrantFiled: October 17, 2022Date of Patent: March 25, 2025Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Angelo Palmisano, Keith A. Wood
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Patent number: 12254665Abstract: A system to detect LEDs and their states in an AR context is provided having a monitored device having a plurality of LEDs; a computer receives a picture of the monitored device and LEDs; the computer processes said picture to determine a plurality of feature points; a database is in data communication with said computer that stores a plurality of reference images with reference feature points and reference zones; the computer matches at least some of the plurality of feature points with at least some of the plurality of reference feature points to compute a homography matrix; the computer transforms the picture into a transformed picture using the homography matrix; the computer processes zones of the transformed picture based on the reference zones to determine the state of each of the plurality of LEDs by comparing a value of the picture in the zone with a reference value.Type: GrantFiled: May 31, 2022Date of Patent: March 18, 2025Assignee: CareAR Holdings LLCInventors: Fritz Ebner, Kevin Summers, Ashish Tisgaonkar
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Patent number: 12248668Abstract: A computer-implemented method includes generating and displaying graphical user interface on a display screen of apparatus; receiving a request to move at least one group of objects to a target area on the graphical user interface, and detecting when at least one obstacle lies in a path between the target area and at least one group of objects. When it is detected that at least one obstacle lies in the path, instructions are generated to control the movement of objects of the at least one group in a randomized manner. The instructions indicate at least one random variable parameter to be employed during the movement of a given object in at least one group. The instructions are executed to control the movement of the objects of the at least one group from their respective starting locations to a target area on the graphical user interface.Type: GrantFiled: May 11, 2022Date of Patent: March 11, 2025Assignee: Supercell OyInventors: Markus Pasula, Jaakko Iisalo
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Patent number: 12246257Abstract: This application discloses an object control method performed at a terminal device. The method includes: determining a target angle between a facing direction of a target object controlled by a user of the terminal device and a moving direction of the target object during execution of a target action in a racing game; when the target angle reaches a trigger threshold, increasing an energy value corresponding to a target virtual key by a first target value to obtain an accumulated energy value; and adjusting a key state of the target virtual key from a non-touch-enabled state to a touch-enabled state according to the accumulated energy value.Type: GrantFiled: November 29, 2023Date of Patent: March 11, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Xiongfei Huang
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Patent number: 12243379Abstract: An electronic gaming machine may include an illuminable notification mechanism, which may be disposed on a rear surface of the electronic gaming machine in a position or location that makes the notification mechanism visible to a casino operator. The notification mechanism may include a display, such as, for example, a display that includes at least one tri-color light emitting diode (LED). The display of the notification mechanism may be selectively illuminated in a variety of lighting configurations based, for example, upon gameplay activity of a player of the gaming machine. For instance, in some embodiments, the notification mechanism may be selectively illuminated in any of an inactive lighting configuration, an active lighting configuration, or a privileged lighting configuration. In the privileged lighting configuration, the notification mechanism may indicate that a player of the gaming machine is entitled to a complimentary item (e.g., a free or reduced-price item or service).Type: GrantFiled: October 24, 2023Date of Patent: March 4, 2025Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Bruce Edward Urban, Gregory Paul Schwartz, John Fredrick Dawson, III
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Patent number: 12242944Abstract: A system for simulating human-like affect-driven behavior includes a hardware processor and a system memory storing software code providing a virtual agent. The hardware processor executes the software code to identify a character assumed by the virtual agent and having a personality, a target state of motivational fulfillment, a baseline mood, and emotions. The software code identifies current physical and motivational fulfillment states, and currently active emotions of the character, and determines a current mood of the character based on the baseline mood and the currently active emotions. The software code further detects an experience by the character and plans multiple behaviors including a first behavior based on the experience and the current physical state, the second behavior based on the experience, the personality, the current mood, and the currently active emotions, and a third behavior based on the target and current states of motivational fulfillment.Type: GrantFiled: July 7, 2022Date of Patent: March 4, 2025Assignee: Disney Enterprises, Inc.Inventors: Jakob Buhmann, Douglas A. Fidaleo, Maayan Shvo, Mubbasir Kapadia, Jill Fain Lehman, Sarah K. Wulfeck, Rylan Gibbens, Steven Poulakos, John Wiseman
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Patent number: 12244581Abstract: A computer-implemented method for narrative-structured representation of and intervention into a network computing environment. The method may include: attaching an enabled action program to an abstracted natural language narrative, where execution of the enabled action program causes pre-determined changes in the behavior and/or capabilities of an entity within the network computing environment; generating a representation of the abstracted natural language narrative that includes an enabled action link and an abstraction-toggle link for retrieval of a representation of an unabstracted natural language narrative; upon activation of the abstraction-toggle link, retrieving the representation of the unabstracted natural language narrative; and upon activation of the enabled action link, automatically implementing the pre-determined changes within the network computing environment.Type: GrantFiled: May 18, 2022Date of Patent: March 4, 2025Assignee: ClearVector, Inc.Inventor: John N. Laliberte
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Patent number: 12233549Abstract: An action control device controls movement of a plurality of control subjects. In particular, the present technology relates to a cooperative control of robots. The cooperative control comprises determining an action plan for each of a plurality of robots for respective movements. Given the action plan, the present case enables movements of the respective robots cooperatively from a state of rank formation in starting positions and cause the respective robots to form a rank in target position. In particular, the action plan comprises a set of operations where a plurality of robots extracted by deconstruction of parts of intermediate positions of robots are moved simultaneously to the locations to which the robots are to be added during construction of a subsequent intermediate positions of robots. The set of operations with simultaneous movements enables an increase in the speed of transformation of ranks formed by the plurality of robots.Type: GrantFiled: December 16, 2019Date of Patent: February 25, 2025Assignee: NIPPON TELEGRAPH AND TELEPHONE CORPORATIONInventor: Hiroshi Kawano
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Patent number: 12236023Abstract: An electronic apparatus is disclosed. The electronic apparatus includes projection circuitry, a communication interface, and at least one processor connected with the projection circuitry and the communication interface and configure to control the electronic apparatus, and the processor is configured to control the projection circuitry to project an image towards a projection region, receive first motion information from each of a first portable device, a second portable device, and a wearable device through a communication interface after a first portable device, a second portable device, and a wearable device worn by a user are arranged to correspond to the image, identify orientations of each of the first portable device, the second portable device, and the wearable device based on the first motion information, and identify a location of the user based on identified orientations.Type: GrantFiled: July 18, 2023Date of Patent: February 25, 2025Assignee: SAMSUNG ELECTRONICS CO., LTD.Inventors: Kunsok Kang, Anant Baijal, Hyunkyu Yun
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Patent number: 12226694Abstract: This application provides a method for acquiring a position of a virtual object in a virtual scene performed at an electronic device. The method includes: presenting an operation control of a target virtual prop in a virtual scene; in response to a virtual image generation operation on the operation control, controlling a first virtual object to generate a virtual image corresponding to the first virtual object in the virtual scene by using the target virtual prop; and when a second virtual object interacting with the virtual image exists in the virtual scene, presenting a position of the second virtual object in the virtual scene.Type: GrantFiled: October 10, 2022Date of Patent: February 18, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Minke Zhou
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Patent number: 12226697Abstract: Embodiments of the disclosure provide an information display method and apparatus, an electronic device, and a computer storage medium. The method includes: obtaining a motion status of a target object at a current moment in a virtual scene and a first operation for controlling the target object to move in the virtual scene; predicting a first moving track along which the target object is to move within a period of time after the current moment based on the motion status of the target object at the current moment and the first operation; and displaying the first moving track and a second moving track, the second moving track being a moving track along which the target object has moved before the current moment.Type: GrantFiled: September 29, 2023Date of Patent: February 18, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Guang Hui Ji, Xiao Lin Li, Jian Ping Zhan
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Patent number: 12226701Abstract: A processor executes program code that represents a portion of a video game and adds a sequence of text strings that represent game events to a text log during execution of the program code. The processor (or another processor that has access to the text log) performs a natural language processing (NLP) analysis of the text log to determine one or more characteristics of the portion of the video game. In some cases, the NLP analysis includes a sentiment analysis that attempts to determine characteristics of a player's experience while playing the video game, summarization technology that creates a human-readable summary of an aspect of the game or a portion of the video game, a semantic NLP ML algorithm in the semantic similarity modality to answer questions regarding the player's experience during the video game, or grouping players in a multiplayer game based on in-game behavior.Type: GrantFiled: May 15, 2020Date of Patent: February 18, 2025Assignee: GOOGLE LLCInventors: Anna Kipnis, Ji Hun Kim, Daniel Cary
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Patent number: 12230100Abstract: A system, method, device, and platform for performing a gaming utilizing blockchain. A player profile is created in response to information received from a player. Gaming information is received from the player associated with the one or more games. Selections are assigned to the player for the one or more games utilizing player profile and the gaming information. Winners and a host with each of the one or more games of the one or more games are compensated once the one or more games are completed. The player profile, the gaming information, the selections, and the winners are documented utilizing the blockchain.Type: GrantFiled: August 16, 2021Date of Patent: February 18, 2025Assignee: DATA VAULT HOLDINGS, INC.Inventors: Nathaniel T. Bradley, Joshua S. Paugh, Eric Klayman, Christian Talvy, Alexander Antonopoulos, Joseph G. Grigoli
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Patent number: 12226687Abstract: A behavior of a character arranged in a virtual space is produced. The behavior of the character is produced in a first part, based on data including motion data obtained by a capture of a motion of a performer who plays the character, and the behavior of the character is produced in a second part, based on data depending on an input from the performer, the input obtained in a mode different from the capture. The character viewed from a predetermined point of view in the virtual space is capable of being displayed on a predetermined display unit.Type: GrantFiled: June 23, 2020Date of Patent: February 18, 2025Assignee: COLOPL, INC.Inventor: Dai Tsuchiya
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Patent number: 12226693Abstract: An object prompting method includes: displaying a virtual scene picture and superimposing and displaying compass information on the virtual scene picture, a first azimuth scale in the compass information indicates an orientation of the first virtual object in the virtual scene; and displaying an object prompt identifier in response to a sound source object producing a sound in the virtual scene, the object prompt identifier indicates a presence of a sound source producing a sound in a direction corresponding to a second azimuth scale in the compass information. The foregoing method overcomes issues associated with a display of an object prompt identifier being limited by a display region area, a display effect of an object prompt identifier of a sound source object is improved, such that an interaction efficiency of a virtual scene interface is also improved.Type: GrantFiled: September 13, 2022Date of Patent: February 18, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Lingyun Lin
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Patent number: 12220640Abstract: This specification describes a computer-implemented generative interior design method. The method comprises obtaining input data comprising boundary data. The boundary data defines a boundary of an interior region of a video game building. A floor plan for the interior region of the video game building is generated. This comprises processing the input data using a floor plan generator model. The floor plan divides the interior region into a plurality of interior spaces. A layout for at least one of the plurality of interior spaces defined by the floor plan is generated by a layout generator model comprising one or more graph neural networks. The layout represents a configuration of one or more objects to be placed in the interior region.Type: GrantFiled: September 1, 2021Date of Patent: February 11, 2025Assignee: ELECTRONIC ARTS INC.Inventors: Han Liu, Jingwen Liang, Schaefer Mitchell, Mohsen Sardari
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Patent number: 12220638Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.Type: GrantFiled: July 18, 2024Date of Patent: February 11, 2025Assignees: NINTENDO CO., LTD., THE POKĆMON COMPANYInventor: Kazumasa Iwao
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Patent number: 12220637Abstract: An apparatus and a method for game control. A graphical user interface is generated and displayed on a display screen. The graphical user interface presents at least one user-controllable object and at least one target object. A user is enabled to provide a user input to control a movement of the at least one user-controllable object within the graphical user interface. A predetermined area is identified around the at least one user-controllable object in the graphical user interface. It is detected whether or not the at least one target object lies within the predetermined area in the graphical user interface. If it is detected that the at least one target object lies within the predetermined area, an action is executed on the at least one target object from the at least one user-controllable object.Type: GrantFiled: October 31, 2022Date of Patent: February 11, 2025Assignee: Supercell OyInventors: Jon Franzas, Touko Tahkokallio, Jonas Collaros, Patrick Corander, Rauli Laatikainen, Sergio CastaƱo
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Patent number: 12214280Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.Type: GrantFiled: December 6, 2023Date of Patent: February 4, 2025Assignee: KING.COM LIMITEDInventor: Mick Heijkens
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Patent number: 12219098Abstract: Systems and methods for enhancing group sound during a networked conference are provided. A server computer establishes a networked conference among a plurality of computer devices. The server computer receives one or more group sound indicators from one or more computer devices of the plurality of computer devices within a selected time interval. In response to determining that the total number of the one or more computer devices corresponding to the one or more group sound indicators is equal to or greater than a selected threshold, the server computer transmits to the plurality of computer devices a control signal identifying a group sound corresponding to the one or more group sound indicators. The server computer causes the plurality of computer devices to reproduce the group sound identified in the control signal.Type: GrantFiled: October 24, 2023Date of Patent: February 4, 2025Assignee: Zoom Video Communications, Inc.Inventors: Oded Gal, Lin Han, Qiyong Liu
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Patent number: 12214282Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.Type: GrantFiled: August 24, 2023Date of Patent: February 4, 2025Assignee: Kabam, Inc.Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
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Patent number: 12219253Abstract: An image processing apparatus includes an acquisition unit configured to acquire an image, a subject detection unit configured to detect a subject from the image, a motion amount detection unit configured to detect a motion amount of a first region of the subject and a motion amount of a second region of the subject, the second region being different from the first region, and an image capturing parameter determination unit configured to determine an image capturing parameter, wherein the image capturing parameter determination unit refers to the motion amount of the first region and the motion amount of the second region and determines the image capturing parameter so that a blur amount of the first region is less than a first standard and a blur amount of the second region is greater than a second standard.Type: GrantFiled: February 2, 2023Date of Patent: February 4, 2025Assignee: Canon Kabushiki KaishaInventors: Takashi Sasaki, Kenji Onuki, Jun Makino
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Patent number: 12214274Abstract: An avatar-incentive healthcare therapy system has a physiological monitor for generating a physiological parameter indicative of physical health. An academic test for generating a test score is indicative of mental acuity. The avatar has outward characteristics and game play capabilities proportional to the physiological health and the mental acuity so as to incentivize improved physical health and academic performance.Type: GrantFiled: March 28, 2024Date of Patent: February 4, 2025Assignee: Masimo CorporationInventor: Massi Joe E. Kiani
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Patent number: 12214281Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include a particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data. Additional parameters for which operator input mechanisms are provided by the generator interface include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form a game event.Type: GrantFiled: May 1, 2023Date of Patent: February 4, 2025Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 12210470Abstract: A method may include interacting with an interface for one or more computational devices, wherein the interacting is based on an identifier, and wherein the identifier comprises information that identifies a functionality of a computational device functions. The information may include a functionality identifier. The identifier may further include information that identifies a group of the computational device function. The group of the computational device function may be based on a source of the computational device function. The information that identifies the functionality of a computational device function may include a functionality identifier, and the information that identifies the group of the computational device function may include a group identifier. The functionality identifier may include a unique function identifier, and the group identifier may include an organizationally unique identifier.Type: GrantFiled: April 26, 2022Date of Patent: January 28, 2025Assignee: SAMSUNG ELECTRONICS CO., LTD.Inventors: Oscar P. Pinto, William Martin
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Patent number: 12211342Abstract: A gaming machine is described herein. The gaming machine includes a processor programmed to execute an algorithm including the steps of initiating an instance of a game by randomly selecting a reel set from a plurality of reel sets including a group of adjacent coupled reels that spin and stop together. The group of adjacent coupled reels includes a variable symbol position group that extends across each of the adjacent coupled reels. The processor randomly selects a special symbol to display in the variable symbol position group. The processor then selects an oversized symbol associated with the special symbol and animates the plurality of reels to spin and stop such that the group of adjacent coupled reels spins and stops together and the oversized symbol is displayed overlaying the variable symbol position group.Type: GrantFiled: January 28, 2022Date of Patent: January 28, 2025Assignee: Konami Gaming, Inc.Inventor: Leigh Anne Soong
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Patent number: 12211349Abstract: A gaming system comprises a display device configured to present a plurality of symbol positions and game-logic circuitry. The game-logic circuitry generates a game cycle counter for a game feature at an initial value, for each game cycle outcome of a plurality of game cycle outcomes, updates the current count of the game cycle counter and causes the display device to: (i) populate the symbol positions with randomly selected symbols and (ii) in response to the randomly selected symbols including an award symbol, present an award sequence for a set of award values associated with the award symbol, wherein the number of award values within the set of award values is at least partially a function of the current count of the game cycle counter. The game-logic circuitry further causes, in response to the current count reaching a termination value, the display device to conclude the game feature.Type: GrantFiled: December 6, 2023Date of Patent: January 28, 2025Assignee: LNW Gaming, Inc.Inventors: George Bouvier, Mario McGregor, Kenneth Shawn Soong
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Patent number: 12201893Abstract: Embodiments of this application provide a target user locking method and an electronic device, and relate to the field of electronic devices. The method provided in this application may be applied to an artificial intelligence (artificial intelligence, AI) fitness scenario, and can ensure accuracy of locking a target user. The electronic device may recognize the target user and track the target user in a fitness process by using a method such as recognizing a user feature, recognizing the user with reference to data collected by a wearable device worn by the user, or recognizing a motion mode of the user.Type: GrantFiled: August 4, 2020Date of Patent: January 21, 2025Assignee: HUAWEI TECHNOLOGIES CO., LTD.Inventors: Lei Huang, Xiaohan Chen, Jie Zhao, Jiejing Huang, Yue Li
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Patent number: 12201901Abstract: During execution of a game, first-type processing is executed if it is determined that an input device has been moved in a first direction at a timing when a predetermined condition is satisfied during execution of the game, on the basis of operation data including at least data based on an output of an inertial sensor. In a case where, on the basis of the operation data, it is determined that the input device has been moved in a second direction at a timing when the predetermined condition is satisfied, if it is further determined that the input device has been moved in the first direction during a predetermined suspension period, the first-type processing is executed. If it is determined that the input device has not been moved in the first direction during the predetermined suspension period, second-type processing is executed after the predetermined suspension period has elapsed.Type: GrantFiled: September 9, 2022Date of Patent: January 21, 2025Assignee: NINTENDO CO., LTD.Inventors: Hideyuki Tatsuta, Takafumi Masaoka, Kazuhiro Yoshikawa, Ryosuke Suzuki