Abstract: A gaming system comprises a display controlled by the gaming system to display a prior jackpot value of a jackpot corresponding to a value of the jackpot when a previous jackpot trigger event occurred. The gaming system is arranged to receive wagers on one or more games playable in the gaming system, increment a current value of the jackpot pool in memory of the gaming system based on the wagers, determine a jackpot event value of the jackpot responsive to a jackpot event occurring, the jackpot event value being the current value of the jackpot upon the jackpot event occurring and the jackpot event being independent of incrementing the jackpot, upon the player winning the jackpot responsive to the jackpot event, make an award to the player of the jackpot event value, and upon the player not winning the jackpot responsive to the jackpot event, set the jackpot event value as a new prior jackpot value and control the display to display the new prior jackpot value until the next jackpot event.
Type:
Grant
Filed:
April 2, 2014
Date of Patent:
September 20, 2016
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: A method of playing a game bonus triggered by the rank of the player hand. In a first embodiment, a number of bonus hands is displayed, each assigned a bonus value. A number of bonus hands are chosen, the number chosen being dependent on the rank of the player hand. The values of the chosen bonus hands are revealed. Alternatively, a number of bonus hands is displayed, the number being dependent on the rank of the player hand. After the bonus values are revealed, the player is paid an amount based on the bonus values.
Abstract: The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand.
Type:
Grant
Filed:
March 29, 2012
Date of Patent:
September 6, 2016
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: Systems, apparatuses and methods for increasing potential payout opportunities using multiple card indicia representing multiple cards. One embodiment involves determining whether any one or more of a plurality of cards of a poker game having multiple poker hands are to be randomly provided with multiple card indicia representing multiple cards, presenting the plurality of cards of the poker hands, including the one or more of the plurality of cards determined to be randomly provided with multiple card indicia, and identifying a plurality of resulting hands for each of the multiple poker hands that include a multiple card indicia, where each of the plurality of resulting hands includes a different subset of a total of the indicia of the other cards in the respective poker hand and any cards provided with multiple card indicia.
Type:
Grant
Filed:
August 6, 2014
Date of Patent:
August 9, 2016
Inventors:
Bradley Berman, Chad Shapiro, Jacob Lamb
Abstract: A modified version of a Blackjack game includes a plurality of Blackjack rules including at least one player rule and at least one dealer rule. The modified Blackjack game includes at least one deck of cards, a plurality of participant hands formable from the deck, and a plurality of game administrator hands formable from the deck. A game outcome can be produced by applying the player rule to at least one of the game administrator hands, and by applying the dealer rule to at least one of the participant hands.
Type:
Grant
Filed:
September 4, 2012
Date of Patent:
July 26, 2016
Assignee:
IGT
Inventors:
Mark C. Nicely, Paul D. Miltenberger, Scott A. Caputo
Abstract: A Variety Card Game involves two or more players, each of whom uses a deck comprised of a plurality of cards, and wherein each player draws, holds, and deploys a series of cards from his or her card deck, and uses these cards to initiate in-game confrontations. Confrontation outcomes are determined according to the cards used by each of the players during game play.
Abstract: Methods of administering wagering games may comprise receiving a first wager from each player. Cards comprising a partial hand, which may be three player cards available to respective players individually, may be dealt to each player. An election to fold or a second wager, which may be between one and four times an amount of the ante wager, at the player's option, to continue participation in the wagering game may be received from each player. Additional cards, which may be two community cards available to all players, may be dealt to complete the hand, which may be a five-card poker hand, of each player. The first and second wagers may be resolved and a payout may be paid on each of the first and second wagers to each player holding a complete hand of a predetermined rank, which may be a pair of jacks, or higher.
Abstract: The Applicants are proliferating a progressively modified process for playing blackjack. The use and display of standard or modified decks of cards, including the use of Joker cards is applied. This process engages an electronic gaming apparatus or “live action” table games, as accommodated for. Players initiate play via standardized Blackjack rules for “Primary & Secondary ‘Base’ play action(s).” As such, all customarily engaged wagers of variable risks are in play against the Dealer's hand. However, Players can now move into an Alternative Bypassing Strategy, and Secondary Decision-Propositions' process, where Proposition wagers are won or lost before the Dealer reveals their “Hole” card! Secondary Decision-Propositions' events, can be regularly rebooked as an alternate strategy for reaching a winning 20 or 21 outcome for the Player's hand.
Abstract: Disclosed are games, gaming machines, gaming systems and methods including a primary game award at least partially based on the outcomes of one or more sub-games. The outcomes are related according to a pay table associated with the primary game.
Type:
Grant
Filed:
December 17, 2013
Date of Patent:
May 31, 2016
Assignee:
Bally Gaming, Inc.
Inventors:
Michael DePalma, Ryan Leach, Dougal Austin, Michael Delaney, Joseph Kisenwether
Abstract: Embodiments of the present invention are directed to the use of game modifiers that are triggered in a first game and are used in game stages in a subsequent second game. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After each stage is completed in a first game, it is determined whether any of the game stages have triggered modifications of one or more game modifiers that are used in one or more corresponding game stages in a subsequently played game. The altered game modifiers may modify prizes associated with an incremented one of the game stages in the subsequent game so that the altered modifiers move between game stages in multiple games.
Abstract: In additional to a conventional bet in Blackjack, the player also may make a side bet. The game may be played on a video gaming machine or on-line. For the side bet game, if the player obtained the card combination of either 6:7, 6:8, or 7:8, in any order and any suit, on the two cards initially dealt, the player wins 10 times the side bet. The Blackjack game then continues in the normal manner until completed. If the player receives 6:7:8 with three cards, the player also wins an enhanced prize for the side bet. If, in the next Blackjack game, the player also obtains either 6:7, 6:8, or 7:8, an enhance side bet prize is awarded.
Type:
Grant
Filed:
February 24, 2014
Date of Patent:
May 10, 2016
Assignee:
Blackpot Pty Ltd.
Inventors:
Clarence Ernest Rudd, Kelvin Robert Macbeth
Abstract: A gaming system includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to perform a plurality of operations. The operations include awarding a plurality of points to a player, and, in response to a predetermined number of the points being redeemed by the player, accessing or modifying wagering game content.
Type:
Grant
Filed:
April 28, 2014
Date of Patent:
May 10, 2016
Assignee:
Bally Gaming, Inc.
Inventors:
Vladimir I. Arezina, Michael J. Blankstein, Rory L. Block, Allon G. Englman, McLaurin H. Files, Mark B. Gagner, Brian R. Gamache, Jeremy M. Hornik, Joel R. Jaffe, Larry J. Pacey, Shridhar P. Joshi, Alfred Thomas, Jamie W. Vann, Matthew J. Ward
Abstract: A method for conducting a game includes receiving an ante wager and optional side wagers. A player hand, a dealer hand, and a community set are dealt. A first option is conducted for the player to place a raise wager or check. After the first option, a portion of the community set is exposed, followed by a second option to place a raise wager or check, unless a raise wager was previously received. A portion of the dealer hand is exposed, followed by a third option to place a raise wager or fold, unless a raise wager was previously received. The remainder of the community set and dealer hand are exposed, a final player hand and final dealer hand are formed, and wagers are resolved based on a comparison of the final player hand to the final dealer hand, and whether the final dealer hand has a qualifying holding.
Abstract: A card game for 2-7 players. The game consists of seven (7) “Rounds.” At the end of seven (7) “Rounds” the player with the lowest score wins. A “Round” is complete when a player sheds all cards from a “Hand.” A “Hand” is a card set dealt by the Dealer to each player at the beginning of each “Round.” Every player starts with a “Hand” consisting of seven (7) or fourteen (14) cards, dealt face down. The object of the game is to shed cards from your “Hand” by making “Books.” “Books” may contain two cards adding to seven (7) or four or more cards adding to a number that is a multiple of seven (7), such as 7, 14, 21, 28, 35, 42, 49, etc. Once the original “Hand” is dealt, the “Round” begins by dealing one card from the Dealer Deck, face up, to the first player on the dealers left.
Abstract: A method and system for generating a current game display includes receiving data indicating the commencement of a current game, receiving data representing a random event in the current game, determining a current game state at an intermediate point in the game prior to the end of the game, generate a current game display at the intermediate point, and display the current game display at the intermediate point. In an optional embodiment, wagers may be received prior to commencement of the game and/or at the intermediate point and resolved at the end of the game.
Abstract: Various techniques are disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network. In at least one embodiment, the gaming network includes a plurality of gaming devices, including a first gaming device. A side wager request may be received for placing a first side wager relating to a first target. In at least one embodiment, the first target may be selected from a group of possible targets which, for example, may include, but are not limited to one or more of the following (or combination thereof): casino players, game tables, electronic gaming devices (EGDs), game themes, game denominations, game paytables, etc. An identity of a first player associated with generating the first side wager request may be determined. A first side wager session may be automatically initiated.
Type:
Grant
Filed:
December 24, 2008
Date of Patent:
March 22, 2016
Assignee:
IGT
Inventors:
Dwayne Davis, Christiaan R. Champagne, Damien C. Ennis, Michael P. Khamis, David Myers, David Palmer, Richard J. Schneider, Darryll Pleasant
Abstract: Systems and methods for providing a secondary contest involving a plurality of players playing a primary wagering game on computing devices within a communication network in which players enter wagers and their results from the primary wagering game in the secondary contest and the highest ranking results will win the wagers placed in the secondary contest.
Abstract: A card dealing system incorporating playing cards with rank and suit information encoded thereon via micro-dots, and a shoe capable of reading such micro dots as a playing card is drawn from the shoe. A game controller unit determines the positioning of the micro-dots on the playing card, and determines the rank and suit information therefrom. The game controller thereby monitors the progress and status of a card game. The shoe includes a mechanism for increasing the force needed to pull a card from the shoe in certain circumstances. The engagement of this mechanism may be tied to the rules of the game, or may relate to circumstances apart from the rules of the game, such as the detection of a cut card or a virtual cut card.
Type:
Grant
Filed:
January 30, 2013
Date of Patent:
February 9, 2016
Assignee:
The United States Playing Card Company
Inventors:
Ken Miller, Carol Rouillard, Lance Merrell, Venkata Krishnamurty, Dylan Horvath, Logan Taylor, Scott Bodaly, Andriy Nazar, Mike Liwak
Abstract: A video poker gaming device, a method of operating a gaming device and a method of playing a poker game including a plurality of cards displayed to a player where the cards are drawn from a deck of fifty-two cards including at least one modifier card. The gaming device deals a first draw of the cards to form a player's hand. Any multiplier cards in the player's hand are replaced by a non-multiplier card. The gaming device enables the player to hold any of the cards in the hand and then determines if any winning card combinations are indicated by the non-multiplier cards in the hand. An award associated with any indicated winning card combinations is provided to the player. The award is multiplied by the multipliers associated with any multiplier cards in the player's hand.
Abstract: Embodiments of this concept are directed to a video poker gaming device that deals five cards to a player and selects five more cards that represent the possible cards used in a later draw. From these ten cards, the gaming device if a winning combination above a threshold amount is possible. If such a winning combination is not possible, in some embodiments, the device automatically ends the game and deals a new hand. If a win over the threshold amount is possible, the gaming device allows the player to hold and draw cards. This increases the speed of play of the poker game and focuses game play on hands where winning combinations are likely.
Abstract: A video poker machine configured to allow a player to play a card game includes at least one display device, at least one input device, and at least one computer configured to display at least a first hand and a second hand of at least five cards all face up, each hand including the same five cards. A player is provided an option to play a hand by selecting none, one or more than one of the face up cards from the first hand and the second hand and any additional hands as cards to be held. Each of the cards not selected to be held are discarded from each hand and replaced with a face up card. The player is provided a pre-established amount based on the amount of a wager made on the hand if the resulting cards of the hand comprise a predetermined poker hand ranking.
Abstract: A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine.
Abstract: An electronic gaming table adapted to host table games involving wagers includes a physical surface adapted for the play of live table games that include live players and the use of a live dealer and physical game components, multiple player terminals having separate processors, a master table controller in communication with each of the player terminal processors and adapted to control a plurality of electronic gaming table functions, and at least one interface in communication with the master table controller and one or more additional electronic gaming tables remotely located from the electronic gaming table. Each player terminal allows for a live player stationed thereat to participate in a first live table game directly at the electronic gaming table and also a second live table game remotely at a remotely located table. The first and second live table games can be different games, and can be played simultaneously.
Abstract: Devices including gaming consoles, personal computers, tablets, smartphones, and the like may be configured with a client for capturing signals which are representative of user interactions with applications such as games. The captured signals are sent to a cloud-based service for archival storage. The service can subsequently replay the archived captured signals and compare them against known rules to determine if an achievement obtained by a user during interaction with the application was legitimately obtained in compliance with the rules or obtained improperly, for example by cheating or exploiting a bug in the application to falsely trigger the achievement. If the achievement is invalid, then the service can retroactively revoke the achievement. Alternatively, the service can replay the captured signals and detect instances in which an achievement was validly achieved but not properly acknowledged. The achievement can then be awarded or unlocked for the user retroactively.
Type:
Grant
Filed:
September 9, 2013
Date of Patent:
December 8, 2015
Assignee:
MICROSOFT TECHNOLOGY LICENSING, LLC
Inventors:
Cierra McDonald, Mike Horstmanshof, Sela Davis, Craig Suthers, Cody Luitjens, Nick Koller, Doug Beck, Don Sprague, Michael Alyn Miller, Brian Jeans, Carlos Carvallo, Steve Dolan, Keith Kline
Abstract: Pair 9 Poker Plus is a card game wherein a five card hand is dealt and a single card discard made such that a first and a second two card hand remains of the selected four cards to be held by a player. Wagers and payouts in physical items are provided for which may be electronic, currency or virtual currency that are validated, and, if accepted, establish credit for game play and are likewise utilized for payout. The first two card hand is ranked according to poker and so a pair of aces is high and the second two card hand is ranked according to baccarat rules where a ten, jack, queen or king are zero, the tens digit of the sum of two cards is not part of a point value and so a nine is the highest ranking hand by point value. A virtual dealer uses artificial intelligence from memory stored game rules to make a choice of discard and first and second two card hands to play.
Abstract: The invention provides for methods of playing video poker type games in multi-player environments. Some embodiments adapt conventional video poker for use as a live table based community game. Alternate embodiments of the present invention are suitable for implementation through linked video poker machines. The common feature is that the initial hand of cards in play are shared by a plurality of players, giving each player the same starting hand and yet the means to individually select cards to hold according to their personal preference. In the preferred embodiment an initial community stud hand is dealt face up to a bottom row. All players make hold selections of the community cards in accordance with draw poker. A second community stud hand is dealt face up to a top row. A dealer moves each player's hold selections from the bottom community hand row into a provided blank center row.
Abstract: A card game is played against a pay table, wherein a player receives a partial hand that is preferably completed by community cards, but may be completed by cards dealt directly to a hand or a combination of cards dealt directly to a hand and at least one community card or wild card. After placement of an ante wager, each player will have an opportunity to place a game wager before receiving another card for the player's hand (whether dealt directly to the player or as a community card revealed to all players). At least some or all game wagers may be an amount within a range of multiples of the player's ante wager, such as one times, two times, three times, four times, or five times the amount of the ante wager. The range of wagers may remain the same or vary with the number of dealt cards or community cards revealed to the players.
Type:
Grant
Filed:
September 23, 2013
Date of Patent:
November 10, 2015
Assignee:
Bally Gaming, Inc.
Inventors:
Mark L. Yoseloff, Louis J. Castle, II, Roger M. Snow
Abstract: The invention generally pertains to a system and method for determining if a player has placed a bet in a bet spot on a gaming table, such as, for example, a main bet spot or a progressive or proposition bet spot. By way of example, the tabletop of a gaming table has a plurality of player positions having one or more bet spots positioned in proximity to each player position on the top surface. The tabletop has a light sensor associated with each bet spot and positioned beneath the gaming table layout to detect light intensity through the layout. A plurality of light emitting diodes (LEDs) are associated with each light sensor. The plurality of LEDs are located beneath the gaming table layout so as to illuminate through the material of the gaming table layout.
Abstract: A method and apparatus for conducting a comparing-card game belonging to the Finnish 27 family of table-card games is disclosed. Source codes of various software applications are disclosed. Said software applications provide a software means for making a set of game rules. Given a set of game rules, said software applications enable users to do the following. Find the basic strategy. Calculate an estimate of the house edge. Conduct high-speed game simulations. Identify betting, card-counting and/or playing strategies that skilled players might use to beat the game. Apply counter measures against said strategies. Test the game for vulnerability to said strategies with or without the application of said counter measures. Source codes of various software prototypes are disclosed. Each software prototype enables the user to play an optional embodiment of a comparing-card game belonging to the Finnish 27 family of table-card games in real time.
Abstract: An online casino game utilizes at least one deck of playing cards. Each player places an initial wager. A first and a second number of cards are dealt to a dealer and to each player, respectively. The first and second numbers are greater than the number of cards to be used in determining a poker rank hand for the dealer and for each player, respectively. The dealer and each player discard at least one card to form a dealer hand and a player hand, respectively, having an equal number of cards. Each player hand is resolved against the dealer hand according to predetermined game rules. The initial wager must be at least matched with a game wager (play wager), which may be a multiple of the initial wager (e.g., 1× to 5×, at the option of the player), for the player to remain in the game after receiving his cards.
Abstract: An online variant of the game of Hold 'Em poker allows one or all of the players to remain in a game with an option of checking or making specific wagering amounts in first play wagers, being limited in the size of subsequent available play wagers or prohibited from making additional play wagers if a first play wager has been made, being limited in the size of available later play wagers if a first or earlier play wager has been made, and having the opportunity for at least two and as many as three or four distinct opportunities in the stages in the play of a hand to be able to make one or more play wagers.
Abstract: A video poker machine configured to allow a player to play a card game includes at least one display device, at least one input device, and at least one computer configured to display at least a first hand and a second hand of at least five cards all face up, each hand including the same five cards. A player is provided an option to play a hand by selecting none, one or more than one of the face up cards from the first hand and the second hand and any additional hands as cards to be held. Each of the cards not selected to be held are discarded from each hand and replaced with a face up card. The player is provided a pre-established amount based on the amount of a wager made on the hand if the resulting cards of the hand comprise a predetermined poker hand ranking.
Abstract: Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
Abstract: This game is a method performed by a processor for playing this item exchange game at a party or other gathering, for the purpose of enhancing the enjoyment and interaction of the participants while exchanging gifts or trading items. The game is played with virtual Turn Cards, Trader Cards, and Block Cards. The computer establishes the order of play to be displayed on the turn cards, and the trader cards instruct a player to select an unclaimed item, which concludes the turn. The trader card may instruct the player to take a turn card or claimed item from a Targeted Player. The Targeted Player may give up the turn card or claimed item, or may request a block card with instructions to prevent the player from taking the Targeted Player's turn card or claimed item. A turn is completed when a player selects an unclaimed item. The game ends when no unclaimed items remain.
Abstract: A method, apparatus, and computer readable storage medium for implementing improvements in video poker games. A second draw can be offered to the player, allowing the player an additional chance to improve the player's hand. The second draw can be always offered or triggered upon predefined conditions.
Abstract: A video poker machine configured to allow a player to play a card game includes at least one display device, at least one input device, and at least one computer configured to display at least a first hand and a second hand of at least five cards all face up, each hand including the same five cards. A player is provided an option to play a hand by selecting none, one or more than one of the face up cards from the first hand and the second hand and any additional hands as cards to be held. Each of the cards not selected to be held are discarded from each hand and replaced with a face up card. The player is provided a pre-established amount based on the amount of a wager made on the hand if the resulting cards of the hand comprise a predetermined poker hand ranking.
Abstract: A method of managing bets is provided. The method includes receiving one or more bets. Each bet comprises a selection of a first number of events selected from a group of events, a selection of a respective participant for each of the first number of events selected and a bet amount. The method also includes combining each bet amount to form a betting pool and determining an amount of a total payout based at least in part on the betting pool.
Abstract: Techniques are disclosed for controlling robot pixels to display a visual representation of an input. The input to the system could be an image of a face, and the robot pixels deploy in a physical arrangement to display a visual representation of the face, and would change their physical arrangement over time to represent changing facial expressions. The robot pixels function as a display device for a given allocation of robot pixels. Techniques are also disclosed for distributed collision avoidance among multiple non-holonomic robots to guarantee smooth and collision-free motions. The collision avoidance technique works for multiple robots by decoupling path planning and coordination.
Type:
Grant
Filed:
March 5, 2014
Date of Patent:
July 14, 2015
Assignees:
Disney Enterprises, Inc., ETH ZURICH (EIDGENOESSISCHE TECHNISCHE HOCHSCHULE ZURICH)
Inventors:
Paul Beardsley, Javier Alonso Mora, Andreas Breitenmoser, Martin Rufli, Roland Siegwart, Iain Matthews, Katsu Yamane
Abstract: A computer-implemented method of reverse engineering items in a computer game, including: selecting a first loot item; selecting a reverse engineering tool; placing the first loot item in the reverse engineering tool; and implementing a reverse engineering function on the reverse engineering tool. Keywords include MMO, crafting, reverse engineer, and custom modifier.
Abstract: A method of managing a card game, a computer implementation thereof, and a card game kit are disclosed. In the method, a plurality of cards are dealt in one or more rounds to a plurality of players, each player receiving one or more cards in each round, with each card bearing a designated value and suit. The values and suits of the cards dealt are recorded in each round. Those values and suits are then revealed to the players during one or more of the rounds to enable the players to wager or withdraw from the game.
Abstract: A card game including a specialized deck of numbered and specialty playing cards and a passing trophy are disclosed. Each player is dealt cards until no cards remain. After one player discards one or more cards into a play pile, the players take a turn, each turn requiring a player to discard a card that is equal to or greater than the numerical value of a previously played card. A player can play up to four identical cards in a single turn, at which point the play pile is eliminated. If the player does not possess a card that is equal to or greater than the previously played card, the player must add the play pile to his or her hand. Alternatively, the player can discard a specialty card. The last player to have cards in his or her hand is identified as the losing player and receives the trophy.
Type:
Application
Filed:
September 30, 2014
Publication date:
May 28, 2015
Inventors:
Thomas Moriak, Lisa Moriak, Timothy Moriak, Lori Moriak, Jill Ladwig, Paul Ladwig, James Lee
Abstract: Various embodiments are directed to a gaming system capable of providing progressive level alerts or promotions when a progressive jackpot reaches a predetermined value. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated or third party website. By providing progressive jackpot amount information, the user, who may not otherwise patronize a casino, is encouraged to visit the particular casino offering games capable of awarding a progressive jackpot prize of a predetermined amount.
Abstract: A card game in which a player or banker is dealt a first hand formed from at least two cards, wherein the banker or player can make a wager on the first hand before the hands are dealt; dealing at least a third card for each of said player and banker hands to form a new hand on which a player is able to place a. bet/wager during game play on the effect of said third card dealt irrespective of whether or not the player wagered tin said first hands.
Abstract: Methods of administering wagering games include accepting at least one of a play wager, a hand comparison wager, and a hand composition wager from at least one participating player and dealing a at least a portion of a player hand to the at least one participating player. The at least one participating player may fold the play wager or place a raise wager and may receive additional cards to form a complete player hand. The at least one participating player may receive a payout for the play wager, the raise wager, and the hand comparison wager for having a point total equal to or lower than either a predetermined point total or lower than a dealer point total and may receive a payout for the hand composition wager when the complete player hand includes at least one ace. Systems, gaming tables, and electronic gaming machines may perform such wagering methods.
Type:
Application
Filed:
November 7, 2014
Publication date:
May 21, 2015
Inventors:
Benjamin J. Kowalski, Jeremiah J. LeClerc
Abstract: Methods and systems are disclosed for a casino card game in which players place blind bets and are dealt an initial hand of at least two cards. If a player is dealt a predetermined hand, such as a natural 21, they are declared an instant winner. If there are no instant winners, each player is given the option to hit or stand. Players can hit up to the point where there hand reaches or exceeds a threshold value, such as 21. Once the round has completed, the dealer reviews the hand of each player and declares a winner.
Abstract: The standard game of Asia Poker may be modified by dividing the seven cards dealt to each participant into three groups or hands rather than two, with the three groups containing four cards, two cards or one card, respectively. To win, a participant must win on at least two of three hand comparisons, and because there are three hands rather than two, the number of tied wagers or “pushes” may be greatly reduced. In some embodiments, hand comparisons where the hands are of equal rank may qualify as wins for the game administrator, which may further reduce the occurrence of tied wagers or “pushes.
Abstract: In accordance with a poker game, a player is dealt a first set of cards, such as 5 cards. The player elects which cards to hold and which cards to discard, if any. Upon discarding any cards, a player is dealt a second set of cards, preferably in the same number as the first set of cards. Subsets of the second set of replacement cards are combined with the cards held from the first set of cards to form final hands of cards. Each final hand is evaluated to determine if it is a winning or losing hand, such as against a standard poker paytable. Awards may be varied depending upon the size of the player's wager and/or the number of cards the player holds/discards from the first set.
Abstract: A method of playing a card game is disclosed wherein receiving a first wager from a player to play standard blackjack against a dealer; receiving a second wager from a player to play a secondary game; dealing an initial hand of cards to the player and to a dealer; dealing additional hit cards to the player to complete the initial player hand; checking the player's initial final hand total or score to see if it qualifies for the secondary game.
Abstract: A method for playing a card game is disclosed. The method includes dealing (N?k) cards to at least one player's hand and dealing (N+k) cards to a dealer's hand (k=1, 2, . . . , N?1), selecting k cards from among the (N+k) cards of the dealer's hand according to a predetermined method, and determining a winner and a loser by comparing N cards remaining in the dealer's hand with N cards including the selected k cards and the (N?k) cards dealt to the player's hand.