Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 12226687
    Abstract: A behavior of a character arranged in a virtual space is produced. The behavior of the character is produced in a first part, based on data including motion data obtained by a capture of a motion of a performer who plays the character, and the behavior of the character is produced in a second part, based on data depending on an input from the performer, the input obtained in a mode different from the capture. The character viewed from a predetermined point of view in the virtual space is capable of being displayed on a predetermined display unit.
    Type: Grant
    Filed: June 23, 2020
    Date of Patent: February 18, 2025
    Assignee: COLOPL, INC.
    Inventor: Dai Tsuchiya
  • Patent number: 12226701
    Abstract: A processor executes program code that represents a portion of a video game and adds a sequence of text strings that represent game events to a text log during execution of the program code. The processor (or another processor that has access to the text log) performs a natural language processing (NLP) analysis of the text log to determine one or more characteristics of the portion of the video game. In some cases, the NLP analysis includes a sentiment analysis that attempts to determine characteristics of a player's experience while playing the video game, summarization technology that creates a human-readable summary of an aspect of the game or a portion of the video game, a semantic NLP ML algorithm in the semantic similarity modality to answer questions regarding the player's experience during the video game, or grouping players in a multiplayer game based on in-game behavior.
    Type: Grant
    Filed: May 15, 2020
    Date of Patent: February 18, 2025
    Assignee: GOOGLE LLC
    Inventors: Anna Kipnis, Ji Hun Kim, Daniel Cary
  • Patent number: 12226693
    Abstract: An object prompting method includes: displaying a virtual scene picture and superimposing and displaying compass information on the virtual scene picture, a first azimuth scale in the compass information indicates an orientation of the first virtual object in the virtual scene; and displaying an object prompt identifier in response to a sound source object producing a sound in the virtual scene, the object prompt identifier indicates a presence of a sound source producing a sound in a direction corresponding to a second azimuth scale in the compass information. The foregoing method overcomes issues associated with a display of an object prompt identifier being limited by a display region area, a display effect of an object prompt identifier of a sound source object is improved, such that an interaction efficiency of a virtual scene interface is also improved.
    Type: Grant
    Filed: September 13, 2022
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Lingyun Lin
  • Patent number: 12230100
    Abstract: A system, method, device, and platform for performing a gaming utilizing blockchain. A player profile is created in response to information received from a player. Gaming information is received from the player associated with the one or more games. Selections are assigned to the player for the one or more games utilizing player profile and the gaming information. Winners and a host with each of the one or more games of the one or more games are compensated once the one or more games are completed. The player profile, the gaming information, the selections, and the winners are documented utilizing the blockchain.
    Type: Grant
    Filed: August 16, 2021
    Date of Patent: February 18, 2025
    Assignee: DATA VAULT HOLDINGS, INC.
    Inventors: Nathaniel T. Bradley, Joshua S. Paugh, Eric Klayman, Christian Talvy, Alexander Antonopoulos, Joseph G. Grigoli
  • Patent number: 12226694
    Abstract: This application provides a method for acquiring a position of a virtual object in a virtual scene performed at an electronic device. The method includes: presenting an operation control of a target virtual prop in a virtual scene; in response to a virtual image generation operation on the operation control, controlling a first virtual object to generate a virtual image corresponding to the first virtual object in the virtual scene by using the target virtual prop; and when a second virtual object interacting with the virtual image exists in the virtual scene, presenting a position of the second virtual object in the virtual scene.
    Type: Grant
    Filed: October 10, 2022
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Minke Zhou
  • Patent number: 12226697
    Abstract: Embodiments of the disclosure provide an information display method and apparatus, an electronic device, and a computer storage medium. The method includes: obtaining a motion status of a target object at a current moment in a virtual scene and a first operation for controlling the target object to move in the virtual scene; predicting a first moving track along which the target object is to move within a period of time after the current moment based on the motion status of the target object at the current moment and the first operation; and displaying the first moving track and a second moving track, the second moving track being a moving track along which the target object has moved before the current moment.
    Type: Grant
    Filed: September 29, 2023
    Date of Patent: February 18, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Guang Hui Ji, Xiao Lin Li, Jian Ping Zhan
  • Patent number: 12220638
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Grant
    Filed: July 18, 2024
    Date of Patent: February 11, 2025
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventor: Kazumasa Iwao
  • Patent number: 12220640
    Abstract: This specification describes a computer-implemented generative interior design method. The method comprises obtaining input data comprising boundary data. The boundary data defines a boundary of an interior region of a video game building. A floor plan for the interior region of the video game building is generated. This comprises processing the input data using a floor plan generator model. The floor plan divides the interior region into a plurality of interior spaces. A layout for at least one of the plurality of interior spaces defined by the floor plan is generated by a layout generator model comprising one or more graph neural networks. The layout represents a configuration of one or more objects to be placed in the interior region.
    Type: Grant
    Filed: September 1, 2021
    Date of Patent: February 11, 2025
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Han Liu, Jingwen Liang, Schaefer Mitchell, Mohsen Sardari
  • Patent number: 12220637
    Abstract: An apparatus and a method for game control. A graphical user interface is generated and displayed on a display screen. The graphical user interface presents at least one user-controllable object and at least one target object. A user is enabled to provide a user input to control a movement of the at least one user-controllable object within the graphical user interface. A predetermined area is identified around the at least one user-controllable object in the graphical user interface. It is detected whether or not the at least one target object lies within the predetermined area in the graphical user interface. If it is detected that the at least one target object lies within the predetermined area, an action is executed on the at least one target object from the at least one user-controllable object.
    Type: Grant
    Filed: October 31, 2022
    Date of Patent: February 11, 2025
    Assignee: Supercell Oy
    Inventors: Jon Franzas, Touko Tahkokallio, Jonas Collaros, Patrick Corander, Rauli Laatikainen, Sergio Castaño
  • Patent number: 12214274
    Abstract: An avatar-incentive healthcare therapy system has a physiological monitor for generating a physiological parameter indicative of physical health. An academic test for generating a test score is indicative of mental acuity. The avatar has outward characteristics and game play capabilities proportional to the physiological health and the mental acuity so as to incentivize improved physical health and academic performance.
    Type: Grant
    Filed: March 28, 2024
    Date of Patent: February 4, 2025
    Assignee: Masimo Corporation
    Inventor: Massi Joe E. Kiani
  • Patent number: 12214281
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include a particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data. Additional parameters for which operator input mechanisms are provided by the generator interface include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form a game event.
    Type: Grant
    Filed: May 1, 2023
    Date of Patent: February 4, 2025
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 12219253
    Abstract: An image processing apparatus includes an acquisition unit configured to acquire an image, a subject detection unit configured to detect a subject from the image, a motion amount detection unit configured to detect a motion amount of a first region of the subject and a motion amount of a second region of the subject, the second region being different from the first region, and an image capturing parameter determination unit configured to determine an image capturing parameter, wherein the image capturing parameter determination unit refers to the motion amount of the first region and the motion amount of the second region and determines the image capturing parameter so that a blur amount of the first region is less than a first standard and a blur amount of the second region is greater than a second standard.
    Type: Grant
    Filed: February 2, 2023
    Date of Patent: February 4, 2025
    Assignee: Canon Kabushiki Kaisha
    Inventors: Takashi Sasaki, Kenji Onuki, Jun Makino
  • Patent number: 12214282
    Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.
    Type: Grant
    Filed: August 24, 2023
    Date of Patent: February 4, 2025
    Assignee: Kabam, Inc.
    Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
  • Patent number: 12214280
    Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.
    Type: Grant
    Filed: December 6, 2023
    Date of Patent: February 4, 2025
    Assignee: KING.COM LIMITED
    Inventor: Mick Heijkens
  • Patent number: 12219098
    Abstract: Systems and methods for enhancing group sound during a networked conference are provided. A server computer establishes a networked conference among a plurality of computer devices. The server computer receives one or more group sound indicators from one or more computer devices of the plurality of computer devices within a selected time interval. In response to determining that the total number of the one or more computer devices corresponding to the one or more group sound indicators is equal to or greater than a selected threshold, the server computer transmits to the plurality of computer devices a control signal identifying a group sound corresponding to the one or more group sound indicators. The server computer causes the plurality of computer devices to reproduce the group sound identified in the control signal.
    Type: Grant
    Filed: October 24, 2023
    Date of Patent: February 4, 2025
    Assignee: Zoom Video Communications, Inc.
    Inventors: Oded Gal, Lin Han, Qiyong Liu
  • Patent number: 12211349
    Abstract: A gaming system comprises a display device configured to present a plurality of symbol positions and game-logic circuitry. The game-logic circuitry generates a game cycle counter for a game feature at an initial value, for each game cycle outcome of a plurality of game cycle outcomes, updates the current count of the game cycle counter and causes the display device to: (i) populate the symbol positions with randomly selected symbols and (ii) in response to the randomly selected symbols including an award symbol, present an award sequence for a set of award values associated with the award symbol, wherein the number of award values within the set of award values is at least partially a function of the current count of the game cycle counter. The game-logic circuitry further causes, in response to the current count reaching a termination value, the display device to conclude the game feature.
    Type: Grant
    Filed: December 6, 2023
    Date of Patent: January 28, 2025
    Assignee: LNW Gaming, Inc.
    Inventors: George Bouvier, Mario McGregor, Kenneth Shawn Soong
  • Patent number: 12211342
    Abstract: A gaming machine is described herein. The gaming machine includes a processor programmed to execute an algorithm including the steps of initiating an instance of a game by randomly selecting a reel set from a plurality of reel sets including a group of adjacent coupled reels that spin and stop together. The group of adjacent coupled reels includes a variable symbol position group that extends across each of the adjacent coupled reels. The processor randomly selects a special symbol to display in the variable symbol position group. The processor then selects an oversized symbol associated with the special symbol and animates the plurality of reels to spin and stop such that the group of adjacent coupled reels spins and stops together and the oversized symbol is displayed overlaying the variable symbol position group.
    Type: Grant
    Filed: January 28, 2022
    Date of Patent: January 28, 2025
    Assignee: Konami Gaming, Inc.
    Inventor: Leigh Anne Soong
  • Patent number: 12210470
    Abstract: A method may include interacting with an interface for one or more computational devices, wherein the interacting is based on an identifier, and wherein the identifier comprises information that identifies a functionality of a computational device functions. The information may include a functionality identifier. The identifier may further include information that identifies a group of the computational device function. The group of the computational device function may be based on a source of the computational device function. The information that identifies the functionality of a computational device function may include a functionality identifier, and the information that identifies the group of the computational device function may include a group identifier. The functionality identifier may include a unique function identifier, and the group identifier may include an organizationally unique identifier.
    Type: Grant
    Filed: April 26, 2022
    Date of Patent: January 28, 2025
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventors: Oscar P. Pinto, William Martin
  • Patent number: 12201901
    Abstract: During execution of a game, first-type processing is executed if it is determined that an input device has been moved in a first direction at a timing when a predetermined condition is satisfied during execution of the game, on the basis of operation data including at least data based on an output of an inertial sensor. In a case where, on the basis of the operation data, it is determined that the input device has been moved in a second direction at a timing when the predetermined condition is satisfied, if it is further determined that the input device has been moved in the first direction during a predetermined suspension period, the first-type processing is executed. If it is determined that the input device has not been moved in the first direction during the predetermined suspension period, second-type processing is executed after the predetermined suspension period has elapsed.
    Type: Grant
    Filed: September 9, 2022
    Date of Patent: January 21, 2025
    Assignee: NINTENDO CO., LTD.
    Inventors: Hideyuki Tatsuta, Takafumi Masaoka, Kazuhiro Yoshikawa, Ryosuke Suzuki
  • Patent number: 12201893
    Abstract: Embodiments of this application provide a target user locking method and an electronic device, and relate to the field of electronic devices. The method provided in this application may be applied to an artificial intelligence (artificial intelligence, AI) fitness scenario, and can ensure accuracy of locking a target user. The electronic device may recognize the target user and track the target user in a fitness process by using a method such as recognizing a user feature, recognizing the user with reference to data collected by a wearable device worn by the user, or recognizing a motion mode of the user.
    Type: Grant
    Filed: August 4, 2020
    Date of Patent: January 21, 2025
    Assignee: HUAWEI TECHNOLOGIES CO., LTD.
    Inventors: Lei Huang, Xiaohan Chen, Jie Zhao, Jiejing Huang, Yue Li
  • Patent number: 12199989
    Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that has an installed application associated with the media content. A media guidance application may receive a communication from a private device, running a private interface application, requesting to access content using the public device. In response, the media guidance application may retrieve, at the public device, a public interface application associated with the private interface application, from a content provider of the content. The private interface application may be configured to control a graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: January 31, 2024
    Date of Patent: January 14, 2025
    Assignee: Adeia Guides Inc.
    Inventor: William L. Thomas
  • Patent number: 12198428
    Abstract: The following relates generally to light detection and ranging (LIDAR) and artificial intelligence (AI). In some embodiments, a system: receives LIDAR data generated from a LIDAR camera; measures plurality of dimensions of the home based upon processor analysis of the LIDAR data; builds a 3D model of the home based upon the measured plurality of dimensions; and displays a representation of the 3D model by visually navigating through the 3D model.
    Type: Grant
    Filed: April 21, 2023
    Date of Patent: January 14, 2025
    Assignee: STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY
    Inventors: Nicholas Carmelo Marotta, Laura Kennedy, JD Johnson Willingham
  • Patent number: 12186659
    Abstract: This application provides a method for previewing an in-game action in an out-of-game environment performed by a terminal. The method includes: displaying an out-of-game environment interface; obtaining, when a trigger operation for a target preview control in the out-of-game environment interface is received, a target configuration file corresponding to the target preview control for controlling a target character model to perform a corresponding in-game action in a battle of an online game application; generating out-of-game model preview information according to the target configuration file; and controlling, according to the out-of-game model preview information, the target character model to perform the in-game action in the out-of-game environment interface. An in-game action of a character model is previewed in an out-of-game environment by reusing in-game configuration files, this application enriches types of in-game actions that can be previewed.
    Type: Grant
    Filed: October 8, 2021
    Date of Patent: January 7, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yongliang Huang, Yiwei Song
  • Patent number: 12186654
    Abstract: Exemplary arrangements relate to a system that includes at least one wireless dance mat and a base device, as well as a method of operation and communication which provides for rapid and accurate signals indicative of the state of a plurality of pressure sensors in the dance mat. Each pressure sensor is configured to sense pressure resulting from person contact with the dance mat. Transmission controller circuitry is in operative connection with the pressure sensors and a wireless transceiver. The wireless transceiver is operative to transmit wireless signals on a uniform periodic basis and in a sequential order. The exemplary signals each include data corresponding to pressure sensed by each of the pressure sensors at a time of signal transmission, and a position of the respective signal in the sequential order. Data included in the signals received by the base device is usable to determine conditions in which signals are not received and/or signal data has not been accurately received.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: January 7, 2025
    Assignee: L-TEK SPOLKA Z OGRANICZONA ODPOWIEDZIALNOSCIA
    Inventors: Katarzyna Krupnik, Tomasz Krupnik, Piotr Chmiel
  • Patent number: 12186658
    Abstract: A method for executing a game by a computing system that uses a central processing unit (CPU) and graphics processing unit (GPU) for generating video frames. A draw call is generated for a video frame by the CPU. At bind time, i.e. writing of the GPU commands by the CPU using a GPU API, asset aware data (AAD) is written to the command buffer, and loading of one or more level of detail (LOD) data from an asset store to system memory is requested. The GPU executes the draw call for the frame using LOD data written to the system memory, the GPU using at least a minimum of LOD data based on the AAD. Additionally, the GPU uses information regarding the LOD load state when executing the draw call, in order to avoid access to LODs not yet loaded.
    Type: Grant
    Filed: August 21, 2023
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Mark E. Cerny
  • Patent number: 12190794
    Abstract: A lighting arrangement with a control unit and two LED lighting modules, each comprising an LED matrix. Control information, including an image signal for generating a light image, can be generated with the control unit for each lighting module, and the light image can be generated with the LED matrix of each lighting module, which the control unit has generated for this lighting module. The control unit is connected to the lighting modules for the transmission of the image signals. The first lighting module has a processing unit and a first interface via which the information for the lighting modules can be extracted from the signal generated by the control unit. The processing unit provides the information intended for the second lighting module at the first interface of the first lighting module, and wherein the second lighting module is connected to the first interface of the first lighting module.
    Type: Grant
    Filed: June 30, 2023
    Date of Patent: January 7, 2025
    Assignee: Hella GmbH & Co. KGaA
    Inventors: Sebastian Gatsios, Florian Herold, Dirk Kliebisch, Ingo Moellers, Alexander Schwan, Patrick Vogel
  • Patent number: 12186661
    Abstract: This application discloses a method for selecting an ability of a virtual object in a virtual battle performed by a computer device. The method includes: displaying a first ability identifier of a first ability, the first ability being an ability configured for the virtual object to perform the first ability at a first level in a virtual battle; displaying at least two second ability identifiers of at least second abilities associated with the virtual object in response to the virtual object changing from the first level to a second level in the virtual battle, the second abilities corresponding to the second level, and the at least two second ability identifiers comprising a target second ability identifier; receiving a selection operation on the target second ability identifier; and replacing the first ability with a second ability according to the selection operation.
    Type: Grant
    Filed: July 22, 2022
    Date of Patent: January 7, 2025
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Zhengxu Li
  • Patent number: 12183159
    Abstract: Systems, apparatuses and methods for enhancing poker cards in subsequent poker games that are randomly incremented thereto, such as through advancements toward a threshold from a random initial value. One embodiment involves poker cards that are enhanced when reaching a random increment of poker games played relative to a triggering event, such as through expiration of a random count value. An initial count value or other tracking measure is established and displayed to the player, and when that count/tracking reaches a threshold, the card having the expired counter and/or cards in a vicinity of the card having the expired counter are enhanced, such as by converting those cards to Wild cards.
    Type: Grant
    Filed: August 22, 2022
    Date of Patent: December 31, 2024
    Inventor: Bradley Berman
  • Patent number: 12178511
    Abstract: A map of a person's spatial vision abilities, including areas of low acuity and areas of high acuity, may be generated from medical records or from a calibration phase. During presentation of a computer simulation such as a computer game, the map is provided to a foveated renderer to optimize which areas should be rendered most crisply. Content placement may be optimized to ensure that any critical elements to the game, for instance, any text that needs to be seen or treasures or special pickups that need to be seen clearly can be moved into regions of the player's field of view that the person has higher acuity in.
    Type: Grant
    Filed: August 3, 2022
    Date of Patent: December 31, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Steven Osman
  • Patent number: 12179091
    Abstract: The present disclosure is directed to apparatus, systems, and methods to allow a user to create virtual and real-world game content to provide players with physically engaging virtual content that is anchored to real-world locations. A content creator is provided a set of “drag-n-drop” modular assets (e.g., encounter tiles, content tiles, creatures, chests, rooms, vehicles, etc.) that can be aggregated together to form a complete content set (e.g., a dungeon, level, puzzle, etc.) through which a player is able to engage the game via the real-world. Each individual modular asset may include a set of in-game challenge criteria that must be satisfied to complete an in-game challenge associated with the asset.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: December 31, 2024
    Inventors: Shawn Semler Anderson, Matthew Wayne Geer, Jesse William Snyder, Michael E. Madden, III, John Wiacek, Jake Tyler Fyfe, Nicholas James Witchey
  • Patent number: 12184948
    Abstract: A highlight transmission service allows users of communication devices to view highlights of sporting events while the sporting events are occurring without having to watch the sporting events. For example, a computer-implemented method may comprise: determining that a highlight of a sporting event is to be conveyed to a communication device; and transmitting data regarding the highlight of the sporting event to the communication device over a network during the sporting event in order to allow a user of the communication device to view the highlight of the sporting event.
    Type: Grant
    Filed: February 4, 2024
    Date of Patent: December 31, 2024
    Inventors: Housam Badaan, Martin Tremblay
  • Patent number: 12172075
    Abstract: Systems and methods are described for imparting dynamic, non-linear and realistic movement and look and feel to a player's/virtual character's first-person limbs and hand-held object model, and procedurally animating a first-person virtual camera such that it simulates the movement of a camera handheld by the player/virtual character. To impart chaotic or random motion to the first-person limbs and hand-held object model a first module defines and implements first and second two dimensional mass-spring-damper systems, each of which is linked to the player's/virtual vector's view vector. Procedural animation or rotational shake is implemented by a second module by applying a coherent noise function to each of the six axes of the first-person virtual camera.
    Type: Grant
    Filed: October 23, 2023
    Date of Patent: December 24, 2024
    Assignee: Activision Publishing, Inc.
    Inventors: Matthew John Stine, Cody Palmatier Pierson
  • Patent number: 12175010
    Abstract: While displaying a three-dimensional scene including at least a first virtual object displayed with a first value corresponding to a first portion and a second value corresponding to a second portion of the first virtual object at a first location and a first physical surface at a second location, a computer system generates a first visual effect at the second location of the three-dimensional scene, including modifying a visual appearance of a first portion of the first physical surface in the three-dimensional scene in accordance with the first value for the first display property that corresponds to the first portion of the first virtual object; and modifying a visual appearance of a second portion of the first physical surface in the three-dimensional scene in accordance with the second value for the first display property that corresponds to the second portion of the first virtual object.
    Type: Grant
    Filed: September 23, 2020
    Date of Patent: December 24, 2024
    Assignee: APPLE INC.
    Inventors: Stephen O. Lemay, Jeffrey M. Faulkner, Israel Pastrana Vicente, Philipp Rockel, Wesley M. Holder, Pol Pla I. Conesa, Nicholas W. Henderson, Robert T. Tilton, William A. Sorrentino, III, Peter D. Anton, Alan C. Dye
  • Patent number: 12172080
    Abstract: An example of an information processing system determines a usage character to be operated by a player from among a plurality of characters whose operation methods are different from each other. The information processing system executes a game by controlling a motion of the usage character in a virtual space, based on an operation by the player. The information processing system, during execution of the game, changes the usage character to a different character among the plurality of characters. Thus, the game operation during the game can be varied, thereby increasing the variations of game operations.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: December 24, 2024
    Assignee: NINTENDO CO., LTD.
    Inventor: Goro Abe
  • Patent number: 12168175
    Abstract: A method for gaming including generating game state data during execution of a video game for a game play of a player. The method includes determining a gaming context of a current point in the game play based on the game state data. The method includes inputting the game state data and the gaming context to an artificial intelligence (AI) model trained to identify one or more levels of user immersion defining user engagement with the video game. The method includes using the AI model to determine a level of user immersion for gaming for the current point in the game play, wherein the level of immersion exceeds a threshold indicating that the player is highly engaged with the video game. The method includes automatically generating an indicator that is presented to an environment surrounding the player, wherein the indicator provides notification that the player should not be interrupted.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: December 17, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Sarah Karp, Kristie Ramirez
  • Patent number: 12169999
    Abstract: According to one aspect of the present disclosure, a gaming system is provided for tracking chips in a gaming environment. In some embodiments, an apparatus, system, etc. comprises a chip tray having one or more image sensors. The apparatus further comprises a tracking controller. The chip tray includes columns. The image sensor(s) are positioned between a least two of the columns and aligned substantially parallel to a vertical height of the columns. The tracking controller is configured, in some embodiments, to perform operations that cause the apparatus to capture, via the one or more image sensors, image data of a chip stack in at least one of the two of the columns. The tracking controller is further configured to segment the chip stack from the image data, and detect, via a machine learning model, a value of each chip in the chip stack in response analysis of chip-edge features of each gaming chip in the chip stack.
    Type: Grant
    Filed: September 1, 2022
    Date of Patent: December 17, 2024
    Assignee: LNW Gaming, Inc.
    Inventor: Martin S. Lyons
  • Patent number: 12169997
    Abstract: A system for controlling how wagering odds for individual plays inside of a live sporting event are combined with the broadcast of the live sporting event on a display with a mobile device that is paired with a set top box.
    Type: Grant
    Filed: July 10, 2023
    Date of Patent: December 17, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 12161936
    Abstract: An information processing apparatus includes controlling movement of any of first objects arranged on a field, controlling movement of a second object fed to any of the first objects, and carrying out control such that a first object satisfying prescribed proximity relation with the second object among the first objects acquires the second object. The controlling movement of a second object includes ejecting the second object to the field from a prescribed position in a direction determined based on an accepted first user operation input and moving the second object over the field in accordance with an accepted second user operation input. The controlling movement of any of the first objects moves any of the first objects toward the second object ejected to the field and moves any of the first objects toward the second object that moves over the field.
    Type: Grant
    Filed: January 17, 2024
    Date of Patent: December 10, 2024
    Assignee: Nintendo Co., Ltd.
    Inventors: Kiyoshi Mizuki, Shigeru Miyamoto, Tatsuo Nomura
  • Patent number: 12165248
    Abstract: An interactive physical environment providing entertainment to a patron includes a scanner, a sensor within the room, and a control system. The scanner is associated with a room provided by the interactive physical environment. The scanner identifies a patron of the interactive physical environment and transmits patron identification information. The sensor determines patron game performance data and transmits the patron performance data. The control system receives patron identification information from the scanner and patron performance data from the sensor. The control system, responsive to the received patron identification information and patron performance data, modifying an avatar associated with the patron.
    Type: Grant
    Filed: March 20, 2024
    Date of Patent: December 10, 2024
    Assignee: Open World Entertainment LLC
    Inventor: Matthew DuPlessie
  • Patent number: 12165475
    Abstract: A gaming system and method for a promotional bingo tournament that supports a plurality of personal mobile devices is described. The system associates at least one venue with the promotional bingo tournament. The personal mobile devices that participate in the promotional bingo tournament, wherein each personal mobile device is associated with a player registration identifier. The age authentication component authenticates an age for each player having the player registration identifier. The location authentication component authenticates a location for each personal mobile device corresponding to each player having the player registration identifier. The mobile promotional gaming sub-system is communicatively coupled to each of the plurality of personal mobile devices over a wireless network. The video presentation sub-system is communicatively coupled to the mobile promotional gaming sub-system.
    Type: Grant
    Filed: November 11, 2021
    Date of Patent: December 10, 2024
    Assignee: Pilot Games, Inc.
    Inventors: Jon Weaver, Anthony M. Morelli, William D. Hermansen, Mason E. Cross
  • Patent number: 12157060
    Abstract: A method and system for transition between three dimensional computer-generated environments comprises generating a first three dimensional computer-generated environment including a player avatar controllable by a user within the first three dimensional computer-generated environment, displaying, within the first three dimensional computer-generated environment, a portion of a second three dimensional computer-generated environment at a location visible to the player avatar, accepting interaction by the player avatar with the portion of the second three dimensional computer-generated environment indicating that the player avatar wishes to join the second three dimensional computer-generated environment, and causing the player avatar to transition from the first three dimensional computer-generated environment to the second three dimensional computer-generated environment in response to the interaction.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: December 3, 2024
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 12157058
    Abstract: An interaction information processing method includes: displaying a battle interface of a multiplayer online game, the battle interface including a target virtual object (201); displaying an interaction icon presentation region in response to an icon presentation operation on the target virtual object, the interaction icon presentation region including at least one candidate interaction icon (202); receiving a selection confirmation operation on a target interaction icon in the at least one candidate interaction icon (203); and displaying, in the battle interface, interaction information corresponding to the target interaction icon at an interaction presentation position corresponding to the target virtual object (204).
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: December 3, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Peicheng Liu, Xiaohao Liu, Liyuan Zou, Wuyuan Xu, Qinghua Xiao
  • Patent number: 12154970
    Abstract: A method for forming a semiconductor device structure is provided. The method includes forming first semiconductor layers and second semiconductor layers on a substrate, and the first semiconductor layers and the second semiconductor layers are alternately stacked. The method includes forming a dummy gate structure over the first semiconductor layers and the second semiconductor layers, and removing a portion of the first semiconductor layers and second semiconductor layers to form a S/D trench. The method also includes removing the second semiconductor layers to form a recess connected to the S/D trench. The method includes forming a dummy dielectric layer in the recess after the dummy gate structure is formed, and the dummy dielectric layer is exposed by the S/D trench. The method includes removing a portion of the dummy dielectric layer to form a cavity and forming an inner spacer layer in the cavity.
    Type: Grant
    Filed: June 30, 2022
    Date of Patent: November 26, 2024
    Assignee: Taiwan Semiconductor Manufacturing Company, Ltd.
    Inventors: Tze-Chung Lin, Han-Yu Lin, Li-Te Lin, Pinyen Lin
  • Patent number: 12154139
    Abstract: Systems are disclosed for determining contextual segments for targeting contextual advertising in metaverses. The system can deploy an observer avatar in a metaverse to capture information inside a portion of a metaverse from behaviors and interactions of a target user avatar. The observer avatar can capture audio, video, images, and text perceived by the observer avatar in the area of the user avatar, along with metadata describing the captured information. Using the captured observations, the system can determine contextual segments classifying the portion of the metaverse. Using a library of the contextual segments, advertisers can distribute contextually targeted advertisements.
    Type: Grant
    Filed: May 2, 2023
    Date of Patent: November 26, 2024
    Assignee: Oracle International Corporation
    Inventors: Jason Canney, Frank Appiah, Christopher Stark, John Orosa
  • Patent number: 12155835
    Abstract: A video processing method is provided, including obtaining an original video sequence, the original video sequence comprising P video frames obtained through rendering, P being an integer greater than or equal to 2; obtaining a target video sequence according to the original video sequence, the target video sequence comprising the P video frames and Q unrendered video frames interpolated based on at least two video frames of the P video frames, Q being an integer greater than or equal to 1; encoding the target video sequence to obtain a video encoding sequence; and transmitting the video encoding sequence to a terminal device, the terminal device decoding the video encoding sequence to obtain a video sequence that needs to be rendered.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: November 26, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Xue Wei, Guangdong Yang, Wei Yang
  • Patent number: 12145061
    Abstract: In a virtual space, a virtual camera is set in a direction such that at least a part of a ground is included in the field of view of the virtual camera. Movement of a predetermined object located above the ground in the virtual space is controlled based on game processing. In a rendering process of generating, based on the virtual camera, a game image including the ground and the object, if the height of the object in the virtual space is greater than a predetermined height, the game image is generated such that a contour of the object is rendered.
    Type: Grant
    Filed: July 12, 2022
    Date of Patent: November 19, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Yoko Okamura, Keijiro Inoue, Ai Yamamoto
  • Patent number: 12142045
    Abstract: Provided is a tangible, non-transitory, machine-readable medium storing instructions that when executed by one or more processors effectuate operations comprising: obtaining, with a computing system, a generative transformer, the generative transformer trained to generate a predicted sequence of events; inputting, by the computer system, a first sequence of at least one event to the generative transformer; generating, with the generative transformer, a second sequence of at least one event subsequent to the first sequence of events based on the first sequence of at least one event; storing, with the computer system, the second sequence of at least one event in memory.
    Type: Grant
    Filed: July 19, 2024
    Date of Patent: November 12, 2024
    Assignee: Kero Gaming Inc.
    Inventors: George Sakr, Tomash Devenishek
  • Patent number: 12142044
    Abstract: A method and system for enriching livestreaming content for viewers are disclosed. An event occurring within a livestreaming content is detected. The livestreaming content is viewed by a plurality of viewers on respective electronic devices. Event data associated with the detected event is determined based on one or more event attributes captured by one or more data sources associated with the livestreaming content. An event type associated with the detected event is determined based on event data and a plurality of event profiles stored in an event database. At least one applause audio from among a plurality of pre-recorded applause audios stored at an applause repository is identified based on the event type and event data. Thereafter, the livestreaming content is adapted based on the at least one applause audio and an event status flag associated with the detected event to enrich the livestreaming content for the plurality of viewers.
    Type: Grant
    Filed: April 7, 2022
    Date of Patent: November 12, 2024
    Assignee: STAR INDIA PRIVATE LIMITED
    Inventors: Nikhil Soman, Lenin S. D'Souza, Piyush Chourasiya, Sanjit M. Rane
  • Patent number: 12136173
    Abstract: An augmented reality system for makeup, includes a makeup objective unit including computation circuitry operably coupled to a graphical user interface configured to generate one or more instances of user selectable makeup objectives and to receive user-selected makeup objective information, a makeup palette unit operably coupled to the makeup objective unit, the makeup palette unit including computation circuitry configured to generate at least one digital makeup palette for a digital makeup product, and a makeup objective visualization unit including computation circuitry configured to analyze a user's face to determine one or more of face shape, facial landmarks, skin tone, hair color, eye color, lip shape, eyelid shape, hair style and lighting, and automatically create one or more instances of a custom virtual try-on for a user in accordance with the user-selected makeup objective information and the at least one digital makeup palette generated based on the analysis of the user's face.
    Type: Grant
    Filed: December 30, 2020
    Date of Patent: November 5, 2024
    Assignee: L'Oreal
    Inventors: Mindy Christine Troutman, Sandrine Gadol, Francesca D. Cruz
  • Patent number: 12136157
    Abstract: A method for generating a live VR broadcast of a three-dimensional (3D) virtual reality (VR) performance environment is provided. 3D VR avatars are generated and displayed on a VR performance area representing a performance area. A VR broadcast of the 3D VR performance environment, including the plurality of 3D VR avatars displayed on the VR performance area and including the audio data such that the facial expressions and the body movements of the plurality of 3D VR avatars are synchronized with the audio data, is transmitted to audience devices that output the VR broadcast to audience members.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: November 5, 2024
    Assignee: TPHOENIXSMR LLC
    Inventor: Scott Reilly